Fix:修复存在排队渲染时,最后一次渲染参数丢失的问题

This commit is contained in:
wanglin2
2023-10-11 17:11:12 +08:00
parent 39c2c15259
commit 45b8850493

View File

@@ -60,6 +60,7 @@ class Render {
this.isRendering = false
// 是否存在等待渲染
this.hasWaitRendering = false
this.waitRenderingParams = []
// 用于缓存节点
this.nodeCache = {}
this.lastNodeCache = {}
@@ -332,6 +333,7 @@ class Render {
if (this.isRendering) {
// 等待当前渲染完毕后再进行一次渲染
this.hasWaitRendering = true
this.waitRenderingParams = [callback, source]
return
}
this.isRendering = true
@@ -363,8 +365,11 @@ class Render {
this.mindMap.emit('node_tree_render_end')
callback && callback()
if (this.hasWaitRendering) {
const params = this.waitRenderingParams
this.hasWaitRendering = false
this.render(callback, source)
this.waitRenderingParams = []
this.render(...params)
} else {
// 触发一次保存,因为修改了渲染树的数据
if (