Files
mRemoteNG/mRemoteV1/UI/Controls/Base/NGButton.cs
Camilo Alvarez 991d1d82b8 Misc fixes
- Clear redundant settings form app.config
- Deleted DesignModeTest as ThemeManager can now be used in design time without adjustements, removed usage from all custo elements
- Instance _themeManager in NGNumericUpDown at object creation to avoid null reference errors
- Errorsform instancing is now defaulted to DockBottomAutoHide  in frmMain
-Fix missing panel at startup by adding a blank panel, temporary solution as magic library is beign phased out
2017-12-26 12:15:11 -05:00

133 lines
4.9 KiB
C#

using mRemoteNG.Themes;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Windows.Forms;
namespace mRemoteNG.UI.Controls.Base
{
[ToolboxBitmap(typeof(Button))]
//Extended button class, the button onPaint completely repaint the control
public class NGButton : Button
{
private ThemeManager _themeManager ;
/// <summary>
/// Store the mouse state, required for coloring the component according to the mouse state
/// </summary>
public enum MouseState
{
HOVER,
DOWN,
OUT
}
public NGButton()
{
ThemeManager.getInstance().ThemeChanged += OnCreateControl;
}
public MouseState _mice { get; set; }
/// <summary>
/// Rewrite the function to allow for coloring the component depending on the mouse state
/// </summary>
protected override void OnCreateControl()
{
base.OnCreateControl();
_themeManager = ThemeManager.getInstance();
if (_themeManager.ThemingActive)
{
_mice = MouseState.OUT;
MouseEnter += (sender, args) =>
{
_mice = MouseState.HOVER;
Invalidate();
};
MouseLeave += (sender, args) =>
{
_mice = MouseState.OUT;
Invalidate();
};
MouseDown += (sender, args) =>
{
if (args.Button == MouseButtons.Left)
{
_mice = MouseState.DOWN;
Invalidate();
}
};
MouseUp += (sender, args) =>
{
_mice = MouseState.OUT;
Invalidate();
};
Invalidate();
}
}
/// <summary>
/// Repaint the componente, the elements considered are the clipping rectangle, text and an icon
/// </summary>
/// <param name="e"></param>
protected override void OnPaint(PaintEventArgs e)
{
if (!_themeManager.ThemingActive)
{
base.OnPaint(e);
return;
}
Color back;
Color fore;
Color border;
if (Enabled)
{
switch (_mice)
{
case MouseState.HOVER:
back = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Hover_Background");
fore = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Hover_Foreground");
border = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Hover_Border");
break;
case MouseState.DOWN:
back = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Pressed_Background");
fore = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Pressed_Foreground");
border = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Pressed_Border");
break;
default:
back = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Background");
fore = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Foreground");
border = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Border");
break;
}
}
else
{
back = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Disabled_Background");
fore = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Disabled_Foreground");
border = _themeManager.ActiveTheme.ExtendedPalette.getColor("Button_Disabled_Border");
}
e.Graphics.FillRectangle(new SolidBrush(back), e.ClipRectangle);
e.Graphics.DrawRectangle(new Pen(border, 1), 0, 0, Width - 1, Height - 1);
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
e.Graphics.TextRenderingHint = TextRenderingHint.AntiAlias;
//Warning. the app doesnt use many images in buttons so this positions are kinda tailored just for the used by the app
//not by general usage of iamges in buttons
if (Image != null)
{
SizeF stringSize = e.Graphics.MeasureString(Text, Font);
e.Graphics.DrawImageUnscaled(Image, Width / 2 - (int)stringSize.Width / 2 - Image.Width , Height / 2 - Image.Height/2);
}
TextRenderer.DrawText(e.Graphics, Text, Font, ClientRectangle, fore, TextFormatFlags.HorizontalCenter | TextFormatFlags.VerticalCenter);
}
}
}