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mRemoteNG/mRemoteNGTests/nUnitForms/bin/NUnitForms.xml

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<?xml version="1.0"?>
<doc>
<assembly>
<name>NUnitForms</name>
</assembly>
<members>
<member name="T:NUnit.Extensions.Forms.AmbiguousNameException">
<summary>
Exception is thrown when there is more than one control with the specified name.
</summary>
<remarks>
You should qualify the name according to the name property of the parent control in
a dot-delimited string.
<para>
If you have multiple dynamic controls with the same name, consider giving them unique
names or else access them using the indexer property on each ControlTester.
</para>
</remarks>
<example>
grandparent.parent.child is a valid name string.. You can use the shortest name string
that uniquely identifies a control.
</example>
</member>
<member name="M:NUnit.Extensions.Forms.AmbiguousNameException.#ctor(System.String)">
<summary>
Creates an AmbiguousNameException.
</summary>
<remarks>
The message string can be specified.
</remarks>
<param name="message">The messasge for the exception.</param>
</member>
<member name="T:NUnit.Extensions.Forms.ButtonTester">
<summary>
A ControlTester for testing Buttons.
</summary>
<remarks>
This has no convenience methods beyond those provided
by ControlTester, but does provide a typed Properties
property.</remarks>
</member>
<member name="T:NUnit.Extensions.Forms.ControlTester">
<summary>
A ControlTester for any type of control. It is the base class for all
ControlTesters in the API. It can also serve as a generic tester for all
Controls with no specifically implemented support.
</summary>
<remarks>
If you want to make your own ControlTester for a custom or unsupported
control, you should implement a version of each of the four constructors.
I plan to separate out (and generate) this code once we get partial class
support in c#.
You should also implement a Property named Properties that returns the
underlying control.
You should hide the indexer (new) and implement one that returns the
appropriate type.
The ButtonTester class is a good place to look for an example (or cut and
paste starting point) if you are making your own tester.</remarks>
</member>
<member name="F:NUnit.Extensions.Forms.ControlTester.name">
<summary>
The name of the underlying control.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester that will test controls with the specified name
on a form with the specified name.
</summary>
<remarks>
If the name is unique, you can operate on the tester directly, otherwise
you should use the indexer or Enumerator properties to access each separate
control.</remarks>
<param name="name">The name of the control to test.</param>
<param name="formName">The name of the form to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.EndCurrentEdit(System.String)">
<summary>
Should call this method after editing something in order to trigger any
databinding done with the Databindings collection. (ie text box to a data
set)
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester that will test controls with the specified name
on the specified form.
</summary>
<remarks>
If the name is unique, you can operate on the tester directly, otherwise
you should use the indexer or Enumerator properties to access each separate
control.</remarks>
<param name="name">The name of the control to test.</param>
<param name="form">The form to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.#ctor(System.String)">
<summary>
Creates a ControlTester that will test controls with the specified name.
</summary>
<remarks>
If the name is unique, you can operate on the tester directly, otherwise
you should use the indexer or Enumerator properties to access each separate
control.</remarks>
<param name="name">The name of the control to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.GetEnumerator">
<summary>
Returns uniquely qualified ControlTesters for each of the controls
associated with this tester as an IEnumerator. This allows use of a
foreach loop.
</summary>
<returns>IEnumerator of ControlTesters (typed correctly)</returns>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.Click">
<summary>
Convenience method "Clicks" on the control being tested if it is visible
</summary>
<exception>
ControlNotVisibleException is thrown if the Control is not Visible.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.FireEvent(System.String,System.Object[])">
<summary>
Simulates firing of an event by the control being tested.
</summary>
<param name="eventName">The name of the event to fire.</param>
<param name="args">The optional arguments required to construct the EventArgs for the specified event.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.FireEvent(System.String,System.EventArgs)">
<summary>
Simulates firing of an event by the control being tested.
</summary>
<param name="eventName">The name of the event to fire.</param>
<param name="arg">The EventArgs object to pass as a parameter on the event.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.Invoke(System.String,System.Object[])">
<summary>
Convenience method invoker for any nonsupported method on a control to test
</summary>
<param name="methodName">the name of the method to invoke</param>
<param name="args">the arguments to pass into the method</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlTester.MouseController">
<summary>
Returns a <see cref="T:NUnit.Extensions.Forms.MouseController"/> that
can be used with the <see cref="P:NUnit.Extensions.Forms.ControlTester.Control">control under test</see>.
It would be better to use the MouseController on the base test class so
that you don't have to worry about disposing it after your test. I think
this may be marked obsolete soon.
</summary>
<returns>
A <see cref="T:NUnit.Extensions.Forms.MouseController"/>.
</returns>
<remarks>
<b>MouseController</b> returns a new instance of a <see cref="T:NUnit.Extensions.Forms.MouseController"/>
that can be used with the <see cref="P:NUnit.Extensions.Forms.ControlTester.Control">control under test</see>.
All <see cref="P:NUnit.Extensions.Forms.MouseController.Position">mouse positions</see> are relative
the control.
<para>
The returned <b>MouseController</b> must be <see cref="M:NUnit.Extensions.Forms.MouseController.Dispose">disposed</see>
to restore the mouse settings prior to the testing; which can be accomplished with the <c>using</c>
statement.
</para>
</remarks>
<example>
<code>
TextBoxTester textBox = new TextBoxTester("myTextBox");
using (MouseController mouse = textBox.MouseController())
{
mouse.Position = new PointF(1,1);
mouse.Drag(30,1);
}
</code>
</example>
</member>
<member name="P:NUnit.Extensions.Forms.ControlTester.Item(System.Int32)">
<summary>
Allows you to find a ControlTester by index where the name is not unique.
</summary>
<remarks>
When a control is not uniquely identified by its name property, you can
access it according to an index. This should only be used when you have
dynamic controls and it is inconvenient to set the Name property uniquely.
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the ControlTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ControlTester.Count">
<summary>
Returns the number of controls associated with this tester.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.ControlTester.Text">
<summary>
Convenience method retrieves the Text property of the tested control.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.ControlTester.Item(System.String)">
<summary>
Convenience accessor / mutator for any nonsupported property on a control
to test.
</summary>
<example>
ControlTester t = new ControlTester("t");
t["Text"] = "a";
AssertEqual("a", t["Text"]);
</example>
</member>
<member name="P:NUnit.Extensions.Forms.ControlTester.Control">
<summary>
The underlying control for this tester.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.ButtonTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ButtonTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.ButtonTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ButtonTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ButtonTester.Item(System.Int32)">
<summary>
Allows you to find a ButtonTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the ButtonTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ButtonTester.Properties">
<summary>
Provides access to all of the Properties of the button.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.CheckBoxTester">
<summary>
A ControlTester for testing CheckBoxes.
</summary>
<remarks>
Has convenience methods for Check and Uncheck as well as the Checked Property.
<para>
Fully supported by the recorder application
</para>
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.Check(System.Boolean)">
<summary>
Sets the Checked property to the specified value.
