Files
s7netplus/S7.Net.Core/SocketClient.cs
2016-02-08 22:09:18 +00:00

154 lines
4.2 KiB
C#

using System;
using System.Net.Sockets;
using System.Threading;
using System.Net;
namespace S7.Net
{
internal class SocketClient
{
public bool Connected { get; private set; }
public SocketClient(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
{
_socket = new Socket(addressFamily, socketType, protocolType);
}
public void Connect(IPEndPoint server)
{
SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
socketEventArg.RemoteEndPoint = server;
socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate (object s, SocketAsyncEventArgs e)
{
if (e.SocketError == SocketError.Success)
{
Connected = true;
}
else
{
throw new SocketException((int)e.SocketError);
}
_clientDone.Set();
});
_clientDone.Reset();
_socket.ConnectAsync(socketEventArg);
_clientDone.WaitOne(TIMEOUT_MILLISECONDS);
}
public void SetReceiveTimeout(int milis)
{
_receiveTimeout = milis;
}
public void SetSendTimeout(int milis)
{
_sendTimeout = milis;
}
public int Send(byte[] buffer, int size)
{
var response = 0;
if (_socket != null)
{
SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
socketEventArg.RemoteEndPoint = _socket.RemoteEndPoint;
socketEventArg.UserToken = null;
socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate (object s, SocketAsyncEventArgs e)
{
if (e.SocketError == SocketError.Success)
{
response = e.BytesTransferred;
}
else
{
throw new SocketException((int)e.SocketError);
}
_clientDone.Set();
});
socketEventArg.SetBuffer(buffer, 0, size);
_clientDone.Reset();
_socket.SendAsync(socketEventArg);
_clientDone.WaitOne(_sendTimeout);
}
else
{
throw new SocketException((int)SocketError.NotInitialized);
}
return response;
}
public int Receive(byte[] buffer, int size)
{
var response = 0;
if (_socket != null)
{
SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
socketEventArg.RemoteEndPoint = _socket.RemoteEndPoint;
socketEventArg.SetBuffer(buffer, 0, size);
socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate (object s, SocketAsyncEventArgs e)
{
if (e.SocketError == SocketError.Success)
{
response = e.BytesTransferred;
}
else
{
throw new SocketException((int)e.SocketError);
}
_clientDone.Set();
});
_clientDone.Reset();
_socket.ReceiveAsync(socketEventArg);
_clientDone.WaitOne(_receiveTimeout);
}
else
{
throw new SocketException((int)SocketError.NotInitialized);
}
return response;
}
public void Close()
{
Connected = false;
if (_socket != null)
{
_socket.Shutdown(SocketShutdown.Both);
}
}
private Socket _socket = null;
private int _receiveTimeout = TIMEOUT_MILLISECONDS;
private int _sendTimeout = TIMEOUT_MILLISECONDS;
private static ManualResetEvent _clientDone = new ManualResetEvent(false);
private const int TIMEOUT_MILLISECONDS = 5000;
}
}