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3
.gitignore
vendored
@@ -1,2 +1,3 @@
|
||||
node_modules
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||||
.DS_Store
|
||||
.DS_Store
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||||
dist_electron
|
||||
1205
README.zh-Hans.md
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@@ -1 +1 @@
|
||||
<!DOCTYPE html><html lang=""><head><meta charset="utf-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width,initial-scale=1"><title>一个简单的web思维导图实现</title><link href="dist/js/chunk-2d20ec02.917aff76.js" rel="prefetch"><link href="dist/js/chunk-2d216b67.2d06497a.js" rel="prefetch"><link href="dist/js/chunk-3a2f3e67.13278516.js" rel="prefetch"><link href="dist/css/app.92b546b0.css" rel="preload" as="style"><link href="dist/css/chunk-vendors.94891485.css" rel="preload" as="style"><link href="dist/js/app.aca24f03.js" rel="preload" as="script"><link href="dist/js/chunk-vendors.6cac1a4d.js" rel="preload" as="script"><link href="dist/css/chunk-vendors.94891485.css" rel="stylesheet"><link href="dist/css/app.92b546b0.css" rel="stylesheet"></head><body><noscript><strong>We're sorry but thoughts doesn't work properly without JavaScript enabled. Please enable it to continue.</strong></noscript><div id="app"></div><script src="dist/js/chunk-vendors.6cac1a4d.js"></script><script src="dist/js/app.aca24f03.js"></script></body></html>
|
||||
<!DOCTYPE html><html lang=""><head><meta charset="utf-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width,initial-scale=1"><link rel="icon" href="./dist/logo.png"><title>一个简单的web思维导图实现</title><link href="dist/js/chunk-2d0a3179.05d77cdf.js" rel="prefetch"><link href="dist/js/chunk-2d0a514a.7623bd23.js" rel="prefetch"><link href="dist/js/chunk-2d0aa579.0b1c8d8d.js" rel="prefetch"><link href="dist/js/chunk-2d0aa978.040c6f5c.js" rel="prefetch"><link href="dist/js/chunk-2d0ab10b.4d871bf6.js" rel="prefetch"><link href="dist/js/chunk-2d0abe0f.ae972b36.js" rel="prefetch"><link href="dist/js/chunk-2d0b1c6f.7fcfc285.js" rel="prefetch"><link href="dist/js/chunk-2d0b361e.b094b87c.js" rel="prefetch"><link href="dist/js/chunk-2d0b91e5.34207f33.js" rel="prefetch"><link href="dist/js/chunk-2d0b92c3.ade5a7e0.js" rel="prefetch"><link href="dist/js/chunk-2d0ba309.03c55a34.js" rel="prefetch"><link href="dist/js/chunk-2d0bd54e.db6065c6.js" rel="prefetch"><link href="dist/js/chunk-2d0be174.1ffa155d.js" rel="prefetch"><link href="dist/js/chunk-2d0c0a44.f061b30d.js" rel="prefetch"><link href="dist/js/chunk-2d0c14fc.17d4f60a.js" rel="prefetch"><link href="dist/js/chunk-2d0c18d8.8d576b5f.js" rel="prefetch"><link href="dist/js/chunk-2d0c191e.52b68dc1.js" rel="prefetch"><link href="dist/js/chunk-2d0c1a01.7cb4182f.js" rel="prefetch"><link href="dist/js/chunk-2d0c20be.9e66ac04.js" rel="prefetch"><link href="dist/js/chunk-2d0d5cb9.c67e6ecf.js" rel="prefetch"><link href="dist/js/chunk-2d0d9fbc.5dd106cf.js" rel="prefetch"><link href="dist/js/chunk-2d0da701.6c0d2c1e.js" rel="prefetch"><link href="dist/js/chunk-2d0dad5f.cda8cb71.js" rel="prefetch"><link href="dist/js/chunk-2d0db0f2.32d1bf7e.js" rel="prefetch"><link href="dist/js/chunk-2d0dd3b1.cc328c92.js" rel="prefetch"><link href="dist/js/chunk-2d0dddce.836132f8.js" rel="prefetch"><link href="dist/js/chunk-2d0ddf37.90fa5d56.js" rel="prefetch"><link href="dist/js/chunk-2d0de01b.00dad103.js" rel="prefetch"><link href="dist/js/chunk-2d0e2326.3ce481e5.js" rel="prefetch"><link href="dist/js/chunk-2d0e268c.204b5aa4.js" rel="prefetch"><link href="dist/js/chunk-2d0e5089.a4640577.js" rel="prefetch"><link href="dist/js/chunk-2d0e9742.bd5197f5.js" rel="prefetch"><link href="dist/js/chunk-2d0f026c.bf20a8ff.js" rel="prefetch"><link href="dist/js/chunk-2d2082b9.c7c6517f.js" rel="prefetch"><link href="dist/js/chunk-2d208ffa.b2a14327.js" rel="prefetch"><link href="dist/js/chunk-2d20ec02.917aff76.js" rel="prefetch"><link href="dist/js/chunk-2d20f68f.e02106a0.js" rel="prefetch"><link href="dist/js/chunk-2d210a7a.e60ccf9b.js" rel="prefetch"><link href="dist/js/chunk-2d216004.0615d324.js" rel="prefetch"><link href="dist/js/chunk-2d217907.3772894a.js" rel="prefetch"><link href="dist/js/chunk-2d226d0a.5947204c.js" rel="prefetch"><link href="dist/js/chunk-2d2299c3.0bdd83ab.js" rel="prefetch"><link href="dist/js/chunk-2d22bd06.a4be9e7c.js" rel="prefetch"><link href="dist/js/chunk-2d2308b0.4fa18681.js" rel="prefetch"><link href="dist/js/chunk-2d238428.61fffbf5.js" rel="prefetch"><link href="dist/js/chunk-3a2f3e67.13278516.js" rel="prefetch"><link href="dist/css/app.ed842be8.css" rel="preload" as="style"><link href="dist/css/chunk-vendors.c097b26d.css" rel="preload" as="style"><link href="dist/js/app.ea7dd27a.js" rel="preload" as="script"><link href="dist/js/chunk-vendors.d36f5bd6.js" rel="preload" as="script"><link href="dist/css/chunk-vendors.c097b26d.css" rel="stylesheet"><link href="dist/css/app.ed842be8.css" rel="stylesheet"></head><body><noscript><strong>We're sorry but thoughts doesn't work properly without JavaScript enabled. Please enable it to continue.</strong></noscript><div id="app"></div><script src="dist/js/chunk-vendors.d36f5bd6.js"></script><script src="dist/js/app.ea7dd27a.js"></script></body></html>
|
||||
BIN
qrcode.jpg
Normal file
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BIN
simple-mind-map/dist/img/blueSky.3c7f8ccb.jpg
vendored
|
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|
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BIN
simple-mind-map/dist/img/classic.733f273c.jpg
vendored
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BIN
simple-mind-map/dist/img/classic2.cdfe2a8d.jpg
vendored
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simple-mind-map/dist/img/classic3.19d6c347.jpg
vendored
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simple-mind-map/dist/img/classic4.087902fc.jpg
vendored
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simple-mind-map/dist/img/classicBlue.4b8243c6.jpg
vendored
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BIN
simple-mind-map/dist/img/classicGreen.c2ae7bde.jpg
vendored
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BIN
simple-mind-map/dist/img/dark.894c1d36.jpg
vendored
|
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BIN
simple-mind-map/dist/img/dark2.c49dc11c.jpg
vendored
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BIN
simple-mind-map/dist/img/default.1312a3ba.jpg
vendored
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BIN
simple-mind-map/dist/img/earthYellow.c35e546d.jpg
vendored
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BIN
simple-mind-map/dist/img/freshGreen.0e344e3e.jpg
vendored
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BIN
simple-mind-map/dist/img/freshRed.1c5bde77.jpg
vendored
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BIN
simple-mind-map/dist/img/gold.3093b3c8.jpg
vendored
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BIN
simple-mind-map/dist/img/greenLeaf.6789e8fc.jpg
vendored
|
Before Width: | Height: | Size: 6.9 KiB |
|
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BIN
simple-mind-map/dist/img/mindMap.223b38aa.jpg
vendored
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BIN
simple-mind-map/dist/img/minions.c2a93f9e.jpg
vendored
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BIN
simple-mind-map/dist/img/mint.7933f60a.jpg
vendored
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BIN
simple-mind-map/dist/img/pinkGrape.32c2587b.jpg
vendored
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BIN
simple-mind-map/dist/img/romanticPurple.7607e58a.jpg
vendored
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BIN
simple-mind-map/dist/img/skyGreen.4cfa829a.jpg
vendored
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BIN
simple-mind-map/dist/img/vitalityOrange.5dd9014f.jpg
vendored
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Before Width: | Height: | Size: 7.2 KiB |
@@ -900,6 +900,17 @@ const data5 = {
|
||||
}
|
||||
}
|
||||
|
||||
// 富文本数据v0.4.0+,需要使用RichText插件才支持富文本编辑
|
||||
const richTextData = {
|
||||
"root": {
|
||||
"data": {
|
||||
"text": "<a href='http://lxqnsys.com/' target='_blank'>理想去年实验室</a>",
|
||||
"richText": true
|
||||
},
|
||||
"children": []
|
||||
}
|
||||
}
|
||||
|
||||
const rootData = {
|
||||
"root": {
|
||||
"data": {
|
||||
@@ -925,5 +936,6 @@ export default {
|
||||
"layout": "logicalStructure",
|
||||
// "layout": "mindMap",
|
||||
// "layout": "catalogOrganization"
|
||||
// "layout": "organizationStructure"
|
||||
// "layout": "organizationStructure",
|
||||
"config": {}
|
||||
}
|
||||
@@ -31,6 +31,12 @@
|
||||
"isActive": false
|
||||
},
|
||||
"children": []
|
||||
}, {
|
||||
"data": {
|
||||
"text": "<a href='http://lxqnsys.com/' target='_blank'>理想去年实验室</a>",
|
||||
"richText": true
|
||||
},
|
||||
"children": []
|
||||
}]
|
||||
}]
|
||||
},
|
||||
@@ -62,5 +68,6 @@
|
||||
"sx": 0,
|
||||
"sy": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"config": {}
|
||||
}
|
||||
26
simple-mind-map/full.js
Normal file
@@ -0,0 +1,26 @@
|
||||
import MindMap from './index'
|
||||
import MiniMap from './src/MiniMap.js'
|
||||
import Watermark from './src/Watermark.js'
|
||||
import KeyboardNavigation from './src/KeyboardNavigation.js'
|
||||
import Export from './src/Export.js'
|
||||
import Drag from './src/Drag.js'
|
||||
import Select from './src/Select.js'
|
||||
import AssociativeLine from './src/AssociativeLine'
|
||||
import RichText from './src/RichText'
|
||||
import xmind from './src/parse/xmind.js'
|
||||
import markdown from './src/parse/markdown.js'
|
||||
|
||||
MindMap.xmind = xmind
|
||||
MindMap.markdown = markdown
|
||||
|
||||
MindMap
|
||||
.usePlugin(MiniMap)
|
||||
.usePlugin(Watermark)
|
||||
.usePlugin(Drag)
|
||||
.usePlugin(KeyboardNavigation)
|
||||
.usePlugin(Export)
|
||||
.usePlugin(Select)
|
||||
.usePlugin(AssociativeLine)
|
||||
.usePlugin(RichText)
|
||||
|
||||
export default MindMap
|
||||
@@ -7,22 +7,17 @@ import Style from './src/Style'
|
||||
import KeyCommand from './src/KeyCommand'
|
||||
import Command from './src/Command'
|
||||
import BatchExecution from './src/BatchExecution'
|
||||
import Export from './src/Export'
|
||||
import Select from './src/Select'
|
||||
import Drag from './src/Drag'
|
||||
import MiniMap from './src/MiniMap'
|
||||
import { layoutValueList } from './src/utils/constant'
|
||||
import { layoutValueList, CONSTANTS } from './src/utils/constant'
|
||||
import { SVG } from '@svgdotjs/svg.js'
|
||||
import xmind from './src/parse/xmind'
|
||||
import { simpleDeepClone } from './src/utils'
|
||||
import KeyboardNavigation from './src/KeyboardNavigation'
|
||||
import defaultTheme from './src/themes/default'
|
||||
|
||||
// 默认选项配置
|
||||
const defaultOpt = {
|
||||
// 是否只读
|
||||
readonly: false,
|
||||
// 布局
|
||||
layout: 'logicalStructure',
|
||||
layout: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
|
||||
// 主题
|
||||
theme: 'default', // 内置主题:default(默认主题)
|
||||
// 主题配置,会和所选择的主题进行合并
|
||||
@@ -44,13 +39,56 @@ const defaultOpt = {
|
||||
// 多选节点时鼠标移动距边缘多少距离时开始偏移
|
||||
selectTranslateLimit: 20,
|
||||
// 自定义节点备注内容显示
|
||||
customNoteContentShow: null
|
||||
customNoteContentShow: null,
|
||||
/*
|
||||
{
|
||||
show(){},
|
||||
hide(){}
|
||||
}
|
||||
*/
|
||||
// 是否开启节点自由拖拽
|
||||
enableFreeDrag: false,
|
||||
// 水印配置
|
||||
watermarkConfig: {
|
||||
text: '',
|
||||
lineSpacing: 100,
|
||||
textSpacing: 100,
|
||||
angle: 30,
|
||||
textStyle: {
|
||||
color: '#999',
|
||||
opacity: 0.5,
|
||||
fontSize: 14
|
||||
}
|
||||
},
|
||||
// 达到该宽度文本自动换行
|
||||
textAutoWrapWidth: 500,
|
||||
// 自定义鼠标滚轮事件处理
|
||||
// 可以传一个函数,回调参数为事件对象
|
||||
customHandleMousewheel: null,
|
||||
// 鼠标滚动的行为,如果customHandleMousewheel传了自定义函数,这个属性不生效
|
||||
mousewheelAction: CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM,// zoom(放大缩小)、move(上下移动)
|
||||
// 当mousewheelAction设为move时,可以通过该属性控制鼠标滚动一下视图移动的步长,单位px
|
||||
mousewheelMoveStep: 100,
|
||||
// 默认插入的二级节点的文字
|
||||
defaultInsertSecondLevelNodeText: '二级节点',
|
||||
// 默认插入的二级以下节点的文字
|
||||
defaultInsertBelowSecondLevelNodeText: '分支主题',
|
||||
// 展开收起按钮的颜色
|
||||
expandBtnStyle: {
|
||||
color: '#808080',
|
||||
fill: '#fff'
|
||||
},
|
||||
// 自定义展开收起按钮的图标
|
||||
expandBtnIcon: {
|
||||
open: '',// svg字符串
|
||||
close: ''
|
||||
},
|
||||
// 是否只有当鼠标在画布内才响应快捷键事件
|
||||
enableShortcutOnlyWhenMouseInSvg: true,
|
||||
// 是否开启节点动画过渡
|
||||
enableNodeTransitionMove: true,
|
||||
// 如果开启节点动画过渡,可以通过该属性设置过渡的时间,单位ms
|
||||
nodeTransitionMoveDuration: 300
|
||||
}
|
||||
|
||||
// 思维导图
|
||||
@@ -73,7 +111,7 @@ class MindMap {
|
||||
this.draw = this.svg.group()
|
||||
|
||||
// 节点id
|
||||
this.uid = 0
|
||||
this.uid = 1
|
||||
|
||||
// 初始化主题
|
||||
this.initTheme()
|
||||
@@ -104,36 +142,16 @@ class MindMap {
|
||||
draw: this.draw
|
||||
})
|
||||
|
||||
// 小地图类
|
||||
this.miniMap = new MiniMap({
|
||||
mindMap: this
|
||||
})
|
||||
|
||||
// 导出类
|
||||
this.doExport = new Export({
|
||||
mindMap: this
|
||||
})
|
||||
|
||||
// 选择类
|
||||
this.select = new Select({
|
||||
mindMap: this
|
||||
})
|
||||
|
||||
// 拖动类
|
||||
this.drag = new Drag({
|
||||
mindMap: this
|
||||
})
|
||||
|
||||
// 键盘导航类
|
||||
this.keyboardNavigation = new KeyboardNavigation({
|
||||
mindMap: this
|
||||
})
|
||||
|
||||
// 批量执行类
|
||||
this.batchExecution = new BatchExecution()
|
||||
|
||||
// 注册插件
|
||||
MindMap.pluginList.forEach((plugin) => {
|
||||
this.initPlugin(plugin)
|
||||
})
|
||||
|
||||
// 初始渲染
|
||||
this.reRender()
|
||||
this.render()
|
||||
setTimeout(() => {
|
||||
this.command.addHistory()
|
||||
}, 0)
|
||||
@@ -143,7 +161,7 @@ class MindMap {
|
||||
handleOpt(opt) {
|
||||
// 检查布局配置
|
||||
if (!layoutValueList.includes(opt.layout)) {
|
||||
opt.layout = 'logicalStructure'
|
||||
opt.layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
|
||||
}
|
||||
// 检查主题配置
|
||||
opt.theme = opt.theme && theme[opt.theme] ? opt.theme : 'default'
|
||||
@@ -151,21 +169,21 @@ class MindMap {
|
||||
}
|
||||
|
||||
// 渲染,部分渲染
|
||||
render() {
|
||||
render(callback, source = '') {
|
||||
this.batchExecution.push('render', () => {
|
||||
this.initTheme()
|
||||
this.renderer.reRender = false
|
||||
this.renderer.render()
|
||||
this.renderer.render(callback, source)
|
||||
})
|
||||
}
|
||||
|
||||
// 重新渲染
|
||||
reRender() {
|
||||
reRender(callback) {
|
||||
this.batchExecution.push('render', () => {
|
||||
this.draw.clear()
|
||||
this.initTheme()
|
||||
this.renderer.reRender = true
|
||||
this.renderer.render()
|
||||
this.renderer.render(callback)
|
||||
})
|
||||
}
|
||||
|
||||
@@ -204,7 +222,7 @@ class MindMap {
|
||||
setTheme(theme) {
|
||||
this.renderer.clearAllActive()
|
||||
this.opt.theme = theme
|
||||
this.reRender()
|
||||
this.render(null, CONSTANTS.CHANGE_THEME)
|
||||
}
|
||||
|
||||
// 获取当前主题
|
||||
@@ -215,7 +233,7 @@ class MindMap {
|
||||
// 设置主题配置
|
||||
setThemeConfig(config) {
|
||||
this.opt.themeConfig = config
|
||||
this.reRender()
|
||||
this.render(null, CONSTANTS.CHANGE_THEME)
|
||||
}
|
||||
|
||||
// 获取自定义主题配置
|
||||
@@ -228,6 +246,16 @@ class MindMap {
|
||||
return prop === undefined ? this.themeConfig : this.themeConfig[prop]
|
||||
}
|
||||
|
||||
// 获取配置
|
||||
getConfig(prop) {
|
||||
return prop === undefined ? this.opt : this.opt[prop]
|
||||
}
|
||||
|
||||
// 更新配置
|
||||
updateConfig(opt = {}) {
|
||||
this.opt = this.handleOpt(merge.all([defaultOpt, this.opt, opt]))
|
||||
}
|
||||
|
||||
// 获取当前布局结构
|
||||
getLayout() {
|
||||
return this.opt.layout
|
||||
@@ -237,7 +265,7 @@ class MindMap {
|
||||
setLayout(layout) {
|
||||
// 检查布局配置
|
||||
if (!layoutValueList.includes(layout)) {
|
||||
layout = 'logicalStructure'
|
||||
layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
|
||||
}
|
||||
this.opt.layout = layout
|
||||
this.renderer.setLayout()
|
||||
@@ -253,6 +281,7 @@ class MindMap {
|
||||
setData(data) {
|
||||
this.execCommand('CLEAR_ACTIVE_NODE')
|
||||
this.command.clearHistory()
|
||||
this.command.addHistory()
|
||||
this.renderer.renderTree = data
|
||||
this.reRender()
|
||||
}
|
||||
@@ -280,7 +309,7 @@ class MindMap {
|
||||
|
||||
// 获取思维导图数据,节点树、主题、布局等
|
||||
getData(withConfig) {
|
||||
let nodeData = this.command.getCopyData()
|
||||
let nodeData = this.command.removeDataUid(this.command.getCopyData())
|
||||
let data = {}
|
||||
if (withConfig) {
|
||||
data = {
|
||||
@@ -314,18 +343,115 @@ class MindMap {
|
||||
|
||||
// 设置只读模式、编辑模式
|
||||
setMode(mode) {
|
||||
if (!['readonly', 'edit'].includes(mode)) {
|
||||
if (![CONSTANTS.MODE.READONLY, CONSTANTS.MODE.EDIT].includes(mode)) {
|
||||
return
|
||||
}
|
||||
this.opt.readonly = mode === 'readonly'
|
||||
this.opt.readonly = mode === CONSTANTS.MODE.READONLY
|
||||
if (this.opt.readonly) {
|
||||
// 取消当前激活的元素
|
||||
this.renderer.clearAllActive()
|
||||
}
|
||||
this.emit('mode_change', mode)
|
||||
}
|
||||
|
||||
// 获取svg数据
|
||||
getSvgData() {
|
||||
const svg = this.svg
|
||||
const draw = this.draw
|
||||
// 保存原始信息
|
||||
const origWidth = svg.width()
|
||||
const origHeight = svg.height()
|
||||
const origTransform = draw.transform()
|
||||
const elRect = this.el.getBoundingClientRect()
|
||||
// 去除放大缩小的变换效果
|
||||
draw.scale(1 / origTransform.scaleX, 1 / origTransform.scaleY)
|
||||
// 获取变换后的位置尺寸信息,其实是getBoundingClientRect方法的包装方法
|
||||
const rect = draw.rbox()
|
||||
// 将svg设置为实际内容的宽高
|
||||
svg.size(rect.width, rect.height)
|
||||
// 把实际内容变换
|
||||
draw.translate(-rect.x + elRect.left, -rect.y + elRect.top)
|
||||
// 克隆一份数据
|
||||
let clone = svg.clone()
|
||||
// 如果实际图形宽高超出了屏幕宽高,且存在水印的话需要重新绘制水印,否则会出现超出部分没有水印的问题
|
||||
if ((rect.width > origWidth || rect.height > origHeight) && this.watermark && this.watermark.hasWatermark()) {
|
||||
this.width = rect.width
|
||||
this.height = rect.height
|
||||
this.watermark.draw()
|
||||
clone = svg.clone()
|
||||
this.width = origWidth
|
||||
this.height = origHeight
|
||||
this.watermark.draw()
|
||||
}
|
||||
// 恢复原先的大小和变换信息
|
||||
svg.size(origWidth, origHeight)
|
||||
draw.transform(origTransform)
|
||||
|
||||
return {
|
||||
svg: clone, // 思维导图图形的整体svg元素,包括:svg(画布容器)、g(实际的思维导图组)
|
||||
svgHTML: clone.svg(), // svg字符串
|
||||
rect: {
|
||||
...rect, // 思维导图图形未缩放时的位置尺寸等信息
|
||||
ratio: rect.width / rect.height // 思维导图图形的宽高比
|
||||
},
|
||||
origWidth, // 画布宽度
|
||||
origHeight, // 画布高度
|
||||
scaleX: origTransform.scaleX, // 思维导图图形的水平缩放值
|
||||
scaleY: origTransform.scaleY // 思维导图图形的垂直缩放值
|
||||
}
|
||||
}
|
||||
|
||||
// 添加插件
|
||||
addPlugin(plugin, opt) {
|
||||
let index = MindMap.hasPlugin(plugin)
|
||||
if (index === -1) {
|
||||
MindMap.usePlugin(plugin, opt)
|
||||
this.initPlugin(plugin)
|
||||
}
|
||||
}
|
||||
|
||||
// 移除插件
|
||||
removePlugin(plugin) {
|
||||
let index = MindMap.hasPlugin(plugin)
|
||||
if (index !== -1) {
|
||||
MindMap.pluginList.splice(index, 1)
|
||||
if (this[plugin.instanceName]) {
|
||||
if (this[plugin.instanceName].beforePluginRemove) {
|
||||
this[plugin.instanceName].beforePluginRemove()
|
||||
}
|
||||
delete this[plugin.instanceName]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 实例化插件
|
||||
initPlugin(plugin) {
|
||||
this[plugin.instanceName] = new plugin({
|
||||
mindMap: this,
|
||||
pluginOpt: plugin.pluginOpt
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
MindMap.xmind = xmind
|
||||
// 插件列表
|
||||
MindMap.pluginList = []
|
||||
MindMap.usePlugin = (plugin, opt = {}) => {
|
||||
plugin.pluginOpt = opt
|
||||
MindMap.pluginList.push(plugin)
|
||||
return MindMap
|
||||
}
|
||||
MindMap.hasPlugin = (plugin) => {
|
||||
return MindMap.pluginList.findIndex((item) => {
|
||||
return item === plugin
|
||||
})
|
||||
}
|
||||
|
||||
// 定义新主题
|
||||
MindMap.defineTheme = (name, config = {}) => {
|
||||
if (theme[name]) {
|
||||
return new Error('该主题名称已存在')
|
||||
}
|
||||
theme[name] = merge(defaultTheme, config)
|
||||
}
|
||||
|
||||
export default MindMap
|
||||
|
||||
1375
simple-mind-map/package-lock.json
generated
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "simple-mind-map",
|
||||
"version": "0.2.21",
|
||||
"version": "0.5.2",
|
||||
"description": "一个简单的web在线思维导图",
|
||||
"authors": [
|
||||
{
|
||||
@@ -22,14 +22,18 @@
|
||||
"format": "prettier --write ."