</summary>
<remarks>
Pass a boolean to indicate checked (true) or unchecked (false)
</remarks>
<param name="Checked">Should the box be checked or not checked.</param>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.Check">
<summary>
Sets the Checked property of the CheckBox to true
</summary>
<remarks>
Equivalent to Check(true)
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.CheckBoxTester.UnCheck">
<summary>
Sets the Checked property of the CheckBox to false
</summary>
<remarks>
Equivalent to Check(false)
</remarks>
</member>
<member name="P:NUnit.Extensions.Forms.CheckBoxTester.Item(System.Int32)">
<summary>
Allows you to find a CheckBoxTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the CheckBoxTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.CheckBoxTester.Properties">
<summary>
Provides access to all of the Properties of the CheckBox.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="P:NUnit.Extensions.Forms.CheckBoxTester.Checked">
<summary>
Retrieves the Checked property of the CheckBox
</summary>
<remarks>
Just returns the checked property of the underlying checkbox.
</remarks>
<value>
A boolean to indicate whether the CheckBox is checked.
</value>
</member>
<member name="T:NUnit.Extensions.Forms.ComboBoxTester">
<summary>
A ControlTester for testing ComboBoxes.
</summary>
<remarks>
Has convenience methods for Selecting items and Entering text.
<para>
Fully supported by the recorder application
</para>
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.Enter(System.String)">
<summary>
Sets the text property of the ComboBox to the specified value.
</summary>
<remarks>
Also calls EndCurrentEdit() so that databinding will happen.
</remarks>
<param name="text">The specified value for the text property.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.Select(System.Int32)">
<summary>
Selects an entry in the ComboBox according to its index.
</summary>
<remarks>
Sets the SelectedIndex property on the underlying control.
</remarks>
<param name="i">The index of the ComboBox entry to select.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ComboBoxTester.Select(System.String)">
<summary>
Selects an entry in the ComboBox according to its string value.
</summary>
<remarks>
Sets the Selected Index property on the underlying control after calling
FindStringExact
</remarks>
<param name="text">The string value of the entry to select.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ComboBoxTester.Item(System.Int32)">
<summary>
Allows you to find a ComboBoxTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the ComboBoxTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ComboBoxTester.Properties">
<summary>
Provides access to all of the Properties of the ComboBox.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.ControlCollection">
<summary>
Internal use only. Represents a collection of controls.
</summary>
<remarks>
NUnitForms users should not have a need for this class. When C# supports
generics, this should be replaced.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.ControlCollection.Add(System.Windows.Forms.Control)">
<summary>
Add a Control to the collection.
</summary>
<remarks>
Will not add a duplicate control. In this way, the collection acts like a Set.
</remarks>
<param name="control">The control to add.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlCollection.Add(NUnit.Extensions.Forms.ControlCollection)">
<summary>
Add one ControlCollection to another. Combines them into one collection.
</summary>
<param name="collection">The collection to merge with this one.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlCollection.GetEnumerator">
<summary>
Returns an IEnumerator of the Controls in this collection.
</summary>
<returns>An enumerator of controls.</returns>
</member>
<member name="P:NUnit.Extensions.Forms.ControlCollection.Count">
<summary>
Returns the number of Controls in this ControlCollection.
</summary>
<remarks>
Delegates to the Count property of the underlying collection.
</remarks>
<value>
How many controls are in the collection.
</value>
</member>
<member name="P:NUnit.Extensions.Forms.ControlCollection.Item(System.Int32)">
<summary>
Returns a Control from this collection according to its index.
</summary>
<remarks>
delegates to the Item indexer of an underlying collection.
</remarks>
<value>
The control at the index.
</value>
<param name="i">the index</param>
</member>
<member name="T:NUnit.Extensions.Forms.ControlFinder">
<summary>
Internal use only. Finds controls according to their name property.
</summary>
<remarks>
It is also used by the recorder application.
</remarks>
the recorder application.
</member>
<member name="T:NUnit.Extensions.Forms.Finder">
<summary>
Internal use only. Base class for ControlFinder and MenuItemFinder.
</summary>
<remarks>
It is also used by the recorder application to determine names of Controls.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.Finder.Parent(System.Object)">
<summary>
Finds the parent of a Control or MenuItem.
</summary>
<remarks>
Necessary only because Control and MenuItem don't have a shared base class.</remarks>
<param name="o">the Control or MenuItem</param>
<returns>The parent of the Control or MenuItem</returns>
</member>
<member name="M:NUnit.Extensions.Forms.Finder.Name(System.Object)">
<summary>
Finds the name of a Control or MenuItem.
</summary>
<remarks>
Necessary only because Control and MenuItem don't have a shared base class.</remarks>
<param name="o">the Control or MenuItem</param>
<returns>The name of the Control or MenuItem</returns>
</member>
<member name="M:NUnit.Extensions.Forms.ControlFinder.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlFinder that will find controls on a specific Form according to their name.
</summary>
<param name="name">The name of the Control to find.</param>
<param name="form">The form to search for the control.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlFinder.#ctor(System.String)">
<summary>
Creates a ControlFinder that will find controls according to their name.
</summary>
<param name="name">The name of the Control to find.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ControlFinder.Find">
<summary>
Finds a control.
</summary>
<exception>
If there is more than one with the specified name, it will
throw an AmbiguousNameException. If the Control does not exist, it will throw
a NoSuchControlException.
</exception>
<returns>The control if one is found.</returns>
</member>
<member name="T:NUnit.Extensions.Forms.ControlNotVisibleException">
<summary>
Exception is thrown when you attempt an action on a Control that is not
visible.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.ControlNotVisibleException.#ctor(System.String)">
<summary>
Creates a ControlNotVisibleException.
</summary>
<remarks>
The message string can be specified.
</remarks>
<param name="message">The messasge for the exception.</param>
</member>
<member name="T:NUnit.Extensions.Forms.FormCollection">
<summary>
Internal use only. Represents a collection of controls.
</summary>
<remarks>
NUnitForms users should not have a need for this class. When C# supports
generics, this should be replaced.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.FormCollection.Add(System.Windows.Forms.Form)">
<summary>
Add a Form to the collection.
</summary>
<remarks>
Will not add a duplicate form. In this way, the collection acts like a Set.
</remarks>
<param name="form">The form to add.</param>
</member>
<member name="M:NUnit.Extensions.Forms.FormCollection.Contains(System.Windows.Forms.Form)">
<summary>
Returns a boolean to indicate whether the supplied form exists in this collection.
</summary>
<param name="form">The form to check for existence.</param>
<returns>true if the form is in the collection, false otherwise.</returns>
</member>
<member name="M:NUnit.Extensions.Forms.FormCollection.Add(NUnit.Extensions.Forms.FormCollection)">
<summary>
Add one FormCollection to another. Combines them into one collection.
