Compare commits

...

74 Commits
0.5.3 ... 0.5.9

Author SHA1 Message Date
wanglin2
34322ba6d1 更新文档 2023-04-25 17:29:56 +08:00
wanglin2
8210151a7b 打包0.5.9 2023-04-25 17:19:14 +08:00
wanglin2
1e00088608 更新文档 2023-04-25 17:14:19 +08:00
wanglin2
ee59b8002a 修改导出,使用FileReader代替URL.createObjectURL转换blob数据 2023-04-25 17:13:39 +08:00
wanglin2
b2ca5d0fba 打包0.5.8 2023-04-25 10:12:41 +08:00
wanglin2
470604e567 更新文档 2023-04-25 10:00:40 +08:00
wanglin2
f5f665ec0a Demo:扩展节点图标列表 2023-04-25 09:05:46 +08:00
wanglin2
5e865a4e33 Feature:支持扩展节点图标 2023-04-25 09:05:10 +08:00
wanglin2
38ad33b604 修复隐藏模式下展开收起按钮的缺陷 2023-04-24 15:29:52 +08:00
wanglin2
e1b4146171 Feature:默认改为鼠标移上节点才显示展开收起按钮 2023-04-24 14:25:36 +08:00
wanglin2
65151f4b0a 优化性能:1.节点位置没有变化不触发位置设置;2.展开收起状态没有变化不触发按钮更新 2023-04-24 10:25:23 +08:00
wanglin2
942706fb63 Merge branch 'feature' into main 2023-04-24 09:09:33 +08:00
wanglin2
5f4492d4b7 打包0.5.7 2023-04-24 09:08:48 +08:00
wanglin2
ace1f62a40 更新文档 2023-04-24 09:02:01 +08:00
wanglin2
706c88c7d5 Featyre:富文本模式下,导入数据、初始化数据、切换主题场景节点样式支持跟随主题变化 2023-04-23 16:18:49 +08:00
wanglin2
4512fb16eb 优化富文本节点编辑 2023-04-23 15:20:33 +08:00
wanglin2
e446ff12e7 Demo:修复主题的标题显示错误问题 2023-04-23 14:39:16 +08:00
wanglin2
4318646abe 更新文档 2023-04-23 14:36:47 +08:00
wanglin2
2cbfe4f0e7 Feature:富文本模式导出改为使用html2canvas转换整个svg 2023-04-23 14:09:41 +08:00
wanglin2
b7910c4665 优化节点编辑 2023-04-22 14:24:05 +08:00
wanglin2
fc1ba24834 更新群二维码 2023-04-21 10:08:49 +08:00
wanglin2
cf16937160 Merge branch 'feature' into main 2023-04-21 10:08:11 +08:00
wanglin2
c3393abed6 打包0.5.6 2023-04-21 10:07:08 +08:00
wanglin2
2abff3e21b Demo:关闭新特性提示 2023-04-21 09:56:14 +08:00
wanglin2
e39a94c5e2 优化节点富文本编辑 2023-04-21 09:55:29 +08:00
wanglin2
a6fff7f7a3 Demo:修复节点文字数量计数不正确的问题 2023-04-21 09:37:49 +08:00
wanglin2
e584081b41 更新文档 2023-04-21 09:32:36 +08:00
wanglin2
b91dde8084 更新文档 2023-04-20 16:31:28 +08:00
wanglin2
077478d654 Feature:添加最大历史记录数限制 2023-04-20 16:10:25 +08:00
wanglin2
2be97cc1a0 Fix:修复节点正在编辑中时拖动画布导致编辑框和节点分离的问题 2023-04-20 15:29:16 +08:00
wanglin2
0f7dc949a4 优化富文本编辑 2023-04-20 09:40:47 +08:00
wanglin2
c7e91cc9eb Fix:修复短时间快速多次渲染时节点位置错乱的问题 2023-04-20 08:31:47 +08:00
wanglin2
6eacfab9c2 Demo:支持右键删除概要节点 2023-04-19 16:07:52 +08:00
wanglin2
e36a408275 Fix:修复快速多次渲染时节点位置错乱的问题 2023-04-19 15:45:51 +08:00
wanglin2
abda5b7d06 Merge branch 'feature' into main 2023-04-19 09:41:17 +08:00
wanglin2
f815f71dd7 更新文档 2023-04-19 09:40:58 +08:00
wanglin2
fa2c5b420c Merge branch 'feature' into main 2023-04-19 08:36:50 +08:00
wanglin2
4c19bc76a7 打包0.5.5-fix.1,修复小地图报错 2023-04-19 08:35:58 +08:00
wanglin2
d08a317920 Merge branch 'feature' into main 2023-04-18 17:38:38 +08:00
wanglin2
bd805836cd 打包0.5.5-fix.1 2023-04-18 17:37:10 +08:00
wanglin2
e804a8f2f7 Demo:修复富文本编辑时工具栏层级比节点编辑框低的问题 2023-04-18 17:19:43 +08:00
wanglin2
8bf876d446 优化:多选节点时改为节点只要和选区重叠就算被选中 2023-04-18 17:11:40 +08:00
wanglin2
f2521f663e 优化:切换结构时重置画布缩放,以修复当存在缩放时切换结构后第一次拖动会突变的问题 2023-04-18 16:59:12 +08:00
wanglin2
e676bff453 优化:当编辑节点文本时节点在画布外时移入画布内 2023-04-18 16:40:25 +08:00
wanglin2
8f2cc72d3c Merge branch 'feature' into main 2023-04-18 09:54:45 +08:00
wanglin2
ec22656bee 打包0.5.5 2023-04-18 09:52:15 +08:00
wanglin2
4acf8ba2ac 更新文档 2023-04-18 09:45:40 +08:00
wanglin2
d45a18904e Feature:1.支持配置节点文本编辑框、节点备注浮层的z-index。2.支持点击画布区域外结束节点编辑状态 2023-04-18 09:45:29 +08:00
wanglin2
9fc2dbabd4 Feature:支持配置导出为png、svg、pdf时的内边距。 2023-04-18 09:04:16 +08:00
wanglin2
b83b81f52e Merge branch 'feature' into main 2023-04-15 09:58:47 +08:00
wanglin2
d1e2db993e 打包0.5.4-fix.1 2023-04-15 09:54:50 +08:00
wanglin2
ab931901e2 优化鱼骨图布局 2023-04-15 09:51:12 +08:00
wanglin2
9879a25f9b Merge branch 'feature' into main 2023-04-14 23:23:45 +08:00
wanglin2
16fb8eb092 打包0.5.4 2023-04-14 23:11:00 +08:00
wanglin2
de859927ed 更新文档 2023-04-14 23:03:14 +08:00
wanglin2
7bde59f664 优化目录组织图布局 2023-04-14 23:02:04 +08:00
wanglin2
be9668c7b8 修改鱼骨结构 2023-04-14 22:04:58 +08:00
wanglin2
95fe3189d5 Fix:修复隐藏节点时隐藏连线没有做异常处理的问题 2023-04-14 20:32:11 +08:00
wanglin2
9c60857c6a 优化鱼骨结构,支持margin 2023-04-14 17:43:02 +08:00
wanglin2
3b7cea9ee3 优化:提取结构类公共方法 2023-04-14 10:40:01 +08:00
wanglin2
d959420d6e 基本完成鱼骨结构 2023-04-14 10:27:25 +08:00
wanglin2
79d81b92e6 鱼骨结构开发中 2023-04-13 17:31:54 +08:00
wanglin2
940c60f23d 鱼骨结构开发中:完成上方鱼骨图 2023-04-13 09:35:06 +08:00
wanglin2
965ab8151e 优化时间轴结构逻辑 2023-04-13 08:32:39 +08:00
wanglin2
87d55b31ca 优化目录组织图结构逻辑 2023-04-13 08:31:00 +08:00
wanglin2
bb68575aca 优化组织结构图逻辑 2023-04-12 22:49:19 +08:00
wanglin2
e561e804be Fix:修复组织结构图,目录组织图等节点拖拽时存在线段未隐藏的bug 2023-04-12 22:28:35 +08:00
wanglin2
5a8c3aa9d3 鱼骨结构开发中 2023-04-12 22:17:51 +08:00
wanglin2
f84639debd 测试提交 2023-04-12 17:42:18 +08:00
wanglin2
de77a2b613 Feature:新增时间轴结构 2023-04-12 14:15:46 +08:00
wanglin2
3825c3769f 精简时间轴结构的连线逻辑 2023-04-12 08:43:22 +08:00
wanglin2
876908e922 更新文档 2023-04-11 22:25:18 +08:00
wanglin2
25ecde8948 Fix:修复节点右键和画布右键的冲突问题 2023-04-11 22:23:26 +08:00
wanglin2
2de0334e3b Feature:新增时间轴结构 2023-04-11 16:52:38 +08:00
99 changed files with 4518 additions and 522 deletions

View File

@@ -22,7 +22,7 @@
# 特性
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小打包体积
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图种结构
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图、时间轴、鱼骨图六种结构
- [x] 内置多种主题,允许高度自定义样式,支持注册新主题
- [x] 支持快捷键
- [x] 节点内容支持图片、图标、超链接、备注、标签、概要

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@@ -9,9 +9,11 @@ import AssociativeLine from './src/AssociativeLine'
import RichText from './src/RichText'
import xmind from './src/parse/xmind.js'
import markdown from './src/parse/markdown.js'
import icons from './src/svg/icons.js'
MindMap.xmind = xmind
MindMap.markdown = markdown
MindMap.iconList = icons.nodeIconList
MindMap
.usePlugin(MiniMap)

View File

@@ -18,6 +18,8 @@ const defaultOpt = {
readonly: false,
// 布局
layout: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
// 如果结构为鱼骨图,那么可以通过该选项控制倾斜角度
fishboneDeg: 45,
// 主题
theme: 'default', // 内置主题default默认主题
// 主题配置,会和所选择的主题进行合并
@@ -90,7 +92,33 @@ const defaultOpt = {
// 如果开启节点动画过渡可以通过该属性设置过渡的时间单位ms
nodeTransitionMoveDuration: 300,
// 初始根节点的位置
initRootNodePosition: null
initRootNodePosition: null,
// 导出png、svg、pdf时的图形内边距
exportPaddingX: 10,
exportPaddingY: 10,
// 节点文本编辑框的z-index
nodeTextEditZIndex: 3000,
// 节点备注浮层的z-index
nodeNoteTooltipZIndex: 3000,
// 是否在点击了画布外的区域时结束节点文本的编辑状态
isEndNodeTextEditOnClickOuter: true,
// 最大历史记录数
maxHistoryCount: 1000,
// 是否一直显示节点的展开收起按钮,默认为鼠标移上去和激活时才显示
alwaysShowExpandBtn: false,
// 扩展节点可插入的图标
iconList: [
// {
// name: '',// 分组名称
// type: '',// 分组的值
// list: [// 分组下的图标列表
// {
// name: '',// 图标名称
// icon:''// 图标可以传svg或图片
// }
// ]
// }
]
}
// 思维导图
@@ -270,6 +298,7 @@ class MindMap {
layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
}
this.opt.layout = layout
this.view.reset()
this.renderer.setLayout()
this.render()
}
@@ -284,7 +313,11 @@ class MindMap {
this.execCommand('CLEAR_ACTIVE_NODE')
this.command.clearHistory()
this.command.addHistory()
this.renderer.renderTree = data
if (this.richText) {
this.renderer.renderTree = this.richText.handleSetData(data)
} else {
this.renderer.renderTree = data
}
this.reRender()
}
@@ -357,7 +390,7 @@ class MindMap {
}
// 获取svg数据
getSvgData() {
getSvgData({ paddingX = 0, paddingY = 0 } = {}) {
const svg = this.svg
const draw = this.draw
// 保存原始信息
@@ -369,6 +402,10 @@ class MindMap {
draw.scale(1 / origTransform.scaleX, 1 / origTransform.scaleY)
// 获取变换后的位置尺寸信息其实是getBoundingClientRect方法的包装方法
const rect = draw.rbox()
// 内边距
rect.width += paddingX
rect.height += paddingY
draw.translate(paddingX / 2, paddingY / 2)
// 将svg设置为实际内容的宽高
svg.size(rect.width, rect.height)
// 把实际内容变换

View File

@@ -1,6 +1,6 @@
{
"name": "simple-mind-map",
"version": "0.5.4",
"version": "0.5.9",
"description": "一个简单的web在线思维导图",
"authors": [
{

View File

@@ -84,6 +84,10 @@ class Command {
// 删除当前历史指针后面的数据
this.history = this.history.slice(0, this.activeHistoryIndex + 1)
this.history.push(simpleDeepClone(data))
// 历史记录数超过最大数量
if (this.history.length > this.mindMap.opt.maxHistoryCount) {
this.history.shift()
}
this.activeHistoryIndex = this.history.length - 1
this.mindMap.emit('data_change', this.removeDataUid(data))
this.mindMap.emit(

View File

@@ -27,6 +27,7 @@ class Event extends EventEmitter {
// 绑定函数上下文
bindFn() {
this.onBodyClick = this.onBodyClick.bind(this)
this.onDrawClick = this.onDrawClick.bind(this)
this.onMousedown = this.onMousedown.bind(this)
this.onMousemove = this.onMousemove.bind(this)
@@ -41,6 +42,7 @@ class Event extends EventEmitter {
// 绑定事件
bind() {
document.body.addEventListener('click', this.onBodyClick)
this.mindMap.svg.on('click', this.onDrawClick)
this.mindMap.el.addEventListener('mousedown', this.onMousedown)
this.mindMap.svg.on('mousedown', this.onSvgMousedown)
@@ -55,6 +57,7 @@ class Event extends EventEmitter {
// 解绑事件
unbind() {
document.body.removeEventListener('click', this.onBodyClick)
this.mindMap.svg.off('click', this.onDrawClick)
this.mindMap.el.removeEventListener('mousedown', this.onMousedown)
window.removeEventListener('mousemove', this.onMousemove)
@@ -71,6 +74,11 @@ class Event extends EventEmitter {
this.emit('draw_click', e)
}
// 页面的单击事件
onBodyClick(e) {
this.emit('body_click', e)
}
// svg画布的鼠标按下事件
onSvgMousedown(e) {
this.emit('svg_mousedown', e)

View File

@@ -1,4 +1,4 @@
import { imgToDataUrl, downloadFile } from './utils'
import { imgToDataUrl, downloadFile, readBlob } from './utils'
import JsPDF from 'jspdf'
import { SVG } from '@svgdotjs/svg.js'
import drawBackgroundImageToCanvas from './utils/simulateCSSBackgroundInCanvas'
@@ -27,8 +27,12 @@ class Export {
}
// 获取svg数据
async getSvgData(domToImage) {
let { svg, svgHTML } = this.mindMap.getSvgData()
async getSvgData() {
let { exportPaddingX, exportPaddingY } = this.mindMap.opt
let { svg, svgHTML } = this.mindMap.getSvgData({
paddingX: exportPaddingX,
paddingY: exportPaddingY
})
// 把图片的url转换成data:url类型否则导出会丢失图片
let imageList = svg.find('image')
let task = imageList.map(async item => {
@@ -40,24 +44,14 @@ class Export {
if (imageList.length > 0) {
svgHTML = svg.svg()
}
// 如果开启了富文本编辑需要把svg中的dom元素转换成图片
let nodeWithDomToImg = null
if (domToImage && this.mindMap.richText) {
let res = await this.mindMap.richText.handleSvgDomElements(svg)
if (res) {
nodeWithDomToImg = res.svg
svgHTML = res.svgHTML
}
}
return {
node: svg,
str: svgHTML,
nodeWithDomToImg
str: svgHTML
}
}
// svg转png
svgToPng(svgSrc) {
svgToPng(svgSrc, transparent) {
return new Promise((resolve, reject) => {
const img = new Image()
// 跨域图片需要添加这个属性,否则画布被污染了无法导出图片
@@ -69,7 +63,9 @@ class Export {
canvas.height = img.height + this.exportPadding * 2
let ctx = canvas.getContext('2d')
// 绘制背景
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
if (!transparent) {
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
}
// 图片绘制到canvas里
ctx.drawImage(
img,
@@ -131,23 +127,50 @@ class Export {
})
}
// 在svg上绘制思维导图背景
drawBackgroundToSvg(svg) {
return new Promise(async resolve => {
let {
backgroundColor = '#fff',
backgroundImage,
backgroundRepeat = 'repeat'
} = this.mindMap.themeConfig
// 背景颜色
svg.css('background-color', backgroundColor)
// 背景图片
if (backgroundImage && backgroundImage !== 'none') {
let imgDataUrl = await imgToDataUrl(backgroundImage)
svg.css('background-image', `url(${imgDataUrl})`)
svg.css('background-repeat', backgroundRepeat)
resolve()
} else {
resolve()
}
})
}
// 导出为png
/**
* 方法1.把svg的图片都转化成data:url格式再转换
* 方法2.把svg的图片提取出来再挨个绘制到canvas里最后一起转换
*/
async png() {
let { str } = await this.getSvgData(true)
async png(name, transparent = false) {
let { node, str } = await this.getSvgData()
// 如果开启了富文本则使用htmltocanvas转换为图片
if (this.mindMap.richText) {
let res = await this.mindMap.richText.handleExportPng(node.node)
let imgDataUrl = await this.svgToPng(res, transparent)
return imgDataUrl
}
// 转换成blob数据
let blob = new Blob([str], {
type: 'image/svg+xml'
})
// 转换成data:url数据
let svgUrl = URL.createObjectURL(blob)
let svgUrl = await readBlob(blob)
// 绘制到canvas上
let imgDataUrl = await this.svgToPng(svgUrl)
URL.revokeObjectURL(svgUrl)
return imgDataUrl
let res = await this.svgToPng(svgUrl, transparent)
return res
}
// 导出为pdf
@@ -182,38 +205,13 @@ class Export {
image.src = img
}
// 在svg上绘制思维导图背景
drawBackgroundToSvg(svg) {
return new Promise(async resolve => {
let {
backgroundColor = '#fff',
backgroundImage,
backgroundRepeat = 'repeat'
} = this.mindMap.themeConfig
// 背景颜色
svg.css('background-color', backgroundColor)
// 背景图片
if (backgroundImage && backgroundImage !== 'none') {
let imgDataUrl = await imgToDataUrl(backgroundImage)
svg.css('background-image', `url(${imgDataUrl})`)
svg.css('background-repeat', backgroundRepeat)
resolve()
} else {
resolve()
}
})
}
// 导出为svg
// domToImage是否将svg中的dom节点转换成图片的形式
// plusCssText附加的css样式如果svg中存在dom节点想要设置一些针对节点的样式可以通过这个参数传入
async svg(name, domToImage = false, plusCssText) {
let { node, nodeWithDomToImg } = await this.getSvgData(domToImage)
async svg(name, plusCssText) {
let { node } = await this.getSvgData()
// 开启了节点富文本编辑
if (this.mindMap.richText) {
if (domToImage) {
node = nodeWithDomToImg
} else if (plusCssText) {
if (plusCssText) {
let foreignObjectList = node.find('foreignObject')
if (foreignObjectList.length > 0) {
foreignObjectList[0].add(SVG(`<style>${plusCssText}</style>`))
@@ -227,28 +225,32 @@ class Export {
let blob = new Blob([str], {
type: 'image/svg+xml'
})
return URL.createObjectURL(blob)
let res = await readBlob(blob)
return res
}
// 导出为json
json(name, withConfig = true) {
async json(name, withConfig = true) {
let data = this.mindMap.getData(withConfig)
let str = JSON.stringify(data)
let blob = new Blob([str])
return URL.createObjectURL(blob)
let res = await readBlob(blob)
return res
}
// 专有文件其实就是json文件
smm(name, withConfig) {
return this.json(name, withConfig)
async smm(name, withConfig) {
let res = await this.json(name, withConfig)
return res
}
// markdown文件
md() {
async md() {
let data = this.mindMap.getData()
let content = transformToMarkdown(data)
let blob = new Blob([content])
return URL.createObjectURL(blob)
let res = await readBlob(blob)
return res
}
}

View File

@@ -1,14 +1,13 @@
import Style from './Style'
import Shape from './Shape'
import { asyncRun } from './utils'
import { G } from '@svgdotjs/svg.js'
import { G, Rect } from '@svgdotjs/svg.js'
import nodeGeneralizationMethods from './utils/nodeGeneralization'
import nodeExpandBtnMethods from './utils/nodeExpandBtn'
import nodeCommandWrapsMethods from './utils/nodeCommandWraps'
import nodeCreateContentsMethods from './utils/nodeCreateContents'
import { CONSTANTS } from './utils/constant'
// 节点类
class Node {
// 构造函数
@@ -58,7 +57,7 @@ class Node {
this.children = opt.children || []
// 节点内容的容器
this.group = null
this.shapeNode = null// 节点形状节点
this.shapeNode = null // 节点形状节点
// 节点内容对象
this._imgData = null
this._iconData = null
@@ -68,12 +67,16 @@ class Node {
this._noteData = null
this.noteEl = null
this._expandBtn = null
this._lastExpandBtnType = null
this._showExpandBtn = false
this._openExpandNode = null
this._closeExpandNode = null
this._fillExpandNode = null
this._lines = []
this._generalizationLine = null
this._generalizationNode = null
this._unVisibleRectRegionNode = null
this._isMouseenter = false
// 尺寸信息
this._rectInfo = {
imgContentWidth: 0,
@@ -95,19 +98,19 @@ class Node {
// 是否需要重新layout
this.needLayout = false
// 概要相关方法
Object.keys(nodeGeneralizationMethods).forEach((item) => {
Object.keys(nodeGeneralizationMethods).forEach(item => {
this[item] = nodeGeneralizationMethods[item].bind(this)
})
// 展开收起按钮相关方法
Object.keys(nodeExpandBtnMethods).forEach((item) => {
Object.keys(nodeExpandBtnMethods).forEach(item => {
this[item] = nodeExpandBtnMethods[item].bind(this)
})
// 命令的相关方法
Object.keys(nodeCommandWrapsMethods).forEach((item) => {
Object.keys(nodeCommandWrapsMethods).forEach(item => {
this[item] = nodeCommandWrapsMethods[item].bind(this)
})
// 创建节点内容的相关方法
Object.keys(nodeCreateContentsMethods).forEach((item) => {
Object.keys(nodeCreateContentsMethods).forEach(item => {
this[item] = nodeCreateContentsMethods[item].bind(this)
})
// 初始化
@@ -242,13 +245,23 @@ class Node {
layout() {
// 清除之前的内容
this.group.clear()
let { width, textContentItemMargin } = this
let { width, height, textContentItemMargin } = this
let { paddingY } = this.getPaddingVale()
paddingY += this.shapePadding.paddingY
// 节点形状
this.shapeNode = this.shapeInstance.createShape()
this.group.add(this.shapeNode)
this.updateNodeShape()
// 渲染一个隐藏的矩形区域,用来触发展开收起按钮的显示
if (!this.mindMap.opt.alwaysShowExpandBtn) {
if (!this._unVisibleRectRegionNode) {
this._unVisibleRectRegionNode = new Rect()
}
this._unVisibleRectRegionNode.fill({
color: 'transparent'
}).size(this.expandBtnSize, height).x(width).y(0)
this.group.add(this._unVisibleRectRegionNode)
}
// 概要节点添加一个带所属节点id的类名
if (this.isGeneralization && this.generalizationBelongNode) {
this.group.addClass('generalization_' + this.generalizationBelongNode.uid)
@@ -339,6 +352,9 @@ class Node {
this.active(e)
})
this.group.on('mousedown', e => {
if (this.isRoot && e.which === 3) {
e.stopPropagation()
}
if (!this.isRoot) {
e.stopPropagation()
}
@@ -346,9 +362,16 @@ class Node {
if (e.ctrlKey) {
this.isMultipleChoice = true
let isActive = this.nodeData.data.isActive
if (!isActive) this.mindMap.emit('before_node_active', this, this.renderer.activeNodeList)
if (!isActive)
this.mindMap.emit(
'before_node_active',
this,
this.renderer.activeNodeList
)
this.mindMap.execCommand('SET_NODE_ACTIVE', this, !isActive)
this.mindMap.renderer[isActive ? 'removeActiveNode' : 'addActiveNode'](this)
this.mindMap.renderer[isActive ? 'removeActiveNode' : 'addActiveNode'](
this
)
this.mindMap.emit(
'node_active',
isActive ? null : this,
@@ -364,9 +387,14 @@ class Node {
this.mindMap.emit('node_mouseup', this, e)
})
this.group.on('mouseenter', e => {
this._isMouseenter = true
// 显示展开收起按钮
this.showExpandBtn()
this.mindMap.emit('node_mouseenter', this, e)
})
this.group.on('mouseleave', e => {
this._isMouseenter = false
this.hideExpandBtn()
this.mindMap.emit('node_mouseleave', this, e)
})
// 双击事件
@@ -380,7 +408,7 @@ class Node {
// 右键菜单事件
this.group.on('contextmenu', e => {
// 按住ctrl键点击鼠标左键不知为何触发的是contextmenu事件
if (this.mindMap.opt.readonly || this.isGeneralization || e.ctrlKey) {
if (this.mindMap.opt.readonly || e.ctrlKey) {// || this.isGeneralization
return
}
e.stopPropagation()
@@ -414,30 +442,37 @@ class Node {
if (!this.group) {
return
}
let { enableNodeTransitionMove, nodeTransitionMoveDuration } = this.mindMap.opt
// 需要移除展开收缩按钮
if (this._expandBtn && this.nodeData.children.length <= 0) {
this.removeExpandBtn()
let { enableNodeTransitionMove, nodeTransitionMoveDuration, alwaysShowExpandBtn } =
this.mindMap.opt
if (alwaysShowExpandBtn) {
// 需要移除展开收缩按钮
if (this._expandBtn && this.nodeData.children.length <= 0) {
this.removeExpandBtn()
} else {
// 更新展开收起按钮
this.renderExpandBtn()
}
} else {
// 更新展开收起按钮
this.renderExpandBtn()
let { isActive, expand } = this.nodeData.data
// 展开状态且非激活状态,且当前鼠标不在它上面,才隐藏
if (expand && !isActive && !this._isMouseenter) {
this.hideExpandBtn()
} else {
this.showExpandBtn()
}
}
// 更新概要
this.renderGeneralization()
// 更新节点位置
let t = this.group.transform()
// 如果节点位置没有变化,则返回
if (this.left === t.translateX && this.top === t.translateY) return
if (!isLayout && enableNodeTransitionMove) {
this.group
.animate(nodeTransitionMoveDuration)
.translate(
this.left - t.translateX,
this.top - t.translateY
)
.translate(this.left - t.translateX, this.top - t.translateY)
} else {
this.group.translate(
this.left - t.translateX,
this.top - t.translateY
)
this.group.translate(this.left - t.translateX, this.top - t.translateY)
}
}
@@ -453,12 +488,15 @@ class Node {
updateNodeShape() {
if (!this.shapeNode) return
const shape = this.getShape()
this.style[shape === CONSTANTS.SHAPE.RECTANGLE ? 'rect' : 'shape'](this.shapeNode)
this.style[shape === CONSTANTS.SHAPE.RECTANGLE ? 'rect' : 'shape'](
this.shapeNode
)
}
// 递归渲染
render(callback = () => {}) {
let { enableNodeTransitionMove, nodeTransitionMoveDuration } = this.mindMap.opt
let { enableNodeTransitionMove, nodeTransitionMoveDuration } =
this.mindMap.opt
// 节点
// 重新渲染连线
this.renderLine()
@@ -553,7 +591,10 @@ class Node {
this.hideGeneralization()
if (this.parent) {
let index = this.parent.children.indexOf(this)
this.parent._lines[index].hide()
this.parent._lines[index] && this.parent._lines[index].hide()
this._lines.forEach(item => {
item.hide()
})
}
// 子节点
if (this.children && this.children.length) {
@@ -577,6 +618,9 @@ class Node {
if (this.parent) {
let index = this.parent.children.indexOf(this)
this.parent._lines[index] && this.parent._lines[index].show()
this._lines.forEach(item => {
item.show()
})
}
// 子节点
if (this.children && this.children.length) {
@@ -596,6 +640,13 @@ class Node {
return
}
let childrenLen = this.nodeData.children.length
// 切换为鱼骨结构时,清空根节点和二级节点的连线
if (
this.mindMap.opt.layout === CONSTANTS.LAYOUT.FISHBONE &&
(this.isRoot || this.layerIndex === 1)
) {
childrenLen = 0
}
if (childrenLen > this._lines.length) {
// 创建缺少的线
new Array(childrenLen - this._lines.length).fill(0).forEach(() => {
@@ -707,9 +758,10 @@ class Node {
// 获取padding值
getPaddingVale() {
let { isActive }= this.nodeData.data
return {
paddingX: this.getStyle('paddingX', true, this.nodeData.data.isActive),
paddingY: this.getStyle('paddingY', true, this.nodeData.data.isActive)
paddingX: this.getStyle('paddingX', true, isActive),
paddingY: this.getStyle('paddingY', true, isActive)
}
}

View File

@@ -3,6 +3,8 @@ import LogicalStructure from './layouts/LogicalStructure'
import MindMap from './layouts/MindMap'
import CatalogOrganization from './layouts/CatalogOrganization'
import OrganizationStructure from './layouts/OrganizationStructure'
import Timeline from './layouts/Timeline'
import Fishbone from './layouts/Fishbone'
import TextEdit from './TextEdit'
import { copyNodeTree, simpleDeepClone, walk } from './utils'
import { shapeList } from './Shape'
@@ -18,7 +20,13 @@ const layouts = {
// 目录组织图
[CONSTANTS.LAYOUT.CATALOG_ORGANIZATION]: CatalogOrganization,
// 组织结构图
[CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE]: OrganizationStructure
[CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE]: OrganizationStructure,
// 时间轴
[CONSTANTS.LAYOUT.TIMELINE]: Timeline,
// 时间轴2
[CONSTANTS.LAYOUT.TIMELINE2]: Timeline,
// 鱼骨图
[CONSTANTS.LAYOUT.FISHBONE]: Fishbone,
}
// 渲染
@@ -65,7 +73,7 @@ class Render {
layouts[this.mindMap.opt.layout]
? layouts[this.mindMap.opt.layout]
: layouts[CONSTANTS.LAYOUT.LOGICAL_STRUCTURE]
)(this)
)(this, this.mindMap.opt.layout)
}
// 绑定事件
@@ -242,6 +250,7 @@ class Render {
// 渲染
render(callback = () => {}, source) {
let t = Date.now()
// 如果当前还没有渲染完毕,不再触发渲染
if (this.isRendering) {
// 等待当前渲染完毕后再进行一次渲染
@@ -273,7 +282,7 @@ class Render {
// 更新根节点
this.root = root
// 渲染节点
this.root.render(() => {
const onEnd = () => {
this.isRendering = false
this.mindMap.emit('node_tree_render_end')
callback && callback()
@@ -281,6 +290,18 @@ class Render {
this.hasWaitRendering = false
this.render(callback, source)
}
}
let { enableNodeTransitionMove, nodeTransitionMoveDuration } =
this.mindMap.opt
this.root.render(() => {
let dur = Date.now() - t
if (enableNodeTransitionMove && dur <= nodeTransitionMoveDuration) {
setTimeout(() => {
onEnd()
}, nodeTransitionMoveDuration - dur);
} else {
onEnd()
}
})
})
this.mindMap.emit('node_active', null, this.activeNodeList)
@@ -345,6 +366,8 @@ class Render {
if (!node.nodeData.data.isActive) {
node.nodeData.data.isActive = true
this.addActiveNode(node)
// 激活节点需要显示展开收起按钮
node.showExpandBtn()
setTimeout(() => {
node.updateNodeShape()
}, 0)
@@ -714,6 +737,12 @@ class Render {
this.setNodeData(node, {
isActive: active
})
// 切换激活状态,需要切换展开收起按钮的显隐
if (active) {
node.showExpandBtn()
} else {
node.hideExpandBtn()
}
node.updateNodeShape()
}
@@ -728,14 +757,14 @@ class Render {
item.render()
})
node.renderLine()
node.updateExpandBtnNode()
// node.updateExpandBtnNode()
} else {
// 收缩
node.children.forEach(item => {
item.remove()
})
node.removeLine()
node.updateExpandBtnNode()
// node.updateExpandBtnNode()
}
this.mindMap.render()
}