|
||||
},
|
||||
"module": "index.js",
|
||||
"main": "./dist/simpleMindMap.umd.min.js",
|
||||
"__main": "./dist/simpleMindMap.umd.min.js",
|
||||
"dependencies": {
|
||||
"@svgdotjs/svg.js": "^3.0.16",
|
||||
"canvg": "^3.0.7",
|
||||
"deepmerge": "^1.5.2",
|
||||
"eventemitter3": "^4.0.7",
|
||||
"html2canvas": "^1.4.1",
|
||||
"jspdf": "^2.5.1",
|
||||
"jszip": "^3.10.1",
|
||||
"mdast-util-from-markdown": "^1.3.0",
|
||||
"quill": "^1.3.6",
|
||||
"uuid": "^9.0.0",
|
||||
"xml-js": "^1.6.11"
|
||||
},
|
||||
"keywords": [
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// 将/** */类型的注释转换为//类型
|
||||
// 遍历所有js文件
|
||||
const path = require('path')
|
||||
const fs = require('fs')
|
||||
|
||||
@@ -11,13 +11,26 @@ const transform = dir => {
|
||||
if (fs.statSync(file).isDirectory()) {
|
||||
transform(file)
|
||||
} else if (/\.js$/.test(file)) {
|
||||
rewriteComments(file)
|
||||
transformFile(file)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
const rewriteComments = file => {
|
||||
const transformFile = file => {
|
||||
console.log(file);
|
||||
let content = fs.readFileSync(file, 'utf-8')
|
||||
countCodeLines(content)
|
||||
// transformComments(file, content)
|
||||
}
|
||||
|
||||
// 统计代码行数
|
||||
let totalLines = 0
|
||||
const countCodeLines = (content) => {
|
||||
totalLines += content.split(/\n/).length
|
||||
}
|
||||
|
||||
// 转换注释类型
|
||||
const transformComments = (file, content) => {
|
||||
console.log('当前转换文件:', file)
|
||||
content = content.replace(/\/\*\*[^/]+\*\//g, str => {
|
||||
let res = /@Desc:([^\n]+)\n/g.exec(str)
|
||||
@@ -29,4 +42,5 @@ const rewriteComments = file => {
|
||||
}
|
||||
|
||||
transform(entryPath)
|
||||
rewriteComments(path.join(__dirname, '../index.js'))
|
||||
transformFile(path.join(__dirname, '../index.js'))
|
||||
console.log(totalLines);
|
||||
627
simple-mind-map/src/AssociativeLine.js
Normal file
@@ -0,0 +1,627 @@
|
||||
import { walk, bfsWalk, throttle } from './utils/'
|
||||
import { v4 as uuid } from 'uuid'
|
||||
import {
|
||||
getAssociativeLineTargetIndex,
|
||||
computeCubicBezierPathPoints,
|
||||
joinCubicBezierPath,
|
||||
cubicBezierPath,
|
||||
getNodePoint,
|
||||
computeNodePoints,
|
||||
getNodeLinePath,
|
||||
getDefaultControlPointOffsets
|
||||
} from './utils/associativeLineUtils'
|
||||
|
||||
// 关联线类
|
||||
class AssociativeLine {
|
||||
constructor(opt = {}) {
|
||||
this.mindMap = opt.mindMap
|
||||
this.draw = this.mindMap.draw
|
||||
// 当前所有连接线
|
||||
this.lineList = []
|
||||
// 当前激活的连接线
|
||||
this.activeLine = null
|
||||
// 当前正在创建连接线
|
||||
this.isCreatingLine = false // 是否正在创建连接线中
|
||||
this.creatingStartNode = null // 起始节点
|
||||
this.creatingLine = null // 创建过程中的连接线
|
||||
this.overlapNode = null // 创建过程中的目标节点
|
||||
// 是否有节点正在被拖拽
|
||||
this.isNodeDragging = false
|
||||
// 箭头图标
|
||||
this.markerPath = null
|
||||
this.marker = this.createMarker()
|
||||
// 控制点
|
||||
this.controlLine1 = null
|
||||
this.controlLine2 = null
|
||||
this.controlPoint1 = null
|
||||
this.controlPoint2 = null
|
||||
this.controlPointDiameter = 10
|
||||
this.isControlPointMousedown = false
|
||||
this.mousedownControlPointKey = ''
|
||||
this.controlPointMousemoveState = {
|
||||
pos: null,
|
||||
startPoint: null,
|
||||
endPoint: null,
|
||||
targetIndex: ''
|
||||
}
|
||||
// 节流一下,不然很卡
|
||||
this.checkOverlapNode = throttle(this.checkOverlapNode, 100, this)
|
||||
this.bindEvent()
|
||||
}
|
||||
|
||||
// 监听事件
|
||||
bindEvent() {
|
||||
// 节点树渲染完毕后渲染连接线
|
||||
this.renderAllLines = this.renderAllLines.bind(this)
|
||||
this.mindMap.on('node_tree_render_end', this.renderAllLines)
|
||||
// 状态改变后重新渲染连接线
|
||||
this.mindMap.on('data_change', this.renderAllLines)
|
||||
// 监听画布和节点点击事件,用于清除当前激活的连接线
|
||||
this.mindMap.on('draw_click', () => {
|
||||
if (this.isControlPointMousedown) {
|
||||
return
|
||||
}
|
||||
this.clearActiveLine()
|
||||
})
|
||||
this.mindMap.on('node_click', node => {
|
||||
if (this.isCreatingLine) {
|
||||
this.completeCreateLine(node)
|
||||
} else {
|
||||
this.clearActiveLine()
|
||||
}
|
||||
})
|
||||
// 注册删除快捷键
|
||||
this.mindMap.keyCommand.addShortcut(
|
||||
'Del|Backspace',
|
||||
this.removeLine.bind(this)
|
||||
)
|
||||
// 注册添加连接线的命令
|
||||
this.mindMap.command.add('ADD_ASSOCIATIVE_LINE', this.addLine.bind(this))
|
||||
// 监听鼠标移动事件
|
||||
this.mindMap.on('mousemove', this.onMousemove.bind(this))
|
||||
// 节点拖拽事件
|
||||
this.mindMap.on('node_dragging', this.onNodeDragging.bind(this))
|
||||
this.mindMap.on('node_dragend', this.onNodeDragend.bind(this))
|
||||
// 拖拽控制点
|
||||
window.addEventListener('mousemove', e => {
|
||||
this.onControlPointMousemove(e)
|
||||
})
|
||||
window.addEventListener('mouseup', e => {
|
||||
this.onControlPointMouseup(e)
|
||||
})
|
||||
}
|
||||
|
||||
// 创建箭头
|
||||
createMarker() {
|
||||
return this.draw.marker(20, 20, add => {
|
||||
add.ref(2, 5)
|
||||
add.size(10, 10)
|
||||
add.attr('orient', 'auto-start-reverse')
|
||||
this.markerPath = add.path('M0,0 L2,5 L0,10 L10,5 Z')
|
||||
})
|
||||
}
|
||||
|
||||
// 渲染所有连线
|
||||
renderAllLines() {
|
||||
// 先移除
|
||||
this.removeAllLines()
|
||||
this.removeControls()
|
||||
this.clearActiveLine()
|
||||
let tree = this.mindMap.renderer.root
|
||||
if (!tree) return
|
||||
let idToNode = new Map()
|
||||
let nodeToIds = new Map()
|
||||
walk(
|
||||
tree,
|
||||
null,
|
||||
cur => {
|
||||
if (!cur) return
|
||||
let data = cur.nodeData.data
|
||||
if (
|
||||
data.associativeLineTargets &&
|
||||
data.associativeLineTargets.length > 0
|
||||
) {
|
||||
nodeToIds.set(cur, data.associativeLineTargets)
|
||||
}
|
||||
if (data.id) {
|
||||
idToNode.set(data.id, cur)
|
||||
}
|
||||
},
|
||||
() => {},
|
||||
true,
|
||||
0
|
||||
)
|
||||
nodeToIds.forEach((ids, node) => {
|
||||
ids.forEach(id => {
|
||||
let toNode = idToNode.get(id)
|
||||
if (!node || !toNode) return
|
||||
let [startPoint, endPoint] = computeNodePoints(node, toNode)
|
||||
this.drawLine(startPoint, endPoint, node, toNode)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// 绘制连接线
|
||||
drawLine(startPoint, endPoint, node, toNode) {
|
||||
let {
|
||||
associativeLineWidth,
|
||||
associativeLineColor,
|
||||
associativeLineActiveWidth,
|
||||
associativeLineActiveColor
|
||||
} = this.mindMap.themeConfig
|
||||
// 箭头
|
||||
this.markerPath
|
||||
.stroke({ color: associativeLineColor })
|
||||
.fill({ color: associativeLineColor })
|
||||
// 路径
|
||||
let { path: pathStr, controlPoints } = getNodeLinePath(
|
||||
startPoint,
|
||||
endPoint,
|
||||
node,
|
||||
toNode
|
||||
)
|
||||
// 虚线
|
||||
let path = this.draw.path()
|
||||
path
|
||||
.stroke({
|
||||
width: associativeLineWidth,
|
||||
color: associativeLineColor,
|
||||
dasharray: [6, 4]
|
||||
})
|
||||
.fill({ color: 'none' })
|
||||
path.plot(pathStr)
|
||||
path.marker('end', this.marker)
|
||||
// 不可见的点击线
|
||||
let clickPath = this.draw.path()
|
||||
clickPath
|
||||
.stroke({ width: associativeLineActiveWidth, color: 'transparent' })
|
||||
.fill({ color: 'none' })
|
||||
clickPath.plot(pathStr)
|
||||
// 点击事件
|
||||
clickPath.click(e => {
|
||||
e.stopPropagation()
|
||||
// 如果当前存在激活节点,那么取消激活节点
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.clearActiveNodes()
|
||||
} else {
|
||||
// 否则清除当前的关联线的激活状态,如果有的话
|
||||
this.clearActiveLine()
|
||||
// 保存当前激活的关联线信息
|
||||
this.activeLine = [path, clickPath, node, toNode]
|
||||
// 让不可见的点击线显示
|
||||
clickPath.stroke({ color: associativeLineActiveColor })
|
||||
// 渲染控制点和连线
|
||||
this.renderControls(
|
||||
startPoint,
|
||||
endPoint,
|
||||
controlPoints[0],
|
||||
controlPoints[1]
|
||||
)
|
||||
this.mindMap.emit(
|
||||
'associative_line_click',
|
||||
path,
|
||||
clickPath,
|
||||
node,
|
||||
toNode
|
||||
)
|
||||
}
|
||||
})
|
||||
this.lineList.push([path, clickPath, node, toNode])
|
||||
}
|
||||
|
||||
// 移除所有连接线
|
||||
removeAllLines() {
|
||||
this.lineList.forEach(line => {
|
||||
line[0].remove()
|
||||
line[1].remove()
|
||||
})
|
||||
this.lineList = []
|
||||
}
|
||||
|
||||
// 从当前激活节点开始创建连接线
|
||||
createLineFromActiveNode() {
|
||||
if (this.mindMap.renderer.activeNodeList.length <= 0) return
|
||||
let node = this.mindMap.renderer.activeNodeList[0]
|
||||
this.createLine(node)
|
||||
}
|
||||
|
||||
// 创建连接线
|
||||
createLine(fromNode) {
|
||||
let { associativeLineWidth, associativeLineColor } =
|
||||
this.mindMap.themeConfig
|
||||
if (this.isCreatingLine || !fromNode) return
|
||||
this.isCreatingLine = true
|
||||
this.creatingStartNode = fromNode
|
||||
this.creatingLine = this.draw.path()
|
||||
this.creatingLine
|
||||
.stroke({
|
||||
width: associativeLineWidth,
|
||||
color: associativeLineColor,
|
||||
dasharray: [6, 4]
|
||||
})
|
||||
.fill({ color: 'none' })
|
||||
this.creatingLine.marker('end', this.marker)
|
||||
}
|
||||
|
||||
// 鼠标移动事件
|
||||
onMousemove(e) {
|
||||
if (!this.isCreatingLine) return
|
||||
this.updateCreatingLine(e)
|
||||
}
|
||||
|
||||
// 更新创建过程中的连接线
|
||||
updateCreatingLine(e) {
|
||||
let { x, y } = this.getTransformedEventPos(e)
|
||||
let startPoint = getNodePoint(this.creatingStartNode)
|
||||
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x, y)
|
||||
this.creatingLine.plot(pathStr)
|
||||
this.checkOverlapNode(x, y)
|
||||
}
|
||||
|
||||
// 获取转换后的鼠标事件对象的坐标
|
||||
getTransformedEventPos(e) {
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
let { scaleX, scaleY, translateX, translateY } =
|
||||
this.mindMap.draw.transform()
|
||||
return {
|
||||
x: (x - translateX) / scaleX,
|
||||
y: (y - translateY) / scaleY
|
||||
}
|
||||
}
|
||||
|
||||
// 检测当前移动到的目标节点
|
||||
checkOverlapNode(x, y) {
|
||||
this.overlapNode = null
|
||||
bfsWalk(this.mindMap.renderer.root, node => {
|
||||
if (node.nodeData.data.isActive) {
|
||||
this.mindMap.renderer.setNodeActive(node, false)
|
||||
}
|
||||
if (node === this.creatingStartNode || this.overlapNode) {
|
||||
return
|
||||
}
|
||||
let { left, top, width, height } = node
|
||||
let right = left + width
|
||||
let bottom = top + height
|
||||
if (x >= left && x <= right && y >= top && y <= bottom) {
|
||||
this.overlapNode = node
|
||||
}
|
||||
})
|
||||
if (this.overlapNode && !this.overlapNode.nodeData.data.isActive) {
|
||||
this.mindMap.renderer.setNodeActive(this.overlapNode, true)
|
||||
}
|
||||
}
|
||||
|
||||
// 完成创建连接线
|
||||
completeCreateLine(node) {
|
||||
if (this.creatingStartNode === node) return
|
||||
this.addLine(this.creatingStartNode, node)
|
||||
if (this.overlapNode && this.overlapNode.nodeData.data.isActive) {
|
||||
this.mindMap.renderer.setNodeActive(this.overlapNode, false)
|
||||
}
|
||||
this.isCreatingLine = false
|
||||
this.creatingStartNode = null
|
||||
this.creatingLine.remove()
|
||||
this.creatingLine = null
|
||||
this.overlapNode = null
|
||||
}
|
||||
|
||||
// 添加连接线
|
||||
addLine(fromNode, toNode) {
|
||||
if (!fromNode || !toNode) return
|
||||
// 目标节点如果没有id,则生成一个id
|
||||
let id = toNode.nodeData.data.id
|
||||
if (!id) {
|
||||
id = uuid()
|
||||
this.mindMap.execCommand('SET_NODE_DATA', toNode, {
|
||||
id
|
||||
})
|
||||
}
|
||||
// 将目标节点id保存起来
|
||||
let list = fromNode.nodeData.data.associativeLineTargets || []
|
||||
list.push(id)
|
||||
// 保存控制点
|
||||
let [startPoint, endPoint] = computeNodePoints(fromNode, toNode)
|
||||
let controlPoints = computeCubicBezierPathPoints(
|
||||
startPoint.x,
|
||||
startPoint.y,
|
||||
endPoint.x,
|
||||
endPoint.y
|
||||
)
|
||||
let offsetList =
|
||||
fromNode.nodeData.data.associativeLineTargetControlOffsets || []
|
||||
// 保存的实际是控制点和端点的差值,否则当节点位置改变了,控制点还是原来的位置,连线就不对了
|
||||
offsetList[list.length - 1] = [
|
||||
{
|
||||
x: controlPoints[0].x - startPoint.x,
|
||||
y: controlPoints[0].y - startPoint.y
|
||||
},
|
||||
{
|
||||
x: controlPoints[1].x - endPoint.x,
|
||||
y: controlPoints[1].y - endPoint.y
|
||||
}
|
||||
]
|
||||
this.mindMap.execCommand('SET_NODE_DATA', fromNode, {
|
||||
associativeLineTargets: list,
|
||||
associativeLineTargetControlOffsets: offsetList
|
||||
})
|
||||
}
|
||||
|
||||
// 删除连接线
|
||||
removeLine() {
|
||||
if (!this.activeLine) return
|
||||
let [, , node, toNode] = this.activeLine
|
||||
this.removeControls()
|
||||
let { associativeLineTargets, associativeLineTargetControlOffsets } =
|
||||
node.nodeData.data
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
this.mindMap.execCommand('SET_NODE_DATA', node, {
|
||||
associativeLineTargets: associativeLineTargets.filter((_, index) => {
|
||||
return index !== targetIndex
|
||||
}),
|
||||
associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
|
||||
? associativeLineTargetControlOffsets.filter((_, index) => {
|
||||
return index !== targetIndex
|
||||
})
|
||||
: []
|
||||
})
|
||||
}
|
||||
|
||||
// 清除当前激活的节点
|
||||
clearActiveNodes() {
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
|
||||
}
|
||||
}
|
||||
|
||||
// 清除激活的线
|
||||
clearActiveLine() {
|
||||
if (this.activeLine) {
|
||||
this.activeLine[1].stroke({
|
||||
color: 'transparent'
|
||||
})
|
||||
this.activeLine = null
|
||||
this.removeControls()
|
||||
}
|
||||
}
|
||||
|
||||
// 处理节点正在拖拽事件
|
||||
onNodeDragging() {
|
||||
if (this.isNodeDragging) return
|
||||
this.isNodeDragging = true
|
||||
this.lineList.forEach(line => {
|
||||
line[0].hide()
|
||||
line[1].hide()
|
||||
})
|
||||
this.hideControls()
|
||||
}
|
||||
|
||||
// 处理节点拖拽完成事件
|
||||
onNodeDragend() {
|
||||
if (!this.isNodeDragging) return
|
||||
this.lineList.forEach(line => {
|
||||
line[0].show()
|
||||
line[1].show()
|
||||
})
|
||||
this.showControls()
|
||||
this.isNodeDragging = false
|
||||
}
|
||||
|
||||
// 创建控制点、连线节点
|
||||
createControlNodes() {
|
||||
let { associativeLineActiveColor } = this.mindMap.themeConfig
|
||||
// 连线
|
||||
this.controlLine1 = this.draw
|
||||
.line()
|
||||
.stroke({ color: associativeLineActiveColor, width: 2 })
|
||||
this.controlLine2 = this.draw
|
||||
.line()
|
||||
.stroke({ color: associativeLineActiveColor, width: 2 })
|
||||
// 控制点
|
||||
this.controlPoint1 = this.createOneControlNode('controlPoint1')
|
||||
this.controlPoint2 = this.createOneControlNode('controlPoint2')
|
||||
}
|
||||
|
||||
// 创建控制点
|
||||
createOneControlNode(pointKey) {
|
||||
let { associativeLineActiveColor } = this.mindMap.themeConfig
|
||||
return this.draw
|
||||
.circle(this.controlPointDiameter)
|
||||
.stroke({ color: associativeLineActiveColor })
|
||||
.fill({ color: '#fff' })
|
||||
.click(e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
.mousedown(e => {
|
||||
this.onControlPointMousedown(e, pointKey)
|
||||
})
|
||||
}
|
||||
|
||||
// 控制点的鼠标按下事件
|
||||
onControlPointMousedown(e, pointKey) {
|
||||
e.stopPropagation()
|
||||
this.isControlPointMousedown = true
|
||||
this.mousedownControlPointKey = pointKey
|
||||
}
|
||||
|
||||
// 控制点的鼠标移动事件
|
||||
onControlPointMousemove(e) {
|
||||
if (
|
||||
!this.isControlPointMousedown ||
|
||||
!this.mousedownControlPointKey ||
|
||||
!this[this.mousedownControlPointKey]
|
||||
)
|
||||
return
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
let radius = this.controlPointDiameter / 2
|
||||
// 转换鼠标当前的位置
|
||||
let { x, y } = this.getTransformedEventPos(e)
|
||||
this.controlPointMousemoveState.pos = {
|
||||
x,
|
||||
y
|
||||
}
|
||||
// 更新当前拖拽的控制点的位置
|
||||
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
|
||||
let [path, clickPath, node, toNode] = this.activeLine
|
||||
let [startPoint, endPoint] = computeNodePoints(node, toNode)
|
||||
this.controlPointMousemoveState.startPoint = startPoint
|
||||
this.controlPointMousemoveState.endPoint = endPoint
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
this.controlPointMousemoveState.targetIndex = targetIndex
|
||||
let offsets = []
|
||||
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
|
||||
if (!associativeLineTargetControlOffsets) {
|
||||
// 兼容0.4.5版本,没有associativeLineTargetControlOffsets的情况
|
||||
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
|
||||
} else {
|
||||
offsets = associativeLineTargetControlOffsets[targetIndex]
|
||||
}
|
||||
let point1 = null
|
||||
let point2 = null
|
||||
// 拖拽的是控制点1
|
||||
if (this.mousedownControlPointKey === 'controlPoint1') {
|
||||
point1 = {
|
||||
x,
|
||||
y
|
||||
}
|
||||
point2 = {
|
||||
x: endPoint.x + offsets[1].x,
|
||||
y: endPoint.y + offsets[1].y
|
||||
}
|
||||
// 更新控制点1的连线
|
||||
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
|
||||
} else {
|
||||
// 拖拽的是控制点2
|
||||
point1 = {
|
||||
x: startPoint.x + offsets[0].x,
|
||||
y: startPoint.y + offsets[0].y
|
||||
}
|
||||
point2 = {
|
||||
x,
|
||||
y
|
||||
}
|
||||
// 更新控制点2的连线
|
||||
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
|
||||
}
|
||||
// 更新关联线
|
||||
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
|
||||
path.plot(pathStr)
|
||||
clickPath.plot(pathStr)
|
||||
}
|
||||
|
||||
// 控制点的鼠标移动事件
|
||||
onControlPointMouseup(e) {
|
||||
if (!this.isControlPointMousedown) return
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
let { pos, startPoint, endPoint, targetIndex } =
|
||||
this.controlPointMousemoveState
|
||||
let [, , node] = this.activeLine
|
||||
let offsetList = []
|
||||
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
|
||||
if (!associativeLineTargetControlOffsets) {
|
||||
// 兼容0.4.5版本,没有associativeLineTargetControlOffsets的情况
|
||||
offsetList[targetIndex] = getDefaultControlPointOffsets(startPoint, endPoint)
|
||||
} else {
|
||||
offsetList = associativeLineTargetControlOffsets
|
||||
}
|
||||
let offset1 = null
|
||||
let offset2 = null
|
||||
if (this.mousedownControlPointKey === 'controlPoint1') {
|
||||
// 更新控制点1数据
|
||||
offset1 = {
|
||||
x: pos.x - startPoint.x,
|
||||
y: pos.y - startPoint.y
|
||||
}
|
||||
offset2 = offsetList[targetIndex][1]
|
||||
} else {
|
||||
// 更新控制点2数据
|
||||
offset1 = offsetList[targetIndex][0]
|
||||
offset2 = {
|
||||
x: pos.x - endPoint.x,
|
||||
y: pos.y - endPoint.y
|
||||
}
|
||||
}
|
||||
offsetList[targetIndex] = [offset1, offset2]
|
||||
this.mindMap.execCommand('SET_NODE_DATA', node, {
|
||||
associativeLineTargetControlOffsets: offsetList
|
||||
})
|
||||
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚,所以重置isControlPointMousedown需要等draw_click事件触发完以后
|
||||
setTimeout(() => {
|
||||
this.resetControlPoint()
|
||||
}, 0)
|
||||
}
|
||||
|
||||
// 复位控制点移动
|
||||
resetControlPoint() {
|
||||
this.isControlPointMousedown = false
|
||||
this.mousedownControlPointKey = ''
|
||||
this.controlPointMousemoveState = {
|
||||
pos: null,
|
||||
startPoint: null,
|
||||
endPoint: null,
|
||||
targetIndex: ''
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染控制点
|
||||
renderControls(startPoint, endPoint, point1, point2) {
|
||||
if (!this.controlLine1) {
|
||||
this.createControlNodes()
|
||||
}
|
||||
let radius = this.controlPointDiameter / 2
|
||||
// 控制点和起终点的连线
|
||||
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
|
||||
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
|
||||
// 控制点
|
||||
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
|
||||
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
|
||||
}
|
||||
|
||||
// 删除控制点
|
||||