</summary>
<param name="collection">The collection to merge with this one.</param>
</member>
<member name="M:NUnit.Extensions.Forms.FormCollection.GetEnumerator">
<summary>
Returns an IEnumerator of the Forms in this collection.
</summary>
<returns></returns>
</member>
<member name="P:NUnit.Extensions.Forms.FormCollection.Count">
<summary>
Returns the number of forms in this FormCollection.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.FormCollection.Item(System.Int32)">
<summary>
Returns a Form from this collection according to its index.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.FormFinder">
<summary>
A class to help find a form according to its name. NUnitForms users should not need to use
this class. Consider it as internal.
</summary>
<remarks>
It is also used by the recorder application.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.FormFinder.FindAll(System.String)">
<summary>
Finds all of the forms with a specified name and returns them in a FormCollection.
</summary>
<param name="name">The name of the form to search for.</param>
<returns>the FormCollection of all found forms.</returns>
</member>
<member name="M:NUnit.Extensions.Forms.FormFinder.Find(System.String)">
<summary>
Finds one form with the specified name.
</summary>
<param name="name">The name of the form to search for.</param>
<returns>The form it finds.</returns>
<exception cref="T:NUnit.Extensions.Forms.NoSuchControlException">
Thrown if there are no forms with the specified name.
</exception>
<exception cref="T:NUnit.Extensions.Forms.AmbiguousNameException">
Thrown if there is more than one form with the specified name.</exception>
</member>
<member name="M:NUnit.Extensions.Forms.FormFinder.FindAll">
<summary>
Finds all of the forms.
</summary>
<returns>FormCollection with all of the forms regardless of name.</returns>
</member>
<member name="T:NUnit.Extensions.Forms.FormTester">
<summary>
A ControlTester for testing forms.
This class implements a Close() helper method to close a form that you find.
</summary>
<remarks>
This class does not have all of the constructors because they don't make
sense in this context.</remarks>
</member>
<member name="P:NUnit.Extensions.Forms.FormTester.Properties">
<summary>
Provides access to all of the Properties of the Form.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
</member>
<member name="T:NUnit.Extensions.Forms.Key">
<summary>
Constant values for use with KeyboardController.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.KeyboardController">
<summary>
Provides testing control of the keyboard.
</summary>
<remarks>
KeyboardController lets you send key presses to your application. You can
click, press, or release any key. The UseOn() method allows you to assert
focus on a specific control before sending the keys. It also initializes
the Keyboard controller for use by blocking user input.</remarks>
<code>
[Test]
public void TextBox()
{
new TextBoxTestForm().Show();
TextBoxTester box = new TextBoxTester( "myTextBox", CurrentForm );
Assert.AreEqual( "default", box.Text );
Keyboard.UseOn( box );
Keyboard.Click( Key.A );
Keyboard.Click( Key.B );
Keyboard.Press( Key.SHIFT );
Keyboard.Click( Key.C );
Keyboard.Release( Key.SHIFT );
Assert.AreEqual( "abC", box.Text );
}
</code>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.#ctor(NUnit.Extensions.Forms.ControlTester)">
<summary>
Creates a keyboard controller and sets the focus on the control
indicated by the supplied ControlTester.
</summary>
<param name="controlTester">The ControlTester to use the keyboard
on.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.UseOn(NUnit.Extensions.Forms.ControlTester)">
<summary>
Initializes the KeyboardController, blocks user input, and sets
the focus on the specified control.
</summary>
<param name="control">The ControlTester to use the keyboard on.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.UseOn(System.String)">
<summary>
Overloaded. Allows you to specify the control by name.
</summary>
<remarks>
You should probably use this one if you are not sure.</remarks>
<param name="name">The name of the control.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.UseOn(System.String,System.String)">
<summary>
Overloaded. Allows you to specify the control by name and
qualified by a form name.
</summary>
<param name="name">The name of the control.</param>
<param name="formName">The name of the form.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.UseOn(System.String,System.Windows.Forms.Form)">
<summary>
Overloaded. Allows you to specify the control by name and
qualified by a form instance. This should be obsolete soon.
Do not use it unless necessary.
</summary>
<param name="name">The name of the control.</param>
<param name="form">The form instance to test on.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.Dispose">
<summary>
Implements the IDisposable interface. This restores user input.
It should eventually return the keyboard to its pre-test state.
</summary>
<remarks>
If you are using the Keyboard controller through the base NUnitFormTest
class, then you should not need to call this method or use finally or using
blocks. The base class handles this for you.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.Click(System.Int16)">
<summary>
Press and release a key.
these constants.
</summary>
<remarks>
Use the Key class (in Key.cs) to find these constants.
</remarks>
<param name="key">The key to click.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.Press(System.Int16)">
<summary>
Press a key.
</summary>
<remarks>
Use the Key class (in Key.cs) to find these constants.
</remarks>
<param name="key">The key to press.</param>
</member>
<member name="M:NUnit.Extensions.Forms.KeyboardController.Release(System.Int16)">
<summary>
Release a key.
</summary>
<remarks>
Use the Key class (in Key.cs) to find these constants.
</remarks>
<param name="key">The key to release.</param>
</member>
<member name="T:NUnit.Extensions.Forms.LabelTester">
<summary>
A ControlTester for testing Labels.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.LabelTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.LabelTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.LabelTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.LabelTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="P:NUnit.Extensions.Forms.LabelTester.Item(System.Int32)">
<summary>
Allows you to find a LabelTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the LabelTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.LabelTester.Properties">
<summary>
Provides access to all of the Properties of the Label.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.LinkLabelTester">
<summary>
A ControlTester for testing LinkLabels.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.LinkLabelTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.LinkLabelTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.LinkLabelTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.LinkLabelTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="P:NUnit.Extensions.Forms.LinkLabelTester.Item(System.Int32)">
<summary>
Allows you to find a LinkLabelTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the LinkLabelTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.LinkLabelTester.Properties">
<summary>
Provides access to all of the Properties of the LinkLabel.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.ListBoxTester">
<summary>
A ControlTester for testing ListBoxes.
</summary>
<remarks>
It includes helper methods for selecting items from the list
and for clearing those selections.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.ClearSelected">
<summary>
Clears the selections from the list box.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.Select(System.Int32)">
<summary>
Selects an item in the ListBox according to its index.
</summary>
<param name="i">the index to select.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.Select(System.String)">
<summary>
Selects an item in the list according to its string value.
</summary>
<param name="text">The item to select.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.SetSelected(System.Int32,System.Boolean)">
<summary>
Sets the selected property of an item at an index.
</summary>
<param name="index">the index to select (or clear)</param>
<param name="value">true if you want to select, false to clear.</param>
</member>
<member name="M:NUnit.Extensions.Forms.ListBoxTester.SetSelected(System.String,System.Boolean)">
<summary>
Sets the selected property of an item with a specified string value.
</summary>
<param name="text">the item to select (or clear)</param>
<param name="value">true if you want to select, false to clear.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ListBoxTester.Item(System.Int32)">
<summary>
Allows you to find a ListBoxTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the ListBoxTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.ListBoxTester.Properties">
<summary>
Provides access to all of the Properties of the ListBox.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.MenuItemCollection">
<summary>
Internal use only. Represents a collection of MenuItems.
