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129 Commits

Author SHA1 Message Date
街角小林
b04469649a Merge pull request #145 from clh021/main
add MIT LICENSE
2023-06-08 08:59:04 +08:00
chenlianghong
ee57dbdcc5 add MIT LICENSE 2023-06-07 17:40:47 +08:00
wanglin2
bca744f6fc 更新群二维码 2023-06-06 09:14:18 +08:00
wanglin2
442408dacf 更新群二维码 2023-05-30 08:54:11 +08:00
wanglin2
7297f0a082 更新群二维码 2023-05-23 14:24:29 +08:00
wanglin2
f0d90941fb 合并 2023-05-15 10:26:33 +08:00
wanglin2
830962c044 更新群二维码 2023-05-15 10:25:34 +08:00
wanglin2
eeec71dc65 更新群二维码 2023-05-05 21:48:58 +08:00
wanglin2
9bd87a22f3 更新群二维码 2023-05-05 21:39:43 +08:00
wanglin2
88c9f22a15 Merge branch 'feature' into main 2023-05-05 21:34:40 +08:00
wanglin2
7380fc60d5 打包 2023-05-05 21:34:26 +08:00
wanglin2
a178b99d73 更新群二维码 2023-05-05 16:10:31 +08:00
wanglin2
af9ee04aaf Merge branch 'feature' into main 2023-05-02 10:05:39 +08:00
wanglin2
01dc98f1f8 打包0.5.11 2023-05-02 10:01:08 +08:00
wanglin2
cbd07246bd 更新文档 2023-05-02 10:00:13 +08:00
wanglin2
5bb23ca738 优化主题配置更新,改变不涉及节点大小的配置不触发节点重新计算 2023-04-28 22:07:53 +08:00
wanglin2
0886ba7698 完善关联线文本编辑 2023-04-28 21:51:58 +08:00
wanglin2
a65cffa58b 完善关联线文本编辑 2023-04-28 17:26:37 +08:00
wanglin2
02e2d432dd Feature:关联线支持文本开发中 2023-04-28 17:10:39 +08:00
wanglin2
c8d23cab40 更新README 2023-04-28 09:04:20 +08:00
wanglin2
244ced83bc 更新群二维码 2023-04-28 08:59:54 +08:00
wanglin2
5c9c3d7934 打包0.5.10-fix.2 2023-04-26 16:02:47 +08:00
wanglin2
4ca6713675 更新文档 2023-04-26 15:54:28 +08:00
wanglin2
3d18404fd6 Fix:修复富文本模式下,切换主题、导入数据后没有触发数据改变的问题 2023-04-26 15:49:52 +08:00
wanglin2
98dda26bf8 新增三种主题 2023-04-26 15:48:58 +08:00
wanglin2
cd4c5ecd83 'Fix:修复导入出错的问题' 2023-04-26 11:20:34 +08:00
wanglin2
fdc0017ccb '打包0.5.10' 2023-04-26 11:02:51 +08:00
wanglin2
20a5c12bbb '更新文档' 2023-04-26 10:58:01 +08:00
wanglin2
4eacec125e Feature:使用LRU缓存算法优化节点复用 2023-04-26 10:37:32 +08:00
wanglin2
34322ba6d1 更新文档 2023-04-25 17:29:56 +08:00
wanglin2
8210151a7b 打包0.5.9 2023-04-25 17:19:14 +08:00
wanglin2
1e00088608 更新文档 2023-04-25 17:14:19 +08:00
wanglin2
ee59b8002a 修改导出,使用FileReader代替URL.createObjectURL转换blob数据 2023-04-25 17:13:39 +08:00
wanglin2
b2ca5d0fba 打包0.5.8 2023-04-25 10:12:41 +08:00
wanglin2
470604e567 更新文档 2023-04-25 10:00:40 +08:00
wanglin2
f5f665ec0a Demo:扩展节点图标列表 2023-04-25 09:05:46 +08:00
wanglin2
5e865a4e33 Feature:支持扩展节点图标 2023-04-25 09:05:10 +08:00
wanglin2
38ad33b604 修复隐藏模式下展开收起按钮的缺陷 2023-04-24 15:29:52 +08:00
wanglin2
e1b4146171 Feature:默认改为鼠标移上节点才显示展开收起按钮 2023-04-24 14:25:36 +08:00
wanglin2
65151f4b0a 优化性能:1.节点位置没有变化不触发位置设置;2.展开收起状态没有变化不触发按钮更新 2023-04-24 10:25:23 +08:00
wanglin2
942706fb63 Merge branch 'feature' into main 2023-04-24 09:09:33 +08:00
wanglin2
5f4492d4b7 打包0.5.7 2023-04-24 09:08:48 +08:00
wanglin2
ace1f62a40 更新文档 2023-04-24 09:02:01 +08:00
wanglin2
706c88c7d5 Featyre:富文本模式下,导入数据、初始化数据、切换主题场景节点样式支持跟随主题变化 2023-04-23 16:18:49 +08:00
wanglin2
4512fb16eb 优化富文本节点编辑 2023-04-23 15:20:33 +08:00
wanglin2
e446ff12e7 Demo:修复主题的标题显示错误问题 2023-04-23 14:39:16 +08:00
wanglin2
4318646abe 更新文档 2023-04-23 14:36:47 +08:00
wanglin2
2cbfe4f0e7 Feature:富文本模式导出改为使用html2canvas转换整个svg 2023-04-23 14:09:41 +08:00
wanglin2
b7910c4665 优化节点编辑 2023-04-22 14:24:05 +08:00
wanglin2
fc1ba24834 更新群二维码 2023-04-21 10:08:49 +08:00
wanglin2
cf16937160 Merge branch 'feature' into main 2023-04-21 10:08:11 +08:00
wanglin2
c3393abed6 打包0.5.6 2023-04-21 10:07:08 +08:00
wanglin2
2abff3e21b Demo:关闭新特性提示 2023-04-21 09:56:14 +08:00
wanglin2
e39a94c5e2 优化节点富文本编辑 2023-04-21 09:55:29 +08:00
wanglin2
a6fff7f7a3 Demo:修复节点文字数量计数不正确的问题 2023-04-21 09:37:49 +08:00
wanglin2
e584081b41 更新文档 2023-04-21 09:32:36 +08:00
wanglin2
b91dde8084 更新文档 2023-04-20 16:31:28 +08:00
wanglin2
077478d654 Feature:添加最大历史记录数限制 2023-04-20 16:10:25 +08:00
wanglin2
2be97cc1a0 Fix:修复节点正在编辑中时拖动画布导致编辑框和节点分离的问题 2023-04-20 15:29:16 +08:00
wanglin2
0f7dc949a4 优化富文本编辑 2023-04-20 09:40:47 +08:00
wanglin2
c7e91cc9eb Fix:修复短时间快速多次渲染时节点位置错乱的问题 2023-04-20 08:31:47 +08:00
wanglin2
6eacfab9c2 Demo:支持右键删除概要节点 2023-04-19 16:07:52 +08:00
wanglin2
e36a408275 Fix:修复快速多次渲染时节点位置错乱的问题 2023-04-19 15:45:51 +08:00
wanglin2
abda5b7d06 Merge branch 'feature' into main 2023-04-19 09:41:17 +08:00
wanglin2
f815f71dd7 更新文档 2023-04-19 09:40:58 +08:00
wanglin2
fa2c5b420c Merge branch 'feature' into main 2023-04-19 08:36:50 +08:00
wanglin2
4c19bc76a7 打包0.5.5-fix.1,修复小地图报错 2023-04-19 08:35:58 +08:00
wanglin2
d08a317920 Merge branch 'feature' into main 2023-04-18 17:38:38 +08:00
wanglin2
bd805836cd 打包0.5.5-fix.1 2023-04-18 17:37:10 +08:00
wanglin2
e804a8f2f7 Demo:修复富文本编辑时工具栏层级比节点编辑框低的问题 2023-04-18 17:19:43 +08:00
wanglin2
8bf876d446 优化:多选节点时改为节点只要和选区重叠就算被选中 2023-04-18 17:11:40 +08:00
wanglin2
f2521f663e 优化:切换结构时重置画布缩放,以修复当存在缩放时切换结构后第一次拖动会突变的问题 2023-04-18 16:59:12 +08:00
wanglin2
e676bff453 优化:当编辑节点文本时节点在画布外时移入画布内 2023-04-18 16:40:25 +08:00
wanglin2
8f2cc72d3c Merge branch 'feature' into main 2023-04-18 09:54:45 +08:00
wanglin2
ec22656bee 打包0.5.5 2023-04-18 09:52:15 +08:00
wanglin2
4acf8ba2ac 更新文档 2023-04-18 09:45:40 +08:00
wanglin2
d45a18904e Feature:1.支持配置节点文本编辑框、节点备注浮层的z-index。2.支持点击画布区域外结束节点编辑状态 2023-04-18 09:45:29 +08:00
wanglin2
9fc2dbabd4 Feature:支持配置导出为png、svg、pdf时的内边距。 2023-04-18 09:04:16 +08:00
wanglin2
b83b81f52e Merge branch 'feature' into main 2023-04-15 09:58:47 +08:00
wanglin2
d1e2db993e 打包0.5.4-fix.1 2023-04-15 09:54:50 +08:00
wanglin2
ab931901e2 优化鱼骨图布局 2023-04-15 09:51:12 +08:00
wanglin2
9879a25f9b Merge branch 'feature' into main 2023-04-14 23:23:45 +08:00
wanglin2
16fb8eb092 打包0.5.4 2023-04-14 23:11:00 +08:00
wanglin2
de859927ed 更新文档 2023-04-14 23:03:14 +08:00
wanglin2
7bde59f664 优化目录组织图布局 2023-04-14 23:02:04 +08:00
wanglin2
be9668c7b8 修改鱼骨结构 2023-04-14 22:04:58 +08:00
wanglin2
95fe3189d5 Fix:修复隐藏节点时隐藏连线没有做异常处理的问题 2023-04-14 20:32:11 +08:00
wanglin2
9c60857c6a 优化鱼骨结构,支持margin 2023-04-14 17:43:02 +08:00
wanglin2
3b7cea9ee3 优化:提取结构类公共方法 2023-04-14 10:40:01 +08:00
wanglin2
3f081e5021 更新群二维码 2023-04-14 10:29:49 +08:00
wanglin2
d959420d6e 基本完成鱼骨结构 2023-04-14 10:27:25 +08:00
wanglin2
79d81b92e6 鱼骨结构开发中 2023-04-13 17:31:54 +08:00
wanglin2
940c60f23d 鱼骨结构开发中:完成上方鱼骨图 2023-04-13 09:35:06 +08:00
wanglin2
965ab8151e 优化时间轴结构逻辑 2023-04-13 08:32:39 +08:00
wanglin2
87d55b31ca 优化目录组织图结构逻辑 2023-04-13 08:31:00 +08:00
wanglin2
bb68575aca 优化组织结构图逻辑 2023-04-12 22:49:19 +08:00
wanglin2
e561e804be Fix:修复组织结构图,目录组织图等节点拖拽时存在线段未隐藏的bug 2023-04-12 22:28:35 +08:00
wanglin2
5a8c3aa9d3 鱼骨结构开发中 2023-04-12 22:17:51 +08:00
wanglin2
f84639debd 测试提交 2023-04-12 17:42:18 +08:00
wanglin2
de77a2b613 Feature:新增时间轴结构 2023-04-12 14:15:46 +08:00
wanglin2
3825c3769f 精简时间轴结构的连线逻辑 2023-04-12 08:43:22 +08:00
wanglin2
876908e922 更新文档 2023-04-11 22:25:18 +08:00
wanglin2
25ecde8948 Fix:修复节点右键和画布右键的冲突问题 2023-04-11 22:23:26 +08:00
wanglin2
2de0334e3b Feature:新增时间轴结构 2023-04-11 16:52:38 +08:00
wanglin2
1e32338d23 Merge branch 'feature' into main 2023-04-10 22:11:00 +08:00
wanglin2
21f487321a 更新文档 2023-04-10 22:08:26 +08:00
wanglin2
750af31996 Merge branch 'main' of https://github.com/wanglin2/mind-map into main 2023-04-10 10:27:15 +08:00
wanglin2
dc1aaee75d Merge branch 'feature' into main 2023-04-10 10:26:49 +08:00
wanglin2
2122fa59d7 更新文档 2023-04-10 10:25:59 +08:00
wanglin2
5b7c65adad 添加新主题 2023-04-10 10:20:09 +08:00
wanglin2
fabf4535a8 Merge branch 'feature' into main 2023-04-09 22:11:11 +08:00
wanglin2
04566080e0 更新文档 2023-04-09 22:10:13 +08:00
wanglin2
0f9d9cdb21 Merge branch 'feature' into main 2023-04-09 08:53:58 +08:00
wanglin2
11538d1789 打包0.5.3-fix.2:修复导出图片时节点中的图片无法显示的问题;更新文档 2023-04-09 08:52:43 +08:00
wanglin2
49bae6cc6c Merge branch 'feature' into main 2023-04-08 21:09:49 +08:00
wanglin2
9644ba0c8d 打包0.5.3-fix.1,修复设置初始根节点位置不生效的问题;文档新增教程章节 2023-04-08 21:09:24 +08:00
wanglin2
ac2df3cb2e Merge branch 'feature' into main 2023-04-08 15:37:58 +08:00
wanglin2
aad1f911c8 支持打包成esm模块 2023-04-08 15:37:34 +08:00
wanglin2
27b50bf4ae Merge branch 'feature' into main 2023-04-07 20:14:47 +08:00
wanglin2
2d22837e32 Demo:修复导入存在主题配置的数据没有触发本地存储的问题 2023-04-07 20:14:30 +08:00
wanglin2
866f2071ce Merge branch 'feature' into main 2023-04-07 19:31:10 +08:00
wanglin2
9cb35eac29 更新文档 2023-04-07 19:30:52 +08:00
wanglin2
6ff63d9d56 Merge branch 'feature' into main 2023-04-07 15:56:14 +08:00
wanglin2
43539df25b 修改文档 2023-04-07 15:55:55 +08:00
wanglin2
cbafc24670 Merge branch 'feature' into main 2023-04-07 08:56:44 +08:00
wanglin2
cc83a18b18 打包0.5.3 2023-04-07 08:55:55 +08:00
wanglin2
5ae931da92 更新文档 2023-04-07 08:53:05 +08:00
wanglin2
853b999a7d Feature:支持设置初始中心节点的位置 2023-04-07 08:42:27 +08:00
wanglin2
505622f3dc Fix:修复富文本模式下选择了多个节点时修改样式时意外修改文本的问题 2023-04-06 20:14:54 +08:00
178 changed files with 9951 additions and 1412 deletions

21
LICENSE Normal file
View File

@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2021-2023 The MindMap Team
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

View File

@@ -7,16 +7,28 @@
[![GitHub forks](https://img.shields.io/github/forks/wanglin2/mind-map)](https://github.com/wanglin2/mind-map/network/members)
![license](https://img.shields.io/npm/l/express.svg)
> 一个简单&强大的Web思维导图
> 一个简单&强大的Web思维导图
Demo[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-map/)
本项目包含两部分:
文档:[https://wanglin2.github.io/mind-map/#/doc/zh/](https://wanglin2.github.io/mind-map/#/doc/zh/)
1.一个js思维导图库不依赖任何框架你可以使用它来快速完成Web思维导图产品的开发。
开发文档:[https://wanglin2.github.io/mind-map/#/doc/zh/](https://wanglin2.github.io/mind-map/#/doc/zh/)
2.一个Web思维导图基于思维导图库、Vue2.x、ElementUI开发可以操作电脑本地文件所以你可以直接把它当做一个在线版思维导图应用使用如果觉得github的响应速度慢你也可以部署到你的服务器上。
在线地址:[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-map/)
另外也提供了客户端可供下载使用,支持`Windows``Mac``Linux`,下载地址:
Github[releases](https://github.com/wanglin2/mind-map/releases)。
百度云盘:[地址](https://pan.baidu.com/s/1huasEbKsGNH2Af68dvWiOg?pwd=3bp3)。
# 特性
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小整体体积
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图种结构
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小打包体积
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图、时间轴、鱼骨图六种结构
- [x] 内置多种主题,允许高度自定义样式,支持注册新主题
- [x] 支持快捷键
- [x] 节点内容支持图片、图标、超链接、备注、标签、概要
@@ -37,10 +49,23 @@ npm i simple-mind-map
# 使用
提供一个宽高不为0的容器元素
```html
<div id="mindMapContainer"></div>
```
另外再设置一下`css`样式:
```css
#mindMapContainer * {
margin: 0;
padding: 0;
}
```
然后创建一个实例:
```js
import MindMap from "simple-mind-map";
@@ -55,10 +80,23 @@ const mindMap = new MindMap({
});
```
即可得到一个思维导图。
想要实现更多功能?可以查看[开发文档](https://wanglin2.github.io/mind-map/#/doc/zh/)。
# License
MIT
# 微信交流群
![](./qrcode.jpg)
<img src="./qrcode.jpg" style="width: 300px" />
# 请作者喝杯咖啡
> 厚椰乳一盒 + 纯牛奶半盒 + 冰块 + 咖啡液 = 生椰拿铁 yyds
<p>
<img src="./web/src/assets/img/alipay.jpg" style="width: 300px" />
<img src="./web/src/assets/img/wechat.jpg" style="width: 300px" />
</p>

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@@ -9,9 +9,11 @@ import AssociativeLine from './src/AssociativeLine'
import RichText from './src/RichText'
import xmind from './src/parse/xmind.js'
import markdown from './src/parse/markdown.js'
import icons from './src/svg/icons.js'
MindMap.xmind = xmind
MindMap.markdown = markdown
MindMap.iconList = icons.nodeIconList
MindMap
.usePlugin(MiniMap)

View File

@@ -10,7 +10,7 @@ import BatchExecution from './src/BatchExecution'
import { layoutValueList, CONSTANTS } from './src/utils/constant'
import { SVG } from '@svgdotjs/svg.js'
import { simpleDeepClone } from './src/utils'
import defaultTheme from './src/themes/default'
import defaultTheme, { checkIsNodeSizeIndependenceConfig } from './src/themes/default'
// 默认选项配置
const defaultOpt = {
@@ -18,6 +18,8 @@ const defaultOpt = {
readonly: false,
// 布局
layout: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
// 如果结构为鱼骨图,那么可以通过该选项控制倾斜角度
fishboneDeg: 45,
// 主题
theme: 'default', // 内置主题default默认主题
// 主题配置,会和所选择的主题进行合并
@@ -88,7 +90,39 @@ const defaultOpt = {
// 是否开启节点动画过渡
enableNodeTransitionMove: true,
// 如果开启节点动画过渡可以通过该属性设置过渡的时间单位ms
nodeTransitionMoveDuration: 300
nodeTransitionMoveDuration: 300,
// 初始根节点的位置
initRootNodePosition: null,
// 导出png、svg、pdf时的图形内边距
exportPaddingX: 10,
exportPaddingY: 10,
// 节点文本编辑框的z-index
nodeTextEditZIndex: 3000,
// 节点备注浮层的z-index
nodeNoteTooltipZIndex: 3000,
// 是否在点击了画布外的区域时结束节点文本的编辑状态
isEndNodeTextEditOnClickOuter: true,
// 最大历史记录数
maxHistoryCount: 1000,
// 是否一直显示节点的展开收起按钮,默认为鼠标移上去和激活时才显示
alwaysShowExpandBtn: false,
// 扩展节点可插入的图标
iconList: [
// {
// name: '',// 分组名称
// type: '',// 分组的值
// list: [// 分组下的图标列表
// {
// name: '',// 图标名称
// icon:''// 图标可以传svg或图片
// }
// ]
// }
],
// 节点最大缓存数量
maxNodeCacheCount: 1000,
// 关联线默认文字
defaultAssociativeLineText: '关联'
}
// 思维导图
@@ -178,12 +212,12 @@ class MindMap {
}
// 重新渲染
reRender(callback) {
reRender(callback, source = '') {
this.batchExecution.push('render', () => {
this.draw.clear()
this.initTheme()
this.renderer.reRender = true
this.renderer.render(callback)
this.renderer.render(callback, source)
})
}
@@ -233,7 +267,9 @@ class MindMap {
// 设置主题配置
setThemeConfig(config) {
this.opt.themeConfig = config
this.render(null, CONSTANTS.CHANGE_THEME)
// 检查改变的是否是节点大小无关的主题属性
let res = checkIsNodeSizeIndependenceConfig(config)
this.render(null, res ? '' : CONSTANTS.CHANGE_THEME)
}
// 获取自定义主题配置
@@ -268,6 +304,7 @@ class MindMap {
layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
}
this.opt.layout = layout
this.view.reset()
this.renderer.setLayout()
this.render()
}
@@ -282,8 +319,12 @@ class MindMap {
this.execCommand('CLEAR_ACTIVE_NODE')
this.command.clearHistory()
this.command.addHistory()
this.renderer.renderTree = data
this.reRender()
if (this.richText) {
this.renderer.renderTree = this.richText.handleSetData(data)
} else {
this.renderer.renderTree = data
}
this.reRender(() => {}, CONSTANTS.SET_DATA)
}
// 动态设置思维导图数据,包括节点数据、布局、主题、视图
@@ -355,7 +396,7 @@ class MindMap {
}
// 获取svg数据
getSvgData() {
getSvgData({ paddingX = 0, paddingY = 0 } = {}) {
const svg = this.svg
const draw = this.draw
// 保存原始信息
@@ -367,6 +408,10 @@ class MindMap {
draw.scale(1 / origTransform.scaleX, 1 / origTransform.scaleY)
// 获取变换后的位置尺寸信息其实是getBoundingClientRect方法的包装方法
const rect = draw.rbox()
// 内边距
rect.width += paddingX
rect.height += paddingY
draw.translate(paddingX / 2, paddingY / 2)
// 将svg设置为实际内容的宽高
svg.size(rect.width, rect.height)
// 把实际内容变换

View File

@@ -1,6 +1,6 @@
{
"name": "simple-mind-map",
"version": "0.5.2",
"version": "0.5.11",
"description": "一个简单的web在线思维导图",
"authors": [
{

