Compare commits

..

59 Commits

Author SHA1 Message Date
wanglin2
745531f20f 打包0.7.3-fix.1 2023-10-08 09:45:25 +08:00
wanglin2
3acd425c09 Demo:优化超链接输入 2023-10-08 09:37:54 +08:00
wanglin2
8dcc7c985d Doc: update 2023-10-08 09:33:06 +08:00
wanglin2
253ded33bf Demo:超链接输入框增加协议选择功能 2023-10-08 09:32:07 +08:00
wanglin2
2c6b8294f4 Fix:修复多次粘贴节点时由于节点uid重复造成的渲染异常问题 2023-10-08 09:10:14 +08:00
wanglin2
83a5ef8e2e Fix:修复多选节点时在节点上松开鼠标时框选区域不会消失的问题 2023-10-06 14:08:45 +08:00
wanglin2
b959e90723 Fix:修复一些情况下多选节点时的框选区域没有消失的问题 2023-10-06 13:47:47 +08:00
wanglin2
89ebc9a1fa 打包 2023-10-06 10:20:54 +08:00
wanglin2
56d2e34fbd Doc: update 2023-10-06 09:52:03 +08:00
wanglin2
0f2aed7e8a 打包0.7.3 2023-10-05 13:50:36 +08:00
wanglin2
288ceafa92 Fix:修复运行信令服务器命令错误的问题 2023-10-05 13:40:01 +08:00
wanglin2
99dc443142 Doc: update 2023-10-05 10:27:24 +08:00
wanglin2
b6440eba1a Merge branch 'test' into feature 2023-10-04 16:11:38 +08:00
wanglin2
545e46babc Feat:没有注册协同插件时不给节点实例添加相关的方法 2023-10-04 16:01:47 +08:00
wanglin2
b95b6af1b1 完善协同插件 2023-10-04 15:39:45 +08:00
wanglin2
ccef5fc581 修改协同插件后端服务启动命令 2023-10-04 15:38:48 +08:00
wanglin2
ed82fe5a61 Feat:对setData方法传入的数据进行深拷贝;更新渲染树数据的逻辑移到Render类中 2023-10-04 15:37:57 +08:00
wanglin2
1550f032d9 协作增加状态同步 2023-09-28 15:32:41 +08:00
wanglin2
7d2758a21c update 2023-09-28 07:49:11 +08:00
wanglin2
e4fab73017 Demo打包 2023-09-27 18:25:55 +08:00
wanglin2
1beb03eaa6 Feat:尝试支持协同 2023-09-27 18:21:27 +08:00
wanglin2
20f67efd58 Demo:修复公式侧边栏组件导致的侧边栏自动关闭问题 2023-09-27 16:44:29 +08:00
wanglin2
8c3d66eb3c Feat:创建节点、复制节点时给新节点数据创建uid 2023-09-27 13:38:15 +08:00
wanglin2
a4f6006efd Fix:修复isSameObject工具方法逻辑错误的问题 2023-09-27 11:02:37 +08:00
wanglin2
1d297350cc Fix:修复工具方法getType返回错误的问题 2023-09-27 09:03:40 +08:00
wanglin2
07650f8978 Doc update 2023-09-26 09:19:58 +08:00
wanglin2
b26e5625ce 打包 2023-09-24 22:14:10 +08:00
wanglin2
1e38731ecb Doc update 2023-09-24 22:03:06 +08:00
wanglin2
ef9b9804cb 打包0.7.2 2023-09-23 16:35:13 +08:00
wanglin2
9fe321a127 Doc update 2023-09-23 16:28:17 +08:00
wanglin2
464e57d019 Doc update 2023-09-23 15:48:05 +08:00
wanglin2
50f125471e Feat:插入公式命令支持传入指定的节点 2023-09-23 15:22:26 +08:00
wanglin2