</summary>
<remarks>
NUnitForms users should not have a need for this class. When C# supports
generics, this should be replaced.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemCollection.Add(System.Windows.Forms.MenuItem)">
<summary>
Add a MenuItem to the collection.
</summary>
<remarks>
Will not add a duplicate MenuItem. In this way, the collection acts like a Set.
</remarks>
<param name="menuItem">The menu item to add.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemCollection.Add(NUnit.Extensions.Forms.MenuItemCollection)">
<summary>
Add one MenuItemCollection to another. Combines them into one collection.
</summary>
<param name="collection">The collection to merge with this one.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemCollection.GetEnumerator">
<summary>
Returns an IEnumerator of the MenuItems in this collection.
</summary>
<returns></returns>
</member>
<member name="P:NUnit.Extensions.Forms.MenuItemCollection.Count">
<summary>
Returns the number of Controls in this MenuItemCollection.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.MenuItemCollection.Item(System.Int32)">
<summary>
Returns a MenuItem from this collection according to its index.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.MenuItemFinder">
<summary>
Internal use only. This class finds MenuItems according to a name.
</summary>
<remarks>
It is also used by the recorder application to determine names of Controls.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemFinder.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a MenuItemFinder that will find MenuItems according to their name
and qualified by a form instance.
</summary>
<param name="name">The MenuItem name.</param>
<param name="form">The form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemFinder.#ctor(System.String)">
<summary>
Creates a MenuItemFinder that will find a MenuItem according to its name.
</summary>
<param name="name"></param>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemFinder.Find">
<summary>
Finds the MenuItem.
</summary>
<returns>the MenuItem found by this MenuItemFinder.</returns>
<exception cref="T:NUnit.Extensions.Forms.NoSuchControlException">
Thrown if this MenuItem is not found.</exception>
<exception cref="T:NUnit.Extensions.Forms.AmbiguousNameException">
Thrown if multiple MenuItems are found with the same name.</exception>
</member>
<member name="T:NUnit.Extensions.Forms.MenuItemTester">
<summary>
A ControlTester for MenuItems.
</summary>
<remarks>
It does not extend ControlTester because MenuItems are not Controls. (sadly)</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemTester.Click">
<summary>
Clicks the MenuItem (activates it)
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.MenuItemTester.Popup">
<summary>
Pops up a menu.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.MenuItemTester.Text">
<summary>
Gets the text of this MenuItem.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.MenuItemTester.Properties">
<summary>
Allows you to access any properties of this MenuItem.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.MessageBoxTester">
<summary>
A ControlTester for MessageBoxes.
Allows you to handle and test MessageBoxes by pressing any of the
buttons that ordinarily appear on them.
</summary>
<remarks>
It does not extend ControlTester because MessageBoxes are not controls.</remarks>
<code>
public void MessageBoxHandler
{
MessageBoxTester messageBox = new MessageBoxTester( "MessageBoxName" );
Assert.AreEqual( "MessageBoxText", messageBox.Text );
Assert.AreEqual( "MessageBoxTitle", messageBox.Title );
messageBox.SendCommand( MessageBoxTester.Command.OK );
}
</code>
</member>
<member name="M:NUnit.Extensions.Forms.MessageBoxTester.#ctor(System.IntPtr)">
<summary>
Creates a MessageBoxTester with the specified handle. NUnitForms
users probably won't use this directly. Use the other constructor.
</summary>
<param name="handle">The handle of the MessageBox to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MessageBoxTester.#ctor(System.String)">
<summary>
Creates a MessageBoxTester that finds MessageBoxes with the
specified name.
</summary>
<param name="name">The name of the MessageBox to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MessageBoxTester.SendCommand(NUnit.Extensions.Forms.MessageBoxTester.Command)">
<summary>
Sends a command to the MessageBox.
</summary>
<param name="cmd">The command to send.. (ok, cancel, yes, abort, etc..)</param>
</member>
<member name="M:NUnit.Extensions.Forms.MessageBoxTester.ClickOk">
<summary>
Clicks the Ok button of a MessageBox.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.MessageBoxTester.ClickCancel">
<summary>
Clicks the cancel button of a MessageBox.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.MessageBoxTester.Title">
<summary>
Returns the caption on the message box we are testing.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.MessageBoxTester.Text">
<summary>
Returns the text of the message box we are testing.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.MessageBoxTester.Command">
<summary>
Available commands you can send to the MessageBox.
</summary>
<remarks>
There are convenience methods for OK and Cancel, so you should not need
those.
</remarks>
</member>
<member name="T:NUnit.Extensions.Forms.ModalFormActivated">
<summary>
Used to specify a handler for a Modal form that is displayed during testing.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.MouseControl.Convert(System.Drawing.PointF,System.Drawing.PointF)">
<summary>
Translation between mouse position and screen position.
</summary>
<param name="p">
A <see cref="T:System.Drawing.PointF"/> mouse coordinate relative to
the origin control and specified in PositionUnit.
</param>
<param name="scale">
The scale to convert by.
</param>
<returns>
A <see cref="T:NUnit.Extensions.Forms.Win32.Point"/> mouse coordinate relative to
the screen and specified in pixels.
</returns>
</member>
<member name="T:NUnit.Extensions.Forms.MouseController">
<summary>
Provides testing control over the mouse.
</summary>
<remarks>
<b>MouseController</b> allows you to control the mouse position
and buttons and simulate dragging and clicking during a test. It can be
used to test the behavior of a control. For testing the behavior of an
application in reponse to a control's events, it is not necessary to use
the MouseControl. I suggest you directly fire the appropriate events instead.
(You probably aren't using this class unless you are writing some custom
control and need to see its response to actual low level mouse movement, etc..)
<para>
The mouse Position can be relative to a <see cref="T:System.Windows.Forms.Form"/> or a <see cref="T:System.Windows.Forms.Control"/>
on a <b>Form</b>. The <b>Position</b> can be specified in pixels, inches or millimetres
</para>
<para>
The mouse buttons are controlled with the Press and Release methods. Both
methods allow a bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/>, for example
<c>Press(MouseButtons.Left | MouseButtons.Center)</c>.
Button modifiers, the Alt, Shift and Ctrl keys, are also controlled with the two methods.
</para>
<para>
The <b>XButtons</b> (<see cref="F:System.Windows.Forms.MouseButtons.XButton1"/> and <see cref="F:System.Windows.Forms.MouseButtons.XButton2"/>)
can only be simulated when a mouse with <see cref="P:System.Windows.Forms.SystemInformation.MouseButtons">5 buttons</see> is installed.
The <b>Press</b> and <b>Release</b> methods will throw <see cref="T:System.NotSupportedException"/> if the XButtons are used
when a mouse does not have 4 or 5 button support.