View File

@@ -3,13 +3,13 @@ import { v4 as uuid } from 'uuid'
import {
getAssociativeLineTargetIndex,
computeCubicBezierPathPoints,
joinCubicBezierPath,
cubicBezierPath,
getNodePoint,
computeNodePoints,
getNodeLinePath,
getDefaultControlPointOffsets
getNodeLinePath
} from './utils/associativeLineUtils'
import associativeLineControlsMethods from './utils/associativeLineControls'
import associativeLineTextMethods from './utils/associativeLineText'
// 关联线类
class AssociativeLine {
@@ -46,6 +46,14 @@ class AssociativeLine {
}
// 节流一下,不然很卡
this.checkOverlapNode = throttle(this.checkOverlapNode, 100, this)
// 控制点相关方法
Object.keys(associativeLineControlsMethods).forEach(item => {
this[item] = associativeLineControlsMethods[item].bind(this)
})
// 关联线文字相关方法
Object.keys(associativeLineTextMethods).forEach(item => {
this[item] = associativeLineTextMethods[item].bind(this)
})
this.bindEvent()
}
@@ -89,6 +97,8 @@ class AssociativeLine {
window.addEventListener('mouseup', e => {
this.onControlPointMouseup(e)
})
// 缩放事件
this.mindMap.on('scale', this.onScale)
}
// 创建箭头
@@ -177,36 +187,46 @@ class AssociativeLine {
.stroke({ width: associativeLineActiveWidth, color: 'transparent' })
.fill({ color: 'none' })
clickPath.plot(pathStr)
// 文字
let text = this.createText({ path, clickPath, node, toNode, startPoint, endPoint, controlPoints })
// 点击事件
clickPath.click(e => {
e.stopPropagation()
// 如果当前存在激活节点,那么取消激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.clearActiveNodes()
} else {
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit(
'associative_line_click',
path,
clickPath,
node,
toNode
)
}
this.setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints })
})
this.lineList.push([path, clickPath, node, toNode])
// 渲染关联线文字
this.renderText(this.getText(node, toNode), path, text)
this.lineList.push([path, clickPath, text, node, toNode])
}
// 激活某根关联线
setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints }) {
let {
associativeLineActiveColor
} = this.mindMap.themeConfig
// 如果当前存在激活节点,那么取消激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.clearActiveNodes()
} else {
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, text, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 如果没有输入过关联线文字,那么显示默认文字
if (!this.getText(node, toNode)) {
this.renderText(this.mindMap.opt.defaultAssociativeLineText, path, text)
}
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
}
}
// 移除所有连接线
@@ -214,6 +234,7 @@ class AssociativeLine {
this.lineList.forEach(line => {
line[0].remove()
line[1].remove()
line[2].remove()
})
this.lineList = []
}
@@ -253,7 +274,8 @@ class AssociativeLine {
updateCreatingLine(e) {
let { x, y } = this.getTransformedEventPos(e)
let startPoint = getNodePoint(this.creatingStartNode)
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x, y)
let offsetX = x > startPoint.x ? -10 : 10
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x + offsetX, y)
this.creatingLine.plot(pathStr)
this.checkOverlapNode(x, y)
}
@@ -349,20 +371,33 @@ class AssociativeLine {
// 删除连接线
removeLine() {
if (!this.activeLine) return
let [, , node, toNode] = this.activeLine
let [, , , node, toNode] = this.activeLine
this.removeControls()
let { associativeLineTargets, associativeLineTargetControlOffsets } =
let { associativeLineTargets, associativeLineTargetControlOffsets, associativeLineText } =
node.nodeData.data
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
// 更新关联线文本数据
let newAssociativeLineText = {}
if (associativeLineText) {
Object.keys(associativeLineText).forEach((item) => {
if (item !== toNode.nodeData.data.id) {
newAssociativeLineText[item] = associativeLineText[item]
}
})
}
this.mindMap.execCommand('SET_NODE_DATA', node, {
// 目标
associativeLineTargets: associativeLineTargets.filter((_, index) => {
return index !== targetIndex
}),
// 偏移量
associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
? associativeLineTargetControlOffsets.filter((_, index) => {
return index !== targetIndex
})
: []
: [],
// 文本
associativeLineText: newAssociativeLineText
})
}
@@ -376,9 +411,16 @@ class AssociativeLine {
// 清除激活的线
clearActiveLine() {
if (this.activeLine) {
this.activeLine[1].stroke({
let [, clickPath, text, node, toNode] = this.activeLine
clickPath.stroke({
color: 'transparent'
})
// 隐藏关联线文本编辑框
this.hideEditTextBox()
// 如果当前关联线没有文字,则清空文字节点
if (!this.getText(node, toNode)) {
text.clear()
}
this.activeLine = null
this.removeControls()
}
@@ -391,6 +433,7 @@ class AssociativeLine {
this.lineList.forEach(line => {
line[0].hide()
line[1].hide()
line[2].hide()
})
this.hideControls()
}
@@ -401,225 +444,11 @@ class AssociativeLine {
this.lineList.forEach(line => {
line[0].show()
line[1].show()
line[2].show()
})
this.showControls()
this.isNodeDragging = false
}
// 创建控制点、连线节点
createControlNodes() {
let { associativeLineActiveColor } = this.mindMap.themeConfig
// 连线
this.controlLine1 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
this.controlLine2 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
// 控制点
this.controlPoint1 = this.createOneControlNode('controlPoint1')
this.controlPoint2 = this.createOneControlNode('controlPoint2')
}
// 创建控制点
createOneControlNode(pointKey) {
let { associativeLineActiveColor } = this.mindMap.themeConfig
return this.draw
.circle(this.controlPointDiameter)
.stroke({ color: associativeLineActiveColor })
.fill({ color: '#fff' })
.click(e => {
e.stopPropagation()
})
.mousedown(e => {
this.onControlPointMousedown(e, pointKey)
})
}
// 控制点的鼠标按下事件
onControlPointMousedown(e, pointKey) {
e.stopPropagation()
this.isControlPointMousedown = true
this.mousedownControlPointKey = pointKey
}
// 控制点的鼠标移动事件
onControlPointMousemove(e) {
if (
!this.isControlPointMousedown ||
!this.mousedownControlPointKey ||
!this[this.mousedownControlPointKey]
)
return
e.stopPropagation()
e.preventDefault()
let radius = this.controlPointDiameter / 2
// 转换鼠标当前的位置
let { x, y } = this.getTransformedEventPos(e)
this.controlPointMousemoveState.pos = {
x,
y
}
// 更新当前拖拽的控制点的位置
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
let [path, clickPath, node, toNode] = this.activeLine
let [startPoint, endPoint] = computeNodePoints(node, toNode)
this.controlPointMousemoveState.startPoint = startPoint
this.controlPointMousemoveState.endPoint = endPoint
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
this.controlPointMousemoveState.targetIndex = targetIndex
let offsets = []
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsets = associativeLineTargetControlOffsets[targetIndex]
}
let point1 = null
let point2 = null
// 拖拽的是控制点1
if (this.mousedownControlPointKey === 'controlPoint1') {
point1 = {
x,
y
}
point2 = {
x: endPoint.x + offsets[1].x,
y: endPoint.y + offsets[1].y
}
// 更新控制点1的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
} else {
// 拖拽的是控制点2
point1 = {
x: startPoint.x + offsets[0].x,
y: startPoint.y + offsets[0].y
}
point2 = {
x,
y
}
// 更新控制点2的连线
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
}
// 更新关联线
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
path.plot(pathStr)
clickPath.plot(pathStr)
}
// 控制点的鼠标移动事件
onControlPointMouseup(e) {
if (!this.isControlPointMousedown) return
e.stopPropagation()
e.preventDefault()
let { pos, startPoint, endPoint, targetIndex } =
this.controlPointMousemoveState
let [, , node] = this.activeLine
let offsetList = []
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsetList[targetIndex] = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsetList = associativeLineTargetControlOffsets
}
let offset1 = null
let offset2 = null
if (this.mousedownControlPointKey === 'controlPoint1') {
// 更新控制点1数据
offset1 = {
x: pos.x - startPoint.x,
y: pos.y - startPoint.y
}
offset2 = offsetList[targetIndex][1]
} else {
// 更新控制点2数据
offset1 = offsetList[targetIndex][0]
offset2 = {
x: pos.x - endPoint.x,
y: pos.y - endPoint.y
}
}
offsetList[targetIndex] = [offset1, offset2]
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineTargetControlOffsets: offsetList
})
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚所以重置isControlPointMousedown需要等draw_click事件触发完以后
setTimeout(() => {
this.resetControlPoint()
}, 0)
}
// 复位控制点移动
resetControlPoint() {
this.isControlPointMousedown = false
this.mousedownControlPointKey = ''
this.controlPointMousemoveState = {
pos: null,
startPoint: null,
endPoint: null,
targetIndex: ''
}
}
// 渲染控制点
renderControls(startPoint, endPoint, point1, point2) {
if (!this.controlLine1) {
this.createControlNodes()
}
let radius = this.controlPointDiameter / 2
// 控制点和起终点的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
// 控制点
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
}
// 删除控制点
removeControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.remove()
})
this.controlLine1 = null
this.controlLine2 = null
this.controlPoint1 = null
this.controlPoint2 = null
}
// 隐藏控制点
hideControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.hide()
})
}
// 显示控制点
showControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.show()
})
}
}
AssociativeLine.instanceName = 'associativeLine'

View File

@@ -84,6 +84,10 @@ class Command {
// 删除当前历史指针后面的数据
this.history = this.history.slice(0, this.activeHistoryIndex + 1)
this.history.push(simpleDeepClone(data))
// 历史记录数超过最大数量
if (this.history.length > this.mindMap.opt.maxHistoryCount) {
this.history.shift()
}
this.activeHistoryIndex = this.history.length - 1
this.mindMap.emit('data_change', this.removeDataUid(data))
this.mindMap.emit(

View File

@@ -27,6 +27,7 @@ class Event extends EventEmitter {
// 绑定函数上下文
bindFn() {
this.onBodyClick = this.onBodyClick.bind(this)
this.onDrawClick = this.onDrawClick.bind(this)
this.onMousedown = this.onMousedown.bind(this)
this.onMousemove = this.onMousemove.bind(this)
@@ -41,6 +42,7 @@ class Event extends EventEmitter {
// 绑定事件
bind() {
document.body.addEventListener('click', this.onBodyClick)
this.mindMap.svg.on('click', this.onDrawClick)
this.mindMap.el.addEventListener('mousedown', this.onMousedown)
this.mindMap.svg.on('mousedown', this.onSvgMousedown)
@@ -55,6 +57,7 @@ class Event extends EventEmitter {
// 解绑事件
unbind() {
document.body.removeEventListener('click', this.onBodyClick)
this.mindMap.svg.off('click', this.onDrawClick)
this.mindMap.el.removeEventListener('mousedown', this.onMousedown)
window.removeEventListener('mousemove', this.onMousemove)
@@ -71,6 +74,11 @@ class Event extends EventEmitter {
this.emit('draw_click', e)
}
// 页面的单击事件
onBodyClick(e) {
this.emit('body_click', e)
}
// svg画布的鼠标按下事件
onSvgMousedown(e) {
this.emit('svg_mousedown', e)

View File

@@ -1,4 +1,4 @@
import { imgToDataUrl, downloadFile } from './utils'
import { imgToDataUrl, downloadFile, readBlob } from './utils'
import JsPDF from 'jspdf'
import { SVG } from '@svgdotjs/svg.js'
import drawBackgroundImageToCanvas from './utils/simulateCSSBackgroundInCanvas'
@@ -27,8 +27,12 @@ class Export {
}
// 获取svg数据
async getSvgData(domToImage) {
let { svg, svgHTML } = this.mindMap.getSvgData()
async getSvgData() {
let { exportPaddingX, exportPaddingY } = this.mindMap.opt
let { svg, svgHTML } = this.mindMap.getSvgData({
paddingX: exportPaddingX,
paddingY: exportPaddingY
})
// 把图片的url转换成data:url类型否则导出会丢失图片
let imageList = svg.find('image')
let task = imageList.map(async item => {
@@ -37,24 +41,17 @@ class Export {
item.attr('href', imgData)
})
await Promise.all(task)
// 如果开启了富文本编辑需要把svg中的dom元素转换成图片
let nodeWithDomToImg = null
if (domToImage && this.mindMap.richText) {
let res = await this.mindMap.richText.handleSvgDomElements(svg)
if (res) {
nodeWithDomToImg = res.svg
svgHTML = res.svgHTML
}
if (imageList.length > 0) {
svgHTML = svg.svg()
}
return {
node: svg,
str: svgHTML,
nodeWithDomToImg
str: svgHTML
}
}
// svg转png
svgToPng(svgSrc) {
svgToPng(svgSrc, transparent) {
return new Promise((resolve, reject) => {
const img = new Image()
// 跨域图片需要添加这个属性,否则画布被污染了无法导出图片
@@ -66,7 +63,9 @@ class Export {
canvas.height = img.height + this.exportPadding * 2
let ctx = canvas.getContext('2d')
// 绘制背景
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
if (!transparent) {
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
}
// 图片绘制到canvas里
ctx.drawImage(
img,
@@ -128,23 +127,50 @@ class Export {
})
}
// 在svg上绘制思维导图背景
drawBackgroundToSvg(svg) {
return new Promise(async resolve => {
let {
backgroundColor = '#fff',
backgroundImage,
backgroundRepeat = 'repeat'
} = this.mindMap.themeConfig
// 背景颜色
svg.css('background-color', backgroundColor)
// 背景图片
if (backgroundImage && backgroundImage !== 'none') {
let imgDataUrl = await imgToDataUrl(backgroundImage)
svg.css('background-image', `url(${imgDataUrl})`)
svg.css('background-repeat', backgroundRepeat)
resolve()
} else {
resolve()
}
})
}
// 导出为png
/**
* 方法1.把svg的图片都转化成data:url格式再转换
* 方法2.把svg的图片提取出来再挨个绘制到canvas里最后一起转换
*/
async png() {
let { str } = await this.getSvgData(true)
async png(name, transparent = false) {
let { node, str } = await this.getSvgData()
// 如果开启了富文本则使用htmltocanvas转换为图片
if (this.mindMap.richText) {
let res = await this.mindMap.richText.handleExportPng(node.node)
let imgDataUrl = await this.svgToPng(res, transparent)
return imgDataUrl
}
// 转换成blob数据
let blob = new Blob([str], {
type: 'image/svg+xml'
})
// 转换成data:url数据
let svgUrl = URL.createObjectURL(blob)
let svgUrl = await readBlob(blob)
// 绘制到canvas上
let imgDataUrl = await this.svgToPng(svgUrl)
URL.revokeObjectURL(svgUrl)
return imgDataUrl
let res = await this.svgToPng(svgUrl, transparent)
return res
}
// 导出为pdf
@@ -179,38 +205,13 @@ class Export {
image.src = img
}
// 在svg上绘制思维导图背景
drawBackgroundToSvg(svg) {
return new Promise(async resolve => {
let {
backgroundColor = '#fff',
backgroundImage,
backgroundRepeat = 'repeat'
} = this.mindMap.themeConfig
// 背景颜色
svg.css('background-color', backgroundColor)
// 背景图片
if (backgroundImage && backgroundImage !== 'none') {
let imgDataUrl = await imgToDataUrl(backgroundImage)
svg.css('background-image', `url(${imgDataUrl})`)
svg.css('background-repeat', backgroundRepeat)
resolve()
} else {
resolve()
}
})
}
// 导出为svg
// domToImage是否将svg中的dom节点转换成图片的形式
// plusCssText附加的css样式如果svg中存在dom节点想要设置一些针对节点的样式可以通过这个参数传入
async svg(name, domToImage = false, plusCssText) {
let { node, nodeWithDomToImg } = await this.getSvgData(domToImage)
async svg(name, plusCssText) {
let { node } = await this.getSvgData()
// 开启了节点富文本编辑
if (this.mindMap.richText) {
if (domToImage) {
node = nodeWithDomToImg
} else if (plusCssText) {
if (plusCssText) {
let foreignObjectList = node.find('foreignObject')
if (foreignObjectList.length > 0) {
foreignObjectList[0].add(SVG(`<style>${plusCssText}</style>`))
@@ -224,28 +225,32 @@ class Export {
let blob = new Blob([str], {
type: 'image/svg+xml'
})
return URL.createObjectURL(blob)
let res = await readBlob(blob)
return res
}
// 导出为json
json(name, withConfig = true) {
async json(name, withConfig = true) {
let data = this.mindMap.getData(withConfig)
let str = JSON.stringify(data)
let blob = new Blob([str])
return URL.createObjectURL(blob)
let res = await readBlob(blob)
return res
}
// 专有文件其实就是json文件
smm(name, withConfig) {
return this.json(name, withConfig)
async smm(name, withConfig) {
let res = await this.json(name, withConfig)
return res
}
// markdown文件
md() {
async md() {
let data = this.mindMap.getData()
let content = transformToMarkdown(data)
let blob = new Blob([content])
return URL.createObjectURL(blob)
let res = await readBlob(blob)
return res
}
}

View File

@@ -46,7 +46,7 @@ export default class KeyCommand {
if (this.mindMap.richText && this.mindMap.richText.showTextEdit) {
return
}
if (this.mindMap.renderer.textEdit.showTextEdit) {
if (this.mindMap.renderer.textEdit.showTextEdit || (this.mindMap.associativeLine && this.mindMap.associativeLine.showTextEdit)) {
return
}
this.isInSvg = false

View File

@@ -1,14 +1,13 @@
import Style from './Style'
import Shape from './Shape'
import { asyncRun } from './utils'
import { G } from '@svgdotjs/svg.js'
import { G, Rect } from '@svgdotjs/svg.js'
import nodeGeneralizationMethods from './utils/nodeGeneralization'
import nodeExpandBtnMethods from './utils/nodeExpandBtn'
import nodeCommandWrapsMethods from './utils/nodeCommandWraps'
import nodeCreateContentsMethods from './utils/nodeCreateContents'
import { CONSTANTS } from './utils/constant'
// 节点类
class Node {
// 构造函数
@@ -58,7 +57,7 @@ class Node {
this.children = opt.children || []
// 节点内容的容器
this.group = null
this.shapeNode = null// 节点形状节点
this.shapeNode = null // 节点形状节点
// 节点内容对象
this._imgData = null
this._iconData = null
@@ -68,12 +67,16 @@ class Node {
this._noteData = null
this.noteEl = null
this._expandBtn = null
this._lastExpandBtnType = null
this._showExpandBtn = false
this._openExpandNode = null
this._closeExpandNode = null
this._fillExpandNode = null
this._lines = []
this._generalizationLine = null
this._generalizationNode = null
this._unVisibleRectRegionNode = null
this._isMouseenter = false
// 尺寸信息
this._rectInfo = {
imgContentWidth: 0,
@@ -95,19 +98,19 @@ class Node {
// 是否需要重新layout
this.needLayout = false
// 概要相关方法
Object.keys(nodeGeneralizationMethods).forEach((item) => {
Object.keys(nodeGeneralizationMethods).forEach(item => {
this[item] = nodeGeneralizationMethods[item].bind(this)
})
// 展开收起按钮相关方法
Object.keys(nodeExpandBtnMethods).forEach((item) => {
Object.keys(nodeExpandBtnMethods).forEach(item => {
this[item] = nodeExpandBtnMethods[item].bind(this)
})
// 命令的相关方法
Object.keys(nodeCommandWrapsMethods).forEach((item) => {
Object.keys(nodeCommandWrapsMethods).forEach(item => {
this[item] = nodeCommandWrapsMethods[item].bind(this)
})
// 创建节点内容的相关方法
Object.keys(nodeCreateContentsMethods).forEach((item) => {
Object.keys(nodeCreateContentsMethods).forEach(item => {
this[item] = nodeCreateContentsMethods[item].bind(this)
})
// 初始化
@@ -242,13 +245,23 @@ class Node {
layout() {
// 清除之前的内容
this.group.clear()
let { width, textContentItemMargin } = this
let { width, height, textContentItemMargin } = this
let { paddingY } = this.getPaddingVale()
paddingY += this.shapePadding.paddingY
// 节点形状
this.shapeNode = this.shapeInstance.createShape()
this.group.add(this.shapeNode)
this.updateNodeShape()
// 渲染一个隐藏的矩形区域,用来触发展开收起按钮的显示
if (!this.mindMap.opt.alwaysShowExpandBtn) {
if (!this._unVisibleRectRegionNode) {
this._unVisibleRectRegionNode = new Rect()
}
this._unVisibleRectRegionNode.fill({
color: 'transparent'
}).size(this.expandBtnSize, height).x(width).y(0)
this.group.add(this._unVisibleRectRegionNode)
}
// 概要节点添加一个带所属节点id的类名
if (this.isGeneralization && this.generalizationBelongNode) {
this.group.addClass('generalization_' + this.generalizationBelongNode.uid)
@@ -339,6 +352,9 @@ class Node {
this.active(e)
})
this.group.on('mousedown', e => {
if (this.isRoot && e.which === 3) {
e.stopPropagation()
}
if (!this.isRoot) {
e.stopPropagation()
}
@@ -346,9 +362,16 @@ class Node {
if (e.ctrlKey) {
this.isMultipleChoice = true
let isActive = this.nodeData.data.isActive
if (!isActive) this.mindMap.emit('before_node_active', this, this.renderer.activeNodeList)
if (!isActive)
this.mindMap.emit(
'before_node_active',
this,
this.renderer.activeNodeList
)
this.mindMap.execCommand('SET_NODE_ACTIVE', this, !isActive)
this.mindMap.renderer[isActive ? 'removeActiveNode' : 'addActiveNode'](this)
this.mindMap.renderer[isActive ? 'removeActiveNode' : 'addActiveNode'](
this
)
this.mindMap.emit(
'node_active',
isActive ? null : this,
@@ -364,9 +387,14 @@ class Node {
this.mindMap.emit('node_mouseup', this, e)
})
this.group.on('mouseenter', e => {
this._isMouseenter = true
// 显示展开收起按钮
this.showExpandBtn()
this.mindMap.emit('node_mouseenter', this, e)
})
this.group.on('mouseleave', e => {
this._isMouseenter = false
this.hideExpandBtn()
this.mindMap.emit('node_mouseleave', this, e)
})
// 双击事件
@@ -380,7 +408,7 @@ class Node {
// 右键菜单事件
this.group.on('contextmenu', e => {
// 按住ctrl键点击鼠标左键不知为何触发的是contextmenu事件
if (this.mindMap.opt.readonly || this.isGeneralization || e.ctrlKey) {
if (this.mindMap.opt.readonly || e.ctrlKey) {// || this.isGeneralization
return
}
e.stopPropagation()
@@ -414,30 +442,37 @@ class Node {
if (!this.group) {
return
}
let { enableNodeTransitionMove, nodeTransitionMoveDuration } = this.mindMap.opt
// 需要移除展开收缩按钮
if (this._expandBtn && this.nodeData.children.length <= 0) {
this.removeExpandBtn()
let { enableNodeTransitionMove, nodeTransitionMoveDuration, alwaysShowExpandBtn } =
this.mindMap.opt
if (alwaysShowExpandBtn) {
// 需要移除展开收缩按钮
if (this._expandBtn && this.nodeData.children.length <= 0) {
this.removeExpandBtn()
} else {
// 更新展开收起按钮
this.renderExpandBtn()
}
} else {
// 更新展开收起按钮
this.renderExpandBtn()
let { isActive, expand } = this.nodeData.data
// 展开状态且非激活状态,且当前鼠标不在它上面,才隐藏
if (expand && !isActive && !this._isMouseenter) {
this.hideExpandBtn()
} else {
this.showExpandBtn()
}
}
// 更新概要
this.renderGeneralization()
// 更新节点位置
let t = this.group.transform()
// 如果节点位置没有变化,则返回
if (this.left === t.translateX && this.top === t.translateY) return
if (!isLayout && enableNodeTransitionMove) {
this.group
.animate(nodeTransitionMoveDuration)
.translate(
this.left - t.translateX,
this.top - t.translateY
)
.translate(this.left - t.translateX, this.top - t.translateY)
} else {
this.group.translate(
this.left - t.translateX,
this.top - t.translateY
)
this.group.translate(this.left - t.translateX, this.top - t.translateY)
}
}
@@ -453,12 +488,15 @@ class Node {
updateNodeShape() {
if (!this.shapeNode) return
const shape = this.getShape()
this.style[shape === CONSTANTS.SHAPE.RECTANGLE ? 'rect' : 'shape'](this.shapeNode)
this.style[shape === CONSTANTS.SHAPE.RECTANGLE ? 'rect' : 'shape'](
this.shapeNode
)
}
// 递归渲染
render(callback = () => {}) {
let { enableNodeTransitionMove, nodeTransitionMoveDuration } = this.mindMap.opt
let { enableNodeTransitionMove, nodeTransitionMoveDuration } =
this.mindMap.opt
// 节点
// 重新渲染连线
this.renderLine()
@@ -553,7 +591,10 @@ class Node {
this.hideGeneralization()
if (this.parent) {
let index = this.parent.children.indexOf(this)
this.parent._lines[index].hide()
this.parent._lines[index] && this.parent._lines[index].hide()
this._lines.forEach(item => {
item.hide()
})
}
// 子节点
if (this.children && this.children.length) {
@@ -577,6 +618,9 @@ class Node {
if (this.parent) {
let index = this.parent.children.indexOf(this)
this.parent._lines[index] && this.parent._lines[index].show()
this._lines.forEach(item => {
item.show()
})
}
// 子节点
if (this.children && this.children.length) {
@@ -596,6 +640,13 @@ class Node {
return
}
let childrenLen = this.nodeData.children.length
// 切换为鱼骨结构时,清空根节点和二级节点的连线
if (
this.mindMap.opt.layout === CONSTANTS.LAYOUT.FISHBONE &&
(this.isRoot || this.layerIndex === 1)
) {
childrenLen = 0
}
if (childrenLen > this._lines.length) {
// 创建缺少的线
new Array(childrenLen - this._lines.length).fill(0).forEach(() => {
@@ -707,9 +758,10 @@ class Node {
// 获取padding值
getPaddingVale() {
let { isActive }= this.nodeData.data
return {
paddingX: this.getStyle('paddingX', true, this.nodeData.data.isActive),
paddingY: this.getStyle('paddingY', true, this.nodeData.data.isActive)
paddingX: this.getStyle('paddingX', true, isActive),
paddingY: this.getStyle('paddingY', true, isActive)
}
}