View File

@@ -1,9 +1,7 @@
import Quill from 'quill'
import 'quill/dist/quill.snow.css'
import './css/quill.css'
import html2canvas from 'html2canvas'
import { Image as SvgImage } from '@svgdotjs/svg.js'
import { walk } from './utils'
import { walk, getTextFromHtml } from './utils'
import { CONSTANTS } from './utils/constant'
let extended = false
@@ -41,8 +39,49 @@ class RichText {
this.range = null
this.lastRange = null
this.node = null
this.styleEl = null
this.cacheEditingText = ''
this.initOpt()
this.extendQuill()
this.appendCss()
// 处理数据,转成富文本格式
if (this.mindMap.opt.data) {
this.mindMap.opt.data = this.handleSetData(this.mindMap.opt.data)
}
}
// 插入样式
appendCss() {
let cssText = `
.ql-editor {
overflow: hidden;
padding: 0;
height: auto;
line-height: normal;
}
.ql-container {
height: auto;
font-size: inherit;
}
.ql-container.ql-snow {
border: none;
}
.smm-richtext-node-wrap p {
font-family: auto;
}
.smm-richtext-node-edit-wrap p {
font-family: auto;
}
`
this.styleEl = document.createElement('style')
this.styleEl.type = 'text/css'
this.styleEl.innerHTML = cssText
document.head.appendChild(this.styleEl)
}
// 处理选项参数
@@ -96,36 +135,46 @@ class RichText {
if (!rect) rect = node._textData.node.node.getBoundingClientRect()
this.mindMap.emit('before_show_text_edit')
this.mindMap.renderer.textEdit.registerTmpShortcut()
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;padding: 3px 5px;margin-left: -5px;margin-top: -3px;`
document.body.appendChild(this.textEditNode)
}
// 原始宽高
let g = node._textData.node
let originWidth = g.attr('data-width')
let originHeight = g.attr('data-height')
// 缩放值
let scaleX = rect.width / originWidth
let scaleY = rect.height / originHeight
// 内边距
const paddingX = 6
const paddingY = 4
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.classList.add('smm-richtext-node-edit-wrap')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;padding: ${paddingY}px ${paddingX}px;`
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
document.body.appendChild(this.textEditNode)
}
// 使用节点的填充色,否则如果节点颜色是白色的话编辑时看不见
let bgColor = node.style.merge('fillColor')
this.textEditNode.style.marginLeft = `-${paddingX * scaleX}px`
this.textEditNode.style.marginTop = `-${paddingY * scaleY}px`
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.style.backgroundColor = bgColor === 'transparent' ? '#fff' : bgColor
this.textEditNode.style.minWidth = originWidth + 'px'
this.textEditNode.style.minWidth = originWidth + paddingX * 2 + 'px'
this.textEditNode.style.minHeight = originHeight + 'px'
this.textEditNode.style.left =
rect.left + (rect.width - originWidth) / 2 + 'px'
this.textEditNode.style.top =
rect.top + (rect.height - originHeight) / 2 + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
this.textEditNode.style.display = 'block'
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
this.textEditNode.style.transform = `scale(${rect.width / originWidth}, ${
rect.height / originHeight
})`
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + paddingX * 2 + 'px'
this.textEditNode.style.transform = `scale(${scaleX}, ${scaleY})`
this.textEditNode.style.transformOrigin = 'left top'
if (!node.nodeData.data.richText) {
// 还不是富文本的情况
let text = node.nodeData.data.text.split(/\n/gim).join('<br>')
let html = `<p>${text}</p>`
this.textEditNode.innerHTML = html
this.textEditNode.innerHTML = this.cacheEditingText || html
} else {
this.textEditNode.innerHTML = node.nodeData.data.text
this.textEditNode.innerHTML = this.cacheEditingText || node.nodeData.data.text
}
this.initQuillEditor()
document.querySelector('.ql-editor').style.minHeight = originHeight + 'px'
@@ -135,6 +184,7 @@ class RichText {
// 如果是非富文本的情况,需要手动应用文本样式
this.setTextStyleIfNotRichText(node)
}
this.cacheEditingText = ''
}
// 如果是非富文本的情况,需要手动应用文本样式
@@ -151,14 +201,19 @@ class RichText {
this.formatAllText(style)
}
// 获取当前正在编辑的内容
getEditText() {
let html = this.quill.container.firstChild.innerHTML
// 去除最后的空行
return html.replace(/<p><br><\/p>$/, '')
}
// 隐藏文本编辑控件,即完成编辑
hideEditText(nodes) {
if (!this.showTextEdit) {
return
}
let html = this.quill.container.firstChild.innerHTML
// 去除最后的空行
html = html.replace(/<p><br><\/p>$/, '')
let html = this.getEditText()
let list = nodes && nodes.length > 0 ? nodes : this.mindMap.renderer.activeNodeList
list.forEach(node => {
this.mindMap.execCommand('SET_NODE_TEXT', node, html, true)
@@ -349,94 +404,40 @@ class RichText {
return data
}
// 将svg中嵌入的dom元素转换成图片
async _handleSvgDomElements(svg) {
svg = svg.clone()
let foreignObjectList = svg.find('foreignObject')
let task = foreignObjectList.map(async item => {
let clone = item.first().node.cloneNode(true)
let div = document.createElement('div')
div.style.cssText = `position: fixed; left: -999999px;`
div.appendChild(clone)
this.mindMap.el.appendChild(div)
let canvas = await html2canvas(clone, {
backgroundColor: null
})
this.mindMap.el.removeChild(div)
let imgNode = new SvgImage()
.load(canvas.toDataURL())
.size(canvas.width, canvas.height)
item.replace(imgNode)
})
await Promise.all(task)
return {
svg: svg,
svgHTML: svg.svg()
// 处理导出为图片
async handleExportPng(node) {
let el = document.createElement('div')
el.style.position = 'absolute'
el.style.left = '-9999999px'
el.appendChild(node)
this.mindMap.el.appendChild(el)
// 遍历所有节点将它们的margin和padding设为0
let walk = (root) => {
root.style.margin = 0
root.style.padding = 0
if (root.hasChildNodes()) {
Array.from(root.children).forEach((item) => {
walk(item)
})
}
}
}
// 将svg中嵌入的dom元素转换成图片
handleSvgDomElements(svg) {
return new Promise((resolve, reject) => {
svg = svg.clone()
let foreignObjectList = svg.find('foreignObject')
let index = 0
let len = foreignObjectList.length
let transform = async () => {
this.mindMap.emit('transforming-dom-to-images', index, len)
try {
let item = foreignObjectList[index++]
let parent = item.parent()
let clone = item.first().node.cloneNode(true)
let div = document.createElement('div')
div.style.cssText = `position: fixed; left: -999999px;`
div.appendChild(clone)
this.mindMap.el.appendChild(div)
let canvas = await html2canvas(clone, {
backgroundColor: null
})
// 优先使用原始宽高因为当设备的window.devicePixelRatio不为1时html2canvas输出的图片会更大
let imgNodeWidth = parent.attr('data-width') || canvas.width
let imgNodeHeight = parent.attr('data-height') || canvas.height
this.mindMap.el.removeChild(div)
let imgNode = new SvgImage()
.load(canvas.toDataURL())
.size(imgNodeWidth, imgNodeHeight)
.x((parent ? parent.attr('data-offsetx') : 0) || 0)
item.replace(imgNode)
if (index <= len - 1) {
setTimeout(() => {
transform()
}, 0)
} else {
resolve({
svg: svg,
svgHTML: svg.svg()
})
}
} catch (error) {
reject(error)
}
}
if (len > 0) {
transform()
} else {
resolve(null)
}
walk(node)
let canvas = await html2canvas(el, {
backgroundColor: null
})
this.mindMap.el.removeChild(el)
return canvas.toDataURL()
}
// 将所有节点转换成非富文本节点
transformAllNodesToNormalNode() {
let div = document.createElement('div')
walk(
this.mindMap.renderer.renderTree,
null,
node => {
if (node.data.richText) {
node.data.richText = false
div.innerHTML = node.data.text
node.data.text = div.textContent
node.data.text = getTextFromHtml(node.data.text)
// delete node.data.uid
}
},
@@ -451,9 +452,27 @@ class RichText {
this.mindMap.render(null, CONSTANTS.TRANSFORM_TO_NORMAL_NODE)
}
// 处理导入数据
handleSetData(data) {
let walk = (root) => {
if (!root.data.richText) {
root.data.richText = true
root.data.resetRichText = true
}
if (root.children && root.children.length > 0) {
Array.from(root.children).forEach((item) => {
walk(item)
})
}
}
walk(data)
return data
}
// 插件被移除前做的事情
beforePluginRemove() {
this.transformAllNodesToNormalNode()
document.head.removeChild(this.styleEl)
}
}

View File

@@ -17,7 +17,7 @@ class Select {
// 绑定事件
bindEvent() {
this.checkInNodes = throttle(this.checkInNodes, 500, this)
this.checkInNodes = throttle(this.checkInNodes, 300, this)
this.mindMap.on('mousedown', e => {
if (this.mindMap.opt.readonly) {
return
@@ -146,22 +146,26 @@ class Select {
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
if (left >= minx && right <= maxx && top >= miny && bottom <= maxy) {
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if ((left >= minx && left <= maxx ||
right >= minx && right <= maxx) &&
(top >= miny && top <= maxy ||
bottom >= miny && bottom <= maxy)
) {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, true)
this.mindMap.renderer.addActiveNode(node)
})
// })
} else if (node.nodeData.data.isActive) {
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (!node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, false)
this.mindMap.renderer.removeActiveNode(node)
})
// })
}
})
}

View File

@@ -109,6 +109,18 @@ class Style {
})
}
// 生成内联样式
createStyleText() {
return `
color: ${this.merge('color')};
font-family: ${this.merge('fontFamily')};
font-size: ${this.merge('fontSize') + 'px'};
font-weight: ${this.merge('fontWeight')};
font-style: ${this.merge('fontStyle')};
text-decoration: ${this.merge('textDecoration')}
`
}
// 获取文本样式
getTextFontStyle() {
return {
@@ -120,11 +132,11 @@ class Style {
}
// html文字节点
domText(node, fontSizeScale = 1, textLines) {
domText(node, fontSizeScale = 1, isMultiLine) {
node.style.fontFamily = this.merge('fontFamily')
node.style.fontSize = this.merge('fontSize') * fontSizeScale + 'px'
node.style.fontWeight = this.merge('fontWeight') || 'normal'
node.style.lineHeight = textLines === 1 ? 'normal' : this.merge('lineHeight')
node.style.lineHeight = !isMultiLine ? 'normal' : this.merge('lineHeight')
node.style.fontStyle = this.merge('fontStyle')
}

View File

@@ -1,4 +1,4 @@
import { getStrWithBrFromHtml } from './utils'
import { getStrWithBrFromHtml, checkNodeOuter } from './utils'
// 节点文字编辑类
export default class TextEdit {
@@ -6,16 +6,21 @@ export default class TextEdit {
constructor(renderer) {
this.renderer = renderer
this.mindMap = renderer.mindMap
// 当前编辑的节点
this.currentNode = null
// 文本编辑框
this.textEditNode = null
// 文本编辑框是否显示
this.showTextEdit = false
// 如果编辑过程中缩放画布了,那么缓存当前编辑的内容
this.cacheEditingText = ''
this.bindEvent()
}
// 事件
bindEvent() {
this.show = this.show.bind(this)
this.onScale = this.onScale.bind(this)
// 节点双击事件
this.mindMap.on('node_dblclick', this.show)
// 点击事件
@@ -23,6 +28,12 @@ export default class TextEdit {
// 隐藏文本编辑框
this.hideEditTextBox()
})
this.mindMap.on('body_click', () => {
// 隐藏文本编辑框
if (this.mindMap.opt.isEndNodeTextEditOnClickOuter) {
this.hideEditTextBox()
}
})
this.mindMap.on('svg_mousedown', () => {
// 隐藏文本编辑框
this.hideEditTextBox()
@@ -42,6 +53,7 @@ export default class TextEdit {
}
this.show(this.renderer.activeNodeList[0])
})
this.mindMap.on('scale', this.onScale)
}
// 注册临时快捷键
@@ -54,6 +66,9 @@ export default class TextEdit {
// 显示文本编辑框
show(node) {
this.currentNode = node
let { offsetLeft, offsetTop } = checkNodeOuter(this.mindMap, node)
this.mindMap.view.translateXY(offsetLeft, offsetTop)
let rect = node._textData.node.node.getBoundingClientRect()
if (this.mindMap.richText) {
this.mindMap.richText.showEditText(node, rect)
@@ -62,6 +77,19 @@ export default class TextEdit {
this.showEditTextBox(node, rect)
}
// 处理画布缩放
onScale() {
if (!this.currentNode) return
if (this.mindMap.richText) {
this.mindMap.richText.cacheEditingText = this.mindMap.richText.getEditText()
this.mindMap.richText.showTextEdit = false
} else {
this.cacheEditingText = this.getEditText()
this.showTextEdit = false
}
this.show(this.currentNode)
}
// 显示文本编辑框
showEditTextBox(node, rect) {
this.mindMap.emit('before_show_text_edit')
@@ -73,13 +101,18 @@ export default class TextEdit {
this.textEditNode.addEventListener('keyup', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
document.body.appendChild(this.textEditNode)
}
let scale = this.mindMap.view.scale
let lineHeight = node.style.merge('lineHeight')
let fontSize = node.style.merge('fontSize')
let textLines = node.nodeData.data.text.split(/\n/gim)
node.style.domText(this.textEditNode, scale, textLines.length)
let textLines = (this.cacheEditingText || node.nodeData.data.text).split(/\n/gim)
let isMultiLine = node._textData.node.attr('data-ismultiLine') === 'true'
node.style.domText(this.textEditNode, scale, isMultiLine)
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
@@ -87,12 +120,15 @@ export default class TextEdit {
this.textEditNode.style.top = rect.top + 'px'
this.textEditNode.style.display = 'block'
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth * scale + 'px'
if (textLines.length > 1 && lineHeight !== 1) {
this.textEditNode.style.transform = `translateY(${-((lineHeight * fontSize - fontSize) / 2 - 2) * scale}px)`
if (isMultiLine && lineHeight !== 1) {
this.textEditNode.style.transform = `translateY(${-((lineHeight * fontSize - fontSize) / 2) * scale}px)`
}
this.showTextEdit = true
// 选中文本
this.selectNodeText()
if (!this.cacheEditingText) {
this.selectNodeText()
}
this.cacheEditingText = ''
}
// 选中文本
@@ -104,8 +140,14 @@ export default class TextEdit {
selection.addRange(range)
}
// 获取当前正在编辑的内容
getEditText() {
return getStrWithBrFromHtml(this.textEditNode.innerHTML)
}
// 隐藏文本编辑框
hideEditTextBox() {
this.currentNode = null
if (this.mindMap.richText) {
return this.mindMap.richText.hideEditText()
}
@@ -113,7 +155,7 @@ export default class TextEdit {
return
}
this.renderer.activeNodeList.forEach(node => {
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
let str = this.getEditText()
this.mindMap.execCommand('SET_NODE_TEXT', node, str)
if (node.isGeneralization) {
// 概要节点

View File

@@ -124,6 +124,13 @@ class View {
}
}
// 平移x,y方向
translateXY(x, y) {
this.x += x
this.y += y
this.transform()
}
// 平移x方向
translateX(step) {
this.x += step
@@ -160,10 +167,14 @@ class View {
// 恢复
reset() {
let scaleChange = this.scale !== 1
this.scale = 1
this.x = 0
this.y = 0
this.transform()
if (scaleChange) {
this.mindMap.emit('scale', this.scale)
}
}
// 缩小

View File

@@ -1,11 +0,0 @@
.ql-editor {
overflow: hidden;
padding: 0;
height: auto;
line-height: normal;
}
.ql-container {
height: auto;
font-size: inherit;
}

View File

@@ -157,6 +157,37 @@ class Base {
})
}
// 更新子节点多个属性
updateChildrenPro(children, props) {
children.forEach(item => {
Object.keys(props).forEach((prop) => {
item[prop] += props[prop]
})
if (item.children && item.children.length && !item.hasCustomPosition()) {
// 适配自定义位置
this.updateChildrenPro(item.children, props)
}
})
}
// 递归计算节点的宽度
getNodeAreaWidth(node) {
let widthArr = []
let loop = (node, width) => {
if (node.children.length) {
width += node.width / 2
node.children.forEach(item => {
loop(item, width)
})
} else {
width += node.width
widthArr.push(width)
}
}
loop(node, 0)
return Math.max(...widthArr)
}
// 二次贝塞尔曲线
quadraticCurvePath(x1, y1, x2, y2) {
let cx = x1 + (x2 - x1) * 0.2
@@ -266,6 +297,11 @@ class Base {
generalizationNodeMargin
}
}
// 获取节点实际存在几个子节点
getNodeActChildrenLength(node) {
return node.nodeData.children && node.nodeData.children.length
}
}
export default Base

View File

@@ -87,11 +87,11 @@ class CatalogOrganization extends Base {
totalLeft += cur.width + marginX
})
} else {
let totalTop = node.top + node.height + marginY + node.expandBtnSize
let totalTop = node.top + node.height + marginY + (this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(cur => {
cur.left = node.left + node.width * 0.5
cur.top = totalTop
totalTop += cur.height + marginY + node.expandBtnSize
totalTop += cur.height + marginY + (this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
})
}
}
@@ -115,7 +115,7 @@ class CatalogOrganization extends Base {
let areaWidth = this.getNodeAreaWidth(node)
let difference = areaWidth - node.width
if (difference > 0) {
this.updateBrothersLeft(node, difference / 2)
this.updateBrothersLeft(node, difference)
}
}
// 调整top
@@ -124,36 +124,24 @@ class CatalogOrganization extends Base {
let marginY = this.getMarginY(layerIndex + 1)
let totalHeight =
node.children.reduce((h, item) => {
return h + item.height
return h + item.height + (this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
}, 0) +
(len + 1) * marginY +
len * node.expandBtnSize
len * marginY
this.updateBrothersTop(node, totalHeight)
}
},
null,
(node, parent, isRoot) => {
if (isRoot) {
let { right, left } = this.getNodeBoundaries(node, 'h')
let childrenWidth = right - left
let offset = (node.left - left) - (childrenWidth - node.width) / 2
this.updateChildren(node.children, 'left', offset)
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaWidth(node) {
let widthArr = []
let loop = (node, width) => {
if (node.children.length) {
width += node.width / 2
node.children.forEach(item => {
loop(item, width)
})
} else {
width += node.width
widthArr.push(width)
}
}
loop(node, 0)
return Math.max(...widthArr)
}
// 调整兄弟节点的left
updateBrothersLeft(node, addWidth) {
if (node.parent) {
@@ -161,38 +149,15 @@ class CatalogOrganization extends Base {
let index = childrenList.findIndex(item => {
return item === node
})
// 存在大于一个节点时,第一个或最后一个节点自身也需要移动,否则两边不对称
if (
(index === 0 || index === childrenList.length - 1) &&
childrenList.length > 1
) {
let _offset = index === 0 ? -addWidth : addWidth
node.left += _offset
if (
node.children &&
node.children.length &&
!node.hasCustomPosition()
) {
this.updateChildren(node.children, 'left', _offset)
}
}
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
if (item.hasCustomPosition() || _index <= index) {
// 适配自定义位置
return
}
let _offset = 0
if (_index < index) {
// 左边的节点往左移
_offset = -addWidth
} else if (_index > index) {
// 右边的节点往右移
_offset = addWidth
}
item.left += _offset
item.left += addWidth
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', _offset)
this.updateChildren(item.children, 'left', addWidth)
}
})
// 更新父节点的位置
@@ -234,6 +199,9 @@ class CatalogOrganization extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
let marginX = this.getMarginX(node.layerIndex + 1)
if (node.isRoot) {

View File

@@ -0,0 +1,378 @@
import Base from './Base'
import { walk, asyncRun, degToRad } from '../utils'
import { CONSTANTS } from '../utils/constant'
import utils from './fishboneUtils'
// 鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
this.indent = 0.3
this.childIndent = 0.5
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.TOP
: CONSTANTS.TIMELINE_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
if (this.checkIsTop(newNode)) {
newNode.top = parent._node.top - newNode.height
} else {
newNode.top = parent._node.top + parent._node.height
}
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (node.isRoot) {
let topTotalLeft = node.left + node.width + node.height
let bottomTotalLeft = node.left + node.width + node.height
node.children.forEach(item => {
if (this.checkIsTop(item)) {
item.left = topTotalLeft
topTotalLeft += item.width
} else {
item.left = bottomTotalLeft + 20
bottomTotalLeft += item.width
}
})
}
let params = { layerIndex, node, ctx: this }
if (this.checkIsTop(node)) {
utils.top.computedLeftTopValue(params)
} else {
utils.bottom.computedLeftTopValue(params)
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
let params = { node, parent, layerIndex, ctx: this }
if (this.checkIsTop(node)) {
utils.top.adjustLeftTopValueBefore(params)
} else {
utils.bottom.adjustLeftTopValueBefore(params)
}
},
(node, parent) => {
let params = { parent, node, ctx: this }
if (this.checkIsTop(node)) {
utils.top.adjustLeftTopValueAfter(params)
} else {
utils.bottom.adjustLeftTopValueAfter(params)
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let topTotalLeft = 0
let bottomTotalLeft = 0
node.children.forEach(item => {
if (this.checkIsTop(item)) {
item.left += topTotalLeft
this.updateChildren(item.children, 'left', topTotalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
topTotalLeft += right - left
} else {
item.left += bottomTotalLeft
this.updateChildren(item.children, 'left', bottomTotalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
bottomTotalLeft += right - left
}
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
if (this.checkIsTop(node)) {
this.updateBrothersTop(node.parent, addHeight)
} else {
this.updateBrothersTop(
node.parent,
node.layerIndex === 3 ? 0 : addHeight
)
}
}
}
// 检查节点是否是上方节点
checkIsTop(node) {
return node.dir === CONSTANTS.TIMELINE_DIR.TOP
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.layerIndex !== 1 && node.children.length <= 0) {
return []
}
let { top, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
// 根节点的子节点是和根节点同一水平线排列
let maxx = -Infinity
node.children.forEach((item) => {
if (item.left > maxx) {
maxx = item.left
}
// 水平线段到二级节点的连线
let nodeLineX = item.left
let offset = node.height / 2
let offsetX = offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
let line = this.draw.path()
if (this.checkIsTop(item)) {
line.plot(
`M ${nodeLineX - offsetX},${item.top + item.height + offset} L ${item.left},${
item.top + item.height
}`
)
} else {
line.plot(
`M ${nodeLineX - offsetX},${
item.top - offset
} L ${nodeLineX},${item.top}`
)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
})
// 从根节点出发的水平线
let nodeHalfTop = node.top + node.height / 2
let offset = node.height / 2
let line = this.draw.path()
line.plot(
`M ${node.left + node.width},${nodeHalfTop} L ${
maxx - offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
},${nodeHalfTop}`
)
node.style.line(line)
node._lines.push(line)
style && style(line, node)
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * this.indent
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 斜线
if (len >= 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * this.indent
lineLength = Math.max(lineLength, 0)
let params = {
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
miny,
ctx: this
}
if (this.checkIsTop(node)) {
utils.top.renderLine(params)
} else {
utils.bottom.renderLine(params)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
let params = {
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}
if (this.checkIsTop(node)) {
utils.top.renderExpandBtn(params)
} else {
utils.bottom.renderExpandBtn(params)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -0,0 +1,369 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
const degToRad = deg => {
return (Math.PI / 180) * deg
}
// 下方鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.TOP
: CONSTANTS.TIMELINE_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
newNode.top = parent._node.top + parent._node.height
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (node.isRoot) {
let totalLeft = node.left + node.width
node.children.forEach(item => {
item.left = totalLeft
totalLeft += item.width
})
}
if (layerIndex === 1 && node.children) {
// 遍历二级节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top +
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top =
totalTop +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
totalTop +=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
if (layerIndex > 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top -
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top = totalTop - item.height
totalTop -=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整top
let len = node.children.length
// 调整三级节点的top
// if (layerIndex === 2 && len > 0) {
// let totalHeight = node.children.reduce((h, item) => {
// return h + item.height
// }, 0)
// this.updateBrothersTop(node, totalHeight)
// }
if (layerIndex > 2 && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
this.updateBrothersTop(node, -totalHeight)
}
},
(node, parent) => {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
let totalHeight2 = 0
node.children.forEach(item => {
// 调整top
let hasChildren = this.getNodeActChildrenLength(item) > 0
let nodeTotalHeight = this.getNodeAreaHeight(item)
let offset =
hasChildren > 0
? nodeTotalHeight -
item.height -
(hasChildren ? item.expandBtnSize : 0)
: 0
let _top = totalHeight + offset
item.top += _top
// 调整left
let offsetLeft =
(totalHeight2 + nodeTotalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
item.left += offsetLeft
totalHeight += offset
totalHeight2 += nodeTotalHeight
// 同步更新后代节点
this.updateChildrenPro(item.children, {
top: _top,
left: offsetLeft
})
})
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let totalLeft = 0
node.children.forEach(item => {
item.left += totalLeft
this.updateChildren(item.children, 'left', totalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
totalLeft += right - left
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, node.layerIndex === 3 ? 0 : addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * 0.3
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top + height} L ${x + lineLength},${
top + height + Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top} L ${x},${miny}`)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -0,0 +1,350 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
const degToRad = deg => {
return (Math.PI / 180) * deg
}
// 上方鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.TOP
: CONSTANTS.TIMELINE_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
newNode.top = parent._node.top - newNode.height
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (node.isRoot) {
let totalLeft = node.left + node.width
node.children.forEach(item => {
item.left = totalLeft
totalLeft += item.width
})
}
if (layerIndex >= 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top +
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top += totalTop
totalTop +=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整top
let len = node.children.length
// 调整三级及以下节点的top
if (parent && !parent.isRoot && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent) => {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
node.children.forEach(item => {
// 调整top
let nodeTotalHeight = this.getNodeAreaHeight(item)
let _top = item.top
item.top =
node.top - (item.top - node.top) - nodeTotalHeight + node.height
// 调整left
let offsetLeft =
(nodeTotalHeight + totalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
item.left += offsetLeft
totalHeight += nodeTotalHeight
// 同步更新后代节点
this.updateChildrenPro(item.children, {
top: item.top - _top,
left: offsetLeft
})
})
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let totalLeft = 0
node.children.forEach(item => {
item.left += totalLeft
this.updateChildren(item.children, 'left', totalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
totalLeft += right - left
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * 0.3
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -159,6 +159,9 @@ class LogicalStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
@@ -188,6 +191,9 @@ class LogicalStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -213,6 +219,9 @@ class LogicalStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -245,9 +254,15 @@ class LogicalStructure extends Base {
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
// 位置没有变化则返回
let _x = width
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
btn.translate(
width - translateX,
height / 2 - translateY + nodeUseLineStyleOffset
_x - translateX,
_y - translateY
)
}

View File

@@ -198,6 +198,9 @@ class MindMap extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
@@ -235,6 +238,9 @@ class MindMap extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -269,6 +275,9 @@ class MindMap extends Base {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
@@ -276,7 +285,7 @@ class MindMap extends Base {
? left + width / 2
: item.dir === 'left'
? left - expandBtnSize
: left + width + 20
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 = item.dir === 'left' ? item.left + item.width : item.left
let y2 = item.top + item.height / 2
@@ -310,8 +319,14 @@ class MindMap extends Base {
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
let x = (node.dir === 'left' ? 0 - expandBtnSize : width) - translateX
let y = height / 2 - translateY + nodeUseLineStyleOffset
// 位置没有变化则返回
let _x = (node.dir === 'left' ? 0 - expandBtnSize : width)
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
let x = _x - translateX
let y = _y - translateY
btn.translate(x, y)
}

View File

@@ -179,6 +179,9 @@ class OrganizationStructure extends Base {
return []
}
let { left, top, width, height, expandBtnSize, isRoot } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let x1 = left + width / 2
let y1 = top + height
let marginX = this.getMarginX(node.layerIndex + 1)

View File

@@ -0,0 +1,341 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
// 时间轴
class Timeline extends Base {
// 构造函数
constructor(opt = {}, layout) {
super(opt)
this.layout = layout
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex, index) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 时间轴2类型需要交替显示
if (this.layout === CONSTANTS.LAYOUT.TIMELINE2) {
// 三级及以下节点以上级为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.TIMELINE_DIR.BOTTOM
: CONSTANTS.TIMELINE_DIR.TOP
}
} else {
newNode.dir = ''
}
if (parent._node.isRoot) {
newNode.top =
parent._node.top +
(cur._node.height > parent._node.height
? -(cur._node.height - parent._node.height) / 2
: (parent._node.height - cur._node.height) / 2)
}
}
if (!cur.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginX = this.getMarginX(layerIndex + 1)
let marginY = this.getMarginY(layerIndex + 1)
if (isRoot) {
let left = node.left + node.width
let totalLeft = left + marginX
node.children.forEach(cur => {
cur.left = totalLeft
totalLeft += cur.width + marginX
})
} else {
let totalTop =
node.top +
node.height +
marginY +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(cur => {
cur.left = node.left + node.width * 0.5
cur.top = totalTop
totalTop +=
cur.height +
marginY +
(this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
})
}
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整left
if (node.isRoot) {
this.updateBrothersLeft(node)
}
// 调整top
let len = node.children.length
if (parent && !parent.isRoot && len > 0) {
let marginY = this.getMarginY(layerIndex + 1)
let totalHeight =
node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0
? item.expandBtnSize
: 0)
)
}, 0) +
len * marginY
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent, isRoot, layerIndex) => {
if (
parent &&
parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
// 遍历二级节点的子节点
node.children.forEach(item => {
let totalHeight = this.getNodeAreaHeight(item)
let _top = item.top
item.top =
node.top - (item.top - node.top) - totalHeight + node.height
this.updateChildren(item.children, 'top', item.top - _top)
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0) +
this.getMarginY(node.layerIndex)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
line.plot(`M ${x},${top} L ${x},${miny}`)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.TIMELINE_DIR.TOP
) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Timeline

View File

@@ -0,0 +1,216 @@
import { degToRad } from '../utils/'
export default {
top: {
renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}) {
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
},
renderLine({
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
ctx
}) {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
},
computedLeftTopValue({ layerIndex, node, ctx }) {
if (layerIndex >= 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top +
node.height +
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top += totalTop
totalTop +=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
adjustLeftTopValueBefore({ node, parent, ctx }) {
// 调整top
let len = node.children.length
// 调整三级及以下节点的top
if (parent && !parent.isRoot && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
ctx.updateBrothersTop(node, totalHeight)
}
},
adjustLeftTopValueAfter({ parent, node, ctx }) {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = node.expandBtnSize
node.children.forEach(item => {
// 调整top
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
let _top = item.top
let _left = item.left
item.top =
node.top - (item.top - node.top) - nodeTotalHeight + node.height
// 调整left
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
totalHeight += nodeTotalHeight
// 同步更新后代节点
ctx.updateChildrenPro(item.children, {
top: item.top - _top,
left: item.left - _left
})
})
}
}
},
bottom: {
renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}) {
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
}
},
renderLine({ node, line, top, x, lineLength, height, miny, ctx }) {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top + height} L ${x + lineLength},${
top + height + Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top} L ${x},${miny}`)
}
},
computedLeftTopValue({ layerIndex, node, ctx }) {
if (layerIndex === 1 && node.children) {
// 遍历二级节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top +
node.height +
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top =
totalTop +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
totalTop +=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
if (layerIndex > 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top -
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top = totalTop - item.height
totalTop -=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
adjustLeftTopValueBefore({ node, ctx, layerIndex }) {
// 调整top
let len = node.children.length
if (layerIndex > 2 && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
ctx.updateBrothersTop(node, -totalHeight)
}
},
adjustLeftTopValueAfter({ parent, node, ctx }) {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
let totalHeight2 = node.expandBtnSize
node.children.forEach(item => {
// 调整top
let hasChildren = ctx.getNodeActChildrenLength(item) > 0
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
let offset =
hasChildren > 0
? nodeTotalHeight -
item.height -
(hasChildren ? item.expandBtnSize : 0)
: 0
let _top = totalHeight + offset
let _left = item.left
item.top += _top
// 调整left
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight2) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
totalHeight += offset
totalHeight2 += nodeTotalHeight
// 同步更新后代节点
ctx.updateChildrenPro(item.children, {
top: _top,
left: item.left - _left
})
})
}
}
}
}

View File

@@ -279,9 +279,9 @@ export const nodeIconList = [
]
// 获取nodeIconList icon内容
const getNodeIconListIcon = name => {
const getNodeIconListIcon = (name, extendIconList = []) => {
let arr = name.split('_')
let typeData = nodeIconList.find(item => {
let typeData = [...nodeIconList, ...extendIconList].find(item => {
return item.type === arr[0]
})
return typeData.list.find(item => {