</para>
</remarks>
<example>
<code>
[TestFixture] public class ATest : NUnitFormTest
{
// Gets the Form used for testing.
public override Type FormType
{
get {return typeof(MyTestForm);}
}
[Test] public void Selecting()
{
ControlTester myControl = new ControlTester("myControl", CurrentForm);
using (MouseController mouse = myControl.MouseController())
{
mouse.Drag (10,10, 20,20);
AssertEquals (1, myControl.Properties.SelectedObjects.Count);
}
}
</code>
</example>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.#ctor">
<summary>
Creates and initialises a new instance of the class.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.#ctor(NUnit.Extensions.Forms.ControlTester)">
<summary>
Creates and initialises a new instance of the class for the specified <see cref="T:NUnit.Extensions.Forms.ControlTester"/>.
</summary>
<param name="controlTester">
A <see cref="T:NUnit.Extensions.Forms.ControlTester"/>.
</param>
<remarks>
The <see cref="P:NUnit.Extensions.Forms.MouseController.Position">mouse position</see> is relative to the <see cref="T:System.Windows.Forms.Control"/> managed by
the <paramref name="controlTester"/>.
<para>
While the <b>MouseController</b> is active, user keyboard and mouse input is disabled. For this
reason the <b>MouseController</b> should be disposed of when the testing is concluded.
</para>
</remarks>
<example>
<code>
using (MouseController mouse = new MouseControler(myTestControl))
{
mouse.Position = new PointF(1,1);
mouse.Press(MouseButtons.Middle);
}
</code>
</example>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.UseOn(NUnit.Extensions.Forms.ControlTester)">
<summary>
Specify which control or form we should use for the relative position.
</summary>
<param name="control">
A <see cref="T:NUnit.Extensions.Forms.ControlTester"/>.
</param>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.UseOn(System.String)">
<summary>
Overloaded. Specifies control by name.
</summary>
<param name="name">The name of the control</param>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.UseOn(System.String,System.String)">
<summary>
Overloaded. Specifies control by name and form name
</summary>
<param name="name">The name of the control.</param>
<param name="formName">The name of the form.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.UseOn(System.String,System.Windows.Forms.Form)">
<summary>
Overloaded. Specifies control by name and form instance.
</summary>
<param name="name">The name of the control.</param>
<param name="form">The form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Dispose">
<summary>
Releases the resources used by the <see cref="T:NUnit.Extensions.Forms.MouseController"/>.
</summary>
<remarks>
<b>Dispose</b> releases any pressed mouse keys, restores the
mouse <see cref="P:NUnit.Extensions.Forms.MouseController.Position"/> and enables user input.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Hover">
<summary>
Simulate hovering over the control under test.
</summary>
<remarks>
<b>Hover</b> positions the mouse over the control under test for the
system defined mouse hover time and then <see cref="M:System.Windows.Forms.Application.DoEvents">processes</see> the events.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Hover(System.Single,System.Single)">
<summary>
Simulate hovering over the control under test at the specified x and y-coordinate.
</summary>
<param name="x">
The <see cref="T:System.Single"/> x-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<param name="y">
The <see cref="T:System.Single"/> y-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Hover</b> positions the mouse over the control under test
at the specified point (<paramref name="x"/>, <paramref name="y"/>) for the system defined mouse hover
time and then <see cref="M:System.Windows.Forms.Application.DoEvents">processes</see> the events.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Hover(System.Drawing.PointF)">
<summary>
Simulate hovering over the control under test at the specified <see cref="T:System.Drawing.PointF"/>.
</summary>
<param name="point">
A <see cref="T:System.Drawing.PointF"/>, relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Hover</b> positions the mouse over the control under test
at the specified <paramref name="point"/> for the system defined mouse hover
time and then <see cref="M:System.Windows.Forms.Application.DoEvents">processes</see> the events.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Click">
<summary>
Simulate clicking on the control under test.
</summary>
<remarks>
<b>Click</b> positions the mouse over the control under test
and then presses and releases the left mouse button.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Click(System.Single,System.Single)">
<summary>
Simulate clicking at the specified x and y-coordinate.
</summary>
<param name="x">
The <see cref="T:System.Single"/> x-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<param name="y">
The <see cref="T:System.Single"/> y-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Click</b> positions the mouse over the control under test
at the specified point (<paramref name="x"/>, <paramref name="y"/>)
and then presses and releases the left mouse button.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Click(System.Drawing.PointF)">
<summary>
Simulate clicking at the specified <see cref="T:System.Drawing.PointF"/>.
</summary>
<param name="point">
A <see cref="T:System.Drawing.PointF"/>, relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Click</b> positions the mouse over the control under test
at the specified <paramref name="point"/>
and then presses and releases the left mouse button.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.DoubleClick">
<summary>
Simulate double clicking on the control under test.
</summary>
<remarks>
<b>Click</b> positions the mouse over the control under test
and then presses and releases the left mouse button twice.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.DoubleClick(System.Single,System.Single)">
<summary>
Simulate double clicking at the specified x and y-coordinate.
</summary>
<param name="x">
The <see cref="T:System.Single"/> x-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<param name="y">
The <see cref="T:System.Single"/> y-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Click</b> positions the mouse over the control under test
at the specified point (<paramref name="x"/>, <paramref name="y"/>)
and then presses and releases the left mouse button twice.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.DoubleClick(System.Drawing.PointF)">
<summary>
Simulate double clicking at the specified <see cref="T:System.Drawing.PointF"/>.
</summary>
<param name="point">
A <see cref="T:System.Drawing.PointF"/>, relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Click</b> positions the mouse over the control under test
at the specified <paramref name="point"/>
and then presses and releases the left mouse button twice.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Press(System.Windows.Forms.MouseButtons)">
<summary>
Simulate pressing the mouse button(s).
</summary>
<param name="buttons">
A bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/> enumeration values.
</param>
<remarks>
<b>Press</b> positions the mouse over the control under test
and then simulates pressing the specified <paramref name="buttons"/>.
</remarks>
<exception cref="T:System.NotSupportedException">
When <paramref name="buttons"/> contains <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton1</see>
or <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton2</see> and the installed mouse does have 4
or 5 buttons, respectively.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Press(System.Windows.Forms.MouseButtons,System.Single,System.Single)">
<summary>
Simulate pressing the mouse button(s) at the specified x and y-coordinate.
</summary>
<param name="buttons">
A bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/> enumeration values.
</param>
<param name="x">
The <see cref="T:System.Single"/> x-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<param name="y">
The <see cref="T:System.Single"/> y-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Press</b> positions the mouse over the control under test
at the specified point (<paramref name="x"/>, <paramref name="y"/>)
and then simulates pressing the specified <paramref name="buttons"/>.
</remarks>
<exception cref="T:System.NotSupportedException">
When <paramref name="buttons"/> contains <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton1</see>
or <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton2</see> and the installed mouse does have 4
or 5 buttons, respectively.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Press(System.Windows.Forms.MouseButtons,System.Drawing.PointF)">
<summary>
Simulate pressing the mouse button(s) at the specified <see cref="T:System.Drawing.PointF"/>.