6bbee4a5cc Demo:节点标签输入适配新颜色生成逻辑 2023-09-23 10:52:04 +08:00
wanglin2
5052c0427a 优化节点标签代码 2023-09-23 10:51:30 +08:00
街角小林
9528631ed1 Merge pull request #347 from wanghao1993/tag_color
feat: 修改tag颜色,可以自定义tag颜色,没有自定义的tag颜色,那么就根据内容生成
2023-09-23 10:34:49 +08:00
街角小林
2a816f62fa Merge branch 'feature' into tag_color 2023-09-23 10:34:38 +08:00
wanglin2
8596e3356d Fix:修复非富文本模式下文本中存在<>&字符时再次编辑时部分文本会消失的问题 2023-09-23 10:22:57 +08:00
Isaac Wang1 汪浩
7422af7f3b feat: 修改tag颜色,可以自定义tag颜色,没有自定义的tag颜色,那么就根据内容生成 2023-09-22 19:36:34 +08:00
wanglin2
0f047da78b update 2023-09-22 17:54:26 +08:00
wanglin2
f866abb34c 优化图标合并相关逻辑 2023-09-22 17:13:09 +08:00
wanglin2
01d7e36990 恢复意外的合并部分 2023-09-22 16:44:57 +08:00
街角小林
a9493b9c16 Merge pull request #345 from wanghao1993/feature/icon-merge
Feature/icon merge
2023-09-22 16:29:03 +08:00
街角小林
a59a283d74 Merge branch 'feature' into feature/icon-merge 2023-09-22 16:28:47 +08:00
wanglin2
aafcba8bb7 Demo:支持数学公式 2023-09-22 16:12:40 +08:00
wanglin2
11ea7d452c Feat:新增数学公式插件 2023-09-22 16:11:33 +08:00
Isaac Wang1 汪浩
47d21d85fb feat: build 2023-09-22 14:01:02 +08:00
wanglin2
518b7642a0 Demo:修复复制知犀思维导图多个节点时无法粘贴的问题 2023-09-22 10:57:32 +08:00
wanglin2
a9ea4b8e33 Feat:1.新增同时插入多个同级节点、多个子节点的命令;2.复制、剪切操作支持同时操作多个节点;3.新增对插入同级节点、子节点的命令插入的第四个参数数据的处理 2023-09-22 10:00:44 +08:00
wanglin2
443465eb86 Feat:将节点唯一标识由id全部改为uid 2023-09-22 08:57:00 +08:00
wanghao1993
e1172c8d0d fix: text 是空的时候会报错 2023-09-21 23:33:06 +08:00
wanglin2
7a2605fdad Feat:支持同时对多个节点插入兄弟节点;对根节点调用插入兄弟节点的命令时不再创建子节点 2023-09-21 16:27:26 +08:00
wanglin2
a97d549d69 Feat:优化子节点的插入:1.同时对多个节点插入子节点时,不进入编辑状态;2.新插入的子节点自动进入激活状态 2023-09-21 15:58:22 +08:00
wanglin2
fcf48ca3dc Fix:增加一些边界判断 2023-09-21 15:10:17 +08:00
wanglin2
c0ad18cff8 Feat:存在激活节点时点击关联线可直接激活关联线 2023-09-21 09:53:35 +08:00
wanglin2
73e7855575 Feat:1.双击关联线进入关联线文本编辑模式;2.关联线文本为默认文本的话不保存 2023-09-21 09:51:46 +08:00
wanglin2
69ef7faf49 Feat:优化drag插件,支持同时拖动多个节点 2023-09-21 09:02:45 +08:00
wanglin2
036f845968 Feat:支持移动多个节点 2023-09-21 09:01:37 +08:00
wanglin2
740e2e3410 Fix:修复多选节点时选区未包含节点边界时节点不会被选中的问题 2023-09-21 09:00:25 +08:00
wanghao1993
ba44f69f9f fix: icon 合并错误 2023-09-20 00:00:48 +08:00
131 changed files with 6337 additions and 2400 deletions

