mirror of
https://github.com/wanglin2/mind-map.git
synced 2026-02-17 22:08:25 +08:00
Feat:当开启openRealtimeRenderOnNodeTextEdit选项后,会去除文本编辑框的背景和阴影,达到类似原地编辑的效果
This commit is contained in:
@@ -133,6 +133,11 @@ class Render {
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// 绑定事件
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bindEvent() {
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const {
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openPerformance,
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performanceConfig,
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openRealtimeRenderOnNodeTextEdit
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} = this.mindMap.opt
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// 画布点击事件清除当前激活节点列表
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this.mindMap.on('draw_click', e => {
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this.clearActiveNodeListOnDrawClick(e, 'click')
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@@ -147,35 +152,6 @@ class Render {
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this.setRootNodeCenter()
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})
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// 性能模式
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this.performanceMode()
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// 实时渲染当节点文本编辑时
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if (this.mindMap.opt.openRealtimeRenderOnNodeTextEdit) {
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this.mindMap.on('node_text_edit_change', ({ node, text }) => {
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node._textData = node.createTextNode(text)
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const { width, height } = node.getNodeRect()
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node.width = width
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node.height = height
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node.layout()
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this.mindMap.render(() => {
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// 输入框的left不会改变,所以无需更新
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this.textEdit.updateTextEditNode(['left'])
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})
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})
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}
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// 处理非https下的复制黏贴问题
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// 暂时不启用,因为给页面的其他输入框(比如节点文本编辑框)粘贴内容也会触发,冲突问题暂时没有想到好的解决方法,不可能要求所有输入框都阻止冒泡
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// if (!navigator.clipboard) {
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// this.handlePaste = this.handlePaste.bind(this)
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// window.addEventListener('paste', this.handlePaste)
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// this.mindMap.on('beforeDestroy', () => {
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// window.removeEventListener('paste', this.handlePaste)
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// })
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// }
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}
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// 性能模式,懒加载节点
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performanceMode() {
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const { openPerformance, performanceConfig } = this.mindMap.opt
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const onViewDataChange = throttle(() => {
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if (this.root) {
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this.mindMap.emit('node_tree_render_start')
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@@ -188,24 +164,57 @@ class Render {
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)
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}
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}, performanceConfig.time)
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let lastOpen = false
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this.mindMap.on('before_update_config', opt => {
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lastOpen = opt.openPerformance
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})
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this.mindMap.on('after_update_config', opt => {
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if (opt.openPerformance && !lastOpen) {
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// 动态开启性能模式
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this.mindMap.on('view_data_change', onViewDataChange)
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if (openPerformance) {
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this.mindMap.on('view_data_change', onViewDataChange)
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}
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// 文本编辑时实时更新节点大小
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this.onNodeTextEditChange = this.onNodeTextEditChange.bind(this)
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if (openRealtimeRenderOnNodeTextEdit) {
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this.mindMap.on('node_text_edit_change', this.onNodeTextEditChange)
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}
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// 监听配置改变事件
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this.mindMap.on('after_update_config', (opt, lastOpt) => {
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// 更新openPerformance配置
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if (opt.openPerformance !== lastOpt.openPerformance) {
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this.mindMap[opt.openPerformance ? 'on' : 'off'](
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'view_data_change',
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onViewDataChange
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)
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this.forceLoadNode()
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}
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if (!opt.openPerformance && lastOpen) {
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// 动态关闭性能模式
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this.mindMap.off('view_data_change', onViewDataChange)
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this.forceLoadNode()
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// 更新openRealtimeRenderOnNodeTextEdit配置
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if (
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opt.openRealtimeRenderOnNodeTextEdit !==
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lastOpt.openRealtimeRenderOnNodeTextEdit
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) {
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this.mindMap[opt.openRealtimeRenderOnNodeTextEdit ? 'on' : 'off'](
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'node_text_edit_change',
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this.onNodeTextEditChange
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)
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}
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})
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if (!openPerformance) return
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this.mindMap.on('view_data_change', onViewDataChange)
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// 处理非https下的复制黏贴问题
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// 暂时不启用,因为给页面的其他输入框(比如节点文本编辑框)粘贴内容也会触发,冲突问题暂时没有想到好的解决方法,不可能要求所有输入框都阻止冒泡
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// if (!navigator.clipboard) {
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// this.handlePaste = this.handlePaste.bind(this)
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// window.addEventListener('paste', this.handlePaste)
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// this.mindMap.on('beforeDestroy', () => {
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// window.removeEventListener('paste', this.handlePaste)
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// })
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// }
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}
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// 监听文本编辑事件,实时更新节点大小
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onNodeTextEditChange({ node, text }) {
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node._textData = node.createTextNode(text)
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const { width, height } = node.getNodeRect()
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node.width = width
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node.height = height
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node.layout()
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this.mindMap.render(() => {
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// 输入框的left不会改变,所以无需更新
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this.textEdit.updateTextEditNode(['left'])
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})
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}
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// 强制渲染节点,不考虑是否在画布可视区域内