</summary>
<param name="buttons">
A bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/> enumeration values.
</param>
<param name="point">
A <see cref="T:System.Drawing.PointF"/>, relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Press</b> positions the mouse over the control under test
at the specified <paramref name="point"/>
and then simulates pressing the specified <paramref name="buttons"/>.
</remarks>
<exception cref="T:System.NotSupportedException">
When <paramref name="buttons"/> contains <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton1</see>
or <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton2</see> and the installed mouse does have 4
or 5 buttons, respectively.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Press(System.Windows.Forms.Keys)">
<overloads>
Simulates pressing the <see cref="T:System.Windows.Forms.MouseButtons"/> or modifier <see cref="T:System.Windows.Forms.Keys"/>.
</overloads>
<summary>
Simulate pressing the mouse modifier key(s) (Alt, Shift and Control).
</summary>
<param name="keys">
A bitwise combination of the <see cref="T:System.Windows.Forms.Keys"/> enumeration values. Only <b>Alt</b>, <b>Shift</b>
and <b>Control</b> are allowed.
</param>
<remarks>
<b>Press</b> simulates pressing the specified <paramref name="keys"/>.
</remarks>
<exception cref="T:System.ArgumentOutOfRangeException">
When <paramref name="keys"/> contains a value that is not
<b>Alt</b>, <b>Shift</b> or <b>Control</b>.
</exception>
<example>
The following example performs a "shift drag" and verifies that
two objects are selected.
<code>
[TestFixture] public class ATest : NUnitFormTest
{
// Gets the Form used for testing.
public override Type FormType
{
get {return typeof(MyTestForm);}
}
[Test] public void Selecting()
{
ControlTester myControl = new ControlTester("myControl", CurrentForm);
using (MouseController mouse = myControl.MouseController())
{
mouse.Drag (10,10, 20,20);
AssertEquals (1, myControl.Properties.SelectedObjects.Count);
mouse.Press(Keys.Shift);
mouse.Drag(100,100, 200,200);
mouse.Release(Keys.Shift);
AssertEquals (2, myControl.Properties.SelectedObjects.Count);
}
}
</code>
</example>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Release(System.Windows.Forms.MouseButtons)">
<summary>
Simulate releasing the mouse button(s).
</summary>
<param name="buttons">
A bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/> enumeration values.
</param>
<remarks>
<b>Release</b> positions the mouse over the control under test
and then simulates releasing the specified <paramref name="buttons"/>.
</remarks>
<exception cref="T:System.NotSupportedException">
When <paramref name="buttons"/> contains <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton1</see>
or <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton2</see> and the installed mouse does have 4
or 5 buttons, respectively.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Release(System.Windows.Forms.MouseButtons,System.Single,System.Single)">
<summary>
Simulate release the mouse button(s) at the specified x and y-coordinate.
</summary>
<param name="buttons">
A bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/> enumeration values.
</param>
<param name="x">
The <see cref="T:System.Single"/> x-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<param name="y">
The <see cref="T:System.Single"/> y-coordinate,
relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Release</b> positions the mouse over the control under test
at the specified point (<paramref name="x"/>, <paramref name="y"/>)
and then simulates releasing the specified <paramref name="buttons"/>.
</remarks>
<exception cref="T:System.NotSupportedException">
When <paramref name="buttons"/> contains <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton1</see>
or <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton2</see> and the installed mouse does have 4
or 5 buttons, respectively.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Release(System.Windows.Forms.MouseButtons,System.Drawing.PointF)">
<summary>
Simulate releasing the mouse button(s) at the specified <see cref="T:System.Drawing.PointF"/>.
</summary>
<param name="buttons">
A bitwise combination of the <see cref="T:System.Windows.Forms.MouseButtons"/> enumeration values.
</param>
<param name="point">
A <see cref="T:System.Drawing.PointF"/>, relative to the control under test,
to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see> the mouse to.
</param>
<remarks>
<b>Release</b> positions the mouse over the control under test
at the specified <paramref name="point"/>
and then simulates releasing the specified <paramref name="buttons"/>.
</remarks>
<exception cref="T:System.NotSupportedException">
When <paramref name="buttons"/> contains <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton1</see>
or <see cref="T:System.Windows.Forms.MouseButtons">MouseButtons.XButton2</see> and the installed mouse does have 4
or 5 buttons, respectively.
</exception>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Release(System.Windows.Forms.Keys)">
<overloads>
Simulates releasing the <see cref="T:System.Windows.Forms.MouseButtons"/> or modifier <see cref="T:System.Windows.Forms.Keys"/>.
</overloads>
<summary>
Simulate releasing the mouse modifier key(s) (Alt, Shift and Control).
</summary>
<param name="keys">
A bitwise combination of the <see cref="T:System.Windows.Forms.Keys"/> enumeration values. Only <b>Alt</b>, <b>Shift</b>
and <b>Control</b> are allowed.
</param>
<remarks>
<b>Release</b> simulates releasing the specified <paramref name="keys"/>.
</remarks>
<exception cref="T:System.ArgumentOutOfRangeException">
When <paramref name="keys"/> contains a value that is not
<b>Alt</b>, <b>Shift</b> or <b>Control</b>.
</exception>
<example>
The following example performs a "shift drag" and verifies that
two objects are selected.
<code>
[TestFixture] public class ATest : NUnitFormTest
{
// Gets the Form used for testing.
public override Type FormType
{
get {return typeof(MyTestForm);}
}
[Test] public void Selecting()
{
ControlTester myControl = new ControlTester("myControl", CurrentForm);
using (MouseController mouse = myControl.MouseController())
{
mouse.Drag (10,10, 20,20);
AssertEquals (1, myControl.Properties.SelectedObjects.Count);
mouse.Press(Keys.Shift);
mouse.Drag(100,100, 200,200);
mouse.Release(Keys.Shift);
AssertEquals (2, myControl.Properties.SelectedObjects.Count);
}
}
</code>
</example>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Drag(System.Drawing.PointF,System.Drawing.PointF[])">
<summary>
Simulate dragging the mouse.
</summary>
<param name="startPoint">
A <see cref="T:System.Drawing.PointF"/> to start the drag operation at.
</param>
<param name="points">
Array of <see cref="T:System.Drawing.PointF"/> structures that represent the points to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see>&gt;
the mouse to.
</param>
<exception cref="T:System.ArgumentNullException">
When <paramref name="points"/> is <b>null</b>.
</exception>
<exception cref="T:System.ArgumentException">
When <paramref name="points"/> does not contain any elements.
</exception>
<remarks>
<b>Drag</b> positions the mouse over the control under test
at the specified <paramref name="startPoint"/> and then presses the
left mouse button. It then moves the mouse to each point specified in the <paramref name="points"/>
array. Finally the left button is released.