View File

@@ -154,7 +154,10 @@ export const CONSTANTS = {
LOGICAL_STRUCTURE: 'logicalStructure',
MIND_MAP: 'mindMap',
ORGANIZATION_STRUCTURE: 'organizationStructure',
CATALOG_ORGANIZATION: 'catalogOrganization'
CATALOG_ORGANIZATION: 'catalogOrganization',
TIMELINE: 'timeline',
TIMELINE2: 'timeline2',
FISHBONE: 'fishbone'
},
DIR: {
UP: 'up',
@@ -189,6 +192,10 @@ export const CONSTANTS = {
RIGHT: 'right',
BOTTOM: 'bottom',
CENTER: 'center'
},
TIMELINE_DIR: {
TOP: 'top',
BOTTOM: 'bottom'
}
}
@@ -217,11 +224,26 @@ export const layoutList = [
{
name: '目录组织图',
value: CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
},
{
name: '时间轴',
value: CONSTANTS.LAYOUT.TIMELINE,
},
{
name: '时间轴2',
value: CONSTANTS.LAYOUT.TIMELINE2,
},
{
name: '鱼骨图',
value: CONSTANTS.LAYOUT.FISHBONE,
}
]
export const layoutValueList = [
CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
CONSTANTS.LAYOUT.MIND_MAP,
CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE
CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE,
CONSTANTS.LAYOUT.TIMELINE,
CONSTANTS.LAYOUT.TIMELINE2,
CONSTANTS.LAYOUT.FISHBONE
]

View File

@@ -302,4 +302,58 @@ export const nextTick = function (fn, ctx) {
pending = true
timerFunc(handle, 0)
}
}
// 检查节点是否超出画布
export const checkNodeOuter = (mindMap, node) => {
let elRect = mindMap.elRect
let { scaleX, scaleY, translateX, translateY } = mindMap.draw.transform()
let { left, top, width, height } = node
let right = (left + width) * scaleX + translateX
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
let offsetLeft = 0
let offsetTop = 0
if (left < 0) {
offsetLeft = -left
}
if (right > elRect.width) {
offsetLeft = -(right - elRect.width)
}
if (top < 0) {
offsetTop = -top
}
if (bottom > elRect.height) {
offsetTop = -(bottom - elRect.height)
}
return {
isOuter: offsetLeft !== 0 || offsetTop !== 0,
offsetLeft,
offsetTop
}
}
// 提取html字符串里的纯文本
let getTextFromHtmlEl = null
export const getTextFromHtml = (html) => {
if (!getTextFromHtmlEl) {
getTextFromHtmlEl = document.createElement('div')
}
getTextFromHtmlEl.innerHTML = html
return getTextFromHtmlEl.textContent
}
// 将blob转成data:url
export const readBlob = (blob) => {
return new Promise((resolve, reject) => {
let reader = new FileReader()
reader.onload = (evt) => {
resolve(evt.target.result)
}
reader.onerror = (err) => {
reject(err)
}
reader.readAsDataURL(blob)
})
}

View File

@@ -1,6 +1,7 @@
import { measureText, resizeImgSize } from '../utils'
import { measureText, resizeImgSize, getTextFromHtml } from '../utils'
import { Image, SVG, A, G, Rect, Text, ForeignObject } from '@svgdotjs/svg.js'
import iconsSvg from '../svg/icons'
import { CONSTANTS } from './constant'
// 创建图片节点
function createImgNode() {
@@ -41,8 +42,18 @@ function createIconNode() {
}
let iconSize = this.mindMap.themeConfig.iconSize
return _data.icon.map(item => {
let src = iconsSvg.getNodeIconListIcon(item, this.mindMap.opt.iconList || [])
let node = null
// svg图标
if (/^<svg/.test(src)) {
node = SVG(src)
} else {
// 图片图标
node = new Image().load(src)
}
node.size(iconSize, iconSize)
return {
node: SVG(iconsSvg.getNodeIconListIcon(item)).size(iconSize, iconSize),
node,
width: iconSize,
height: iconSize
}
@@ -52,11 +63,18 @@ function createIconNode() {
// 创建富文本节点
function createRichTextNode() {
let g = new G()
// 重新设置富文本节点内容
if (this.nodeData.data.resetRichText || [CONSTANTS.CHANGE_THEME].includes(this.mindMap.renderer.renderSource)) {
delete this.nodeData.data.resetRichText
let text = getTextFromHtml(this.nodeData.data.text)
this.nodeData.data.text = `<p><span style="${this.style.createStyleText()}">${text}</span></p>`
}
let html = `<div>${this.nodeData.data.text}</div>`
let div = document.createElement('div')
div.innerHTML = html
div.style.cssText = `position: fixed; left: -999999px;`
let el = div.children[0]
el.classList.add('smm-richtext-node-wrap')
el.setAttribute('xmlns', 'http://www.w3.org/1999/xhtml')
el.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
this.mindMap.el.appendChild(div)
@@ -95,21 +113,27 @@ function createTextNode() {
let textStyle = this.style.getTextFontStyle()
let textArr = this.nodeData.data.text.split(/\n/gim)
let maxWidth = this.mindMap.opt.textAutoWrapWidth
let isMultiLine = false
textArr.forEach((item, index) => {
let arr = item.split('')
let lines = []
let line = []
while (arr.length) {
line.push(arr.shift())
let text = line.join('')
if (measureText(text, textStyle).width >= maxWidth) {
lines.push(text)
line = []
let str = arr.shift()
let text = [...line, str].join('')
if (measureText(text, textStyle).width <= maxWidth) {
line.push(str)
} else {
lines.push(line.join(''))
line = [str]
}
}
if (line.length > 0) {
lines.push(line.join(''))
}
if (lines.length > 1) {
isMultiLine = true
}
textArr[index] = lines.join('\n')
})
textArr = textArr.join('\n').split(/\n/gim)
@@ -124,6 +148,7 @@ function createTextNode() {
height = Math.ceil(height)
g.attr('data-width', width)
g.attr('data-height', height)
g.attr('data-ismultiLine', isMultiLine || textArr.length > 1)
return {
node: g,
width,
@@ -205,13 +230,14 @@ function createNoteNode() {
if (!this.noteEl) {
this.noteEl = document.createElement('div')
this.noteEl.style.cssText = `
position: absolute;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 5px rgb(0 0 0 / 10%);
display: none;
background-color: #fff;
`
position: absolute;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 5px rgb(0 0 0 / 10%);
display: none;
background-color: #fff;
z-index: ${ this.mindMap.opt.nodeNoteTooltipZIndex }
`
document.body.appendChild(this.noteEl)
}
this.noteEl.innerText = this.nodeData.data.note

View File

@@ -32,15 +32,20 @@ function createExpandNodeContent() {
// 创建或更新展开收缩按钮内容
function updateExpandBtnNode() {
let { expand } = this.nodeData.data
// 如果本次和上次的展开状态一样则返回
if (expand === this._lastExpandBtnType) return
if (this._expandBtn) {
this._expandBtn.clear()
}
this.createExpandNodeContent()
let node
if (this.nodeData.data.expand === false) {
if (expand === false) {
node = this._openExpandNode
this._lastExpandBtnType = false
} else {
node = this._closeExpandNode
this._lastExpandBtnType = true
}
if (this._expandBtn) this._expandBtn.add(this._fillExpandNode).add(node)
}
@@ -93,14 +98,36 @@ function renderExpandBtn() {
})
this.group.add(this._expandBtn)
}
this._showExpandBtn = true
this.updateExpandBtnNode()
this.updateExpandBtnPos()
}
// 移除展开收缩按钮
function removeExpandBtn() {
if (this._expandBtn) {
if (this._expandBtn && this._showExpandBtn) {
this._expandBtn.remove()
this._showExpandBtn = false
}
}
// 显示展开收起按钮
function showExpandBtn() {
if (this.mindMap.opt.alwaysShowExpandBtn) return
setTimeout(() => {
this.renderExpandBtn()
}, 0)
}
// 隐藏展开收起按钮
function hideExpandBtn() {
if (this.mindMap.opt.alwaysShowExpandBtn || this._isMouseenter) return
// 非激活状态且展开状态鼠标移出才隐藏按钮
let { isActive, expand } = this.nodeData.data
if (!isActive && expand) {
setTimeout(() => {
this.removeExpandBtn()
}, 0)
}
}
@@ -109,5 +136,7 @@ export default {
updateExpandBtnNode,
updateExpandBtnPos,
renderExpandBtn,
removeExpandBtn
removeExpandBtn,
showExpandBtn,
hideExpandBtn
}

2
web/package-lock.json generated
View File

@@ -18450,7 +18450,6 @@
"integrity": "sha512-VCNRiAt2P/bLo09rYt3DLe6xXUMlhJwrvU18Ddd/lYJgC7s8+wvhgYs+MTx4OiAXdu58drGwSBO9SPx7C6J82Q==",
"dev": true,
"requires": {
"@babel/core": "^7.11.0",
"@babel/helper-compilation-targets": "^7.9.6",
"@babel/helper-module-imports": "^7.8.3",
"@babel/plugin-proposal-class-properties": "^7.8.3",
@@ -18463,7 +18462,6 @@
"@vue/babel-plugin-jsx": "^1.0.3",
"@vue/babel-preset-jsx": "^1.2.4",
"babel-plugin-dynamic-import-node": "^2.3.3",
"core-js": "^3.6.5",
"core-js-compat": "^3.6.5",
"semver": "^6.1.0"
}

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@@ -3,7 +3,10 @@ export const layoutImgMap = {
logicalStructure: require('../assets/img/logicalStructure.jpg'),
mindMap: require('../assets/img/mindMap.jpg'),
organizationStructure: require('../assets/img/organizationStructure.jpg'),
catalogOrganization: require('../assets/img/catalogOrganization.jpg')
catalogOrganization: require('../assets/img/catalogOrganization.jpg'),
timeline: require('../assets/img/timeline.jpg'),
timeline2: require('../assets/img/timeline2.jpg'),
fishbone: require('../assets/img/fishbone.jpg'),
}
// 主题图片映射

64
web/src/config/icon.js Normal file

File diff suppressed because one or more lines are too long

View File

@@ -90,12 +90,14 @@ export default {
pdfFile: 'pdf file',
markdownFile: 'markdown file',
tips: 'tips: .smm and .json file can be import',
domToImage: 'Whether to convert rich text nodes in svg into pictures',
isTransparent: 'Background is transparent',
pngTips: 'tips: Exporting pictures in rich text mode is time-consuming. It is recommended to export to svg format',
svgTips: 'tips: Exporting pictures in rich text mode is time-consuming',
transformingDomToImages: 'Converting nodes: ',
notifyTitle: 'Info',
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser'
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser',
paddingX: 'Padding x',
paddingY: 'Padding y'
},
fullscreen: {
fullscreenShow: 'Full screen show',

View File

@@ -90,12 +90,14 @@ export default {
pdfFile: 'pdf文件',
markdownFile: 'markdown文件',
tips: 'tips.smm和.json文件可用于导入',
domToImage: '是否将svg中富文本节点转换成图片',
isTransparent: '背景是否透明',
pngTips: 'tips富文本模式导出图片非常耗时建议导出为svg格式',
svgTips: 'tips富文本模式导出图片非常耗时',
transformingDomToImages: '正在转换节点:',
notifyTitle: '消息',
notifyMessage: '如果没有触发下载,请检查是否被浏览器拦截了'
notifyMessage: '如果没有触发下载,请检查是否被浏览器拦截了',
paddingX: '水平内边距',
paddingY: '垂直内边距'
},
fullscreen: {
fullscreenShow: '全屏查看',

View File

@@ -10,8 +10,8 @@ let langList = [
path: 'en'
}
]
let StartList = ['introduction', 'start', 'translate', 'changelog']
let CourseList = new Array(18).fill(0).map((_, index) => {
let StartList = ['introduction', 'start', 'deploy', 'translate', 'changelog']
let CourseList = new Array(19).fill(0).map((_, index) => {
return 'course' + (index + 1)
})
let APIList = [

View File

@@ -1,8 +1,54 @@
# Changelog
## 0.5.9
Change: Unified export method format, using `FileReader` instead of `URL.createObjectURL` to convert `blob` data.
## 0.5.8
optimization: 1.The position setting is not triggered when the node position does not change. 2.The unfolding and folding status does not change and does not trigger button updates.
New: 1.The default setting is to move the mouse over the node to display the expand and collapse buttons. 2.Support the list of icons that can be inserted into extended nodes.
## 0.5.7
Breaking changeIn rich text mode, exporting png has been changed to using html2canvas to convert the entire svg, greatly improving the export speed. However, html2canvas has a bug where the text color inline with the dom node in the foreignObject element cannot be recognized. Therefore, the text color of the exported node is fixed. However, compared to the previously unavailable state of the export, it can at least be exported quickly and smoothly.
optimization: Optimize the rich text node editing experience.
New: In rich text mode, importing data, initializing data, and switching theme scene node styles support following theme changes.
## 0.5.6
Fix: 1.Fix the issue of node position disorder during fast and multiple renderings in a short period of time. 2.Fix the issue of dragging the canvas while the node is being edited, causing the edit box and node to separate.
New: 1.Add a maximum history limit.
## 0.5.5-fix.1
Fix: 1.Fix the issue where the edit box is also outside the canvas when editing nodes outside the canvas. 2.After modifying the structure, reset the transformation to prevent the problem of sudden position changes during the first drag after switching the structure during scaling.
optimization: 1.When multiple nodes are selected, as long as there is a cross between the node and the selection area, it is considered selected.
## 0.5.5-fix.2
Fix: 1.Fix mini map error.
## 0.5.5
New: 1.Supports configuring the padding when exporting to PNG, SVG, or PDF. 2.Support the configuration of z-index for node text editing boxes and node comment floating layer elements. 3.Support clicking on areas outside the canvas to end node editing status.
## 0.5.4
New: 1.Add new themes.
New: 1.Add new themes. 2.Added timeline and fishbone structure.
Fix: 1.Fix the conflict issue between node right-click and canvas right-click. 2.Fix the bug that the line segment is not hidden when dragging nodes such as organizational chart and directory organization chart.
optimization: 1.Optimize the layout of organizational chart. 2.Optimize the layout of the directory organization chart.
## 0.5.4-fix.1
optimization: 1.Optimize fishbone layout.
## 0.5.3

View File

@@ -1,8 +1,31 @@
<template>
<div>
<h1>Changelog</h1>
<h2>0.5.9</h2>
<p>Change: Unified export method format, using <code>FileReader</code> instead of <code>URL.createObjectURL</code> to convert <code>blob</code> data.</p>
<h2>0.5.8</h2>
<p>optimization: 1.The position setting is not triggered when the node position does not change. 2.The unfolding and folding status does not change and does not trigger button updates.</p>
<p>New: 1.The default setting is to move the mouse over the node to display the expand and collapse buttons. 2.Support the list of icons that can be inserted into extended nodes.</p>
<h2>0.5.7</h2>
<p>Breaking changeIn rich text mode, exporting png has been changed to using html2canvas to convert the entire svg, greatly improving the export speed. However, html2canvas has a bug where the text color inline with the dom node in the foreignObject element cannot be recognized. Therefore, the text color of the exported node is fixed. However, compared to the previously unavailable state of the export, it can at least be exported quickly and smoothly.</p>
<p>optimization: Optimize the rich text node editing experience.</p>
<p>New: In rich text mode, importing data, initializing data, and switching theme scene node styles support following theme changes.</p>
<h2>0.5.6</h2>
<p>Fix: 1.Fix the issue of node position disorder during fast and multiple renderings in a short period of time. 2.Fix the issue of dragging the canvas while the node is being edited, causing the edit box and node to separate.</p>
<p>New: 1.Add a maximum history limit.</p>
<h2>0.5.5-fix.1</h2>
<p>Fix: 1.Fix the issue where the edit box is also outside the canvas when editing nodes outside the canvas. 2.After modifying the structure, reset the transformation to prevent the problem of sudden position changes during the first drag after switching the structure during scaling.</p>
<p>optimization: 1.When multiple nodes are selected, as long as there is a cross between the node and the selection area, it is considered selected.</p>
<h2>0.5.5-fix.2</h2>
<p>Fix: 1.Fix mini map error.</p>
<h2>0.5.5</h2>
<p>New: 1.Supports configuring the padding when exporting to PNG, SVG, or PDF. 2.Support the configuration of z-index for node text editing boxes and node comment floating layer elements. 3.Support clicking on areas outside the canvas to end node editing status.</p>
<h2>0.5.4</h2>
<p>New: 1.Add new themes.</p>
<p>New: 1.Add new themes. 2.Added timeline and fishbone structure.</p>
<p>Fix: 1.Fix the conflict issue between node right-click and canvas right-click. 2.Fix the bug that the line segment is not hidden when dragging nodes such as organizational chart and directory organization chart.</p>
<p>optimization: 1.Optimize the layout of organizational chart. 2.Optimize the layout of the directory organization chart.</p>
<h2>0.5.4-fix.1</h2>
<p>optimization: 1.Optimize fishbone layout.</p>
<h2>0.5.3</h2>
<p>Fix: 1.Fixed the issue of setting the text style when multiple nodes were selected in rich text mode, which would change the text of all selected nodes to the text of the last selected node.</p>
<p>New: 1.Support setting the position of the initial central node.</p>

View File

@@ -26,7 +26,8 @@ const mindMap = new MindMap({
| -------------------------------- | ------- | ---------------- | ------------------------------------------------------------ | -------- |
| el | Element | | Container element, must be a DOM element | Yes |
| data | Object | {} | Mind map data, refer to: https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js | |
| layout | String | logicalStructure | Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram) | |
| layout | String | logicalStructure | Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)、timelinev0.5.4+, timeline、timeline2v0.5.4+, up down alternating timeline、fishbonev0.5.4+, fishbone diagram | |
| fishboneDegv0.5.4+ | Number | 45 | Set the diagonal angle of the fishbone structure diagram | |
| theme | String | default | Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4(v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple, simpleBlack(v0.5.4+), courseGreen(v0.5.4+), coffee(v0.5.4+), redSpirit(v0.5.4+), blackHumour(v0.5.4+), lateNightOffice(v0.5.4+), blackGold(v0.5.4+) | |
| themeConfig | Object | {} | Theme configuration, will be merged with the selected theme, available fields refer to: https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/themes/default.js | |
| scaleRatio | Number | 0.1 | The incremental scaling ratio | |
@@ -52,6 +53,14 @@ const mindMap = new MindMap({
| enableNodeTransitionMovev0.5.1+ | Boolean | true | Whether to enable node animation transition | |
| nodeTransitionMoveDurationv0.5.1+ | Number | 300 | If node animation transition is enabled, the transition time can be set using this attribute, in milliseconds | |
| initRootNodePositionv0.5.3+ | Array | null | The position of the initial root node can be passed as an array, default is `['center', 'center']`, Represents the root node at the center of the canvas, In addition to `center`, keywords can also be set to `left`, `top`, `right`, and `bottom`, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as `['40%', '60%']`, Represents a horizontal position at `40%` of the canvas width, and a vertical position at `60%` of the canvas height | |
| exportPaddingXv0.5.5+ | Number | 10 | Horizontal padding of graphics when exporting PNG, SVG, and PDF | |
| exportPaddingYv0.5.5+ | Number | 10 | Vertical padding of graphics when exporting PNG, SVG, and PDF | |
| nodeTextEditZIndexv0.5.5+ | Number | 3000 | | z-index of node text edit box elements |
| nodeNoteTooltipZIndexv0.5.5+ | Number | 3000 | z-index of floating layer elements in node comments | |
| isEndNodeTextEditOnClickOuterv0.5.5+ | Boolean | true | Whether to end the editing status of node text when clicking on an area outside the canvas | |
| maxHistoryCountv0.5.6+ | Number | 1000 | | Maximum number of history records |
| alwaysShowExpandBtnv0.5.8+ | Boolean | false | Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default | |
| iconListv0.5.8+ | Array | [] | The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the "Icon Configuration" table below for the detailed structure of the object | |
### Watermark config
@@ -63,6 +72,14 @@ const mindMap = new MindMap({
| angle | Number | 30 | Tilt angle of watermark, range: [0, 90] |
| textStyle | Object | {color: '#999', opacity: 0.5, fontSize: 14} | Watermark text style |
### Icon Configuration
| Field Name | Type | Default Value | Description |
| ----------- | ------ | ------------------------------------------- | ------------------------------------------------------------ |
| name | String | | The name of the icon group |
| type | String | | Values for icon grouping |
| list | Array | | A list of icons under grouping, with each item in the array being an object, `{ name: '', icon: '' }``name`represents the name of the icon, `icon`represents the icon, Can be an `svg` icon, such as `<svg ...><path></path></svg>`, also can be a image `url`, or `base64` icon, such as `data:image/png;base64,...` |
## Static methods
### defineTheme(name, config)
@@ -122,10 +139,14 @@ List of all currently registered plugins.
## Instance methods
### getSvgData()
### getSvgData({ paddingX = 0, paddingY = 0 })
> v0.3.0+
`paddingX`: Padding x
`paddingY`: Padding y
Get the `svg` data and return an object. The detailed structure is as follows:
```js
@@ -348,6 +369,18 @@ smm (essentially also json)
`fileName`: (v0.1.6+) the name of the exported file, default is `思维导图` (mind
map).
If it is exported as `png`, the fourth parameter can be passed:
`transparent`: v0.5.7+, `Boolean`, default is `false`, Specify whether the background of the exported image is transparent
If it is exported as `svg`, the fourth parameter can be passed:
`plusCssText`: Additional `CSS` style. If there is a `dom` node in `svg`, you can pass in some styles specific to the node through this parameter
If it is exported as `json` or `smm`, the fourth parameter can be passed:
`withConfig`: `Boolean`, default is `true`, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported
### toPos(x, y)
> v0.1.5+

View File

@@ -46,7 +46,14 @@
<td>layout</td>
<td>String</td>
<td>logicalStructure</td>
<td>Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)</td>
<td>Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)timelinev0.5.4+, timelinetimeline2v0.5.4+, up down alternating timelinefishbonev0.5.4+, fishbone diagram</td>
<td></td>
</tr>
<tr>
<td>fishboneDegv0.5.4+</td>
<td>Number</td>
<td>45</td>
<td>Set the diagonal angle of the fishbone structure diagram</td>
<td></td>
</tr>
<tr>
@@ -224,6 +231,62 @@
<td>The position of the initial root node can be passed as an array, default is <code>['center', 'center']</code>, Represents the root node at the center of the canvas, In addition to <code>center</code>, keywords can also be set to <code>left</code>, <code>top</code>, <code>right</code>, and <code>bottom</code>, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as <code>['40%', '60%']</code>, Represents a horizontal position at <code>40%</code> of the canvas width, and a vertical position at <code>60%</code> of the canvas height</td>
<td></td>
</tr>
<tr>
<td>exportPaddingXv0.5.5+</td>
<td>Number</td>
<td>10</td>
<td>Horizontal padding of graphics when exporting PNG, SVG, and PDF</td>
<td></td>
</tr>
<tr>
<td>exportPaddingYv0.5.5+</td>
<td>Number</td>
<td>10</td>
<td>Vertical padding of graphics when exporting PNG, SVG, and PDF</td>
<td></td>
</tr>
<tr>
<td>nodeTextEditZIndexv0.5.5+</td>
<td>Number</td>
<td>3000</td>
<td></td>
<td>z-index of node text edit box elements</td>
</tr>
<tr>
<td>nodeNoteTooltipZIndexv0.5.5+</td>
<td>Number</td>
<td>3000</td>
<td>z-index of floating layer elements in node comments</td>
<td></td>
</tr>
<tr>
<td>isEndNodeTextEditOnClickOuterv0.5.5+</td>
<td>Boolean</td>
<td>true</td>
<td>Whether to end the editing status of node text when clicking on an area outside the canvas</td>
<td></td>
</tr>
<tr>
<td>maxHistoryCountv0.5.6+</td>
<td>Number</td>
<td>1000</td>
<td></td>
<td>Maximum number of history records</td>
</tr>
<tr>
<td>alwaysShowExpandBtnv0.5.8+</td>
<td>Boolean</td>
<td>false</td>
<td>Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default</td>
<td></td>
</tr>
<tr>
<td>iconListv0.5.8+</td>
<td>Array</td>
<td>[]</td>
<td>The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the &quot;Icon Configuration&quot; table below for the detailed structure of the object</td>
<td></td>
</tr>
</tbody>
</table>
<h3>Watermark config</h3>
@@ -269,6 +332,37 @@
</tr>
</tbody>
</table>
<h3>Icon Configuration</h3>
<table>
<thead>
<tr>
<th>Field Name</th>
<th>Type</th>
<th>Default Value</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td>name</td>
<td>String</td>
<td></td>
<td>The name of the icon group</td>
</tr>
<tr>
<td>type</td>
<td>String</td>
<td></td>
<td>Values for icon grouping</td>
</tr>
<tr>
<td>list</td>
<td>Array</td>
<td></td>
<td>A list of icons under grouping, with each item in the array being an object, <code>{ name: '', icon: '' }</code><code>name</code>represents the name of the icon, <code>icon</code>represents the icon, Can be an <code>svg</code> icon, such as <code>&lt;svg ...&gt;&lt;path&gt;&lt;/path&gt;&lt;/svg&gt;</code>, also can be a image <code>url</code>, or <code>base64</code> icon, such as <code>data:image/png;base64,...</code></td>
</tr>
</tbody>
</table>
<h2>Static methods</h2>
<h3>defineTheme(name, config)</h3>
<blockquote>
@@ -312,10 +406,12 @@ mindMap.setTheme(<span class="hljs-string">&#x27;Theme name&#x27;</span>)
</blockquote>
<p>List of all currently registered plugins.</p>
<h2>Instance methods</h2>
<h3>getSvgData()</h3>
<h3>getSvgData({ paddingX = 0, paddingY = 0 })</h3>
<blockquote>
<p>v0.3.0+</p>
</blockquote>
<p><code>paddingX</code>: Padding x</p>
<p><code>paddingY</code>: Padding y</p>
<p>Get the <code>svg</code> data and return an object. The detailed structure is as follows:</p>
<pre class="hljs"><code>{
svg, <span class="hljs-comment">// Element, the overall svg element of the mind map graphics, including: svg (canvas container), g (actual mind map group)</span>
@@ -765,6 +861,12 @@ smm (essentially also json)</p>
<code>false</code></p>
<p><code>fileName</code>: (v0.1.6+) the name of the exported file, default is <code>思维导图</code> (mind
map).</p>
<p>If it is exported as <code>png</code>, the fourth parameter can be passed:</p>
<p><code>transparent</code>: v0.5.7+, <code>Boolean</code>, default is <code>false</code>, Specify whether the background of the exported image is transparent</p>
<p>If it is exported as <code>svg</code>, the fourth parameter can be passed:</p>
<p><code>plusCssText</code>: Additional <code>CSS</code> style. If there is a <code>dom</code> node in <code>svg</code>, you can pass in some styles specific to the node through this parameter</p>
<p>If it is exported as <code>json</code> or <code>smm</code>, the fourth parameter can be passed:</p>
<p><code>withConfig</code>: <code>Boolean</code>, default is <code>true</code>, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported</p>
<h3>toPos(x, y)</h3>
<blockquote>
<p>v0.1.5+</p>

View File

@@ -0,0 +1 @@
# Deploy

View File

@@ -15,17 +15,40 @@ After registration and instantiation of `MindMap`, the instance can be obtained
## Methods
### png()
All exported methods are asynchronous and return an instance of `Promise`. You can use the `then` method to obtain data, or use the `async await` function to obtain:
Exports as `png`, an async method that returns image data, `data:url` data which
can be downloaded or displayed.
```js
mindMap.doExport.png().then((data) => {
// ...
})
### svg(name, domToImage = false, plusCssText)
const export = async () => {
let data = await mindMap.doExport.png()
// ...
}
```
The returned data is in the format of `data:URL`. You can create an `a` tag to trigger the download:
```js
let a = document.createElement('a')
a.href = 'xxx.png'// .png、.svg、.pdf、.md、.json、.smm
a.download = 'xxx'
a.click()
```
### png(name, transparent = false)
- `name`: Name, optional
- `transparent`: v0.5.7+, Specify whether the background of the exported image is transparent
Exports as `png`.
### svg(name, plusCssText)
- `name``svg` title
- `domToImage`v0.4.0+, When node rich text editing is enabled, you can use this parameter to specify whether to convert the `dom` node in the `svg` into a picture
- `plusCssText`v0.4.0+, When node rich text editing is enabled and `domToImage` passes `false`, additional `css` styles can be added. If there is a `dom` node in `svg`, you can set some styles for the node through this parameter, such as:
```js
@@ -40,22 +63,7 @@ svg(
)
```
Exports as `svg`, an async method that returns `svg` data, `data:url` data which
can be downloaded or displayed.
### getSvgData(domToImage)
- `domToImage`v0.4.0+, If node rich text is enabled, you can use this parameter to specify whether to convert the `DOM` node embedded in `svg` into a picture.
Gets `svg` data, an async method that returns an object:
```js
{
node; // svg object
str; // svg string, if rich text editing is enabled and domToImage is set to true, the dom node in the svg character returned by this value will be converted into the form of an image
nodeWithDomToImg// v0.4.0+The svg object after the DOM node is converted to an image has a value only when rich text editing is enabled and domToImage is set to true, otherwise null
}
```
Exports as `svg`.
### pdf(name)
@@ -63,7 +71,7 @@ Gets `svg` data, an async method that returns an object:
`name`File name
Export as `pdf`
Export as `pdf`. Unlike other export methods, this method does not return data and directly triggers the download.
### json(name, withConfig)
@@ -71,4 +79,21 @@ Export as `pdf`
`withConfig``Boolean`, default `true`, Whether the data contains configuration, otherwise it is pure mind map node data
Return `json` data, `data:url` type, you can download it yourself
Return `json` data.
### md()
> v0.4.7+
Export as `markdown` file.
### getSvgData()
Gets `svg` data, an async method that returns an object:
```js
{
node // svg node
str // svg string
}
```

View File

@@ -10,18 +10,38 @@ MindMap.usePlugin(Export)
</code></pre>
<p>After registration and instantiation of <code>MindMap</code>, the instance can be obtained through <code>mindMap.doExport</code>.</p>
<h2>Methods</h2>
<h3>png()</h3>
<p>Exports as <code>png</code>, an async method that returns image data, <code>data:url</code> data which
can be downloaded or displayed.</p>
<h3>svg(name, domToImage = false, plusCssText)</h3>
<p>All exported methods are asynchronous and return an instance of <code>Promise</code>. You can use the <code>then</code> method to obtain data, or use the <code>async await</code> function to obtain:</p>
<pre class="hljs"><code>mindMap.doExport.png().then(<span class="hljs-function">(<span class="hljs-params">data</span>) =&gt;</span> {
<span class="hljs-comment">// ...</span>
})
<span class="hljs-keyword">const</span> <span class="hljs-keyword">export</span> = <span class="hljs-keyword">async</span> () =&gt; {
<span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> mindMap.doExport.png()
<span class="hljs-comment">// ...</span>
}
</code></pre>
<p>The returned data is in the format of <code>data:URL</code>. You can create an <code>a</code> tag to trigger the download:</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> a = <span class="hljs-built_in">document</span>.createElement(<span class="hljs-string">&#x27;a&#x27;</span>)
a.href = <span class="hljs-string">&#x27;xxx.png&#x27;</span><span class="hljs-comment">// .png、.svg、.pdf、.md、.json、.smm</span>
a.download = <span class="hljs-string">&#x27;xxx&#x27;</span>
a.click()
</code></pre>
<h3>png(name, transparent = false)</h3>
<ul>
<li>
<p><code>name</code>: Name, optional</p>
</li>
<li>
<p><code>transparent</code>: v0.5.7+, Specify whether the background of the exported image is transparent</p>
</li>
</ul>
<p>Exports as <code>png</code>.</p>
<h3>svg(name, plusCssText)</h3>
<ul>
<li>
<p><code>name</code><code>svg</code> title</p>
</li>
<li>
<p><code>domToImage</code>v0.4.0+, When node rich text editing is enabled, you can use this parameter to specify whether to convert the <code>dom</code> node in the <code>svg</code> into a picture</p>
</li>
<li>
<p><code>plusCssText</code>v0.4.0+, When node rich text editing is enabled and <code>domToImage</code> passes <code>false</code>, additional <code>css</code> styles can be added. If there is a <code>dom</code> node in <code>svg</code>, you can set some styles for the node through this parameter, such as:</p>
</li>
</ul>
@@ -35,29 +55,29 @@ can be downloaded or displayed.</p>
}`</span>
)
</code></pre>
<p>Exports as <code>svg</code>, an async method that returns <code>svg</code> data, <code>data:url</code> data which
can be downloaded or displayed.</p>
<h3>getSvgData(domToImage)</h3>
<ul>
<li><code>domToImage</code>v0.4.0+, If node rich text is enabled, you can use this parameter to specify whether to convert the <code>DOM</code> node embedded in <code>svg</code> into a picture.</li>
</ul>
<p>Gets <code>svg</code> data, an async method that returns an object:</p>
<pre class="hljs"><code>{
node; <span class="hljs-comment">// svg object</span>
str; <span class="hljs-comment">// svg string, if rich text editing is enabled and domToImage is set to true, the dom node in the svg character returned by this value will be converted into the form of an image</span>
nodeWithDomToImg<span class="hljs-comment">// v0.4.0+The svg object after the DOM node is converted to an image has a value only when rich text editing is enabled and domToImage is set to true, otherwise null</span>
}
</code></pre>
<p>Exports as <code>svg</code>.</p>
<h3>pdf(name)</h3>
<blockquote>
<p>v0.2.1+</p>
</blockquote>
<p><code>name</code>File name</p>
<p>Export as <code>pdf</code></p>
<p>Export as <code>pdf</code>. Unlike other export methods, this method does not return data and directly triggers the download.</p>
<h3>json(name, withConfig)</h3>
<p><code>name</code>It is temporarily useless, just pass an empty string</p>
<p><code>withConfig``Boolean</code>, default <code>true</code>, Whether the data contains configuration, otherwise it is pure mind map node data</p>
<p>Return <code>json</code> data, <code>data:url</code> type, you can download it yourself</p>
<p>Return <code>json</code> data.</p>
<h3>md()</h3>
<blockquote>
<p>v0.4.7+</p>
</blockquote>
<p>Export as <code>markdown</code> file.</p>
<h3>getSvgData()</h3>
<p>Gets <code>svg</code> data, an async method that returns an object:</p>
<pre class="hljs"><code>{
node <span class="hljs-comment">// svg node</span>
str <span class="hljs-comment">// svg string</span>
}
</code></pre>
</div>
</template>

View File

@@ -7,8 +7,8 @@
## Features
- [x] Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume
- [x] Supports four types of structures: logical structure diagrams, mind maps,
organizational structure diagrams, and directory organization diagrams
- [x] Supports six types of structures: logical structure diagrams, mind maps,
organizational structure diagrams, directory organization diagrams, timeline, and fishbone diagrams
- [x] Built-in multiple themes and allows for highly customized styles, and support register new themes
- [x] Supports shortcuts
- [x] Node content supports images, icons, hyperlinks, notes, tags, and
@@ -97,6 +97,18 @@ These open-source mind maps are also good, each with its own characteristics, bu
In summary, in open-source mind maps, it is difficult to find a better choice than `simple-mind-map`. Of course, `simple-mind-map` is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, `simple-mind-map` has always been in a fast iteration process, and we welcome you to join and improve it together.
## Browser Compatibility
We recommend using the latest version of the `Chrome` browser.
Limited testing situation:
Normal operation: `360` extreme speed browserv13.5.2036.0)、`opera` browserv71.0.3770.284)。
Abnormal operation: `Firefox`v98.0.2, Node content cannot be displayed in rich text mode. If you want to support the `Firefox` browser, please use non rich text mode.
Unsupported: `IE` browser.
## License
[MIT](https://opensource.org/licenses/MIT)

View File

@@ -7,21 +7,21 @@
</blockquote>
<h2>Features</h2>
<ul>
<li><input type="checkbox" id="checkbox18" checked="true" /><label for="checkbox18">Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume</label></li>
<li><input type="checkbox" id="checkbox19" checked="true" /><label for="checkbox19">Supports four types of structures: logical structure diagrams, mind maps,</label>
organizational structure diagrams, and directory organization diagrams</li>
<li><input type="checkbox" id="checkbox20" checked="true" /><label for="checkbox20">Built-in multiple themes and allows for highly customized styles, and support register new themes</label></li>
<li><input type="checkbox" id="checkbox21" checked="true" /><label for="checkbox21">Supports shortcuts</label></li>
<li><input type="checkbox" id="checkbox22" checked="true" /><label for="checkbox22">Node content supports images, icons, hyperlinks, notes, tags, and</label>
<li><input type="checkbox" id="checkbox216" checked="true" /><label for="checkbox216">Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume</label></li>
<li><input type="checkbox" id="checkbox217" checked="true" /><label for="checkbox217">Supports six types of structures: logical structure diagrams, mind maps,</label>
organizational structure diagrams, directory organization diagrams, timeline, and fishbone diagrams</li>
<li><input type="checkbox" id="checkbox218" checked="true" /><label for="checkbox218">Built-in multiple themes and allows for highly customized styles, and support register new themes</label></li>
<li><input type="checkbox" id="checkbox219" checked="true" /><label for="checkbox219">Supports shortcuts</label></li>
<li><input type="checkbox" id="checkbox220" checked="true" /><label for="checkbox220">Node content supports images, icons, hyperlinks, notes, tags, and</label>
summaries</li>
<li><input type="checkbox" id="checkbox23" checked="true" /><label for="checkbox23">Supports forward and backward navigation</label></li>
<li><input type="checkbox" id="checkbox24" checked="true" /><label for="checkbox24">Supports dragging and scaling</label></li>
<li><input type="checkbox" id="checkbox25" checked="true" /><label for="checkbox25">Supports right-click and Ctrl + left-click to select multiple items</label></li>
<li><input type="checkbox" id="checkbox26" checked="true" /><label for="checkbox26">Supports free dragging and dragging to adjust nodes</label></li>
<li><input type="checkbox" id="checkbox27" checked="true" /><label for="checkbox27">Supports various node shapes</label></li>
<li><input type="checkbox" id="checkbox28" checked="true" /><label for="checkbox28">Supports export to json, png, svg, pdf markdown, and import from json, xmind, markdown</label></li>
<li><input type="checkbox" id="checkbox29" checked="true" /><label for="checkbox29">Supports mini mapsupport watermark</label></li>
<li><input type="checkbox" id="checkbox30" checked="true" /><label for="checkbox30">Supports associative lines</label></li>
<li><input type="checkbox" id="checkbox221" checked="true" /><label for="checkbox221">Supports forward and backward navigation</label></li>
<li><input type="checkbox" id="checkbox222" checked="true" /><label for="checkbox222">Supports dragging and scaling</label></li>
<li><input type="checkbox" id="checkbox223" checked="true" /><label for="checkbox223">Supports right-click and Ctrl + left-click to select multiple items</label></li>
<li><input type="checkbox" id="checkbox224" checked="true" /><label for="checkbox224">Supports free dragging and dragging to adjust nodes</label></li>
<li><input type="checkbox" id="checkbox225" checked="true" /><label for="checkbox225">Supports various node shapes</label></li>
<li><input type="checkbox" id="checkbox226" checked="true" /><label for="checkbox226">Supports export to json, png, svg, pdf markdown, and import from json, xmind, markdown</label></li>
<li><input type="checkbox" id="checkbox227" checked="true" /><label for="checkbox227">Supports mini mapsupport watermark</label></li>
<li><input type="checkbox" id="checkbox228" checked="true" /><label for="checkbox228">Supports associative lines</label></li>
</ul>
<h2>Repository Catalog Introduction</h2>
<p>1.<code>simple-mind-map</code></p>
@@ -31,16 +31,16 @@ frameworks such as Vue and React, or without a framework.</p>
<p>This is an online mind map built using the <code>simple-mind-map</code> library and based
on <code>Vue2.x</code> and <code>ElementUI</code>. Features include:</p>
<ul>
<li><input type="checkbox" id="checkbox31" checked="true" /><label for="checkbox31">Toolbar, which supports inserting and deleting nodes, and editing node</label>
<li><input type="checkbox" id="checkbox229" checked="true" /><label for="checkbox229">Toolbar, which supports inserting and deleting nodes, and editing node</label>
images, icons, hyperlinks, notes, tags, and summaries</li>
<li><input type="checkbox" id="checkbox32" checked="true" /><label for="checkbox32">Sidebar, with panels for basic style settings, node style settings,</label>
<li><input type="checkbox" id="checkbox230" checked="true" /><label for="checkbox230">Sidebar, with panels for basic style settings, node style settings,</label>
outline, theme selection, and structure selection</li>
<li><input type="checkbox" id="checkbox33" checked="true" /><label for="checkbox33">Import and export functionality; data is saved in the browser's local</label>
<li><input type="checkbox" id="checkbox231" checked="true" /><label for="checkbox231">Import and export functionality; data is saved in the browser's local</label>
storage by default, but it also supports creating, opening, and editing
local files on the computer directly</li>
<li><input type="checkbox" id="checkbox34" checked="true" /><label for="checkbox34">Right-click menu, which supports operations such as expanding, collapsing,</label>
<li><input type="checkbox" id="checkbox232" checked="true" /><label for="checkbox232">Right-click menu, which supports operations such as expanding, collapsing,</label>
and organizing layout</li>
<li><input type="checkbox" id="checkbox35" checked="true" /><label for="checkbox35">Bottom bar, which supports node and word count statistics, switching</label>
<li><input type="checkbox" id="checkbox233" checked="true" /><label for="checkbox233">Bottom bar, which supports node and word count statistics, switching</label>
between edit and read-only modes, zooming in and out, and switching to
full screen, support mini map</li>
</ul>
@@ -69,6 +69,12 @@ full screen, support mini map</li>
<p>3.<a href="https://github.com/hizzgdev/jsmind">jsmind</a><a href="https://github.com/ssshooter/mind-elixir-core">Mind-elixir</a><a href="https://github.com/ondras/my-mind">my-mind</a><a href="https://github.com/awehook/blink-mind">blink-mind</a><a href="https://github.com/luvsic3/remind">remind</a><a href="https://github.com/hellowuxin/vue3-mindmap">vue3-mindmap</a><a href="https://github.com/zyascend/ZMindMap">ZMindMap</a>...</p>
<p>These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.</p>
<p>In summary, in open-source mind maps, it is difficult to find a better choice than <code>simple-mind-map</code>. Of course, <code>simple-mind-map</code> is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, <code>simple-mind-map</code> has always been in a fast iteration process, and we welcome you to join and improve it together.</p>
<h2>Browser Compatibility</h2>
<p>We recommend using the latest version of the <code>Chrome</code> browser.</p>
<p>Limited testing situation:</p>
<p>Normal operation: <code>360</code> extreme speed browserv13.5.2036.0<code>opera</code> browserv71.0.3770.284</p>
<p>Abnormal operation: <code>Firefox</code>v98.0.2, Node content cannot be displayed in rich text mode. If you want to support the <code>Firefox</code> browser, please use non rich text mode.</p>
<p>Unsupported: <code>IE</code> browser.</p>
<h2>License</h2>
<p><a href="https://opensource.org/licenses/MIT">MIT</a></p>
<h2>Invite the author to a cup of coffee</h2>

View File

@@ -17,7 +17,7 @@ If you are using the file in the format of `umd`, you can obtain it in the follo
```
```js
MindMap.markdown
simpleMindMap.markdown
```
## Methods