View File

@@ -3,6 +3,8 @@ import LogicalStructure from './layouts/LogicalStructure'
import MindMap from './layouts/MindMap'
import CatalogOrganization from './layouts/CatalogOrganization'
import OrganizationStructure from './layouts/OrganizationStructure'
import Timeline from './layouts/Timeline'
import Fishbone from './layouts/Fishbone'
import TextEdit from './TextEdit'
import { copyNodeTree, simpleDeepClone, walk } from './utils'
import { shapeList } from './Shape'
@@ -18,7 +20,13 @@ const layouts = {
// 目录组织图
[CONSTANTS.LAYOUT.CATALOG_ORGANIZATION]: CatalogOrganization,
// 组织结构图
[CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE]: OrganizationStructure
[CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE]: OrganizationStructure,
// 时间轴
[CONSTANTS.LAYOUT.TIMELINE]: Timeline,
// 时间轴2
[CONSTANTS.LAYOUT.TIMELINE2]: Timeline,
// 鱼骨图
[CONSTANTS.LAYOUT.FISHBONE]: Fishbone,
}
// 渲染
@@ -65,7 +73,7 @@ class Render {
layouts[this.mindMap.opt.layout]
? layouts[this.mindMap.opt.layout]
: layouts[CONSTANTS.LAYOUT.LOGICAL_STRUCTURE]
)(this)
)(this, this.mindMap.opt.layout)
}
// 绑定事件
@@ -242,6 +250,7 @@ class Render {
// 渲染
render(callback = () => {}, source) {
let t = Date.now()
// 如果当前还没有渲染完毕,不再触发渲染
if (this.isRendering) {
// 等待当前渲染完毕后再进行一次渲染
@@ -257,7 +266,6 @@ class Render {
// 重新渲染需要清除激活状态
if (this.reRender) {
this.clearActive()
this.layout.clearNodePool()
}
// 计算布局
this.layout.doLayout(root => {
@@ -273,13 +281,30 @@ class Render {
// 更新根节点
this.root = root
// 渲染节点
this.root.render(() => {
const onEnd = () => {
this.isRendering = false
this.mindMap.emit('node_tree_render_end')
callback && callback()
if (this.hasWaitRendering) {
this.hasWaitRendering = false
this.render(callback, source)
} else {
// 触发一次保存,因为修改了渲染树的数据
if (this.mindMap.richText && [CONSTANTS.CHANGE_THEME, CONSTANTS.SET_DATA].includes(source)) {
this.mindMap.command.addHistory()
}
}
}
let { enableNodeTransitionMove, nodeTransitionMoveDuration } =
this.mindMap.opt
this.root.render(() => {
let dur = Date.now() - t
if (enableNodeTransitionMove && dur <= nodeTransitionMoveDuration) {
setTimeout(() => {
onEnd()
}, nodeTransitionMoveDuration - dur);
} else {
onEnd()
}
})
})
@@ -345,6 +370,8 @@ class Render {
if (!node.nodeData.data.isActive) {
node.nodeData.data.isActive = true
this.addActiveNode(node)
// 激活节点需要显示展开收起按钮
node.showExpandBtn()
setTimeout(() => {
node.updateNodeShape()
}, 0)
@@ -699,7 +726,7 @@ class Render {
if (Object.keys(config).length > 0) {
this.mindMap.richText.showEditText(node)
this.mindMap.richText.formatAllText(config)
this.mindMap.richText.hideEditText()
this.mindMap.richText.hideEditText([node])
}
}
this.setNodeDataRender(node, data)
@@ -714,6 +741,12 @@ class Render {
this.setNodeData(node, {
isActive: active
})
// 切换激活状态,需要切换展开收起按钮的显隐
if (active) {
node.showExpandBtn()
} else {
node.hideExpandBtn()
}
node.updateNodeShape()
}
@@ -728,14 +761,14 @@ class Render {
item.render()
})
node.renderLine()
node.updateExpandBtnNode()
// node.updateExpandBtnNode()
} else {
// 收缩
node.children.forEach(item => {
item.remove()
})
node.removeLine()
node.updateExpandBtnNode()
// node.updateExpandBtnNode()
}
this.mindMap.render()
}

View File

@@ -1,9 +1,7 @@
import Quill from 'quill'
import 'quill/dist/quill.snow.css'
import './css/quill.css'
import html2canvas from 'html2canvas'
import { Image as SvgImage } from '@svgdotjs/svg.js'
import { walk } from './utils'
import { walk, getTextFromHtml } from './utils'
import { CONSTANTS } from './utils/constant'
let extended = false
@@ -41,8 +39,49 @@ class RichText {
this.range = null
this.lastRange = null
this.node = null
this.styleEl = null
this.cacheEditingText = ''
this.initOpt()
this.extendQuill()
this.appendCss()
// 处理数据,转成富文本格式
if (this.mindMap.opt.data) {
this.mindMap.opt.data = this.handleSetData(this.mindMap.opt.data)
}
}
// 插入样式
appendCss() {
let cssText = `
.ql-editor {
overflow: hidden;
padding: 0;
height: auto;
line-height: normal;
}
.ql-container {
height: auto;
font-size: inherit;
}
.ql-container.ql-snow {
border: none;
}
.smm-richtext-node-wrap p {
font-family: auto;
}
.smm-richtext-node-edit-wrap p {
font-family: auto;
}
`
this.styleEl = document.createElement('style')
this.styleEl.type = 'text/css'
this.styleEl.innerHTML = cssText
document.head.appendChild(this.styleEl)
}
// 处理选项参数
@@ -96,36 +135,46 @@ class RichText {
if (!rect) rect = node._textData.node.node.getBoundingClientRect()
this.mindMap.emit('before_show_text_edit')
this.mindMap.renderer.textEdit.registerTmpShortcut()
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;padding: 3px 5px;margin-left: -5px;margin-top: -3px;`
document.body.appendChild(this.textEditNode)
}
// 原始宽高
let g = node._textData.node
let originWidth = g.attr('data-width')
let originHeight = g.attr('data-height')
// 缩放值
let scaleX = rect.width / originWidth
let scaleY = rect.height / originHeight
// 内边距
const paddingX = 6
const paddingY = 4
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.classList.add('smm-richtext-node-edit-wrap')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;padding: ${paddingY}px ${paddingX}px;`
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
document.body.appendChild(this.textEditNode)
}
// 使用节点的填充色,否则如果节点颜色是白色的话编辑时看不见
let bgColor = node.style.merge('fillColor')
this.textEditNode.style.marginLeft = `-${paddingX * scaleX}px`
this.textEditNode.style.marginTop = `-${paddingY * scaleY}px`
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.style.backgroundColor = bgColor === 'transparent' ? '#fff' : bgColor
this.textEditNode.style.minWidth = originWidth + 'px'
this.textEditNode.style.minWidth = originWidth + paddingX * 2 + 'px'
this.textEditNode.style.minHeight = originHeight + 'px'
this.textEditNode.style.left =
rect.left + (rect.width - originWidth) / 2 + 'px'
this.textEditNode.style.top =
rect.top + (rect.height - originHeight) / 2 + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
this.textEditNode.style.display = 'block'
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
this.textEditNode.style.transform = `scale(${rect.width / originWidth}, ${
rect.height / originHeight
})`
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + paddingX * 2 + 'px'
this.textEditNode.style.transform = `scale(${scaleX}, ${scaleY})`
this.textEditNode.style.transformOrigin = 'left top'
if (!node.nodeData.data.richText) {
// 还不是富文本的情况
let text = node.nodeData.data.text.split(/\n/gim).join('<br>')
let html = `<p>${text}</p>`
this.textEditNode.innerHTML = html
this.textEditNode.innerHTML = this.cacheEditingText || html
} else {
this.textEditNode.innerHTML = node.nodeData.data.text
this.textEditNode.innerHTML = this.cacheEditingText || node.nodeData.data.text
}
this.initQuillEditor()
document.querySelector('.ql-editor').style.minHeight = originHeight + 'px'
@@ -135,6 +184,7 @@ class RichText {
// 如果是非富文本的情况,需要手动应用文本样式
this.setTextStyleIfNotRichText(node)
}
this.cacheEditingText = ''
}
// 如果是非富文本的情况,需要手动应用文本样式
@@ -151,15 +201,21 @@ class RichText {
this.formatAllText(style)
}
// 获取当前正在编辑的内容
getEditText() {
let html = this.quill.container.firstChild.innerHTML
// 去除最后的空行
return html.replace(/<p><br><\/p>$/, '')
}
// 隐藏文本编辑控件,即完成编辑
hideEditText() {
hideEditText(nodes) {
if (!this.showTextEdit) {
return
}
let html = this.quill.container.firstChild.innerHTML
// 去除最后的空行
html = html.replace(/<p><br><\/p>$/, '')
this.mindMap.renderer.activeNodeList.forEach(node => {
let html = this.getEditText()
let list = nodes && nodes.length > 0 ? nodes : this.mindMap.renderer.activeNodeList
list.forEach(node => {
this.mindMap.execCommand('SET_NODE_TEXT', node, html, true)
if (node.isGeneralization) {
// 概要节点
@@ -170,7 +226,7 @@ class RichText {
this.mindMap.emit(
'hide_text_edit',
this.textEditNode,
this.mindMap.renderer.activeNodeList
list
)
this.textEditNode.style.display = 'none'
this.showTextEdit = false
@@ -348,94 +404,40 @@ class RichText {
return data
}
// 将svg中嵌入的dom元素转换成图片
async _handleSvgDomElements(svg) {
svg = svg.clone()
let foreignObjectList = svg.find('foreignObject')
let task = foreignObjectList.map(async item => {
let clone = item.first().node.cloneNode(true)
let div = document.createElement('div')
div.style.cssText = `position: fixed; left: -999999px;`
div.appendChild(clone)
this.mindMap.el.appendChild(div)
let canvas = await html2canvas(clone, {
backgroundColor: null
})
this.mindMap.el.removeChild(div)
let imgNode = new SvgImage()
.load(canvas.toDataURL())
.size(canvas.width, canvas.height)
item.replace(imgNode)
})
await Promise.all(task)
return {
svg: svg,
svgHTML: svg.svg()
// 处理导出为图片
async handleExportPng(node) {
let el = document.createElement('div')
el.style.position = 'absolute'
el.style.left = '-9999999px'
el.appendChild(node)
this.mindMap.el.appendChild(el)
// 遍历所有节点将它们的margin和padding设为0
let walk = (root) => {
root.style.margin = 0
root.style.padding = 0
if (root.hasChildNodes()) {
Array.from(root.children).forEach((item) => {
walk(item)
})
}
}
}
// 将svg中嵌入的dom元素转换成图片
handleSvgDomElements(svg) {
return new Promise((resolve, reject) => {
svg = svg.clone()
let foreignObjectList = svg.find('foreignObject')
let index = 0
let len = foreignObjectList.length
let transform = async () => {
this.mindMap.emit('transforming-dom-to-images', index, len)
try {
let item = foreignObjectList[index++]
let parent = item.parent()
let clone = item.first().node.cloneNode(true)
let div = document.createElement('div')
div.style.cssText = `position: fixed; left: -999999px;`
div.appendChild(clone)
this.mindMap.el.appendChild(div)
let canvas = await html2canvas(clone, {
backgroundColor: null
})
// 优先使用原始宽高因为当设备的window.devicePixelRatio不为1时html2canvas输出的图片会更大
let imgNodeWidth = parent.attr('data-width') || canvas.width
let imgNodeHeight = parent.attr('data-height') || canvas.height
this.mindMap.el.removeChild(div)
let imgNode = new SvgImage()
.load(canvas.toDataURL())
.size(imgNodeWidth, imgNodeHeight)
.x((parent ? parent.attr('data-offsetx') : 0) || 0)
item.replace(imgNode)
if (index <= len - 1) {
setTimeout(() => {
transform()
}, 0)
} else {
resolve({
svg: svg,
svgHTML: svg.svg()
})
}
} catch (error) {
reject(error)
}
}
if (len > 0) {
transform()
} else {
resolve(null)
}
walk(node)
let canvas = await html2canvas(el, {
backgroundColor: null
})
this.mindMap.el.removeChild(el)
return canvas.toDataURL()
}
// 将所有节点转换成非富文本节点
transformAllNodesToNormalNode() {
let div = document.createElement('div')
walk(
this.mindMap.renderer.renderTree,
null,
node => {
if (node.data.richText) {
node.data.richText = false
div.innerHTML = node.data.text
node.data.text = div.textContent
node.data.text = getTextFromHtml(node.data.text)
// delete node.data.uid
}
},
@@ -450,9 +452,27 @@ class RichText {
this.mindMap.render(null, CONSTANTS.TRANSFORM_TO_NORMAL_NODE)
}
// 处理导入数据
handleSetData(data) {
let walk = (root) => {
if (!root.data.richText) {
root.data.richText = true
root.data.resetRichText = true
}
if (root.children && root.children.length > 0) {
Array.from(root.children).forEach((item) => {
walk(item)
})
}
}
walk(data)
return data
}
// 插件被移除前做的事情
beforePluginRemove() {
this.transformAllNodesToNormalNode()
document.head.removeChild(this.styleEl)
}
}

View File

@@ -17,7 +17,7 @@ class Select {
// 绑定事件
bindEvent() {
this.checkInNodes = throttle(this.checkInNodes, 500, this)
this.checkInNodes = throttle(this.checkInNodes, 300, this)
this.mindMap.on('mousedown', e => {
if (this.mindMap.opt.readonly) {
return
@@ -146,22 +146,26 @@ class Select {
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
if (left >= minx && right <= maxx && top >= miny && bottom <= maxy) {
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if ((left >= minx && left <= maxx ||
right >= minx && right <= maxx) &&
(top >= miny && top <= maxy ||
bottom >= miny && bottom <= maxy)
) {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, true)
this.mindMap.renderer.addActiveNode(node)
})
// })
} else if (node.nodeData.data.isActive) {
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (!node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, false)
this.mindMap.renderer.removeActiveNode(node)
})
// })
}
})
}

View File

@@ -109,6 +109,18 @@ class Style {
})
}
// 生成内联样式
createStyleText() {
return `
color: ${this.merge('color')};
font-family: ${this.merge('fontFamily')};
font-size: ${this.merge('fontSize') + 'px'};
font-weight: ${this.merge('fontWeight')};
font-style: ${this.merge('fontStyle')};
text-decoration: ${this.merge('textDecoration')}
`
}
// 获取文本样式
getTextFontStyle() {
return {
@@ -120,11 +132,11 @@ class Style {
}
// html文字节点
domText(node, fontSizeScale = 1, textLines) {
domText(node, fontSizeScale = 1, isMultiLine) {
node.style.fontFamily = this.merge('fontFamily')
node.style.fontSize = this.merge('fontSize') * fontSizeScale + 'px'
node.style.fontWeight = this.merge('fontWeight') || 'normal'
node.style.lineHeight = textLines === 1 ? 'normal' : this.merge('lineHeight')
node.style.lineHeight = !isMultiLine ? 'normal' : this.merge('lineHeight')
node.style.fontStyle = this.merge('fontStyle')
}

View File

@@ -1,4 +1,4 @@
import { getStrWithBrFromHtml } from './utils'
import { getStrWithBrFromHtml, checkNodeOuter } from './utils'
// 节点文字编辑类
export default class TextEdit {
@@ -6,16 +6,21 @@ export default class TextEdit {
constructor(renderer) {
this.renderer = renderer
this.mindMap = renderer.mindMap
// 当前编辑的节点
this.currentNode = null
// 文本编辑框
this.textEditNode = null
// 文本编辑框是否显示
this.showTextEdit = false
// 如果编辑过程中缩放画布了,那么缓存当前编辑的内容
this.cacheEditingText = ''
this.bindEvent()
}
// 事件
bindEvent() {
this.show = this.show.bind(this)
this.onScale = this.onScale.bind(this)
// 节点双击事件
this.mindMap.on('node_dblclick', this.show)
// 点击事件
@@ -23,6 +28,12 @@ export default class TextEdit {
// 隐藏文本编辑框
this.hideEditTextBox()
})
this.mindMap.on('body_click', () => {
// 隐藏文本编辑框
if (this.mindMap.opt.isEndNodeTextEditOnClickOuter) {
this.hideEditTextBox()
}
})
this.mindMap.on('svg_mousedown', () => {
// 隐藏文本编辑框
this.hideEditTextBox()
@@ -42,6 +53,7 @@ export default class TextEdit {
}
this.show(this.renderer.activeNodeList[0])
})
this.mindMap.on('scale', this.onScale)
}
// 注册临时快捷键
@@ -54,6 +66,9 @@ export default class TextEdit {
// 显示文本编辑框
show(node) {
this.currentNode = node
let { offsetLeft, offsetTop } = checkNodeOuter(this.mindMap, node)
this.mindMap.view.translateXY(offsetLeft, offsetTop)
let rect = node._textData.node.node.getBoundingClientRect()
if (this.mindMap.richText) {
this.mindMap.richText.showEditText(node, rect)
@@ -62,6 +77,19 @@ export default class TextEdit {
this.showEditTextBox(node, rect)
}
// 处理画布缩放
onScale() {
if (!this.currentNode) return
if (this.mindMap.richText) {
this.mindMap.richText.cacheEditingText = this.mindMap.richText.getEditText()
this.mindMap.richText.showTextEdit = false
} else {
this.cacheEditingText = this.getEditText()
this.showTextEdit = false
}
this.show(this.currentNode)
}
// 显示文本编辑框
showEditTextBox(node, rect) {
this.mindMap.emit('before_show_text_edit')
@@ -73,13 +101,18 @@ export default class TextEdit {
this.textEditNode.addEventListener('keyup', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
document.body.appendChild(this.textEditNode)
}
let scale = this.mindMap.view.scale
let lineHeight = node.style.merge('lineHeight')
let fontSize = node.style.merge('fontSize')
let textLines = node.nodeData.data.text.split(/\n/gim)
node.style.domText(this.textEditNode, scale, textLines.length)
let textLines = (this.cacheEditingText || node.nodeData.data.text).split(/\n/gim)
let isMultiLine = node._textData.node.attr('data-ismultiLine') === 'true'
node.style.domText(this.textEditNode, scale, isMultiLine)
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
@@ -87,12 +120,15 @@ export default class TextEdit {
this.textEditNode.style.top = rect.top + 'px'
this.textEditNode.style.display = 'block'
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth * scale + 'px'
if (textLines.length > 1 && lineHeight !== 1) {
this.textEditNode.style.transform = `translateY(${-((lineHeight * fontSize - fontSize) / 2 - 2) * scale}px)`
if (isMultiLine && lineHeight !== 1) {
this.textEditNode.style.transform = `translateY(${-((lineHeight * fontSize - fontSize) / 2) * scale}px)`
}
this.showTextEdit = true
// 选中文本
this.selectNodeText()
if (!this.cacheEditingText) {
this.selectNodeText()
}
this.cacheEditingText = ''
}
// 选中文本
@@ -104,8 +140,14 @@ export default class TextEdit {
selection.addRange(range)
}
// 获取当前正在编辑的内容
getEditText() {
return getStrWithBrFromHtml(this.textEditNode.innerHTML)
}
// 隐藏文本编辑框
hideEditTextBox() {
this.currentNode = null
if (this.mindMap.richText) {
return this.mindMap.richText.hideEditText()
}
@@ -113,7 +155,7 @@ export default class TextEdit {
return
}
this.renderer.activeNodeList.forEach(node => {
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
let str = this.getEditText()
this.mindMap.execCommand('SET_NODE_TEXT', node, str)
if (node.isGeneralization) {
// 概要节点

View File

@@ -124,6 +124,13 @@ class View {
}
}
// 平移x,y方向
translateXY(x, y) {
this.x += x
this.y += y
this.transform()
}
// 平移x方向
translateX(step) {
this.x += step
@@ -160,10 +167,14 @@ class View {
// 恢复
reset() {
let scaleChange = this.scale !== 1
this.scale = 1
this.x = 0
this.y = 0
this.transform()
if (scaleChange) {
this.mindMap.emit('scale', this.scale)
}
}
// 缩小

View File

@@ -1,11 +0,0 @@
.ql-editor {
overflow: hidden;
padding: 0;
height: auto;
line-height: normal;
}
.ql-container {
height: auto;
font-size: inherit;
}

View File

@@ -1,5 +1,6 @@
import Node from '../Node'
import { CONSTANTS } from '../utils/constant'
import { CONSTANTS, initRootNodePositionMap } from '../utils/constant'
import Lru from '../utils/Lru'
// 布局基类
class Base {
@@ -13,8 +14,7 @@ class Base {
this.draw = this.mindMap.draw
// 根节点
this.root = null
// 保存所有uid和节点用于复用
this.nodePool = {}
this.lru = new Lru(this.mindMap.opt.maxNodeCacheCount)
}
// 计算节点位置
@@ -40,16 +40,7 @@ class Base {
// 记录本次渲染时的节点
this.renderer.nodeCache[uid] = node
// 记录所有渲染时的节点
this.nodePool[uid] = node
// 如果总缓存数量达到1000直接清空
if (Object.keys(this.nodePool).length > 1000) {
this.clearNodePool()
}
}
// 清空节点存储池
clearNodePool() {
this.nodePool = {}
this.lru.add(uid, node)
}
// 检查当前来源是否需要重新计算节点大小
@@ -72,9 +63,9 @@ class Base {
newNode.getSize()
newNode.needLayout = true
}
} else if (this.nodePool[data.data.uid] && !this.renderer.reRender) {
} else if (this.lru.has(data.data.uid) && !this.renderer.reRender) {
// 数据上没有保存节点引用但是通过uid找到了缓存的节点也可以复用
newNode = this.nodePool[data.data.uid]
newNode = this.lru.get(data.data.uid)
// 保存该节点上一次的数据
let lastData = JSON.stringify(newNode.nodeData.data)
newNode.reset()
@@ -122,10 +113,28 @@ class Base {
return newNode
}
// 格式化节点位置
formatPosition(value, size, nodeSize) {
if (typeof value === 'number') {
return value
} else if (initRootNodePositionMap[value] !== undefined) {
return size * initRootNodePositionMap[value]
} else if (/^\d\d*%$/.test(value)) {
return Number.parseFloat(value) / 100 * size
} else {
return (size - nodeSize) / 2
}
}
// 定位节点到画布中间
setNodeCenter(node) {
node.left = (this.mindMap.width - node.width) / 2
node.top = (this.mindMap.height - node.height) / 2
let { initRootNodePosition } = this.mindMap.opt
let { CENTER }= CONSTANTS.INIT_ROOT_NODE_POSITION
if (!initRootNodePosition || !Array.isArray(initRootNodePosition) || initRootNodePosition.length < 2) {
initRootNodePosition = [CENTER, CENTER]
}
node.left = this.formatPosition(initRootNodePosition[0], this.mindMap.width, node.width)
node.top = this.formatPosition(initRootNodePosition[1], this.mindMap.height, node.height)
}
// 更新子节点属性
@@ -139,6 +148,37 @@ class Base {
})
}
// 更新子节点多个属性
updateChildrenPro(children, props) {
children.forEach(item => {
Object.keys(props).forEach((prop) => {
item[prop] += props[prop]
})
if (item.children && item.children.length && !item.hasCustomPosition()) {
// 适配自定义位置
this.updateChildrenPro(item.children, props)
}
})
}
// 递归计算节点的宽度
getNodeAreaWidth(node) {
let widthArr = []
let loop = (node, width) => {
if (node.children.length) {
width += node.width / 2
node.children.forEach(item => {
loop(item, width)
})
} else {
width += node.width
widthArr.push(width)
}
}
loop(node, 0)
return Math.max(...widthArr)
}
// 二次贝塞尔曲线
quadraticCurvePath(x1, y1, x2, y2) {
let cx = x1 + (x2 - x1) * 0.2
@@ -248,6 +288,11 @@ class Base {
generalizationNodeMargin
}
}
// 获取节点实际存在几个子节点
getNodeActChildrenLength(node) {
return node.nodeData.children && node.nodeData.children.length
}
}
export default Base