removeControls() {
|
||||
if (!this.controlLine1) return
|
||||
;[
|
||||
this.controlLine1,
|
||||
this.controlLine2,
|
||||
this.controlPoint1,
|
||||
this.controlPoint2
|
||||
].forEach(item => {
|
||||
item.remove()
|
||||
})
|
||||
this.controlLine1 = null
|
||||
this.controlLine2 = null
|
||||
this.controlPoint1 = null
|
||||
this.controlPoint2 = null
|
||||
}
|
||||
|
||||
// 隐藏控制点
|
||||
hideControls() {
|
||||
if (!this.controlLine1) return
|
||||
;[
|
||||
this.controlLine1,
|
||||
this.controlLine2,
|
||||
this.controlPoint1,
|
||||
this.controlPoint2
|
||||
].forEach(item => {
|
||||
item.hide()
|
||||
})
|
||||
}
|
||||
|
||||
// 显示控制点
|
||||
showControls() {
|
||||
if (!this.controlLine1) return
|
||||
;[
|
||||
this.controlLine1,
|
||||
this.controlLine2,
|
||||
this.controlPoint1,
|
||||
this.controlPoint2
|
||||
].forEach(item => {
|
||||
item.show()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
AssociativeLine.instanceName = 'associativeLine'
|
||||
|
||||
export default AssociativeLine
|
||||
@@ -1,33 +1,4 @@
|
||||
// 在下一个事件循环里执行任务
|
||||
const nextTick = function (fn, ctx) {
|
||||
let pending = false
|
||||
let timerFunc = null
|
||||
let handle = () => {
|
||||
pending = false
|
||||
ctx ? fn.call(ctx) : fn()
|
||||
}
|
||||
// 支持MutationObserver接口的话使用MutationObserver
|
||||
if (typeof MutationObserver !== 'undefined') {
|
||||
let counter = 1
|
||||
let observer = new MutationObserver(handle)
|
||||
let textNode = document.createTextNode(counter)
|
||||
observer.observe(textNode, {
|
||||
characterData: true // 设为 true 表示监视指定目标节点或子节点树中节点所包含的字符数据的变化
|
||||
})
|
||||
timerFunc = function () {
|
||||
counter = (counter + 1) % 2 // counter会在0和1两者循环变化
|
||||
textNode.data = counter // 节点变化会触发回调handle,
|
||||
}
|
||||
} else {
|
||||
// 否则使用定时器
|
||||
timerFunc = setTimeout
|
||||
}
|
||||
return function () {
|
||||
if (pending) return
|
||||
pending = true
|
||||
timerFunc(handle, 0)
|
||||
}
|
||||
}
|
||||
import { nextTick } from './utils'
|
||||
|
||||
// 批量执行
|
||||
class BatchExecution {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { copyRenderTree, simpleDeepClone } from './utils'
|
||||
import { copyRenderTree, simpleDeepClone, nextTick } from './utils'
|
||||
|
||||
// 命令类
|
||||
class Command {
|
||||
@@ -11,6 +11,7 @@ class Command {
|
||||
this.activeHistoryIndex = 0
|
||||
// 注册快捷键
|
||||
this.registerShortcutKeys()
|
||||
this.addHistory = nextTick(this.addHistory, this)
|
||||
}
|
||||
|
||||
// 清空历史数据
|
||||
@@ -36,7 +37,7 @@ class Command {
|
||||
this.commands[name].forEach(fn => {
|
||||
fn(...args)
|
||||
})
|
||||
if (name === 'BACK' || name === 'FORWARD') {
|
||||
if (['BACK', 'FORWARD', 'SET_NODE_ACTIVE', 'CLEAR_ACTIVE_NODE'].includes(name)) {
|
||||
return
|
||||
}
|
||||
this.addHistory()
|
||||
@@ -72,10 +73,19 @@ class Command {
|
||||
|
||||
// 添加回退数据
|
||||
addHistory() {
|
||||
if (this.mindMap.opt.readonly) {
|
||||
return
|
||||
}
|
||||
let data = this.getCopyData()
|
||||
// 此次数据和上次一样则不重复添加
|
||||
if (this.history.length > 0 && JSON.stringify(this.history[this.history.length - 1]) === JSON.stringify(data)) {
|
||||
return
|
||||
}
|
||||
// 删除当前历史指针后面的数据
|
||||
this.history = this.history.slice(0, this.activeHistoryIndex + 1)
|
||||
this.history.push(simpleDeepClone(data))
|
||||
this.activeHistoryIndex = this.history.length - 1
|
||||
this.mindMap.emit('data_change', data)
|
||||
this.mindMap.emit('data_change', this.removeDataUid(data))
|
||||
this.mindMap.emit(
|
||||
'back_forward',
|
||||
this.activeHistoryIndex,
|
||||
@@ -85,6 +95,9 @@ class Command {
|
||||
|
||||
// 回退
|
||||
back(step = 1) {
|
||||
if (this.mindMap.opt.readonly) {
|
||||
return
|
||||
}
|
||||
if (this.activeHistoryIndex - step >= 0) {
|
||||
this.activeHistoryIndex -= step
|
||||
this.mindMap.emit(
|
||||
@@ -92,23 +105,45 @@ class Command {
|
||||
this.activeHistoryIndex,
|
||||
this.history.length
|
||||
)
|
||||
return simpleDeepClone(this.history[this.activeHistoryIndex])
|
||||
let data = simpleDeepClone(this.history[this.activeHistoryIndex])
|
||||
this.mindMap.emit('data_change', this.removeDataUid(data))
|
||||
return data
|
||||
}
|
||||
}
|
||||
|
||||
// 前进
|
||||
forward(step = 1) {
|
||||
if (this.mindMap.opt.readonly) {
|
||||
return
|
||||
}
|
||||
let len = this.history.length
|
||||
if (this.activeHistoryIndex + step <= len - 1) {
|
||||
this.activeHistoryIndex += step
|
||||
this.mindMap.emit('back_forward', this.activeHistoryIndex)
|
||||
return simpleDeepClone(this.history[this.activeHistoryIndex])
|
||||
this.mindMap.emit('back_forward', this.activeHistoryIndex, this.history.length)
|
||||
let data = simpleDeepClone(this.history[this.activeHistoryIndex])
|
||||
this.mindMap.emit('data_change', this.removeDataUid(data))
|
||||
return data
|
||||
}
|
||||
}
|
||||
|
||||
// 获取渲染树数据副本
|
||||
getCopyData() {
|
||||
return copyRenderTree({}, this.mindMap.renderer.renderTree)
|
||||
return copyRenderTree({}, this.mindMap.renderer.renderTree, true)
|
||||
}
|
||||
|
||||
// 移除节点数据中的uid
|
||||
removeDataUid(data) {
|
||||
data = simpleDeepClone(data)
|
||||
let walk = (root) => {
|
||||
delete root.data.uid
|
||||
if (root.children && root.children.length > 0) {
|
||||
root.children.forEach((item) => {
|
||||
walk(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
walk(data)
|
||||
return data
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,254 +1,320 @@
|
||||
import { bfsWalk, throttle } from './utils'
|
||||
import Base from './layouts/Base'
|
||||
|
||||
// 节点拖动类
|
||||
|
||||
class Drag extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor({ mindMap }) {
|
||||
super(mindMap.renderer)
|
||||
this.mindMap = mindMap
|
||||
this.reset()
|
||||
this.bindEvent()
|
||||
}
|
||||
|
||||
// 复位
|
||||
|
||||
reset() {
|
||||
// 当前拖拽节点
|
||||
this.node = null
|
||||
// 当前重叠节点
|
||||
this.overlapNode = null
|
||||
// 当前上一个同级节点
|
||||
this.prevNode = null
|
||||
// 当前下一个同级节点
|
||||
this.nextNode = null
|
||||
// 画布的变换数据
|
||||
this.drawTransform = null
|
||||
// 克隆节点
|
||||
this.clone = null
|
||||
// 连接线
|
||||
this.line = null
|
||||
// 同级位置占位符
|
||||
this.placeholder = null
|
||||
// 鼠标按下位置和节点左上角的偏移量
|
||||
this.offsetX = 0
|
||||
this.offsetY = 0
|
||||
// 克隆节点左上角的坐标
|
||||
this.cloneNodeLeft = 0
|
||||
this.cloneNodeTop = 0
|
||||
// 当前鼠标是否按下
|
||||
this.isMousedown = false
|
||||
// 拖拽的鼠标位置变量
|
||||
this.mouseDownX = 0
|
||||
this.mouseDownY = 0
|
||||
this.mouseMoveX = 0
|
||||
this.mouseMoveY = 0
|
||||
}
|
||||
|
||||
// 绑定事件
|
||||
|
||||
bindEvent() {
|
||||
this.checkOverlapNode = throttle(this.checkOverlapNode, 300, this)
|
||||
this.mindMap.on('node_mousedown', (node, e) => {
|
||||
if (this.mindMap.opt.readonly || node.isGeneralization) {
|
||||
return
|
||||
}
|
||||
if (e.which !== 1 || node.isRoot) {
|
||||
return
|
||||
}
|
||||
e.preventDefault()
|
||||
// 计算鼠标按下的位置距离节点左上角的距离
|
||||
this.drawTransform = this.mindMap.draw.transform()
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
this.offsetX = x - (node.left * scaleX + translateX)
|
||||
this.offsetY = y - (node.top * scaleY + translateY)
|
||||
this.node = node
|
||||
this.isMousedown = true
|
||||
this.mouseDownX = x
|
||||
this.mouseDownY = y
|
||||
})
|
||||
this.mindMap.on('mousemove', e => {
|
||||
if (this.mindMap.opt.readonly) {
|
||||
return
|
||||
}
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
}
|
||||
e.preventDefault()
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
this.mouseMoveX = x
|
||||
this.mouseMoveY = y
|
||||
if (
|
||||
Math.abs(x - this.mouseDownX) <= 10 &&
|
||||
Math.abs(y - this.mouseDownY) <= 10 &&
|
||||
!this.node.isDrag
|
||||
) {
|
||||
return
|
||||
}
|
||||
this.mindMap.renderer.clearAllActive()
|
||||
this.onMove(x, y)
|
||||
})
|
||||
this.onMouseup = this.onMouseup.bind(this)
|
||||
this.mindMap.on('node_mouseup', this.onMouseup)
|
||||
this.mindMap.on('mouseup', this.onMouseup)
|
||||
}
|
||||
|
||||
// 鼠标松开事件
|
||||
|
||||
onMouseup(e) {
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
}
|
||||
this.isMousedown = false
|
||||
let _nodeIsDrag = this.node.isDrag
|
||||
this.node.isDrag = false
|
||||
this.node.show()
|
||||
this.removeCloneNode()
|
||||
// 存在重叠子节点,则移动作为其子节点
|
||||
if (this.overlapNode) {
|
||||
this.mindMap.renderer.setNodeActive(this.overlapNode, false)
|
||||
this.mindMap.execCommand('MOVE_NODE_TO', this.node, this.overlapNode)
|
||||
} else if (this.prevNode) {
|
||||
// 存在前一个相邻节点,作为其下一个兄弟节点
|
||||
this.mindMap.renderer.setNodeActive(this.prevNode, false)
|
||||
this.mindMap.execCommand('INSERT_AFTER', this.node, this.prevNode)
|
||||
} else if (this.nextNode) {
|
||||
// 存在下一个相邻节点,作为其前一个兄弟节点
|
||||
this.mindMap.renderer.setNodeActive(this.nextNode, false)
|
||||
this.mindMap.execCommand('INSERT_BEFORE', this.node, this.nextNode)
|
||||
} else if (_nodeIsDrag) {
|
||||
// 自定义位置
|
||||
let { x, y } = this.mindMap.toPos(
|
||||
e.clientX - this.offsetX,
|
||||
e.clientY - this.offsetY
|
||||
)
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
x = (x - translateX) / scaleX
|
||||
y = (y - translateY) / scaleY
|
||||
this.node.left = x
|
||||
this.node.top = y
|
||||
this.node.customLeft = x
|
||||
this.node.customTop = y
|
||||
this.mindMap.execCommand('SET_NODE_CUSTOM_POSITION', this.node, x, y)
|
||||
this.mindMap.render()
|
||||
}
|
||||
this.reset()
|
||||
}
|
||||
|
||||
// 创建克隆节点
|
||||
|
||||
createCloneNode() {
|
||||
if (!this.clone) {
|
||||
// 节点
|
||||
this.clone = this.node.group.clone()
|
||||
this.clone.opacity(0.5)
|
||||
this.clone.css('z-index', 99999)
|
||||
this.node.isDrag = true
|
||||
this.node.hide()
|
||||
// 连接线
|
||||
this.line = this.draw.path()
|
||||
this.line.opacity(0.5)
|
||||
this.node.styleLine(this.line, this.node)
|
||||
// 同级位置占位符
|
||||
this.placeholder = this.draw.rect().fill({
|
||||
color: this.node.style.merge('lineColor', true)
|
||||
})
|
||||
this.mindMap.draw.add(this.clone)
|
||||
}
|
||||
}
|
||||
|
||||
// 移除克隆节点
|
||||
|
||||
removeCloneNode() {
|
||||
if (!this.clone) {
|
||||
return
|
||||
}
|
||||
this.clone.remove()
|
||||
this.line.remove()
|
||||
this.placeholder.remove()
|
||||
}
|
||||
|
||||
// 拖动中
|
||||
|
||||
onMove(x, y) {
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
}
|
||||
this.createCloneNode()
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
this.cloneNodeLeft = x - this.offsetX
|
||||
this.cloneNodeTop = y - this.offsetY
|
||||
x = (this.cloneNodeLeft - translateX) / scaleX
|
||||
y = (this.cloneNodeTop - translateY) / scaleY
|
||||
let t = this.clone.transform()
|
||||
this.clone.translate(x - t.translateX, y - t.translateY)
|
||||
// 连接线
|
||||
let parent = this.node.parent
|
||||
this.line.plot(
|
||||
this.quadraticCurvePath(
|
||||
parent.left + parent.width / 2,
|
||||
parent.top + parent.height / 2,
|
||||
x + this.node.width / 2,
|
||||
y + this.node.height / 2
|
||||
)
|
||||
)
|
||||
this.checkOverlapNode()
|
||||
}
|
||||
|
||||
// 检测重叠节点
|
||||
|
||||
checkOverlapNode() {
|
||||
if (!this.drawTransform) {
|
||||
return
|
||||
}
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
let checkRight = this.cloneNodeLeft + this.node.width * scaleX
|
||||
let checkBottom = this.cloneNodeTop + this.node.height * scaleX
|
||||
this.overlapNode = null
|
||||
this.prevNode = null
|
||||
this.nextNode = null
|
||||
this.placeholder.size(0, 0)
|
||||
bfsWalk(this.mindMap.renderer.root, node => {
|
||||
if (node.nodeData.data.isActive) {
|
||||
this.mindMap.renderer.setNodeActive(node, false)
|
||||
}
|
||||
if (node === this.node || this.node.isParent(node)) {
|
||||
return
|
||||
}
|
||||
if (this.overlapNode || (this.prevNode && this.nextNode)) {
|
||||
return
|
||||
}
|
||||
let { left, top, width, height } = node
|
||||
let _left = left
|
||||
let _top = top
|
||||
let _bottom = top + height
|
||||
let right = (left + width) * scaleX + translateX
|
||||
let bottom = (top + height) * scaleY + translateY
|
||||
left = left * scaleX + translateX
|
||||
top = top * scaleY + translateY
|
||||
// 检测是否重叠
|
||||
if (!this.overlapNode) {
|
||||
if (
|
||||
left <= checkRight &&
|
||||
right >= this.cloneNodeLeft &&
|
||||
top <= checkBottom &&
|
||||
bottom >= this.cloneNodeTop
|
||||
) {
|
||||
this.overlapNode = node
|
||||
}
|
||||
}
|
||||
// 检测兄弟节点位置
|
||||
if (!this.prevNode && !this.nextNode && !node.isRoot) {
|
||||
// && this.node.isBrother(node)
|
||||
if (left <= checkRight && right >= this.cloneNodeLeft) {
|
||||
if (this.cloneNodeTop > bottom && this.cloneNodeTop <= bottom + 10) {
|
||||
this.prevNode = node
|
||||
this.placeholder.size(node.width, 10).move(_left, _bottom)
|
||||
} else if (checkBottom < top && checkBottom >= top - 10) {
|
||||
this.nextNode = node
|
||||
this.placeholder.size(node.width, 10).move(_left, _top - 10)
|
||||
}
|
||||
}
|
||||
import { bfsWalk, throttle } from './utils'
|
||||
import Base from './layouts/Base'
|
||||
|
||||
// 节点拖动类
|
||||
|
||||
class Drag extends Base {
|
||||
// 构造函数
|
||||
constructor({ mindMap }) {
|
||||
super(mindMap.renderer)
|
||||
this.mindMap = mindMap
|
||||
this.reset()
|
||||
this.bindEvent()
|
||||
}
|
||||
|
||||
// 复位
|
||||
reset() {
|
||||
// 当前拖拽节点
|
||||
this.node = null
|
||||
// 当前重叠节点
|
||||
this.overlapNode = null
|
||||
// 当前上一个同级节点
|
||||
this.prevNode = null
|
||||
// 当前下一个同级节点
|
||||
this.nextNode = null
|
||||
// 画布的变换数据
|
||||
this.drawTransform = null
|
||||
// 克隆节点
|
||||
this.clone = null
|
||||
// 连接线
|
||||
this.line = null
|
||||
// 同级位置占位符
|
||||
this.placeholder = null
|
||||
// 鼠标按下位置和节点左上角的偏移量
|
||||
this.offsetX = 0
|
||||
this.offsetY = 0
|
||||
// 克隆节点左上角的坐标
|
||||
this.cloneNodeLeft = 0
|
||||
this.cloneNodeTop = 0
|
||||
// 当前鼠标是否按下
|
||||
this.isMousedown = false
|
||||
// 拖拽的鼠标位置变量
|
||||
this.mouseDownX = 0
|
||||
this.mouseDownY = 0
|
||||
this.mouseMoveX = 0
|
||||
this.mouseMoveY = 0
|
||||
// 鼠标移动的距离距鼠标按下的位置距离多少以上才认为是拖动事件
|
||||
this.checkDragOffset = 10
|
||||
}
|
||||
|
||||
// 绑定事件
|
||||
bindEvent() {
|
||||
this.checkOverlapNode = throttle(this.checkOverlapNode, 300, this)
|
||||
this.mindMap.on('node_mousedown', (node, e) => {
|
||||
if (this.mindMap.opt.readonly || node.isGeneralization) {
|
||||
return
|
||||
}
|
||||
if (e.which !== 1 || node.isRoot) {
|
||||
return
|
||||
}
|
||||
e.preventDefault()
|
||||
// 计算鼠标按下的位置距离节点左上角的距离
|
||||
this.drawTransform = this.mindMap.draw.transform()
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
this.offsetX = x - (node.left * scaleX + translateX)
|
||||
this.offsetY = y - (node.top * scaleY + translateY)
|
||||
this.node = node
|
||||
this.isMousedown = true
|
||||
this.mouseDownX = x
|
||||
this.mouseDownY = y
|
||||
})
|
||||
this.mindMap.on('mousemove', e => {
|
||||
if (this.mindMap.opt.readonly) {
|
||||
return
|
||||
}
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
}
|
||||
this.mindMap.emit('node_dragging', this.node)
|
||||
e.preventDefault()
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
this.mouseMoveX = x
|
||||
this.mouseMoveY = y
|
||||
if (
|
||||
Math.abs(x - this.mouseDownX) <= this.checkDragOffset &&
|
||||
Math.abs(y - this.mouseDownY) <= this.checkDragOffset &&
|
||||
!this.node.isDrag
|
||||
) {
|
||||
return
|
||||
}
|
||||
this.mindMap.renderer.clearAllActive()
|
||||
this.onMove(x, y)
|
||||
})
|
||||
this.onMouseup = this.onMouseup.bind(this)
|
||||
this.mindMap.on('node_mouseup', this.onMouseup)
|
||||
this.mindMap.on('mouseup', this.onMouseup)
|
||||
}
|
||||
|
||||
// 鼠标松开事件
|
||||
onMouseup(e) {
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
}
|
||||
this.isMousedown = false
|
||||
let _nodeIsDrag = this.node.isDrag
|
||||
this.node.isDrag = false
|
||||
this.node.show()
|
||||
this.removeCloneNode()
|
||||
// 存在重叠子节点,则移动作为其子节点
|
||||
if (this.overlapNode) {
|
||||
this.mindMap.renderer.setNodeActive(this.overlapNode, false)
|
||||
this.mindMap.execCommand('MOVE_NODE_TO', this.node, this.overlapNode)
|
||||
} else if (this.prevNode) {
|
||||
// 存在前一个相邻节点,作为其下一个兄弟节点
|
||||
this.mindMap.renderer.setNodeActive(this.prevNode, false)
|
||||
this.mindMap.execCommand('INSERT_AFTER', this.node, this.prevNode)
|
||||
} else if (this.nextNode) {
|
||||
// 存在下一个相邻节点,作为其前一个兄弟节点
|
||||
this.mindMap.renderer.setNodeActive(this.nextNode, false)
|
||||
this.mindMap.execCommand('INSERT_BEFORE', this.node, this.nextNode)
|
||||
} else if (_nodeIsDrag && this.mindMap.opt.enableFreeDrag) {
|
||||
// 自定义位置
|
||||
let { x, y } = this.mindMap.toPos(
|
||||
e.clientX - this.offsetX,
|
||||
e.clientY - this.offsetY
|
||||
)
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
x = (x - translateX) / scaleX
|
||||
y = (y - translateY) / scaleY
|
||||
this.node.left = x
|
||||
this.node.top = y
|
||||
this.node.customLeft = x
|
||||
this.node.customTop = y
|
||||
this.mindMap.execCommand('SET_NODE_CUSTOM_POSITION', this.node, x, y)
|
||||
this.mindMap.render()
|
||||
}
|
||||
this.reset()
|
||||
this.mindMap.emit('node_dragend')
|
||||
}
|
||||
|
||||
// 创建克隆节点
|
||||
createCloneNode() {
|
||||
if (!this.clone) {
|
||||
// 节点
|
||||
this.clone = this.node.group.clone()
|
||||
this.clone.opacity(0.5)
|
||||
this.clone.css('z-index', 99999)
|
||||
this.node.isDrag = true
|
||||
this.node.hide()
|
||||
// 连接线
|
||||
this.line = this.draw.path()
|
||||
this.line.opacity(0.5)
|
||||
this.node.styleLine(this.line, this.node)
|
||||
// 同级位置占位符
|
||||
this.placeholder = this.draw.rect().fill({
|
||||
color: this.node.style.merge('lineColor', true)
|
||||
})
|
||||
this.mindMap.draw.add(this.clone)
|
||||
}
|
||||
}
|
||||
|
||||
// 移除克隆节点
|
||||
removeCloneNode() {
|
||||
if (!this.clone) {
|
||||
return
|
||||
}
|
||||
this.clone.remove()
|
||||
this.line.remove()
|
||||
this.placeholder.remove()
|
||||
}
|
||||
|
||||
// 拖动中
|
||||
onMove(x, y) {
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
}
|
||||
this.createCloneNode()
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
this.cloneNodeLeft = x - this.offsetX
|
||||
this.cloneNodeTop = y - this.offsetY
|
||||
x = (this.cloneNodeLeft - translateX) / scaleX
|
||||
y = (this.cloneNodeTop - translateY) / scaleY
|
||||
let t = this.clone.transform()
|
||||
this.clone.translate(x - t.translateX, y - t.translateY)
|
||||
// 连接线
|
||||
let parent = this.node.parent
|
||||
this.line.plot(
|
||||
this.quadraticCurvePath(
|
||||
parent.left + parent.width / 2,
|
||||
parent.top + parent.height / 2,
|
||||
x + this.node.width / 2,
|
||||
y + this.node.height / 2
|
||||
)
|
||||
)
|
||||
this.checkOverlapNode()
|
||||
}
|
||||
|
||||
// 检测重叠节点
|
||||
checkOverlapNode() {
|
||||
if (!this.drawTransform) {
|
||||
return
|
||||
}
|
||||
let x = this.mouseMoveX
|
||||
let y = this.mouseMoveY
|
||||
this.overlapNode = null
|
||||
this.prevNode = null
|
||||
this.nextNode = null
|
||||
this.placeholder.size(0, 0)
|
||||
bfsWalk(this.mindMap.renderer.root, node => {
|
||||
if (node.nodeData.data.isActive) {
|
||||
this.mindMap.renderer.setNodeActive(node, false)
|
||||
}
|
||||
if (node === this.node || this.node.isParent(node)) {
|
||||
return
|
||||
}
|
||||
if (this.overlapNode || (this.prevNode && this.nextNode)) {
|
||||
return
|
||||
}
|
||||