View File

@@ -11,7 +11,7 @@
<p>If you are using the file in the format of <code>umd</code>, you can obtain it in the following way:</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">src</span>=<span class="hljs-string">&quot;simple-mind-map/dist/simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<pre class="hljs"><code>MindMap.markdown
<pre class="hljs"><code>simpleMindMap.markdown
</code></pre>
<h2>Methods</h2>
<h3>transformToMarkdown(data)</h3>

View File

@@ -10,9 +10,11 @@ By default, node editing can only uniformly apply styles to all text in the node
The principle of this plugin is to use [Quill](https://github.com/quilljs/quill) editor implements rich text editing, and then uses the edited `DOM` node directly as the text data of the node, and embeds the `DOM` node through the `svg` `foreignObject` tag during rendering.
This also caused a problem, that is, the function of exporting as a picture was affected, The original principle of exporting `svg` as an image is very simple, Get the `svg` string, and then create the `blob` data of the `type=image/svg+xml` type. Then use the `URL.createObjectURL` method to generate the `data:url` data. Then create a `Image` tag, use the `data:url` as the `src` of the image, and finally draw the image on the `canvas` object for export, However, after testing, when the `DOM` node is embedded in the `svg`, this method of export will cause errors, and after trying many ways, the perfect export effect cannot be achieved, The current method is to traverse the `foreignObject` node in `svg`, using [html2canvas](https://github.com/niklasvh/html2canvas) Convert the `DOM` node in the `foreignObject` node into an image and then replace the `foreignObject` node. This method can work, but it is very time-consuming. Because the `html2canvas` conversion takes a long time, it takes about 2 seconds to convert a node. This leads to the more nodes, the slower the conversion time. Therefore, it is recommended not to use this plugin if you cannot tolerate the long time of export.
> The following prompts exist in versions prior to v0.5.6:
>
> This also caused a problem, that is, the function of exporting as a picture was affected, The original principle of exporting `svg` as an image is very simple, Get the `svg` string, and then create the `blob` data of the `type=image/svg+xml` type. Then use the `URL.createObjectURL` method to generate the `data:url` data. Then create a `Image` tag, use the `data:url` as the `src` of the image, and finally draw the image on the `canvas` object for export, However, after testing, when the `DOM` node is embedded in the `svg`, this method of export will cause errors, and after trying many ways, the perfect export effect cannot be achieved, The current method is to traverse the `foreignObject` node in `svg`, using [html2canvas](https://github.com/niklasvh/html2canvas) Convert the `DOM` node in the `foreignObject` node into an image and then replace the `foreignObject` node. This method can work, but it is very time-consuming. Because the `html2canvas` conversion takes a long time, it takes about 2 seconds to convert a node. This leads to the more nodes, the slower the conversion time. Therefore, it is recommended not to use this plugin if you cannot tolerate the long time of export.
If you have a better way, please leave a message.
The version of `v0.5.7+` directly uses `html2canvas` to convert the entire `svg`, which is no longer an issue with speed. However, there is currently a bug where the color of the node does not take effect after export.
## Register

View File

@@ -10,8 +10,11 @@
<p>This plugin provides the ability to edit rich text of nodes, and takes effect after registration.</p>
<p>By default, node editing can only uniformly apply styles to all text in the node. This plugin can support rich text editing effects. Currently, it supports bold, italic, underline, strikethrough, font, font size, color, and backgroundColor. Underline and line height are not supported.</p>
<p>The principle of this plugin is to use <a href="https://github.com/quilljs/quill">Quill</a> editor implements rich text editing, and then uses the edited <code>DOM</code> node directly as the text data of the node, and embeds the <code>DOM</code> node through the <code>svg</code> <code>foreignObject</code> tag during rendering.</p>
<blockquote>
<p>The following prompts exist in versions prior to v0.5.6:</p>
<p>This also caused a problem, that is, the function of exporting as a picture was affected, The original principle of exporting <code>svg</code> as an image is very simple, Get the <code>svg</code> string, and then create the <code>blob</code> data of the <code>type=image/svg+xml</code> type. Then use the <code>URL.createObjectURL</code> method to generate the <code>data:url</code> data. Then create a <code>Image</code> tag, use the <code>data:url</code> as the <code>src</code> of the image, and finally draw the image on the <code>canvas</code> object for export, However, after testing, when the <code>DOM</code> node is embedded in the <code>svg</code>, this method of export will cause errors, and after trying many ways, the perfect export effect cannot be achieved, The current method is to traverse the <code>foreignObject</code> node in <code>svg</code>, using <a href="https://github.com/niklasvh/html2canvas">html2canvas</a> Convert the <code>DOM</code> node in the <code>foreignObject</code> node into an image and then replace the <code>foreignObject</code> node. This method can work, but it is very time-consuming. Because the <code>html2canvas</code> conversion takes a long time, it takes about 2 seconds to convert a node. This leads to the more nodes, the slower the conversion time. Therefore, it is recommended not to use this plugin if you cannot tolerate the long time of export.</p>
<p>If you have a better way, please leave a message.</p>
</blockquote>
<p>The version of <code>v0.5.7+</code> directly uses <code>html2canvas</code> to convert the entire <code>svg</code>, which is no longer an issue with speed. However, there is currently a bug where the color of the node does not take effect after export.</p>
<h2>Register</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> RichText <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/RichText.js&#x27;</span>

View File

@@ -129,6 +129,16 @@ Measure the width and height of the text, return value:
{ width, height }
```
#### getTextFromHtml(html)
Extract plain text content from an HTML string.
#### readBlob(blob)
> v0.5.9+
Convert `blob` data to `data:url` data.
## Simulate CSS background in Canvas
Import:

View File

@@ -82,6 +82,13 @@ and copying the <code>data</code> of the data object, example:</p>
<p>Measure the width and height of the text, return value:</p>
<pre class="hljs"><code>{ width, height }
</code></pre>
<h4>getTextFromHtml(html)</h4>
<p>Extract plain text content from an HTML string.</p>
<h4>readBlob(blob)</h4>
<blockquote>
<p>v0.5.9+</p>
</blockquote>
<p>Convert <code>blob</code> data to <code>data:url</code> data.</p>
<h2>Simulate CSS background in Canvas</h2>
<p>Import:</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> drawBackgroundImageToCanvas <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/utils/simulateCSSBackgroundInCanvas&#x27;</span>

View File

@@ -17,16 +17,15 @@ If you are using the file in the format of `umd`, you can obtain it in the follo
```
```js
MindMap.xmind
simpleMindMap.xmind
```
## Methods
### xmind.parseXmindFile(file)
Parsing the `.xmind` file and returning the parsed data. Note that this is
complete data, including the node tree, theme, and structure. You can use
`mindMap.setFullData(data)` to render the returned data to the canvas.
Parsing the `.xmind` file and returning the parsed data. You can use
`mindMap.setData(data)` to render the returned data to the canvas.
`file`: `File` object
@@ -35,9 +34,8 @@ complete data, including the node tree, theme, and structure. You can use
Convert `xmind` data. The `.xmind` file is essentially a `zip` file that can be
decompressed by changing the suffix to zip. Inside, there is a `content.json`
file. If you have parsed this file yourself, you can pass the contents of this
file to this method for conversion. The converted data is the complete data,
including the node tree, theme, structure, etc. You can use
`mindMap.setFullData(data)` to render the returned data to the canvas.
file to this method for conversion. You can use
`mindMap.setData(data)` to render the returned data to the canvas.
`content`: the contents of the `content.json` file within the `.xmind` zip
package

View File

@@ -11,21 +11,19 @@
<p>If you are using the file in the format of <code>umd</code>, you can obtain it in the following way:</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">src</span>=<span class="hljs-string">&quot;simple-mind-map/dist/simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<pre class="hljs"><code>MindMap.xmind
<pre class="hljs"><code>simpleMindMap.xmind
</code></pre>
<h2>Methods</h2>
<h3>xmind.parseXmindFile(file)</h3>
<p>Parsing the <code>.xmind</code> file and returning the parsed data. Note that this is
complete data, including the node tree, theme, and structure. You can use
<code>mindMap.setFullData(data)</code> to render the returned data to the canvas.</p>
<p>Parsing the <code>.xmind</code> file and returning the parsed data. You can use
<code>mindMap.setData(data)</code> to render the returned data to the canvas.</p>
<p><code>file</code>: <code>File</code> object</p>
<h3>xmind.transformXmind(content)</h3>
<p>Convert <code>xmind</code> data. The <code>.xmind</code> file is essentially a <code>zip</code> file that can be
decompressed by changing the suffix to zip. Inside, there is a <code>content.json</code>
file. If you have parsed this file yourself, you can pass the contents of this
file to this method for conversion. The converted data is the complete data,
including the node tree, theme, structure, etc. You can use
<code>mindMap.setFullData(data)</code> to render the returned data to the canvas.</p>
file to this method for conversion. You can use
<code>mindMap.setData(data)</code> to render the returned data to the canvas.</p>
<p><code>content</code>: the contents of the <code>content.json</code> file within the <code>.xmind</code> zip
package</p>
<h3>xmind.transformOldXmind(content)</h3>

View File

@@ -25,6 +25,7 @@ export default [
{ path: 'course16', title: '如何渲染富文本的悬浮工具栏' },
{ path: 'course17', title: '导入和导出' },
{ path: 'course18', title: '如何持久化数据' },
{ path: 'course19', title: '插入和扩展节点图标' },
{ path: 'doExport', title: 'Export 插件' },
{ path: 'drag', title: 'Drag插件' },
{ path: 'introduction', title: '简介' },
@@ -41,7 +42,8 @@ export default [
{ path: 'utils', title: '内置工具方法' },
{ path: 'view', title: 'View实例' },
{ path: 'watermark', title: 'Watermark插件' },
{ path: 'xmind', title: 'XMind解析' }
{ path: 'xmind', title: 'XMind解析' },
{ path: 'deploy', title: '部署' }
]
},
{
@@ -68,7 +70,8 @@ export default [
{ path: 'utils', title: 'Utility Methods' },
{ path: 'view', title: 'View instance' },
{ path: 'watermark', title: 'Watermark plugin' },
{ path: 'xmind', title: 'XMind parse' }
{ path: 'xmind', title: 'XMind parse' },
{ path: 'deploy', title: 'Deploy' }
]
}
]

View File

@@ -1,8 +1,54 @@
# Changelog
## 0.5.9
修改:统一导出方法的格式,使用`FileReader`代替`URL.createObjectURL`转换`blob`数据。
## 0.5.8
优化1.节点位置没有变化不触发位置设置。 2.展开收起状态没有变化不触发按钮更新。
新增1.默认改为鼠标移上节点才显示展开收起按钮。 2.支持扩展节点可插入的图标列表。
## 0.5.7
破坏性更新富文本模式下导出png改为使用html2canvas转换整个svg大幅提高导出速度不过html2canvas存在一个bugforeignObject元素中的dom节点内联的文字颜色无法识别所以导出节点的文字颜色是固定的不过相对于之前的导出基本不可用状态目前至少能快速顺利的导出。
优化:优化富文本节点编辑体验。
新增:富文本模式下,导入数据、初始化数据、切换主题场景节点样式支持跟随主题变化。
## 0.5.6
修复1.修复短时间快速多次渲染时节点位置错乱的问题。 2.修复节点正在编辑中时拖动画布导致编辑框和节点分离的问题。
新增1.添加最大历史记录数限制。
## 0.5.5
新增1.支持配置导出为png、svg、pdf时的内边距。 2.支持配置节点文本编辑框、节点备注浮层元素的z-index。 3.支持点击画布外的区域结束节点编辑状态。
## 0.5.5-fix.1
修复1.修复节点在画布外编辑时编辑框也在画布外的问题。 2.修改结构后复位变换,防止存在缩放时切换结构后第一次拖动时会发生位置突变的问题。
优化1.节点多选时只要节点和选区存在交叉即认为被选中。
## 0.5.5-fix.2
修复1.修复小地图报错。
## 0.5.4
新增1.添加新主题。
新增1.添加新主题。 2.新增时间轴和鱼骨结构。
修复1.修复节点右键和画布右键的冲突问题。 2.修复组织结构图、目录组织图等节点拖拽时存在线段未隐藏的bug。
优化1.优化组织结构图布局。2.优化目录组织图布局。
## 0.5.4-fix.1
优化1.优化鱼骨图布局。
## 0.5.3

View File

@@ -1,8 +1,31 @@
<template>
<div>
<h1>Changelog</h1>
<h2>0.5.9</h2>
<p>修改统一导出方法的格式使用<code>FileReader</code>代替<code>URL.createObjectURL</code>转换<code>blob</code>数据</p>
<h2>0.5.8</h2>
<p>优化1.节点位置没有变化不触发位置设置 2.展开收起状态没有变化不触发按钮更新</p>
<p>新增1.默认改为鼠标移上节点才显示展开收起按钮 2.支持扩展节点可插入的图标列表</p>
<h2>0.5.7</h2>
<p>破坏性更新富文本模式下导出png改为使用html2canvas转换整个svg大幅提高导出速度不过html2canvas存在一个bugforeignObject元素中的dom节点内联的文字颜色无法识别所以导出节点的文字颜色是固定的不过相对于之前的导出基本不可用状态目前至少能快速顺利的导出</p>
<p>优化优化富文本节点编辑体验</p>
<p>新增富文本模式下导入数据初始化数据切换主题场景节点样式支持跟随主题变化</p>
<h2>0.5.6</h2>
<p>修复1.修复短时间快速多次渲染时节点位置错乱的问题 2.修复节点正在编辑中时拖动画布导致编辑框和节点分离的问题</p>
<p>新增1.添加最大历史记录数限制</p>
<h2>0.5.5</h2>
<p>新增1.支持配置导出为pngsvgpdf时的内边距 2.支持配置节点文本编辑框节点备注浮层元素的z-index 3.支持点击画布外的区域结束节点编辑状态</p>
<h2>0.5.5-fix.1</h2>
<p>修复1.修复节点在画布外编辑时编辑框也在画布外的问题 2.修改结构后复位变换防止存在缩放时切换结构后第一次拖动时会发生位置突变的问题</p>
<p>优化1.节点多选时只要节点和选区存在交叉即认为被选中</p>
<h2>0.5.5-fix.2</h2>
<p>修复1.修复小地图报错</p>
<h2>0.5.4</h2>
<p>新增1.添加新主题</p>
<p>新增1.添加新主题 2.新增时间轴和鱼骨结构</p>
<p>修复1.修复节点右键和画布右键的冲突问题 2.修复组织结构图目录组织图等节点拖拽时存在线段未隐藏的bug</p>
<p>优化1.优化组织结构图布局2.优化目录组织图布局</p>
<h2>0.5.4-fix.1</h2>
<p>优化1.优化鱼骨图布局</p>
<h2>0.5.3</h2>
<p>修复1.修复富文本模式下如果选择了多个节点时设置文本样式会将所有多选节点的文本改成最后一个多选节点的文本的问题</p>
<p>新增1.支持设置初始中心节点的位置</p>