View File

@@ -87,11 +87,11 @@ class CatalogOrganization extends Base {
totalLeft += cur.width + marginX
})
} else {
let totalTop = node.top + node.height + marginY + node.expandBtnSize
let totalTop = node.top + node.height + marginY + (this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(cur => {
cur.left = node.left + node.width * 0.5
cur.top = totalTop
totalTop += cur.height + marginY + node.expandBtnSize
totalTop += cur.height + marginY + (this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
})
}
}
@@ -115,7 +115,7 @@ class CatalogOrganization extends Base {
let areaWidth = this.getNodeAreaWidth(node)
let difference = areaWidth - node.width
if (difference > 0) {
this.updateBrothersLeft(node, difference / 2)
this.updateBrothersLeft(node, difference)
}
}
// 调整top
@@ -124,36 +124,24 @@ class CatalogOrganization extends Base {
let marginY = this.getMarginY(layerIndex + 1)
let totalHeight =
node.children.reduce((h, item) => {
return h + item.height
return h + item.height + (this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
}, 0) +
(len + 1) * marginY +
len * node.expandBtnSize
len * marginY
this.updateBrothersTop(node, totalHeight)
}
},
null,
(node, parent, isRoot) => {
if (isRoot) {
let { right, left } = this.getNodeBoundaries(node, 'h')
let childrenWidth = right - left
let offset = (node.left - left) - (childrenWidth - node.width) / 2
this.updateChildren(node.children, 'left', offset)
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaWidth(node) {
let widthArr = []
let loop = (node, width) => {
if (node.children.length) {
width += node.width / 2
node.children.forEach(item => {
loop(item, width)
})
} else {
width += node.width
widthArr.push(width)
}
}
loop(node, 0)
return Math.max(...widthArr)
}
// 调整兄弟节点的left
updateBrothersLeft(node, addWidth) {
if (node.parent) {
@@ -161,38 +149,15 @@ class CatalogOrganization extends Base {
let index = childrenList.findIndex(item => {
return item === node
})
// 存在大于一个节点时,第一个或最后一个节点自身也需要移动,否则两边不对称
if (
(index === 0 || index === childrenList.length - 1) &&
childrenList.length > 1
) {
let _offset = index === 0 ? -addWidth : addWidth
node.left += _offset
if (
node.children &&
node.children.length &&
!node.hasCustomPosition()
) {
this.updateChildren(node.children, 'left', _offset)
}
}
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
if (item.hasCustomPosition() || _index <= index) {
// 适配自定义位置
return
}
let _offset = 0
if (_index < index) {
// 左边的节点往左移
_offset = -addWidth
} else if (_index > index) {
// 右边的节点往右移
_offset = addWidth
}
item.left += _offset
item.left += addWidth
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', _offset)
this.updateChildren(item.children, 'left', addWidth)
}
})
// 更新父节点的位置
@@ -234,6 +199,9 @@ class CatalogOrganization extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
let marginX = this.getMarginX(node.layerIndex + 1)
if (node.isRoot) {

View File

@@ -0,0 +1,378 @@
import Base from './Base'
import { walk, asyncRun, degToRad } from '../utils'
import { CONSTANTS } from '../utils/constant'
import utils from './fishboneUtils'
// 鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
this.indent = 0.3
this.childIndent = 0.5
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.TOP
: CONSTANTS.TIMELINE_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
if (this.checkIsTop(newNode)) {
newNode.top = parent._node.top - newNode.height
} else {
newNode.top = parent._node.top + parent._node.height
}
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (node.isRoot) {
let topTotalLeft = node.left + node.width + node.height
let bottomTotalLeft = node.left + node.width + node.height
node.children.forEach(item => {
if (this.checkIsTop(item)) {
item.left = topTotalLeft
topTotalLeft += item.width
} else {
item.left = bottomTotalLeft + 20
bottomTotalLeft += item.width
}
})
}
let params = { layerIndex, node, ctx: this }
if (this.checkIsTop(node)) {
utils.top.computedLeftTopValue(params)
} else {
utils.bottom.computedLeftTopValue(params)
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
let params = { node, parent, layerIndex, ctx: this }
if (this.checkIsTop(node)) {
utils.top.adjustLeftTopValueBefore(params)
} else {
utils.bottom.adjustLeftTopValueBefore(params)
}
},
(node, parent) => {
let params = { parent, node, ctx: this }
if (this.checkIsTop(node)) {
utils.top.adjustLeftTopValueAfter(params)
} else {
utils.bottom.adjustLeftTopValueAfter(params)
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let topTotalLeft = 0
let bottomTotalLeft = 0
node.children.forEach(item => {
if (this.checkIsTop(item)) {
item.left += topTotalLeft
this.updateChildren(item.children, 'left', topTotalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
topTotalLeft += right - left
} else {
item.left += bottomTotalLeft
this.updateChildren(item.children, 'left', bottomTotalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
bottomTotalLeft += right - left
}
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
if (this.checkIsTop(node)) {
this.updateBrothersTop(node.parent, addHeight)
} else {
this.updateBrothersTop(
node.parent,
node.layerIndex === 3 ? 0 : addHeight
)
}
}
}
// 检查节点是否是上方节点
checkIsTop(node) {
return node.dir === CONSTANTS.TIMELINE_DIR.TOP
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.layerIndex !== 1 && node.children.length <= 0) {
return []
}
let { top, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
// 根节点的子节点是和根节点同一水平线排列
let maxx = -Infinity
node.children.forEach((item) => {
if (item.left > maxx) {
maxx = item.left
}
// 水平线段到二级节点的连线
let nodeLineX = item.left
let offset = node.height / 2
let offsetX = offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
let line = this.draw.path()
if (this.checkIsTop(item)) {
line.plot(
`M ${nodeLineX - offsetX},${item.top + item.height + offset} L ${item.left},${
item.top + item.height
}`
)
} else {
line.plot(
`M ${nodeLineX - offsetX},${
item.top - offset
} L ${nodeLineX},${item.top}`
)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
})
// 从根节点出发的水平线
let nodeHalfTop = node.top + node.height / 2
let offset = node.height / 2
let line = this.draw.path()
line.plot(
`M ${node.left + node.width},${nodeHalfTop} L ${
maxx - offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
},${nodeHalfTop}`
)
node.style.line(line)
node._lines.push(line)
style && style(line, node)
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * this.indent
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 斜线
if (len >= 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * this.indent
lineLength = Math.max(lineLength, 0)
let params = {
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
miny,
ctx: this
}
if (this.checkIsTop(node)) {
utils.top.renderLine(params)
} else {
utils.bottom.renderLine(params)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
let params = {
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}
if (this.checkIsTop(node)) {
utils.top.renderExpandBtn(params)
} else {
utils.bottom.renderExpandBtn(params)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -0,0 +1,369 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
const degToRad = deg => {
return (Math.PI / 180) * deg
}
// 下方鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.TOP
: CONSTANTS.TIMELINE_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
newNode.top = parent._node.top + parent._node.height
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (node.isRoot) {
let totalLeft = node.left + node.width
node.children.forEach(item => {
item.left = totalLeft
totalLeft += item.width
})
}
if (layerIndex === 1 && node.children) {
// 遍历二级节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top +
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top =
totalTop +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
totalTop +=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
if (layerIndex > 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top -
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top = totalTop - item.height
totalTop -=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整top
let len = node.children.length
// 调整三级节点的top
// if (layerIndex === 2 && len > 0) {
// let totalHeight = node.children.reduce((h, item) => {
// return h + item.height
// }, 0)
// this.updateBrothersTop(node, totalHeight)
// }
if (layerIndex > 2 && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
this.updateBrothersTop(node, -totalHeight)
}
},
(node, parent) => {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
let totalHeight2 = 0
node.children.forEach(item => {
// 调整top
let hasChildren = this.getNodeActChildrenLength(item) > 0
let nodeTotalHeight = this.getNodeAreaHeight(item)
let offset =
hasChildren > 0
? nodeTotalHeight -
item.height -
(hasChildren ? item.expandBtnSize : 0)
: 0
let _top = totalHeight + offset
item.top += _top
// 调整left
let offsetLeft =
(totalHeight2 + nodeTotalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
item.left += offsetLeft
totalHeight += offset
totalHeight2 += nodeTotalHeight
// 同步更新后代节点
this.updateChildrenPro(item.children, {
top: _top,
left: offsetLeft
})
})
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let totalLeft = 0
node.children.forEach(item => {
item.left += totalLeft
this.updateChildren(item.children, 'left', totalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
totalLeft += right - left
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, node.layerIndex === 3 ? 0 : addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * 0.3
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top + height} L ${x + lineLength},${
top + height + Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top} L ${x},${miny}`)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -0,0 +1,350 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
const degToRad = deg => {
return (Math.PI / 180) * deg
}
// 上方鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.TOP
: CONSTANTS.TIMELINE_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
newNode.top = parent._node.top - newNode.height
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (node.isRoot) {
let totalLeft = node.left + node.width
node.children.forEach(item => {
item.left = totalLeft
totalLeft += item.width
})
}
if (layerIndex >= 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top +
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top += totalTop
totalTop +=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整top
let len = node.children.length
// 调整三级及以下节点的top
if (parent && !parent.isRoot && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent) => {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
node.children.forEach(item => {
// 调整top
let nodeTotalHeight = this.getNodeAreaHeight(item)
let _top = item.top
item.top =
node.top - (item.top - node.top) - nodeTotalHeight + node.height
// 调整left
let offsetLeft =
(nodeTotalHeight + totalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
item.left += offsetLeft
totalHeight += nodeTotalHeight
// 同步更新后代节点
this.updateChildrenPro(item.children, {
top: item.top - _top,
left: offsetLeft
})
})
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let totalLeft = 0
node.children.forEach(item => {
item.left += totalLeft
this.updateChildren(item.children, 'left', totalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
totalLeft += right - left
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * 0.3
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -159,6 +159,9 @@ class LogicalStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
@@ -188,6 +191,9 @@ class LogicalStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -213,6 +219,9 @@ class LogicalStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -245,9 +254,15 @@ class LogicalStructure extends Base {
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
// 位置没有变化则返回
let _x = width
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
btn.translate(
width - translateX,
height / 2 - translateY + nodeUseLineStyleOffset
_x - translateX,
_y - translateY
)
}

View File

@@ -198,6 +198,9 @@ class MindMap extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
@@ -235,6 +238,9 @@ class MindMap extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -269,6 +275,9 @@ class MindMap extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -276,7 +285,7 @@ class MindMap extends Base {
? left + width / 2
: item.dir === 'left'
? left - expandBtnSize
: left + width + 20
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 = item.dir === 'left' ? item.left + item.width : item.left
let y2 = item.top + item.height / 2
@@ -310,8 +319,14 @@ class MindMap extends Base {
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
let x = (node.dir === 'left' ? 0 - expandBtnSize : width) - translateX
let y = height / 2 - translateY + nodeUseLineStyleOffset
// 位置没有变化则返回
let _x = (node.dir === 'left' ? 0 - expandBtnSize : width)
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
let x = _x - translateX
let y = _y - translateY
btn.translate(x, y)
}

View File

@@ -179,6 +179,9 @@ class OrganizationStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize, isRoot } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let x1 = left + width / 2
let y1 = top + height
let marginX = this.getMarginX(node.layerIndex + 1)

View File

@@ -0,0 +1,341 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
// 时间轴
class Timeline extends Base {
// 构造函数
constructor(opt = {}, layout) {
super(opt)
this.layout = layout
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex, index) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 时间轴2类型需要交替显示
if (this.layout === CONSTANTS.LAYOUT.TIMELINE2) {
// 三级及以下节点以上级为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.BOTTOM
: CONSTANTS.TIMELINE_DIR.TOP
}
} else {
newNode.dir = ''
}
if (parent._node.isRoot) {
newNode.top =
parent._node.top +
(cur._node.height > parent._node.height
? -(cur._node.height - parent._node.height) / 2
: (parent._node.height - cur._node.height) / 2)
}
}
if (!cur.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginX = this.getMarginX(layerIndex + 1)
let marginY = this.getMarginY(layerIndex + 1)
if (isRoot) {
let left = node.left + node.width
let totalLeft = left + marginX
node.children.forEach(cur => {
cur.left = totalLeft
totalLeft += cur.width + marginX
})
} else {
let totalTop =
node.top +
node.height +
marginY +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(cur => {
cur.left = node.left + node.width * 0.5
cur.top = totalTop
totalTop +=
cur.height +
marginY +
(this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
})
}
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整left
if (node.isRoot) {
this.updateBrothersLeft(node)
}
// 调整top
let len = node.children.length
if (parent && !parent.isRoot && len > 0) {
let marginY = this.getMarginY(layerIndex + 1)
let totalHeight =
node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0
? item.expandBtnSize
: 0)
)
}, 0) +
len * marginY
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent, isRoot, layerIndex) => {
if (
parent &&
parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
// 遍历二级节点的子节点
node.children.forEach(item => {
let totalHeight = this.getNodeAreaHeight(item)
let _top = item.top
item.top =
node.top - (item.top - node.top) - totalHeight + node.height
this.updateChildren(item.children, 'top', item.top - _top)
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0) +
this.getMarginY(node.layerIndex)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
line.plot(`M ${x},${top} L ${x},${miny}`)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Timeline

View File

@@ -0,0 +1,216 @@
import { degToRad } from '../utils/'
export default {
top: {
renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}) {
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
},
renderLine({
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
ctx
}) {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
},
computedLeftTopValue({ layerIndex, node, ctx }) {
if (layerIndex >= 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top +
node.height +
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top += totalTop
totalTop +=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
adjustLeftTopValueBefore({ node, parent, ctx }) {
// 调整top
let len = node.children.length
// 调整三级及以下节点的top
if (parent && !parent.isRoot && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
ctx.updateBrothersTop(node, totalHeight)
}
},
adjustLeftTopValueAfter({ parent, node, ctx }) {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = node.expandBtnSize
node.children.forEach(item => {
// 调整top
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
let _top = item.top
let _left = item.left
item.top =
node.top - (item.top - node.top) - nodeTotalHeight + node.height
// 调整left
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
totalHeight += nodeTotalHeight
// 同步更新后代节点
ctx.updateChildrenPro(item.children, {
top: item.top - _top,
left: item.left - _left
})
})
}
}
},
bottom: {
renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}) {
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
}
},
renderLine({ node, line, top, x, lineLength, height, miny, ctx }) {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top + height} L ${x + lineLength},${
top + height + Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top} L ${x},${miny}`)
}
},
computedLeftTopValue({ layerIndex, node, ctx }) {
if (layerIndex === 1 && node.children) {
// 遍历二级节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top +
node.height +
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top =
totalTop +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
totalTop +=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
if (layerIndex > 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top -
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top = totalTop - item.height
totalTop -=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
adjustLeftTopValueBefore({ node, ctx, layerIndex }) {
// 调整top
let len = node.children.length
if (layerIndex > 2 && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
ctx.updateBrothersTop(node, -totalHeight)
}
},
adjustLeftTopValueAfter({ parent, node, ctx }) {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
let totalHeight2 = node.expandBtnSize
node.children.forEach(item => {
// 调整top
let hasChildren = ctx.getNodeActChildrenLength(item) > 0
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
let offset =
hasChildren > 0
? nodeTotalHeight -
item.height -
(hasChildren ? item.expandBtnSize : 0)
: 0
let _top = totalHeight + offset
let _left = item.left
item.top += _top
// 调整left
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight2) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
totalHeight += offset
totalHeight2 += nodeTotalHeight
// 同步更新后代节点
ctx.updateChildrenPro(item.children, {
top: _top,
left: item.left - _left
})
})
}
}
}
}

View File

@@ -279,9 +279,9 @@ export const nodeIconList = [
]
// 获取nodeIconList icon内容
const getNodeIconListIcon = name => {
const getNodeIconListIcon = (name, extendIconList = []) => {
let arr = name.split('_')
let typeData = nodeIconList.find(item => {
let typeData = [...nodeIconList, ...extendIconList].find(item => {
return item.type === arr[0]
})
return typeData.list.find(item => {

View File

@@ -0,0 +1,57 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 秋天
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: '#fff2df',
// 连线的颜色
lineColor: '#b0bc47',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#b0bc47',
// 根节点样式
root: {
fillColor: '#e68112',
color: '#fff',
borderColor: '#e68112',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#b0bc47',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#ffd683',
color: '#8c5416',
borderColor: '#b0bc47',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: '#e68112'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#8c5416',
active: {
borderColor: '#b0bc47'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: '#ffd683',
borderColor: '#b0bc47',
borderWidth: 2,
color: '#8c5416',
active: {
borderColor: '#e68112'
}
}
})

View File

@@ -0,0 +1,57 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 牛油果
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: '#e6f1de',
// 连线的颜色
lineColor: '#f5ffad',
lineWidth: 4,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#749336',
// 根节点样式
root: {
fillColor: '#94c143',
color: '#fff',
borderColor: '#94c143',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#749336',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#cee498',
color: '#749336',
borderColor: '#aec668',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: '#749336'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#749336',
active: {
borderColor: '#749336'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: '#cee498',
borderColor: '#aec668',
borderWidth: 2,
color: '#749336',
active: {
borderColor: '#749336'
}
}
})

View File

@@ -0,0 +1,57 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 黑金
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(18, 20, 20)',
// 连线的颜色
lineColor: 'rgb(205, 186, 156)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(245, 224, 191)',
// 根节点样式
root: {
fillColor: 'rgb(255, 208, 124)',
color: 'rgb(111, 61, 6)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#fff',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(66, 57, 46)',
color: 'rgb(225, 201, 158)',
borderColor: 'rgb(245, 224, 191)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(255, 208, 124)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(231, 203, 155)',
active: {
borderColor: 'rgb(255, 208, 124)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(56, 45, 34)',
borderColor: 'rgb(104, 84, 61)',
borderWidth: 2,
color: 'rgb(242, 216, 176)',
active: {
borderColor: 'rgb(255, 208, 124)'
}
}
})

View File

@@ -0,0 +1,58 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 黑色幽默
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(27, 31, 34)',
// 连线的颜色
lineColor: 'rgb(75, 81, 78)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 根节点样式
root: {
fillColor: 'rgb(36, 179, 96)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(254, 199, 13)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(254, 199, 13)',
color: 'rgb(0, 0, 0)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(36, 179, 96)',
borderWidth: 3
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(254, 199, 13)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(27, 31, 34)',
borderColor: 'rgb(255, 119, 34)',
borderWidth: 2,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(36, 179, 96)'
}
}
})

View File

@@ -0,0 +1,55 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 咖啡
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(173, 123, 91)',
lineWidth: 4,
// 概要连线的粗细
generalizationLineWidth: 4,
// 概要连线的颜色
generalizationLineColor: 'rgb(173, 123, 91)',
// 根节点样式
root: {
fillColor: 'rgb(202, 117, 79)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(173, 123, 91)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(245, 231, 216)',
color: 'rgb(125, 86, 42)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(173, 123, 91)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(96, 71, 47)',
active: {
borderColor: 'rgb(173, 123, 91)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 249, 239)',
borderColor: 'rgb(173, 123, 91)',
borderWidth: 2,
color: 'rgb(122, 83, 44)',
active: {
borderColor: 'rgb(202, 117, 79)'
}
}
})

View File

@@ -0,0 +1,55 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 课程绿
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(113, 195, 169)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(113, 195, 169)',
// 根节点样式
root: {
fillColor: 'rgb(16, 160, 121)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(173, 91, 12)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(240, 252, 249)',
color: 'rgb(50, 113, 96)',
borderColor: 'rgb(113, 195, 169)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(173, 91, 12)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(10, 59, 43)',
active: {
borderColor: 'rgb(173, 91, 12)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(246, 238, 211)',
borderColor: '',
borderWidth: 0,
color: 'rgb(173, 91, 12)',
active: {
borderColor: 'rgb(113, 195, 169)'
}
}
})

View File

@@ -34,6 +34,14 @@ export default {
associativeLineActiveWidth: 8,
// 关联线激活状态的颜色
associativeLineActiveColor: 'rgba(2, 167, 240, 1)',
// 关联线文字颜色
associativeLineTextColor: 'rgb(51, 51, 51)',
// 关联线文字大小
associativeLineTextFontSize: 14,
// 关联线文字行高
associativeLineTextLineHeight: 1.2,
// 关联线文字字体
associativeLineTextFontFamily: '微软雅黑, Microsoft YaHei',
// 背景颜色
backgroundColor: '#fafafa',
// 背景图片
@@ -148,4 +156,38 @@ export const supportActiveStyle = [
'borderRadius'
]
// 检测主题配置是否是节点大小无关的
const nodeSizeIndependenceList = [
'lineWidth',
'lineColor',
'lineDasharray',
'lineStyle',
'generalizationLineWidth',
'generalizationLineColor',
'associativeLineWidth',
'associativeLineColor',
'associativeLineActiveWidth',
'associativeLineActiveColor',
'associativeLineTextColor',
'associativeLineTextFontSize',
'associativeLineTextLineHeight',
'associativeLineTextFontFamily',
'backgroundColor',
'backgroundImage',
'backgroundRepeat',
'backgroundPosition',
'backgroundSize'
]
export const checkIsNodeSizeIndependenceConfig = (config) => {
let keys = Object.keys(config)
for(let i = 0; i < keys.length; i++) {
if (!nodeSizeIndependenceList.find((item) => {
return item === keys[i]
})) {
return false
}
}
return true
}
export const lineStyleProps = ['lineColor', 'lineDasharray', 'lineWidth']

View File

@@ -20,6 +20,16 @@ import vitalityOrange from './vitalityOrange'
import greenLeaf from './greenLeaf'
import dark2 from './dark2'
import skyGreen from './skyGreen'
import simpleBlack from './simpleBlack'
import courseGreen from './courseGreen'
import coffee from './coffee'
import redSpirit from './redSpirit'
import blackHumour from './blackHumour'
import lateNightOffice from './lateNightOffice'
import blackGold from './blackGold'
import avocado from './avocado'
import autumn from './autumn'
import orangeJuice from './orangeJuice'
export default {
default: defaultTheme,
@@ -43,5 +53,15 @@ export default {
vitalityOrange,
greenLeaf,
dark2,
skyGreen
skyGreen,
simpleBlack,
courseGreen,
coffee,
redSpirit,
blackHumour,
lateNightOffice,
blackGold,
avocado,
autumn,
orangeJuice
}

View File

@@ -0,0 +1,58 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 深夜办公室
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(32, 37, 49)',
// 连线的颜色
lineColor: 'rgb(137, 167, 196)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 根节点样式
root: {
fillColor: 'rgb(23, 153, 243)',
color: 'rgb(255, 255, 255)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(255, 119, 34)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(70, 78, 94)',
color: 'rgb(209, 210, 210)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(255, 119, 34)',
borderWidth: 3
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(255, 119, 34)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 119, 34)',
borderColor: '',
borderWidth: 2,
color: '#fff',
active: {
borderColor: 'rgb(23, 153, 243)'
}
}
})

View File

@@ -0,0 +1,57 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 橙汁
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: '#070616',
// 连线的颜色
lineColor: '#fff',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#fff',
// 根节点样式
root: {
fillColor: '#ff6811',
color: '#110501',
borderColor: '#ff6811',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#a9a4a9',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#070616',
color: '#a9a4a9',
borderColor: '#ff6811',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: '#110501'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#a9a4a9',
active: {
borderColor: '#ff6811'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: '',
borderColor: '#ff6811',
borderWidth: 2,
color: '#a9a4a9',
active: {
borderColor: '#110501'
}
}
})

View File

@@ -0,0 +1,57 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 红色精神
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(255, 238, 228)',
// 连线的颜色
lineColor: 'rgb(230, 138, 131)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(222, 101, 85)',
// 根节点样式
root: {
fillColor: 'rgb(207, 44, 44)',
color: 'rgb(255, 233, 157)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(255, 233, 157)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(255, 255, 255)',
color: 'rgb(211, 58, 21)',
borderColor: 'rgb(222, 101, 85)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(255, 233, 157)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(144, 71, 43)',
active: {
borderColor: 'rgb(255, 233, 157)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 247, 211)',
borderColor: 'rgb(255, 202, 162)',
borderWidth: 2,
color: 'rgb(187, 101, 69)',
active: {
borderColor: 'rgb(222, 101, 85)'
}
}
})

View File

@@ -0,0 +1,54 @@
import defaultTheme from './default'
import merge from 'deepmerge'
// 简约黑
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(34, 34, 34)',
lineWidth: 4,
// 概要连线的粗细
generalizationLineWidth: 4,
// 概要连线的颜色
generalizationLineColor: 'rgb(34, 34, 34)',
// 根节点样式
root: {
fillColor: '#fff',
color: 'rgb(34, 34, 34)',
borderColor: 'rgb(34, 34, 34)',
borderWidth: 3,
fontSize: 24,
active: {
borderColor: '#a13600'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(241, 246, 248)',
color: 'rgb(34, 34, 34)',
borderColor: 'rgb(34, 34, 34)',
borderWidth: 3,
fontSize: 18,
active: {
borderColor: '#a13600'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(34, 34, 34)',
active: {
borderColor: '#a13600'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'transparent',
borderColor: 'rgb(34, 34, 34)',
borderWidth: 2,
color: 'rgb(34, 34, 34)',
active: {
borderColor: '#a13600'
}
}
})