let nodeRect = this.getNodeRect(node)
|
||||
let oneFourthHeight = nodeRect.height / 4
|
||||
// 前一个和后一个节点
|
||||
let checkList = node.parent ? node.parent.children.filter((item) => {
|
||||
return item !== this.node
|
||||
}) : []
|
||||
let index = checkList.findIndex((item) => {
|
||||
return item === node
|
||||
})
|
||||
let prevBrother = null
|
||||
let nextBrother = null
|
||||
if (index !== -1) {
|
||||
if (index - 1 >= 0) {
|
||||
prevBrother = checkList[index - 1]
|
||||
}
|
||||
if (index + 1 <= checkList.length - 1) {
|
||||
nextBrother = checkList[index + 1]
|
||||
}
|
||||
}
|
||||
// 和前一个兄弟节点的距离
|
||||
let prevBrotherOffset = 0
|
||||
if (prevBrother) {
|
||||
let prevNodeRect = this.getNodeRect(prevBrother)
|
||||
prevBrotherOffset = nodeRect.top - prevNodeRect.bottom
|
||||
// 间距小于10就当它不存在
|
||||
prevBrotherOffset = prevBrotherOffset >= 10 ? prevBrotherOffset / 2 : 0
|
||||
} else {
|
||||
// 没有前一个兄弟节点,那么假设和前一个节点的距离为20
|
||||
prevBrotherOffset = 10
|
||||
}
|
||||
// 和后一个兄弟节点的距离
|
||||
let nextBrotherOffset = 0
|
||||
if (nextBrother) {
|
||||
let nextNodeRect = this.getNodeRect(nextBrother)
|
||||
nextBrotherOffset = nextNodeRect.top - nodeRect.bottom
|
||||
nextBrotherOffset = nextBrotherOffset >= 10 ? nextBrotherOffset / 2 : 0
|
||||
} else {
|
||||
nextBrotherOffset = 10
|
||||
}
|
||||
if (nodeRect.left <= x && nodeRect.right >= x) {
|
||||
// 检测兄弟节点位置
|
||||
if (!this.overlapNode && !this.prevNode && !this.nextNode && !node.isRoot) {
|
||||
let checkIsPrevNode = nextBrotherOffset > 0 ? // 距离下一个兄弟节点的距离大于0
|
||||
y > nodeRect.bottom && y <= (nodeRect.bottom + nextBrotherOffset) : // 那么在当前节点外底部判断
|
||||
y >= nodeRect.bottom - oneFourthHeight && y <= nodeRect.bottom // 否则在当前节点内底部1/4区间判断
|
||||
let checkIsNextNode = prevBrotherOffset > 0 ? // 距离上一个兄弟节点的距离大于0
|
||||
y < nodeRect.top && y >= (nodeRect.top - prevBrotherOffset) : // 那么在当前节点外底部判断
|
||||
y >= nodeRect.top && y <= nodeRect.top + oneFourthHeight
|
||||
if (checkIsPrevNode) {
|
||||
this.prevNode = node
|
||||
let size = nextBrotherOffset > 0 ? nextBrotherOffset : 5
|
||||
this.placeholder.size(node.width, size).move(nodeRect.originLeft, nodeRect.originBottom)
|
||||
} else if (checkIsNextNode) {
|
||||
this.nextNode = node
|
||||
let size = prevBrotherOffset > 0 ? prevBrotherOffset : 5
|
||||
this.placeholder.size(node.width, size).move(nodeRect.originLeft, nodeRect.originTop - size)
|
||||
}
|
||||
}
|
||||
// 检测是否重叠
|
||||
if (!this.overlapNode && !this.prevNode && !this.nextNode) {
|
||||
if (
|
||||
nodeRect.top + (prevBrotherOffset > 0 ? 0 : oneFourthHeight) <= y &&
|
||||
nodeRect.bottom - (nextBrotherOffset > 0 ? 0 : oneFourthHeight) >= y
|
||||
) {
|
||||
this.overlapNode = node
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
if (this.overlapNode) {
|
||||
this.mindMap.renderer.setNodeActive(this.overlapNode, true)
|
||||
}
|
||||
}
|
||||
|
||||
// 计算节点的位置尺寸信息
|
||||
getNodeRect(node) {
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
let { left, top, width, height } = node
|
||||
let originLeft = left
|
||||
let originTop = top
|
||||
let originBottom = top + height
|
||||
let right = (left + width) * scaleX + translateX
|
||||
let bottom = (top + height) * scaleY + translateY
|
||||
left = left * scaleX + translateX
|
||||
top = top * scaleY + translateY
|
||||
return {
|
||||
width,
|
||||
height,
|
||||
left,
|
||||
top,
|
||||
right,
|
||||
bottom,
|
||||
originLeft,
|
||||
originTop,
|
||||
originBottom
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Drag.instanceName = 'drag'
|
||||
|
||||
export default Drag
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import EventEmitter from 'eventemitter3'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 事件类
|
||||
class Event extends EventEmitter {
|
||||
@@ -34,6 +35,8 @@ class Event extends EventEmitter {
|
||||
this.onContextmenu = this.onContextmenu.bind(this)
|
||||
this.onSvgMousedown = this.onSvgMousedown.bind(this)
|
||||
this.onKeyup = this.onKeyup.bind(this)
|
||||
this.onMouseenter = this.onMouseenter.bind(this)
|
||||
this.onMouseleave = this.onMouseleave.bind(this)
|
||||
}
|
||||
|
||||
// 绑定事件
|
||||
@@ -43,13 +46,10 @@ class Event extends EventEmitter {
|
||||
this.mindMap.svg.on('mousedown', this.onSvgMousedown)
|
||||
window.addEventListener('mousemove', this.onMousemove)
|
||||
window.addEventListener('mouseup', this.onMouseup)
|
||||
// 兼容火狐浏览器
|
||||
if (window.navigator.userAgent.toLowerCase().indexOf('firefox') != -1) {
|
||||
this.mindMap.el.addEventListener('DOMMouseScroll', this.onMousewheel)
|
||||
} else {
|
||||
this.mindMap.el.addEventListener('mousewheel', this.onMousewheel)
|
||||
}
|
||||
this.mindMap.el.addEventListener('wheel', this.onMousewheel)
|
||||
this.mindMap.svg.on('contextmenu', this.onContextmenu)
|
||||
this.mindMap.svg.on('mouseenter', this.onMouseenter)
|
||||
this.mindMap.svg.on('mouseleave', this.onMouseleave)
|
||||
window.addEventListener('keyup', this.onKeyup)
|
||||
}
|
||||
|
||||
@@ -59,8 +59,10 @@ class Event extends EventEmitter {
|
||||
this.mindMap.el.removeEventListener('mousedown', this.onMousedown)
|
||||
window.removeEventListener('mousemove', this.onMousemove)
|
||||
window.removeEventListener('mouseup', this.onMouseup)
|
||||
this.mindMap.el.removeEventListener('mousewheel', this.onMousewheel)
|
||||
this.mindMap.el.removeEventListener('wheel', this.onMousewheel)
|
||||
this.mindMap.svg.off('contextmenu', this.onContextmenu)
|
||||
this.mindMap.svg.off('mouseenter', this.onMouseenter)
|
||||
this.mindMap.svg.off('mouseleave', this.onMouseleave)
|
||||
window.removeEventListener('keyup', this.onKeyup)
|
||||
}
|
||||
|
||||
@@ -76,7 +78,6 @@ class Event extends EventEmitter {
|
||||
|
||||
// 鼠标按下事件
|
||||
onMousedown(e) {
|
||||
// e.preventDefault()
|
||||
// 鼠标左键
|
||||
if (e.which === 1) {
|
||||
this.isLeftMousedown = true
|
||||
@@ -88,13 +89,13 @@ class Event extends EventEmitter {
|
||||
|
||||
// 鼠标移动事件
|
||||
onMousemove(e) {
|
||||
// e.preventDefault()
|
||||
this.mousemovePos.x = e.clientX
|
||||
this.mousemovePos.y = e.clientY
|
||||
this.mousemoveOffset.x = e.clientX - this.mousedownPos.x
|
||||
this.mousemoveOffset.y = e.clientY - this.mousedownPos.y
|
||||
this.emit('mousemove', e, this)
|
||||
if (this.isLeftMousedown) {
|
||||
e.preventDefault()
|
||||
this.emit('drag', e, this)
|
||||
}
|
||||
}
|
||||
@@ -110,10 +111,17 @@ class Event extends EventEmitter {
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
let dir
|
||||
if ((e.wheelDeltaY || e.detail) > 0) {
|
||||
dir = 'up'
|
||||
// 解决mac触控板双指缩放方向相反的问题
|
||||
if (e.ctrlKey) {
|
||||
if (e.deltaY > 0) dir = CONSTANTS.DIR.UP
|
||||
if (e.deltaY < 0) dir = CONSTANTS.DIR.DOWN
|
||||
if (e.deltaX > 0) dir = CONSTANTS.DIR.LEFT
|
||||
if (e.deltaX < 0) dir = CONSTANTS.DIR.RIGHT
|
||||
} else {
|
||||
dir = 'down'
|
||||
if ((e.wheelDeltaY || e.detail) > 0) dir = CONSTANTS.DIR.UP
|
||||
if ((e.wheelDeltaY || e.detail) < 0) dir = CONSTANTS.DIR.DOWN
|
||||
if ((e.wheelDeltaX || e.detail) > 0) dir = CONSTANTS.DIR.LEFT
|
||||
if ((e.wheelDeltaX || e.detail) < 0) dir = CONSTANTS.DIR.RIGHT
|
||||
}
|
||||
this.emit('mousewheel', e, dir, this)
|
||||
}
|
||||
@@ -128,6 +136,16 @@ class Event extends EventEmitter {
|
||||
onKeyup(e) {
|
||||
this.emit('keyup', e)
|
||||
}
|
||||
|
||||
// 进入
|
||||
onMouseenter(e) {
|
||||
this.emit('svg_mouseenter', e)
|
||||
}
|
||||
|
||||
// 离开
|
||||
onMouseleave(e) {
|
||||
this.emit('svg_mouseleave', e)
|
||||
}
|
||||
}
|
||||
|
||||
export default Event
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
import { imgToDataUrl, downloadFile } from './utils'
|
||||
import JsPDF from 'jspdf'
|
||||
import { SVG } from '@svgdotjs/svg.js'
|
||||
import drawBackgroundImageToCanvas from './utils/simulateCSSBackgroundInCanvas'
|
||||
import { transformToMarkdown } from './parse/toMarkdown'
|
||||
const URL = window.URL || window.webkitURL || window
|
||||
|
||||
// 导出类
|
||||
@@ -25,8 +27,8 @@ class Export {
|
||||
}
|
||||
|
||||
// 获取svg数据
|
||||
async getSvgData() {
|
||||
let { svg, svgHTML } = this.mindMap.miniMap.getMiniMap()
|
||||
async getSvgData(domToImage) {
|
||||
let { svg, svgHTML } = this.mindMap.getSvgData()
|
||||
// 把图片的url转换成data:url类型,否则导出会丢失图片
|
||||
let imageList = svg.find('image')
|
||||
let task = imageList.map(async item => {
|
||||
@@ -35,9 +37,19 @@ class Export {
|
||||
item.attr('href', imgData)
|
||||
})
|
||||
await Promise.all(task)
|
||||
// 如果开启了富文本编辑,需要把svg中的dom元素转换成图片
|
||||
let nodeWithDomToImg = null
|
||||
if (domToImage && this.mindMap.richText) {
|
||||
let res = await this.mindMap.richText.handleSvgDomElements(svg)
|
||||
if (res) {
|
||||
nodeWithDomToImg = res.svg
|
||||
svgHTML = res.svgHTML
|
||||
}
|
||||
}
|
||||
return {
|
||||
node: svg,
|
||||
str: svgHTML
|
||||
str: svgHTML,
|
||||
nodeWithDomToImg
|
||||
}
|
||||
}
|
||||
|
||||
@@ -85,7 +97,9 @@ class Export {
|
||||
let {
|
||||
backgroundColor = '#fff',
|
||||
backgroundImage,
|
||||
backgroundRepeat = 'repeat'
|
||||
backgroundRepeat = 'no-repeat',
|
||||
backgroundPosition = 'center center',
|
||||
backgroundSize = 'cover',
|
||||
} = this.mindMap.themeConfig
|
||||
// 背景颜色
|
||||
ctx.save()
|
||||
@@ -96,19 +110,18 @@ class Export {
|
||||
// 背景图片
|
||||
if (backgroundImage && backgroundImage !== 'none') {
|
||||
ctx.save()
|
||||
let img = new Image()
|
||||
img.src = backgroundImage
|
||||
img.onload = () => {
|
||||
let pat = ctx.createPattern(img, backgroundRepeat)
|
||||
ctx.rect(0, 0, width, height)
|
||||
ctx.fillStyle = pat
|
||||
ctx.fill()
|
||||
drawBackgroundImageToCanvas(ctx, width, height, backgroundImage, {
|
||||
backgroundRepeat,
|
||||
backgroundPosition,
|
||||
backgroundSize
|
||||
}, (err) => {
|
||||
if (err) {
|
||||
reject(err)
|
||||
} else {
|
||||
resolve()
|
||||
}
|
||||
ctx.restore()
|
||||
resolve()
|
||||
}
|
||||
img.onerror = e => {
|
||||
reject(e)
|
||||
}
|
||||
})
|
||||
} else {
|
||||
resolve()
|
||||
}
|
||||
@@ -121,7 +134,7 @@ class Export {
|
||||
* 方法2.把svg的图片提取出来再挨个绘制到canvas里,最后一起转换
|
||||
*/
|
||||
async png() {
|
||||
let { str } = await this.getSvgData()
|
||||
let { str } = await this.getSvgData(true)
|
||||
// 转换成blob数据
|
||||
let blob = new Blob([str], {
|
||||
type: 'image/svg+xml'
|
||||
@@ -189,8 +202,21 @@ class Export {
|
||||
}
|
||||
|
||||
// 导出为svg
|
||||
async svg(name) {
|
||||
let { node } = await this.getSvgData()
|
||||
// domToImage:是否将svg中的dom节点转换成图片的形式
|
||||
// plusCssText:附加的css样式,如果svg中存在dom节点,想要设置一些针对节点的样式可以通过这个参数传入
|
||||
async svg(name, domToImage = false, plusCssText) {
|
||||
let { node, nodeWithDomToImg } = await this.getSvgData(domToImage)
|
||||
// 开启了节点富文本编辑
|
||||
if (this.mindMap.richText) {
|
||||
if (domToImage) {
|
||||
node = nodeWithDomToImg
|
||||
} else if (plusCssText) {
|
||||
let foreignObjectList = node.find('foreignObject')
|
||||
if (foreignObjectList.length > 0) {
|
||||
foreignObjectList[0].add(SVG(`<style>${plusCssText}</style>`))
|
||||
}
|
||||
}
|
||||
}
|
||||
node.first().before(SVG(`<title>${name}</title>`))
|
||||
await this.drawBackgroundToSvg(node)
|
||||
let str = node.svg()
|
||||
@@ -213,6 +239,16 @@ class Export {
|
||||
smm(name, withConfig) {
|
||||
return this.json(name, withConfig)
|
||||
}
|
||||
|
||||
// markdown文件
|
||||
md() {
|
||||
let data = this.mindMap.getData()
|
||||
let content = transformToMarkdown(data)
|
||||
let blob = new Blob([content])
|
||||
return URL.createObjectURL(blob)
|
||||
}
|
||||
}
|
||||
|
||||
Export.instanceName = 'doExport'
|
||||
|
||||
export default Export
|
||||
|
||||
@@ -10,6 +10,7 @@ export default class KeyCommand {
|
||||
}
|
||||
this.shortcutMapCache = {}
|
||||
this.isPause = false
|
||||
this.isInSvg = false
|
||||
this.bindEvent()
|
||||
}
|
||||
|
||||
@@ -37,8 +38,21 @@ export default class KeyCommand {
|
||||
|
||||
// 绑定事件
|
||||
bindEvent() {
|
||||
// 只有当鼠标在画布内才响应快捷键
|
||||
this.mindMap.on('svg_mouseenter', () => {
|
||||
this.isInSvg = true
|
||||
})
|
||||
this.mindMap.on('svg_mouseleave', () => {
|
||||
if (this.mindMap.richText && this.mindMap.richText.showTextEdit) {
|
||||
return
|
||||
}
|
||||
if (this.mindMap.renderer.textEdit.showTextEdit) {
|
||||
return
|
||||
}
|
||||
this.isInSvg = false
|
||||
})
|
||||
window.addEventListener('keydown', e => {
|
||||
if (this.isPause) {
|
||||
if (this.isPause || (this.mindMap.opt.enableShortcutOnlyWhenMouseInSvg && !this.isInSvg)) {
|
||||
return
|
||||
}
|
||||
Object.keys(this.shortcutMap).forEach(key => {
|
||||
|
||||
@@ -1,29 +1,36 @@
|
||||
import { isKey } from './utils/keyMap'
|
||||
import { bfsWalk } from './utils'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 键盘导航类
|
||||
export default class KeyboardNavigation {
|
||||
class KeyboardNavigation {
|
||||
// 构造函数
|
||||
constructor(opt) {
|
||||
this.opt = opt
|
||||
this.mindMap = opt.mindMap
|
||||
this.onKeyup = this.onKeyup.bind(this)
|
||||
this.mindMap.on('keyup', this.onKeyup)
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.LEFT, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.LEFT)
|
||||
})
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.UP, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.UP)
|
||||
})
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.RIGHT, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.RIGHT)
|
||||
})
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.DOWN, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.DOWN)
|
||||
})
|
||||
}
|
||||
|
||||
// 处理按键事件
|
||||
onKeyup(e) {
|
||||
;['Left', 'Up', 'Right', 'Down'].forEach(dir => {
|
||||
if (isKey(e, dir)) {
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.focus(dir)
|
||||
} else {
|
||||
let root = this.mindMap.renderer.root
|
||||
this.mindMap.renderer.moveNodeToCenter(root)
|
||||
root.active()
|
||||
}
|
||||
}
|
||||
})
|
||||
onKeyup(dir) {
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.focus(dir)
|
||||
} else {
|
||||
let root = this.mindMap.renderer.root
|
||||
this.mindMap.renderer.moveNodeToCenter(root)
|
||||
root.active()
|
||||
}
|
||||
}
|
||||
|
||||
// 聚焦到下一个节点
|
||||
@@ -95,19 +102,19 @@ export default class KeyboardNavigation {
|
||||
let { left, top, right, bottom } = rect
|
||||
let match = false
|
||||
// 按下了左方向键
|
||||
if (dir === 'Left') {
|
||||
if (dir === CONSTANTS.KEY_DIR.LEFT) {
|
||||
// 判断节点是否在当前节点的左侧
|
||||
match = right <= currentActiveNodeRect.left
|
||||
// 按下了右方向键
|
||||
} else if (dir === 'Right') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
|
||||
// 判断节点是否在当前节点的右侧
|
||||
match = left >= currentActiveNodeRect.right
|
||||
// 按下了上方向键
|
||||
} else if (dir === 'Up') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.UP) {
|
||||
// 判断节点是否在当前节点的上面
|
||||
match = bottom <= currentActiveNodeRect.top
|
||||
// 按下了下方向键
|
||||
} else if (dir === 'Down') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
|
||||
// 判断节点是否在当前节点的下面
|
||||
match = top >= currentActiveNodeRect.bottom
|
||||
}
|
||||
@@ -130,22 +137,22 @@ export default class KeyboardNavigation {
|
||||
let rect = this.getNodeRect(node)
|
||||
let { left, top, right, bottom } = rect
|
||||
let match = false
|
||||
if (dir === 'Left') {
|
||||
if (dir === CONSTANTS.KEY_DIR.LEFT) {
|
||||
match =
|
||||
left < currentActiveNodeRect.left &&
|
||||
top < currentActiveNodeRect.bottom &&
|
||||
bottom > currentActiveNodeRect.top
|
||||
} else if (dir === 'Right') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
|
||||
match =
|
||||
right > currentActiveNodeRect.right &&
|
||||
top < currentActiveNodeRect.bottom &&
|
||||
bottom > currentActiveNodeRect.top
|
||||
} else if (dir === 'Up') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.UP) {
|
||||
match =
|
||||
top < currentActiveNodeRect.top &&
|
||||
left < currentActiveNodeRect.right &&
|
||||
right > currentActiveNodeRect.left
|
||||
} else if (dir === 'Down') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
|
||||
match =
|
||||
bottom > currentActiveNodeRect.bottom &&
|
||||
left < currentActiveNodeRect.right &&
|
||||
@@ -179,13 +186,13 @@ export default class KeyboardNavigation {
|
||||
let offsetY = ccY - cY
|
||||
if (offsetX === 0 && offsetY === 0) return
|
||||
let match = false
|
||||
if (dir === 'Left') {
|
||||
if (dir === CONSTANTS.KEY_DIR.LEFT) {
|
||||
match = offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY
|
||||
} else if (dir === 'Right') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
|
||||
match = offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY
|
||||
} else if (dir === 'Up') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.UP) {
|
||||
match = offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX
|
||||
} else if (dir === 'Down') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
|
||||
match = offsetY > 0 && -offsetY < offsetX && offsetY > offsetX
|
||||
}
|
||||
if (match) {
|
||||
@@ -224,3 +231,7 @@ export default class KeyboardNavigation {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
KeyboardNavigation.instanceName = 'keyboardNavigation'
|
||||
|
||||
export default KeyboardNavigation
|
||||
@@ -14,43 +14,6 @@ class MiniMap {
|
||||
}
|
||||
}
|
||||
|
||||
// 获取小地图相关数据
|
||||
getMiniMap() {
|
||||
const svg = this.mindMap.svg
|
||||
const draw = this.mindMap.draw
|
||||
// 保存原始信息
|
||||
const origWidth = svg.width()
|
||||
const origHeight = svg.height()
|
||||
const origTransform = draw.transform()
|
||||
const elRect = this.mindMap.el.getBoundingClientRect()
|
||||
// 去除放大缩小的变换效果
|
||||
draw.scale(1 / origTransform.scaleX, 1 / origTransform.scaleY)
|
||||
// 获取变换后的位置尺寸信息,其实是getBoundingClientRect方法的包装方法
|
||||
const rect = draw.rbox()
|
||||
// 将svg设置为实际内容的宽高
|
||||
svg.size(rect.width, rect.height)
|
||||
// 把实际内容变换
|
||||
draw.translate(-rect.x + elRect.left, -rect.y + elRect.top)
|
||||
// 克隆一份数据
|
||||
const clone = svg.clone()
|
||||
// 恢复原先的大小和变换信息
|
||||
svg.size(origWidth, origHeight)
|
||||
draw.transform(origTransform)
|
||||
|
||||
return {
|
||||
svg: clone, // 思维导图图形的整体svg元素,包括:svg(画布容器)、g(实际的思维导图组)
|
||||
svgHTML: clone.svg(), // svg字符串
|
||||
rect: {
|
||||
...rect, // 思维导图图形未缩放时的位置尺寸等信息
|
||||
ratio: rect.width / rect.height // 思维导图图形的宽高比
|
||||
},
|
||||
origWidth, // 画布宽度
|
||||
origHeight, // 画布高度
|
||||
scaleX: origTransform.scaleX, // 思维导图图形的水平缩放值
|
||||
scaleY: origTransform.scaleY // 思维导图图形的垂直缩放值
|
||||
}
|
||||
}
|
||||
|
||||
// 计算小地图的渲染数据
|
||||
/**
|
||||
* boxWidth:小地图容器的宽度
|
||||
@@ -58,7 +21,7 @@ class MiniMap {
|
||||
*/
|
||||
calculationMiniMap(boxWidth, boxHeight) {
|
||||
let { svgHTML, rect, origWidth, origHeight, scaleX, scaleY } =
|
||||
this.getMiniMap()
|
||||
this.mindMap.getSvgData()
|
||||
// 计算数据
|
||||
let boxRatio = boxWidth / boxHeight
|
||||
let actWidth = 0
|
||||
@@ -144,4 +107,6 @@ class MiniMap {
|
||||
}
|
||||
}
|
||||
|
||||
MiniMap.instanceName = 'miniMap'
|
||||
|
||||
export default MiniMap
|
||||
|
||||
461
simple-mind-map/src/RichText.js
Normal file
@@ -0,0 +1,461 @@
|
||||
import Quill from 'quill'
|
||||
import 'quill/dist/quill.snow.css'
|
||||
import './css/quill.css'
|
||||
import html2canvas from 'html2canvas'
|
||||