View File

@@ -26,7 +26,8 @@ const mindMap = new MindMap({
| -------------------------------- | ------- | ---------------- | ------------------------------------------------------------ | -------- |
| el | Element | | 容器元素必须为DOM元素 | 是 |
| data | Object | {} | 思维导图数据,可参考:[https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js) | |
| layout | String | logicalStructure | 布局类型可选列表logicalStructure逻辑结构图、mindMap思维导图、catalogOrganization目录组织图、organizationStructure组织结构图 | |
| layout | String | logicalStructure | 布局类型可选列表logicalStructure逻辑结构图、mindMap思维导图、catalogOrganization目录组织图、organizationStructure组织结构图、timelinev0.5.4+时间轴、timeline2v0.5.4+上下交替型时间轴、fishbonev0.5.4+,鱼骨图) | |
| fishboneDegv0.5.4+ | Number | 45 | 设置鱼骨结构图的斜线角度 | |
| theme | String | default | 主题可选列表default默认、classic脑图经典、minions小黄人、pinkGrape粉红葡萄、mint薄荷、gold金色vip、vitalityOrange活力橙、greenLeaf绿叶、dark2暗色2、skyGreen天清绿、classic2脑图经典2、classic3脑图经典3、classic4脑图经典4v0.2.0+、classicGreen经典绿、classicBlue经典蓝、blueSky天空蓝、brainImpairedPink脑残粉、dark暗色、earthYellow泥土黄、freshGreen清新绿、freshRed清新红、romanticPurple浪漫紫、simpleBlackv0.5.4+简约黑、courseGreenv0.5.4+课程绿、coffeev0.5.4+咖啡、redSpiritv0.5.4+红色精神、blackHumourv0.5.4+黑色幽默、lateNightOfficev0.5.4+深夜办公室、blackGoldv0.5.4+黑金) | |
| themeConfig | Object | {} | 主题配置,会和所选择的主题进行合并,可用字段可参考:[https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/themes/default.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/themes/default.js) | |
| scaleRatio | Number | 0.1 | 放大缩小的增量比例 | |
@@ -52,6 +53,14 @@ const mindMap = new MindMap({
| enableNodeTransitionMovev0.5.1+ | Boolean | true | 是否开启节点动画过渡 | |
| nodeTransitionMoveDurationv0.5.1+ | Number | 300 | 如果开启节点动画过渡可以通过该属性设置过渡的时间单位ms | |
| initRootNodePositionv0.5.3+ | Array | null | 初始根节点的位置,可传一个数组,默认为`['center', 'center']`,代表根节点处于画布中心位置,除了`center`,关键词还可以设置`left``top``right``bottom`,除了可以传关键词,数组的每项还可以传递一个数字,代表具体的像素,可以传递一个百分比字符串,比如`['40%', '60%']`,代表水平位置在画布宽度的`40%`的位置,垂直位置在画布高度的`60%`的位置 | |
| exportPaddingXv0.5.5+ | Number | 10 | 导出png、svg、pdf时的图形水平内边距 | |
| exportPaddingYv0.5.5+ | Number | 10 | 导出png、svg、pdf时的图形垂直内边距 | |
| nodeTextEditZIndexv0.5.5+ | Number | 3000 | 节点文本编辑框元素的z-index | |
| nodeNoteTooltipZIndexv0.5.5+ | Number | 3000 | 节点备注浮层元素的z-index | |
| isEndNodeTextEditOnClickOuterv0.5.5+ | Boolean | true | 是否在点击了画布外的区域时结束节点文本的编辑状态 | |
| maxHistoryCountv0.5.6+ | Number | 1000 | 最大历史记录数 | |
| alwaysShowExpandBtnv0.5.8+ | Boolean | false | 是否一直显示节点的展开收起按钮,默认为鼠标移上去和激活时才显示 | |
| iconListv0.5.8+ | Array | [] | 扩展节点可插入的图标,数组的每一项为一个对象,对象详细结构请参考下方【图标配置】表格 | |
### 水印配置
@@ -63,7 +72,13 @@ const mindMap = new MindMap({
| angle | Number | 30 | 水印的倾斜角度,范围:[0, 90] |
| textStyle | Object | {color: '#999', opacity: 0.5, fontSize: 14} | 水印文字样式 |
### 图标配置
| 字段名称 | 类型 | 默认值 | 描述 |
| ----------- | ------ | ------------------------------------------- | ------------------------------------ |
| name | String | | 图标分组的名称 |
| type | String | | 图标分组的值 |
| list | Array | | 分组下的图标列表,数组的每一项为一个对象,`{ name: '', icon: '' }``name`代表图标的名称,`icon`代表图标,可以是`svg`图标,比如`<svg ...><path></path></svg>`,也可以是图片`url`,或者是`base64`图标,比如`data:image/png;base64,...` |
## 静态方法
@@ -122,10 +137,14 @@ mindMap.setTheme('主题名称')
## 实例方法
### getSvgData()
### getSvgData({ paddingX = 0, paddingY = 0 })
> v0.3.0+
`paddingX`:水平内边距
`paddingY`:垂直内边距
获取`svg`数据,返回一个对象,详细结构如下:
```js
@@ -337,6 +356,18 @@ mindMap.updateConfig({
`fileName`v0.1.6+)导出文件的名称,默认为`思维导图`
如果是导出为`png`,那么可以传递第四个参数:
`transparent`v0.5.7+, `Boolean`,默认为`false`,指定导出图片的背景是否是透明的
如果是导出为`svg`,那么可以传递第四个参数:
`plusCssText`:附加的`css`样式,如果`svg`中存在`dom`节点,想要设置一些针对节点的样式可以通过这个参数传入
如果是导出为`json``smm`,那么可以传递第四个参数:
`withConfig``Boolean`,默认为`true`,指定导出的数据中是否包含配置数据,否则只导出纯节点树数据
### toPos(x, y)
> v0.1.5+

View File

@@ -46,7 +46,14 @@
<td>layout</td>
<td>String</td>
<td>logicalStructure</td>
<td>布局类型可选列表logicalStructure逻辑结构图mindMap思维导图catalogOrganization目录组织图organizationStructure组织结构图</td>
<td>布局类型可选列表logicalStructure逻辑结构图mindMap思维导图catalogOrganization目录组织图organizationStructure组织结构图timelinev0.5.4+时间轴timeline2v0.5.4+上下交替型时间轴fishbonev0.5.4+鱼骨图</td>
<td></td>
</tr>
<tr>
<td>fishboneDegv0.5.4+</td>
<td>Number</td>
<td>45</td>
<td>设置鱼骨结构图的斜线角度</td>
<td></td>
</tr>
<tr>
@@ -224,6 +231,62 @@
<td>初始根节点的位置可传一个数组默认为<code>['center', 'center']</code>代表根节点处于画布中心位置除了<code>center</code>关键词还可以设置<code>left</code><code>top</code><code>right</code><code>bottom</code>除了可以传关键词数组的每项还可以传递一个数字代表具体的像素可以传递一个百分比字符串比如<code>['40%', '60%']</code>代表水平位置在画布宽度的<code>40%</code>的位置垂直位置在画布高度的<code>60%</code>的位置</td>
<td></td>
</tr>
<tr>
<td>exportPaddingXv0.5.5+</td>
<td>Number</td>
<td>10</td>
<td>导出pngsvgpdf时的图形水平内边距</td>
<td></td>
</tr>
<tr>
<td>exportPaddingYv0.5.5+</td>
<td>Number</td>
<td>10</td>
<td>导出pngsvgpdf时的图形垂直内边距</td>
<td></td>
</tr>
<tr>
<td>nodeTextEditZIndexv0.5.5+</td>
<td>Number</td>
<td>3000</td>
<td>节点文本编辑框元素的z-index</td>
<td></td>
</tr>
<tr>
<td>nodeNoteTooltipZIndexv0.5.5+</td>
<td>Number</td>
<td>3000</td>
<td>节点备注浮层元素的z-index</td>
<td></td>
</tr>
<tr>
<td>isEndNodeTextEditOnClickOuterv0.5.5+</td>
<td>Boolean</td>
<td>true</td>
<td>是否在点击了画布外的区域时结束节点文本的编辑状态</td>
<td></td>
</tr>
<tr>
<td>maxHistoryCountv0.5.6+</td>
<td>Number</td>
<td>1000</td>
<td>最大历史记录数</td>
<td></td>
</tr>
<tr>
<td>alwaysShowExpandBtnv0.5.8+</td>
<td>Boolean</td>
<td>false</td>
<td>是否一直显示节点的展开收起按钮默认为鼠标移上去和激活时才显示</td>
<td></td>
</tr>
<tr>
<td>iconListv0.5.8+</td>
<td>Array</td>
<td>[]</td>
<td>扩展节点可插入的图标数组的每一项为一个对象对象详细结构请参考下方图标配置表格</td>
<td></td>
</tr>
</tbody>
</table>
<h3>水印配置</h3>
@@ -269,6 +332,37 @@
</tr>
</tbody>
</table>
<h3>图标配置</h3>
<table>
<thead>
<tr>
<th>字段名称</th>
<th>类型</th>
<th>默认值</th>
<th>描述</th>
</tr>
</thead>
<tbody>
<tr>
<td>name</td>
<td>String</td>
<td></td>
<td>图标分组的名称</td>
</tr>
<tr>
<td>type</td>
<td>String</td>
<td></td>
<td>图标分组的值</td>
</tr>
<tr>
<td>list</td>
<td>Array</td>
<td></td>
<td>分组下的图标列表数组的每一项为一个对象<code>{ name: '', icon: '' }</code><code>name</code>代表图标的名称<code>icon</code>代表图标可以是<code>svg</code>图标比如<code>&lt;svg ...&gt;&lt;path&gt;&lt;/path&gt;&lt;/svg&gt;</code><code>url</code><code>base64</code><code>data:image/png;base64,...</code></td>
</tr>
</tbody>
</table>
<h2>静态方法</h2>
<h3>defineTheme(name, config)</h3>
<blockquote>
@@ -312,10 +406,12 @@ mindMap.setTheme(<span class="hljs-string">&#x27;主题名称&#x27;</span>)
</blockquote>
<p>当前注册的所有插件列表</p>
<h2>实例方法</h2>
<h3>getSvgData()</h3>
<h3>getSvgData({ paddingX = 0, paddingY = 0 })</h3>
<blockquote>
<p>v0.3.0+</p>
</blockquote>
<p><code>paddingX</code>水平内边距</p>
<p><code>paddingY</code>垂直内边距</p>
<p>获取<code>svg</code>数据返回一个对象详细结构如下</p>
<pre class="hljs"><code>{
svg, <span class="hljs-comment">// Element思维导图图形的整体svg元素包括svg画布容器、g实际的思维导图组</span>
@@ -754,6 +850,12 @@ mindMap.setTheme(<span class="hljs-string">&#x27;主题名称&#x27;</span>)
<p><code>type</code>要导出的类型可选值pngsvgjsonpdfv0.2.1+smm本质也是json</p>
<p><code>isDownload</code>是否需要直接触发下载布尔值默认为<code>false</code></p>
<p><code>fileName</code>v0.1.6+导出文件的名称默认为<code>思维导图</code></p>
<p>如果是导出为<code>png</code>那么可以传递第四个参数</p>
<p><code>transparent</code>v0.5.7+, <code>Boolean</code>默认为<code>false</code>指定导出图片的背景是否是透明的</p>
<p>如果是导出为<code>svg</code>那么可以传递第四个参数</p>
<p><code>plusCssText</code>附加的<code>css</code>样式如果<code>svg</code>中存在<code>dom</code>节点想要设置一些针对节点的样式可以通过这个参数传入</p>
<p>如果是导出为<code>json</code><code>smm</code>那么可以传递第四个参数</p>
<p><code>withConfig</code><code>Boolean</code>默认为<code>true</code>指定导出的数据中是否包含配置数据否则只导出纯节点树数据</p>
<h3>toPos(x, y)</h3>
<blockquote>
<p>v0.1.5+</p>

View File

@@ -1,6 +1,6 @@
# 结构
`simple-mind-map`目前支持四种结构logicalStructure逻辑结构图、mindMap思维导图、organizationStructure组织结构图、catalogOrganization目录组织图
`simple-mind-map`目前支持四种结构logicalStructure逻辑结构图、mindMap思维导图、organizationStructure组织结构图、catalogOrganization目录组织图、timeline时间轴、timeline2时间轴2、fishbone鱼骨图
可以在实例化`simple-mind-map`时通过选项指定使用的结构:

View File

@@ -1,7 +1,7 @@
<template>
<div>
<h1>结构</h1>
<p><code>simple-mind-map</code>目前支持四种结构logicalStructure逻辑结构图mindMap思维导图organizationStructure组织结构图catalogOrganization目录组织图</p>
<p><code>simple-mind-map</code>目前支持四种结构logicalStructure逻辑结构图mindMap思维导图organizationStructure组织结构图catalogOrganization目录组织图timeline时间轴timeline2时间轴2fishbone鱼骨图</p>
<p>可以在实例化<code>simple-mind-map</code>时通过选项指定使用的结构</p>
<pre class="hljs"><code><span class="hljs-keyword">new</span> MindMap({
<span class="hljs-comment">// ...</span>

View File

@@ -1,3 +1,124 @@
# 如何渲染一个右键菜单
编写中。。
右键菜单可以方便的完成一些功能,大体上分两种,一是在画布上点击右键,二是在节点上点击右键,两者的功能肯定是不一样的,甚至根节点和其他节点功能上也有些不同,比如根节点不能添加同级节点,也不能被删除等等
右键菜单的UI界面需要你自行开发可以设置成绝对定位或固定定位然后让它显示在鼠标右键点击的位置即可。
## 右键菜单的显示和隐藏
首先监听`node_contextmenu`事件在右键点击节点时显示菜单:
```js
// 当前右键点击的类型
const type = ref('')
// 如果点击的节点,那么代表被点击的节点
const currentNode = shallowRef(null)
// 菜单显示的位置
const left = ref(0)
const top = ref(0)
// 是否显示菜单
const show = ref(false)
mindMap.on('node_contextmenu', (e, node) => {
type.value = 'node'
left.value = e.clientX + 10
top.value = e.clientY + 10
show.value = true
currentNode.value = node
})
```
你可以根据当前点击的节点来判断一些操作是否可用。比如根节点不能删除,不能插入同级节点,又比如同级第一个节点不能再被往上移,同级最后一个节点不能被往下移。
对于画布的处理会比较麻烦,不能直接监听`contextmenu`事件,因为会和右键多选节点冲突,所以需要结合`mousedown`事件和`mouseup`事件来处理。
```js
// 记录鼠标右键按下的位置
const mousedownX = ref(0)
const mousedownY = ref(0)
const isMousedown = ref(false)
mindMap.on('svg_mousedown', (e) => {
// 如果不是右键点击直接返回
if (e.which !== 3) {
return
}
mousedownX.value = e.clientX
mousedownY.value = e.clientY
isMousedown.value = true
})
mindMap.on('mouseup', (e) => {
if (!isMousedown.value) {
return
}
isMousedown.value = false
// 如果鼠标松开和按下的距离大于3则不认为是点击事件
if (
Math.abs(mousedownX.value - e.clientX) > 3 ||
Math.abs(mousedownX.value - e.clientY) > 3
) {
hide()
return
}
type.value = 'svg'
left.value = e.clientX + 10
top.value = e.clientY + 10
show.value = true
})
```
很简单,其实就是判断鼠标按下和松开的距离是否很小,是的话就认为是点击事件,否则应该是鼠标拖动。
右键菜单显示了,肯定就需要隐藏,当左键点击了画布、左键点击了节点、左键点击了展开收起按钮时都需要隐藏右键菜单。
```js
const hide = () => {
show.value = false
left.value = 0
top.value = 0
type.value = ''
}
mindMap.on('node_click', hide)
mindMap.on('draw_click', hide)
mindMap.on('expand_btn_click', hide)
```
## 复制、剪切、粘贴的实现
接下来介绍一下复制、剪切、粘贴的实现。
一般来说你的右键菜单中肯定也会添加这三个按钮,另外快捷键操作也是必不可少的,但是这三个快捷键是没有内置的,所以你需要自己注册一下:
```js
mindMap.keyCommand.addShortcut('Control+c', copy)
mindMap.keyCommand.addShortcut('Control+v', paste)
mindMap.keyCommand.addShortcut('Control+x', cut)
```
如需删除调用`removeShortcut`方法即可。
接下来实现一下这三个方法:
```js
// 保存复制/剪切的节点的数据,后续可以原来粘贴
let copyData = null
const copy = () => {
copyData = mindMap.renderer.copyNode()
}
const cut = () => {
mindMap.execCommand('CUT_NODE', _copyData => {
copyData = _copyData
})
}
const paste = () => {
mindMap.execCommand('PASTE_NODE', copyData)
}
```
## 完整示例
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFV1tv1EYU/itTo2o3JfEG0Re2SQQFHngIRUAlohpFjj2bNXg9lj3ObhoioagSSUkCakFKC6G0BKhaEWhLuWQJ/Jm1d3nqX+iZi2/rkNBKVR9WWp/bd+Zc5pyZU464rjoTYKWqjPiGZ7kU+ZgG7pjmWA2XeBTNIQ/XBhFxxkngUGwOIr+u2zZpnsY1NI9qHmmgElgoJRrjlmOO665gaYoPZBsPNYA61NBdTdEchDTHxhQxGpMcRU5g25qjOZUKCre/DZdWwmt/vL2x2V14GV5pd7//qvtbO7xzVXMM4vgU0VkXgxI4Vi6VBoTWg4Xozu1Evvf1Avz/69Xy24V7nZeLnfa93o8/9376tU8gNmgEnocdepKYzG56wDLzSwD0rt0OV25Ga6+7G1ug39le6W5vxvo2rlHp0DCISy8JO1lMAxPR2uPw+gNhQpiLRf06aUrZmm77WEJuPgm3b759dTe6e0XEI1pe6ry4WoBvkMDHJmk65wpOJKyJAsvyIaWCWcTuvFkPH62FGyvh4rNKuPRLuHgliRr8iW4+iVY2Ib7h9dVu+1F47XGnfT9c/SFav9/9fa339KlIsEHc2WM61TMZlgEHBhDLA2h0DM2xikBZYVkYKiTFxB72VMZj2SmDd/MZMwELe85KrIpb2DhKGg3dMculo5+fnTz52bHjpUE0mcIkOn3oiYjgzucxXd2nrEr2Rj115MzZ4zFubDNvrG7xisvZYsWgzuh2wDg8JYLOiiyhDwsa1FiBBM2R0ErQlhwu6d9yBivTf7gZ921ZuoHtKjKJETSgMdRpTI/bmP39dPYEHE1qHiUO1S0He6WBQaFlwhGraVw1hRE0JUMSZIpblJE1Jbr7UjYjvxl4xKUxJmjULduEOmDCX6Q2+sztiNKP1Nla7m497AfLA+4Aej7lZeX+Jw/iv5IW61mORU8Twq+wU8S3qEUc0CyxooHqKxmQOkjTeS4+P/CJuITTwr2IZ2XdqrppnqnDRQ7NBZ0DGfaIvd+QJQzlq9H3VZoBJd4u/0irxaACynQyDhKnXHLgcNCccJIWhVoMQLCMBxEjZxso3wGMC11Q6CCsGrYFUTmH9qMDO7RTzJ/I8HOtSb1AdmZmfCRcBstOzW6PfKjZSfyZ6cnkaubHyB4gmWedFytsaGRn4a2n0er93psb4a07MvM10Fabdcuoow9GR9HBgWwNejDNPR7IpHbSaVGMRZ/ERDEaEjSdHX3xECfO5pudl1sM3MJJmfMfFIztdYKd0DMXZRI+MTqj9dfhq8vhN8vJ9Ow9X+8+aIcbDztbqwfZEFv8DiLd29zovNiCeItId7audtrPUjdTj8Z1Wlf1Kb9ciORQGskBNIYOokuXdlOLw5uqTXA1oZOLAhsUbPjtEpV82UOF/YdV/666Fh1qW8ZFSDXzOdf5TML09ObuErjlwt0wOUWdfjmGOVIReypsqPBBMSyXOsXwhdCIac0gw9Z9f1RTpMVjuEE0hbOlgGWm3GR+gchIBbhZwdiSvHDG4cLRFDQzZNWAyGICX1WfztoYvud4mKtiE9yPSi67xSCwVb4GCgIkKvYEIGLXY4tiqYUGljdWKqrRd/lzAoyAF4d5nDjLnQVFsbZlD7TboQpGAphWY2Ln+7c2+K0PVsQymLcyUsllbY9g8Dp+/1iMRTee9f58Hi1djm4v7YGbsuN/ORH45NnlEofl40ZT1Ip40ch1ScV+QzV8X1OSmapmai/u4aZl0noVWmr4Qy6HkJtMaQ8DojWDOYM3M/vt66/R2FSqCJcJsQMqFEWjV9Gw/OLFF38U4evYmq6D+MfDw24rRt4Z96Nky9W9aQtwY6suzG/LmY4Jieuwridp2dPrL4cAD7eq6NChQ5I0pRsXpz3YV80q2ler1frhDmRcLiKyQkjeFIHnE68K6Bbbf2IluER4ZpVBReSVvUzVCz5x4CHMVTXJgLwmO52mwDtXLHJqBf6qHmzUVgOzEhia8kjTh5fKBdCQO9kOb1+hWywgpiV9m1fm/wbZvoo9" />

View File

@@ -1,8 +1,104 @@
<template>
<div>
<h1>如何渲染一个右键菜单</h1>
<p>编写中</p>
<p>右键菜单可以方便的完成一些功能大体上分两种一是在画布上点击右键二是在节点上点击右键两者的功能肯定是不一样的甚至根节点和其他节点功能上也有些不同比如根节点不能添加同级节点也不能被删除等等</p>
<p>右键菜单的UI界面需要你自行开发可以设置成绝对定位或固定定位然后让它显示在鼠标右键点击的位置即可</p>
<h2>右键菜单的显示和隐藏</h2>
<p>首先监听<code>node_contextmenu</code>事件在右键点击节点时显示菜单</p>
<pre class="hljs"><code><span class="hljs-comment">// 当前右键点击的类型</span>
<span class="hljs-keyword">const</span> type = ref(<span class="hljs-string">&#x27;&#x27;</span>)
<span class="hljs-comment">// 如果点击的节点,那么代表被点击的节点</span>
<span class="hljs-keyword">const</span> currentNode = shallowRef(<span class="hljs-literal">null</span>)
<span class="hljs-comment">// 菜单显示的位置</span>
<span class="hljs-keyword">const</span> left = ref(<span class="hljs-number">0</span>)
<span class="hljs-keyword">const</span> top = ref(<span class="hljs-number">0</span>)
<span class="hljs-comment">// 是否显示菜单</span>
<span class="hljs-keyword">const</span> show = ref(<span class="hljs-literal">false</span>)
mindMap.on(<span class="hljs-string">&#x27;node_contextmenu&#x27;</span>, <span class="hljs-function">(<span class="hljs-params">e, node</span>) =&gt;</span> {
type.value = <span class="hljs-string">&#x27;node&#x27;</span>
left.value = e.clientX + <span class="hljs-number">10</span>
top.value = e.clientY + <span class="hljs-number">10</span>
show.value = <span class="hljs-literal">true</span>
currentNode.value = node
})
</code></pre>
<p>你可以根据当前点击的节点来判断一些操作是否可用比如根节点不能删除不能插入同级节点又比如同级第一个节点不能再被往上移同级最后一个节点不能被往下移</p>
<p>对于画布的处理会比较麻烦不能直接监听<code>contextmenu</code>事件因为会和右键多选节点冲突所以需要结合<code>mousedown</code>事件和<code>mouseup</code>事件来处理</p>
<pre class="hljs"><code><span class="hljs-comment">// 记录鼠标右键按下的位置</span>
<span class="hljs-keyword">const</span> mousedownX = ref(<span class="hljs-number">0</span>)
<span class="hljs-keyword">const</span> mousedownY = ref(<span class="hljs-number">0</span>)
<span class="hljs-keyword">const</span> isMousedown = ref(<span class="hljs-literal">false</span>)
mindMap.on(<span class="hljs-string">&#x27;svg_mousedown&#x27;</span>, <span class="hljs-function">(<span class="hljs-params">e</span>) =&gt;</span> {
<span class="hljs-comment">// 如果不是右键点击直接返回</span>
<span class="hljs-keyword">if</span> (e.which !== <span class="hljs-number">3</span>) {
<span class="hljs-keyword">return</span>
}
mousedownX.value = e.clientX
mousedownY.value = e.clientY
isMousedown.value = <span class="hljs-literal">true</span>
})
mindMap.on(<span class="hljs-string">&#x27;mouseup&#x27;</span>, <span class="hljs-function">(<span class="hljs-params">e</span>) =&gt;</span> {
<span class="hljs-keyword">if</span> (!isMousedown.value) {
<span class="hljs-keyword">return</span>
}
isMousedown.value = <span class="hljs-literal">false</span>
<span class="hljs-comment">// 如果鼠标松开和按下的距离大于3则不认为是点击事件</span>
<span class="hljs-keyword">if</span> (
<span class="hljs-built_in">Math</span>.abs(mousedownX.value - e.clientX) &gt; <span class="hljs-number">3</span> ||
<span class="hljs-built_in">Math</span>.abs(mousedownX.value - e.clientY) &gt; <span class="hljs-number">3</span>
) {
hide()
<span class="hljs-keyword">return</span>
}
type.value = <span class="hljs-string">&#x27;svg&#x27;</span>
left.value = e.clientX + <span class="hljs-number">10</span>
top.value = e.clientY + <span class="hljs-number">10</span>
show.value = <span class="hljs-literal">true</span>
})
</code></pre>
<p>很简单其实就是判断鼠标按下和松开的距离是否很小是的话就认为是点击事件否则应该是鼠标拖动</p>
<p>右键菜单显示了肯定就需要隐藏当左键点击了画布左键点击了节点左键点击了展开收起按钮时都需要隐藏右键菜单</p>
<pre class="hljs"><code><span class="hljs-keyword">const</span> hide = <span class="hljs-function">() =&gt;</span> {
show.value = <span class="hljs-literal">false</span>
left.value = <span class="hljs-number">0</span>
top.value = <span class="hljs-number">0</span>
type.value = <span class="hljs-string">&#x27;&#x27;</span>
}
mindMap.on(<span class="hljs-string">&#x27;node_click&#x27;</span>, hide)
mindMap.on(<span class="hljs-string">&#x27;draw_click&#x27;</span>, hide)
mindMap.on(<span class="hljs-string">&#x27;expand_btn_click&#x27;</span>, hide)
</code></pre>
<h2>复制剪切粘贴的实现</h2>
<p>接下来介绍一下复制剪切粘贴的实现</p>
<p>一般来说你的右键菜单中肯定也会添加这三个按钮另外快捷键操作也是必不可少的但是这三个快捷键是没有内置的所以你需要自己注册一下</p>
<pre class="hljs"><code>mindMap.keyCommand.addShortcut(<span class="hljs-string">&#x27;Control+c&#x27;</span>, copy)
mindMap.keyCommand.addShortcut(<span class="hljs-string">&#x27;Control+v&#x27;</span>, paste)
mindMap.keyCommand.addShortcut(<span class="hljs-string">&#x27;Control+x&#x27;</span>, cut)
</code></pre>
<p>如需删除调用<code>removeShortcut</code>方法即可</p>
<p>接下来实现一下这三个方法</p>
<pre class="hljs"><code><span class="hljs-comment">// 保存复制/剪切的节点的数据,后续可以原来粘贴</span>
<span class="hljs-keyword">let</span> copyData = <span class="hljs-literal">null</span>
<span class="hljs-keyword">const</span> copy = <span class="hljs-function">() =&gt;</span> {
copyData = mindMap.renderer.copyNode()
}
<span class="hljs-keyword">const</span> cut = <span class="hljs-function">() =&gt;</span> {
mindMap.execCommand(<span class="hljs-string">&#x27;CUT_NODE&#x27;</span>, <span class="hljs-function"><span class="hljs-params">_copyData</span> =&gt;</span> {
copyData = _copyData
})
}
<span class="hljs-keyword">const</span> paste = <span class="hljs-function">() =&gt;</span> {
mindMap.execCommand(<span class="hljs-string">&#x27;PASTE_NODE&#x27;</span>, copyData)
}
</code></pre>
<h2>完整示例</h2>
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#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" />
</div>
</template>

View File

@@ -1,3 +1,101 @@
# 如何渲染富文本的悬浮工具栏
编写中。。。
> 要支持节点富文本编辑需要使用富文本插件
如果开启了节点富文本编辑,那么可以对节点内的部分文本应用样式,一般当选中文本时上方会出现一个工具栏,有加粗、斜体、改变颜色等等的按钮。
首先要监听`rich_text_selection_change`事件,也就是选中文本的事件:
```js
mindMap.on('rich_text_selection_change', (hasRange, rect, formatInfo) => {
// hasRange是否存在选区
// rectInfo选区的尺寸和位置信息
// formatInfo选区的文本格式化信息
// 显示你的工具栏
})
```
可以通过`hasRange`来判断是否显示工具栏,工具栏的位置可以通过`rectInfo`获取,通过`formatInfo`可以获取当前选中文本的样式信息,比如已经被加粗了,那么你的加粗按钮就可以渲染为激活状态。
### 工具栏定位
```js
let left = rect.left + rect.width / 2 + 'px'
let top = rect.top - 60 + 'px'
```
计算出来的是相对于浏览器窗口左上角的位置所以你的工具栏元素最好是添加在body元素下面并且使用固定定位或相对定位另外`z-index`的属性最好也设置的高一点,否则在弹窗等场景下可能会被挡住。
### 加粗/取消加粗
```js
mindMap.richText.formatText({
bold: true/false
})
```
### 斜体/取消斜体
```js
mindMap.richText.formatText({
italic: true/false
})
```
### 下划线/取消下划线
```js
mindMap.richText.formatText({
underline: true/false
})
```
### 删除线/取消删除线
```js
mindMap.richText.formatText({
strike: true/false
})
```
### 设置字体
```js
mindMap.richText.formatText({
font: '宋体, SimSun, Songti SC'
})
```
### 设置字号
```js
mindMap.richText.formatText({
font: 16 + 'px'
})
```
### 设置文字颜色
```js
mindMap.richText.formatText({
color: '#fff'
})
```
### 设置文字背景颜色
```js
mindMap.richText.formatText({
background: '#fff'
})
```
### 清除样式
```js
mindMap.richText.removeFormat()
```
## 完整示例
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFVk+P20QU/yqDUWUHEiegcjHZUlpA6mERWhUJialWjj2OB8Yzlj1Otkp96akUJCQOcOFQceHeA6J74ct0u+Vb8N6M/202aXMjUaKZN7/3fm/m/ZnZOJ/mub+qmBM48zIqeK5JyXSV36KSZ7kqNNmQgiVjouSxqqRm8ZiUaSiEWp+whNQkKVRGXLDgdhrHXMbHYW6XqFOCWLBJBtJJFubUoZIQKgXTBGWIPCKyEoJKKiMlS3AhVev7SolFWMAa8HtJKEo2atcFS3SzMOuEWqGhq7KoKgom9ReqyEJ9TyaqQWxqgPSKy6Vgd5SIYdUbkaNbZIM+XlP2V6GomL+wyHfetI76ze78gkfpfXam/cQgcegZAkIQGryRCHHobL3t79cyZoXgkh3mdDWA7/W8Ax3ofoffv4crJrc2EqWhXLK7SigM8wGbiBqoW7AY8u0gH41O0Kt0PnQZ7Q2YBxnJ1m0mt6aYCEisoioD3/wl058LhsM7D+/Fntto3lVSh7Ddwh2NrVYc6jCw1vFDHRRQZyCyYg1Oo5g6r569eP308eXjF7ZW8FM3xhAYpVzEcD4I/ra3sWVuJ8s208vzny7P/9wmu0q4g/RBvzbE/U8etMNG1upxyfWJUvpLFbOvVMk1VxI0XWwe7pi4EYQOwvTAwOvRx7Yt9TmlpOdiXp2is6clEyxCE6c2a8GCl4blCY7H0FMiPSY2+TBf+4QCP5IeOeoPA92waW16UqR909Xet+M1j3VKpuRDELj5GWQu1fiFJndVCbvehNycdTg8KwDuKSFQG4TD932vd5o8ekRMY9w6VyxWJZgv1NLbY7ZRalQG7btjbU8AN2JKEH7zqb1y4LKBiWZwT4SawYyQecxXJBJhWR5Rp4nIZyxT1DHLDYDH/WpXeACZT2F1CGwtaesVdchqwhMQDFwFYVDqh4KBeIOxCEyMxnixBPhXd+RgdVFBLCS5HQkefW8st5cIoDabHS3MXBufEPfi519f/fXk4umzy+e/uQQ6UzOs6/nUWn0bS9f691H1zb7je/n3jxdPfrk8/8dQ9rNDWAd9Ghj//eP31z8839LqT7wdzaeDgMLUHK1B3G7eCdTxp/Zx0PRZn5WZH5Uldbpi9AexbzPX1EZAPpjNbhgcIXlX3gUDRr5iZsGkI/7e3c6R1lSvGC4gxyttFW11BmTWzEwGtJPr9CnjyxTgN2ez/Kxl3s37XsuchcWSA29rNQ/jmMtlK+hchwK376C3eayLUJZYzJCrOMST/8abfDS7YVsbWIR6M0Fwxo4NAb7H/O9KJeH5Z+zTZgFC0PVt6sDrzjZrfwpDv4Bbk2cMozVZFGpdsgKMUKfpuztefFb3eqxRq/Gtdur/AJ09jnE=" />

View File

@@ -1,8 +1,69 @@
<template>
<div>
<h1>如何渲染富文本的悬浮工具栏</h1>
<p>编写中</p>
<blockquote>
<p>要支持节点富文本编辑需要使用富文本插件</p>
</blockquote>
<p>如果开启了节点富文本编辑那么可以对节点内的部分文本应用样式一般当选中文本时上方会出现一个工具栏有加粗斜体改变颜色等等的按钮</p>
<p>首先要监听<code>rich_text_selection_change</code>事件也就是选中文本的事件</p>
<pre class="hljs"><code>mindMap.on(<span class="hljs-string">&#x27;rich_text_selection_change&#x27;</span>, <span class="hljs-function">(<span class="hljs-params">hasRange, rect, formatInfo</span>) =&gt;</span> {
<span class="hljs-comment">// hasRange是否存在选区</span>
<span class="hljs-comment">// rectInfo选区的尺寸和位置信息</span>
<span class="hljs-comment">// formatInfo选区的文本格式化信息</span>
<span class="hljs-comment">// 显示你的工具栏</span>
})
</code></pre>
<p>可以通过<code>hasRange</code>来判断是否显示工具栏工具栏的位置可以通过<code>rectInfo</code>获取通过<code>formatInfo</code>可以获取当前选中文本的样式信息比如已经被加粗了那么你的加粗按钮就可以渲染为激活状态</p>
<h3>工具栏定位</h3>
<pre class="hljs"><code><span class="hljs-keyword">let</span> left = rect.left + rect.width / <span class="hljs-number">2</span> + <span class="hljs-string">&#x27;px&#x27;</span>
<span class="hljs-keyword">let</span> top = rect.top - <span class="hljs-number">60</span> + <span class="hljs-string">&#x27;px&#x27;</span>
</code></pre>
<p>计算出来的是相对于浏览器窗口左上角的位置所以你的工具栏元素最好是添加在body元素下面并且使用固定定位或相对定位另外<code>z-index</code>的属性最好也设置的高一点否则在弹窗等场景下可能会被挡住</p>
<h3>加粗/取消加粗</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">bold</span>: <span class="hljs-literal">true</span>/<span class="hljs-literal">false</span>
})
</code></pre>
<h3>斜体/取消斜体</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">italic</span>: <span class="hljs-literal">true</span>/<span class="hljs-literal">false</span>
})
</code></pre>
<h3>下划线/取消下划线</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">underline</span>: <span class="hljs-literal">true</span>/<span class="hljs-literal">false</span>
})
</code></pre>
<h3>删除线/取消删除线</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">strike</span>: <span class="hljs-literal">true</span>/<span class="hljs-literal">false</span>
})
</code></pre>
<h3>设置字体</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">font</span>: <span class="hljs-string">&#x27;宋体, SimSun, Songti SC&#x27;</span>
})
</code></pre>
<h3>设置字号</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">font</span>: <span class="hljs-number">16</span> + <span class="hljs-string">&#x27;px&#x27;</span>
})
</code></pre>
<h3>设置文字颜色</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">color</span>: <span class="hljs-string">&#x27;#fff&#x27;</span>
})
</code></pre>
<h3>设置文字背景颜色</h3>
<pre class="hljs"><code>mindMap.richText.formatText({
<span class="hljs-attr">background</span>: <span class="hljs-string">&#x27;#fff&#x27;</span>
})
</code></pre>
<h3>清除样式</h3>
<pre class="hljs"><code>mindMap.richText.removeFormat()
</code></pre>
<h2>完整示例</h2>
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFVk+P20QU/yqDUWUHEiegcjHZUlpA6mERWhUJialWjj2OB8Yzlj1Otkp96akUJCQOcOFQceHeA6J74ct0u+Vb8N6M/202aXMjUaKZN7/3fm/m/ZnZOJ/mub+qmBM48zIqeK5JyXSV36KSZ7kqNNmQgiVjouSxqqRm8ZiUaSiEWp+whNQkKVRGXLDgdhrHXMbHYW6XqFOCWLBJBtJJFubUoZIQKgXTBGWIPCKyEoJKKiMlS3AhVev7SolFWMAa8HtJKEo2atcFS3SzMOuEWqGhq7KoKgom9ReqyEJ9TyaqQWxqgPSKy6Vgd5SIYdUbkaNbZIM+XlP2V6GomL+wyHfetI76ze78gkfpfXam/cQgcegZAkIQGryRCHHobL3t79cyZoXgkh3mdDWA7/W8Ax3ofoffv4crJrc2EqWhXLK7SigM8wGbiBqoW7AY8u0gH41O0Kt0PnQZ7Q2YBxnJ1m0mt6aYCEisoioD3/wl058LhsM7D+/Fntto3lVSh7Ddwh2NrVYc6jCw1vFDHRRQZyCyYg1Oo5g6r569eP308eXjF7ZW8FM3xhAYpVzEcD4I/ra3sWVuJ8s208vzny7P/9wmu0q4g/RBvzbE/U8etMNG1upxyfWJUvpLFbOvVMk1VxI0XWwe7pi4EYQOwvTAwOvRx7Yt9TmlpOdiXp2is6clEyxCE6c2a8GCl4blCY7H0FMiPSY2+TBf+4QCP5IeOeoPA92waW16UqR909Xet+M1j3VKpuRDELj5GWQu1fiFJndVCbvehNycdTg8KwDuKSFQG4TD932vd5o8ekRMY9w6VyxWJZgv1NLbY7ZRalQG7btjbU8AN2JKEH7zqb1y4LKBiWZwT4SawYyQecxXJBJhWR5Rp4nIZyxT1DHLDYDH/WpXeACZT2F1CGwtaesVdchqwhMQDFwFYVDqh4KBeIOxCEyMxnixBPhXd+RgdVFBLCS5HQkefW8st5cIoDabHS3MXBufEPfi519f/fXk4umzy+e/uQQ6UzOs6/nUWn0bS9f691H1zb7je/n3jxdPfrk8/8dQ9rNDWAd9Ghj//eP31z8839LqT7wdzaeDgMLUHK1B3G7eCdTxp/Zx0PRZn5WZH5Uldbpi9AexbzPX1EZAPpjNbhgcIXlX3gUDRr5iZsGkI/7e3c6R1lSvGC4gxyttFW11BmTWzEwGtJPr9CnjyxTgN2ez/Kxl3s37XsuchcWSA29rNQ/jmMtlK+hchwK376C3eayLUJZYzJCrOMST/8abfDS7YVsbWIR6M0Fwxo4NAb7H/O9KJeH5Z+zTZgFC0PVt6sDrzjZrfwpDv4Bbk2cMozVZFGpdsgKMUKfpuztefFb3eqxRq/Gtdur/AJ09jnE=" />
