Files
rustdesk/libs/scrap
Jonathan Gilbert a903f710ea Eliminate build warnings from the Scrap crate (#13383)
* Updated build.rs to tell RustC that dxgi, quartz and x11 are expected configurations.
Added lifetime annotations to various methods in common/aom.rs and common/vpxcodec.rs.
Updated common/vpx.rs to allow unused_imports in the generated bindings.
Updated dxgi/mag.rs to allow non_snake_case identifiers like "dwFilterMode".

* Added lifetime annotations to methods in common/hwcodec.rs and common/vram.rs.

* Switched syntax for the rustc-check-cfg directive emitted by build.rs in the scrap crate to use syntax compatible with Rust toolchain version 1.75. The double-colon syntax requires 1.77 or newer, but the older single-colon syntax works fine on newer versions for this directive.

* Update libs/scrap/build.rs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Revert apparently-erroneous AI suggestion. It's usually pretty good, but not always right it seems. :-)

This reverts commit bf862b13f6.

* Removed redundant configuration directives from libs/scrap/build.rs.

---------

Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-11-04 10:19:13 +08:00
..
2025-01-20 17:59:36 +08:00
2021-03-29 15:59:14 +08:00
2021-07-29 13:33:26 +08:00

Derived from https://github.com/quadrupleslap/scrap

scrap

Scrap records your screen! At least it does if you're on Windows, macOS, or Linux.

Usage

[dependencies]
scrap = "0.5"

Its API is as simple as it gets!

struct Display; /// A screen.
struct Frame; /// An array of the pixels that were on-screen.
struct Capturer; /// A recording instance.

impl Capturer {
    /// Begin recording.
    pub fn new(display: Display) -> io::Result<Capturer>;

    /// Try to get a frame.
    /// Returns WouldBlock if it's not ready yet.
    pub fn frame<'a>(&'a mut self) -> io::Result<Frame<'a>>;

    pub fn width(&self) -> usize;
    pub fn height(&self) -> usize;
}

impl Display {
    /// The primary screen.
    pub fn primary() -> io::Result<Display>;

    /// All the screens.
    pub fn all() -> io::Result<Vec<Display>>;

    pub fn width(&self) -> usize;
    pub fn height(&self) -> usize;
}

impl<'a> ops::Deref for Frame<'a> {
    /// A frame is just an array of bytes.
    type Target = [u8];
}

The Frame Format

  • The frame format is guaranteed to be packed BGRA.
  • The width and height are guaranteed to remain constant.
  • The stride might be greater than the width, and it may also vary between frames.

System Requirements

OS Minimum Requirements
macOS macOS 10.8
Linux XCB + SHM + RandR
Windows DirectX 11.1