import { Image as SvgImage } from '@svgdotjs/svg.js'
|
||||
import { walk } from './utils'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
let extended = false
|
||||
|
||||
// 扩展quill的字体列表
|
||||
let fontFamilyList = [
|
||||
'宋体, SimSun, Songti SC',
|
||||
'微软雅黑, Microsoft YaHei',
|
||||
'楷体, 楷体_GB2312, SimKai, STKaiti',
|
||||
'黑体, SimHei, Heiti SC',
|
||||
'隶书, SimLi',
|
||||
'andale mono',
|
||||
'arial, helvetica, sans-serif',
|
||||
'arial black, avant garde',
|
||||
'comic sans ms',
|
||||
'impact, chicago',
|
||||
'times new roman',
|
||||
'sans-serif',
|
||||
'serif'
|
||||
]
|
||||
|
||||
// 扩展quill的字号列表
|
||||
let fontSizeList = new Array(100).fill(0).map((_, index) => {
|
||||
return index + 'px'
|
||||
})
|
||||
|
||||
// 节点支持富文本编辑功能
|
||||
class RichText {
|
||||
constructor({ mindMap, pluginOpt }) {
|
||||
this.mindMap = mindMap
|
||||
this.pluginOpt = pluginOpt
|
||||
this.textEditNode = null
|
||||
this.showTextEdit = false
|
||||
this.quill = null
|
||||
this.range = null
|
||||
this.lastRange = null
|
||||
this.node = null
|
||||
this.initOpt()
|
||||
this.extendQuill()
|
||||
}
|
||||
|
||||
// 处理选项参数
|
||||
initOpt() {
|
||||
if (
|
||||
this.pluginOpt.fontFamilyList &&
|
||||
Array.isArray(this.pluginOpt.fontFamilyList)
|
||||
) {
|
||||
fontFamilyList = this.pluginOpt.fontFamilyList
|
||||
}
|
||||
if (
|
||||
this.pluginOpt.fontSizeList &&
|
||||
Array.isArray(this.pluginOpt.fontSizeList)
|
||||
) {
|
||||
fontSizeList = this.pluginOpt.fontSizeList
|
||||
}
|
||||
}
|
||||
|
||||
// 扩展quill编辑器
|
||||
extendQuill() {
|
||||
if (extended) {
|
||||
return
|
||||
}
|
||||
extended = true
|
||||
|
||||
// 扩展quill的字体列表
|
||||
const FontAttributor = Quill.import('attributors/class/font')
|
||||
FontAttributor.whitelist = fontFamilyList
|
||||
Quill.register(FontAttributor, true)
|
||||
|
||||
const FontStyle = Quill.import('attributors/style/font')
|
||||
FontStyle.whitelist = fontFamilyList
|
||||
Quill.register(FontStyle, true)
|
||||
|
||||
// 扩展quill的字号列表
|
||||
const SizeAttributor = Quill.import('attributors/class/size')
|
||||
SizeAttributor.whitelist = fontSizeList
|
||||
Quill.register(SizeAttributor, true)
|
||||
|
||||
const SizeStyle = Quill.import('attributors/style/size')
|
||||
SizeStyle.whitelist = fontSizeList
|
||||
Quill.register(SizeStyle, true)
|
||||
}
|
||||
|
||||
// 显示文本编辑控件
|
||||
showEditText(node, rect) {
|
||||
if (this.showTextEdit) {
|
||||
return
|
||||
}
|
||||
this.node = node
|
||||
if (!rect) rect = node._textData.node.node.getBoundingClientRect()
|
||||
this.mindMap.emit('before_show_text_edit')
|
||||
this.mindMap.renderer.textEdit.registerTmpShortcut()
|
||||
if (!this.textEditNode) {
|
||||
this.textEditNode = document.createElement('div')
|
||||
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;padding: 3px 5px;margin-left: -5px;margin-top: -3px;`
|
||||
document.body.appendChild(this.textEditNode)
|
||||
}
|
||||
// 原始宽高
|
||||
let g = node._textData.node
|
||||
let originWidth = g.attr('data-width')
|
||||
let originHeight = g.attr('data-height')
|
||||
// 使用节点的填充色,否则如果节点颜色是白色的话编辑时看不见
|
||||
let bgColor = node.style.merge('fillColor')
|
||||
this.textEditNode.style.backgroundColor = bgColor === 'transparent' ? '#fff' : bgColor
|
||||
this.textEditNode.style.minWidth = originWidth + 'px'
|
||||
this.textEditNode.style.minHeight = originHeight + 'px'
|
||||
this.textEditNode.style.left =
|
||||
rect.left + (rect.width - originWidth) / 2 + 'px'
|
||||
this.textEditNode.style.top =
|
||||
rect.top + (rect.height - originHeight) / 2 + 'px'
|
||||
this.textEditNode.style.display = 'block'
|
||||
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
|
||||
this.textEditNode.style.transform = `scale(${rect.width / originWidth}, ${
|
||||
rect.height / originHeight
|
||||
})`
|
||||
if (!node.nodeData.data.richText) {
|
||||
// 还不是富文本的情况
|
||||
let text = node.nodeData.data.text.split(/\n/gim).join('<br>')
|
||||
let html = `<p>${text}</p>`
|
||||
this.textEditNode.innerHTML = html
|
||||
} else {
|
||||
this.textEditNode.innerHTML = node.nodeData.data.text
|
||||
}
|
||||
this.initQuillEditor()
|
||||
document.querySelector('.ql-editor').style.minHeight = originHeight + 'px'
|
||||
this.showTextEdit = true
|
||||
this.focus()
|
||||
if (!node.nodeData.data.richText) {
|
||||
// 如果是非富文本的情况,需要手动应用文本样式
|
||||
this.setTextStyleIfNotRichText(node)
|
||||
}
|
||||
}
|
||||
|
||||
// 如果是非富文本的情况,需要手动应用文本样式
|
||||
setTextStyleIfNotRichText(node) {
|
||||
let style = {
|
||||
font: node.style.merge('fontFamily'),
|
||||
color: node.style.merge('color'),
|
||||
italic: node.style.merge('fontStyle') === 'italic',
|
||||
bold: node.style.merge('fontWeight') === 'bold',
|
||||
size: node.style.merge('fontSize') + 'px',
|
||||
underline: node.style.merge('textDecoration') === 'underline',
|
||||
strike: node.style.merge('textDecoration') === 'line-through'
|
||||
}
|
||||
this.formatAllText(style)
|
||||
}
|
||||
|
||||
// 隐藏文本编辑控件,即完成编辑
|
||||
hideEditText() {
|
||||
if (!this.showTextEdit) {
|
||||
return
|
||||
}
|
||||
let html = this.quill.container.firstChild.innerHTML
|
||||
// 去除最后的空行
|
||||
html = html.replace(/<p><br><\/p>$/, '')
|
||||
this.mindMap.renderer.activeNodeList.forEach(node => {
|
||||
this.mindMap.execCommand('SET_NODE_TEXT', node, html, true)
|
||||
if (node.isGeneralization) {
|
||||
// 概要节点
|
||||
node.generalizationBelongNode.updateGeneralization()
|
||||
}
|
||||
this.mindMap.render()
|
||||
})
|
||||
this.mindMap.emit(
|
||||
'hide_text_edit',
|
||||
this.textEditNode,
|
||||
this.mindMap.renderer.activeNodeList
|
||||
)
|
||||
this.textEditNode.style.display = 'none'
|
||||
this.showTextEdit = false
|
||||
this.mindMap.emit('rich_text_selection_change', false)
|
||||
this.node = null
|
||||
}
|
||||
|
||||
// 初始化Quill富文本编辑器
|
||||
initQuillEditor() {
|
||||
this.quill = new Quill(this.textEditNode, {
|
||||
modules: {
|
||||
toolbar: false,
|
||||
keyboard: {
|
||||
bindings: {
|
||||
enter: {
|
||||
key: 13,
|
||||
handler: function () {
|
||||
// 覆盖默认的回车键换行
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
theme: 'snow'
|
||||
})
|
||||
this.quill.on('selection-change', range => {
|
||||
this.lastRange = this.range
|
||||
this.range = null
|
||||
if (range) {
|
||||
let bounds = this.quill.getBounds(range.index, range.length)
|
||||
let rect = this.textEditNode.getBoundingClientRect()
|
||||
let rectInfo = {
|
||||
left: bounds.left + rect.left,
|
||||
top: bounds.top + rect.top,
|
||||
right: bounds.right + rect.left,
|
||||
bottom: bounds.bottom + rect.top,
|
||||
width: bounds.width
|
||||
}
|
||||
let formatInfo = this.quill.getFormat(range.index, range.length)
|
||||
let hasRange = false
|
||||
if (range.length == 0) {
|
||||
hasRange = false
|
||||
} else {
|
||||
this.range = range
|
||||
hasRange = true
|
||||
}
|
||||
this.mindMap.emit(
|
||||
'rich_text_selection_change',
|
||||
hasRange,
|
||||
rectInfo,
|
||||
formatInfo
|
||||
)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 选中全部
|
||||
selectAll() {
|
||||
this.quill.setSelection(0, this.quill.getLength())
|
||||
}
|
||||
|
||||
// 聚焦
|
||||
focus() {
|
||||
let len = this.quill.getLength()
|
||||
this.quill.setSelection(len, len)
|
||||
}
|
||||
|
||||
// 格式化当前选中的文本
|
||||
formatText(config = {}, clear = false) {
|
||||
if (!this.range && !this.lastRange) return
|
||||
this.syncFormatToNodeConfig(config, clear)
|
||||
let rangeLost = !this.range
|
||||
let range = rangeLost ? this.lastRange : this.range
|
||||
clear ? this.quill.removeFormat(range.index, range.length) : this.quill.formatText(range.index, range.length, config)
|
||||
if (rangeLost) {
|
||||
this.quill.setSelection(this.lastRange.index, this.lastRange.length)
|
||||
}
|
||||
}
|
||||
|
||||
// 清除当前选中文本的样式
|
||||
removeFormat() {
|
||||
this.formatText({}, true)
|
||||
}
|
||||
|
||||
// 格式化指定范围的文本
|
||||
formatRangeText(range, config = {}) {
|
||||
if (!range) return
|
||||
this.syncFormatToNodeConfig(config)
|
||||
this.quill.formatText(range.index, range.length, config)
|
||||
}
|
||||
|
||||
// 格式化所有文本
|
||||
formatAllText(config = {}) {
|
||||
this.syncFormatToNodeConfig(config)
|
||||
this.quill.formatText(0, this.quill.getLength(), config)
|
||||
}
|
||||
|
||||
// 同步格式化到节点样式配置
|
||||
syncFormatToNodeConfig(config, clear) {
|
||||
if (!this.node) return
|
||||
if (clear) {
|
||||
// 清除文本样式
|
||||
['fontFamily', 'fontSize', 'fontWeight', 'fontStyle', 'textDecoration', 'color'].forEach((prop) => {
|
||||
delete this.node.nodeData.data[prop]
|
||||
})
|
||||
} else {
|
||||
let data = this.richTextStyleToNormalStyle(config)
|
||||
this.mindMap.renderer.setNodeData(this.node, data)
|
||||
}
|
||||
}
|
||||
|
||||
// 将普通节点样式对象转换成富文本样式对象
|
||||
normalStyleToRichTextStyle(style) {
|
||||
let config = {}
|
||||
Object.keys(style).forEach(prop => {
|
||||
let value = style[prop]
|
||||
switch (prop) {
|
||||
case 'fontFamily':
|
||||
config.font = value
|
||||
break
|
||||
case 'fontSize':
|
||||
config.size = value + 'px'
|
||||
break
|
||||
case 'fontWeight':
|
||||
config.bold = value === 'bold'
|
||||
break
|
||||
case 'fontStyle':
|
||||
config.italic = value === 'italic'
|
||||
break
|
||||
case 'textDecoration':
|
||||
config.underline = value === 'underline'
|
||||
config.strike = value === 'line-through'
|
||||
break
|
||||
case 'color':
|
||||
config.color = value
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
})
|
||||
return config
|
||||
}
|
||||
|
||||
// 将富文本样式对象转换成普通节点样式对象
|
||||
richTextStyleToNormalStyle(config) {
|
||||
let data = {}
|
||||
Object.keys(config).forEach(prop => {
|
||||
let value = config[prop]
|
||||
switch (prop) {
|
||||
case 'font':
|
||||
data.fontFamily = value
|
||||
break
|
||||
case 'size':
|
||||
data.fontSize = parseFloat(value)
|
||||
break
|
||||
case 'bold':
|
||||
data.fontWeight = value ? 'bold' : 'normal'
|
||||
break
|
||||
case 'italic':
|
||||
data.fontStyle = value ? 'italic' : 'normal'
|
||||
break
|
||||
case 'underline':
|
||||
data.textDecoration = value ? 'underline' : 'none'
|
||||
break
|
||||
case 'strike':
|
||||
data.textDecoration = value ? 'line-through' : 'none'
|
||||
break
|
||||
case 'color':
|
||||
data.color = value
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
})
|
||||
return data
|
||||
}
|
||||
|
||||
// 将svg中嵌入的dom元素转换成图片
|
||||
async _handleSvgDomElements(svg) {
|
||||
svg = svg.clone()
|
||||
let foreignObjectList = svg.find('foreignObject')
|
||||
let task = foreignObjectList.map(async item => {
|
||||
let clone = item.first().node.cloneNode(true)
|
||||
let div = document.createElement('div')
|
||||
div.style.cssText = `position: fixed; left: -999999px;`
|
||||
div.appendChild(clone)
|
||||
this.mindMap.el.appendChild(div)
|
||||
let canvas = await html2canvas(clone, {
|
||||
backgroundColor: null
|
||||
})
|
||||
this.mindMap.el.removeChild(div)
|
||||
let imgNode = new SvgImage()
|
||||
.load(canvas.toDataURL())
|
||||
.size(canvas.width, canvas.height)
|
||||
item.replace(imgNode)
|
||||
})
|
||||
await Promise.all(task)
|
||||
return {
|
||||
svg: svg,
|
||||
svgHTML: svg.svg()
|
||||
}
|
||||
}
|
||||
|
||||
// 将svg中嵌入的dom元素转换成图片
|
||||
handleSvgDomElements(svg) {
|
||||
return new Promise((resolve, reject) => {
|
||||
svg = svg.clone()
|
||||
let foreignObjectList = svg.find('foreignObject')
|
||||
let index = 0
|
||||
let len = foreignObjectList.length
|
||||
let transform = async () => {
|
||||
this.mindMap.emit('transforming-dom-to-images', index, len)
|
||||
try {
|
||||
let item = foreignObjectList[index++]
|
||||
let parent = item.parent()
|
||||
let clone = item.first().node.cloneNode(true)
|
||||
let div = document.createElement('div')
|
||||
div.style.cssText = `position: fixed; left: -999999px;`
|
||||
div.appendChild(clone)
|
||||
this.mindMap.el.appendChild(div)
|
||||
let canvas = await html2canvas(clone, {
|
||||
backgroundColor: null
|
||||
})
|
||||
// 优先使用原始宽高,因为当设备的window.devicePixelRatio不为1时,html2canvas输出的图片会更大
|
||||
let imgNodeWidth = parent.attr('data-width') || canvas.width
|
||||
let imgNodeHeight = parent.attr('data-height') || canvas.height
|
||||
this.mindMap.el.removeChild(div)
|
||||
let imgNode = new SvgImage()
|
||||
.load(canvas.toDataURL())
|
||||
.size(imgNodeWidth, imgNodeHeight)
|
||||
.x((parent ? parent.attr('data-offsetx') : 0) || 0)
|
||||
item.replace(imgNode)
|
||||
if (index <= len - 1) {
|
||||
setTimeout(() => {
|
||||
transform()
|
||||
}, 0)
|
||||
} else {
|
||||
resolve({
|
||||
svg: svg,
|
||||
svgHTML: svg.svg()
|
||||
})
|
||||
}
|
||||
} catch (error) {
|
||||
reject(error)
|
||||
}
|
||||
}
|
||||
if (len > 0) {
|
||||
transform()
|
||||
} else {
|
||||
resolve(null)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 将所有节点转换成非富文本节点
|
||||
transformAllNodesToNormalNode() {
|
||||
let div = document.createElement('div')
|
||||
walk(
|
||||
this.mindMap.renderer.renderTree,
|
||||
null,
|
||||
node => {
|
||||
if (node.data.richText) {
|
||||
node.data.richText = false
|
||||
div.innerHTML = node.data.text
|
||||
node.data.text = div.textContent
|
||||
// delete node.data.uid
|
||||
}
|
||||
},
|
||||
null,
|
||||
true,
|
||||
0,
|
||||
0
|
||||
)
|
||||
// 清空历史数据,并且触发数据变化
|
||||
this.mindMap.command.clearHistory()
|
||||
this.mindMap.command.addHistory()
|
||||
this.mindMap.render(null, CONSTANTS.TRANSFORM_TO_NORMAL_NODE)
|
||||
}
|
||||
|
||||
// 插件被移除前做的事情
|
||||
beforePluginRemove() {
|
||||
this.transformAllNodesToNormalNode()
|
||||
}
|
||||
}
|
||||
|
||||
RichText.instanceName = 'richText'
|
||||
|
||||
export default RichText
|
||||
@@ -167,4 +167,6 @@ class Select {
|
||||
}
|
||||
}
|
||||
|
||||
Select.instanceName = 'select'
|
||||
|
||||
export default Select
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
import { Rect, Polygon, Path } from '@svgdotjs/svg.js'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 节点形状类
|
||||
export default class Shape {
|
||||
constructor(node) {
|
||||
@@ -13,37 +16,37 @@ export default class Shape {
|
||||
const actHeight = height + paddingY * 2
|
||||
const actOffset = Math.abs(actWidth - actHeight)
|
||||
switch (shape) {
|
||||
case 'roundedRectangle':
|
||||
case CONSTANTS.SHAPE.ROUNDED_RECTANGLE:
|
||||
return {
|
||||
paddingX: height > width ? (height - width) / 2 : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'diamond':
|
||||
case CONSTANTS.SHAPE.DIAMOND:
|
||||
return {
|
||||
paddingX: width / 2,
|
||||
paddingY: height / 2
|
||||
}
|
||||
case 'parallelogram':
|
||||
case CONSTANTS.SHAPE.PARALLELOGRAM:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'outerTriangularRectangle':
|
||||
case CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'innerTriangularRectangle':
|
||||
case CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'ellipse':
|
||||
case CONSTANTS.SHAPE.ELLIPSE:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: paddingY <= 0 ? defaultPaddingY : 0
|
||||
}
|
||||
case 'circle':
|
||||
case CONSTANTS.SHAPE.CIRCLE:
|
||||
return {
|
||||
paddingX: actHeight > actWidth ? actOffset / 2 : 0,
|
||||
paddingY: actHeight < actWidth ? actOffset / 2 : 0
|
||||
@@ -62,30 +65,30 @@ export default class Shape {
|
||||
let { width, height } = this.node
|
||||
let node = null
|
||||
// 矩形
|
||||
if (shape === 'rectangle') {
|
||||
node = this.node.group.rect(width, height)
|
||||
} else if (shape === 'diamond') {
|
||||
if (shape === CONSTANTS.SHAPE.RECTANGLE) {
|
||||
node = new Rect().size(width, height)
|
||||
} else if (shape === CONSTANTS.SHAPE.DIAMOND) {
|
||||
// 菱形
|
||||
node = this.createDiamond()
|
||||
} else if (shape === 'parallelogram') {
|
||||
} else if (shape === CONSTANTS.SHAPE.PARALLELOGRAM) {
|
||||
// 平行四边形
|
||||
node = this.createParallelogram()
|
||||
} else if (shape === 'roundedRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.ROUNDED_RECTANGLE) {
|
||||
// 圆角矩形
|
||||
node = this.createRoundedRectangle()
|
||||
} else if (shape === 'octagonalRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.OCTAGONAL_RECTANGLE) {
|
||||
// 八角矩形
|
||||
node = this.createOctagonalRectangle()
|
||||
} else if (shape === 'outerTriangularRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE) {
|
||||
// 外三角矩形
|
||||
node = this.createOuterTriangularRectangle()
|
||||
} else if (shape === 'innerTriangularRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE) {
|
||||
// 内三角矩形
|
||||
node = this.createInnerTriangularRectangle()
|
||||
} else if (shape === 'ellipse') {
|
||||
} else if (shape === CONSTANTS.SHAPE.ELLIPSE) {
|
||||
// 椭圆
|
||||
node = this.createEllipse()
|
||||
} else if (shape === 'circle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.CIRCLE) {
|
||||
// 圆
|
||||
node = this.createCircle()
|
||||
}
|
||||
@@ -105,12 +108,12 @@ export default class Shape {
|
||||
let bottomY = height
|
||||
let leftX = 0
|
||||
let leftY = halfHeight
|
||||
return this.node.group.polygon(`
|
||||
${topX}, ${topY}
|
||||
${rightX}, ${rightY}
|
||||
${bottomX}, ${bottomY}
|
||||
${leftX}, ${leftY}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[topX, topY],
|
||||
[rightX, rightY],
|
||||
[bottomX, bottomY],
|
||||
[leftX, leftY]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建平行四边形
|
||||
@@ -118,41 +121,41 @@ export default class Shape {
|
||||
let { paddingX } = this.node.getPaddingVale()
|
||||
paddingX = paddingX || this.node.shapePadding.paddingX
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${paddingX}, ${0}
|
||||
${width}, ${0}
|
||||
${width - paddingX}, ${height}
|
||||
${0}, ${height}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[paddingX, 0],
|
||||
[width, 0],
|
||||
[width - paddingX, height],
|
||||
[0, height]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建圆角矩形
|
||||
createRoundedRectangle() {
|
||||
let { width, height } = this.node
|
||||
let halfHeight = height / 2
|
||||
return this.node.group.path(`
|
||||
M${halfHeight},0
|
||||
L${width - halfHeight},0
|
||||
A${height / 2},${height / 2} 0 0,1 ${width - halfHeight},${height}
|
||||
L${halfHeight},${height}
|
||||
A${height / 2},${height / 2} 0 0,1 ${halfHeight},${0}
|
||||
`)
|
||||
return new Path().plot(`
|
||||
M${halfHeight},0
|
||||
L${width - halfHeight},0
|
||||
A${height / 2},${height / 2} 0 0,1 ${width - halfHeight},${height}
|
||||
L${halfHeight},${height}
|
||||
A${height / 2},${height / 2} 0 0,1 ${halfHeight},${0}
|
||||
`)
|
||||
}
|
||||
|
||||
// 创建八角矩形
|
||||
createOctagonalRectangle() {
|
||||
let w = 5
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${0}, ${w}
|
||||
${w}, ${0}
|
||||
${width - w}, ${0}
|
||||
${width}, ${w}
|
||||
${width}, ${height - w}
|
||||
${width - w}, ${height}
|
||||
${w}, ${height}
|
||||
${0}, ${height - w}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[0, w],
|
||||
[w, 0],
|
||||
[width - w, 0],
|
||||
[width, w],
|
||||
[width, height - w],
|
||||
[width - w, height],
|
||||
[w, height],
|
||||
[0, height - w]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建外三角矩形
|
||||
@@ -160,14 +163,14 @@ export default class Shape {
|
||||
let { paddingX } = this.node.getPaddingVale()
|
||||
paddingX = paddingX || this.node.shapePadding.paddingX