</div>
</template>

View File

@@ -1,3 +1,251 @@
# 导入和导出
编写中。。。
## 导出
> 要使用导出功能需要使用导出插件。
目前支持导出为`.smm``.json``.svg``.png``.pdf``.md`文件。
`.smm``simple-mind-map`自己定义的一种文件,其实就是`json`文件,换了一个扩展名而已。
导出直接调用`export`方法即可:
```js
mindMap.export(type, isDownload, fileName, ...)
```
`type`:文件类型
`isDownload`:传`true`会触发下载,`false`则不会,函数会返回导出文件的数据,`data:url`格式,你可以自行下载,`pdf`不支持该参数,默认会直接下载。
`fileName`:下载的文件名称
### 导出为smm、json
这两种文件的导出是一样的:
```js
mindMap.export(type, isDownload, fileName, withConfig)
```
`withConfig`指定导出的数据中是否要包含节点数据外的配置数据,比如使用的布局、主题等,传`true`,导出的结构如下:
```js
{
layout,
root,
theme: {
template,
config
},
view
}
```
如果传`false`,导出的数据只有`root`部分,也就是纯节点树。
示例:
```js
mindMap.export('smm', true, '文件名', true)
mindMap.export('json', true, '文件名', false)
```
### 导出为png、pdf
导出这两种文件很简单:
```js
mindMap.export('png', true, '文件名')
mindMap.export('pdf', true, '文件名')
```
### 导出为svg
导出为`svg`可以传递的参数如下:
```js
mindMap.export(type, isDownload, fileName, plusCssText = '')
```
如果开启了节点富文本编辑,也就是`svg`中会存在节点的`html`结构,这就又存在一个问题,因为浏览器对每个元素默认会设置一些样式,影响最大的就是`margin``padding`,这就有可能会导致节点中的文字错位,所以可以通过`plusCssText`参数传入`css`样式:
```js
mindMap.export(
'svg',
true,
'文件名',
false,
`* {
margin: 0;
padding: 0;
box-sizing: border-box;
}`
)
```
### 导出为md
导出为`markdown`文件只要传递默认的三个参数即可:
```js
mindMap.export('md', true, '文件名')
```
## 导入
目前支持从`.smm``.json``.xmind``.xlsx``.md`格式的文件导入。
### 导入smm、json
这两个文件导入很简单,直接读取文件内容,转成对象,然后调用相关方法渲染到画布即可。
因为导出这两种类型时可以选择是否包含配置数据,所以导入的时候调用的方法也是不一样的:
```js
let data = JSON.parse('json数据')
// 如果数据中存在root属性那么代表是包含配置的完整数据则使用setFullData方法导入数据
if (data.root) {
mindMap.setFullData(data)
} else {
// 否则使用setData方法导入
mindMap.setData(data)
}
// 导入数据后有可能新数据渲染在可视区域外了,所以为了更好的体验,可以复位一下视图的变换
mindMap.view.reset()
```
### 导入xmind
要导入`xmind`文件,需要引入`xmind`的解析方法:
```js
import xmind from 'simple-mind-map/src/parse/xmind.js'
```
如果使用的是`umd`文件,可以这样获取:
```js
MindMap.xmind
```
如果你是通过`input type=file`等方式获取到的`File`文件对象,那么可以直接传递给`parseXmindFile`方法解析,注意返回的是一个`Promise`实例,会返回解析后的节点树数据,使用`setData`方法渲染到画布即可。
```js
let data = await xmind.parseXmindFile(file)
mindMap.setData(data)
```
`.xmind`文件本质上是一个压缩包,改成`zip`后缀可以解压缩,里面存在一个`content.json`文件,如果你自己解析出了这个文件,那么可以把这个文件内容传递给这个`transformXmind`方法进行转换:
```js
let data = await xmind.transformXmind(fileContent)
mindMap.setData(data)
```
另外如果导入的是`xmind8`版本的数据,需要使用`transformOldXmind`方法。
### 导入xlsx
这个文件的导入没有内置方法,需要你自己开发,以下是一个使用`xlsx`库的方式:
```js
import { read, utils } from 'xlsx'
// 文件转buffer
export const fileToBuffer = file => {
return new Promise(r => {
const reader = new FileReader()
reader.onload = () => {
r(reader.result)
}
reader.readAsArrayBuffer(file)
})
}
// File文件对象
const transformXLSXToJson = async (file) => {
const wb = read(await fileToBuffer(file))
const data = utils.sheet_to_json(wb.Sheets[wb.SheetNames[0]], {
header: 1
})
if (data.length <= 0) {
return
}
let max = 0
data.forEach(arr => {
if (arr.length > max) {
max = arr.length
}
})
let layers = []
let walk = layer => {
if (!layers[layer]) {
layers[layer] = []
}
for (let i = 0; i < data.length; i++) {
if (data[i][layer]) {
let node = {
data: {
text: data[i][layer]
},
children: [],
_row: i
}
layers[layer].push(node)
}
}
if (layer < max - 1) {
walk(layer + 1)
}
}
walk(0)
let getParent = (arr, row) => {
for (let i = arr.length - 1; i >= 0; i--) {
if (row >= arr[i]._row) {
return arr[i]
}
}
}
for (let i = 1; i < layers.length; i++) {
let arr = layers[i]
for (let j = 0; j < arr.length; j++) {
let item = arr[j]
let parent = getParent(layers[i - 1], item._row)
if (parent) {
parent.children.push(item)
}
}
}
return layers[0][0]
}
let data = transformXLSXToJson('xlsx文件对象')
mindMap.setData(data)
```
### 导入md
要导入`markdown`文件需要引入相应的解析方法:
```js
import markdown from 'simple-mind-map/src/parse/markdown.js'
```
如果使用的是umd格式的文件那么可以通过如下方式获取
```js
MindMap.markdown
```
获取到`md`文件的内容后调用`transformMarkdownTo`方法转换即可,返回一个`Promise`实例:
```js
let data = await markdown.transformMarkdownTo('md文件内容')
mindMap.setData(data)
```
### 完整示例
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFV81u20YQfpUN24JUoVAK0JMrB3YbB0gApYGTQ4EwhzW5kuiQu8TuypJhC0iDJkHaBsglPfXQQ4Oil7intnb7NvVf36KzfxRNUXUuQQ3bImdnvm925tsf7XnrRRHujIm34vVEzNNCIkHkuLge0TQvGJdoD3EyaCNG+2xMJUnaSIxwlrHJJhmgGRpwliMfEPwyop/SpI8LMxR5AswZuZqD9WqOi8iLKEIRzYhEyqY8VxEdZ1lEI9rpoJODv06evjn9/vnxn79FNGZUSGC/RYuxBMeAtNDqdbSnQBTEIM0ImEkoMR8SGap38aD70I1zMoThThSFgcjz/ami3N8WjO5PMzHdz5PWhx3lmw5QcAWcQ0mEDBRKSHFOWi1DhRDOCJeBf37w+z+PX5x++0sIcH8//ipUWOpTI+sHwFWfeWLm4LcMAIe6cpgiQjNHWKalQCCRpeQjTJOM3MtzPagBZ4hkgpQwmv5ShC+V13IMyPxSiI1pTLKlEPnlOfSrCUQUfk3bf/r67NWzalUvSqAsgRKBBljQwSbBCeFKTWSCbpaGQFPNHUIOH+viPpmaLOvDjGYMJ0pUO6A4y4GQ5Lvu0VAmWGLwun3vizthgbkgAQQ4HXIixpm0rTfdlrsFYQMTdmV1Fflsa5vE0i/ro1lGnE30BDY4ZzzwTRVOnj09eXt4+sOL84MDJygrJPUDa/YGwAYK247OUIxlPIIFo3AqHKqcDHqTsaEdswHNDdHCamqF1hLMH4tdGtdbUilWpVR4gtNyfzDIpnIaS3Vs3pCGSS2ZUvOEGmYC8m6aiFb0solA+NnrN3WsHPNHCZs0SrS/tCjvS6eG7N3UerEFbh6h5JiKAeN531rus/9Q83uRm9n2X/96+vKtK6jlUSteU5XzU8tJWULOmCzJ7HESQthNOE/q4tEb1aJrzU39c6M7KZmouROpelPN9PnR8R9HapNyqZKpOvvWxW2wqXxVrprLYRmHwFdBfhv6MyZt5Fb3q5dgGmBIsImnoMM6zV2qjjXNYqZUp4GYJhYHXx7nwSKGFabVSGArRrIVlLB4nBMqQ9DERkbU42e7t5LAt5GfMypxSgn3W20Tpeq6MhdD5ClD5FVMxixB5Moceac/Hp5/8+TsyaG5KGipWDDlGI/SLOGEKucHc4waXCNLnen46Luzo5/rZBcJG0j11WLR73/KwD1am4tLaSo3YW3cYQm5y0QqU0Yh0s/IQIIu/BhaB216qN1nrU9BFiCNXsfcAeH2By+SwMUNSwJvCPWSdAfFGRZiNfJsu2+QnEWeHrYOaTIfLcUALr0OjFYdHZJkLNvCysUMRrKX6pueOixhXG13kYfWtBHe7UWw9Ae4rbGUsObW4iyNH4FLdSWC34XV2usY78ujYYFVg2E51WLnU3JPvU6lYvAq5G5mirdmb8aRF3bMddhtwETkYSxE5EEH1K0YobBSXKeeSZrI0Qq61u1+pP0QKsqecgKM6Q7RA1oO6u+DehMc1DwQb8G+PJYmUJ0RA7mCuvZNsmL+skg/IulwBO6fdLvF1DE3835cbrlwlKTA61ALnCQpHTpDmXpoNfGOGV9zGdiky3cABD3rHnhtz3RAfQHRd0v4vqPhIzsAHSjXauTB1xmzQMMOPIYcdso0J6pZV7fgeibg8N2GCLvWGr7imNjFVqsod+55s38BRuykJA==" />

View File

@@ -1,8 +1,185 @@
<template>
<div>
<h1>导入和导出</h1>
<p>编写中</p>
<h2>导出</h2>
<blockquote>
<p>要使用导出功能需要使用导出插件</p>
</blockquote>
<p>目前支持导出为<code>.smm</code><code>.json</code><code>.svg</code><code>.png</code><code>.pdf</code><code>.md</code>文件</p>
<p><code>.smm</code><code>simple-mind-map</code>自己定义的一种文件其实就是<code>json</code>文件换了一个扩展名而已</p>
<p>导出直接调用<code>export</code>方法即可</p>
<pre class="hljs"><code>mindMap.export(type, isDownload, fileName, ...)
</code></pre>
<p><code>type</code>文件类型</p>
<p><code>isDownload</code><code>true</code>会触发下载<code>false</code>则不会函数会返回导出文件的数据<code>data:url</code>格式你可以自行下载<code>pdf</code>不支持该参数默认会直接下载</p>
<p><code>fileName</code>下载的文件名称</p>
<h3>导出为smmjson</h3>
<p>这两种文件的导出是一样的</p>
<pre class="hljs"><code>mindMap.export(type, isDownload, fileName, withConfig)
</code></pre>
<p><code>withConfig</code>指定导出的数据中是否要包含节点数据外的配置数据比如使用的布局主题等<code>true</code>导出的结构如下</p>
<pre class="hljs"><code>{
layout,
root,
<span class="hljs-attr">theme</span>: {
template,
config
},
view
}
</code></pre>
<p>如果传<code>false</code>导出的数据只有<code>root</code>部分也就是纯节点树</p>
<p>示例</p>
<pre class="hljs"><code>mindMap.export(<span class="hljs-string">&#x27;smm&#x27;</span>, <span class="hljs-literal">true</span>, <span class="hljs-string">&#x27;文件名&#x27;</span>, <span class="hljs-literal">true</span>)
mindMap.export(<span class="hljs-string">&#x27;json&#x27;</span>, <span class="hljs-literal">true</span>, <span class="hljs-string">&#x27;文件名&#x27;</span>, <span class="hljs-literal">false</span>)
</code></pre>
<h3>导出为pngpdf</h3>
<p>导出这两种文件很简单</p>
<pre class="hljs"><code>mindMap.export(<span class="hljs-string">&#x27;png&#x27;</span>, <span class="hljs-literal">true</span>, <span class="hljs-string">&#x27;文件名&#x27;</span>)
mindMap.export(<span class="hljs-string">&#x27;pdf&#x27;</span>, <span class="hljs-literal">true</span>, <span class="hljs-string">&#x27;文件名&#x27;</span>)
</code></pre>
<h3>导出为svg</h3>
<p>导出为<code>svg</code>可以传递的参数如下</p>
<pre class="hljs"><code>mindMap.export(type, isDownload, fileName, plusCssText = <span class="hljs-string">&#x27;&#x27;</span>)
</code></pre>
<p>如果开启了节点富文本编辑也就是<code>svg</code>中会存在节点的<code>html</code>结构这就又存在一个问题因为浏览器对每个元素默认会设置一些样式影响最大的就是<code>margin</code><code>padding</code>这就有可能会导致节点中的文字错位所以可以通过<code>plusCssText</code>参数传入<code>css</code>样式</p>
<pre class="hljs"><code>mindMap.export(
<span class="hljs-string">&#x27;svg&#x27;</span>,
<span class="hljs-literal">true</span>,
<span class="hljs-string">&#x27;文件名&#x27;</span>,
<span class="hljs-literal">false</span>,
<span class="hljs-string">`* {
margin: 0;
padding: 0;
box-sizing: border-box;
}`</span>
)
</code></pre>
<h3>导出为md</h3>
<p>导出为<code>markdown</code>文件只要传递默认的三个参数即可</p>
<pre class="hljs"><code>mindMap.export(<span class="hljs-string">&#x27;md&#x27;</span>, <span class="hljs-literal">true</span>, <span class="hljs-string">&#x27;文件名&#x27;</span>)
</code></pre>
<h2>导入</h2>
<p>目前支持从<code>.smm</code><code>.json</code><code>.xmind</code><code>.xlsx</code><code>.md</code>格式的文件导入</p>
<h3>导入smmjson</h3>
<p>这两个文件导入很简单直接读取文件内容转成对象然后调用相关方法渲染到画布即可</p>
<p>因为导出这两种类型时可以选择是否包含配置数据所以导入的时候调用的方法也是不一样的</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> data = <span class="hljs-built_in">JSON</span>.parse(<span class="hljs-string">&#x27;json数据&#x27;</span>)
<span class="hljs-comment">// 如果数据中存在root属性那么代表是包含配置的完整数据则使用setFullData方法导入数据</span>
<span class="hljs-keyword">if</span> (data.root) {
mindMap.setFullData(data)
} <span class="hljs-keyword">else</span> {
<span class="hljs-comment">// 否则使用setData方法导入</span>
mindMap.setData(data)
}
<span class="hljs-comment">// 导入数据后有可能新数据渲染在可视区域外了,所以为了更好的体验,可以复位一下视图的变换</span>
mindMap.view.reset()
</code></pre>
<h3>导入xmind</h3>
<p>要导入<code>xmind</code>文件需要引入<code>xmind</code>的解析方法</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> xmind <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/parse/xmind.js&#x27;</span>
</code></pre>
<p>如果使用的是<code>umd</code>文件可以这样获取</p>
<pre class="hljs"><code>MindMap.xmind
</code></pre>
<p>如果你是通过<code>input type=file</code>等方式获取到的<code>File</code>文件对象那么可以直接传递给<code>parseXmindFile</code>方法解析注意返回的是一个<code>Promise</code>实例会返回解析后的节点树数据使用<code>setData</code>方法渲染到画布即可</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> xmind.parseXmindFile(file)
mindMap.setData(data)
</code></pre>
<p><code>.xmind</code>文件本质上是一个压缩包改成<code>zip</code>后缀可以解压缩里面存在一个<code>content.json</code>文件如果你自己解析出了这个文件那么可以把这个文件内容传递给这个<code>transformXmind</code>方法进行转换</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> xmind.transformXmind(fileContent)
mindMap.setData(data)
</code></pre>
<p>另外如果导入的是<code>xmind8</code>版本的数据需要使用<code>transformOldXmind</code>方法</p>
<h3>导入xlsx</h3>
<p>这个文件的导入没有内置方法需要你自己开发以下是一个使用<code>xlsx</code>库的方式</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> { read, utils } <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;xlsx&#x27;</span>
<span class="hljs-comment">// 文件转buffer</span>
<span class="hljs-keyword">export</span> <span class="hljs-keyword">const</span> fileToBuffer = <span class="hljs-function"><span class="hljs-params">file</span> =&gt;</span> {
<span class="hljs-keyword">return</span> <span class="hljs-keyword">new</span> <span class="hljs-built_in">Promise</span>(<span class="hljs-function"><span class="hljs-params">r</span> =&gt;</span> {
<span class="hljs-keyword">const</span> reader = <span class="hljs-keyword">new</span> FileReader()
reader.onload = <span class="hljs-function">() =&gt;</span> {
r(reader.result)
}
reader.readAsArrayBuffer(file)
})
}
<span class="hljs-comment">// File文件对象</span>
<span class="hljs-keyword">const</span> transformXLSXToJson = <span class="hljs-keyword">async</span> (file) =&gt; {
<span class="hljs-keyword">const</span> wb = read(<span class="hljs-keyword">await</span> fileToBuffer(file))
<span class="hljs-keyword">const</span> data = utils.sheet_to_json(wb.Sheets[wb.SheetNames[<span class="hljs-number">0</span>]], {
<span class="hljs-attr">header</span>: <span class="hljs-number">1</span>
})
<span class="hljs-keyword">if</span> (data.length &lt;= <span class="hljs-number">0</span>) {
<span class="hljs-keyword">return</span>
}
<span class="hljs-keyword">let</span> max = <span class="hljs-number">0</span>
data.forEach(<span class="hljs-function"><span class="hljs-params">arr</span> =&gt;</span> {
<span class="hljs-keyword">if</span> (arr.length &gt; max) {
max = arr.length
}
})
<span class="hljs-keyword">let</span> layers = []
<span class="hljs-keyword">let</span> walk = <span class="hljs-function"><span class="hljs-params">layer</span> =&gt;</span> {
<span class="hljs-keyword">if</span> (!layers[layer]) {
layers[layer] = []
}
<span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = <span class="hljs-number">0</span>; i &lt; data.length; i++) {
<span class="hljs-keyword">if</span> (data[i][layer]) {
<span class="hljs-keyword">let</span> node = {
<span class="hljs-attr">data</span>: {
<span class="hljs-attr">text</span>: data[i][layer]
},
<span class="hljs-attr">children</span>: [],
<span class="hljs-attr">_row</span>: i
}
layers[layer].push(node)
}
}
<span class="hljs-keyword">if</span> (layer &lt; max - <span class="hljs-number">1</span>) {
walk(layer + <span class="hljs-number">1</span>)
}
}
walk(<span class="hljs-number">0</span>)
<span class="hljs-keyword">let</span> getParent = <span class="hljs-function">(<span class="hljs-params">arr, row</span>) =&gt;</span> {
<span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = arr.length - <span class="hljs-number">1</span>; i &gt;= <span class="hljs-number">0</span>; i--) {
<span class="hljs-keyword">if</span> (row &gt;= arr[i]._row) {
<span class="hljs-keyword">return</span> arr[i]
}
}
}
<span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> i = <span class="hljs-number">1</span>; i &lt; layers.length; i++) {
<span class="hljs-keyword">let</span> arr = layers[i]
<span class="hljs-keyword">for</span> (<span class="hljs-keyword">let</span> j = <span class="hljs-number">0</span>; j &lt; arr.length; j++) {
<span class="hljs-keyword">let</span> item = arr[j]
<span class="hljs-keyword">let</span> parent = getParent(layers[i - <span class="hljs-number">1</span>], item._row)
<span class="hljs-keyword">if</span> (parent) {
parent.children.push(item)
}
}
}
<span class="hljs-keyword">return</span> layers[<span class="hljs-number">0</span>][<span class="hljs-number">0</span>]
}
<span class="hljs-keyword">let</span> data = transformXLSXToJson(<span class="hljs-string">&#x27;xlsx文件对象&#x27;</span>)
mindMap.setData(data)
</code></pre>
<h3>导入md</h3>
<p>要导入<code>markdown</code>文件需要引入相应的解析方法</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> markdown <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/parse/markdown.js&#x27;</span>
</code></pre>
<p>如果使用的是umd格式的文件那么可以通过如下方式获取</p>
<pre class="hljs"><code>MindMap.markdown
</code></pre>
<p>获取到<code>md</code>文件的内容后调用<code>transformMarkdownTo</code>方法转换即可返回一个<code>Promise</code>实例</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> markdown.transformMarkdownTo(<span class="hljs-string">&#x27;md文件内容&#x27;</span>)
mindMap.setData(data)
</code></pre>
<h3>完整示例</h3>
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFV81u20YQfpUN24JUoVAK0JMrB3YbB0gApYGTQ4EwhzW5kuiQu8TuypJhC0iDJkHaBsglPfXQQ4Oil7intnb7NvVf36KzfxRNUXUuQQ3bImdnvm925tsf7XnrRRHujIm34vVEzNNCIkHkuLge0TQvGJdoD3EyaCNG+2xMJUnaSIxwlrHJJhmgGRpwliMfEPwyop/SpI8LMxR5AswZuZqD9WqOi8iLKEIRzYhEyqY8VxEdZ1lEI9rpoJODv06evjn9/vnxn79FNGZUSGC/RYuxBMeAtNDqdbSnQBTEIM0ImEkoMR8SGap38aD70I1zMoThThSFgcjz/ami3N8WjO5PMzHdz5PWhx3lmw5QcAWcQ0mEDBRKSHFOWi1DhRDOCJeBf37w+z+PX5x++0sIcH8//ipUWOpTI+sHwFWfeWLm4LcMAIe6cpgiQjNHWKalQCCRpeQjTJOM3MtzPagBZ4hkgpQwmv5ShC+V13IMyPxSiI1pTLKlEPnlOfSrCUQUfk3bf/r67NWzalUvSqAsgRKBBljQwSbBCeFKTWSCbpaGQFPNHUIOH+viPpmaLOvDjGYMJ0pUO6A4y4GQ5Lvu0VAmWGLwun3vizthgbkgAQQ4HXIixpm0rTfdlrsFYQMTdmV1Fflsa5vE0i/ro1lGnE30BDY4ZzzwTRVOnj09eXt4+sOL84MDJygrJPUDa/YGwAYK247OUIxlPIIFo3AqHKqcDHqTsaEdswHNDdHCamqF1hLMH4tdGtdbUilWpVR4gtNyfzDIpnIaS3Vs3pCGSS2ZUvOEGmYC8m6aiFb0solA+NnrN3WsHPNHCZs0SrS/tCjvS6eG7N3UerEFbh6h5JiKAeN531rus/9Q83uRm9n2X/96+vKtK6jlUSteU5XzU8tJWULOmCzJ7HESQthNOE/q4tEb1aJrzU39c6M7KZmouROpelPN9PnR8R9HapNyqZKpOvvWxW2wqXxVrprLYRmHwFdBfhv6MyZt5Fb3q5dgGmBIsImnoMM6zV2qjjXNYqZUp4GYJhYHXx7nwSKGFabVSGArRrIVlLB4nBMqQ9DERkbU42e7t5LAt5GfMypxSgn3W20Tpeq6MhdD5ClD5FVMxixB5Moceac/Hp5/8+TsyaG5KGipWDDlGI/SLOGEKucHc4waXCNLnen46Luzo5/rZBcJG0j11WLR73/KwD1am4tLaSo3YW3cYQm5y0QqU0Yh0s/IQIIu/BhaB216qN1nrU9BFiCNXsfcAeH2By+SwMUNSwJvCPWSdAfFGRZiNfJsu2+QnEWeHrYOaTIfLcUALr0OjFYdHZJkLNvCysUMRrKX6pueOixhXG13kYfWtBHe7UWw9Ae4rbGUsObW4iyNH4FLdSWC34XV2usY78ujYYFVg2E51WLnU3JPvU6lYvAq5G5mirdmb8aRF3bMddhtwETkYSxE5EEH1K0YobBSXKeeSZrI0Qq61u1+pP0QKsqecgKM6Q7RA1oO6u+DehMc1DwQb8G+PJYmUJ0RA7mCuvZNsmL+skg/IulwBO6fdLvF1DE3835cbrlwlKTA61ALnCQpHTpDmXpoNfGOGV9zGdiky3cABD3rHnhtz3RAfQHRd0v4vqPhIzsAHSjXauTB1xmzQMMOPIYcdso0J6pZV7fgeibg8N2GCLvWGr7imNjFVqsod+55s38BRuykJA==" />
</div>
</template>

View File

@@ -1,3 +1,102 @@
# 如何持久化数据
编写中。。
在线`demo`的数据是存储在电脑本地的,也就是`localStorage`里,当然,你也可以存储到数据库中
## 保存数据
保存数据,一般有两种做法,一是让用户手动保存,二是当画布上的数据改变后自动保存,显然,第二中体验更好一点。
要获取画布的数据,可以使用`getData`方法,可以传递一个参数,`true`指定返回的数据中包含配置数据,`false`指定只返回节点树数据。
```js
const data = mindMap.getData(true)
```
包含配置的完整数据结构:
```js
{
layout,
root,
theme: {
template,
config
},
view
}
```
你可以直接把获取到的数据保存起来即可。
如果要自动保存,那么肯定需要监听相关事件:
```js
this.$bus.$on('data_change', data => {
// 节点树数据改变
// data即完整数据中的root部分
})
this.$bus.$on('view_data_change', data => {
// 视图数据改变
// data即完整数据中的view部分
})
```
主题和结构的改变一般是开发者提供一个ui界面让用户选择所以可以自行触发保存。
## 回显数据
当从数据库获取到了保存的数据,那么怎么渲染到画布上呢,首先可以直接在`new`一个`MindMap`实例时直接传入:
```js
// 从数据中取出各个部分
let { root, layout, theme, view } = storeData
let mindMap = new MindMap({
el: container,
data: root,
layout: layout,
theme: theme.template,
themeConfig: theme.config,
viewData: view,
// ...
})
```
其次如果是包含配置的完整数据也可以调用`setFullData`方法:
```js
mindMap.setFullData(data)
```
如果是纯节点数据可以调用`setData`方法:
```js
mindMap.setData(data)
```
修改结构可以调用`setLayout`方法:
```js
mindMap.setLayout(layout)
```
设置主题可以调用`setTheme`方法:
```js
mindMap.setTheme(theme)
```
设置主题配置可以调用`setThemeConfig`方法:
```js
mindMap.setThemeConfig(themeConfig)
```
设置视图数据可以调用`view.setTransformData`方法:
```js
mindMap.view.setTransformData(view)
```
### 完整示例
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFVc1u00AQfpXRIpQEpXYqcQpuVaAggdSCypHtYWNvkoX1ruVdN42qXHpEBU7lzI1bxQEJtc9D0z4Gs/6Lm0QIiQOWLO3OzPd945md9Ql5nCTeUcZJnwQmTEViwXCbJdtUiTjRqYUTSPmwC1rt6UxZHnXBjJmUenLAhzCDYapjaCFDq0bsCRXtsaRwUWLQLPlGjNaNmCWUUAVAleQWnM1FboHKpKSKKt+H208/rz9/ub44m5//mJ9/n3+8oCrUylgYcfsc43aZZQhhZqpCaHdgaxtOHCeTPLXtl29e7XvGpkKNxHDaLiU8xDpc26YZ73Q6VM3uyN1+OL05vVyR+yepIZOmoVVXsN0galSAT6rKtXMXAJd9iHSYxVxZx/pMcrd8Mn0RtVsl8qlWlgnF01anW6Ai1O4X7O6hxBkoaZgKs+XH1pkpmX+9LL6/6I17ZiWZCwzHQkYpVy747YJjiW6tyrLSr6uzm6tvy2J3BdeIHi58zbj/lEG1LG0VTihhD7S2+zrir7URVmiFyJbkQ9vqQivE1mGbDvPwWecRHgs8GoFfjB0OHG4sx1lhluMOIIjEEYSSGbNFSdnuXR5rSnJ3GSCihbc+DBgS+OhtBlZMVms5YC6k+pBgkFmrFeyEUoTvMaQxaBi2OpCBXyD+yHAH3ZyvJfQi0WoV+I064NbYqSxKslNeMZR4fnGvlCPjcRN7oTGUYF3d9QLgNUpWnYmJiOy4D5u93v08DiCpO5VyVBRHPHfkTXbvveXSVlQLIBsYLTNbAAFcv/vQK3dWJ4vNqvyYi9EYwx/2eslxpbxe90GlHLN0JFC3Yk1YFOEVVBnq1L2y03+Z8WaVQZl0vUdCPKV5D0iXFB1wN7n3zmiFP46cnpYO7EA9gZTgf6EYO8/HpZfi/Sdi7pq1MUj1xPAUSSgpJ2jNv6LArrbaocrcZmT2G71jRY0=" />

View File

@@ -1,8 +1,69 @@
<template>
<div>
<h1>如何持久化数据</h1>
<p>编写中</p>
<p>在线<code>demo</code>的数据是存储在电脑本地的也就是<code>localStorage</code>当然你也可以存储到数据库中</p>
<h2>保存数据</h2>
<p>保存数据一般有两种做法一是让用户手动保存二是当画布上的数据改变后自动保存显然第二中体验更好一点</p>
<p>要获取画布的数据可以使用<code>getData</code>方法可以传递一个参数<code>true</code>指定返回的数据中包含配置数据<code>false</code>指定只返回节点树数据</p>
<pre class="hljs"><code><span class="hljs-keyword">const</span> data = mindMap.getData(<span class="hljs-literal">true</span>)
</code></pre>
<p>包含配置的完整数据结构</p>
<pre class="hljs"><code>{
layout,
root,
<span class="hljs-attr">theme</span>: {
template,
config
},
view
}
</code></pre>
<p>你可以直接把获取到的数据保存起来即可</p>
<p>如果要自动保存那么肯定需要监听相关事件</p>
<pre class="hljs"><code><span class="hljs-built_in">this</span>.$bus.$on(<span class="hljs-string">&#x27;data_change&#x27;</span>, <span class="hljs-function"><span class="hljs-params">data</span> =&gt;</span> {
<span class="hljs-comment">// 节点树数据改变</span>
<span class="hljs-comment">// data即完整数据中的root部分</span>
})
<span class="hljs-built_in">this</span>.$bus.$on(<span class="hljs-string">&#x27;view_data_change&#x27;</span>, <span class="hljs-function"><span class="hljs-params">data</span> =&gt;</span> {
<span class="hljs-comment">// 视图数据改变</span>
<span class="hljs-comment">// data即完整数据中的view部分</span>
})
</code></pre>
<p>主题和结构的改变一般是开发者提供一个ui界面让用户选择所以可以自行触发保存</p>
<h2>回显数据</h2>
<p>当从数据库获取到了保存的数据那么怎么渲染到画布上呢首先可以直接在<code>new</code>一个<code>MindMap</code>实例时直接传入</p>
<pre class="hljs"><code><span class="hljs-comment">// 从数据中取出各个部分</span>
<span class="hljs-keyword">let</span> { root, layout, theme, view } = storeData
<span class="hljs-keyword">let</span> mindMap = <span class="hljs-keyword">new</span> MindMap({
<span class="hljs-attr">el</span>: container,
<span class="hljs-attr">data</span>: root,
<span class="hljs-attr">layout</span>: layout,
<span class="hljs-attr">theme</span>: theme.template,
<span class="hljs-attr">themeConfig</span>: theme.config,
<span class="hljs-attr">viewData</span>: view,
<span class="hljs-comment">// ...</span>
})
</code></pre>
<p>其次如果是包含配置的完整数据也可以调用<code>setFullData</code>方法</p>
<pre class="hljs"><code>mindMap.setFullData(data)
</code></pre>
<p>如果是纯节点数据可以调用<code>setData</code>方法</p>
<pre class="hljs"><code>mindMap.setData(data)
</code></pre>
<p>修改结构可以调用<code>setLayout</code>方法</p>
<pre class="hljs"><code>mindMap.setLayout(layout)
</code></pre>
<p>设置主题可以调用<code>setTheme</code>方法</p>
<pre class="hljs"><code>mindMap.setTheme(theme)
</code></pre>
<p>设置主题配置可以调用<code>setThemeConfig</code>方法</p>
<pre class="hljs"><code>mindMap.setThemeConfig(themeConfig)
</code></pre>
<p>设置视图数据可以调用<code>view.setTransformData</code>方法</p>
<pre class="hljs"><code>mindMap.view.setTransformData(view)
</code></pre>
<h3>完整示例</h3>
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFVc1u00AQfpXRIpQEpXYqcQpuVaAggdSCypHtYWNvkoX1ruVdN42qXHpEBU7lzI1bxQEJtc9D0z4Gs/6Lm0QIiQOWLO3OzPd945md9Ql5nCTeUcZJnwQmTEViwXCbJdtUiTjRqYUTSPmwC1rt6UxZHnXBjJmUenLAhzCDYapjaCFDq0bsCRXtsaRwUWLQLPlGjNaNmCWUUAVAleQWnM1FboHKpKSKKt+H208/rz9/ub44m5//mJ9/n3+8oCrUylgYcfsc43aZZQhhZqpCaHdgaxtOHCeTPLXtl29e7XvGpkKNxHDaLiU8xDpc26YZ73Q6VM3uyN1+OL05vVyR+yepIZOmoVVXsN0galSAT6rKtXMXAJd9iHSYxVxZx/pMcrd8Mn0RtVsl8qlWlgnF01anW6Ai1O4X7O6hxBkoaZgKs+XH1pkpmX+9LL6/6I17ZiWZCwzHQkYpVy747YJjiW6tyrLSr6uzm6tvy2J3BdeIHi58zbj/lEG1LG0VTihhD7S2+zrir7URVmiFyJbkQ9vqQivE1mGbDvPwWecRHgs8GoFfjB0OHG4sx1lhluMOIIjEEYSSGbNFSdnuXR5rSnJ3GSCihbc+DBgS+OhtBlZMVms5YC6k+pBgkFmrFeyEUoTvMaQxaBi2OpCBXyD+yHAH3ZyvJfQi0WoV+I064NbYqSxKslNeMZR4fnGvlCPjcRN7oTGUYF3d9QLgNUpWnYmJiOy4D5u93v08DiCpO5VyVBRHPHfkTXbvveXSVlQLIBsYLTNbAAFcv/vQK3dWJ4vNqvyYi9EYwx/2eslxpbxe90GlHLN0JFC3Yk1YFOEVVBnq1L2y03+Z8WaVQZl0vUdCPKV5D0iXFB1wN7n3zmiFP46cnpYO7EA9gZTgf6EYO8/HpZfi/Sdi7pq1MUj1xPAUSSgpJ2jNv6LArrbaocrcZmT2G71jRY0=" />
</div>
</template>

View File

@@ -0,0 +1,74 @@
# 插入和扩展节点图标
## 插入图标
`simple-mind-map`内置了一些图标:
<img src="../../../../assets/img/iconList.jpg" />
你可以通过如下方式获取:
```js
import { nodeIconList } from 'simple-mind-map/src/svg/icons'
```
如果你使用的是`umd`格式的文件可以通过如下方式获取v0.5.8+
```js
simpleMindMap.iconList
```
结构如下:
```js
[
{
name: '优先级图标',
type: 'priority',
list: [
{
name: '1',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512.042667 1024C229.248 1024 0 794.794667 0 511.957333 0 229.205333 229.248 0 512.042667 0 794.752 0 1024 229.205333 1024 511.957333 1024 794.794667 794.752 1024 512.042667 1024z" fill="#E93B30"></path><path d="M580.309333 256h-75.52c-10.666667 29.824-30.165333 55.765333-58.709333 78.165333-28.416 22.314667-54.869333 37.418667-79.146667 45.397334v84.608a320 320 0 0 0 120.234667-70.698667v352.085333H580.266667V256z" fill="#FFFFFF"></path></svg>`
}
]
}
]
```
你可以通过UI界面展示出来要给一个节点设置图标可以使用`node.setIcon([])`方法,要获取节点当前的图标,可以使用`node.getData('icon')`方法。
一个图标由`type_name`构成,比如前面的图标要插入节点,那么图标的值为`priority_1`
通常一个分组的图标只允许插入一个,所以存在一个替换的逻辑,完整示例如下:
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFVltvG0UU/ivDIrRrcNZ2xZOxowLtQySCUF+9UbTZHdtDd2dWO7NJrNRSqYooVSpQkVBLkAjQFIRU9ZFeBP0zsWP+Befs7M0bV2qe+mBr51y+78y5zMyB8XEU2bsJNbpGT3oxixSRVCXRusNZGIlYkQMS02GTCL4pEq6o3yRy7AaB2LtGh2RKhrEIiQkIZuGxybi/6UZa5RgSxAFdC0G6FrqRYzicEIcHVBGUoWWf8CQIHO5wT3CpiOsptks/Fz6VoCv5rMFWQ3t6SRxTrjbA/jMGHn0y2Cr9YQuoAamlJhFtEu6GtEH66+QAyRHgOp2AGrXkA2Jum/CPRqhutcj895vzX05m//ww+/be4u6ts1vP5w+ezr5/PHvyYPbzn4unJ7Ojf+fH3+RgsA26D3C1qOwhKDZQZzFFw4KfQEpVEnOipf0+RoOKKewu5dc8szsPZ3eO/3v4iAEgatiQWJrrHXBa6zRyvDqxjALmUW3bJJ0UdkpoIGnugSSwH2R4NP/xid6q3lW21fuHi8dfzb+7P/v65Oyn24Xq9NnN02d/nb28DUINhRnARKY7vUgWlvKQxqwsKEVj0N5Ks4Kg2lInRpdmOQTYweLV0eLXw/nRq/m937QZ5qmMqJar12ar8ICMNbEkGely4iqpm//9cnb3OC/OKuQokWOrgpTWAf8qHW7vukFC7aGIr7re2OIgq+QIl3bWz9bAtu0aBQ6Ezg/gOrwYU8sq+70yZnQvH08rI6BBl/jCS0IAtUdUXQ0ofn4y2fAtM/P8VHDlMk5js9HUXr6r3G6ZEsdAgWNURFqs6L5CsWPMj5/rSdIHQJqODAwNvTELfNgYGg9KjBrcSpY60+mLw7MXf9TJlglXkML5scruLUWQf2ay3I9xpq4JobBzvhCSKSY4eJoBHSqzSUwPSgdl2krNp42P9FlbtIANTWRiS23rBgQXC3rKjUeybJcV3QmtgzaDThYODtj5Fg4oH6kxWSftyrDh6TBksUxDRpy6G0z7a8YHrAtPbM0rkHvLxHkzG+TGjSJh9QFdfTmUA4jDAr9eS994cNfBAo6gKHAVhRUhPZ/tEi9wpew7Rpa7KzQUjpGqMwPml9piRMCk1wJt1TBHUkIEOy6a5KH2dhKl4Ka67MERdB1M8lE3o5iJmKkJVrVjNsAnl2x3ei3tdkGYS8swly4EI0YxlbIajZZcMJoSJo8mg6lHUyYx/+q1KjWCpVSTQJfrcvbycAy7pZ8b2SFnUxnanpSOUUyCXSln3jJ7zFfjLum02++ldoRExWzFFBihY1NF2j/4e7de9hyqdHR3pAgSpR1xDoaqS9rZSomoXJynH1M2GoP5h+12tJ8zr+Z9P2cOYUIZ8Oaokev7jI9yQRG6nXXhG0bcySPIgi7WAAgTlNbAaBq6AvjAs7+UgsN7MoV3MgVUoDgzHQOei/qgtFvwacdwY7GQYrHWdmKxJ2kMII6RnXkrnpDa93yp0SuLbWpM/wfhELfG" />
