7a4c516a20
- 后端:新增 CloudSync 认证/权限/端点/服务与 DTO - 数据:新增用户/会话/安全策略实体与 EF Core migrations - 前端:新增云同步设置 UI、客户端与本地存储;Vite 支持 maui 构建输出到 wwwroot - 桌面端:新增 Avalonia 项目、内置 WebServer、托盘与 Windows 全局热键 - 发布/构建:新增 Windows/Linux 发布脚本与统一入口;调整 MAUI 资源与安装包配置 - 文档:同步更新 README/docs 与协作规则
139 lines
4.1 KiB
C#
139 lines
4.1 KiB
C#
using System;
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using System.Runtime.InteropServices;
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namespace Hua.Todo.Avalonia.Services.Platforms;
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/// <summary>
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/// Windows 全局键盘事件处理器。
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/// 用于监听按键并向上层暴露事件(例如 Esc),以保证在 WebView 获得焦点时依旧可触发窗口级交互。
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/// </summary>
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public sealed class WindowsKeyboardHandler : IDisposable
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{
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private readonly KeyboardHook _keyboardHook;
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private bool _isDisposed;
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/// <summary>
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/// 当检测到 Esc 键抬起时触发。
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/// </summary>
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public event EventHandler? EscKeyPressed;
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/// <summary>
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/// 创建 <see cref="WindowsKeyboardHandler"/>。
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/// </summary>
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public WindowsKeyboardHandler()
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{
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_keyboardHook = new KeyboardHook();
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_keyboardHook.KeyPressed += OnKeyPressed;
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}
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/// <summary>
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/// 开始监听键盘事件。
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/// </summary>
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public void Start()
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{
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_keyboardHook.Hook();
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}
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private void OnKeyPressed(object? sender, KeyPressedEventArgs e)
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{
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if (e.Key == 0x1B && !e.IsKeyDown)
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{
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EscKeyPressed?.Invoke(this, EventArgs.Empty);
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}
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}
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/// <inheritdoc />
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public void Dispose()
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{
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if (_isDisposed) return;
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_isDisposed = true;
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_keyboardHook.Unhook();
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_keyboardHook.KeyPressed -= OnKeyPressed;
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}
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private sealed class KeyboardHook : IDisposable
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{
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private const int WhKeyboardLl = 13;
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private const int WmKeyDown = 0x0100;
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private const int WmKeyUp = 0x0101;
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private const int WmSysKeyDown = 0x0104;
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private const int WmSysKeyUp = 0x0105;
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private readonly LowLevelKeyboardProc _proc;
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private IntPtr _hookId = IntPtr.Zero;
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private bool _isDisposed;
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public event EventHandler<KeyPressedEventArgs>? KeyPressed;
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public KeyboardHook()
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{
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_proc = HookCallback;
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}
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public void Hook()
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{
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if (_hookId != IntPtr.Zero) return;
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_hookId = SetWindowsHookEx(WhKeyboardLl, _proc, GetModuleHandle(null), 0);
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}
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public void Unhook()
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{
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if (_hookId == IntPtr.Zero) return;
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UnhookWindowsHookEx(_hookId);
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_hookId = IntPtr.Zero;
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}
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private IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam)
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{
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if (nCode >= 0)
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{
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var vkCode = Marshal.ReadInt32(lParam);
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var isKeyDown = wParam == (IntPtr)WmKeyDown || wParam == (IntPtr)WmSysKeyDown;
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var isKeyUp = wParam == (IntPtr)WmKeyUp || wParam == (IntPtr)WmSysKeyUp;
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if (isKeyDown || isKeyUp)
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{
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KeyPressed?.Invoke(this, new KeyPressedEventArgs(vkCode, isKeyDown));
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}
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}
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return CallNextHookEx(_hookId, nCode, wParam, lParam);
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}
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public void Dispose()
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{
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if (_isDisposed) return;
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_isDisposed = true;
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Unhook();
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}
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId);
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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private static extern bool UnhookWindowsHookEx(IntPtr hhk);
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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private static extern IntPtr GetModuleHandle(string? lpModuleName);
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}
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private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);
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private sealed class KeyPressedEventArgs : EventArgs
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{
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public int Key { get; }
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public bool IsKeyDown { get; }
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public KeyPressedEventArgs(int key, bool isKeyDown)
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{
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Key = key;
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IsKeyDown = isKeyDown;
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}
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}
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}
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