mirror of
https://github.com/S7NetPlus/s7netplus.git
synced 2026-02-17 22:38:27 +08:00
272 lines
12 KiB
C#
272 lines
12 KiB
C#
using System;
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using System.Reflection;
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namespace S7.Net.Types
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{
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/// <summary>
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/// Contains the method to convert a C# struct to S7 data types
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/// </summary>
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public static class Struct
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{
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/// <summary>
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/// Gets the size of the struct in bytes.
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/// </summary>
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/// <param name="structType">the type of the struct</param>
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/// <returns>the number of bytes</returns>
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public static int GetStructSize(Type structType)
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{
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double numBytes = 0.0;
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var infos = structType
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#if NETSTANDARD1_3
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.GetTypeInfo().DeclaredFields;
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#else
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.GetFields();
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#endif
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foreach (var info in infos)
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{
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switch (info.FieldType.Name)
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{
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case "Boolean":
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numBytes += 0.125;
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break;
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case "Byte":
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numBytes = Math.Ceiling(numBytes);
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numBytes++;
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break;
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case "Int16":
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case "UInt16":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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numBytes += 2;
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break;
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case "Int32":
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case "UInt32":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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numBytes += 4;
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break;
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case "Single":
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case "Double":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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numBytes += 4;
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break;
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default:
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numBytes += GetStructSize(info.FieldType);
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break;
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}
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}
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return (int)numBytes;
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}
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/// <summary>
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/// Creates a struct of a specified type by an array of bytes.
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/// </summary>
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/// <param name="structType">The struct type</param>
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/// <param name="bytes">The array of bytes</param>
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/// <returns>The object depending on the struct type or null if fails(array-length != struct-length</returns>
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public static object FromBytes(Type structType, byte[] bytes)
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{
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if (bytes == null)
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return null;
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if (bytes.Length != GetStructSize(structType))
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return null;
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// and decode it
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int bytePos = 0;
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int bitPos = 0;
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double numBytes = 0.0;
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object structValue = Activator.CreateInstance(structType);
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var infos = structValue.GetType()
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#if NETSTANDARD1_3
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.GetTypeInfo().DeclaredFields;
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#else
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.GetFields();
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#endif
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foreach (var info in infos)
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{
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switch (info.FieldType.Name)
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{
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case "Boolean":
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// get the value
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bytePos = (int)Math.Floor(numBytes);
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bitPos = (int)((numBytes - (double)bytePos) / 0.125);
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if ((bytes[bytePos] & (int)Math.Pow(2, bitPos)) != 0)
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info.SetValue(structValue, true);
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else
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info.SetValue(structValue, false);
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numBytes += 0.125;
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break;
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case "Byte":
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numBytes = Math.Ceiling(numBytes);
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info.SetValue(structValue, (byte)(bytes[(int)numBytes]));
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numBytes++;
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break;
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case "Int16":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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// hier auswerten
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ushort source = Word.FromBytes(bytes[(int)numBytes + 1], bytes[(int)numBytes]);
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info.SetValue(structValue, source.ConvertToShort());
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numBytes += 2;
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break;
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case "UInt16":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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// hier auswerten
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info.SetValue(structValue, Word.FromBytes(bytes[(int)numBytes + 1],
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bytes[(int)numBytes]));
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numBytes += 2;
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break;
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case "Int32":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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// hier auswerten
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uint sourceUInt = DWord.FromBytes(bytes[(int)numBytes + 3],
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bytes[(int)numBytes + 2],
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bytes[(int)numBytes + 1],
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bytes[(int)numBytes + 0]);
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info.SetValue(structValue, sourceUInt.ConvertToInt());
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numBytes += 4;
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break;
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case "UInt32":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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// hier auswerten
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info.SetValue(structValue, DWord.FromBytes(bytes[(int)numBytes],
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bytes[(int)numBytes + 1],
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bytes[(int)numBytes + 2],
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bytes[(int)numBytes + 3]));
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numBytes += 4;
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break;
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case "Double":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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// hier auswerten
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info.SetValue(structValue, Double.FromByteArray(new byte[] { bytes[(int)numBytes],
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bytes[(int)numBytes + 1],
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bytes[(int)numBytes + 2],
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bytes[(int)numBytes + 3] }));
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numBytes += 4;
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break;
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case "Single":
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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// hier auswerten
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info.SetValue(structValue, Single.FromByteArray(new byte[] { bytes[(int)numBytes],
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bytes[(int)numBytes + 1],
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bytes[(int)numBytes + 2],
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bytes[(int)numBytes + 3] }));
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numBytes += 4;
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break;
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default:
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var buffer = new byte[GetStructSize(info.FieldType)];
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if (buffer.Length == 0)
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continue;
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Buffer.BlockCopy(bytes, (int)Math.Ceiling(numBytes), buffer, 0, buffer.Length);
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info.SetValue(structValue, FromBytes(info.FieldType, buffer));
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numBytes += buffer.Length;
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break;
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}
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}
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return structValue;
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}
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/// <summary>
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/// Creates a byte array depending on the struct type.
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/// </summary>
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/// <param name="structValue">The struct object</param>
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/// <returns>A byte array or null if fails.</returns>
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public static byte[] ToBytes(object structValue)
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{
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Type type = structValue.GetType();
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int size = Struct.GetStructSize(type);
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byte[] bytes = new byte[size];
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byte[] bytes2 = null;
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int bytePos = 0;
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int bitPos = 0;
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double numBytes = 0.0;
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var infos = type
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#if NETSTANDARD1_3
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.GetTypeInfo().DeclaredFields;
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#else
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.GetFields();
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#endif
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foreach (var info in infos)
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{
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bytes2 = null;
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switch (info.FieldType.Name)
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{
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case "Boolean":
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// get the value
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bytePos = (int)Math.Floor(numBytes);
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bitPos = (int)((numBytes - (double)bytePos) / 0.125);
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if ((bool)info.GetValue(structValue))
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bytes[bytePos] |= (byte)Math.Pow(2, bitPos); // is true
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else
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bytes[bytePos] &= (byte)(~(byte)Math.Pow(2, bitPos)); // is false
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numBytes += 0.125;
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break;
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case "Byte":
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numBytes = (int)Math.Ceiling(numBytes);
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bytePos = (int)numBytes;
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bytes[bytePos] = (byte)info.GetValue(structValue);
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numBytes++;
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break;
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case "Int16":
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bytes2 = Int.ToByteArray((Int16)info.GetValue(structValue));
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break;
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case "UInt16":
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bytes2 = Word.ToByteArray((UInt16)info.GetValue(structValue));
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break;
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case "Int32":
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bytes2 = DInt.ToByteArray((Int32)info.GetValue(structValue));
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break;
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case "UInt32":
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bytes2 = DWord.ToByteArray((UInt32)info.GetValue(structValue));
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break;
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case "Double":
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bytes2 = Double.ToByteArray((double)info.GetValue(structValue));
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break;
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case "Single":
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bytes2 = Single.ToByteArray((float)info.GetValue(structValue));
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break;
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}
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if (bytes2 != null)
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{
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// add them
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numBytes = Math.Ceiling(numBytes);
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if ((numBytes / 2 - Math.Floor(numBytes / 2.0)) > 0)
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numBytes++;
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bytePos = (int)numBytes;
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for (int bCnt = 0; bCnt < bytes2.Length; bCnt++)
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bytes[bytePos + bCnt] = bytes2[bCnt];
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numBytes += bytes2.Length;
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}
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}
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return bytes;
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}
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}
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}
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