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${paddingX}, ${0}
|
||||
${width - paddingX}, ${0}
|
||||
${width}, ${height / 2}
|
||||
${width - paddingX}, ${height}
|
||||
${paddingX}, ${height}
|
||||
${0}, ${height / 2}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[paddingX, 0],
|
||||
[width - paddingX, 0],
|
||||
[width, height / 2],
|
||||
[width - paddingX, height],
|
||||
[paddingX, height],
|
||||
[0, height / 2]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建内三角矩形
|
||||
@@ -175,14 +178,14 @@ export default class Shape {
|
||||
let { paddingX } = this.node.getPaddingVale()
|
||||
paddingX = paddingX || this.node.shapePadding.paddingX
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${0}, ${0}
|
||||
${width}, ${0}
|
||||
${width - paddingX / 2}, ${height / 2}
|
||||
${width}, ${height}
|
||||
${0}, ${height}
|
||||
${paddingX / 2}, ${height / 2}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[0, 0],
|
||||
[width, 0],
|
||||
[width - paddingX / 2, height / 2],
|
||||
[width, height],
|
||||
[0, height],
|
||||
[paddingX / 2, height / 2]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建椭圆
|
||||
@@ -190,12 +193,12 @@ export default class Shape {
|
||||
let { width, height } = this.node
|
||||
let halfWidth = width / 2
|
||||
let halfHeight = height / 2
|
||||
return this.node.group.path(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
return new Path().plot(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
}
|
||||
|
||||
// 创建圆
|
||||
@@ -203,24 +206,24 @@ export default class Shape {
|
||||
let { width, height } = this.node
|
||||
let halfWidth = width / 2
|
||||
let halfHeight = height / 2
|
||||
return this.node.group.path(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
return new Path().plot(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
}
|
||||
}
|
||||
|
||||
// 形状列表
|
||||
export const shapeList = [
|
||||
'rectangle',
|
||||
'diamond',
|
||||
'parallelogram',
|
||||
'roundedRectangle',
|
||||
'octagonalRectangle',
|
||||
'outerTriangularRectangle',
|
||||
'innerTriangularRectangle',
|
||||
'ellipse',
|
||||
'circle'
|
||||
CONSTANTS.SHAPE.RECTANGLE,
|
||||
CONSTANTS.SHAPE.DIAMOND,
|
||||
CONSTANTS.SHAPE.PARALLELOGRAM,
|
||||
CONSTANTS.SHAPE.ROUNDED_RECTANGLE,
|
||||
CONSTANTS.SHAPE.OCTAGONAL_RECTANGLE,
|
||||
CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE,
|
||||
CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE,
|
||||
CONSTANTS.SHAPE.ELLIPSE,
|
||||
CONSTANTS.SHAPE.CIRCLE
|
||||
]
|
||||
|
||||
@@ -1,167 +1,183 @@
|
||||
import { tagColorList } from './utils/constant'
|
||||
const rootProp = ['paddingX', 'paddingY']
|
||||
|
||||
// 样式类
|
||||
|
||||
class Style {
|
||||
// 设置背景样式
|
||||
|
||||
static setBackgroundStyle(el, themeConfig) {
|
||||
let { backgroundColor, backgroundImage, backgroundRepeat } = themeConfig
|
||||
el.style.backgroundColor = backgroundColor
|
||||
if (backgroundImage) {
|
||||
el.style.backgroundImage = `url(${backgroundImage})`
|
||||
el.style.backgroundRepeat = backgroundRepeat
|
||||
}
|
||||
}
|
||||
|
||||
// 构造函数
|
||||
|
||||
constructor(ctx, themeConfig) {
|
||||
this.ctx = ctx
|
||||
this.themeConfig = themeConfig
|
||||
}
|
||||
|
||||
// 更新主题配置
|
||||
|
||||
updateThemeConfig(themeConfig) {
|
||||
this.themeConfig = themeConfig
|
||||
}
|
||||
|
||||
// 合并样式
|
||||
|
||||
merge(prop, root, isActive) {
|
||||
// 三级及以下节点
|
||||
let defaultConfig = this.themeConfig.node
|
||||
if (root || rootProp.includes(prop)) {
|
||||
// 直接使用最外层样式
|
||||
defaultConfig = this.themeConfig
|
||||
} else if (this.ctx.isGeneralization) {
|
||||
// 概要节点
|
||||
defaultConfig = this.themeConfig.generalization
|
||||
} else if (this.ctx.layerIndex === 0) {
|
||||
// 根节点
|
||||
defaultConfig = this.themeConfig.root
|
||||
} else if (this.ctx.layerIndex === 1) {
|
||||
// 二级节点
|
||||
defaultConfig = this.themeConfig.second
|
||||
}
|
||||
// 激活状态
|
||||
if (isActive !== undefined ? isActive : this.ctx.nodeData.data.isActive) {
|
||||
if (
|
||||
this.ctx.nodeData.data.activeStyle &&
|
||||
this.ctx.nodeData.data.activeStyle[prop] !== undefined
|
||||
) {
|
||||
return this.ctx.nodeData.data.activeStyle[prop]
|
||||
} else if (defaultConfig.active && defaultConfig.active[prop]) {
|
||||
return defaultConfig.active[prop]
|
||||
}
|
||||
}
|
||||
// 优先使用节点本身的样式
|
||||
return this.getSelfStyle(prop) !== undefined
|
||||
? this.getSelfStyle(prop)
|
||||
: defaultConfig[prop]
|
||||
}
|
||||
|
||||
// 获取某个样式值
|
||||
|
||||
getStyle(prop, root, isActive) {
|
||||
return this.merge(prop, root, isActive)
|
||||
}
|
||||
|
||||
// 获取自身自定义样式
|
||||
|
||||
getSelfStyle(prop) {
|
||||
return this.ctx.nodeData.data[prop]
|
||||
}
|
||||
|
||||
// 矩形
|
||||
|
||||
rect(node) {
|
||||
this.shape(node)
|
||||
node.radius(this.merge('borderRadius'))
|
||||
}
|
||||
|
||||
// 矩形外的其他形状
|
||||
|
||||
shape(node) {
|
||||
node.fill({
|
||||
color: this.merge('fillColor')
|
||||
})
|
||||
// 节点使用横线样式,不需要渲染非激活状态的边框样式
|
||||
if (
|
||||
!this.ctx.isRoot &&
|
||||
!this.ctx.isGeneralization &&
|
||||
this.themeConfig.nodeUseLineStyle &&
|
||||
!this.ctx.nodeData.data.isActive
|
||||
) {
|
||||
return
|
||||
}
|
||||
node.stroke({
|
||||
color: this.merge('borderColor'),
|
||||
width: this.merge('borderWidth'),
|
||||
dasharray: this.merge('borderDasharray')
|
||||
})
|
||||
}
|
||||
|
||||
// 文字
|
||||
|
||||
text(node) {
|
||||
node
|
||||
.fill({
|
||||
color: this.merge('color')
|
||||
})
|
||||
.css({
|
||||
'font-family': this.merge('fontFamily'),
|
||||
'font-size': this.merge('fontSize'),
|
||||
'font-weight': this.merge('fontWeight'),
|
||||
'font-style': this.merge('fontStyle'),
|
||||
'text-decoration': this.merge('textDecoration')
|
||||
})
|
||||
}
|
||||
|
||||
// html文字节点
|
||||
|
||||
domText(node, fontSizeScale = 1) {
|
||||
node.style.fontFamily = this.merge('fontFamily')
|
||||
node.style.fontSize = this.merge('fontSize') * fontSizeScale + 'px'
|
||||
node.style.fontWeight = this.merge('fontWeight') || 'normal'
|
||||
}
|
||||
|
||||
// 标签文字
|
||||
|
||||
tagText(node, index) {
|
||||
node
|
||||
.fill({
|
||||
color: tagColorList[index].color
|
||||
})
|
||||
.css({
|
||||
'font-size': '12px'
|
||||
})
|
||||
}
|
||||
|
||||
// 标签矩形
|
||||
|
||||
tagRect(node, index) {
|
||||
node.fill({
|
||||
color: tagColorList[index].background
|
||||
})
|
||||
}
|
||||
|
||||
// 内置图标
|
||||
|
||||
iconNode(node) {
|
||||
node.attr({
|
||||
fill: this.merge('color')
|
||||
})
|
||||
}
|
||||
|
||||
// 连线
|
||||
|
||||
line(node, { width, color, dasharray } = {}) {
|
||||
node.stroke({ width, color, dasharray }).fill({ color: 'none' })
|
||||
}
|
||||
|
||||
// 概要连线
|
||||
|
||||
generalizationLine(node) {
|
||||
import { tagColorList } from './utils/constant'
|
||||
const rootProp = ['paddingX', 'paddingY']
|
||||
|
||||
// 样式类
|
||||
class Style {
|
||||
// 设置背景样式
|
||||
static setBackgroundStyle(el, themeConfig) {
|
||||
let { backgroundColor, backgroundImage, backgroundRepeat, backgroundPosition, backgroundSize } = themeConfig
|
||||
el.style.backgroundColor = backgroundColor
|
||||
if (backgroundImage) {
|
||||
el.style.backgroundImage = `url(${backgroundImage})`
|
||||
el.style.backgroundRepeat = backgroundRepeat
|
||||
el.style.backgroundPosition = backgroundPosition
|
||||
el.style.backgroundSize = backgroundSize
|
||||
} else {
|
||||
el.style.backgroundImage = 'none'
|
||||
}
|
||||
}
|
||||
|
||||
// 构造函数
|
||||
constructor(ctx) {
|
||||
this.ctx = ctx
|
||||
}
|
||||
|
||||
// 合并样式
|
||||
merge(prop, root, isActive) {
|
||||
let themeConfig = this.ctx.mindMap.themeConfig
|
||||
// 三级及以下节点
|
||||
let defaultConfig = themeConfig.node
|
||||
if (root || rootProp.includes(prop)) {
|
||||
// 直接使用最外层样式
|
||||
defaultConfig = themeConfig
|
||||
} else if (this.ctx.isGeneralization) {
|
||||
// 概要节点
|
||||
defaultConfig = themeConfig.generalization
|
||||
} else if (this.ctx.layerIndex === 0) {
|
||||
// 根节点
|
||||
defaultConfig = themeConfig.root
|
||||
} else if (this.ctx.layerIndex === 1) {
|
||||
// 二级节点
|
||||
defaultConfig = themeConfig.second
|
||||
}
|
||||
// 激活状态
|
||||
if (isActive !== undefined ? isActive : this.ctx.nodeData.data.isActive) {
|
||||
if (
|
||||
this.ctx.nodeData.data.activeStyle &&
|
||||
this.ctx.nodeData.data.activeStyle[prop] !== undefined
|
||||
) {
|
||||
return this.ctx.nodeData.data.activeStyle[prop]
|
||||
} else if (defaultConfig.active && defaultConfig.active[prop]) {
|
||||
return defaultConfig.active[prop]
|
||||
}
|
||||
}
|
||||
// 优先使用节点本身的样式
|
||||
return this.getSelfStyle(prop) !== undefined
|
||||
? this.getSelfStyle(prop)
|
||||
: defaultConfig[prop]
|
||||
}
|
||||
|
||||
// 获取某个样式值
|
||||
getStyle(prop, root, isActive) {
|
||||
return this.merge(prop, root, isActive)
|
||||
}
|
||||
|
||||
// 获取自身自定义样式
|
||||
getSelfStyle(prop) {
|
||||
return this.ctx.nodeData.data[prop]
|
||||
}
|
||||
|
||||
// 矩形
|
||||
rect(node) {
|
||||
this.shape(node)
|
||||
node.radius(this.merge('borderRadius'))
|
||||
}
|
||||
|
||||
// 矩形外的其他形状
|
||||
shape(node) {
|
||||
node.fill({
|
||||
color: this.merge('fillColor')
|
||||
})
|
||||
// 节点使用横线样式,不需要渲染非激活状态的边框样式
|
||||
// if (
|
||||
// !this.ctx.isRoot &&
|
||||
// !this.ctx.isGeneralization &&
|
||||
// this.ctx.mindMap.themeConfig.nodeUseLineStyle &&
|
||||
// !this.ctx.nodeData.data.isActive
|
||||
// ) {
|
||||
// return
|
||||
// }
|
||||
node.stroke({
|
||||
color: this.merge('borderColor'),
|
||||
width: this.merge('borderWidth'),
|
||||
dasharray: this.merge('borderDasharray')
|
||||
})
|
||||
}
|
||||
|
||||
// 文字
|
||||
text(node) {
|
||||
node
|
||||
.fill({
|
||||
color: this.merge('color')
|
||||
})
|
||||
.css({
|
||||
'font-family': this.merge('fontFamily'),
|
||||
'font-size': this.merge('fontSize'),
|
||||
'font-weight': this.merge('fontWeight'),
|
||||
'font-style': this.merge('fontStyle'),
|
||||
'text-decoration': this.merge('textDecoration')
|
||||
})
|
||||
}
|
||||
|
||||
// 获取文本样式
|
||||
getTextFontStyle() {
|
||||
return {
|
||||
italic: this.merge('fontStyle') === 'italic',
|
||||
bold: this.merge('fontWeight'),
|
||||
fontSize: this.merge('fontSize'),
|
||||
fontFamily: this.merge('fontFamily')
|
||||
}
|
||||
}
|
||||
|
||||
// html文字节点
|
||||
domText(node, fontSizeScale = 1, textLines) {
|
||||
node.style.fontFamily = this.merge('fontFamily')
|
||||
node.style.fontSize = this.merge('fontSize') * fontSizeScale + 'px'
|
||||
node.style.fontWeight = this.merge('fontWeight') || 'normal'
|
||||
node.style.lineHeight = textLines === 1 ? 'normal' : this.merge('lineHeight')
|
||||
node.style.fontStyle = this.merge('fontStyle')
|
||||
}
|
||||
|
||||
// 标签文字
|
||||
tagText(node, index) {
|
||||
node
|
||||
.fill({
|
||||
color: tagColorList[index].color
|
||||
})
|
||||
.css({
|
||||
'font-size': '12px'
|
||||
})
|
||||
}
|
||||
|
||||
// 标签矩形
|
||||
tagRect(node, index) {
|
||||
node.fill({
|
||||
color: tagColorList[index].background
|
||||
})
|
||||
}
|
||||
|
||||
// 内置图标
|
||||
iconNode(node) {
|
||||
node.attr({
|
||||
fill: this.merge('color')
|
||||
})
|
||||
}
|
||||
|
||||
// 连线
|
||||
line(node, { width, color, dasharray } = {}) {
|
||||
node.stroke({ width, color, dasharray }).fill({ color: 'none' })
|
||||
}
|
||||
|
||||
// 概要连线
|
||||
generalizationLine(node) {
|
||||
node
|
||||
.stroke({
|
||||
width: this.merge('generalizationLineWidth', true),
|
||||
color: this.merge('generalizationLineColor', true)
|
||||
})
|
||||
.fill({ color: 'none' })
|
||||
}
|
||||
|
||||
// 展开收起按钮
|
||||
iconBtn(node, node2, fillNode) {
|
||||
let { color, fill } = this.ctx.mindMap.opt.expandBtnStyle || {
|
||||
color: '#808080',
|
||||
fill: '#fff'
|
||||
}
|
||||
node.fill({ color: color })
|
||||
node2.fill({ color: color })
|
||||
fillNode.fill({ color: fill })
|
||||
}
|
||||
}
|
||||
|
||||
export default Style
|
||||
|
||||
@@ -23,6 +23,10 @@ export default class TextEdit {
|
||||
// 隐藏文本编辑框
|
||||
this.hideEditTextBox()
|
||||
})
|
||||
this.mindMap.on('svg_mousedown', () => {
|
||||
// 隐藏文本编辑框
|
||||
this.hideEditTextBox()
|
||||
})
|
||||
// 展开收缩按钮点击事件
|
||||
this.mindMap.on('expand_btn_click', () => {
|
||||
this.hideEditTextBox()
|
||||
@@ -50,7 +54,12 @@ export default class TextEdit {
|
||||
|
||||
// 显示文本编辑框
|
||||
show(node) {
|
||||
this.showEditTextBox(node, node._textData.node.node.getBoundingClientRect())
|
||||
let rect = node._textData.node.node.getBoundingClientRect()
|
||||
if (this.mindMap.richText) {
|
||||
this.mindMap.richText.showEditText(node, rect)
|
||||
return
|
||||
}
|
||||
this.showEditTextBox(node, rect)
|
||||
}
|
||||
|
||||
// 显示文本编辑框
|
||||
@@ -59,22 +68,28 @@ export default class TextEdit {
|
||||
this.registerTmpShortcut()
|
||||
if (!this.textEditNode) {
|
||||
this.textEditNode = document.createElement('div')
|
||||
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none;`
|
||||
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
|
||||
this.textEditNode.setAttribute('contenteditable', true)
|
||||
this.textEditNode.addEventListener('keyup', e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
document.body.appendChild(this.textEditNode)
|
||||
}
|
||||
node.style.domText(this.textEditNode, this.mindMap.view.scale)
|
||||
this.textEditNode.innerHTML = node.nodeData.data.text
|
||||
.split(/\n/gim)
|
||||
.join('<br>')
|
||||
let scale = this.mindMap.view.scale
|
||||
let lineHeight = node.style.merge('lineHeight')
|
||||
let fontSize = node.style.merge('fontSize')
|
||||
let textLines = node.nodeData.data.text.split(/\n/gim)
|
||||
node.style.domText(this.textEditNode, scale, textLines.length)
|
||||
this.textEditNode.innerHTML = textLines.join('<br>')
|
||||
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
|
||||
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
|
||||
this.textEditNode.style.left = rect.left + 'px'
|
||||
this.textEditNode.style.top = rect.top + 'px'
|
||||
this.textEditNode.style.display = 'block'
|
||||
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth * scale + 'px'
|
||||
if (textLines.length > 1 && lineHeight !== 1) {
|
||||
this.textEditNode.style.transform = `translateY(${-((lineHeight * fontSize - fontSize) / 2 - 2) * scale}px)`
|
||||
}
|
||||
this.showTextEdit = true
|
||||
// 选中文本
|
||||
this.selectNodeText()
|
||||
@@ -91,6 +106,9 @@ export default class TextEdit {
|
||||
|
||||
// 隐藏文本编辑框
|
||||
hideEditTextBox() {
|
||||
if (this.mindMap.richText) {
|
||||
return this.mindMap.richText.hideEditText()
|
||||
}
|
||||
if (!this.showTextEdit) {
|
||||
return
|
||||
}
|
||||
@@ -113,6 +131,7 @@ export default class TextEdit {
|
||||
this.textEditNode.style.fontFamily = 'inherit'
|
||||
this.textEditNode.style.fontSize = 'inherit'
|
||||
this.textEditNode.style.fontWeight = 'normal'
|
||||
this.textEditNode.style.transform = 'translateY(0)'
|
||||
this.showTextEdit = false
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 视图操作类
|
||||
class View {
|
||||
// 构造函数
|
||||
@@ -55,12 +57,41 @@ class View {
|
||||
})
|
||||
// 放大缩小视图
|
||||
this.mindMap.event.on('mousewheel', (e, dir) => {
|
||||
// // 放大
|
||||
if (dir === 'down') {
|
||||
this.enlarge()
|
||||
if (this.mindMap.opt.customHandleMousewheel && typeof this.mindMap.opt.customHandleMousewheel === 'function') {
|
||||
return this.mindMap.opt.customHandleMousewheel(e)
|
||||
}
|
||||
if (this.mindMap.opt.mousewheelAction === CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM) {
|
||||
switch (dir) {
|
||||
// 鼠标滚轮,向上和向左,都是缩小
|
||||
case CONSTANTS.DIR.UP:
|
||||
case CONSTANTS.DIR.LEFT:
|
||||
this.narrow()
|
||||
break
|
||||
// 鼠标滚轮,向下和向右,都是放大
|
||||
case CONSTANTS.DIR.DOWN:
|
||||
case CONSTANTS.DIR.RIGHT:
|
||||
this.enlarge()
|
||||
break
|
||||
}
|
||||
} else {
|
||||
// 缩小
|
||||
this.narrow()
|
||||
switch (dir){
|
||||
// 上移
|
||||
case CONSTANTS.DIR.DOWN:
|
||||
this.translateY(-this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
// 下移
|
||||
case CONSTANTS.DIR.UP:
|
||||
this.translateY(this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
// 右移
|
||||
case CONSTANTS.DIR.LEFT:
|
||||
this.translateX(-this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
// 左移
|
||||
case CONSTANTS.DIR.RIGHT:
|
||||
this.translateX(this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
120
simple-mind-map/src/Watermark.js
Normal file
@@ -0,0 +1,120 @@
|
||||
import { Text, G } from '@svgdotjs/svg.js'
|
||||
import { degToRad, camelCaseToHyphen } from './utils'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 水印类
|
||||
class Watermark {
|
||||
constructor(opt = {}) {
|
||||
this.mindMap = opt.mindMap
|
||||
this.lineSpacing = 0 // 水印行间距
|
||||
this.textSpacing = 0 // 行内水印间距
|
||||
this.angle = 0 // 旋转角度
|
||||
this.text = '' // 水印文字
|
||||
this.textStyle = {} // 水印文字样式
|
||||
this.watermarkDraw = this.mindMap.svg
|
||||
.group()
|
||||
.css({ 'pointer-events': 'none', 'user-select': 'none' })
|
||||
this.maxLong = Math.sqrt(
|
||||
Math.pow(this.mindMap.width, 2) + Math.pow(this.mindMap.height, 2)
|
||||
)
|
||||
this.updateWatermark(this.mindMap.opt.watermarkConfig || {})
|
||||
}
|
||||
|
||||
// 获取是否存在水印
|
||||
hasWatermark() {
|
||||
return !!this.text.trim()
|
||||
}
|
||||
|
||||
// 处理水印配置
|
||||
handleConfig({ text, lineSpacing, textSpacing, angle, textStyle }) {
|
||||
this.text = text === undefined ? '' : String(text).trim()
|
||||
this.lineSpacing =
|
||||
typeof lineSpacing === 'number' && lineSpacing > 0 ? lineSpacing : 100
|
||||
this.textSpacing =
|
||||
typeof textSpacing === 'number' && textSpacing > 0 ? textSpacing : 100
|
||||
this.angle =
|
||||
typeof angle === 'number' && angle >= 0 && angle <= 90 ? angle : 30
|
||||
this.textStyle = Object.assign(this.textStyle, textStyle || {})
|
||||
}
|
||||
|
||||
// 绘制水印
|
||||
// 非精确绘制,会绘制一些超出可视区域的水印
|
||||
draw() {
|
||||
this.watermarkDraw.clear()
|
||||
if (!this.hasWatermark()) {
|
||||
return
|
||||
}
|
||||
let x = 0
|
||||
while (x < this.mindMap.width) {
|
||||
this.drawText(x)
|
||||
x += this.lineSpacing / Math.sin(degToRad(this.angle))
|
||||
}
|
||||
|
||||
let yOffset =
|
||||
this.lineSpacing / Math.cos(degToRad(this.angle)) || this.lineSpacing
|
||||
let y = yOffset
|
||||
while (y < this.mindMap.height) {
|
||||
this.drawText(0, y)
|
||||
y += yOffset
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制文字
|
||||
drawText(x, y) {
|
||||
let long = Math.min(
|
||||
this.maxLong,
|
||||
(this.mindMap.width - x) / Math.cos(degToRad(this.angle))
|
||||
)
|
||||
let g = new G()
|
||||
let bbox = null
|
||||
let bboxWidth = 0
|
||||
let textHeight = -1
|
||||
while (bboxWidth < long) {
|
||||
let text = new Text().text(this.text)
|
||||
g.add(text)
|
||||
text.transform({
|
||||
translateX: bboxWidth
|
||||
})
|
||||
this.setTextStyle(text)
|
||||
bbox = g.bbox()
|
||||
if (textHeight === -1) {
|
||||
textHeight = bbox.height
|
||||
}
|
||||
bboxWidth = bbox.width + this.textSpacing
|
||||
}
|
||||
let params = {
|
||||
rotate: this.angle,
|
||||
origin: 'top left',
|
||||
translateX: x,
|
||||
translateY: textHeight
|
||||
}
|
||||
if (y !== undefined) {
|
||||
params.translateY = y + textHeight
|
||||
}
|
||||
g.transform(params)