View File

@@ -0,0 +1,39 @@
// LRU缓存类
export default class CRU {
constructor(max) {
this.max = max || 1000
this.size = 0
this.pool = new Map()
}
add(key, value) {
// 如果该key是否已经存在则先删除
this.delete(key)
this.pool.set(key, value)
this.size++
// 如果数量超出最大值,则删除最早的
if (this.size > this.max) {
let keys = this.pool.keys()
let last = keys.next()
this.delete(last.value)
}
}
delete(key) {
if (this.pool.has(key)) {
this.pool.delete(key)
this.size--
}
}
has(key) {
return this.pool.has(key)
}
get(key) {
if (this.pool.has(key)) {
return this.pool.get(key)
}
}
}

View File

@@ -0,0 +1,241 @@
import {
getAssociativeLineTargetIndex,
joinCubicBezierPath,
computeNodePoints,
getDefaultControlPointOffsets
} from './associativeLineUtils'
// 创建控制点、连线节点
function createControlNodes() {
let { associativeLineActiveColor } = this.mindMap.themeConfig
// 连线
this.controlLine1 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
this.controlLine2 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
// 控制点
this.controlPoint1 = this.createOneControlNode('controlPoint1')
this.controlPoint2 = this.createOneControlNode('controlPoint2')
}
// 创建控制点
function createOneControlNode(pointKey) {
let { associativeLineActiveColor } = this.mindMap.themeConfig
return this.draw
.circle(this.controlPointDiameter)
.stroke({ color: associativeLineActiveColor })
.fill({ color: '#fff' })
.click(e => {
e.stopPropagation()
})
.mousedown(e => {
this.onControlPointMousedown(e, pointKey)
})
}
// 控制点的鼠标按下事件
function onControlPointMousedown(e, pointKey) {
e.stopPropagation()
this.isControlPointMousedown = true
this.mousedownControlPointKey = pointKey
}
// 控制点的鼠标移动事件
function onControlPointMousemove(e) {
if (
!this.isControlPointMousedown ||
!this.mousedownControlPointKey ||
!this[this.mousedownControlPointKey]
)
return
e.stopPropagation()
e.preventDefault()
let radius = this.controlPointDiameter / 2
// 转换鼠标当前的位置
let { x, y } = this.getTransformedEventPos(e)
this.controlPointMousemoveState.pos = {
x,
y
}
// 更新当前拖拽的控制点的位置
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
let [path, clickPath, text, node, toNode] = this.activeLine
let [startPoint, endPoint] = computeNodePoints(node, toNode)
this.controlPointMousemoveState.startPoint = startPoint
this.controlPointMousemoveState.endPoint = endPoint
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
this.controlPointMousemoveState.targetIndex = targetIndex
let offsets = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsets = associativeLineTargetControlOffsets[targetIndex]
}
let point1 = null
let point2 = null
// 拖拽的是控制点1
if (this.mousedownControlPointKey === 'controlPoint1') {
point1 = {
x,
y
}
point2 = {
x: endPoint.x + offsets[1].x,
y: endPoint.y + offsets[1].y
}
// 更新控制点1的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
} else {
// 拖拽的是控制点2
point1 = {
x: startPoint.x + offsets[0].x,
y: startPoint.y + offsets[0].y
}
point2 = {
x,
y
}
// 更新控制点2的连线
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
}
// 更新关联线
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
path.plot(pathStr)
clickPath.plot(pathStr)
this.updateTextPos(path, text)
this.updateTextEditBoxPos(text)
}
// 控制点的鼠标移动事件
function onControlPointMouseup(e) {
if (!this.isControlPointMousedown) return
e.stopPropagation()
e.preventDefault()
let { pos, startPoint, endPoint, targetIndex } =
this.controlPointMousemoveState
let [, , , node] = this.activeLine
let offsetList = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsetList[targetIndex] = getDefaultControlPointOffsets(
startPoint,
endPoint
)
} else {
offsetList = associativeLineTargetControlOffsets
}
let offset1 = null
let offset2 = null
if (this.mousedownControlPointKey === 'controlPoint1') {
// 更新控制点1数据
offset1 = {
x: pos.x - startPoint.x,
y: pos.y - startPoint.y
}
offset2 = offsetList[targetIndex][1]
} else {
// 更新控制点2数据
offset1 = offsetList[targetIndex][0]
offset2 = {
x: pos.x - endPoint.x,
y: pos.y - endPoint.y
}
}
offsetList[targetIndex] = [offset1, offset2]
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineTargetControlOffsets: offsetList
})
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚所以重置isControlPointMousedown需要等draw_click事件触发完以后
setTimeout(() => {
this.resetControlPoint()
}, 0)
}
// 复位控制点移动
function resetControlPoint() {
this.isControlPointMousedown = false
this.mousedownControlPointKey = ''
this.controlPointMousemoveState = {
pos: null,
startPoint: null,
endPoint: null,
targetIndex: ''
}
}
// 渲染控制点
function renderControls(startPoint, endPoint, point1, point2) {
if (!this.controlLine1) {
this.createControlNodes()
}
let radius = this.controlPointDiameter / 2
// 控制点和起终点的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
// 控制点
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
}
// 删除控制点
function removeControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.remove()
})
this.controlLine1 = null
this.controlLine2 = null
this.controlPoint1 = null
this.controlPoint2 = null
}
// 隐藏控制点
function hideControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.hide()
})
}
// 显示控制点
function showControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.show()
})
}
export default {
createControlNodes,
createOneControlNode,
onControlPointMousedown,
onControlPointMousemove,
onControlPointMouseup,
resetControlPoint,
renderControls,
removeControls,
hideControls,
showControls
}

View File

@@ -0,0 +1,167 @@
import { Text } from '@svgdotjs/svg.js'
import { getStrWithBrFromHtml } from './index'
// 创建文字节点
function createText(data) {
let g = this.draw.group()
const setActive = () => {
if (
!this.activeLine ||
this.activeLine[3] !== data.node ||
this.activeLine[4] !== data.toNode
) {
this.setActiveLine({
...data,
text: g
})
}
}
g.click(e => {
e.stopPropagation()
setActive()
})
g.on('dblclick', e => {
e.stopPropagation()
setActive()
if (!this.activeLine) return
this.showEditTextBox(g)
})
return g
}
// 显示文本编辑框
function showEditTextBox(g) {
this.mindMap.emit('before_show_text_edit')
// 注册回车快捷键
this.mindMap.keyCommand.addShortcut('Enter', () => {
this.hideEditTextBox()
})
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
this.textEditNode.setAttribute('contenteditable', true)
this.textEditNode.addEventListener('keyup', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
document.body.appendChild(this.textEditNode)
}
let {
associativeLineTextFontSize,
associativeLineTextFontFamily,
associativeLineTextLineHeight
} = this.mindMap.themeConfig
let scale = this.mindMap.view.scale
let [, , , node, toNode] = this.activeLine
let textLines = (
this.getText(node, toNode) || this.mindMap.opt.defaultAssociativeLineText
).split(/\n/gim)
this.textEditNode.style.fontFamily = associativeLineTextFontFamily
this.textEditNode.style.fontSize = associativeLineTextFontSize * scale + 'px'
this.textEditNode.style.lineHeight = textLines.length > 1 ? associativeLineTextLineHeight : 'normal'
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.display = 'block'
this.updateTextEditBoxPos(g)
this.showTextEdit = true
}
// 处理画布缩放
function onScale() {
this.hideEditTextBox()
}
// 更新文本编辑框位置
function updateTextEditBoxPos(g) {
let rect = g.node.getBoundingClientRect()
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
}
// 隐藏文本编辑框
function hideEditTextBox() {
if (!this.showTextEdit) {
return
}
let [path, , text, node, toNode] = this.activeLine
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineText: {
...(node.nodeData.data.associativeLineText || {}),
[toNode.nodeData.data.id]: str
}
})
this.textEditNode.style.display = 'none'
this.textEditNode.innerHTML = ''
this.showTextEdit = false
this.renderText(str, path, text)
this.mindMap.emit('hide_text_edit')
}
// 获取某根关联线的文字
function getText(node, toNode) {
let obj = node.nodeData.data.associativeLineText
if (!obj) {
return ''
}
return obj[toNode.nodeData.data.id] || ''
}
// 渲染关联线文字
function renderText(str, path, text) {
if (!str) return
let { associativeLineTextFontSize, associativeLineTextLineHeight } =
this.mindMap.themeConfig
text.clear()
let textArr = str.split(/\n/gim)
textArr.forEach((item, index) => {
let node = new Text().text(item)
node.y(associativeLineTextFontSize * associativeLineTextLineHeight * index)
this.styleText(node)
text.add(node)
})
updateTextPos(path, text)
}
// 给文本设置样式
function styleText(node) {
let {
associativeLineTextColor,
associativeLineTextFontSize,
associativeLineTextFontFamily
} = this.mindMap.themeConfig
node
.fill({
color: associativeLineTextColor
})
.css({
'font-family': associativeLineTextFontFamily,
'font-size': associativeLineTextFontSize
})
}
// 更新关联线文字位置
function updateTextPos(path, text) {
let pathLength = path.length()
let centerPoint = path.pointAt(pathLength / 2)
let { width: textWidth, height: textHeight } = text.bbox()
text.x(centerPoint.x - textWidth / 2)
text.y(centerPoint.y - textHeight / 2)
}
export default {
getText,
createText,
styleText,
onScale,
showEditTextBox,
hideEditTextBox,
updateTextEditBoxPos,
renderText,
updateTextPos
}

View File

@@ -28,34 +28,6 @@ export const themeList = [
name: '默认',
value: 'default',
},
{
name: '脑图经典',
value: 'classic',
},
{
name: '小黄人',
value: 'minions',
},
{
name: '粉红葡萄',
value: 'pinkGrape',
},
{
name: '薄荷',
value: 'mint',
},
{
name: '金色vip',
value: 'gold',
},
{
name: '活力橙',
value: 'vitalityOrange',
},
{
name: '绿叶',
value: 'greenLeaf',
},
{
name: '暗色2',
value: 'dark2',
@@ -72,10 +44,6 @@ export const themeList = [
name: '脑图经典3',
value: 'classic3',
},
{
name: '脑图经典4',
value: 'classic4',
},
{
name: '经典绿',
value: 'classicGreen',
@@ -111,12 +79,85 @@ export const themeList = [
{
name: '浪漫紫',
value: 'romanticPurple',
},
{
name: '粉红葡萄',
value: 'pinkGrape',
},
{
name: '薄荷',
value: 'mint',
},
{
name: '金色vip',
value: 'gold',
},
{
name: '活力橙',
value: 'vitalityOrange',
},
{
name: '绿叶',
value: 'greenLeaf',
},
{
name: '脑图经典',
value: 'classic',
},
{
name: '脑图经典4',
value: 'classic4',
},
{
name: '小黄人',
value: 'minions',
},
{
name: '简约黑',
value: 'simpleBlack',
},
{
name: '课程绿',
value: 'courseGreen',
},
{
name: '咖啡',
value: 'coffee',
},
{
name: '红色精神',
value: 'redSpirit',
},
{
name: '黑色幽默',
value: 'blackHumour',
},
{
name: '深夜办公室',
value: 'lateNightOffice',
},
{
name: '黑金',
value: 'blackGold',
},
{
name: '牛油果',
value: 'avocado',
},
{
name: '秋天',
value: 'autumn',
},
{
name: '橙汁',
value: 'orangeJuice',
}
]
// 常量
export const CONSTANTS = {
CHANGE_THEME: 'changeTheme',
SET_DATA: 'setData',
TRANSFORM_TO_NORMAL_NODE: 'transformAllNodesToNormalNode',
MODE: {
READONLY: 'readonly',
@@ -126,7 +167,10 @@ export const CONSTANTS = {
LOGICAL_STRUCTURE: 'logicalStructure',
MIND_MAP: 'mindMap',
ORGANIZATION_STRUCTURE: 'organizationStructure',
CATALOG_ORGANIZATION: 'catalogOrganization'
CATALOG_ORGANIZATION: 'catalogOrganization',
TIMELINE: 'timeline',
TIMELINE2: 'timeline2',
FISHBONE: 'fishbone'
},
DIR: {
UP: 'up',
@@ -154,9 +198,28 @@ export const CONSTANTS = {
MOUSE_WHEEL_ACTION: {
ZOOM: 'zoom',
MOVE: 'move'
},
INIT_ROOT_NODE_POSITION: {
LEFT: 'left',
TOP: 'top',
RIGHT: 'right',
BOTTOM: 'bottom',
CENTER: 'center'
},
TIMELINE_DIR: {
TOP: 'top',
BOTTOM: 'bottom'
}
}
export const initRootNodePositionMap = {
[CONSTANTS.INIT_ROOT_NODE_POSITION.LEFT]: 0,
[CONSTANTS.INIT_ROOT_NODE_POSITION.TOP]: 0,
[CONSTANTS.INIT_ROOT_NODE_POSITION.RIGHT]: 1,
[CONSTANTS.INIT_ROOT_NODE_POSITION.BOTTOM]: 1,
[CONSTANTS.INIT_ROOT_NODE_POSITION.CENTER]: 0.5,
}
// 布局结构列表
export const layoutList = [
{
@@ -174,11 +237,26 @@ export const layoutList = [
{
name: '目录组织图',
value: CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
},
{
name: '时间轴',
value: CONSTANTS.LAYOUT.TIMELINE,
},
{
name: '时间轴2',
value: CONSTANTS.LAYOUT.TIMELINE2,
},
{
name: '鱼骨图',
value: CONSTANTS.LAYOUT.FISHBONE,
}
]
export const layoutValueList = [
CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
CONSTANTS.LAYOUT.MIND_MAP,
CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE
CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE,
CONSTANTS.LAYOUT.TIMELINE,
CONSTANTS.LAYOUT.TIMELINE2,
CONSTANTS.LAYOUT.FISHBONE
]

View File

@@ -302,4 +302,58 @@ export const nextTick = function (fn, ctx) {
pending = true
timerFunc(handle, 0)
}
}
// 检查节点是否超出画布
export const checkNodeOuter = (mindMap, node) => {
let elRect = mindMap.elRect
let { scaleX, scaleY, translateX, translateY } = mindMap.draw.transform()
let { left, top, width, height } = node
let right = (left + width) * scaleX + translateX
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
let offsetLeft = 0
let offsetTop = 0
if (left < 0) {
offsetLeft = -left
}
if (right > elRect.width) {
offsetLeft = -(right - elRect.width)
}
if (top < 0) {
offsetTop = -top
}
if (bottom > elRect.height) {
offsetTop = -(bottom - elRect.height)
}
return {
isOuter: offsetLeft !== 0 || offsetTop !== 0,
offsetLeft,
offsetTop
}
}
// 提取html字符串里的纯文本
let getTextFromHtmlEl = null
export const getTextFromHtml = (html) => {
if (!getTextFromHtmlEl) {
getTextFromHtmlEl = document.createElement('div')
}
getTextFromHtmlEl.innerHTML = html
return getTextFromHtmlEl.textContent
}
// 将blob转成data:url
export const readBlob = (blob) => {
return new Promise((resolve, reject) => {
let reader = new FileReader()
reader.onload = (evt) => {
resolve(evt.target.result)
}
reader.onerror = (err) => {
reject(err)
}
reader.readAsDataURL(blob)
})
}

View File

@@ -1,6 +1,7 @@
import { measureText, resizeImgSize } from '../utils'
import { measureText, resizeImgSize, getTextFromHtml } from '../utils'
import { Image, SVG, A, G, Rect, Text, ForeignObject } from '@svgdotjs/svg.js'
import iconsSvg from '../svg/icons'
import { CONSTANTS } from './constant'
// 创建图片节点
function createImgNode() {
@@ -41,8 +42,18 @@ function createIconNode() {
}
let iconSize = this.mindMap.themeConfig.iconSize
return _data.icon.map(item => {
let src = iconsSvg.getNodeIconListIcon(item, this.mindMap.opt.iconList || [])
let node = null
// svg图标
if (/^<svg/.test(src)) {
node = SVG(src)
} else {
// 图片图标
node = new Image().load(src)
}
node.size(iconSize, iconSize)
return {
node: SVG(iconsSvg.getNodeIconListIcon(item)).size(iconSize, iconSize),
node,
width: iconSize,
height: iconSize
}
@@ -52,11 +63,18 @@ function createIconNode() {
// 创建富文本节点
function createRichTextNode() {
let g = new G()
// 重新设置富文本节点内容
if (this.nodeData.data.resetRichText || [CONSTANTS.CHANGE_THEME].includes(this.mindMap.renderer.renderSource)) {
delete this.nodeData.data.resetRichText
let text = getTextFromHtml(this.nodeData.data.text)
this.nodeData.data.text = `<p><span style="${this.style.createStyleText()}">${text}</span></p>`
}
let html = `<div>${this.nodeData.data.text}</div>`
let div = document.createElement('div')
div.innerHTML = html
div.style.cssText = `position: fixed; left: -999999px;`
let el = div.children[0]
el.classList.add('smm-richtext-node-wrap')
el.setAttribute('xmlns', 'http://www.w3.org/1999/xhtml')
el.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
this.mindMap.el.appendChild(div)
@@ -95,21 +113,27 @@ function createTextNode() {
let textStyle = this.style.getTextFontStyle()
let textArr = this.nodeData.data.text.split(/\n/gim)
let maxWidth = this.mindMap.opt.textAutoWrapWidth
let isMultiLine = false
textArr.forEach((item, index) => {
let arr = item.split('')
let lines = []
let line = []
while (arr.length) {
line.push(arr.shift())
let text = line.join('')
if (measureText(text, textStyle).width >= maxWidth) {
lines.push(text)
line = []
let str = arr.shift()
let text = [...line, str].join('')
if (measureText(text, textStyle).width <= maxWidth) {
line.push(str)
} else {
lines.push(line.join(''))
line = [str]
}
}
if (line.length > 0) {
lines.push(line.join(''))
}
if (lines.length > 1) {
isMultiLine = true
}
textArr[index] = lines.join('\n')
})
textArr = textArr.join('\n').split(/\n/gim)
@@ -124,6 +148,7 @@ function createTextNode() {
height = Math.ceil(height)
g.attr('data-width', width)
g.attr('data-height', height)
g.attr('data-ismultiLine', isMultiLine || textArr.length > 1)
return {
node: g,
width,
@@ -205,13 +230,14 @@ function createNoteNode() {
if (!this.noteEl) {
this.noteEl = document.createElement('div')
this.noteEl.style.cssText = `
position: absolute;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 5px rgb(0 0 0 / 10%);
display: none;
background-color: #fff;
`
position: absolute;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 5px rgb(0 0 0 / 10%);
display: none;
background-color: #fff;
z-index: ${ this.mindMap.opt.nodeNoteTooltipZIndex }
`
document.body.appendChild(this.noteEl)
}
this.noteEl.innerText = this.nodeData.data.note

View File

@@ -32,15 +32,20 @@ function createExpandNodeContent() {
// 创建或更新展开收缩按钮内容
function updateExpandBtnNode() {
let { expand } = this.nodeData.data
// 如果本次和上次的展开状态一样则返回
if (expand === this._lastExpandBtnType) return
if (this._expandBtn) {
this._expandBtn.clear()
}
this.createExpandNodeContent()
let node
if (this.nodeData.data.expand === false) {
if (expand === false) {
node = this._openExpandNode
this._lastExpandBtnType = false
} else {
node = this._closeExpandNode
this._lastExpandBtnType = true
}
if (this._expandBtn) this._expandBtn.add(this._fillExpandNode).add(node)
}
@@ -93,14 +98,36 @@ function renderExpandBtn() {
})
this.group.add(this._expandBtn)
}
this._showExpandBtn = true
this.updateExpandBtnNode()
this.updateExpandBtnPos()
}
// 移除展开收缩按钮
function removeExpandBtn() {
if (this._expandBtn) {
if (this._expandBtn && this._showExpandBtn) {
this._expandBtn.remove()
this._showExpandBtn = false
}
}
// 显示展开收起按钮
function showExpandBtn() {
if (this.mindMap.opt.alwaysShowExpandBtn) return
setTimeout(() => {
this.renderExpandBtn()
}, 0)
}
// 隐藏展开收起按钮
function hideExpandBtn() {
if (this.mindMap.opt.alwaysShowExpandBtn || this._isMouseenter) return
// 非激活状态且展开状态鼠标移出才隐藏按钮
let { isActive, expand } = this.nodeData.data
if (!isActive && expand) {
setTimeout(() => {
this.removeExpandBtn()
}, 0)
}
}
@@ -109,5 +136,7 @@ export default {
updateExpandBtnNode,
updateExpandBtnPos,
renderExpandBtn,
removeExpandBtn
removeExpandBtn,
showExpandBtn,
hideExpandBtn
}

576
web/package-lock.json generated
View File

@@ -25,6 +25,7 @@
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"babel-eslint": "^10.1.0",
"chokidar": "^3.5.3",
"esbuild": "^0.17.15",
"eslint": "^6.7.2",
"eslint-plugin-vue": "^6.2.2",
"less": "^3.12.2",
@@ -1717,6 +1718,358 @@
"node": ">=6.9.0"
}
},
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"version": "0.17.15",
"resolved": "https://registry.npmjs.org/@esbuild/android-arm/-/android-arm-0.17.15.tgz",
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"cpu": [
"arm"
],
"dev": true,
"optional": true,
"os": [
"android"
],
"engines": {
"node": ">=12"
}
},
"node_modules/@esbuild/android-arm64": {
"version": "0.17.15",
"resolved": "https://registry.npmjs.org/@esbuild/android-arm64/-/android-arm64-0.17.15.tgz",
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"cpu": [
"arm64"
],
"dev": true,
"optional": true,
"os": [
"android"
],
"engines": {
"node": ">=12"
}
},
"node_modules/@esbuild/android-x64": {
"version": "0.17.15",
"resolved": "https://registry.npmjs.org/@esbuild/android-x64/-/android-x64-0.17.15.tgz",
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],
"dev": true,
"optional": true,
"os": [
"android"
],
"engines": {
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}
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"darwin"
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@@ -17906,7 +18450,6 @@
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"@babel/plugin-proposal-class-properties": "^7.8.3",
@@ -17919,7 +18462,6 @@
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"@vue/babel-preset-jsx": "^1.2.4",
"babel-plugin-dynamic-import-node": "^2.3.3",
"core-js": "^3.6.5",
"core-js-compat": "^3.6.5",
"semver": "^6.1.0"
}
@@ -21106,6 +21648,36 @@
"is-symbol": "^1.0.2"
}
},
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View File

@@ -6,7 +6,7 @@
"serve": "vue-cli-service serve",
"build": "vue-cli-service build && node ../copy.js",
"lint": "vue-cli-service lint",
"buildLibrary": "vue-cli-service build --target lib --name simpleMindMap ../simple-mind-map/full.js --dest ../simple-mind-map/dist",
"buildLibrary": "vue-cli-service build --target lib --name simpleMindMap ../simple-mind-map/full.js --dest ../simple-mind-map/dist && esbuild ../simple-mind-map/full.js --bundle --external:buffer --format=esm --outfile=../simple-mind-map/dist/simpleMindMap.esm.js",
"format": "prettier --write src/* src/*/* src/*/*/* src/*/*/*/*",
"buildDoc": "node ./scripts/buildDoc.js",
"autoBuildDoc": "node ./scripts/autoBuildDoc.js"
@@ -29,6 +29,7 @@
"@vue/cli-service": "^4.5.0",
"babel-eslint": "^10.1.0",
"chokidar": "^3.5.3",
"esbuild": "^0.17.15",
"eslint": "^6.7.2",
"eslint-plugin-vue": "^6.2.2",
"less": "^3.12.2",

View File

@@ -2,6 +2,8 @@ const path = require('path')
const fs = require('fs')
const hljs = require('highlight.js')
const md = require('markdown-it')({
html: true,
xhtmlOut: true,
highlight: function(str, lang) {
if (lang && hljs.getLanguage(lang)) {
try {

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@@ -3,7 +3,10 @@ export const layoutImgMap = {
logicalStructure: require('../assets/img/logicalStructure.jpg'),
mindMap: require('../assets/img/mindMap.jpg'),
organizationStructure: require('../assets/img/organizationStructure.jpg'),
catalogOrganization: require('../assets/img/catalogOrganization.jpg')
catalogOrganization: require('../assets/img/catalogOrganization.jpg'),
timeline: require('../assets/img/timeline.jpg'),
timeline2: require('../assets/img/timeline2.jpg'),
fishbone: require('../assets/img/fishbone.jpg'),
}
// 主题图片映射
@@ -37,5 +40,8 @@ export const themeMap = {
blackHumour: require('../assets/img/blackHumour.jpg'),
lateNightOffice: require('../assets/img/lateNightOffice.jpg'),
blackGold: require('../assets/img/blackGold.jpg'),
autumn: require('../assets/img/autumn.jpg'),
avocado: require('../assets/img/avocado.jpg'),
orangeJuice: require('../assets/img/orangeJuice.jpg'),
}