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@@ -25,18 +25,21 @@ Github[releases](https://github.com/wanglin2/mind-map/releases)。
百度云盘:[地址](https://pan.baidu.com/s/1huasEbKsGNH2Af68dvWiOg?pwd=3bp3)。
> 客户端版本会落后于在线版本,尝试最新功能请优先使用在线版。
# 特性
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小打包体积
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图、时间轴(横向、竖向)、鱼骨图等结构
- [x] 内置多种主题,允许高度自定义样式,支持注册新主题
- [x] 节点内容支持文本(普通文本、富文本)、图片、图标、超链接、备注、标签、概要
- [x] 节点内容支持文本(普通文本、富文本)、图片、图标、超链接、备注、标签、概要、数学公式
- [x] 节点支持拖拽(拖拽移动、自由调整)、多种节点形状,支持使用 DDM 完全自定义节点内容
- [x] 支持画布拖动、缩放
- [x] 支持鼠标按键拖动选择和Ctrl+左键两种多选节点方式
- [x] 支持导出为`json``png``svg``pdf``markdown``xmind`,支持从`json``xmind``markdown`导入
- [x] 支持快捷键、前进后退、关联线、搜索替换、小地图、水印
- [x] 支持快捷键、前进后退、关联线、搜索替换、小地图、水印、滚动条
- [x] 提供丰富的配置,满足各种场景各种使用习惯
- [x] 支持协同编辑
# 安装
@@ -91,11 +94,11 @@ const mindMap = new MindMap({
# 请作者喝杯咖啡
开源不易,如果本项目有帮助到你的话,可以考虑请作者喝杯咖啡~
开源不易,如果本项目有帮助到你的话,可以考虑请作者喝杯咖啡~
> 厚椰乳一盒 + 纯牛奶半盒 + 冰块 + 咖啡液 = 生椰拿铁 yyds
> 推荐使用支付宝,微信获取不到头像。转账请备注【思维导图】。你的头像和名字将会出现在下面和[文档页面](https://wanglin2.github.io/mind-map/#/doc/zh/introduction/%E8%AF%B7%E4%BD%9C%E8%80%85%E5%96%9D%E6%9D%AF%E5%92%96%E5%95%A1)
> 推荐使用支付宝,微信获取不到头像。转账请备注【思维导图】。
<p>
<img src="./web/src/assets/img/alipay.jpg" style="width: 300px" />
@@ -183,4 +186,20 @@ const mindMap = new MindMap({
<img src="./web/src/assets/avatar/敏.jpg" style="width: 50px;height: 50px;" />
<span>敏</span>
</span>
<span>
<img src="./web/src/assets/avatar/沐风牧草.jpg" style="width: 50px;height: 50px;" />
<span>沐风牧草</span>
</span>
<span>
<img src="./web/src/assets/avatar/有希.jpg" style="width: 50px;height: 50px;" />
<span>有希</span>
</span>
<span>
<img src="./web/src/assets/avatar/樊笼.jpg" style="width: 50px;height: 50px;" />
<span>樊笼</span>
</span>
<span>
<img src="./web/src/assets/avatar/达仁科技.jpg" style="width: 50px;height: 50px;" />
<span>达仁科技</span>
</span>
</p>