## 扩展图标
> v0.5.8+
除了使用内置的图标外,你也可以扩展图标,实例化`simple-mind-map`时传入你要扩展的图标列表即可:
```js
new MindMap({
// ...
iconList: [
{
name: '',// 分组名称
type: '',// 分组的值
list: [// 分组下的图标列表
{
name: '',// 图标名称
icon:''// 图标可以传svg或图片
}
]
}
]
})
```
然后和插入内置图标一样,通过`setIcon`方法插入图标的`key`即可。
完整示例:
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFWGmP28YZ/iusikLaai2SklarddZBqINaXdSxkijRMgIeI5ISL/HSkRhIg7RxUgcJUiDNUaBOGydBgDT91lxt/sxqvf3Uv9AZUpfXG6D+VAKUZt7jeY95h3yHr0Qoy0r4Hojcjpw6oq1aLuYA17NeHBqqbpm2i72C2WB0iJlG3fQMF0iHmKPwmmbO2mCE3cdGtqljUYgQ3WrUVUOq81bIGkYcSNbALR1Sb+m8NYwMDQwbGhpwMURDkncww9O0oTE0RNNwXIwXXdUHjCkBB/J29mJ37x2EmqJn28Bwy1C+pkKNO9jdezt9GALiQGrMXVjgEDN4HRxgd17EXkHGEcAELCAbcbE4Fn05Cn+REGLjOHb519cu//x49c8/rN565+rt15+8/t3lh9+s3vt89fWHqz99efXN49Un/7p89OYGDIYB5hDumleJEWSUES+mukDf2sdgSl3PNrCQeucO8gYx7sPoAvuhndWDj1YPHv37o89UCIg46giLhbZ+AZVukQcbvOuGHUtTRRDKHmJkAHsfA5oDNhrICIwHWfjs8oOvw1DDqNahvv/w6vPfXL77/uq3j598/MaWdfHtaxfffvXkhzcgMYRCGUCJDCJ9niw8lYfAZzcGl+LgLnEvyAoCDSXDxIRL87QLMIKrnz65+vTh5Sc/Xb7zl1AM5Wnn0bVc/Wy2thowY4doSdZGn07cXuou//HD6u1Hm8W5CdnyHCW2hxSsA/rZq/CEz2seSIxMu8iLSsyAtL0coWliXc+xu4lE4poJtCHC/EDcobHdprHYrt73thmYbbZnbG0AaLcxyRQ9HYImZOAWNYCGuUVZikXXmnnTcHnVAHb04DDUkniXv71LyTCCCMPIHikku2DuIvIwcvnou3AnhQ+AIB1rMCQoKqomwcCQ8N0dxjW4G61ct3Tx/cMn339x3djTBm8wCp8fN8n9nzzYDNe0jZ5qqG7bNF1UOU3TUV3VNKBmVAMjN3qIRUW4dHCZ7m3E11Wyl9M9x9ED7zYWvXrzq9XfPr747q3Vg9/BTRU9RAUeDFfvvfPki7/vFNAOgQqi57imvieH9uFrP+7ktNDkln/x7e+3j5DVgz9effrlfhaupXLtFRnihzrX/NiEdjsa1KGq8zLALUN+QeAdkEkfqr1coz0jqiXZpODFnHeVYleGo/IM/uTreaqO/rkzu4gGVK4k5TrdIkXVSs08PldyLUSll92JlKeqx42zxgRJ6d3ivNvuzi1xVJlwTRxd6XjwX9E5P6AdxUcBfe+i2Z6Px3EfjRmDu84OLv9sjvv0fLQcpba0Csdusfj2JBjzrUlgD2JONaaWdpCjskRXGt1ZgUk2u92leJwkc5yG+/0UlfVzTt5Xx06qnqJzVLpBAD/t4ay3pAGKMUVX2kW6CxjbTdGuby6pluKVkvJgQJW5Ja9YsyqOnzSFaXbRKDNJ0yBOVFuo9vMDKZOZFNqTcRxvVh0OTy6mJh8/toUzu641sy0RP+qSydSZQHL82DNBRwLVpD7uulZprh8vCLIRXwqNaVy1VboJ6OyZLGR53HPjDYbsGs75vDLq+EnJj6f8bLzW7bFJlW1ycMGcsi3C6uOEdonhBCqZUut8kof/bM5ynU5fHOh+cjAuEkS1TGaso6mc8jM8KYKl62gFQXKWaWlxMu9lCTfjtLM0f0JqjSbOxgnF8liBbDbJXjw3dUd0Lz1b6BVTLfbsrJ5TG3p3ztTPVUYis7zMafVOp26O+wW7waq1Ml9ihXPdwPtdUYlXuJ5RqPHVNshMASNONOfI0Vvputsde0d8iZOc6Xl3kunn6Kl2rlkWl8TPMhm2uGCklioJShwcLclzyT1yxv1W2WDZFguYsTjvg2m8xJLVo4Zla7n++ARYaH7cXxD+jD9v8YKiF7RMtcTXVC0v2AKlqzOLHRdwI10s6dW2kqa7vVadcZnzHnD6VZniOEdvK8UqlaP1+sAsF1nbK7GjE2CaQoFuZZqCPOjZXrlnn+XnFLWYNUp6bk5Q+Zo84wZp3aMqQqbE2mqJ9Wdkql4O7lmjOk23eY9qc32Y81lBoNJ8GeIBxpl0bY/ILP3RGF+QM6pGTNs1Xe3V8uq8LC9IcbZIxUv6sbK77TmZomrBPcvXpmlOaFCD7LRJOHjzrFwb4B2hOKvhmX7ab+aP0qNmnhmlYRwoliAev0oUxgKhdcyy5rJ8PFexOe2sXNQ9uWeiuNJJ+AiQxRpRUAZemRPkutCZjVEtuecmVWTNepEdpZNJn3FYhLHoVGWVJSvF6VKhlcmAr1aQTo4atxr0NDd38nlG6BkSRxT5yszvi5TPNmg1rWieyFD6bM5wXUagZh2+lOziAiV7I73o86kcpI2lTD45h7Eu27ljhRmYRc5PZjOcwvqLIz4VX5Yq9nE1FSd8lanVhFJhcmYCSk3xZUIqnJzBR5mfZzpmekCcVx1Yu3ZRbRc0l6On6nxG8ifS2aKrqCxv+fPBSKXq5kl5QE9rbc2gW0S33y7leJPgeK87pRtEW2Ytt8TWe9KcJHJjtqyU2ONatSBXOmpy7JRrlDQBA5aQ5DbfcbI1hZ+me3TS6VNMAddr0Od0tiWp6bYVr5fbA6/ICbjZHDfmR7hTN8bj1GzeEJs0vsyLo6kCDJ91UmQPp0qMLwOizR4vPPSAo4oa3Zmcey09n49u3wr/+fHh6t1vLn54fPHjI8eXLx98AOlP3gq68mfeo9s36ZYWzO8fvBAeR7ZdUgL2WVHUdb0c9mjwrRqDbRdvy86uo7qhgYPdFZK5S67toB702S5PA4bsKtiLGLHXj6IGeqTaTvBWRzjX1WBD/DMdJpTeaqLurQDfh7EoejdGD7BXX932FNd72JvPT7seFfWT8D7Fw0MhPA7CCezSLY13AZxh2Kmk+pio8Y5zZxhZ564AdHMYCdhrAVXacbddJBQ5xSF3X3CD5JqmJvBIZOPqqeC5LjzMvSTCLn0CRTbdcNSyVdNW3QVqfMjoAdTZUF4mT/FQ7Tlhkk/DJJ8LxpRt4Dj73oSU5/RmB7PxZg3zPN5serSNL+H8GU9267AZneJ7ywynjrvQwhV/aX2+H0YSeHioXx8lEsDRE6LjDCPbzZTYq4hN1c1UyVVuYyRB/CqQwzBr28HaAFqERR8wghJE9y+vV84GaqfIC46peW6oiLbSCHaexHrmmtZu8qx5BaiyAsXTBGHNN5ZvtvvrjWUdbnIV2t2gWrwkqYa8IWxdT6wL+X/0mNx4sHZ6O4eAcBMGaxA5jIQrgD6jJMaOacCvNgH8cM2AK7A9mQwj8KNMeBxJ4HCYsOG5UNUBWqxbgm3OHGBDkGFkfVS44UNNqPvsUiOttW/3I/f/Cx/8M9s=" />

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@@ -0,0 +1,66 @@
<template>
<div>
<h1>插入和扩展节点图标</h1>
<h2>插入图标</h2>
<p><code>simple-mind-map</code>内置了一些图标</p>
<img src="../../../../assets/img/iconList.jpg" />
<p>你可以通过如下方式获取</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> { nodeIconList } <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/svg/icons&#x27;</span>
</code></pre>
<p>如果你使用的是<code>umd</code>格式的文件可以通过如下方式获取v0.5.8+</p>
<pre class="hljs"><code>simpleMindMap.iconList
</code></pre>
<p>结构如下</p>
<pre class="hljs"><code>[
{
<span class="hljs-attr">name</span>: <span class="hljs-string">&#x27;优先级图标&#x27;</span>,
<span class="hljs-attr">type</span>: <span class="hljs-string">&#x27;priority&#x27;</span>,
<span class="hljs-attr">list</span>: [
{
<span class="hljs-attr">name</span>: <span class="hljs-string">&#x27;1&#x27;</span>,
<span class="hljs-attr">icon</span>: <span class="hljs-string">`&lt;svg viewBox=&quot;0 0 1024 1024&quot;&gt;&lt;path d=&quot;M512.042667 1024C229.248 1024 0 794.794667 0 511.957333 0 229.205333 229.248 0 512.042667 0 794.752 0 1024 229.205333 1024 511.957333 1024 794.794667 794.752 1024 512.042667 1024z&quot; fill=&quot;#E93B30&quot;&gt;&lt;/path&gt;&lt;path d=&quot;M580.309333 256h-75.52c-10.666667 29.824-30.165333 55.765333-58.709333 78.165333-28.416 22.314667-54.869333 37.418667-79.146667 45.397334v84.608a320 320 0 0 0 120.234667-70.698667v352.085333H580.266667V256z&quot; fill=&quot;#FFFFFF&quot;&gt;&lt;/path&gt;&lt;/svg&gt;`</span>
}
]
}
]
</code></pre>
<p>你可以通过UI界面展示出来要给一个节点设置图标可以使用<code>node.setIcon([])</code>方法要获取节点当前的图标可以使用<code>node.getData('icon')</code>方法</p>
<p>一个图标由<code>type_name</code>构成比如前面的图标要插入节点那么图标的值为<code>priority_1</code></p>
<p>通常一个分组的图标只允许插入一个所以存在一个替换的逻辑完整示例如下</p>
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#eNrFVltvG0UU/ivDIrRrcNZ2xZOxowLtQySCUF+9UbTZHdtDd2dWO7NJrNRSqYooVSpQkVBLkAjQFIRU9ZFeBP0zsWP+Befs7M0bV2qe+mBr51y+78y5zMyB8XEU2bsJNbpGT3oxixSRVCXRusNZGIlYkQMS02GTCL4pEq6o3yRy7AaB2LtGh2RKhrEIiQkIZuGxybi/6UZa5RgSxAFdC0G6FrqRYzicEIcHVBGUoWWf8CQIHO5wT3CpiOsptks/Fz6VoCv5rMFWQ3t6SRxTrjbA/jMGHn0y2Cr9YQuoAamlJhFtEu6GtEH66+QAyRHgOp2AGrXkA2Jum/CPRqhutcj895vzX05m//ww+/be4u6ts1vP5w+ezr5/PHvyYPbzn4unJ7Ojf+fH3+RgsA26D3C1qOwhKDZQZzFFw4KfQEpVEnOipf0+RoOKKewu5dc8szsPZ3eO/3v4iAEgatiQWJrrHXBa6zRyvDqxjALmUW3bJJ0UdkpoIGnugSSwH2R4NP/xid6q3lW21fuHi8dfzb+7P/v65Oyn24Xq9NnN02d/nb28DUINhRnARKY7vUgWlvKQxqwsKEVj0N5Ks4Kg2lInRpdmOQTYweLV0eLXw/nRq/m937QZ5qmMqJar12ar8ICMNbEkGely4iqpm//9cnb3OC/OKuQokWOrgpTWAf8qHW7vukFC7aGIr7re2OIgq+QIl3bWz9bAtu0aBQ6Ezg/gOrwYU8sq+70yZnQvH08rI6BBl/jCS0IAtUdUXQ0ofn4y2fAtM/P8VHDlMk5js9HUXr6r3G6ZEsdAgWNURFqs6L5CsWPMj5/rSdIHQJqODAwNvTELfNgYGg9KjBrcSpY60+mLw7MXf9TJlglXkML5scruLUWQf2ay3I9xpq4JobBzvhCSKSY4eJoBHSqzSUwPSgdl2krNp42P9FlbtIANTWRiS23rBgQXC3rKjUeybJcV3QmtgzaDThYODtj5Fg4oH6kxWSftyrDh6TBksUxDRpy6G0z7a8YHrAtPbM0rkHvLxHkzG+TGjSJh9QFdfTmUA4jDAr9eS994cNfBAo6gKHAVhRUhPZ/tEi9wpew7Rpa7KzQUjpGqMwPml9piRMCk1wJt1TBHUkIEOy6a5KH2dhKl4Ka67MERdB1M8lE3o5iJmKkJVrVjNsAnl2x3ei3tdkGYS8swly4EI0YxlbIajZZcMJoSJo8mg6lHUyYx/+q1KjWCpVSTQJfrcvbycAy7pZ8b2SFnUxnanpSOUUyCXSln3jJ7zFfjLum02++ldoRExWzFFBihY1NF2j/4e7de9hyqdHR3pAgSpR1xDoaqS9rZSomoXJynH1M2GoP5h+12tJ8zr+Z9P2cOYUIZ8Oaokev7jI9yQRG6nXXhG0bcySPIgi7WAAgTlNbAaBq6AvjAs7+UgsN7MoV3MgVUoDgzHQOei/qgtFvwacdwY7GQYrHWdmKxJ2kMII6RnXkrnpDa93yp0SuLbWpM/wfhELfG" />
<h2>扩展图标</h2>
<blockquote>
<p>v0.5.8+</p>
</blockquote>
<p>除了使用内置的图标外你也可以扩展图标实例化<code>simple-mind-map</code>时传入你要扩展的图标列表即可</p>
<pre class="hljs"><code><span class="hljs-keyword">new</span> MindMap({
<span class="hljs-comment">// ...</span>
<span class="hljs-attr">iconList</span>: [
{
<span class="hljs-attr">name</span>: <span class="hljs-string">&#x27;&#x27;</span>,<span class="hljs-comment">// 分组名称</span>
<span class="hljs-attr">type</span>: <span class="hljs-string">&#x27;&#x27;</span>,<span class="hljs-comment">// 分组的值</span>
<span class="hljs-attr">list</span>: [<span class="hljs-comment">// 分组下的图标列表</span>
{
<span class="hljs-attr">name</span>: <span class="hljs-string">&#x27;&#x27;</span>,<span class="hljs-comment">// 图标名称</span>
<span class="hljs-attr">icon</span>:<span class="hljs-string">&#x27;&#x27;</span><span class="hljs-comment">// 图标可以传svg或图片</span>
}
]
}
]
})
</code></pre>
<p>然后和插入内置图标一样通过<code>setIcon</code>方法插入图标的<code>key</code>即可</p>
<p>完整示例</p>
<iframe style="width: 100%; height: 455px; border: none;" src="https://wanglin2.github.io/playground/#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" />
</div>
</template>
<script>
export default {
}
</script>
<style>
</style>

View File

@@ -0,0 +1,66 @@
# 部署
本项目的`web`目录下提供了一个基于`simple-mind-map`库、`Vue2.x``ElementUI`开发的完整项目,数据默认存储在电脑本地,此外可以操作电脑本地文件,原意是作为一个线上`demo`,但是也完全可以直接把它当做一个在线版思维导图应用使用,在线地址:[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-map/)。
如果你的网络环境访问`GitHub`服务很慢,你也可以部署到你的服务器上。
## 部署到静态文件服务器
项目本身不依赖后端,所以完全可以部署到一个静态文件服务器上,可以依次执行如下命令:
```bash
git clone https://github.com/wanglin2/mind-map.git
cd mind-map
cd simple-mind-map
npm i
npm link
cd ..
cd web
npm i
npm link simple-mind-map
```
然后你可以选择启动本地服务:
```bash
npm run serve
```
也可以直接打包生成构建产物:
```bash
npm run build
```
打包完后的入口页面`index.html`可以在项目根目录找到,对应的静态资源在根目录下的`dist`目录,`html`文件中会通过相对路径访问`dist`目录的资源,比如`dist/xxx`。你可以直接把这两个文件或目录上传到你的静态文件服务器,事实上,本项目就是这样部署到`GitHub Pages`上的。
如果你没有代码修改需求的话,直接从本仓库复制这些文件也是可以的。
如果你想把`index.html`也打包进`dist`目录,可以修改`web/package.json`文件的`scripts.build`命令,把`vue-cli-service build && node ../copy.js`中的` && node ../copy.js`删除即可。
如果你想修改打包输出的目录,可以修改`web/vue.config.js`文件的`outputDir`配置,改成你想要输出的路径即可。
如果你想修改`index.html`文件引用静态资源的路径的话可以修改`web/vue.config.js`文件的`publicPath`配置。
另外默认使用的是`hash`路由,也就是路径中会在`#`,如果你想使用`history`路由,可以修改`web/src/router.js`文件,将:
```js
const router = new VueRouter({
routes
})
```
改成:
```js
const router = new VueRouter({
mode: 'history',
routes
})
```
不过这需要后台支持因为我们的应用是个单页客户端应用如果后台没有正确的配置当用户在浏览器直接访问子路由时会返回404所以呢你要在服务端增加一个覆盖所有情况的候选资源如果`URL`匹配不到任何静态资源,则应该返回同一个`index.html`页面。
## Docker
编写中。。。

View File

@@ -0,0 +1,55 @@
<template>
<div>
<h1>部署</h1>
<p>本项目的<code>web</code>目录下提供了一个基于<code>simple-mind-map</code><code>Vue2.x</code><code>ElementUI</code>开发的完整项目数据默认存储在电脑本地此外可以操作电脑本地文件原意是作为一个线上<code>demo</code>但是也完全可以直接把它当做一个在线版思维导图应用使用在线地址<a href="https://wanglin2.github.io/mind-map/">https://wanglin2.github.io/mind-map/</a>。</p>
<p>如果你的网络环境访问<code>GitHub</code>服务很慢你也可以部署到你的服务器上</p>
<h2>部署到静态文件服务器</h2>
<p>项目本身不依赖后端所以完全可以部署到一个静态文件服务器上可以依次执行如下命令</p>
<pre class="hljs"><code>git <span class="hljs-built_in">clone</span> https://github.com/wanglin2/mind-map.git
<span class="hljs-built_in">cd</span> mind-map
<span class="hljs-built_in">cd</span> simple-mind-map
npm i
npm link
<span class="hljs-built_in">cd</span> ..
<span class="hljs-built_in">cd</span> web
npm i
npm link simple-mind-map
</code></pre>
<p>然后你可以选择启动本地服务</p>
<pre class="hljs"><code>npm run serve
</code></pre>
<p>也可以直接打包生成构建产物</p>
<pre class="hljs"><code>npm run build
</code></pre>
<p>打包完后的入口页面<code>index.html</code>可以在项目根目录找到对应的静态资源在根目录下的<code>dist</code>目录<code>html</code>文件中会通过相对路径访问<code>dist</code>目录的资源比如<code>dist/xxx</code>你可以直接把这两个文件或目录上传到你的静态文件服务器事实上本项目就是这样部署到<code>GitHub Pages</code>上的</p>
<p>如果你没有代码修改需求的话直接从本仓库复制这些文件也是可以的</p>
<p>如果你想把<code>index.html</code>也打包进<code>dist</code>目录可以修改<code>web/package.json</code>文件的<code>scripts.build</code>命令<code>vue-cli-service build &amp;&amp; node ../copy.js</code>中的<code> &amp;&amp; node ../copy.js</code>删除即可</p>
<p>如果你想修改打包输出的目录可以修改<code>web/vue.config.js</code>文件的<code>outputDir</code>配置改成你想要输出的路径即可</p>
<p>如果你想修改<code>index.html</code>文件引用静态资源的路径的话可以修改<code>web/vue.config.js</code>文件的<code>publicPath</code>配置</p>
<p>另外默认使用的是<code>hash</code>路由也就是路径中会在<code>#</code>如果你想使用<code>history</code>路由可以修改<code>web/src/router.js</code>文件</p>
<pre class="hljs"><code><span class="hljs-keyword">const</span> router = <span class="hljs-keyword">new</span> VueRouter({
routes
})
</code></pre>
<p>改成</p>
<pre class="hljs"><code><span class="hljs-keyword">const</span> router = <span class="hljs-keyword">new</span> VueRouter({
<span class="hljs-attr">mode</span>: <span class="hljs-string">&#x27;history&#x27;</span>,
routes
})
</code></pre>
<p>不过这需要后台支持因为我们的应用是个单页客户端应用如果后台没有正确的配置当用户在浏览器直接访问子路由时会返回404所以呢你要在服务端增加一个覆盖所有情况的候选资源如果<code>URL</code>匹配不到任何静态资源则应该返回同一个<code>index.html</code>页面</p>
<h2>Docker</h2>
<p>编写中</p>
</div>
</template>
<script>
export default {
}
</script>
<style>
</style>

View File

@@ -15,16 +15,40 @@ MindMap.usePlugin(Export)
## 方法
### png()
所有导出的方法都是异步方法,返回一个`Promise`实例,你可以使用`then`方法获取数据,或者使用`async await`函数获取:
导出为`png`,异步方法,返回图片数据,`data:url`数据,可以自行下载或显示
```js
mindMap.doExport.png().then((data) => {
// ...
})
### svg(name, domToImage = false, plusCssText)
const export = async () => {
let data = await mindMap.doExport.png()
// ...
}
```
返回的数据为`data:url`格式的,你可以创建一个`a`标签来触发下载:
```js
let a = document.createElement('a')
a.href = 'xxx.png'// .png、.svg、.pdf、.md、.json、.smm
a.download = 'xxx'
a.click()
```
### png(name, transparent = false)
- `name`:名称,可不传
- `transparent`v0.5.7+,指定导出图片的背景是否是透明的
导出为`png`
### svg(name, plusCssText)
- `name``svg`标题
- `domToImage`v0.4.0+,当开启了节点富文本编辑,可以通过该参数指定是否将`svg`中的`dom`节点转换成图片的形式
- `plusCssText`v0.4.0+,当开启了节点富文本编辑,且`domToImage`传了`false`时,可以添加附加的`css`样式,如果`svg`中存在`dom`节点,想要设置一些针对节点的样式可以通过这个参数传入,比如:
```js
@@ -39,21 +63,7 @@ svg(
)
```
导出为`svg`,异步方法,返回`svg`数据,`data:url`数据,可以自行下载或显示
### getSvgData(domToImage)
- `domToImage`v0.4.0+,如果开启了节点富文本,则可以通过该参数指定是否要将`svg`中嵌入的`DOM`节点转换为图片。
获取`svg`数据,异步方法,返回一个对象:
```js
{
node// svg对象
str// svg字符串如果开启了富文本编辑且domToImage设为true那么该值返回的svg字符内的dom节点会被转换成图片的形式
nodeWithDomToImg// v0.4.0+DOM节点转换为图片后的svg对象只有当开启了富文本编辑且domToImage设为true才有值否则为null
}
```
导出为`svg`
### pdf(name)
@@ -61,7 +71,7 @@ svg(
`name`:文件名称
导出为`pdf`
导出为`pdf`,和其他导出方法不一样,这个方法不会返回数据,会直接触发下载。
### json(name, withConfig)
@@ -69,4 +79,25 @@ svg(
`withConfig``Boolean`, 默认为`true`,数据中是否包含配置,否则为纯思维导图节点数据
返回`json`数据`data:url`数据,可以自行下载
返回`json`数据
### smm(name, withConfig)
`simple-mind-map`自定义的文件格式,其实就是`json`,和`json`方法返回的数据一模一样。
### md()
> v0.4.7+
导出`markdown`文件。
### getSvgData()
获取`svg`数据,异步方法,返回一个对象:
```js
{
node// svg节点
str// svg字符串
}
```

View File

@@ -10,17 +10,38 @@ MindMap.usePlugin(Export)
</code></pre>
<p>注册完且实例化<code>MindMap</code>后可通过<code>mindMap.doExport</code>获取到该实例</p>
<h2>方法</h2>
<h3>png()</h3>
<p>导出为<code>png</code>异步方法返回图片数据<code>data:url</code>数据可以自行下载或显示</p>
<h3>svg(name, domToImage = false, plusCssText)</h3>
<p>所有导出的方法都是异步方法返回一个<code>Promise</code>实例你可以使用<code>then</code>方法获取数据或者使用<code>async await</code>函数获取</p>
<pre class="hljs"><code>mindMap.doExport.png().then(<span class="hljs-function">(<span class="hljs-params">data</span>) =&gt;</span> {
<span class="hljs-comment">// ...</span>
})
<span class="hljs-keyword">const</span> <span class="hljs-keyword">export</span> = <span class="hljs-keyword">async</span> () =&gt; {
<span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> mindMap.doExport.png()
<span class="hljs-comment">// ...</span>
}
</code></pre>
<p>返回的数据为<code>data:url</code>格式的你可以创建一个<code>a</code>标签来触发下载</p>
<pre class="hljs"><code><span class="hljs-keyword">let</span> a = <span class="hljs-built_in">document</span>.createElement(<span class="hljs-string">&#x27;a&#x27;</span>)
a.href = <span class="hljs-string">&#x27;xxx.png&#x27;</span><span class="hljs-comment">// .png、.svg、.pdf、.md、.json、.smm</span>
a.download = <span class="hljs-string">&#x27;xxx&#x27;</span>
a.click()
</code></pre>
<h3>png(name, transparent = false)</h3>
<ul>
<li>
<p><code>name</code>名称可不传</p>
</li>
<li>
<p><code>transparent</code>v0.5.7+指定导出图片的背景是否是透明的</p>
</li>
</ul>
<p>导出为<code>png</code></p>
<h3>svg(name, plusCssText)</h3>
<ul>
<li>
<p><code>name</code><code>svg</code>标题</p>
</li>
<li>
<p><code>domToImage</code>v0.4.0+当开启了节点富文本编辑可以通过该参数指定是否将<code>svg</code>中的<code>dom</code>节点转换成图片的形式</p>
</li>
<li>
<p><code>plusCssText</code>v0.4.0+当开启了节点富文本编辑<code>domToImage</code>传了<code>false</code>可以添加附加的<code>css</code>样式如果<code>svg</code>中存在<code>dom</code>节点想要设置一些针对节点的样式可以通过这个参数传入比如</p>
</li>
</ul>
@@ -34,28 +55,31 @@ MindMap.usePlugin(Export)
}`</span>
)
</code></pre>
<p>导出为<code>svg</code>异步方法返回<code>svg</code>数据<code>data:url</code>数据可以自行下载或显示</p>
<h3>getSvgData(domToImage)</h3>
<ul>
<li><code>domToImage</code>v0.4.0+如果开启了节点富文本则可以通过该参数指定是否要将<code>svg</code>中嵌入的<code>DOM</code>节点转换为图片</li>
</ul>
<p>获取<code>svg</code>数据异步方法返回一个对象</p>
<pre class="hljs"><code>{
node<span class="hljs-comment">// svg对象</span>
str<span class="hljs-comment">// svg字符串如果开启了富文本编辑且domToImage设为true那么该值返回的svg字符内的dom节点会被转换成图片的形式</span>
nodeWithDomToImg<span class="hljs-comment">// v0.4.0+DOM节点转换为图片后的svg对象只有当开启了富文本编辑且domToImage设为true才有值否则为null</span>
}
</code></pre>
<p>导出为<code>svg</code></p>
<h3>pdf(name)</h3>
<blockquote>
<p>v0.2.1+</p>
</blockquote>
<p><code>name</code>文件名称</p>
<p>导出为<code>pdf</code></p>
<p>导出为<code>pdf</code>和其他导出方法不一样这个方法不会返回数据会直接触发下载</p>
<h3>json(name, withConfig)</h3>
<p><code>name</code>暂时没有用处传空字符串即可</p>
<p><code>withConfig``Boolean</code>, 默认为<code>true</code>数据中是否包含配置否则为纯思维导图节点数据</p>
<p>返回<code>json</code>数据<code>data:url</code>数据可以自行下载</p>
<p>返回<code>json</code>数据</p>
<h3>smm(name, withConfig)</h3>
<p><code>simple-mind-map</code>自定义的文件格式其实就是<code>json</code><code>json</code>方法返回的数据一模一样</p>
<h3>md()</h3>
<blockquote>
<p>v0.4.7+</p>
</blockquote>
<p>导出<code>markdown</code>文件</p>
<h3>getSvgData()</h3>
<p>获取<code>svg</code>数据异步方法返回一个对象</p>
<pre class="hljs"><code>{
node<span class="hljs-comment">// svg节点</span>
str<span class="hljs-comment">// svg字符串</span>
}
</code></pre>
</div>
</template>

View File

@@ -7,7 +7,7 @@
## 特性
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小整体体积
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图种结构
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图、时间轴、鱼骨图六种结构
- [x] 内置多种主题,允许高度自定义样式,支持注册新主题
- [x] 支持快捷键
- [x] 节点内容支持图片、图标、超链接、备注、标签、概要
@@ -86,6 +86,17 @@
综上,在开源的思维导图中,你很难找到一个比`simple-mind-map`更好的选择。当然,`simple-mind-map`也远远谈不上最好,它也有很多不足,如你在前面的【特别说明】所看到的那样,不过`simple-mind-map`一直处于快速迭代中,欢迎你加入进来一起完善它。
## 浏览器兼容性
推荐使用最新版`chrome`浏览器。
有限测试情况:
正常运行:`360`极速浏览器v13.5.2036.0)、`opera`浏览器v71.0.3770.284)。
非正常运行:`Firefox`v98.0.2),富文本模式下节点内容无法显示,如果要支持`Firefox`浏览器,请使用非富文本模式。
不支持:`IE`浏览器。
## License
@@ -99,4 +110,11 @@
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
<div style="display: flex;">
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/Think.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>Think</p>
</div>
</div>

View File

@@ -7,19 +7,19 @@
</blockquote>
<h2>特性</h2>
<ul>
<li><input type="checkbox" id="checkbox0" checked="true" /><label for="checkbox0">插件化架构除核心功能外其他功能作为插件提供按需使用减小整体体积</label></li>
<li><input type="checkbox" id="checkbox1" checked="true" /><label for="checkbox1">支持逻辑结构图思维导图组织结构图目录组织图种结构</label></li>
<li><input type="checkbox" id="checkbox2" checked="true" /><label for="checkbox2">内置多种主题允许高度自定义样式支持注册新主题</label></li>
<li><input type="checkbox" id="checkbox3" checked="true" /><label for="checkbox3">支持快捷键</label></li>
<li><input type="checkbox" id="checkbox4" checked="true" /><label for="checkbox4">节点内容支持图片图标超链接备注标签概要</label></li>
<li><input type="checkbox" id="checkbox5" checked="true" /><label for="checkbox5">支持前进后退</label></li>
<li><input type="checkbox" id="checkbox6" checked="true" /><label for="checkbox6">支持拖动缩放</label></li>
<li><input type="checkbox" id="checkbox7" checked="true" /><label for="checkbox7">支持右键和Ctrl+左键两种多选方式</label></li>
<li><input type="checkbox" id="checkbox8" checked="true" /><label for="checkbox8">支持节点自由拖拽拖拽调整</label></li>
<li><input type="checkbox" id="checkbox9" checked="true" /><label for="checkbox9">支持多种节点形状</label></li>
<li><input type="checkbox" id="checkbox10" checked="true" /><label for="checkbox10">支持导出为</label><code>json</code><code>png</code><code>svg</code><code>pdf</code><code>markdown</code>支持从<code>json</code><code>xmind</code><code>markdown</code>导入</li>
<li><input type="checkbox" id="checkbox11" checked="true" /><label for="checkbox11">支持小地图支持水印</label></li>
<li><input type="checkbox" id="checkbox12" checked="true" /><label for="checkbox12">支持关联线</label></li>
<li><input type="checkbox" id="checkbox180" checked="true" /><label for="checkbox180">插件化架构除核心功能外其他功能作为插件提供按需使用减小整体体积</label></li>
<li><input type="checkbox" id="checkbox181" checked="true" /><label for="checkbox181">支持逻辑结构图思维导图组织结构图目录组织图时间轴鱼骨图六种结构</label></li>
<li><input type="checkbox" id="checkbox182" checked="true" /><label for="checkbox182">内置多种主题允许高度自定义样式支持注册新主题</label></li>
<li><input type="checkbox" id="checkbox183" checked="true" /><label for="checkbox183">支持快捷键</label></li>
<li><input type="checkbox" id="checkbox184" checked="true" /><label for="checkbox184">节点内容支持图片图标超链接备注标签概要</label></li>
<li><input type="checkbox" id="checkbox185" checked="true" /><label for="checkbox185">支持前进后退</label></li>
<li><input type="checkbox" id="checkbox186" checked="true" /><label for="checkbox186">支持拖动缩放</label></li>
<li><input type="checkbox" id="checkbox187" checked="true" /><label for="checkbox187">支持右键和Ctrl+左键两种多选方式</label></li>
<li><input type="checkbox" id="checkbox188" checked="true" /><label for="checkbox188">支持节点自由拖拽拖拽调整</label></li>
<li><input type="checkbox" id="checkbox189" checked="true" /><label for="checkbox189">支持多种节点形状</label></li>
<li><input type="checkbox" id="checkbox190" checked="true" /><label for="checkbox190">支持导出为</label><code>json</code><code>png</code><code>svg</code><code>pdf</code><code>markdown</code>支持从<code>json</code><code>xmind</code><code>markdown</code>导入</li>
<li><input type="checkbox" id="checkbox191" checked="true" /><label for="checkbox191">支持小地图支持水印</label></li>
<li><input type="checkbox" id="checkbox192" checked="true" /><label for="checkbox192">支持关联线</label></li>
</ul>
<h2>仓库目录介绍</h2>
<p>1.<code>simple-mind-map</code></p>
@@ -27,11 +27,11 @@
<p>2.<code>web</code></p>
<p>使用<code>simple-mind-map</code>基于<code>vue2.x</code><code>ElementUI</code>搭建的在线思维导图特性</p>
<ul>
<li><input type="checkbox" id="checkbox13" checked="true" /><label for="checkbox13">工具栏支持插入节点删除节点编辑节点图片图标超链接备注标签概要</label></li>
<li><input type="checkbox" id="checkbox14" checked="true" /><label for="checkbox14">侧边栏基础样式设置面板节点样式设置面板大纲面板主题选择面板结构选择面板</label></li>
<li><input type="checkbox" id="checkbox15" checked="true" /><label for="checkbox15">导入导出功能数据默认保存在浏览器本地存储也支持直接创建打开编辑电脑本地文件</label></li>
<li><input type="checkbox" id="checkbox16" checked="true" /><label for="checkbox16">右键菜单支持展开收起整理布局等操作</label></li>
<li><input type="checkbox" id="checkbox17" checked="true" /><label for="checkbox17">底部栏支持节点数量字数统计支持切换编辑和只读模式支持放大缩小支持全屏切换支持小地图</label></li>
<li><input type="checkbox" id="checkbox193" checked="true" /><label for="checkbox193">工具栏支持插入节点删除节点编辑节点图片图标超链接备注标签概要</label></li>
<li><input type="checkbox" id="checkbox194" checked="true" /><label for="checkbox194">侧边栏基础样式设置面板节点样式设置面板大纲面板主题选择面板结构选择面板</label></li>
<li><input type="checkbox" id="checkbox195" checked="true" /><label for="checkbox195">导入导出功能数据默认保存在浏览器本地存储也支持直接创建打开编辑电脑本地文件</label></li>
<li><input type="checkbox" id="checkbox196" checked="true" /><label for="checkbox196">右键菜单支持展开收起整理布局等操作</label></li>
<li><input type="checkbox" id="checkbox197" checked="true" /><label for="checkbox197">底部栏支持节点数量字数统计支持切换编辑和只读模式支持放大缩小支持全屏切换支持小地图</label></li>
</ul>
<p>提供文档页面服务</p>
<p>3.<code>dist</code></p>
@@ -58,6 +58,12 @@
<p>3.<a href="https://github.com/hizzgdev/jsmind">jsmind</a><a href="https://github.com/ssshooter/mind-elixir-core">Mind-elixir</a><a href="https://github.com/ondras/my-mind">my-mind</a><a href="https://github.com/awehook/blink-mind">blink-mind</a><a href="https://github.com/luvsic3/remind">remind</a><a href="https://github.com/hellowuxin/vue3-mindmap">vue3-mindmap</a><a href="https://github.com/zyascend/ZMindMap">ZMindMap</a>...</p>
<p>这些开源的思维导图也都不错各有各的特点但是它们也都有一定缺点比如停止更新界面美观度一般功能比较少依赖某个框架等等</p>
<p>综上在开源的思维导图中你很难找到一个比<code>simple-mind-map</code>更好的选择当然<code>simple-mind-map</code>也远远谈不上最好它也有很多不足如你在前面的特别说明所看到的那样不过<code>simple-mind-map</code>一直处于快速迭代中欢迎你加入进来一起完善它</p>
<h2>浏览器兼容性</h2>
<p>推荐使用最新版<code>chrome</code>浏览器</p>
<p>有限测试情况</p>
<p>正常运行<code>360</code>极速浏览器v13.5.2036.0<code>opera</code>浏览器v71.0.3770.284</p>
<p>非正常运行<code>Firefox</code>v98.0.2富文本模式下节点内容无法显示如果要支持<code>Firefox</code>浏览器请使用非富文本模式</p>
<p>不支持<code>IE</code>浏览器</p>
<h2>License</h2>
<p><a href="https://opensource.org/licenses/MIT">MIT</a></p>
<h2>请作者喝杯咖啡</h2>
@@ -67,6 +73,12 @@
</blockquote>
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
<div style="display: flex;">
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/Think.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>Think</p>
</div>
</div>
</div>
</template>

View File

@@ -17,7 +17,7 @@ import markdown from 'simple-mind-map/src/parse/markdown.js'
```
```js
MindMap.markdown
simpleMindMap.markdown
```
## 方法