64
web/src/config/icon.js Normal file

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View File

@@ -1,55 +0,0 @@
// 黑金
export default {
// 背景颜色
backgroundColor: 'rgb(18, 20, 20)',
// 连线的颜色
lineColor: 'rgb(205, 186, 156)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(245, 224, 191)',
// 根节点样式
root: {
fillColor: 'rgb(255, 208, 124)',
color: 'rgb(111, 61, 6)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#fff',
borderWidth: 3,
}
},
// 二级节点样式
second: {
fillColor: 'rgb(66, 57, 46)',
color: 'rgb(225, 201, 158)',
borderColor: 'rgb(245, 224, 191)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(255, 208, 124)',
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(231, 203, 155)',
active: {
borderColor: 'rgb(255, 208, 124)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(56, 45, 34)',
borderColor: 'rgb(104, 84, 61)',
borderWidth: 2,
color: 'rgb(242, 216, 176)',
active: {
borderColor: 'rgb(255, 208, 124)'
}
}
}

View File

@@ -1,56 +0,0 @@
// 黑色幽默
export default {
// 背景颜色
backgroundColor: 'rgb(27, 31, 34)',
// 连线的颜色
lineColor: 'rgb(75, 81, 78)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 根节点样式
root: {
fillColor: 'rgb(36, 179, 96)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(254, 199, 13)',
borderWidth: 3,
}
},
// 二级节点样式
second: {
fillColor: 'rgb(254, 199, 13)',
color: 'rgb(0, 0, 0)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(36, 179, 96)',
borderWidth: 3,
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(254, 199, 13)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(27, 31, 34)',
borderColor: 'rgb(255, 119, 34)',
borderWidth: 2,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(36, 179, 96)'
}
}
}

View File

@@ -1,53 +0,0 @@
// 咖啡
export default {
// 连线的颜色
lineColor: 'rgb(173, 123, 91)',
lineWidth: 4,
// 概要连线的粗细
generalizationLineWidth: 4,
// 概要连线的颜色
generalizationLineColor: 'rgb(173, 123, 91)',
// 根节点样式
root: {
fillColor: 'rgb(202, 117, 79)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(173, 123, 91)',
borderWidth: 3,
}
},
// 二级节点样式
second: {
fillColor: 'rgb(245, 231, 216)',
color: 'rgb(125, 86, 42)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(173, 123, 91)',
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(96, 71, 47)',
active: {
borderColor: 'rgb(173, 123, 91)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 249, 239)',
borderColor: 'rgb(173, 123, 91)',
borderWidth: 2,
color: 'rgb(122, 83, 44)',
active: {
borderColor: 'rgb(202, 117, 79)'
}
}
}

View File

@@ -1,53 +0,0 @@
// 课程绿
export default {
// 连线的颜色
lineColor: 'rgb(113, 195, 169)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(113, 195, 169)',
// 根节点样式
root: {
fillColor: 'rgb(16, 160, 121)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(173, 91, 12)',
borderWidth: 3,
}
},
// 二级节点样式
second: {
fillColor: 'rgb(240, 252, 249)',
color: 'rgb(50, 113, 96)',
borderColor: 'rgb(113, 195, 169)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(173, 91, 12)',
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(10, 59, 43)',
active: {
borderColor: 'rgb(173, 91, 12)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(246, 238, 211)',
borderColor: '',
borderWidth: 0,
color: 'rgb(173, 91, 12)',
active: {
borderColor: 'rgb(113, 195, 169)'
}
}
}

View File

@@ -1,45 +1,9 @@
import simpleBlack from './simpleBlack'
import courseGreen from './courseGreen'
import coffee from './coffee'
import redSpirit from './redSpirit'
import blackHumour from './blackHumour'
import lateNightOffice from './lateNightOffice'
import blackGold from './blackGold'
export default [
{
name: '简约黑',
value: 'simpleBlack',
theme: simpleBlack
},
{
name: '课程绿',
value: 'courseGreen',
theme: courseGreen
},
{
name: '咖啡',
value: 'coffee',
theme: coffee
},
{
name: '红色精神',
value: 'redSpirit',
theme: redSpirit
},
{
name: '黑色幽默',
value: 'blackHumour',
theme: blackHumour
},
{
name: '深夜办公室',
value: 'lateNightOffice',
theme: lateNightOffice
},
{
name: '黑金',
value: 'blackGold',
theme: blackGold
}
]

View File

@@ -1,56 +0,0 @@
// 深夜办公室
export default {
// 背景颜色
backgroundColor: 'rgb(32, 37, 49)',
// 连线的颜色
lineColor: 'rgb(137, 167, 196)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 根节点样式
root: {
fillColor: 'rgb(23, 153, 243)',
color: 'rgb(255, 255, 255)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(255, 119, 34)',
borderWidth: 3,
}
},
// 二级节点样式
second: {
fillColor: 'rgb(70, 78, 94)',
color: 'rgb(209, 210, 210)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(255, 119, 34)',
borderWidth: 3,
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(255, 119, 34)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 119, 34)',
borderColor: '',
borderWidth: 2,
color: '#fff',
active: {
borderColor: 'rgb(23, 153, 243)'
}
}
}

View File

@@ -1,55 +0,0 @@
// 红色精神
export default {
// 背景颜色
backgroundColor: 'rgb(255, 238, 228)',
// 连线的颜色
lineColor: 'rgb(230, 138, 131)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(222, 101, 85)',
// 根节点样式
root: {
fillColor: 'rgb(207, 44, 44)',
color: 'rgb(255, 233, 157)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(255, 233, 157)',
borderWidth: 3,
}
},
// 二级节点样式
second: {
fillColor: 'rgb(255, 255, 255)',
color: 'rgb(211, 58, 21)',
borderColor: 'rgb(222, 101, 85)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(255, 233, 157)',
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(144, 71, 43)',
active: {
borderColor: 'rgb(255, 233, 157)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 247, 211)',
borderColor: 'rgb(255, 202, 162)',
borderWidth: 2,
color: 'rgb(187, 101, 69)',
active: {
borderColor: 'rgb(222, 101, 85)'
}
}
}

View File

@@ -90,12 +90,14 @@ export default {
pdfFile: 'pdf file',
markdownFile: 'markdown file',
tips: 'tips: .smm and .json file can be import',
domToImage: 'Whether to convert rich text nodes in svg into pictures',
isTransparent: 'Background is transparent',
pngTips: 'tips: Exporting pictures in rich text mode is time-consuming. It is recommended to export to svg format',
svgTips: 'tips: Exporting pictures in rich text mode is time-consuming',
transformingDomToImages: 'Converting nodes: ',
notifyTitle: 'Info',
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser'
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser',
paddingX: 'Padding x',
paddingY: 'Padding y'
},
fullscreen: {
fullscreenShow: 'Full screen show',

View File

@@ -90,12 +90,14 @@ export default {
pdfFile: 'pdf文件',
markdownFile: 'markdown文件',
tips: 'tips.smm和.json文件可用于导入',
domToImage: '是否将svg中富文本节点转换成图片',
isTransparent: '背景是否透明',
pngTips: 'tips富文本模式导出图片非常耗时建议导出为svg格式',
svgTips: 'tips富文本模式导出图片非常耗时',
transformingDomToImages: '正在转换节点:',
notifyTitle: '消息',
notifyMessage: '如果没有触发下载,请检查是否被浏览器拦截了'
notifyMessage: '如果没有触发下载,请检查是否被浏览器拦截了',
paddingX: '水平内边距',
paddingY: '垂直内边距'
},
fullscreen: {
fullscreenShow: '全屏查看',

View File

@@ -10,7 +10,10 @@ let langList = [
path: 'en'
}
]
let StartList = ['introduction', 'start', 'translate', 'changelog']
let StartList = ['introduction', 'start', 'deploy', 'client', 'translate', 'changelog']
let CourseList = new Array(19).fill(0).map((_, index) => {
return 'course' + (index + 1)
})
let APIList = [
'constructor',
'node',
@@ -59,6 +62,10 @@ export default {
groupName: '开始',
list: createList('zh', StartList)
},
{
groupName: '教程',
list: createList('zh', CourseList)
},
{
groupName: 'API',
list: createList('zh', APIList)
@@ -69,6 +76,10 @@ export default {
groupName: 'Start',
list: createList('en', StartList)
},
{
groupName: 'Course',
list: createList('zh', CourseList)
},
{
groupName: 'API',
list: createList('en', APIList)

View File

@@ -4,9 +4,9 @@
> The function of adjusting associated line control points is supported from v0.4.6+
This plugin is used to support the addition of associative lines.
> Relevance support for text editing starting from v0.5.11+
The plugin is currently not fully functional, and does not support adding text to association lines.
This plugin is used to support the addition of associative lines.
## Register

View File

@@ -7,8 +7,10 @@
<blockquote>
<p>The function of adjusting associated line control points is supported from v0.4.6+</p>
</blockquote>
<blockquote>
<p>Relevance support for text editing starting from v0.5.11+</p>
</blockquote>
<p>This plugin is used to support the addition of associative lines.</p>
<p>The plugin is currently not fully functional, and does not support adding text to association lines.</p>
<h2>Register</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> AssociativeLine <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/AssociativeLine.js&#x27;</span>

View File

@@ -1,5 +1,89 @@
# Changelog
## 0.5.11
New: Supports associative text editing.
optimization: Optimizing theme configuration updates, changing configurations that do not involve node size does not trigger node recalculation.
## 0.5.10
New: Optimize node reuse logic using LRU caching algorithm.
## 0.5.10-fix.1
Fix: Fix the issue of import errors.
## 0.5.10-fix.2
Fix: Fixed the issue of switching themes and importing data without triggering data changes in rich text mode.
New: Add three new themes.
## 0.5.9
Change: Unified export method format, using `FileReader` instead of `URL.createObjectURL` to convert `blob` data.
## 0.5.8
optimization: 1.The position setting is not triggered when the node position does not change. 2.The unfolding and folding status does not change and does not trigger button updates.
New: 1.The default setting is to move the mouse over the node to display the expand and collapse buttons. 2.Support the list of icons that can be inserted into extended nodes.
## 0.5.7
Breaking changeIn rich text mode, exporting png has been changed to using html2canvas to convert the entire svg, greatly improving the export speed. However, html2canvas has a bug where the text color inline with the dom node in the foreignObject element cannot be recognized. Therefore, the text color of the exported node is fixed. However, compared to the previously unavailable state of the export, it can at least be exported quickly and smoothly.
optimization: Optimize the rich text node editing experience.
New: In rich text mode, importing data, initializing data, and switching theme scene node styles support following theme changes.
## 0.5.6
Fix: 1.Fix the issue of node position disorder during fast and multiple renderings in a short period of time. 2.Fix the issue of dragging the canvas while the node is being edited, causing the edit box and node to separate.
New: 1.Add a maximum history limit.
## 0.5.5-fix.1
Fix: 1.Fix the issue where the edit box is also outside the canvas when editing nodes outside the canvas. 2.After modifying the structure, reset the transformation to prevent the problem of sudden position changes during the first drag after switching the structure during scaling.
optimization: 1.When multiple nodes are selected, as long as there is a cross between the node and the selection area, it is considered selected.
## 0.5.5-fix.2
Fix: 1.Fix mini map error.
## 0.5.5
New: 1.Supports configuring the padding when exporting to PNG, SVG, or PDF. 2.Support the configuration of z-index for node text editing boxes and node comment floating layer elements. 3.Support clicking on areas outside the canvas to end node editing status.
## 0.5.4
New: 1.Add new themes. 2.Added timeline and fishbone structure.
Fix: 1.Fix the conflict issue between node right-click and canvas right-click. 2.Fix the bug that the line segment is not hidden when dragging nodes such as organizational chart and directory organization chart.
optimization: 1.Optimize the layout of organizational chart. 2.Optimize the layout of the directory organization chart.
## 0.5.4-fix.1
optimization: 1.Optimize fishbone layout.
## 0.5.3
Fix: 1.Fixed the issue of setting the text style when multiple nodes were selected in rich text mode, which would change the text of all selected nodes to the text of the last selected node.
New: 1.Support setting the position of the initial central node.
### 0.5.3-fix.1
Fix: 1.Fix the issue where setting the position of the initial central node does not take effect.
### 0.5.3-fix.2
Fix: 1.Fix the issue of not displaying images in nodes when exporting as images.
## 0.5.2
Fix: 1.Remove `uid` from exported `JSON` data; 2.Clear the node cache pool when re rendering.

View File

@@ -1,6 +1,48 @@
<template>
<div>
<h1>Changelog</h1>
<h2>0.5.11</h2>
<p>New: Supports associative text editing.</p>
<p>optimization: Optimizing theme configuration updates, changing configurations that do not involve node size does not trigger node recalculation.</p>
<h2>0.5.10</h2>
<p>New: Optimize node reuse logic using LRU caching algorithm.</p>
<h2>0.5.10-fix.1</h2>
<p>Fix: Fix the issue of import errors.</p>
<h2>0.5.10-fix.2</h2>
<p>Fix: Fixed the issue of switching themes and importing data without triggering data changes in rich text mode.</p>
<p>New: Add three new themes.</p>
<h2>0.5.9</h2>
<p>Change: Unified export method format, using <code>FileReader</code> instead of <code>URL.createObjectURL</code> to convert <code>blob</code> data.</p>
<h2>0.5.8</h2>
<p>optimization: 1.The position setting is not triggered when the node position does not change. 2.The unfolding and folding status does not change and does not trigger button updates.</p>
<p>New: 1.The default setting is to move the mouse over the node to display the expand and collapse buttons. 2.Support the list of icons that can be inserted into extended nodes.</p>
<h2>0.5.7</h2>
<p>Breaking changeIn rich text mode, exporting png has been changed to using html2canvas to convert the entire svg, greatly improving the export speed. However, html2canvas has a bug where the text color inline with the dom node in the foreignObject element cannot be recognized. Therefore, the text color of the exported node is fixed. However, compared to the previously unavailable state of the export, it can at least be exported quickly and smoothly.</p>
<p>optimization: Optimize the rich text node editing experience.</p>
<p>New: In rich text mode, importing data, initializing data, and switching theme scene node styles support following theme changes.</p>
<h2>0.5.6</h2>
<p>Fix: 1.Fix the issue of node position disorder during fast and multiple renderings in a short period of time. 2.Fix the issue of dragging the canvas while the node is being edited, causing the edit box and node to separate.</p>
<p>New: 1.Add a maximum history limit.</p>
<h2>0.5.5-fix.1</h2>
<p>Fix: 1.Fix the issue where the edit box is also outside the canvas when editing nodes outside the canvas. 2.After modifying the structure, reset the transformation to prevent the problem of sudden position changes during the first drag after switching the structure during scaling.</p>
<p>optimization: 1.When multiple nodes are selected, as long as there is a cross between the node and the selection area, it is considered selected.</p>
<h2>0.5.5-fix.2</h2>
<p>Fix: 1.Fix mini map error.</p>
<h2>0.5.5</h2>
<p>New: 1.Supports configuring the padding when exporting to PNG, SVG, or PDF. 2.Support the configuration of z-index for node text editing boxes and node comment floating layer elements. 3.Support clicking on areas outside the canvas to end node editing status.</p>
<h2>0.5.4</h2>
<p>New: 1.Add new themes. 2.Added timeline and fishbone structure.</p>
<p>Fix: 1.Fix the conflict issue between node right-click and canvas right-click. 2.Fix the bug that the line segment is not hidden when dragging nodes such as organizational chart and directory organization chart.</p>
<p>optimization: 1.Optimize the layout of organizational chart. 2.Optimize the layout of the directory organization chart.</p>
<h2>0.5.4-fix.1</h2>
<p>optimization: 1.Optimize fishbone layout.</p>
<h2>0.5.3</h2>
<p>Fix: 1.Fixed the issue of setting the text style when multiple nodes were selected in rich text mode, which would change the text of all selected nodes to the text of the last selected node.</p>
<p>New: 1.Support setting the position of the initial central node.</p>
<h3>0.5.3-fix.1</h3>
<p>Fix: 1.Fix the issue where setting the position of the initial central node does not take effect.</p>
<h3>0.5.3-fix.2</h3>
<p>Fix: 1.Fix the issue of not displaying images in nodes when exporting as images.</p>
<h2>0.5.2</h2>
<p>Fix: 1.Remove <code>uid</code> from exported <code>JSON</code> data; 2.Clear the node cache pool when re rendering.</p>
<h2>0.5.1</h2>