View File

@@ -1,7 +1,7 @@
<!DOCTYPE html><html lang=""><head><meta charset="utf-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1,maximum-scale=1,minimum-scale=1"><link rel="icon" href="dist/logo.ico"><title>思绪思维导图</title><script>// 自定义静态资源的路径
window.externalPublicPath = './dist/'
// 接管应用
window.takeOverApp = false</script><link href="dist/css/chunk-vendors.css?3d449dfd2d4c7693c086" rel="stylesheet"><link href="dist/css/app.css?3d449dfd2d4c7693c086" rel="stylesheet"></head><body><noscript><strong>We're sorry but thoughts doesn't work properly without JavaScript enabled. Please enable it to continue.</strong></noscript><div id="app"></div><script>const getDataFromBackend = () => {
window.takeOverApp = false</script><link href="dist/css/chunk-vendors.css?ceeef97326ffc3ea9cba" rel="stylesheet"><link href="dist/css/app.css?ceeef97326ffc3ea9cba" rel="stylesheet"></head><body><noscript><strong>We're sorry but thoughts doesn't work properly without JavaScript enabled. Please enable it to continue.</strong></noscript><div id="app"></div><script>const getDataFromBackend = () => {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve({
@@ -66,4 +66,4 @@
// 可以通过window.$bus.$on()来监听应用的一些事件
// 实例化页面
window.initApp()
}</script><script src="dist/js/chunk-vendors.js?3d449dfd2d4c7693c086"></script><script src="dist/js/app.js?3d449dfd2d4c7693c086"></script></body></html>
}</script><script src="dist/js/chunk-vendors.js?ceeef97326ffc3ea9cba"></script><script src="dist/js/app.js?ceeef97326ffc3ea9cba"></script></body></html>

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@@ -0,0 +1,152 @@
#!/usr/bin/env node
import ws from 'ws'
import http from 'http'
import * as map from 'lib0/map'
const wsReadyStateConnecting = 0
const wsReadyStateOpen = 1
const wsReadyStateClosing = 2 // eslint-disable-line
const wsReadyStateClosed = 3 // eslint-disable-line
const pingTimeout = 30000
const port = process.env.PORT || 4444
// @ts-ignore
const wss = new ws.Server({ noServer: true })
const server = http.createServer((request, response) => {
response.writeHead(200, { 'Content-Type': 'text/plain' })
response.end('okay')
})
/**
* Map froms topic-name to set of subscribed clients.
* @type {Map<string, Set<any>>}
*/
const topics = new Map()
/**
* @param {any} conn
* @param {object} message
*/
const send = (conn, message) => {
if (
conn.readyState !== wsReadyStateConnecting &&
conn.readyState !== wsReadyStateOpen
) {
conn.close()
}
try {
conn.send(JSON.stringify(message))
} catch (e) {
conn.close()
}
}
/**
* Setup a new client
* @param {any} conn
*/
const onconnection = conn => {
/**
* @type {Set<string>}
*/
const subscribedTopics = new Set()
let closed = false
// Check if connection is still alive
let pongReceived = true
const pingInterval = setInterval(() => {
if (!pongReceived) {
conn.close()
clearInterval(pingInterval)
} else {
pongReceived = false
try {
conn.ping()
} catch (e) {
conn.close()
}
}
}, pingTimeout)
conn.on('pong', () => {
pongReceived = true
})
conn.on('close', () => {
subscribedTopics.forEach(topicName => {
const subs = topics.get(topicName) || new Set()
subs.delete(conn)
if (subs.size === 0) {
topics.delete(topicName)
}
})
subscribedTopics.clear()
closed = true
})
conn.on(
'message',
/** @param {object} message */ message => {
if (typeof message === 'string') {
message = JSON.parse(message)
}
if (message && message.type && !closed) {
switch (message.type) {
case 'subscribe':
/** @type {Array<string>} */ ;(message.topics || []).forEach(
topicName => {
if (typeof topicName === 'string') {
// add conn to topic
const topic = map.setIfUndefined(
topics,
topicName,
() => new Set()
)
topic.add(conn)
// add topic to conn
subscribedTopics.add(topicName)
}
}
)
break
case 'unsubscribe':
/** @type {Array<string>} */ ;(message.topics || []).forEach(
topicName => {
const subs = topics.get(topicName)
if (subs) {
subs.delete(conn)
}
}
)
break
case 'publish':
if (message.topic) {
const receivers = topics.get(message.topic)
if (receivers) {
message.clients = receivers.size
receivers.forEach(receiver => send(receiver, message))
}
}
break
case 'ping':
send(conn, { type: 'pong' })
}
}
}
)
}
wss.on('connection', onconnection)
server.on('upgrade', (request, socket, head) => {
// You may check auth of request here..
/**
* @param {any} ws
*/
const handleAuth = ws => {
wss.emit('connection', ws, request)
}
wss.handleUpgrade(request, socket, head, handleAuth)
})
server.listen(port)
console.log('Signaling server running on localhost:', port)