</remarks>
<example>
<code>
using (MouseController mouse = new MouseControler(myTestControl))
{
mouse.Drag(new PointF(0,0), new Point(100, 100));
}
</code>
</example>
</member>
<member name="M:NUnit.Extensions.Forms.MouseController.Drag(System.Single,System.Single,System.Single[])">
<summary>
Simulate dragging the mouse.
</summary>
<param name="startX">
A <see cref="T:System.Single"/> x-coordinate to start the drag operation at.
</param>
<param name="startY">
A <see cref="T:System.Single"/> y-coordinate to start the drag operation at.
</param>
<param name="points">
Array of <see cref="T:System.Single"/> values that represent the x and y coordinates to <see cref="P:NUnit.Extensions.Forms.MouseController.Position">move</see>&gt;
the mouse to.
</param>
<exception cref="T:System.ArgumentNullException">
When <paramref name="points"/> is <b>null</b>.
</exception>
<exception cref="T:System.ArgumentException">
When <paramref name="points"/> does not contain at lease two values,
<br/><b>Or</b>, the number of elements is odd.
</exception>
<remarks>
<b>Drag</b> positions the mouse over the control under test
at the specified <see cref="T:System.Drawing.PointF"/>(<paramref name="startX"/>, <paramref name="startY"/>)
and then presses the left mouse button. It then moves the mouse
to each point specified in the <paramref name="points"/> array. Finally the left button is released.
</remarks>
<example>
<code>
using (MouseController mouse = new MouseControler(myTestControl))
{
mouse.Drag(0,0, 100,100);
}
</code>
</example>
</member>
<member name="P:NUnit.Extensions.Forms.MouseController.Position">
<summary>
Gets or sets the mouse position.
</summary>
<value>
A <see cref="T:System.Drawing.PointF"/> representing the mouse position in the <see cref="P:NUnit.Extensions.Forms.MouseController.PositionUnit"/> space.
</value>
<remarks>
<b>Position</b> is the position of the mouse, relative to the control under test
and specified in <see cref="P:NUnit.Extensions.Forms.MouseController.PositionUnit">position units</see>.
</remarks>
</member>
<member name="P:NUnit.Extensions.Forms.MouseController.PositionUnit">
<summary>
Gets or sets the unit of measure used for mouse coordinates.
</summary>
<value>
A member of the <see cref="T:System.Drawing.GraphicsUnit"/> enumeration. The default
is <b>GraphicsUnit.Pixel</b>.
</value>
<remarks>
<b>PositionUnit</b> specifies how the mouse <see cref="P:NUnit.Extensions.Forms.MouseController.Position"/> coordinates
are interpreted.
</remarks>
<exception cref="T:System.NotSupportedException">
When value is <see cref="T:System.Drawing.GraphicsUnit">GraphicsUnit.World</see>.
</exception>
<exception cref="T:System.ComponentModel.InvalidEnumArgumentException">
When value is not a valid enumeration value.
</exception>
</member>
<member name="T:NUnit.Extensions.Forms.NoSuchControlException">
<summary>
Exception is thrown when a control can not be found
by its specified name.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.NoSuchControlException.#ctor(System.String)">
<summary>
Creates a NoSuchControlException.
</summary>
<remarks>
The message string can be specified.
</remarks>
<param name="message">The messasge for the exception.</param>
</member>
<member name="T:NUnit.Extensions.Forms.NUnitFormsAssertionTest">
<summary>
One of three base classes for your NUnitForms tests. This one can be
used by people who want "built-in" Assertion functionality and prefer
the older style "Assertion" syntax.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.NUnitFormTest">
<summary>
One of three base classes for your NUnitForms tests. This one can be
used by people who do not need or want "built-in" Assert functionality.
This is the recommended base class for all unit tests that use NUnitForms.
</summary>
<remarks>
You should probably extend this class to create all of your test fixtures. The benefit is that
this class implements setup and teardown methods that clean up after your test. Any forms that
are created and displayed during your test are cleaned up by the tear down method. This base
class also provides easy access to keyboard and mouse controllers. It has a method that allows
you to set up a handler for modal dialog boxes. It allows your tests to run on a separate
(usually hidden) desktop so that they are faster and do not interfere with your normal desktop
activity. If you want custom setup and teardown behavior, you should override the virtual
Setup and TearDown methods. Do not use the setup and teardown attributes in your child class.
</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.init">
<summary>
This is the base classes setup method. It will be called by NUnit before each test.
You should not have anything to do with it.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.UnexpectedModal(System.IntPtr)">
<summary>
This is the method that is called to handled unexpected modal dialogs. It is called automatically
by the NUnitForms framework when such a dialog appears. You should not need to call it.
</summary>
<param name="hWnd"></param>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.ExpectModal(System.String,NUnit.Extensions.Forms.ModalFormActivated)">
<summary>
One of four overloaded methods to set up a modal dialog handler. If you expect a modal
dialog to appear and can handle it during the test, use this method to set up the handler.
</summary>
<param name="name">The caption on the dialog you expect.</param>
<param name="handler">The method to call when that dialog appears.</param>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.ExpectModal(System.String,NUnit.Extensions.Forms.ModalFormActivated,System.Boolean)">
<summary>
One of four overloaded methods to set up a modal dialog handler. If you expect a modal
dialog to appear and can handle it during the test, use this method to set up the handler.
Because "expected" is usually (always) true if you are calling this, I don't expect it will
be used externally.
</summary>
<param name="name">The caption on the dialog you expect.</param>
<param name="handler">The method to call when that dialog appears.</param>
<param name="expected">A boolean to indicate whether you expect this modal dialog to appear.</param>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.ExpectModal(System.String,System.String,System.Boolean)">
<summary>
One of four overloaded methods to set up a modal dialog handler. If you expect a modal
dialog to appear and can handle it during the test, use this method to set up the handler.
Because "expected" is usually (always) true if you are calling this, I don't expect it will
be used externally.
</summary>
<param name="name">The caption on the dialog you expect.</param>
<param name="handlerName">The name of the method to call when that dialog appears.</param>
<param name="expected">A boolean to indicate whether you expect this modal dialog to appear.</param>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.ExpectModal(System.String,System.String)">
<summary>
One of four overloaded methods to set up a modal dialog handler. If you are not sure which
to use, use this one. If you expect a modal dialog to appear and can handle it during the
test, use this method to set up the handler. Because "expected" is usually (always) true
if you are calling this, I don't expect it will be used externally.
</summary>
<param name="name">The caption on the dialog you expect.</param>
<param name="handlerName">The name of the method to call when that dialog appears.</param>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.BaseSetup">
<summary>
Obsolete soon. In your test class, you used to have the choice to override this
method, or implement the FormType property. Now neither is necessary. It is still
here for compatibility with tests written to use the CurrentForm property.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.Setup">
<summary>
Override this Setup method if you have custom behavior to execute before each test
in your fixture.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.ActivateForm">
<summary>
This will be marked obsolete soon. This method is called before each test in order
to set the CurrentForm property (also obsolete) You can override this method as an
alternative to setting the FormType property if you want to test the old way.