|
||||
this.watermarkDraw.add(g)
|
||||
}
|
||||
|
||||
// 给文字设置样式
|
||||
setTextStyle(text) {
|
||||
Object.keys(this.textStyle).forEach(item => {
|
||||
let value = this.textStyle[item]
|
||||
if (item === 'color') {
|
||||
text.fill(value)
|
||||
} else {
|
||||
text.css(camelCaseToHyphen(item), value)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 更新水印
|
||||
updateWatermark(config) {
|
||||
this.mindMap.opt.watermarkConfig = merge(this.mindMap.opt.watermarkConfig, config)
|
||||
this.handleConfig(config)
|
||||
this.draw()
|
||||
}
|
||||
}
|
||||
|
||||
Watermark.instanceName = 'watermark'
|
||||
|
||||
export default Watermark
|
||||
11
simple-mind-map/src/css/quill.css
Normal file
@@ -0,0 +1,11 @@
|
||||
.ql-editor {
|
||||
overflow: hidden;
|
||||
padding: 0;
|
||||
height: auto;
|
||||
line-height: normal;
|
||||
}
|
||||
|
||||
.ql-container {
|
||||
height: auto;
|
||||
font-size: inherit;
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
import Node from '../Node'
|
||||
import { CONSTANTS } from '../utils/constant'
|
||||
|
||||
// 布局基类
|
||||
class Base {
|
||||
@@ -12,6 +13,8 @@ class Base {
|
||||
this.draw = this.mindMap.draw
|
||||
// 根节点
|
||||
this.root = null
|
||||
// 保存所有uid和节点,用于复用
|
||||
this.nodePool = {}
|
||||
}
|
||||
|
||||
// 计算节点位置
|
||||
@@ -32,26 +35,75 @@ class Base {
|
||||
// 概要节点
|
||||
renderGeneralization() {}
|
||||
|
||||
// 通过uid缓存节点
|
||||
cacheNode(uid, node) {
|
||||
// 记录本次渲染时的节点
|
||||
this.renderer.nodeCache[uid] = node
|
||||
// 记录所有渲染时的节点
|
||||
this.nodePool[uid] = node
|
||||
// 如果总缓存数量达到1000,直接清空
|
||||
if (Object.keys(this.nodePool).length > 1000) {
|
||||
this.clearNodePool()
|
||||
}
|
||||
}
|
||||
|
||||
// 清空节点存储池
|
||||
clearNodePool() {
|
||||
this.nodePool = {}
|
||||
}
|
||||
|
||||
// 检查当前来源是否需要重新计算节点大小
|
||||
checkIsNeedResizeSources() {
|
||||
return [CONSTANTS.CHANGE_THEME, CONSTANTS.TRANSFORM_TO_NORMAL_NODE].includes(this.renderer.renderSource)
|
||||
}
|
||||
|
||||
// 创建节点实例
|
||||
createNode(data, parent, isRoot, layerIndex) {
|
||||
// 创建节点
|
||||
let newNode = null
|
||||
// 复用节点
|
||||
// 数据上保存了节点引用,那么直接复用节点
|
||||
if (data && data._node && !this.renderer.reRender) {
|
||||
newNode = data._node
|
||||
newNode.reset()
|
||||
newNode.layerIndex = layerIndex
|
||||
this.cacheNode(data._node.uid, newNode)
|
||||
// 主题或主题配置改变了需要重新计算节点大小和布局
|
||||
if (this.checkIsNeedResizeSources()) {
|
||||
newNode.getSize()
|
||||
newNode.needLayout = true
|
||||
}
|
||||
} else if (this.nodePool[data.data.uid] && !this.renderer.reRender) {
|
||||
// 数据上没有保存节点引用,但是通过uid找到了缓存的节点,也可以复用
|
||||
newNode = this.nodePool[data.data.uid]
|
||||
// 保存该节点上一次的数据
|
||||
let lastData = JSON.stringify(newNode.nodeData.data)
|
||||
newNode.reset()
|
||||
newNode.nodeData = newNode.handleData(data || {})
|
||||
newNode.layerIndex = layerIndex
|
||||
this.cacheNode(data.data.uid, newNode)
|
||||
data._node = newNode
|
||||
// 主题或主题配置改变了需要重新计算节点大小和布局
|
||||
let isResizeSource = this.checkIsNeedResizeSources()
|
||||
// 节点数据改变了需要重新计算节点大小和布局
|
||||
let isNodeDataChange = lastData !== JSON.stringify(data.data)
|
||||
if (isResizeSource || isNodeDataChange) {
|
||||
newNode.getSize()
|
||||
newNode.needLayout = true
|
||||
}
|
||||
} else {
|
||||
// 创建新节点
|
||||
let uid = this.mindMap.uid++
|
||||
newNode = new Node({
|
||||
data,
|
||||
uid: this.mindMap.uid++,
|
||||
uid,
|
||||
renderer: this.renderer,
|
||||
mindMap: this.mindMap,
|
||||
draw: this.draw,
|
||||
layerIndex
|
||||
})
|
||||
newNode.getSize()
|
||||
// uid保存到数据上,为了节点复用
|
||||
data.data.uid = uid
|
||||
this.cacheNode(uid, newNode)
|
||||
// 数据关联实际节点
|
||||
data._node = newNode
|
||||
if (data.data.isActive) {
|
||||
|
||||
@@ -1,386 +1,386 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 目录组织图
|
||||
|
||||
class CatalogOrganization extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top =
|
||||
parent._node.top +
|
||||
parent._node.height +
|
||||
this.getMarginX(layerIndex)
|
||||
}
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
if (isRoot) {
|
||||
let len = cur.data.expand === false ? 0 : cur._node.children.length
|
||||
cur._node.childrenAreaWidth = len
|
||||
? cur._node.children.reduce((h, item) => {
|
||||
return h + item.width
|
||||
}, 0) +
|
||||
(len + 1) * this.getMarginX(layerIndex + 1)
|
||||
: 0
|
||||
}
|
||||
},
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginX = this.getMarginX(layerIndex + 1)
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
if (isRoot) {
|
||||
let left = node.left + node.width / 2 - node.childrenAreaWidth / 2
|
||||
let totalLeft = left + marginX
|
||||
node.children.forEach(cur => {
|
||||
cur.left = totalLeft
|
||||
totalLeft += cur.width + marginX
|
||||
})
|
||||
} else {
|
||||
let totalTop = node.top + node.height + marginY + node.expandBtnSize
|
||||
node.children.forEach(cur => {
|
||||
cur.left = node.left + node.width * 0.5
|
||||
cur.top = totalTop
|
||||
totalTop += cur.height + marginY + node.expandBtnSize
|
||||
})
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整left
|
||||
if (parent && parent.isRoot) {
|
||||
let areaWidth = this.getNodeAreaWidth(node)
|
||||
let difference = areaWidth - node.width
|
||||
if (difference > 0) {
|
||||
this.updateBrothersLeft(node, difference / 2)
|
||||
}
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
let totalHeight =
|
||||
node.children.reduce((h, item) => {
|
||||
return h + item.height
|
||||
}, 0) +
|
||||
(len + 1) * marginY +
|
||||
len * node.expandBtnSize
|
||||
this.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
|
||||
getNodeAreaWidth(node) {
|
||||
let widthArr = []
|
||||
let loop = (node, width) => {
|
||||
if (node.children.length) {
|
||||
width += node.width / 2
|
||||
node.children.forEach(item => {
|
||||
loop(item, width)
|
||||
})
|
||||
} else {
|
||||
width += node.width
|
||||
widthArr.push(width)
|
||||
}
|
||||
}
|
||||
loop(node, 0)
|
||||
return Math.max(...widthArr)
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
|
||||
updateBrothersLeft(node, addWidth) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
// 存在大于一个节点时,第一个或最后一个节点自身也需要移动,否则两边不对称
|
||||
if (
|
||||
(index === 0 || index === childrenList.length - 1) &&
|
||||
childrenList.length > 1
|
||||
) {
|
||||
let _offset = index === 0 ? -addWidth : addWidth
|
||||
node.left += _offset
|
||||
if (
|
||||
node.children &&
|
||||
node.children.length &&
|
||||
!node.hasCustomPosition()
|
||||
) {
|
||||
this.updateChildren(node.children, 'left', _offset)
|
||||
}
|
||||
}
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
if (_index < index) {
|
||||
// 左边的节点往左移
|
||||
_offset = -addWidth
|
||||
} else if (_index > index) {
|
||||
// 右边的节点往右移
|
||||
_offset = addWidth
|
||||
}
|
||||
item.left += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersLeft(node.parent, addWidth)
|
||||
}
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let len = node.children.length
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
if (node.isRoot) {
|
||||
// 根节点
|
||||
let x1 = left + width / 2
|
||||
let y1 = top + height
|
||||
let s1 = marginX * 0.7
|
||||
let minx = Infinity
|
||||
let maxx = -Infinity
|
||||
node.children.forEach((item, index) => {
|
||||
let x2 = item.left + item.width / 2
|
||||
let y2 = item.top
|
||||
if (x2 < minx) {
|
||||
minx = x2
|
||||
}
|
||||
if (x2 > maxx) {
|
||||
maxx = x2
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
let path =
|
||||
`M ${x2},${y1 + s1} L ${x2},${y1 + s1 > y2 ? y2 + item.height : y2}` +
|
||||
nodeUseLineStylePath
|
||||
// 竖线
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
minx = Math.min(minx, x1)
|
||||
maxx = Math.max(maxx, x1)
|
||||
// 父节点的竖线
|
||||
let line1 = this.draw.path()
|
||||
node.style.line(line1)
|
||||
line1.plot(`M ${x1},${y1} L ${x1},${y1 + s1}`)
|
||||
node._lines.push(line1)
|
||||
style && style(line1, node)
|
||||
// 水平线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
node.style.line(lin2)
|
||||
lin2.plot(`M ${minx},${y1 + s1} L ${maxx},${y1 + s1}`)
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
} else {
|
||||
// 非根节点
|
||||
let y1 = top + height
|
||||
let maxy = -Infinity
|
||||
let x2 = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
// 为了适配自定义位置,下面做了各种位置的兼容
|
||||
let y2 = item.top + item.height / 2
|
||||
if (y2 > maxy) {
|
||||
maxy = y2
|
||||
}
|
||||
// 水平线
|
||||
let path = ''
|
||||
let _left = item.left
|
||||
let _isLeft = item.left + item.width < x2
|
||||
let _isXCenter = false
|
||||
if (_isLeft) {
|
||||
// 水平位置在父节点左边
|
||||
_left = item.left + item.width
|
||||
} else if (item.left < x2 && item.left + item.width > x2) {
|
||||
// 水平位置在父节点之间
|
||||
_isXCenter = true
|
||||
y2 = item.top
|
||||
maxy = y2
|
||||
}
|
||||
if (y2 > top && y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点之间
|
||||
path = `M ${
|
||||
_isLeft ? node.left : node.left + node.width
|
||||
},${y2} L ${_left},${y2}`
|
||||
} else if (y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点上面
|
||||
if (_isXCenter) {
|
||||
y2 = item.top + item.height
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${top} L ${x2},${y2} L ${_left},${y2}`
|
||||
} else {
|
||||
if (_isXCenter) {
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${y2} L ${_left},${y2}`
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${_left},${y2 - item.height / 2} L ${_left},${
|
||||
y2 + item.height / 2
|
||||
}`
|
||||
: ''
|
||||
path += nodeUseLineStylePath
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
node.style.line(lin2)
|
||||
if (maxy < y1 + expandBtnSize) {
|
||||
lin2.hide()
|
||||
} else {
|
||||
lin2.plot(`M ${x2},${y1 + expandBtnSize} L ${x2},${maxy}`)
|
||||
lin2.show()
|
||||
}
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 目录组织图
|
||||
class CatalogOrganization extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top =
|
||||
parent._node.top +
|
||||
parent._node.height +
|
||||
this.getMarginX(layerIndex)
|
||||
}
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
if (isRoot) {
|
||||
let len = cur.data.expand === false ? 0 : cur._node.children.length
|
||||
cur._node.childrenAreaWidth = len
|
||||
? cur._node.children.reduce((h, item) => {
|
||||
return h + item.width
|
||||
}, 0) +
|
||||
(len + 1) * this.getMarginX(layerIndex + 1)
|
||||
: 0
|
||||
}
|
||||
},
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginX = this.getMarginX(layerIndex + 1)
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
if (isRoot) {
|
||||
let left = node.left + node.width / 2 - node.childrenAreaWidth / 2
|
||||
let totalLeft = left + marginX
|
||||
node.children.forEach(cur => {
|
||||
cur.left = totalLeft
|
||||
totalLeft += cur.width + marginX
|
||||
})
|
||||
} else {
|
||||
let totalTop = node.top + node.height + marginY + node.expandBtnSize
|
||||
node.children.forEach(cur => {
|
||||
cur.left = node.left + node.width * 0.5
|
||||
cur.top = totalTop
|
||||
totalTop += cur.height + marginY + node.expandBtnSize
|
||||
})
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整left
|
||||
if (parent && parent.isRoot) {
|
||||
let areaWidth = this.getNodeAreaWidth(node)
|
||||
let difference = areaWidth - node.width
|
||||
if (difference > 0) {
|
||||
this.updateBrothersLeft(node, difference / 2)
|
||||
}
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
let totalHeight =
|
||||
node.children.reduce((h, item) => {
|
||||
return h + item.height
|
||||
}, 0) +
|
||||
(len + 1) * marginY +
|
||||
len * node.expandBtnSize
|
||||
this.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
getNodeAreaWidth(node) {
|
||||
let widthArr = []
|
||||
let loop = (node, width) => {
|
||||
if (node.children.length) {
|
||||
width += node.width / 2
|
||||
node.children.forEach(item => {
|
||||
loop(item, width)
|
||||
})
|
||||
} else {
|
||||
width += node.width
|
||||
widthArr.push(width)
|
||||
}
|
||||
}
|
||||
loop(node, 0)
|
||||
return Math.max(...widthArr)
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
updateBrothersLeft(node, addWidth) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
// 存在大于一个节点时,第一个或最后一个节点自身也需要移动,否则两边不对称
|
||||
if (
|
||||
(index === 0 || index === childrenList.length - 1) &&
|
||||
childrenList.length > 1
|
||||
) {
|
||||
let _offset = index === 0 ? -addWidth : addWidth
|
||||
node.left += _offset
|
||||
if (
|
||||
node.children &&
|
||||
node.children.length &&
|
||||
!node.hasCustomPosition()
|
||||
) {
|
||||
this.updateChildren(node.children, 'left', _offset)
|
||||
}
|
||||
}
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
if (_index < index) {
|
||||
// 左边的节点往左移
|
||||
_offset = -addWidth
|
||||
} else if (_index > index) {
|
||||
// 右边的节点往右移
|
||||
_offset = addWidth
|
||||
}
|
||||
item.left += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersLeft(node.parent, addWidth)
|
||||
}
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let len = node.children.length
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
if (node.isRoot) {
|
||||
// 根节点
|
||||
let x1 = left + width / 2
|
||||
let y1 = top + height
|
||||
let s1 = marginX * 0.7
|
||||
let minx = Infinity
|
||||
let maxx = -Infinity
|
||||
node.children.forEach((item, index) => {
|
||||
let x2 = item.left + item.width / 2
|
||||
let y2 = item.top
|
||||
if (x2 < minx) {
|
||||
minx = x2
|
||||
}
|
||||
if (x2 > maxx) {
|
||||
maxx = x2
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
let path =
|
||||
`M ${x2},${y1 + s1} L ${x2},${y1 + s1 > y2 ? y2 + item.height : y2}` +
|
||||
nodeUseLineStylePath
|
||||
// 竖线
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
minx = Math.min(minx, x1)
|
||||
maxx = Math.max(maxx, x1)
|
||||
// 父节点的竖线
|
||||
let line1 = this.draw.path()
|
||||
node.style.line(line1)
|
||||
line1.plot(`M ${x1},${y1} L ${x1},${y1 + s1}`)
|
||||
node._lines.push(line1)
|
||||
style && style(line1, node)
|
||||
// 水平线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
node.style.line(lin2)
|
||||
lin2.plot(`M ${minx},${y1 + s1} L ${maxx},${y1 + s1}`)
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
} else {
|
||||
// 非根节点
|
||||
let y1 = top + height
|
||||
let maxy = -Infinity
|
||||
let x2 = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
// 为了适配自定义位置,下面做了各种位置的兼容
|
||||
let y2 = item.top + item.height / 2
|
||||
if (y2 > maxy) {
|
||||
maxy = y2
|
||||
}
|
||||
// 水平线
|
||||
let path = ''
|
||||
let _left = item.left
|
||||
let _isLeft = item.left + item.width < x2
|
||||
let _isXCenter = false
|
||||
if (_isLeft) {
|
||||
// 水平位置在父节点左边
|
||||
_left = item.left + item.width
|
||||
} else if (item.left < x2 && item.left + item.width > x2) {
|
||||
// 水平位置在父节点之间
|
||||
_isXCenter = true
|
||||
y2 = item.top
|
||||
maxy = y2
|
||||
}
|
||||
if (y2 > top && y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点之间
|
||||
path = `M ${
|
||||
_isLeft ? node.left : node.left + node.width
|
||||
},${y2} L ${_left},${y2}`
|
||||
} else if (y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点上面
|
||||
if (_isXCenter) {
|
||||
y2 = item.top + item.height
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${top} L ${x2},${y2} L ${_left},${y2}`
|
||||
} else {
|
||||
if (_isXCenter) {
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${y2} L ${_left},${y2}`
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${_left},${y2 - item.height / 2} L ${_left},${
|
||||
y2 + item.height / 2
|
||||
}`
|
||||
: ''
|
||||
path += nodeUseLineStylePath
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
node.style.line(lin2)
|
||||
if (maxy < y1 + expandBtnSize) {
|
||||
lin2.hide()
|
||||
} else {
|
||||
lin2.plot(`M ${x2},${y1 + expandBtnSize} L ${x2},${maxy}`)
|
||||
lin2.show()
|
||||
}
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default CatalogOrganization
|
||||
|
||||
@@ -1,267 +1,276 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 逻辑结构图
|
||||
|
||||
class LogicalStructure extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
// 定位到父节点右侧
|
||||
newNode.left =
|
||||
parent._node.left + parent._node.width + this.getMarginX(layerIndex)
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
// 返回时计算节点的areaHeight,也就是子节点所占的高度之和,包括外边距
|
||||
let len = cur.data.expand === false ? 0 : cur._node.children.length
|
||||
cur._node.childrenAreaHeight = len
|
||||
? cur._node.children.reduce((h, item) => {
|
||||
return h + item.height
|
||||
}, 0) +
|
||||
(len + 1) * this.getMarginY(layerIndex + 1)
|
||||
: 0
|
||||
},
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的top
|
||||
|
||||
computedTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
// 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半
|
||||
let top = node.top + node.height / 2 - node.childrenAreaHeight / 2
|
||||
let totalTop = top + marginY
|
||||
node.children.forEach(cur => {
|
||||
cur.top = totalTop
|
||||
totalTop += cur.height + marginY
|
||||
})
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点top
|
||||
|
||||
adjustTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置
|
||||
let difference =
|
||||
node.childrenAreaHeight -
|
||||
this.getMarginY(layerIndex + 1) * 2 -
|
||||
node.height
|
||||
if (difference > 0) {
|
||||
this.updateBrothers(node, difference / 2)
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 更新兄弟节点的top
|
||||
|
||||
updateBrothers(node, addHeight) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item === node || item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 上面的节点往上移
|
||||
if (_index < index) {
|
||||
_offset = -addHeight
|
||||
} else if (_index > index) {
|
||||
// 下面的节点往下移
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothers(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'curve') {
|
||||
this.renderLineCurve(node, lines, style)
|
||||
} else if (lineStyle === 'direct') {
|
||||
this.renderLineDirect(node, lines, style)
|
||||
} else {
|
||||
this.renderLineStraight(node, lines, style)
|
||||
}
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
let s1 = (marginX - expandBtnSize) * 0.6
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0 ? left + width : left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? item.width
|
||||
: 0
|
||||
let path = `M ${x1},${y1} L ${x1 + s1},${y1} L ${x1 + s1},${y2} L ${
|
||||
x2 + nodeUseLineStyleOffset
|
||||
},${y2}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0 ? left + width / 2 : left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
}
|
||||
|
||||
// 曲线风格连线
|
||||
|
||||
renderLineCurve(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0 ? left + width / 2 : left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
let path = ''
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
if (node.isRoot) {
|
||||
path = this.quadraticCurvePath(x1, y1, x2, y2) + nodeUseLineStylePath
|
||||
} else {
|
||||
path = this.cubicBezierPath(x1, y1, x2, y2) + nodeUseLineStylePath
|
||||
}
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
// 节点使用横线风格,需要调整展开收起按钮位置
|
||||
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? height / 2
|
||||
: 0
|
||||
btn.translate(
|
||||
width - translateX,
|
||||
height / 2 - translateY + nodeUseLineStyleOffset
|
||||
)