View File

@@ -14,6 +14,7 @@ import TouchEvent from './src/plugins/TouchEvent.js'
import Search from './src/plugins/Search.js'
import Painter from './src/plugins/Painter.js'
import Scrollbar from './src/plugins/Scrollbar.js'
import Formula from './src/plugins/Formula.js'
import xmind from './src/parse/xmind.js'
import markdown from './src/parse/markdown.js'
import icons from './src/svg/icons.js'
@@ -43,5 +44,6 @@ MindMap.usePlugin(MiniMap)
.usePlugin(Search)
.usePlugin(Painter)
.usePlugin(Scrollbar)
.usePlugin(Formula)
export default MindMap

View File

@@ -258,15 +258,13 @@ class MindMap {
// 动态设置思维导图数据,纯节点数据
setData(data) {
data = simpleDeepClone(data || {})
this.execCommand('CLEAR_ACTIVE_NODE')
this.command.clearHistory()
this.command.addHistory()
if (this.richText) {
this.renderer.renderTree = this.richText.handleSetData(data)
} else {
this.renderer.renderTree = data
}
this.renderer.setData(data)
this.reRender(() => {}, CONSTANTS.SET_DATA)
this.emit('set_data', data)
}
// 动态设置思维导图数据,包括节点数据、布局、主题、视图

File diff suppressed because it is too large Load Diff

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@@ -1,6 +1,6 @@
{
"name": "simple-mind-map",
"version": "0.7.1-fix.2",
"version": "0.7.3-fix.1",
"description": "一个简单的web在线思维导图",
"authors": [
{
@@ -13,6 +13,7 @@
}
],
"types": "./types/index.d.ts",
"typings": "./types/index.d.ts",
"license": "MIT",
"repository": {
"type": "git",
@@ -21,7 +22,8 @@
"scripts": {
"lint": "eslint src/",
"format": "prettier --write .",
"types": "npx -p typescript tsc index.js --declaration --allowJs --emitDeclarationOnly --outDir types --target es2017"
"types": "npx -p typescript tsc index.js --declaration --allowJs --emitDeclarationOnly --outDir types --target es2017",
"wsServe": "node ./bin/wsServer.mjs"
},
"module": "index.js",
"main": "./dist/simpleMindMap.umd.min.js",
@@ -31,11 +33,14 @@
"eventemitter3": "^4.0.7",
"jspdf": "^2.5.1",
"jszip": "^3.10.1",
"katex": "^0.16.8",
"mdast-util-from-markdown": "^1.3.0",
"quill": "^1.3.6",
"tern": "^0.24.3",
"uuid": "^9.0.0",
"xml-js": "^1.6.11"
"xml-js": "^1.6.11",
"y-webrtc": "^10.2.5",
"yjs": "^13.6.8"
},
"keywords": [
"javascript",

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@@ -1,27 +1,3 @@
// 标签颜色列表
export const tagColorList = [
{
color: 'rgb(77, 65, 0)',
background: 'rgb(255, 244, 179)'
},
{
color: 'rgb(0, 50, 77)',
background: 'rgb(179, 229, 255)'
},
{
color: 'rgb(77, 0, 73)',
background: 'rgb(255, 179, 251)'
},
{
color: 'rgb(57, 77, 0)',
background: 'rgb(236, 255, 179)'
},
{
color: 'rgb(0, 77, 47)',
background: 'rgb(179, 255, 226)'
}
]
// 主题列表
export const themeList = [
{
@@ -365,7 +341,7 @@ export const cssContent = `
stroke-width: 1;
}
.smm-node:hover .smm-hover-node{
.smm-node:not(.smm-node-dragging):hover .smm-hover-node{
display: block;
}