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@@ -96,6 +96,22 @@ export default class TextEdit {
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this.mindMap.on('beforeDestroy', () => {
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this.unBindEvent()
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})
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this.mindMap.on('after_update_config', (opt, lastOpt) => {
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if (
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opt.openRealtimeRenderOnNodeTextEdit !==
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lastOpt.openRealtimeRenderOnNodeTextEdit
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) {
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if (this.mindMap.richText) {
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this.mindMap.richText.onOpenRealtimeRenderOnNodeTextEditConfigUpdate(
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opt.openRealtimeRenderOnNodeTextEdit
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)
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} else {
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this.onOpenRealtimeRenderOnNodeTextEditConfigUpdate(
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opt.openRealtimeRenderOnNodeTextEdit
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)
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}
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}
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})
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}
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// 解绑事件
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@@ -162,7 +178,8 @@ export default class TextEdit {
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if (node.isUseCustomNodeContent()) {
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return
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}
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const { beforeTextEdit } = this.mindMap.opt
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const { beforeTextEdit, openRealtimeRenderOnNodeTextEdit } =
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this.mindMap.opt
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if (typeof beforeTextEdit === 'function') {
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let isShow = false
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try {
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@@ -176,7 +193,12 @@ export default class TextEdit {
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this.currentNode = node
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const { offsetLeft, offsetTop } = checkNodeOuter(this.mindMap, node)
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this.mindMap.view.translateXY(offsetLeft, offsetTop)
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const rect = node._textData.node.node.getBoundingClientRect()
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const g = node._textData.node
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const rect = g.node.getBoundingClientRect()
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// 如果开启了大小实时更新,那么直接隐藏节点原文本
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if (openRealtimeRenderOnNodeTextEdit) {
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g.hide()
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}
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const params = {
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node,
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rect,
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@@ -191,6 +213,19 @@ export default class TextEdit {
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this.showEditTextBox(params)
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}
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// 当openRealtimeRenderOnNodeTextEdit配置更新后需要更新编辑框样式
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onOpenRealtimeRenderOnNodeTextEditConfigUpdate(
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openRealtimeRenderOnNodeTextEdit
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) {
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if (!this.textEditNode) return
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this.textEditNode.style.backgroundColor = openRealtimeRenderOnNodeTextEdit
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? 'transparent'
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: '#fff'
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this.textEditNode.style.boxShadow = openRealtimeRenderOnNodeTextEdit
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? 'none'
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: '0 0 20px rgba(0,0,0,.5)'
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}
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// 处理画布缩放
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onScale() {
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const node = this.getCurrentEditNode()
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@@ -212,8 +247,12 @@ export default class TextEdit {
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// 显示文本编辑框
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showEditTextBox({ node, rect, isInserting, isFromKeyDown, isFromScale }) {
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if (this.showTextEdit) return
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const { nodeTextEditZIndex, textAutoWrapWidth, selectTextOnEnterEditText } =
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this.mindMap.opt
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const {
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nodeTextEditZIndex,
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textAutoWrapWidth,
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selectTextOnEnterEditText,
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openRealtimeRenderOnNodeTextEdit
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} = this.mindMap.opt
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if (!isFromScale) {
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this.mindMap.emit('before_show_text_edit')
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}
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@@ -224,8 +263,12 @@ export default class TextEdit {
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this.textEditNode.style.cssText = `
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position: fixed;
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box-sizing: border-box;
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background-color:#fff;
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box-shadow: 0 0 20px rgba(0,0,0,.5);
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${
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openRealtimeRenderOnNodeTextEdit
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? ''
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: `background-color:#fff;
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box-shadow: 0 0 20px rgba(0,0,0,.5);`
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}
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padding: ${this.textNodePaddingY}px ${this.textNodePaddingX}px;
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margin-left: -${this.textNodePaddingX}px;
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margin-top: -${this.textNodePaddingY}px;
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@@ -351,17 +394,8 @@ export default class TextEdit {
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if (!this.showTextEdit) {
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return
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}
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this.mindMap.execCommand(
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'SET_NODE_TEXT',
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this.currentNode,
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this.getEditText()
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)
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if (this.currentNode.isGeneralization) {
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// 概要节点
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this.currentNode.generalizationBelongNode.updateGeneralization()
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}
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this.mindMap.render()
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const currentNode = this.currentNode
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const text = this.getEditText()
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this.currentNode = null
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this.textEditNode.style.display = 'none'
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this.textEditNode.innerHTML = ''
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@@ -370,6 +404,12 @@ export default class TextEdit {
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this.textEditNode.style.fontWeight = 'normal'
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this.textEditNode.style.transform = 'translateY(0)'
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this.showTextEdit = false