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 逻辑结构图
|
||||
class LogicalStructure extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
// 定位到父节点右侧
|
||||
newNode.left =
|
||||
parent._node.left + parent._node.width + this.getMarginX(layerIndex)
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
// 返回时计算节点的areaHeight,也就是子节点所占的高度之和,包括外边距
|
||||
let len = cur.data.expand === false ? 0 : cur._node.children.length
|
||||
cur._node.childrenAreaHeight = len
|
||||
? cur._node.children.reduce((h, item) => {
|
||||
return h + item.height
|
||||
}, 0) +
|
||||
(len + 1) * this.getMarginY(layerIndex + 1)
|
||||
: 0
|
||||
},
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的top
|
||||
computedTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
// 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半
|
||||
let top = node.top + node.height / 2 - node.childrenAreaHeight / 2
|
||||
let totalTop = top + marginY
|
||||
node.children.forEach(cur => {
|
||||
cur.top = totalTop
|
||||
totalTop += cur.height + marginY
|
||||
})
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点top
|
||||
adjustTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置
|
||||
let difference =
|
||||
node.childrenAreaHeight -
|
||||
this.getMarginY(layerIndex + 1) * 2 -
|
||||
node.height
|
||||
if (difference > 0) {
|
||||
this.updateBrothers(node, difference / 2)
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 更新兄弟节点的top
|
||||
updateBrothers(node, addHeight) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item === node || item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 上面的节点往上移
|
||||
if (_index < index) {
|
||||
_offset = -addHeight
|
||||
} else if (_index > index) {
|
||||
// 下面的节点往下移
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothers(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'curve') {
|
||||
this.renderLineCurve(node, lines, style)
|
||||
} else if (lineStyle === 'direct') {
|
||||
this.renderLineDirect(node, lines, style)
|
||||
} else {
|
||||
this.renderLineStraight(node, lines, style)
|
||||
}
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
let s1 = (marginX - expandBtnSize) * 0.6
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0 ? left + width : left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStyleOffset = nodeUseLineStyle
|
||||
? item.width
|
||||
: 0
|
||||
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
|
||||
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
|
||||
let path = `M ${x1},${y1} L ${x1 + s1},${y1} L ${x1 + s1},${y2} L ${
|
||||
x2 + nodeUseLineStyleOffset
|
||||
},${y2}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0 ? left + width / 2 : left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
|
||||
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = nodeUseLineStyle
|
||||
? ` L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
}
|
||||
|
||||
// 曲线风格连线
|
||||
renderLineCurve(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0 ? left + width / 2 : left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
let path = ''
|
||||
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
|
||||
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = nodeUseLineStyle
|
||||
? ` L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
if (node.isRoot) {
|
||||
path = this.quadraticCurvePath(x1, y1, x2, y2) + nodeUseLineStylePath
|
||||
} else {
|
||||
path = this.cubicBezierPath(x1, y1, x2, y2) + nodeUseLineStylePath
|
||||
}
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
// 节点使用横线风格,需要调整展开收起按钮位置
|
||||
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? height / 2
|
||||
: 0
|
||||
btn.translate(
|
||||
width - translateX,
|
||||
height / 2 - translateY + nodeUseLineStyleOffset
|
||||
)
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default LogicalStructure
|
||||
|
||||
@@ -2,7 +2,6 @@ import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 思维导图
|
||||
|
||||
class MindMap extends Base {
|
||||
// 构造函数
|
||||
// 在逻辑结构图的基础上增加一个变量来记录生长方向,向左还是向右,同时在计算left的时候根据方向来计算、调整top时只考虑同方向的节点即可
|
||||
@@ -11,7 +10,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
@@ -31,7 +29,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
@@ -96,7 +93,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的top
|
||||
|
||||
computedTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -129,7 +125,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 调整节点top
|
||||
|
||||
adjustTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -152,7 +147,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 更新兄弟节点的top
|
||||
|
||||
updateBrothers(node, leftAddHeight, rightAddHeight) {
|
||||
if (node.parent) {
|
||||
// 过滤出和自己同方向的节点
|
||||
@@ -188,7 +182,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'curve') {
|
||||
this.renderLineCurve(node, lines, style)
|
||||
@@ -200,7 +193,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
@@ -208,11 +200,12 @@ class MindMap extends Base {
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
let s1 = (marginX - expandBtnSize) * 0.6
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 = 0
|
||||
let _s = 0
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
let nodeUseLineStyleOffset = nodeUseLineStyle
|
||||
? item.width
|
||||
: 0
|
||||
if (item.dir === 'left') {
|
||||
@@ -226,6 +219,8 @@ class MindMap extends Base {
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.dir === 'left' ? item.left + item.width : item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
|
||||
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
|
||||
let path = `M ${x1},${y1} L ${x1 + _s},${y1} L ${x1 + _s},${y2} L ${
|
||||
x2 + nodeUseLineStyleOffset
|
||||
},${y2}`
|
||||
@@ -235,12 +230,12 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0
|
||||
@@ -251,9 +246,11 @@ class MindMap extends Base {
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.dir === 'left' ? item.left + item.width : item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
|
||||
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = ''
|
||||
if (this.mindMap.themeConfig.nodeUseLineStyle) {
|
||||
if (nodeUseLineStyle) {
|
||||
if (item.dir === 'left') {
|
||||
nodeUseLineStylePath = ` L ${item.left},${y2}`
|
||||
} else {
|
||||
@@ -267,12 +264,12 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 曲线风格连线
|
||||
|
||||
renderLineCurve(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
node.layerIndex === 0
|
||||
@@ -284,6 +281,8 @@ class MindMap extends Base {
|
||||
let x2 = item.dir === 'left' ? item.left + item.width : item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
let path = ''
|
||||
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
|
||||
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = ''
|
||||
if (this.mindMap.themeConfig.nodeUseLineStyle) {
|
||||
@@ -304,7 +303,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
@@ -318,7 +316,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let isLeft = node.dir === 'left'
|
||||
let {
|
||||
|
||||
@@ -5,13 +5,11 @@ import { walk, asyncRun } from '../utils'
|
||||
// 和逻辑结构图基本一样,只是方向变成向下生长,所以先计算节点的top,后计算节点的left、最后调整节点的left即可
|
||||
class OrganizationStructure extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
@@ -31,7 +29,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
@@ -67,7 +64,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left
|
||||
|
||||
computedLeftValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -94,7 +90,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 调整节点left
|
||||
|
||||
adjustLeftValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -118,7 +113,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 更新兄弟节点的left
|
||||
|
||||
updateBrothers(node, addWidth) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
@@ -150,7 +144,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'direct') {
|
||||
this.renderLineDirect(node, lines, style)
|
||||
@@ -160,7 +153,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
@@ -182,7 +174,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
@@ -232,7 +223,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
@@ -243,7 +233,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
bottom,
|
||||
|
||||
7
simple-mind-map/src/parse/markdown.js
Normal file
@@ -0,0 +1,7 @@
|
||||
import { transformToMarkdown } from './toMarkdown'
|
||||
import { transformMarkdownTo } from './markdownTo'
|
||||
|
||||
export default {
|
||||
transformToMarkdown,
|
||||
transformMarkdownTo
|
||||
}
|
||||
98
simple-mind-map/src/parse/markdownTo.js
Normal file
@@ -0,0 +1,98 @@
|
||||
import { fromMarkdown } from 'mdast-util-from-markdown'
|
||||
|
||||
// 处理list的情况
|
||||
const handleList = node => {
|
||||
let list = []
|
||||
let walk = (arr, newArr) => {
|
||||
for (let i = 0; i < arr.length; i++) {
|
||||
let cur = arr[i]
|
||||
let node = {}
|
||||
node.data = {
|
||||
// 节点内容
|
||||
text: cur.children[0].children[0].value
|
||||
}
|
||||
node.children = []
|
||||
newArr.push(node)
|
||||
if (cur.children.length > 1) {
|
||||
for (let j = 1; j < cur.children.length; j++) {
|
||||
let cur2 = cur.children[j]
|
||||
if (cur2.type === 'list') {
|
||||
walk(cur2.children, node.children)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
walk(node.children, list)
|
||||
return list
|
||||
}
|
||||
|
||||
// 将markdown转换成节点树
|
||||
export const transformMarkdownTo = async md => {
|
||||
const tree = fromMarkdown(md)
|
||||
let root = {
|
||||
children: []
|
||||
}
|
||||
let childrenQueue = [root.children]
|
||||
let currentChildren = root.children
|
||||
let depthQueue = [-1]
|
||||
let currentDepth = -1
|
||||
for (let i = 0; i < tree.children.length; i++) {
|
||||
let cur = tree.children[i]
|
||||
if (cur.type === 'heading') {
|
||||
if (!cur.children[0]) continue
|
||||
// 创建新节点
|
||||
let node = {}
|
||||
node.data = {
|
||||
// 节点内容
|
||||
text: cur.children[0].value
|
||||
}
|
||||
node.children = []
|
||||
// 如果当前的层级大于上一个节点的层级,那么是其子节点
|
||||
if (cur.depth > currentDepth) {
|
||||
// 添加到上一个节点的子节点列表里
|
||||
currentChildren.push(node)
|
||||
// 更新当前栈和数据
|
||||
childrenQueue.push(node.children)
|
||||
currentChildren = node.children
|
||||
depthQueue.push(cur.depth)
|
||||
currentDepth = cur.depth
|
||||
} else if (cur.depth === currentDepth) {
|
||||
// 如果当前层级等于上一个节点的层级,说明它们是同级节点
|
||||
// 将上一个节点出栈
|
||||
childrenQueue.pop()
|
||||
currentChildren = childrenQueue[childrenQueue.length - 1]
|
||||
depthQueue.pop()
|
||||
currentDepth = depthQueue[depthQueue.length - 1]
|
||||
// 追加到上上个节点的子节点列表里
|
||||
currentChildren.push(node)
|
||||
// 更新当前栈和数据
|
||||
childrenQueue.push(node.children)
|
||||
currentChildren = node.children
|
||||
depthQueue.push(cur.depth)
|
||||
currentDepth = cur.depth
|
||||
} else {
|
||||
// 如果当前层级小于上一个节点的层级,那么一直出栈,直到遇到比当前层级小的节点
|
||||
while (depthQueue.length) {
|
||||
childrenQueue.pop()
|
||||
currentChildren = childrenQueue[childrenQueue.length - 1]
|
||||
depthQueue.pop()
|
||||
currentDepth = depthQueue[depthQueue.length - 1]
|
||||
if (currentDepth < cur.depth) {
|
||||
// 追加到该节点的子节点列表里
|
||||
currentChildren.push(node)
|
||||
// 更新当前栈和数据
|
||||
childrenQueue.push(node.children)
|
||||
currentChildren = node.children
|
||||
depthQueue.push(cur.depth)
|
||||
currentDepth = cur.depth
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (cur.type === 'list') {
|
||||
currentChildren.push(...handleList(cur))
|
||||
}
|
||||
}
|
||||
return root.children[0]
|
||||
}
|
||||
53
simple-mind-map/src/parse/toMarkdown.js
Normal file
@@ -0,0 +1,53 @@
|
||||
import { walk } from '../utils'
|
||||
|
||||
let el = null
|
||||
const getText = str => {
|
||||
if (!el) {
|
||||
el = document.createElement('div')
|
||||
}
|
||||
el.innerHTML = str
|
||||
return el.textContent
|
||||
}
|
||||
|
||||
const getTitleMark = level => {
|
||||
return new Array(level).fill('#').join('')
|
||||
}
|
||||
|
||||
const getIndentMark = level => {
|
||||
return new Array(level - 6).fill(' ').join('') + '*'
|
||||
}
|
||||
|
||||
// 转换成markdown格式
|
||||
export const transformToMarkdown = root => {
|
||||
let content = ''
|
||||
walk(
|
||||
root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
let level = layerIndex + 1
|
||||
let text = node.data.richText ? getText(node.data.text) : node.data.text
|
||||
if (level <= 6) {
|
||||
content += getTitleMark(level)
|
||||
} else {
|
||||
content += getIndentMark(level)
|
||||
}
|
||||
content += ' ' + text
|
||||
// 概要
|
||||
let generalization = node.data.generalization
|
||||
if (generalization && generalization.text) {
|
||||
let generalizationText = generalization.richText
|
||||
? getText(generalization.text)
|
||||
: generalization.text
|
||||
content += `[${generalizationText}]`
|
||||
}
|
||||
content += '\n\n'
|
||||
// 备注
|
||||
if (node.data.note) {
|
||||
content += node.data.note + '\n\n'
|
||||
}
|
||||
},
|
||||
() => {},
|
||||
true
|
||||
)
|
||||
return content
|
||||
}
|
||||
@@ -1,142 +1,151 @@
|
||||
// 默认主题
|
||||
|
||||
export default {
|
||||
// 节点内边距
|
||||
paddingX: 15,
|
||||
paddingY: 5,
|
||||
// 图片显示的最大宽度
|
||||
imgMaxWidth: 100,
|
||||
// 图片显示的最大高度
|
||||
imgMaxHeight: 100,
|
||||
// icon的大小
|
||||
iconSize: 20,
|
||||
// 连线的粗细
|
||||
lineWidth: 1,
|
||||
// 连线的颜色
|
||||
lineColor: '#549688',
|
||||
// 连线样式
|
||||
lineDasharray: 'none',
|
||||
// 连线风格
|
||||
lineStyle: 'straight', // 针对logicalStructure、mindMap两种结构。曲线(curve)、直线(straight)、直连(direct)
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 1,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: '#549688',
|
||||
// 概要曲线距节点的距离
|
||||
generalizationLineMargin: 0,
|
||||
// 概要节点距节点的距离
|
||||
generalizationNodeMargin: 20,
|
||||
// 背景颜色
|
||||
backgroundColor: '#fafafa',
|
||||
// 背景图片
|
||||
backgroundImage: 'none',
|
||||
// 背景重复
|
||||
backgroundRepeat: 'no-repeat',
|
||||
// 节点使用横线样式
|
||||
nodeUseLineStyle: false,
|
||||
// 根节点样式
|
||||
root: {
|
||||
shape: 'rectangle',
|
||||
fillColor: '#549688',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#fff',
|
||||
fontSize: 16,
|
||||
fontWeight: 'bold',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: 'transparent',
|
||||
borderWidth: 0,
|
||||
borderDasharray: 'none',
|
||||
borderRadius: 5,
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
shape: 'rectangle',
|
||||
marginX: 100,
|
||||
marginY: 40,
|
||||
fillColor: '#fff',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#565656',
|
||||
fontSize: 16,
|
||||
fontWeight: 'noraml',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: '#549688',
|
||||
borderWidth: 1,
|
||||
borderDasharray: 'none',
|
||||
borderRadius: 5,
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
shape: 'rectangle',
|
||||
marginX: 50,
|
||||
marginY: 0,
|
||||
fillColor: 'transparent',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#6a6d6c',
|
||||
fontSize: 14,
|
||||
fontWeight: 'noraml',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: 'transparent',
|
||||
borderWidth: 0,
|
||||
borderRadius: 5,
|
||||
borderDasharray: 'none',
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
shape: 'rectangle',
|
||||
marginX: 100,
|
||||
marginY: 40,
|
||||
fillColor: '#fff',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#565656',
|
||||
fontSize: 16,
|
||||
fontWeight: 'noraml',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: '#549688',
|
||||
borderWidth: 1,
|
||||
borderDasharray: 'none',
|
||||
borderRadius: 5,
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 支持激活样式的属性
|
||||
// 简单来说,会改变节点大小的都不支持在激活时设置,为了性能考虑,节点切换激活态时不会重新计算节点大小
|
||||
export const supportActiveStyle = [
|
||||
'fillColor',
|
||||
'color',
|
||||
'fontWeight',
|
||||
'fontStyle',
|
||||
'borderColor',
|
||||
'borderWidth',
|
||||
'borderDasharray',
|
||||
'borderRadius',
|
||||
'textDecoration'
|
||||
]
|
||||
|
||||
// 默认主题
|
||||
|
||||
export default {
|
||||
// 节点内边距
|
||||
paddingX: 15,
|
||||
paddingY: 5,
|
||||
// 图片显示的最大宽度
|
||||
imgMaxWidth: 100,
|
||||
// 图片显示的最大高度
|
||||
imgMaxHeight: 100,
|
||||
// icon的大小
|
||||
iconSize: 20,
|
||||
// 连线的粗细
|
||||
lineWidth: 1,
|
||||
// 连线的颜色
|
||||
lineColor: '#549688',
|
||||
// 连线样式
|
||||
lineDasharray: 'none',
|
||||
// 连线风格
|
||||
lineStyle: 'straight', // 针对logicalStructure、mindMap两种结构。曲线(curve)、直线(straight)、直连(direct)
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 1,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: '#549688',
|
||||
// 概要曲线距节点的距离
|
||||
generalizationLineMargin: 0,
|
||||
// 概要节点距节点的距离
|
||||
generalizationNodeMargin: 20,
|
||||
// 关联线默认状态的粗细
|
||||
associativeLineWidth: 2,
|
||||
// 关联线默认状态的颜色
|
||||
associativeLineColor: 'rgb(51, 51, 51)',
|
||||
// 关联线激活状态的粗细
|
||||
associativeLineActiveWidth: 8,
|
||||
// 关联线激活状态的颜色
|
||||
associativeLineActiveColor: 'rgba(2, 167, 240, 1)',
|
||||
// 背景颜色
|
||||
backgroundColor: '#fafafa',
|
||||
// 背景图片
|
||||
backgroundImage: 'none',
|
||||
// 背景重复
|
||||
backgroundRepeat: 'no-repeat',
|
||||
// 设置背景图像的起始位置
|
||||
backgroundPosition: 'center center',
|
||||
// 设置背景图片大小
|
||||
backgroundSize: 'cover',
|
||||
// 节点使用横线样式
|
||||
nodeUseLineStyle: false,
|
||||
// 根节点样式
|
||||
root: {
|
||||
shape: 'rectangle',
|
||||
fillColor: '#549688',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#fff',
|
||||
fontSize: 16,
|
||||
fontWeight: 'bold',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: 'transparent',
|
||||
borderWidth: 0,
|
||||
borderDasharray: 'none',
|
||||
borderRadius: 5,
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
shape: 'rectangle',
|
||||
marginX: 100,
|
||||
marginY: 40,
|
||||
fillColor: '#fff',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#565656',
|
||||
fontSize: 16,
|
||||
fontWeight: 'noraml',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: '#549688',
|
||||
borderWidth: 1,
|
||||
borderDasharray: 'none',
|
||||
borderRadius: 5,
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
shape: 'rectangle',
|
||||
marginX: 50,
|
||||
marginY: 0,
|
||||
fillColor: 'transparent',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#6a6d6c',
|
||||
fontSize: 14,
|
||||
fontWeight: 'noraml',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: 'transparent',
|
||||
borderWidth: 0,
|
||||
borderRadius: 5,
|
||||
borderDasharray: 'none',
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
shape: 'rectangle',
|
||||
marginX: 100,
|
||||
marginY: 40,
|
||||
fillColor: '#fff',
|
||||
fontFamily: '微软雅黑, Microsoft YaHei',
|
||||
color: '#565656',
|
||||
fontSize: 16,
|
||||
fontWeight: 'noraml',
|
||||
fontStyle: 'normal',
|
||||
lineHeight: 1.5,
|
||||
borderColor: '#549688',
|
||||
borderWidth: 1,
|
||||
borderDasharray: 'none',
|
||||
borderRadius: 5,
|
||||
textDecoration: 'none',
|
||||
active: {
|
||||
borderColor: 'rgb(57, 80, 96)',
|
||||
borderWidth: 3,
|
||||
borderDasharray: 'none'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 支持激活样式的属性
|
||||
// 简单来说,会改变节点大小的都不支持在激活时设置,为了性能考虑,节点切换激活态时不会重新计算节点大小
|
||||
export const supportActiveStyle = [
|
||||
'fillColor',
|
||||
'borderColor',
|
||||
'borderWidth',
|
||||
'borderDasharray',
|
||||
'borderRadius'
|
||||
]
|
||||
|
||||
export const lineStyleProps = ['lineColor', 'lineDasharray', 'lineWidth']
|
||||
|
||||