View File

@@ -188,5 +188,26 @@ export const defaultOpt = {
// 拖拽节点时鼠标移动到画布边缘是否开启画布自动移动
autoMoveWhenMouseInEdgeOnDrag: true,
// 是否首次加载fit view
fit: false
fit: false,
// 拖拽多个节点时随鼠标移动的示意矩形的样式配置
dragMultiNodeRectConfig: {
width: 40,
height: 20,
fill: '' // 填充颜色,如果不传默认使用连线的颜色
},
// 节点拖拽时新位置的示意矩形的填充颜色,如果不传默认使用连线的颜色
dragPlaceholderRectFill: '',
// 节点拖拽时的透明度配置
dragOpacityConfig: {
cloneNodeOpacity: 0.5, // 跟随鼠标移动的克隆节点或矩形的透明度
beingDragNodeOpacity: 0.3 // 被拖拽节点的透明度
},
// 自定义标签的颜色
// {pass: 'green, unpass: 'red'}
tagsColorMap: {},
// 节点协作样式配置
cooperateStyle: {
avatarSize: 22,// 头像大小
fontSize: 12,// 如果是文字头像,那么文字的大小
}
}

View File

@@ -13,7 +13,13 @@ import {
walk,
bfsWalk,
loadImage,
isUndef
isUndef,
getTopAncestorsFomNodeList,
addDataToAppointNodes,
createUidForAppointNodes,
formatDataToArray,
getNodeIndex,
createUid
} from '../../utils'
import { shapeList } from './node/Shape'
import { lineStyleProps } from '../../themes/default'
@@ -40,7 +46,6 @@ const layouts = {
}
// 渲染
class Render {
// 构造函数
constructor(opt = {}) {
@@ -92,6 +97,15 @@ class Render {
)(this, this.mindMap.opt.layout)
}
// 重新设置思维导图数据
setData(data) {
if (this.mindMap.richText) {
this.renderTree = this.mindMap.richText.handleSetData(data)
} else {
this.renderTree = data
}
}
// 绑定事件
bindEvent() {
// 点击事件
@@ -132,9 +146,18 @@ class Render {
// 插入同级节点
this.insertNode = this.insertNode.bind(this)
this.mindMap.command.add('INSERT_NODE', this.insertNode)
// 插入多个同级节点
this.insertMultiNode = this.insertMultiNode.bind(this)
this.mindMap.command.add('INSERT_MULTI_NODE', this.insertMultiNode)
// 插入子节点
this.insertChildNode = this.insertChildNode.bind(this)
this.mindMap.command.add('INSERT_CHILD_NODE', this.insertChildNode)
// 插入多个子节点
this.insertMultiChildNode = this.insertMultiChildNode.bind(this)
this.mindMap.command.add(
'INSERT_MULTI_CHILD_NODE',
this.insertMultiChildNode
)
// 上移节点
this.upNode = this.upNode.bind(this)
this.mindMap.command.add('UP_NODE', this.upNode)
@@ -202,6 +225,9 @@ class Render {
// 设置节点标签
this.setNodeTag = this.setNodeTag.bind(this)
this.mindMap.command.add('SET_NODE_TAG', this.setNodeTag)
// 设置节点公式
this.insertFormula = this.insertFormula.bind(this)
this.mindMap.command.add('INSERT_FORMULA', this.insertFormula)
// 添加节点概要
this.addGeneralization = this.addGeneralization.bind(this)
this.mindMap.command.add('ADD_GENERALIZATION', this.addGeneralization)
@@ -386,15 +412,6 @@ class Render {
})
}
// 获取节点在同级里的索引位置
getNodeIndex(node) {
return node.parent
? node.parent.children.findIndex(item => {
return item.uid === node.uid
})
: 0
}
// 全选
selectAll() {
walk(
@@ -439,58 +456,120 @@ class Render {
}
}
// 规范指定节点数据
formatAppointNodes(appointNodes) {
if (!appointNodes) return []
return Array.isArray(appointNodes) ? appointNodes : [appointNodes]
}
// 插入同级节点,多个节点只会操作第一个节点
// 插入同级节点
insertNode(
openEdit = true,
appointNodes = [],
appointData = null,
appointChildren = []
) {
appointNodes = this.formatAppointNodes(appointNodes)
appointNodes = formatDataToArray(appointNodes)
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
return
}