View File

@@ -26,8 +26,9 @@ const mindMap = new MindMap({
| -------------------------------- | ------- | ---------------- | ------------------------------------------------------------ | -------- |
| el | Element | | Container element, must be a DOM element | Yes |
| data | Object | {} | Mind map data, refer to: https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js | |
| layout | String | logicalStructure | Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram) | |
| theme | String | default | Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4 (v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple | |
| layout | String | logicalStructure | Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)、timelinev0.5.4+, timeline、timeline2v0.5.4+, up down alternating timeline、fishbonev0.5.4+, fishbone diagram | |
| fishboneDegv0.5.4+ | Number | 45 | Set the diagonal angle of the fishbone structure diagram | |
| theme | String | default | Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4(v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple, simpleBlack(v0.5.4+), courseGreen(v0.5.4+), coffee(v0.5.4+), redSpirit(v0.5.4+), blackHumour(v0.5.4+), lateNightOffice(v0.5.4+), blackGold(v0.5.4+)、、avocado(v.5.10-fix.2+)、autumn(v.5.10-fix.2+)、orangeJuice(v.5.10-fix.2+) | |
| themeConfig | Object | {} | Theme configuration, will be merged with the selected theme, available fields refer to: https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/themes/default.js | |
| scaleRatio | Number | 0.1 | The incremental scaling ratio | |
| maxTag | Number | 5 | The maximum number of tags displayed in the node, any additional tags will be discarded | |
@@ -51,6 +52,16 @@ const mindMap = new MindMap({
| enableShortcutOnlyWhenMouseInSvgv0.5.1+ | Boolean | true | Only respond to shortcut key events when the mouse is inside the canvas | |
| enableNodeTransitionMovev0.5.1+ | Boolean | true | Whether to enable node animation transition | |
| nodeTransitionMoveDurationv0.5.1+ | Number | 300 | If node animation transition is enabled, the transition time can be set using this attribute, in milliseconds | |
| initRootNodePositionv0.5.3+ | Array | null | The position of the initial root node can be passed as an array, default is `['center', 'center']`, Represents the root node at the center of the canvas, In addition to `center`, keywords can also be set to `left`, `top`, `right`, and `bottom`, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as `['40%', '60%']`, Represents a horizontal position at `40%` of the canvas width, and a vertical position at `60%` of the canvas height | |
| exportPaddingXv0.5.5+ | Number | 10 | Horizontal padding of graphics when exporting PNG, SVG, and PDF | |
| exportPaddingYv0.5.5+ | Number | 10 | Vertical padding of graphics when exporting PNG, SVG, and PDF | |
| nodeTextEditZIndexv0.5.5+ | Number | 3000 | | z-index of node text edit box elements |
| nodeNoteTooltipZIndexv0.5.5+ | Number | 3000 | z-index of floating layer elements in node comments | |
| isEndNodeTextEditOnClickOuterv0.5.5+ | Boolean | true | Whether to end the editing status of node text when clicking on an area outside the canvas | |
| maxHistoryCountv0.5.6+ | Number | 1000 | | Maximum number of history records |
| alwaysShowExpandBtnv0.5.8+ | Boolean | false | Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default | |
| iconListv0.5.8+ | Array | [] | The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the "Icon Configuration" table below for the detailed structure of the object | |
| maxNodeCacheCountv0.5.10+ | Number | 1000 | The maximum number of cached nodes. To optimize performance, an internal node cache pool is maintained to reuse nodes. This attribute allows you to specify the maximum number of caches in the pool | |
### Watermark config
@@ -62,6 +73,14 @@ const mindMap = new MindMap({
| angle | Number | 30 | Tilt angle of watermark, range: [0, 90] |
| textStyle | Object | {color: '#999', opacity: 0.5, fontSize: 14} | Watermark text style |
### Icon Configuration
| Field Name | Type | Default Value | Description |
| ----------- | ------ | ------------------------------------------- | ------------------------------------------------------------ |
| name | String | | The name of the icon group |
| type | String | | Values for icon grouping |
| list | Array | | A list of icons under grouping, with each item in the array being an object, `{ name: '', icon: '' }``name`represents the name of the icon, `icon`represents the icon, Can be an `svg` icon, such as `<svg ...><path></path></svg>`, also can be a image `url`, or `base64` icon, such as `data:image/png;base64,...` |
## Static methods
### defineTheme(name, config)
@@ -121,10 +140,14 @@ List of all currently registered plugins.
## Instance methods
### getSvgData()
### getSvgData({ paddingX = 0, paddingY = 0 })
> v0.3.0+
`paddingX`: Padding x
`paddingY`: Padding y
Get the `svg` data and return an object. The detailed structure is as follows:
```js
@@ -347,6 +370,18 @@ smm (essentially also json)
`fileName`: (v0.1.6+) the name of the exported file, default is `思维导图` (mind
map).
If it is exported as `png`, the fourth parameter can be passed:
`transparent`: v0.5.7+, `Boolean`, default is `false`, Specify whether the background of the exported image is transparent
If it is exported as `svg`, the fourth parameter can be passed:
`plusCssText`: Additional `CSS` style. If there is a `dom` node in `svg`, you can pass in some styles specific to the node through this parameter
If it is exported as `json` or `smm`, the fourth parameter can be passed:
`withConfig`: `Boolean`, default is `true`, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported
### toPos(x, y)
> v0.1.5+

View File

@@ -46,14 +46,21 @@
<td>layout</td>
<td>String</td>
<td>logicalStructure</td>
<td>Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)</td>
<td>Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)timelinev0.5.4+, timelinetimeline2v0.5.4+, up down alternating timelinefishbonev0.5.4+, fishbone diagram</td>
<td></td>
</tr>
<tr>
<td>fishboneDegv0.5.4+</td>
<td>Number</td>
<td>45</td>
<td>Set the diagonal angle of the fishbone structure diagram</td>
<td></td>
</tr>
<tr>
<td>theme</td>
<td>String</td>
<td>default</td>
<td>Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4 (v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple</td>
<td>Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4(v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple, simpleBlack(v0.5.4+), courseGreen(v0.5.4+), coffee(v0.5.4+), redSpirit(v0.5.4+), blackHumour(v0.5.4+), lateNightOffice(v0.5.4+), blackGold(v0.5.4+)avocado(v.5.10-fix.2+)autumn(v.5.10-fix.2+)orangeJuice(v.5.10-fix.2+)</td>
<td></td>
</tr>
<tr>
@@ -217,6 +224,76 @@
<td>If node animation transition is enabled, the transition time can be set using this attribute, in milliseconds</td>
<td></td>
</tr>
<tr>
<td>initRootNodePositionv0.5.3+</td>
<td>Array</td>
<td>null</td>
<td>The position of the initial root node can be passed as an array, default is <code>['center', 'center']</code>, Represents the root node at the center of the canvas, In addition to <code>center</code>, keywords can also be set to <code>left</code>, <code>top</code>, <code>right</code>, and <code>bottom</code>, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as <code>['40%', '60%']</code>, Represents a horizontal position at <code>40%</code> of the canvas width, and a vertical position at <code>60%</code> of the canvas height</td>
<td></td>
</tr>
<tr>
<td>exportPaddingXv0.5.5+</td>
<td>Number</td>
<td>10</td>
<td>Horizontal padding of graphics when exporting PNG, SVG, and PDF</td>
<td></td>
</tr>
<tr>
<td>exportPaddingYv0.5.5+</td>
<td>Number</td>
<td>10</td>
<td>Vertical padding of graphics when exporting PNG, SVG, and PDF</td>
<td></td>
</tr>
<tr>
<td>nodeTextEditZIndexv0.5.5+</td>
<td>Number</td>
<td>3000</td>
<td></td>
<td>z-index of node text edit box elements</td>
</tr>
<tr>
<td>nodeNoteTooltipZIndexv0.5.5+</td>
<td>Number</td>
<td>3000</td>
<td>z-index of floating layer elements in node comments</td>
<td></td>
</tr>
<tr>
<td>isEndNodeTextEditOnClickOuterv0.5.5+</td>
<td>Boolean</td>
<td>true</td>
<td>Whether to end the editing status of node text when clicking on an area outside the canvas</td>
<td></td>
</tr>
<tr>
<td>maxHistoryCountv0.5.6+</td>
<td>Number</td>
<td>1000</td>
<td></td>
<td>Maximum number of history records</td>
</tr>
<tr>
<td>alwaysShowExpandBtnv0.5.8+</td>
<td>Boolean</td>
<td>false</td>
<td>Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default</td>
<td></td>
</tr>
<tr>
<td>iconListv0.5.8+</td>
<td>Array</td>
<td>[]</td>
<td>The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the &quot;Icon Configuration&quot; table below for the detailed structure of the object</td>
<td></td>
</tr>
<tr>
<td>maxNodeCacheCountv0.5.10+</td>
<td>Number</td>
<td>1000</td>
<td>The maximum number of cached nodes. To optimize performance, an internal node cache pool is maintained to reuse nodes. This attribute allows you to specify the maximum number of caches in the pool</td>
<td></td>
</tr>
</tbody>
</table>
<h3>Watermark config</h3>
@@ -262,6 +339,37 @@
</tr>
</tbody>
</table>
<h3>Icon Configuration</h3>
<table>
<thead>
<tr>
<th>Field Name</th>
<th>Type</th>
<th>Default Value</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td>name</td>
<td>String</td>
<td></td>
<td>The name of the icon group</td>
</tr>
<tr>
<td>type</td>
<td>String</td>
<td></td>
<td>Values for icon grouping</td>
</tr>
<tr>
<td>list</td>
<td>Array</td>
<td></td>
<td>A list of icons under grouping, with each item in the array being an object, <code>{ name: '', icon: '' }</code><code>name</code>represents the name of the icon, <code>icon</code>represents the icon, Can be an <code>svg</code> icon, such as <code>&lt;svg ...&gt;&lt;path&gt;&lt;/path&gt;&lt;/svg&gt;</code>, also can be a image <code>url</code>, or <code>base64</code> icon, such as <code>data:image/png;base64,...</code></td>
</tr>
</tbody>
</table>
<h2>Static methods</h2>
<h3>defineTheme(name, config)</h3>
<blockquote>
@@ -305,10 +413,12 @@ mindMap.setTheme(<span class="hljs-string">&#x27;Theme name&#x27;</span>)
</blockquote>
<p>List of all currently registered plugins.</p>
<h2>Instance methods</h2>
<h3>getSvgData()</h3>
<h3>getSvgData({ paddingX = 0, paddingY = 0 })</h3>
<blockquote>
<p>v0.3.0+</p>
</blockquote>
<p><code>paddingX</code>: Padding x</p>
<p><code>paddingY</code>: Padding y</p>
<p>Get the <code>svg</code> data and return an object. The detailed structure is as follows:</p>
<pre class="hljs"><code>{
svg, <span class="hljs-comment">// Element, the overall svg element of the mind map graphics, including: svg (canvas container), g (actual mind map group)</span>
@@ -758,6 +868,12 @@ smm (essentially also json)</p>
<code>false</code></p>
<p><code>fileName</code>: (v0.1.6+) the name of the exported file, default is <code>思维导图</code> (mind
map).</p>
<p>If it is exported as <code>png</code>, the fourth parameter can be passed:</p>
<p><code>transparent</code>: v0.5.7+, <code>Boolean</code>, default is <code>false</code>, Specify whether the background of the exported image is transparent</p>
<p>If it is exported as <code>svg</code>, the fourth parameter can be passed:</p>
<p><code>plusCssText</code>: Additional <code>CSS</code> style. If there is a <code>dom</code> node in <code>svg</code>, you can pass in some styles specific to the node through this parameter</p>
<p>If it is exported as <code>json</code> or <code>smm</code>, the fourth parameter can be passed:</p>
<p><code>withConfig</code>: <code>Boolean</code>, default is <code>true</code>, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported</p>
<h3>toPos(x, y)</h3>
<blockquote>
<p>v0.1.5+</p>

View File

@@ -0,0 +1 @@
# Deploy

View File

@@ -15,17 +15,40 @@ After registration and instantiation of `MindMap`, the instance can be obtained
## Methods
### png()
All exported methods are asynchronous and return an instance of `Promise`. You can use the `then` method to obtain data, or use the `async await` function to obtain:
Exports as `png`, an async method that returns image data, `data:url` data which
can be downloaded or displayed.
```js
mindMap.doExport.png().then((data) => {
// ...
})
### svg(name, domToImage = false, plusCssText)
const export = async () => {
let data = await mindMap.doExport.png()
// ...
}
```
The returned data is in the format of `data:URL`. You can create an `a` tag to trigger the download:
```js
let a = document.createElement('a')
a.href = 'xxx.png'// .png、.svg、.pdf、.md、.json、.smm
a.download = 'xxx'
a.click()
```
### png(name, transparent = false)
- `name`: Name, optional
- `transparent`: v0.5.7+, Specify whether the background of the exported image is transparent
Exports as `png`.
### svg(name, plusCssText)
- `name``svg` title
- `domToImage`v0.4.0+, When node rich text editing is enabled, you can use this parameter to specify whether to convert the `dom` node in the `svg` into a picture
- `plusCssText`v0.4.0+, When node rich text editing is enabled and `domToImage` passes `false`, additional `css` styles can be added. If there is a `dom` node in `svg`, you can set some styles for the node through this parameter, such as:
```js
@@ -40,22 +63,7 @@ svg(
)
```
Exports as `svg`, an async method that returns `svg` data, `data:url` data which
can be downloaded or displayed.
### getSvgData(domToImage)
- `domToImage`v0.4.0+, If node rich text is enabled, you can use this parameter to specify whether to convert the `DOM` node embedded in `svg` into a picture.
Gets `svg` data, an async method that returns an object:
```js
{
node; // svg object
str; // svg string, if rich text editing is enabled and domToImage is set to true, the dom node in the svg character returned by this value will be converted into the form of an image
nodeWithDomToImg// v0.4.0+The svg object after the DOM node is converted to an image has a value only when rich text editing is enabled and domToImage is set to true, otherwise null
}
```
Exports as `svg`.
### pdf(name)
@@ -63,7 +71,7 @@ Gets `svg` data, an async method that returns an object:
`name`File name
Export as `pdf`
Export as `pdf`. Unlike other export methods, this method does not return data and directly triggers the download.
### json(name, withConfig)
@@ -71,4 +79,21 @@ Export as `pdf`
`withConfig``Boolean`, default `true`, Whether the data contains configuration, otherwise it is pure mind map node data
Return `json` data, `data:url` type, you can download it yourself
Return `json` data.
### md()
> v0.4.7+
Export as `markdown` file.
### getSvgData()
Gets `svg` data, an async method that returns an object:
```js
{
node // svg node
str // svg string
}
```

View File

@@ -10,18 +10,38 @@ MindMap.usePlugin(Export)
</code></pre>
<p>After registration and instantiation of <code>MindMap</code>, the instance can be obtained through <code>mindMap.doExport</code>.</p>
<h2>Methods</h2>
<h3>png()</h3>
<p>Exports as <code>png</code>, an async method that returns image data, <code>data:url</code> data which
can be downloaded or displayed.</p>
<h3>svg(name, domToImage = false, plusCssText)</h3>
<p>All exported methods are asynchronous and return an instance of <code>Promise</code>. You can use the <code>then</code> method to obtain data, or use the <code>async await</code> function to obtain:</p>
<pre class="hljs"><code>mindMap.doExport.png().then(<span class="hljs-function">(<span class="hljs-params">data</span>) =&gt;</span> {
<span class="hljs-comment">// ...</span>
})
<span class="hljs-keyword">const</span> <span class="hljs-keyword">export</span> = <span class="hljs-keyword">async</span> () =&gt; {
<span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> mindMap.doExport.png()
<span class="hljs-comment">// ...</span>
}
</code></pre>
<p>The returned data is in the format of <code>data:URL</code>. You can create an <code>a</code> tag to trigger the download:</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> a = <span class="hljs-built_in">document</span>.createElement(<span class="hljs-string">&#x27;a&#x27;</span>)
a.href = <span class="hljs-string">&#x27;xxx.png&#x27;</span><span class="hljs-comment">// .png、.svg、.pdf、.md、.json、.smm</span>
a.download = <span class="hljs-string">&#x27;xxx&#x27;</span>
a.click()
</code></pre>
<h3>png(name, transparent = false)</h3>
<ul>
<li>
<p><code>name</code>: Name, optional</p>
</li>
<li>
<p><code>transparent</code>: v0.5.7+, Specify whether the background of the exported image is transparent</p>
</li>
</ul>
<p>Exports as <code>png</code>.</p>
<h3>svg(name, plusCssText)</h3>
<ul>
<li>
<p><code>name</code><code>svg</code> title</p>
</li>
<li>
<p><code>domToImage</code>v0.4.0+, When node rich text editing is enabled, you can use this parameter to specify whether to convert the <code>dom</code> node in the <code>svg</code> into a picture</p>
</li>
<li>
<p><code>plusCssText</code>v0.4.0+, When node rich text editing is enabled and <code>domToImage</code> passes <code>false</code>, additional <code>css</code> styles can be added. If there is a <code>dom</code> node in <code>svg</code>, you can set some styles for the node through this parameter, such as:</p>
</li>
</ul>
@@ -35,29 +55,29 @@ can be downloaded or displayed.</p>
}`</span>
)
</code></pre>
<p>Exports as <code>svg</code>, an async method that returns <code>svg</code> data, <code>data:url</code> data which
can be downloaded or displayed.</p>
<h3>getSvgData(domToImage)</h3>
<ul>
<li><code>domToImage</code>v0.4.0+, If node rich text is enabled, you can use this parameter to specify whether to convert the <code>DOM</code> node embedded in <code>svg</code> into a picture.</li>
</ul>
<p>Gets <code>svg</code> data, an async method that returns an object:</p>
<pre class="hljs"><code>{
node; <span class="hljs-comment">// svg object</span>
str; <span class="hljs-comment">// svg string, if rich text editing is enabled and domToImage is set to true, the dom node in the svg character returned by this value will be converted into the form of an image</span>
nodeWithDomToImg<span class="hljs-comment">// v0.4.0+The svg object after the DOM node is converted to an image has a value only when rich text editing is enabled and domToImage is set to true, otherwise null</span>
}
</code></pre>
<p>Exports as <code>svg</code>.</p>
<h3>pdf(name)</h3>
<blockquote>
<p>v0.2.1+</p>
</blockquote>
<p><code>name</code>File name</p>
<p>Export as <code>pdf</code></p>
<p>Export as <code>pdf</code>. Unlike other export methods, this method does not return data and directly triggers the download.</p>
<h3>json(name, withConfig)</h3>
<p><code>name</code>It is temporarily useless, just pass an empty string</p>
<p><code>withConfig``Boolean</code>, default <code>true</code>, Whether the data contains configuration, otherwise it is pure mind map node data</p>
<p>Return <code>json</code> data, <code>data:url</code> type, you can download it yourself</p>
<p>Return <code>json</code> data.</p>
<h3>md()</h3>
<blockquote>
<p>v0.4.7+</p>
</blockquote>
<p>Export as <code>markdown</code> file.</p>
<h3>getSvgData()</h3>
<p>Gets <code>svg</code> data, an async method that returns an object:</p>
<pre class="hljs"><code>{
node <span class="hljs-comment">// svg node</span>
str <span class="hljs-comment">// svg string</span>
}
</code></pre>
</div>
</template>

View File

@@ -2,11 +2,15 @@
`simple-mind-map` is a simple and powerful web mind map library, not dependent on any specific framework. Can help you quickly develop mind mapping products.
> If you just want to use mind mapping, you can also use the demo of this project as a regular online mind mapping tool. Click on the 【Online Demo】 in the upper right corner to start using it.
>
> Additionally, a client is provided for download, support `Windows`、`Mac` and `Linux`, [Click here to learn more](/mind-map/#/doc/zh/client)。
## Features
- [x] Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume
- [x] Supports four types of structures: logical structure diagrams, mind maps,
organizational structure diagrams, and directory organization diagrams
- [x] Supports six types of structures: logical structure diagrams, mind maps,
organizational structure diagrams, directory organization diagrams, timeline, and fishbone diagrams
- [x] Built-in multiple themes and allows for highly customized styles, and support register new themes
- [x] Supports shortcuts
- [x] Node content supports images, icons, hyperlinks, notes, tags, and
@@ -77,6 +81,46 @@ The built-in themes and icons in the project come from:
Respect the copyright, and do not use the theme and icons directly for commercial projects.
## Why not
1.[Zhixi](https://www.zhixi.com/)
Zhixi is a free mind mapping product that supports multi end synchronization. The UI design is beautiful and the features are complete, but it is not open source, so it can only be used as a user and cannot be used in your project.
There are many other online mind mapping products similar to Zhixi, such as [GitMind](https://gitmind.cn/)、[MindLine](http://www.mindline.cn/)、[MinMeister](https://www.mindmeister.com/zh)、[Mubu](https://mubu.com/) and so on, There are many searches on search engines, but these products either require fees or are developed by small companies, and their stability and sustainability cannot be guaranteed. Of course, the most crucial thing is that they are not open-source.
2.[kityminder-core](https://github.com/fex-team/kityminder-core)
`kityminder-core` is an open source brain mapping tool developed by Baidu. It has powerful functions and good performance, but it is no longer maintained. Therefore, the code is relatively old, and the interface beauty is relatively ordinary. In addition, bugs can only be fixed by yourself, and the functions can only be developed by yourself. It has high requirements for front-end development capabilities.
3.[jsmind](https://github.com/hizzgdev/jsmind)、[Mind-elixir](https://github.com/ssshooter/mind-elixir-core)、[my-mind](https://github.com/ondras/my-mind)、[blink-mind](https://github.com/awehook/blink-mind)、[remind](https://github.com/luvsic3/remind)、[vue3-mindmap](https://github.com/hellowuxin/vue3-mindmap)、[ZMindMap](https://github.com/zyascend/ZMindMap)...
These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.
In summary, in open-source mind maps, it is difficult to find a better choice than `simple-mind-map`. Of course, `simple-mind-map` is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, `simple-mind-map` has always been in a fast iteration process, and we welcome you to join and improve it together.
## Browser Compatibility
We recommend using the latest version of the `Chrome` browser.
Limited testing situation:
Normal operation: `360` extreme speed browserv13.5.2036.0)、`opera` browserv71.0.3770.284)。
Abnormal operation: `Firefox`v98.0.2, Node content cannot be displayed in rich text mode. If you want to support the `Firefox` browser, please use non rich text mode.
Unsupported: `IE` browser.
## License
[MIT](https://opensource.org/licenses/MIT)
[MIT](https://opensource.org/licenses/MIT)
## Invite the author to a cup of coffee
Open source is not easy. If this project is helpful to you, you can invite the author to have a cup of coffee~
> Please note the 【mind map】 for transfer. Your avatar and name will appear below.
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />

View File

@@ -2,23 +2,27 @@
<div>
<h1>Introduction</h1>
<p><code>simple-mind-map</code> is a simple and powerful web mind map library, not dependent on any specific framework. Can help you quickly develop mind mapping products.</p>
<blockquote>
<p>If you just want to use mind mapping, you can also use the demo of this project as a regular online mind mapping tool. Click on the Online Demo in the upper right corner to start using it.</p>
<p>Additionally, a client is provided for download, support <code>Windows</code><code>Mac</code> and <code>Linux</code>, <a href="/mind-map/#/doc/zh/client">Click here to learn more</a></p>
</blockquote>
<h2>Features</h2>
<ul>
<li><input type="checkbox" id="checkbox216" checked="true"><label for="checkbox216">Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume</label></li>
<li><input type="checkbox" id="checkbox217" checked="true"><label for="checkbox217">Supports four types of structures: logical structure diagrams, mind maps,</label>
organizational structure diagrams, and directory organization diagrams</li>
<li><input type="checkbox" id="checkbox218" checked="true"><label for="checkbox218">Built-in multiple themes and allows for highly customized styles, and support register new themes</label></li>
<li><input type="checkbox" id="checkbox219" checked="true"><label for="checkbox219">Supports shortcuts</label></li>
<li><input type="checkbox" id="checkbox220" checked="true"><label for="checkbox220">Node content supports images, icons, hyperlinks, notes, tags, and</label>
<li><input type="checkbox" id="checkbox90" checked="true" /><label for="checkbox90">Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume</label></li>
<li><input type="checkbox" id="checkbox91" checked="true" /><label for="checkbox91">Supports six types of structures: logical structure diagrams, mind maps,</label>
organizational structure diagrams, directory organization diagrams, timeline, and fishbone diagrams</li>
<li><input type="checkbox" id="checkbox92" checked="true" /><label for="checkbox92">Built-in multiple themes and allows for highly customized styles, and support register new themes</label></li>
<li><input type="checkbox" id="checkbox93" checked="true" /><label for="checkbox93">Supports shortcuts</label></li>
<li><input type="checkbox" id="checkbox94" checked="true" /><label for="checkbox94">Node content supports images, icons, hyperlinks, notes, tags, and</label>
summaries</li>
<li><input type="checkbox" id="checkbox221" checked="true"><label for="checkbox221">Supports forward and backward navigation</label></li>
<li><input type="checkbox" id="checkbox222" checked="true"><label for="checkbox222">Supports dragging and scaling</label></li>
<li><input type="checkbox" id="checkbox223" checked="true"><label for="checkbox223">Supports right-click and Ctrl + left-click to select multiple items</label></li>
<li><input type="checkbox" id="checkbox224" checked="true"><label for="checkbox224">Supports free dragging and dragging to adjust nodes</label></li>
<li><input type="checkbox" id="checkbox225" checked="true"><label for="checkbox225">Supports various node shapes</label></li>
<li><input type="checkbox" id="checkbox226" checked="true"><label for="checkbox226">Supports export to json, png, svg, pdf markdown, and import from json, xmind, markdown</label></li>
<li><input type="checkbox" id="checkbox227" checked="true"><label for="checkbox227">Supports mini mapsupport watermark</label></li>
<li><input type="checkbox" id="checkbox228" checked="true"><label for="checkbox228">Supports associative lines</label></li>
<li><input type="checkbox" id="checkbox95" checked="true" /><label for="checkbox95">Supports forward and backward navigation</label></li>
<li><input type="checkbox" id="checkbox96" checked="true" /><label for="checkbox96">Supports dragging and scaling</label></li>
<li><input type="checkbox" id="checkbox97" checked="true" /><label for="checkbox97">Supports right-click and Ctrl + left-click to select multiple items</label></li>
<li><input type="checkbox" id="checkbox98" checked="true" /><label for="checkbox98">Supports free dragging and dragging to adjust nodes</label></li>
<li><input type="checkbox" id="checkbox99" checked="true" /><label for="checkbox99">Supports various node shapes</label></li>
<li><input type="checkbox" id="checkbox100" checked="true" /><label for="checkbox100">Supports export to json, png, svg, pdf markdown, and import from json, xmind, markdown</label></li>
<li><input type="checkbox" id="checkbox101" checked="true" /><label for="checkbox101">Supports mini mapsupport watermark</label></li>
<li><input type="checkbox" id="checkbox102" checked="true" /><label for="checkbox102">Supports associative lines</label></li>
</ul>
<h2>Repository Catalog Introduction</h2>
<p>1.<code>simple-mind-map</code></p>
@@ -28,16 +32,16 @@ frameworks such as Vue and React, or without a framework.</p>
<p>This is an online mind map built using the <code>simple-mind-map</code> library and based
on <code>Vue2.x</code> and <code>ElementUI</code>. Features include:</p>
<ul>
<li><input type="checkbox" id="checkbox229" checked="true"><label for="checkbox229">Toolbar, which supports inserting and deleting nodes, and editing node</label>
<li><input type="checkbox" id="checkbox103" checked="true" /><label for="checkbox103">Toolbar, which supports inserting and deleting nodes, and editing node</label>
images, icons, hyperlinks, notes, tags, and summaries</li>
<li><input type="checkbox" id="checkbox230" checked="true"><label for="checkbox230">Sidebar, with panels for basic style settings, node style settings,</label>
<li><input type="checkbox" id="checkbox104" checked="true" /><label for="checkbox104">Sidebar, with panels for basic style settings, node style settings,</label>
outline, theme selection, and structure selection</li>
<li><input type="checkbox" id="checkbox231" checked="true"><label for="checkbox231">Import and export functionality; data is saved in the browser's local</label>
<li><input type="checkbox" id="checkbox105" checked="true" /><label for="checkbox105">Import and export functionality; data is saved in the browser's local</label>
storage by default, but it also supports creating, opening, and editing
local files on the computer directly</li>
<li><input type="checkbox" id="checkbox232" checked="true"><label for="checkbox232">Right-click menu, which supports operations such as expanding, collapsing,</label>
<li><input type="checkbox" id="checkbox106" checked="true" /><label for="checkbox106">Right-click menu, which supports operations such as expanding, collapsing,</label>
and organizing layout</li>
<li><input type="checkbox" id="checkbox233" checked="true"><label for="checkbox233">Bottom bar, which supports node and word count statistics, switching</label>
<li><input type="checkbox" id="checkbox107" checked="true" /><label for="checkbox107">Bottom bar, which supports node and word count statistics, switching</label>
between edit and read-only modes, zooming in and out, and switching to
full screen, support mini map</li>
</ul>
@@ -57,9 +61,30 @@ full screen, support mini map</li>
<p><a href="https://naotu.baidu.com/">Baidu Mind Map</a></p>
<p><a href="https://www.zhixi.com/">Zhixi Mind Map</a></p>
<p>Respect the copyright, and do not use the theme and icons directly for commercial projects.</p>
<h2>Why not</h2>
<p>1.<a href="https://www.zhixi.com/">Zhixi</a></p>
<p>Zhixi is a free mind mapping product that supports multi end synchronization. The UI design is beautiful and the features are complete, but it is not open source, so it can only be used as a user and cannot be used in your project.</p>
<p>There are many other online mind mapping products similar to Zhixi, such as <a href="https://gitmind.cn/">GitMind</a><a href="http://www.mindline.cn/">MindLine</a><a href="https://www.mindmeister.com/zh">MinMeister</a><a href="https://mubu.com/">Mubu</a> and so on, There are many searches on search engines, but these products either require fees or are developed by small companies, and their stability and sustainability cannot be guaranteed. Of course, the most crucial thing is that they are not open-source.</p>
<p>2.<a href="https://github.com/fex-team/kityminder-core">kityminder-core</a></p>
<p><code>kityminder-core</code> is an open source brain mapping tool developed by Baidu. It has powerful functions and good performance, but it is no longer maintained. Therefore, the code is relatively old, and the interface beauty is relatively ordinary. In addition, bugs can only be fixed by yourself, and the functions can only be developed by yourself. It has high requirements for front-end development capabilities.</p>
<p>3.<a href="https://github.com/hizzgdev/jsmind">jsmind</a><a href="https://github.com/ssshooter/mind-elixir-core">Mind-elixir</a><a href="https://github.com/ondras/my-mind">my-mind</a><a href="https://github.com/awehook/blink-mind">blink-mind</a><a href="https://github.com/luvsic3/remind">remind</a><a href="https://github.com/hellowuxin/vue3-mindmap">vue3-mindmap</a><a href="https://github.com/zyascend/ZMindMap">ZMindMap</a>...</p>
<p>These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.</p>
<p>In summary, in open-source mind maps, it is difficult to find a better choice than <code>simple-mind-map</code>. Of course, <code>simple-mind-map</code> is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, <code>simple-mind-map</code> has always been in a fast iteration process, and we welcome you to join and improve it together.</p>
<h2>Browser Compatibility</h2>
<p>We recommend using the latest version of the <code>Chrome</code> browser.</p>
<p>Limited testing situation:</p>
<p>Normal operation: <code>360</code> extreme speed browserv13.5.2036.0<code>opera</code> browserv71.0.3770.284</p>
<p>Abnormal operation: <code>Firefox</code>v98.0.2, Node content cannot be displayed in rich text mode. If you want to support the <code>Firefox</code> browser, please use non rich text mode.</p>
<p>Unsupported: <code>IE</code> browser.</p>
<h2>License</h2>
<p><a href="https://opensource.org/licenses/MIT">MIT</a></p>
<h2>Invite the author to a cup of coffee</h2>
<p>Open source is not easy. If this project is helpful to you, you can invite the author to have a cup of coffee~</p>
<blockquote>
<p>Please note the mind map for transfer. Your avatar and name will appear below.</p>
</blockquote>
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
</div>
</template>

View File

@@ -17,7 +17,7 @@ If you are using the file in the format of `umd`, you can obtain it in the follo
```
```js
MindMap.markdown
simpleMindMap.markdown
```
## Methods