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this.mindMap.execCommand('SET_NODE_TEXT', currentNode, text)
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// if (currentNode.isGeneralization) {
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// // 概要节点
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// currentNode.generalizationBelongNode.updateGeneralization()
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// }
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this.mindMap.render()
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this.mindMap.emit(
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'hide_text_edit',
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this.textEditNode,
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@@ -428,7 +428,8 @@ class MindMapNode {
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if (!this.group) return
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// 清除之前的内容
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this.group.clear()
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const { hoverRectPadding, tagPosition } = this.mindMap.opt
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const { hoverRectPadding, tagPosition, openRealtimeRenderOnNodeTextEdit } =
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this.mindMap.opt
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let { width, height, textContentItemMargin } = this
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let { paddingY } = this.getPaddingVale()
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const halfBorderWidth = this.getBorderWidth() / 2
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@@ -524,6 +525,12 @@ class MindMapNode {
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.x(-oldX) // 修复非富文本模式下同时存在图标和换行的文本时,被收起和展开时图标与文字距离会逐渐拉大的问题
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.x(textContentOffsetX)
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.y((textContentHeight - this._textData.height) / 2)
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// 如果开启了文本编辑实时渲染,需要判断当前渲染的节点是否是正在编辑的节点,是的话将透明度设置为0不显示
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if (openRealtimeRenderOnNodeTextEdit) {
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this._textData.node.opacity(
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this.mindMap.renderer.textEdit.getCurrentEditNode() === this ? 0 : 1
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)
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}
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textContentNested.add(this._textData.node)
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textContentOffsetX += this._textData.width + textContentItemMargin
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}
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@@ -189,7 +189,8 @@ class RichText {
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nodeTextEditZIndex,
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textAutoWrapWidth,
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selectTextOnEnterEditText,
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transformRichTextOnEnterEdit
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transformRichTextOnEnterEdit,
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openRealtimeRenderOnNodeTextEdit
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} = this.mindMap.opt
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textAutoWrapWidth = node.hasCustomWidth()
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? node.customTextWidth
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@@ -222,7 +223,11 @@ class RichText {
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this.textEditNode.style.cssText = `
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position:fixed;
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box-sizing: border-box;
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box-shadow: 0 0 20px rgba(0,0,0,.5);
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${
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openRealtimeRenderOnNodeTextEdit
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? ''
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: 'box-shadow: 0 0 20px rgba(0,0,0,.5);'
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}
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outline: none;
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word-break: break-all;
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padding: ${paddingY}px ${paddingX}px;
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@@ -244,7 +249,9 @@ class RichText {
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this.textEditNode.style.marginLeft = `-${paddingX * scaleX}px`
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this.textEditNode.style.marginTop = `-${paddingY * scaleY}px`
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this.textEditNode.style.zIndex = nodeTextEditZIndex
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this.textEditNode.style.background = this.getBackground(node)
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if (!openRealtimeRenderOnNodeTextEdit) {
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this.textEditNode.style.background = this.getBackground(node)
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}
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this.textEditNode.style.minWidth = originWidth + paddingX * 2 + 'px'
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this.textEditNode.style.minHeight = originHeight + 'px'
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this.textEditNode.style.left = rect.left + 'px'
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@@ -297,6 +304,21 @@ class RichText {
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this.cacheEditingText = ''
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}
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// 当openRealtimeRenderOnNodeTextEdit配置更新后需要更新编辑框样式
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onOpenRealtimeRenderOnNodeTextEditConfigUpdate(
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openRealtimeRenderOnNodeTextEdit
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) {
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if (!this.textEditNode) return
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this.textEditNode.style.background = openRealtimeRenderOnNodeTextEdit
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? 'transparent'
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: this.node
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? this.getBackground(node)
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: ''
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this.textEditNode.style.boxShadow = openRealtimeRenderOnNodeTextEdit
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? 'none'
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: '0 0 20px rgba(0,0,0,.5)'
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}
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// 更新文本编辑框的大小和位置
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updateTextEditNode() {
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if (!this.node) return
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@@ -388,6 +410,12 @@ class RichText {
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let html = this.getEditText()
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html = this.sortHtmlNodeStyles(html)
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const list = nodes && nodes.length > 0 ? nodes : [this.node]
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const node = this.node
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this.textEditNode.style.display = 'none'
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this.showTextEdit = false
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this.mindMap.emit('rich_text_selection_change', false)
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this.node = null
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this.isInserting = false
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list.forEach(node => {
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this.mindMap.execCommand('SET_NODE_TEXT', node, html, true)
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// if (node.isGeneralization) {
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@@ -396,12 +424,6 @@ class RichText {
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// }
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this.mindMap.render()
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})
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const node = this.node
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this.textEditNode.style.display = 'none'
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this.showTextEdit = false
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this.mindMap.emit('rich_text_selection_change', false)
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this.node = null
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this.isInserting = false
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this.mindMap.emit('hide_text_edit', this.textEditNode, list, node)
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}
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Reference in New Issue
Block a user