</summary>
<returns></returns>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.Verify">
<summary>
This method is called by NUnit after each test runs. If you have custom
behavior to run after each test, then override the TearDown method and do
it there. That method is called at the beginning of this one.
You should not need to do anything with it. Do not call it.
If you do call it, call it as the last thing you do in your test.
</summary>
</member>
<member name="M:NUnit.Extensions.Forms.NUnitFormTest.TearDown">
<summary>
This method is called after each test. Put code here to clean up anything
you need to between tests. NUnitForms cleans up most everything you need
related to the framework (closes extra windows, etc..) but you might need
custom behavior beyond this. Put it here.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.NUnitFormTest.DisplayHidden">
<summary>
This property controls whether the separate hidden desktop is displayed for the duration of
this test. You will need to override and return true from this property if your test makes
use of the keyboard or mouse controllers. (The hidden desktop cannot accept user input.) For
tests that do not use the keyboard and mouse controller (most should not) you don't need to do
anything with this. The default behavior is fine.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.NUnitFormTest.UseHidden">
<summary>
This property controls whether a separate desktop is used at all. I highly recommend that you
leave this as returning true. Tests on the separate desktop are faster and safer. (There is
no danger of keyboard or mouse input going to your own separate running applications.) However
I have heard report of operating systems or environments where the separate desktop does not work.
In that case there are 2 options. You can override this method from your test class to return false.
Or you can set an environment variable called "UseHiddenDesktop" and set that to "false" Either will
cause the tests to run on your original, standard desktop.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.NUnitFormTest.CurrentForm">
<summary>
This should be marked obsolete. It is used only in combination with the FormType property.
If you override the FormType property, then CurrentForm will be initialized (on setup) to
an instance of the form whose type you specify. None of the testers require a reference
to the active form anymore, so this should not be necessary. It will be marked obsolete
soon.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.NUnitFormTest.Mouse">
<summary>
Returns a reference to the current MouseController for doing Mouse tests. I recommend
this only when you are writing your own custom controls and need to respond to actual
mouse input to test them properly. In most other cases there is a better way to test
the form's logic.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.NUnitFormTest.Keyboard">
<summary>
Returns a reference to the current KeyboardController for doing Keyboard tests. I recommend
this only when you are writing your own custom controls and need to respond to actual
keyboard input to test them properly. In most other cases there is a better way to test
for the form's logic.
</summary>
</member>
<member name="P:NUnit.Extensions.Forms.NUnitFormTest.FormType">
<summary>
Soon to be marked obsolete. This property specifies the type of form to instantiate
before each test. Do not use it anymore.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.NUnitFormsAssertTest">
<summary>
One of three base classes for your NUnitForms tests. This one can be
used by people who want "built-in" Assert functionality and prefer
the newer style "Assert" syntax.
</summary>
</member>
<member name="T:NUnit.Extensions.Forms.RadioButtonTester">
<summary>
A ControlTester for testing RadioButtons.
</summary>
<remarks>
This class provides a convenience property for determining
whether a RadioButton is checked.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.RadioButtonTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.RadioButtonTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.RadioButtonTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.RadioButtonTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="P:NUnit.Extensions.Forms.RadioButtonTester.Item(System.Int32)">
<summary>
Allows you to find a RadioButtonTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the RadioButtonTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.RadioButtonTester.Properties">
<summary>
Provides access to all of the Properties of the RadioButton.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.TabControlTester">
<summary>
A ControlTester for testing TabControls.
</summary>
<remarks>
There is a convenience method for selecting a specified tab.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.TabControlTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TabControlTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.TabControlTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TabControlTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TabControlTester.SelectTab(System.Int32)">
<summary>
Selects the tab at the specified index.
</summary>
<param name="index">The tab to select.</param>
</member>
<member name="P:NUnit.Extensions.Forms.TabControlTester.Item(System.Int32)">
<summary>
Allows you to find a TabControlTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the TabControlTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.TabControlTester.Properties">
<summary>
Provides access to all of the Properties of the TabControl.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.TextBoxTester">
<summary>
A ControlTester for testing TextBoxes.
</summary>
<remarks>
There is a convenience method for entering text into a text box.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.TextBoxTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TextBoxTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.TextBoxTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TextBoxTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TextBoxTester.Enter(System.String)">
<summary>
This method allows you to enter text into the text box.
</summary>
<param name="text">The text to enter into the text box.</param>
</member>
<member name="P:NUnit.Extensions.Forms.TextBoxTester.Item(System.Int32)">
<summary>
Allows you to find a TextBoxTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the TextBoxTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.TextBoxTester.Properties">
<summary>
Provides access to all of the Properties of the TextBox.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
<member name="T:NUnit.Extensions.Forms.TreeViewTester">
<summary>
A ControlTester for testing TreeViews.
</summary>
<remarks>
There is a convenience method for selecting a node in the tree.</remarks>
</member>
<member name="M:NUnit.Extensions.Forms.TreeViewTester.#ctor(System.String,System.Windows.Forms.Form)">
<summary>
Creates a ControlTester from the control name and the form instance.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="form">The Form instance.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TreeViewTester.#ctor(System.String,System.String)">
<summary>
Creates a ControlTester from the control name and the form name.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="name">The Control name.</param>
<param name="formName">The Form name..</param>
</member>
<member name="M:NUnit.Extensions.Forms.TreeViewTester.#ctor(System.String)">
<summary>
Creates a ControlTester from the control name.
</summary>
<remarks>
This is the best constructor.</remarks>
<param name="name">The Control name.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TreeViewTester.#ctor(NUnit.Extensions.Forms.ControlTester,System.Int32)">
<summary>
Creates a ControlTester from a ControlTester and an index where the
original tester's name is not unique.
</summary>
<remarks>
It is best to use the overloaded Constructor that requires just the name
parameter if possible.
</remarks>
<param name="tester">The ControlTester.</param>
<param name="index">The index to test.</param>
</member>
<member name="M:NUnit.Extensions.Forms.TreeViewTester.SelectNode(System.Int32[])">
<summary>
Selects a node in the tree.
</summary>
<param name="indices">an array of the indexes of the node to select</param>
</member>
<member name="P:NUnit.Extensions.Forms.TreeViewTester.Item(System.Int32)">
<summary>
Allows you to find a TreeViewTester by index where the name is not unique.
</summary>
<remarks>
This was added to support the ability to find controls where their name is
not unique. If all of your controls are uniquely named (I recommend this) then
you will not need this.
</remarks>
<value>The ControlTester at the specified index.</value>
<param name="index">The index of the TreeViewTester.</param>
</member>
<member name="P:NUnit.Extensions.Forms.TreeViewTester.Properties">
<summary>
Provides access to all of the Properties of the TreeView.
</summary>
<remarks>
Allows typed access to all of the properties of the underlying control.
</remarks>
<value>The underlying control.</value>
</member>
</members>
</doc>