View File

@@ -11,7 +11,7 @@
<p>If you are using the file in the format of <code>umd</code>, you can obtain it in the following way:</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">src</span>=<span class="hljs-string">&quot;simple-mind-map/dist/simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<pre class="hljs"><code>MindMap.markdown
<pre class="hljs"><code>simpleMindMap.markdown
</code></pre>
<h2>Methods</h2>
<h3>transformToMarkdown(data)</h3>

View File

@@ -54,13 +54,13 @@ positioning, set border style, transition property (optional)
4.Listen for `data_change` and `view_data_change` events, and in this event call
the `calculationMiniMap` method to get calculation data, then render `svgHTML`
to the `miniMapContainer` element and set its style:
to the `miniMapContainer` element and set `miniMapContainer` element style:
```js
:style="{
transform: `scale(${svgBoxScale})`,
left: svgBoxLeft + 'px',
top: svgBoxTop + 'px',
transform: `scale(${miniMapBoxScale})`,
left: miniMapBoxLeft + 'px',
top: miniMapBoxTop + 'px',
}"
```

View File

@@ -39,11 +39,11 @@ absolute positioning</p>
positioning, set border style, transition property (optional)</p>
<p>4.Listen for <code>data_change</code> and <code>view_data_change</code> events, and in this event call
the <code>calculationMiniMap</code> method to get calculation data, then render <code>svgHTML</code>
to the <code>miniMapContainer</code> element and set its style:</p>
to the <code>miniMapContainer</code> element and set <code>miniMapContainer</code> element style:</p>
<pre class="hljs"><code>:style=<span class="hljs-string">&quot;{
transform: `scale(${svgBoxScale})`,
left: svgBoxLeft + &#x27;px&#x27;,
top: svgBoxTop + &#x27;px&#x27;,
transform: `scale(${miniMapBoxScale})`,
left: miniMapBoxLeft + &#x27;px&#x27;,
top: miniMapBoxTop + &#x27;px&#x27;,
}&quot;</span>
</code></pre>
<p>5.Set the <code>viewBoxStyle</code> object as the style of the <code>viewBoxContainer</code> element</p>

View File

@@ -10,9 +10,11 @@ By default, node editing can only uniformly apply styles to all text in the node
The principle of this plugin is to use [Quill](https://github.com/quilljs/quill) editor implements rich text editing, and then uses the edited `DOM` node directly as the text data of the node, and embeds the `DOM` node through the `svg` `foreignObject` tag during rendering.
This also caused a problem, that is, the function of exporting as a picture was affected, The original principle of exporting `svg` as an image is very simple, Get the `svg` string, and then create the `blob` data of the `type=image/svg+xml` type. Then use the `URL.createObjectURL` method to generate the `data:url` data. Then create a `Image` tag, use the `data:url` as the `src` of the image, and finally draw the image on the `canvas` object for export, However, after testing, when the `DOM` node is embedded in the `svg`, this method of export will cause errors, and after trying many ways, the perfect export effect cannot be achieved, The current method is to traverse the `foreignObject` node in `svg`, using [html2canvas](https://github.com/niklasvh/html2canvas) Convert the `DOM` node in the `foreignObject` node into an image and then replace the `foreignObject` node. This method can work, but it is very time-consuming. Because the `html2canvas` conversion takes a long time, it takes about 2 seconds to convert a node. This leads to the more nodes, the slower the conversion time. Therefore, it is recommended not to use this plugin if you cannot tolerate the long time of export.
> The following prompts exist in versions prior to v0.5.6:
>
> This also caused a problem, that is, the function of exporting as a picture was affected, The original principle of exporting `svg` as an image is very simple, Get the `svg` string, and then create the `blob` data of the `type=image/svg+xml` type. Then use the `URL.createObjectURL` method to generate the `data:url` data. Then create a `Image` tag, use the `data:url` as the `src` of the image, and finally draw the image on the `canvas` object for export, However, after testing, when the `DOM` node is embedded in the `svg`, this method of export will cause errors, and after trying many ways, the perfect export effect cannot be achieved, The current method is to traverse the `foreignObject` node in `svg`, using [html2canvas](https://github.com/niklasvh/html2canvas) Convert the `DOM` node in the `foreignObject` node into an image and then replace the `foreignObject` node. This method can work, but it is very time-consuming. Because the `html2canvas` conversion takes a long time, it takes about 2 seconds to convert a node. This leads to the more nodes, the slower the conversion time. Therefore, it is recommended not to use this plugin if you cannot tolerate the long time of export.
If you have a better way, please leave a message.
The version of `v0.5.7+` directly uses `html2canvas` to convert the entire `svg`, which is no longer an issue with speed. However, there is currently a bug where the color of the node does not take effect after export.
## Register

View File

@@ -10,8 +10,11 @@
<p>This plugin provides the ability to edit rich text of nodes, and takes effect after registration.</p>
<p>By default, node editing can only uniformly apply styles to all text in the node. This plugin can support rich text editing effects. Currently, it supports bold, italic, underline, strikethrough, font, font size, color, and backgroundColor. Underline and line height are not supported.</p>
<p>The principle of this plugin is to use <a href="https://github.com/quilljs/quill">Quill</a> editor implements rich text editing, and then uses the edited <code>DOM</code> node directly as the text data of the node, and embeds the <code>DOM</code> node through the <code>svg</code> <code>foreignObject</code> tag during rendering.</p>
<blockquote>
<p>The following prompts exist in versions prior to v0.5.6:</p>
<p>This also caused a problem, that is, the function of exporting as a picture was affected, The original principle of exporting <code>svg</code> as an image is very simple, Get the <code>svg</code> string, and then create the <code>blob</code> data of the <code>type=image/svg+xml</code> type. Then use the <code>URL.createObjectURL</code> method to generate the <code>data:url</code> data. Then create a <code>Image</code> tag, use the <code>data:url</code> as the <code>src</code> of the image, and finally draw the image on the <code>canvas</code> object for export, However, after testing, when the <code>DOM</code> node is embedded in the <code>svg</code>, this method of export will cause errors, and after trying many ways, the perfect export effect cannot be achieved, The current method is to traverse the <code>foreignObject</code> node in <code>svg</code>, using <a href="https://github.com/niklasvh/html2canvas">html2canvas</a> Convert the <code>DOM</code> node in the <code>foreignObject</code> node into an image and then replace the <code>foreignObject</code> node. This method can work, but it is very time-consuming. Because the <code>html2canvas</code> conversion takes a long time, it takes about 2 seconds to convert a node. This leads to the more nodes, the slower the conversion time. Therefore, it is recommended not to use this plugin if you cannot tolerate the long time of export.</p>
<p>If you have a better way, please leave a message.</p>
</blockquote>
<p>The version of <code>v0.5.7+</code> directly uses <code>html2canvas</code> to convert the entire <code>svg</code>, which is no longer an issue with speed. However, there is currently a bug where the color of the node does not take effect after export.</p>
<h2>Register</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> RichText <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/RichText.js&#x27;</span>

View File

@@ -1,11 +1,97 @@
# Start
## Installation
> Things to note before version 0.2.0:
```bash
npm i simple-mind-map
```
`0.2.0` Notes for previous versions:
> Note: This project is directly published in source code form and has not been
> packaged. If compilation fails, a Vue CLI-created project can add the
> following configuration to the vue.config.js file to allow babel-loader to
> compile this dependency:
>
> ```js
> module.exports = {
> transpileDependencies: ["simple-mind-map"],
> };
> ```
>
> Other projects should modify the packaging configuration as needed.
## Usage
> The `web` directory of this repository provides a complete project based on `Vue2`. If you encounter any doubts about using it, you can refer to the implementation of this project.
> To learn about its use in other frameworks, you can refer to the following unofficial implementations:
>
> 1.[https://github.com/huangyuanyin/hyy-vue3-mindMap](https://github.com/huangyuanyin/hyy-vue3-mindMap): A mind map based on Vue3.2+ElementPlus.
Firstly, provide a container element with a width and height not equal to 0:
```html
<div id="mindMapContainer"></div>
```
Also, set the `CSS` style again:
```css
#mindMapContainer * {
margin: 0;
padding: 0;
}
```
Then introduce the `simple-mind-map` library and create an instance:
```js
import MindMap from "simple-mind-map";
const mindMap = new MindMap({
el: document.getElementById('mindMapContainer'),
data: {
"data": {
"text": "Root Node"
},
"children": []
}
});
```
This will result in a mind map.
If you want to implement a complete mind map, you usually need to develop some UI interfaces to achieve more functions through the interfaces provided by the `simple-mind-map` library.
`simple-mind-map` supports rich configurations, events, commands, and some additional plugin extensions. Read the subsequent documentation to learn more.
The non-packaged 'ES' module is introduced by default, and only contains core functions, not unregistered plugin content, which can effectively reduce the size. However, you need to configure the `babel` compilation `simple mind-map` in your project to prevent some newer `js` syntax some browsers not supporting it.
If you need a file in the format of `umd` module, such as `CDN` in the browser, Then you can find the `simpleMindMap.umd.min.js` file and `simpleMindMap.css` file in the `/simple-mind-map/dist/` directory, copy it to your project, and then import it into the page:
```html
<link rel="stylesheet" href="simpleMindMap.css">
<script scr="simpleMindMap.umd.min.js"></script>
```
A global variable `window.simpleMindMap` will be created.
The disadvantage of this method is that it will contain all the content, including the plugins you have not registered, so the overall volume will be relatively large.
v0.5.4+If you want to use the `ES` module directly on the browser side, you can find the `simpleMindMap.esm.js` and `simpleMindMap.esm.css` files in the `/simple-mind-map/dist/` directory.
## Development
If you only use library, you don't need to read this section.
### Local Development
```bash
git clone https://github.com/wanglin2/mind-map.git
cd mind-map
cd simple-mind-map
npm i
npm link
@@ -56,63 +142,6 @@ npm run build
The `index.html` file will be automatically moved to the root directory.
## Installation
> Things to note before version 0.2.0:
```bash
npm i simple-mind-map
```
`0.2.0` Notes for previous versions:
> Note: This project is directly published in source code form and has not been
> packaged. If compilation fails, a Vue CLI-created project can add the
> following configuration to the vue.config.js file to allow babel-loader to
> compile this dependency:
>
> ```js
> module.exports = {
> transpileDependencies: ["simple-mind-map"],
> };
> ```
>
> Other projects should modify the packaging configuration as needed.
## Usage
> The `web` directory of this repository provides a complete project based on `Vue2`. If you encounter any doubts about using it, you can refer to the implementation of this project.
```html
<div id="mindMapContainer"></div>
```
```js
import MindMap from "simple-mind-map";
const mindMap = new MindMap({
el: document.getElementById('mindMapContainer'),
data: {
"data": {
"text": "Root Node"
},
"children": []
}
});
```
The non-packaged 'ES' module is introduced by default, and only contains core functions, not unregistered plugin content, which can effectively reduce the size. However, you need to configure the `babel` compilation `simple mind-map` in your project to prevent some newer `js` syntax some browsers not supporting it.
If you need a file in the format of `umd` module, such as `CDN` in the browser, Then you can find the `simpleMindMap.umd.min.js` file in the `/simple-mind-map/dist/` directory, copy it to your project, and then import it into the page:
```html
<script scr="simpleMindMap.umd.min.js"></script>
```
A global variable `window.simpleMindMap` will be created.
The disadvantage of this method is that it will contain all the content, including the plugins you have not registered, so the overall volume will be relatively large.
## Problems
### Error when using in Vite, indicating xml-js dependency error

View File

@@ -1,9 +1,70 @@
<template>
<div>
<h1>Start</h1>
<h2>Installation</h2>
<blockquote>
<p>Things to note before version 0.2.0:</p>
</blockquote>
<pre class="hljs"><code>npm i simple-mind-map
</code></pre>
<p><code>0.2.0</code> Notes for previous versions:</p>
<blockquote>
<p>Note: This project is directly published in source code form and has not been
packaged. If compilation fails, a Vue CLI-created project can add the
following configuration to the vue.config.js file to allow babel-loader to
compile this dependency:</p>
<pre class="hljs"><code><span class="hljs-built_in">module</span>.exports = {
<span class="hljs-attr">transpileDependencies</span>: [<span class="hljs-string">&quot;simple-mind-map&quot;</span>],
};
</code></pre>
<p>Other projects should modify the packaging configuration as needed.</p>
</blockquote>
<h2>Usage</h2>
<blockquote>
<p>The <code>web</code> directory of this repository provides a complete project based on <code>Vue2</code>. If you encounter any doubts about using it, you can refer to the implementation of this project.</p>
</blockquote>
<blockquote>
<p>To learn about its use in other frameworks, you can refer to the following unofficial implementations:</p>
<p>1.<a href="https://github.com/huangyuanyin/hyy-vue3-mindMap">https://github.com/huangyuanyin/hyy-vue3-mindMap</a>: A mind map based on Vue3.2+ElementPlus.</p>
</blockquote>
<p>Firstly, provide a container element with a width and height not equal to 0:</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">div</span> <span class="hljs-attr">id</span>=<span class="hljs-string">&quot;mindMapContainer&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">div</span>&gt;</span>
</code></pre>
<p>Also, set the <code>CSS</code> style again:</p>
<pre class="hljs"><code><span class="hljs-selector-id">#mindMapContainer</span> * {
<span class="hljs-attribute">margin</span>: <span class="hljs-number">0</span>;
<span class="hljs-attribute">padding</span>: <span class="hljs-number">0</span>;
}
</code></pre>
<p>Then introduce the <code>simple-mind-map</code> library and create an instance:</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&quot;simple-mind-map&quot;</span>;
<span class="hljs-keyword">const</span> mindMap = <span class="hljs-keyword">new</span> MindMap({
<span class="hljs-attr">el</span>: <span class="hljs-built_in">document</span>.getElementById(<span class="hljs-string">&#x27;mindMapContainer&#x27;</span>),
<span class="hljs-attr">data</span>: {
<span class="hljs-string">&quot;data&quot;</span>: {
<span class="hljs-string">&quot;text&quot;</span>: <span class="hljs-string">&quot;Root Node&quot;</span>
},
<span class="hljs-string">&quot;children&quot;</span>: []
}
});
</code></pre>
<p>This will result in a mind map.</p>
<p>If you want to implement a complete mind map, you usually need to develop some UI interfaces to achieve more functions through the interfaces provided by the <code>simple-mind-map</code> library.</p>
<p><code>simple-mind-map</code> supports rich configurations, events, commands, and some additional plugin extensions. Read the subsequent documentation to learn more.</p>
<p>The non-packaged 'ES' module is introduced by default, and only contains core functions, not unregistered plugin content, which can effectively reduce the size. However, you need to configure the <code>babel</code> compilation <code>simple mind-map</code> in your project to prevent some newer <code>js</code> syntax some browsers not supporting it.</p>
<p>If you need a file in the format of <code>umd</code> module, such as <code>CDN</code> in the browser, Then you can find the <code>simpleMindMap.umd.min.js</code> file and <code>simpleMindMap.css</code> file in the <code>/simple-mind-map/dist/</code> directory, copy it to your project, and then import it into the page:</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">link</span> <span class="hljs-attr">rel</span>=<span class="hljs-string">&quot;stylesheet&quot;</span> <span class="hljs-attr">href</span>=<span class="hljs-string">&quot;simpleMindMap.css&quot;</span>&gt;</span>
<span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">scr</span>=<span class="hljs-string">&quot;simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<p>A global variable <code>window.simpleMindMap</code> will be created.</p>
<p>The disadvantage of this method is that it will contain all the content, including the plugins you have not registered, so the overall volume will be relatively large.</p>
<p>v0.5.4+If you want to use the <code>ES</code> module directly on the browser side, you can find the <code>simpleMindMap.esm.js</code> and <code>simpleMindMap.esm.css</code> files in the <code>/simple-mind-map/dist/</code> directory.</p>
<h2>Development</h2>
<p>If you only use library, you don't need to read this section.</p>
<h3>Local Development</h3>
<pre class="hljs"><code>git <span class="hljs-built_in">clone</span> https://github.com/wanglin2/mind-map.git
<span class="hljs-built_in">cd</span> mind-map
<span class="hljs-built_in">cd</span> simple-mind-map
npm i
npm link
@@ -38,48 +99,6 @@ npm run buildDoc
npm run build
</code></pre>
<p>The <code>index.html</code> file will be automatically moved to the root directory.</p>
<h2>Installation</h2>
<blockquote>
<p>Things to note before version 0.2.0:</p>
</blockquote>
<pre class="hljs"><code>npm i simple-mind-map
</code></pre>
<p><code>0.2.0</code> Notes for previous versions:</p>
<blockquote>
<p>Note: This project is directly published in source code form and has not been
packaged. If compilation fails, a Vue CLI-created project can add the
following configuration to the vue.config.js file to allow babel-loader to
compile this dependency:</p>
<pre class="hljs"><code><span class="hljs-built_in">module</span>.exports = {
<span class="hljs-attr">transpileDependencies</span>: [<span class="hljs-string">&quot;simple-mind-map&quot;</span>],
};
</code></pre>
<p>Other projects should modify the packaging configuration as needed.</p>
</blockquote>
<h2>Usage</h2>
<blockquote>
<p>The <code>web</code> directory of this repository provides a complete project based on <code>Vue2</code>. If you encounter any doubts about using it, you can refer to the implementation of this project.</p>
</blockquote>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">div</span> <span class="hljs-attr">id</span>=<span class="hljs-string">&quot;mindMapContainer&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">div</span>&gt;</span>
</code></pre>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&quot;simple-mind-map&quot;</span>;
<span class="hljs-keyword">const</span> mindMap = <span class="hljs-keyword">new</span> MindMap({
<span class="hljs-attr">el</span>: <span class="hljs-built_in">document</span>.getElementById(<span class="hljs-string">&#x27;mindMapContainer&#x27;</span>),
<span class="hljs-attr">data</span>: {
<span class="hljs-string">&quot;data&quot;</span>: {
<span class="hljs-string">&quot;text&quot;</span>: <span class="hljs-string">&quot;Root Node&quot;</span>
},
<span class="hljs-string">&quot;children&quot;</span>: []
}
});
</code></pre>
<p>The non-packaged 'ES' module is introduced by default, and only contains core functions, not unregistered plugin content, which can effectively reduce the size. However, you need to configure the <code>babel</code> compilation <code>simple mind-map</code> in your project to prevent some newer <code>js</code> syntax some browsers not supporting it.</p>
<p>If you need a file in the format of <code>umd</code> module, such as <code>CDN</code> in the browser, Then you can find the <code>simpleMindMap.umd.min.js</code> file in the <code>/simple-mind-map/dist/</code> directory, copy it to your project, and then import it into the page:</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">scr</span>=<span class="hljs-string">&quot;simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<p>A global variable <code>window.simpleMindMap</code> will be created.</p>
<p>The disadvantage of this method is that it will contain all the content, including the plugins you have not registered, so the overall volume will be relatively large.</p>
<h2>Problems</h2>
<h3>Error when using in Vite, indicating xml-js dependency error</h3>
<p>Solution: use the following import method:</p>

View File

@@ -1,6 +1,10 @@
# Participate in translation
Thanks for the first version English translation provided by [Emircan ERKUL](https://github.com/emircanerkul).
> Thanks for the first version English translation provided by [Emircan ERKUL](https://github.com/emircanerkul).
>
> Due to limited energy, most translations currently use machine translation, so accuracy is inevitably problematic.
>
> At present, the 【Course】 section is not translated. If you are interested, please join us.
If you want to participate in the translation of this document, you can clone this repository first.

View File

@@ -1,7 +1,11 @@
<template>
<div>
<h1>Participate in translation</h1>
<blockquote>
<p>Thanks for the first version English translation provided by <a href="https://github.com/emircanerkul">Emircan ERKUL</a>.</p>
<p>Due to limited energy, most translations currently use machine translation, so accuracy is inevitably problematic.</p>
<p>At present, the Course section is not translated. If you are interested, please join us.</p>
</blockquote>
<p>If you want to participate in the translation of this document, you can clone this repository first.</p>
<p>The translated documents are in the <code>/web/src/pages/Doc/</code> directory, and currently support English(<code>en</code>) and Simplified Chinese(<code>zh</code>).</p>
<p>If you are adding a new language type, you can create a new directory under the <code>/web/src/pages/Doc/</code> directory, Then create a folder for each chapter, You can also directly copy all chapter directories under the existing language directory for translation, Note that you only need to write the <code>index.md</code> file, The <code>index.vue</code> file under the chapter directory is automatically generated by the script according to <code>index.md</code>.</p>

View File

@@ -129,6 +129,16 @@ Measure the width and height of the text, return value:
{ width, height }
```
#### getTextFromHtml(html)
Extract plain text content from an HTML string.
#### readBlob(blob)
> v0.5.9+
Convert `blob` data to `data:url` data.
## Simulate CSS background in Canvas
Import:
@@ -157,4 +167,50 @@ drawBackgroundImageToCanvas(ctx, width, height, img, {
// success
}
})
```
```
## LRU cache class
> v0.5.10+
Import:
```js
import Lru from 'simple-mind-map/src/utils/Lru.js'
```
### Constructor
```js
let lru = new Lru(max)
```
`max`: Specify the maximum number of caches.
### Instance properties
#### size
The current number of caches.
#### pool
Get cache pool.
### Instance methods
#### add(key, value)
Add cache.
#### delete(key)
Delete cache.
#### has(key)
Check if a cache exists.
#### get(key)
Gets the value of a cache.

View File

@@ -82,6 +82,13 @@ and copying the <code>data</code> of the data object, example:</p>
<p>Measure the width and height of the text, return value:</p>
<pre class="hljs"><code>{ width, height }
</code></pre>
<h4>getTextFromHtml(html)</h4>
<p>Extract plain text content from an HTML string.</p>
<h4>readBlob(blob)</h4>
<blockquote>
<p>v0.5.9+</p>
</blockquote>
<p>Convert <code>blob</code> data to <code>data:url</code> data.</p>
<h2>Simulate CSS background in Canvas</h2>
<p>Import:</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> drawBackgroundImageToCanvas <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/utils/simulateCSSBackgroundInCanvas&#x27;</span>
@@ -105,6 +112,31 @@ drawBackgroundImageToCanvas(ctx, width, height, img, {
}
})
</code></pre>
<h2>LRU cache class</h2>
<blockquote>
<p>v0.5.10+</p>
</blockquote>
<p>Import:</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> Lru <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/utils/Lru.js&#x27;</span>
</code></pre>
<h3>Constructor</h3>
<pre class="hljs"><code><span class="hljs-keyword">let</span> lru = <span class="hljs-keyword">new</span> Lru(max)
</code></pre>
<p><code>max</code>: Specify the maximum number of caches.</p>
<h3>Instance properties</h3>
<h4>size</h4>
<p>The current number of caches.</p>
<h4>pool</h4>
<p>Get cache pool.</p>
<h3>Instance methods</h3>
<h4>add(key, value)</h4>
<p>Add cache.</p>
<h4>delete(key)</h4>
<p>Delete cache.</p>
<h4>has(key)</h4>
<p>Check if a cache exists.</p>
<h4>get(key)</h4>
<p>Gets the value of a cache.</p>
</div>
</template>

View File

@@ -17,16 +17,15 @@ If you are using the file in the format of `umd`, you can obtain it in the follo
```
```js
MindMap.xmind
simpleMindMap.xmind
```
## Methods
### xmind.parseXmindFile(file)
Parsing the `.xmind` file and returning the parsed data. Note that this is
complete data, including the node tree, theme, and structure. You can use
`mindMap.setFullData(data)` to render the returned data to the canvas.
Parsing the `.xmind` file and returning the parsed data. You can use
`mindMap.setData(data)` to render the returned data to the canvas.
`file`: `File` object
@@ -35,9 +34,8 @@ complete data, including the node tree, theme, and structure. You can use
Convert `xmind` data. The `.xmind` file is essentially a `zip` file that can be
decompressed by changing the suffix to zip. Inside, there is a `content.json`
file. If you have parsed this file yourself, you can pass the contents of this
file to this method for conversion. The converted data is the complete data,
including the node tree, theme, structure, etc. You can use
`mindMap.setFullData(data)` to render the returned data to the canvas.
file to this method for conversion. You can use
`mindMap.setData(data)` to render the returned data to the canvas.
`content`: the contents of the `content.json` file within the `.xmind` zip
package

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