View File

@@ -11,7 +11,7 @@
<p>如果使用的是<code>umd</code>格式的文件那么可以通过如下方式获取</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">src</span>=<span class="hljs-string">&quot;simple-mind-map/dist/simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<pre class="hljs"><code>MindMap.markdown
<pre class="hljs"><code>simpleMindMap.markdown
</code></pre>
<h2>方法</h2>
<h3>transformToMarkdown(data)</h3>

View File

@@ -10,9 +10,11 @@
该插件的原理是使用[Quill](https://github.com/quilljs/quill)编辑器实现富文本编辑,然后把编辑后生成的`DOM`节点直接作为节点的文本数据,并且在渲染的时候通过`svg``foreignObject`标签嵌入`DOM`节点。
这样也造成了一个问题,就是导出为图片的功能受到了影响,原本将`svg`导出为图片的原理很简单,获取到`svg`字符串,然后创建为`type=image/svg+xml`类型的`blob`数据,再使用`URL.createObjectURL`方法生成`data:url`数据,再创建一个`Image`标签,将`data:url`作为该图片的`src`,最后再将这个图片绘制到`canvas`对象上进行导出,但是经过测试,当`svg`中嵌入了`DOM`节点,这种方式导出会出错,并且尝试了多种方式后都无法实现完美的导出效果,目前的方式是遍历`svg`中的`foreignObject`节点,使用[html2canvas](https://github.com/niklasvh/html2canvas)将`foreignObject`节点内的`DOM`节点转换为图片再替换掉`foreignObject`节点,这种方式可以工作,但是非常耗时,因为`html2canvas`转换一次的时间很长导致转换一个节点都需要耗时差不多2秒这样导致节点越多转换时间越慢所以如果无法忍受长时间的导出的话推荐不要使用该插件。
> v0.5.6即以前的版本存在以下提示:
>
> 这样也造成了一个问题,就是导出为图片的功能受到了影响,原本将`svg`导出为图片的原理很简单,获取到`svg`字符串,然后创建为`type=image/svg+xml`类型的`blob`数据,再使用`URL.createObjectURL`方法生成`data:url`数据,再创建一个`Image`标签,将`data:url`作为该图片的`src`,最后再将这个图片绘制到`canvas`对象上进行导出,但是经过测试,当`svg`中嵌入了`DOM`节点,这种方式导出会出错,并且尝试了多种方式后都无法实现完美的导出效果,目前的方式是遍历`svg`中的`foreignObject`节点,使用[html2canvas](https://github.com/niklasvh/html2canvas)将`foreignObject`节点内的`DOM`节点转换为图片再替换掉`foreignObject`节点,这种方式可以工作,但是非常耗时,因为`html2canvas`转换一次的时间很长导致转换一个节点都需要耗时差不多2秒这样导致节点越多转换时间越慢所以如果无法忍受长时间的导出的话推荐不要使用该插件。
如果你有更好的方式也欢迎留言
`v0.5.7+`的版本直接使用`html2canvas`转换整个`svg`,速度不再是问题,但是目前存在一个`bug`,就是节点的颜色导出后不生效
## 注册

View File

@@ -10,8 +10,11 @@
<p>该插件提供节点富文本编辑的能力注册了即可生效</p>
<p>默认节点编辑只能对节点内所有文本统一应用样式通过该插件可以支持富文本编辑的效果目前支持加粗斜体下划线删除线字体字号颜色背景颜色不支持上划线行高</p>
<p>该插件的原理是使用<a href="https://github.com/quilljs/quill">Quill</a>编辑器实现富文本编辑然后把编辑后生成的<code>DOM</code>节点直接作为节点的文本数据并且在渲染的时候通过<code>svg</code><code>foreignObject</code>标签嵌入<code>DOM</code>节点</p>
<blockquote>
<p>v0.5.6即以前的版本存在以下提示</p>
<p>这样也造成了一个问题就是导出为图片的功能受到了影响原本将<code>svg</code>导出为图片的原理很简单获取到<code>svg</code>字符串然后创建为<code>type=image/svg+xml</code>类型的<code>blob</code>数据再使用<code>URL.createObjectURL</code>方法生成<code>data:url</code>数据再创建一个<code>Image</code>标签<code>data:url</code>作为该图片的<code>src</code>最后再将这个图片绘制到<code>canvas</code>对象上进行导出但是经过测试<code>svg</code>中嵌入了<code>DOM</code>节点这种方式导出会出错并且尝试了多种方式后都无法实现完美的导出效果目前的方式是遍历<code>svg</code>中的<code>foreignObject</code>节点使用<a href="https://github.com/niklasvh/html2canvas">html2canvas</a><code>foreignObject</code>节点内的<code>DOM</code>节点转换为图片再替换掉<code>foreignObject</code>节点这种方式可以工作但是非常耗时因为<code>html2canvas</code>转换一次的时间很长导致转换一个节点都需要耗时差不多2秒这样导致节点越多转换时间越慢所以如果无法忍受长时间的导出的话推荐不要使用该插件</p>
<p>如果你有更好的方式也欢迎留言</p>
</blockquote>
<p><code>v0.5.7+</code>的版本直接使用<code>html2canvas</code>转换整个<code>svg</code>速度不再是问题但是目前存在一个<code>bug</code>就是节点的颜色导出后不生效</p>
<h2>注册</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> RichText <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/RichText.js&#x27;</span>

View File

@@ -124,6 +124,16 @@ copyNodeTree({}, node)
{ width, height }
```
#### getTextFromHtml(html)
提取html字符串里的纯文本内容。
#### readBlob(blob)
> v0.5.9+
`blob`数据转成`data:url`数据。
## 在canvas中模拟css的背景属性
引入:

View File

@@ -77,6 +77,13 @@
<p>测量文本的宽高返回值</p>
<pre class="hljs"><code>{ width, height }
</code></pre>
<h4>getTextFromHtml(html)</h4>
<p>提取html字符串里的纯文本内容</p>
<h4>readBlob(blob)</h4>
<blockquote>
<p>v0.5.9+</p>
</blockquote>
<p><code>blob</code>数据转成<code>data:url</code>数据</p>
<h2>在canvas中模拟css的背景属性</h2>
<p>引入</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> drawBackgroundImageToCanvas <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/utils/simulateCSSBackgroundInCanvas&#x27;</span>

View File

@@ -17,20 +17,20 @@ import xmind from 'simple-mind-map/src/parse/xmind.js'
```
```js
MindMap.xmind
simpleMindMap.xmind
```
## 方法
### xmind.parseXmindFile(file)
解析`.xmind`文件,返回解析后的数据,注意是完整的数据,包含节点树、主题、结构等,可以使用`mindMap.setFullData(data)`来将返回的数据渲染到画布上
解析`.xmind`文件,返回解析后的数据,可以使用`mindMap.setData(data)`来将返回的数据渲染到画布上
`file``File`对象
### xmind.transformXmind(content)
转换`xmind`数据,`.xmind`文件本质上是一个压缩包,改成`zip`后缀可以解压缩,里面存在一个`content.json`文件,如果你自己解析出了这个文件,那么可以把这个文件内容传递给这个方法进行转换,转换后的数据,注意是完整的数据,包含节点树、主题、结构等,可以使用`mindMap.setFullData(data)`来将返回的数据渲染到画布上
转换`xmind`数据,`.xmind`文件本质上是一个压缩包,改成`zip`后缀可以解压缩,里面存在一个`content.json`文件,如果你自己解析出了这个文件,那么可以把这个文件内容传递给这个方法进行转换,转换后的数据,可以使用`mindMap.setData(data)`来将返回的数据渲染到画布上
`content``.xmind`压缩包内的`content.json`文件内容

View File

@@ -11,14 +11,14 @@
<p>如果使用的是<code>umd</code>格式的文件那么可以通过如下方式获取</p>
<pre class="hljs"><code><span class="hljs-tag">&lt;<span class="hljs-name">script</span> <span class="hljs-attr">src</span>=<span class="hljs-string">&quot;simple-mind-map/dist/simpleMindMap.umd.min.js&quot;</span>&gt;</span><span class="hljs-tag">&lt;/<span class="hljs-name">script</span>&gt;</span>
</code></pre>
<pre class="hljs"><code>MindMap.xmind
<pre class="hljs"><code>simpleMindMap.xmind
</code></pre>
<h2>方法</h2>
<h3>xmind.parseXmindFile(file)</h3>
<p>解析<code>.xmind</code>文件返回解析后的数据注意是完整的数据包含节点树主题结构等可以使用<code>mindMap.setFullData(data)</code>来将返回的数据渲染到画布上</p>
<p>解析<code>.xmind</code>文件返回解析后的数据可以使用<code>mindMap.setData(data)</code>来将返回的数据渲染到画布上</p>
<p><code>file</code><code>File</code>对象</p>
<h3>xmind.transformXmind(content)</h3>
<p>转换<code>xmind</code>数据<code>.xmind</code>文件本质上是一个压缩包改成<code>zip</code>后缀可以解压缩里面存在一个<code>content.json</code>文件如果你自己解析出了这个文件那么可以把这个文件内容传递给这个方法进行转换转换后的数据注意是完整的数据包含节点树主题结构等可以使用<code>mindMap.setFullData(data)</code>来将返回的数据渲染到画布上</p>
<p>转换<code>xmind</code>数据<code>.xmind</code>文件本质上是一个压缩包改成<code>zip</code>后缀可以解压缩里面存在一个<code>content.json</code>文件如果你自己解析出了这个文件那么可以把这个文件内容传递给这个方法进行转换转换后的数据可以使用<code>mindMap.setData(data)</code>来将返回的数据渲染到画布上</p>
<p><code>content</code><code>.xmind</code>压缩包内的<code>content.json</code>文件内容</p>
<h3>xmind.transformOldXmind(content)</h3>
<blockquote>

View File

@@ -13,7 +13,7 @@
{{ $t('contextmenu.insertSiblingNode') }}
<span class="desc">Enter</span>
</div>
<div class="item" @click="exec('INSERT_CHILD_NODE')">
<div class="item" @click="exec('INSERT_CHILD_NODE')" :class="{ disabled: isGeneralization }">
{{ $t('contextmenu.insertChildNode') }}
<span class="desc">Tab</span>
</div>
@@ -45,11 +45,11 @@
{{ $t('contextmenu.deleteNode') }}
<span class="desc">Delete</span>
</div>
<div class="item" @click="exec('COPY_NODE')">
<div class="item" @click="exec('COPY_NODE')" :class="{ disabled: isGeneralization }">
{{ $t('contextmenu.copyNode') }}
<span class="desc">Ctrl + C</span>
</div>
<div class="item" @click="exec('CUT_NODE')">
<div class="item" @click="exec('CUT_NODE')" :class="{ disabled: isGeneralization }">
{{ $t('contextmenu.cutNode') }}
<span class="desc">Ctrl + X</span>
</div>
@@ -140,10 +140,10 @@ export default {
]
},
insertNodeBtnDisabled() {
return !this.node || this.node.isRoot
return !this.node || this.node.isRoot || this.node.isGeneralization
},
upNodeBtnDisabled() {
if (!this.node || this.node.isRoot) {
if (!this.node || this.node.isRoot || this.node.isGeneralization) {
return true
}
let isFirst =
@@ -153,7 +153,7 @@ export default {
return isFirst
},
downNodeBtnDisabled() {
if (!this.node || this.node.isRoot) {
if (!this.node || this.node.isRoot || this.node.isGeneralization) {
return true
}
let children = this.node.parent.children
@@ -163,6 +163,9 @@ export default {
}) ===
children.length - 1
return isLast
},
isGeneralization() {
return this.node.isGeneralization
}
},
created() {

View File

@@ -17,11 +17,14 @@
* @Date: 2021-06-24 22:53:10
* @Desc: 字数及节点数量统计
*/
let countEl = document.createElement('div')
export default {
name: 'Count',
props: {},
data() {
return {
textStr: '',
words: 0,
num: 0
}
@@ -39,9 +42,12 @@ export default {
* @Desc: 监听数据变化
*/
onDataChange(data) {
this.textStr = ''
this.words = 0
this.num = 0
this.walk(data)
countEl.innerHTML = this.textStr
this.words = countEl.textContent.length
},
/**
@@ -51,7 +57,7 @@ export default {
*/
walk(data) {
this.num++
this.words += (String(data.data.text) || '').length
this.textStr += String(data.data.text) || ''
if (data.children && data.children.length > 0) {
data.children.forEach(item => {
this.walk(item)

View File

@@ -48,6 +48,7 @@ import NodeImgPreview from './NodeImgPreview.vue'
import SidebarTrigger from './SidebarTrigger.vue'
import { mapState } from 'vuex'
import customThemeList from '@/customThemes'
import icon from '@/config/icon'
// 注册插件
MindMap
@@ -111,10 +112,11 @@ export default {
}
},
mounted() {
this.showNewFeatureInfo()
// this.showNewFeatureInfo()
this.getData()
this.init()
this.$bus.$on('execCommand', this.execCommand)
this.$bus.$on('paddingChange', this.onPaddingChange)
this.$bus.$on('export', this.export)
this.$bus.$on('setData', this.setData)
this.$bus.$on('startTextEdit', () => {
@@ -276,6 +278,8 @@ export default {
theme: theme.template,
themeConfig: theme.config,
viewData: view,
nodeTextEditZIndex: 1000,
nodeNoteTooltipZIndex: 1000,
customNoteContentShow: {
show: (content, left, top) => {
this.$bus.$emit('showNoteContent', content, left, top)
@@ -284,7 +288,8 @@ export default {
// this.$bus.$emit('hideNoteContent')
}
},
...(config || {})
...(config || {}),
iconList: icon
})
if (this.openNodeRichText) this.addRichTextPlugin()
this.mindMap.keyCommand.addShortcut('Control+s', () => {
@@ -305,7 +310,8 @@ export default {
'mode_change',
'node_tree_render_end',
'rich_text_selection_change',
'transforming-dom-to-images'
'transforming-dom-to-images',
'generalization_node_contextmenu'
].forEach(event => {
this.mindMap.on(event, (...args) => {
this.$bus.$emit(event, ...args)
@@ -374,6 +380,11 @@ export default {
}
},
// 修改导出内边距
onPaddingChange(data) {
this.mindMap.updateConfig(data)
},
// 显示新特性提示
showNewFeatureInfo() {
let showed = localStorage.getItem('SIMPLE_MIND_MAP_NEW_FEATURE_TIP_1')

View File

@@ -23,11 +23,27 @@
style="margin-left: 12px"
>{{ $t('export.include') }}</el-checkbox
>
</div>
<div class="paddingInputBox" v-show="['svg', 'png', 'pdf'].includes(exportType)">
<span class="name">{{ $t('export.paddingX') }}</span>
<el-input
style="width: 100px"
v-model="paddingX"
size="mini"
@change="onPaddingChange"
></el-input>
<span class="name" style="margin-left: 10px;">{{ $t('export.paddingY') }}</span>
<el-input
style="width: 100px"
v-model="paddingY"
size="mini"
@change="onPaddingChange"
></el-input>
<el-checkbox
v-show="['svg'].includes(exportType)"
v-model="domToImage"
v-show="['png'].includes(exportType)"
v-model="isTransparent"
style="margin-left: 12px"
>{{ $t('export.domToImage') }}</el-checkbox
>{{ $t('export.isTransparent') }}</el-checkbox
>
</div>
<div class="downloadTypeList">
@@ -46,8 +62,6 @@
</div>
</div>
<div class="tip">{{ $t('export.tips') }}</div>
<div class="tip warning" v-if="openNodeRichText && ['png', 'pdf'].includes(exportType)">{{ $t('export.pngTips') }}</div>
<div class="tip warning" v-if="openNodeRichText && exportType === 'svg' && domToImage">{{ $t('export.svgTips') }}</div>
</div>
<span slot="footer" class="dialog-footer">
<el-button @click="cancel">{{ $t('dialog.cancel') }}</el-button>
@@ -75,9 +89,11 @@ export default {
exportType: 'smm',
fileName: '思维导图',
widthConfig: true,
domToImage: false,
isTransparent: false,
loading: false,
loadingText: ''
loadingText: '',
paddingX: 10,
paddingY: 10
}
},
computed: {
@@ -93,15 +109,15 @@ export default {
this.$bus.$on('showExport', () => {
this.dialogVisible = true
})
this.$bus.$on('transforming-dom-to-images', (index, len) => {
this.loading = true
this.loadingText = `${this.$t('export.transformingDomToImages')}${index + 1}/${len}`
if (index >= len - 1) {
this.loading = false
}
})
},
methods: {
onPaddingChange() {
this.$bus.$emit('paddingChange', {
exportPaddingX: Number(this.paddingX),
exportPaddingY: Number(this.paddingY)
})
},
/**
* @Author: 王林
* @Date: 2021-06-22 22:08:11
@@ -123,14 +139,13 @@ export default {
this.exportType,
true,
this.fileName,
this.domToImage,
`* {
margin: 0;
padding: 0;
box-sizing: border-box;
}`
)
} else {
} else if (['smm', 'json'].includes(this.exportType)) {
this.$bus.$emit(
'export',
this.exportType,
@@ -138,6 +153,21 @@ export default {
this.fileName,
this.widthConfig
)
} else if (this.exportType === 'png') {
this.$bus.$emit(
'export',
this.exportType,
true,
this.fileName,
this.isTransparent
)
} else {
this.$bus.$emit(
'export',
this.exportType,
true,
this.fileName
)
}
this.$notify.info({
title: this.$t('export.notifyTitle'),
@@ -163,6 +193,14 @@ export default {
}
}
.paddingInputBox {
margin-bottom: 10px;
.name {
margin-right: 10px;
}
}
.tip {
margin-top: 10px;

View File

@@ -150,6 +150,7 @@ export default {
async handleXmind(file) {
try {
let data = await xmind.parseXmindFile(file.raw)
console.log(data);
this.$bus.$emit('setData', data)
this.$message.success('导入成功')
} catch (error) {

View File

@@ -12,7 +12,7 @@
class="icon"
v-for="icon in item.list"
:key="icon.name"
v-html="icon.icon"
v-html="getHtml(icon.icon)"
:class="{
selected: iconList.includes(item.type + '_' + icon.name)
}"
@@ -25,6 +25,7 @@
<script>
import { nodeIconList } from 'simple-mind-map/src/svg/icons'
import icon from '@/config/icon'
/**
* @Author: 王林
@@ -35,7 +36,7 @@ export default {
name: 'NodeIcon',
data() {
return {
nodeIconList,
nodeIconList: [...nodeIconList, ...icon],
dialogVisible: false,
iconList: [],
activeNodes: []
@@ -56,6 +57,10 @@ export default {
})
},
methods: {
getHtml(icon) {
return /^<svg/.test(icon) ? icon : `<img src="${icon}" />`
},
/**
* @Author: 王林
* @Date: 2021-06-23 23:16:56
@@ -119,6 +124,16 @@ export default {
cursor: pointer;
position: relative;
/deep/ img {
width: 100%;
height: 100%;
}
/deep/ svg {
width: 100%;
height: 100%;
}
&.selected {
&::after {
content: '';

View File

@@ -1,5 +1,5 @@
<template>
<Sidebar ref="sidebar" :title="$t('style.title')">
<Sidebar ref="sidebar" :title="$t('theme.title')">
<div class="themeList">
<div
class="themeItem"