this.textEdit.hideEditTextBox()
let {
const {
defaultInsertSecondLevelNodeText,
defaultInsertBelowSecondLevelNodeText
} = this.mindMap.opt
let list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
let first = list[0]
if (first.isGeneralization) {
return
const list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
const handleMultiNodes = list.length > 1
const isRichText = !!this.mindMap.richText
const params = {
expand: true,
richText: isRichText,
resetRichText: isRichText,
isActive: handleMultiNodes || !openEdit // 如果同时对多个节点插入子节点,那么需要把新增的节点设为激活状态。如果不进入编辑状态,那么也需要手动设为激活状态
}
if (first.isRoot) {
this.insertChildNode(openEdit, appointNodes, appointData)
} else {
let text =
first.layerIndex === 1
? defaultInsertSecondLevelNodeText
: defaultInsertBelowSecondLevelNodeText
if (first.layerIndex === 1) {
first.parent.destroy()
// 动态指定的子节点数据也需要添加相关属性
appointChildren = addDataToAppointNodes(appointChildren, {
...params
})
const needDestroyNodeList = {}
list.forEach(node => {
if (node.isGeneralization || node.isRoot) {
return
}
let index = this.getNodeIndex(first)
let isRichText = !!this.mindMap.richText
first.parent.nodeData.children.splice(index + 1, 0, {
inserting: openEdit,
const parent = node.parent
const isOneLayer = node.layerIndex === 1
// 插入二级节点时根节点需要重新渲染
if (isOneLayer && !needDestroyNodeList[parent.uid]) {
needDestroyNodeList[parent.uid] = parent
}
// 新插入节点的默认文本
const text = isOneLayer
? defaultInsertSecondLevelNodeText
: defaultInsertBelowSecondLevelNodeText
// 计算插入位置
const index = parent.nodeData.children.findIndex(item => {
return item.data.uid === node.uid
})
const newNodeData = {
inserting: handleMultiNodes ? false : openEdit, // 如果同时对多个节点插入子节点,那么无需进入编辑模式,
data: {
text: text,
expand: true,
richText: isRichText,
resetRichText: isRichText,
...params,
uid: createUid(),
...(appointData || {})
},
children: [...appointChildren]
})
this.mindMap.render()
children: [...createUidForAppointNodes(appointChildren, true)]
}
parent.nodeData.children.splice(index + 1, 0, newNodeData)
})
Object.keys(needDestroyNodeList).forEach(key => {
needDestroyNodeList[key].destroy()
})
// 如果同时对多个节点插入子节点,需要清除原来激活的节点
if (handleMultiNodes || !openEdit) {
this.clearActive()
}
this.mindMap.render()
}
// 插入多个同级节点
insertMultiNode(appointNodes, nodeList) {
if (!nodeList || nodeList.length <= 0) return
appointNodes = formatDataToArray(appointNodes)
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
return
}
this.textEdit.hideEditTextBox()
const list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
const isRichText = !!this.mindMap.richText
const params = {
expand: true,
richText: isRichText,
resetRichText: isRichText,
isActive: true
}
nodeList = addDataToAppointNodes(nodeList, params)
const needDestroyNodeList = {}
list.forEach(node => {
if (node.isGeneralization || node.isRoot) {
return
}
const parent = node.parent
const isOneLayer = node.layerIndex === 1
// 插入二级节点时根节点需要重新渲染
if (isOneLayer && !needDestroyNodeList[parent.uid]) {
needDestroyNodeList[parent.uid] = parent
}
// 计算插入位置
const index = parent.nodeData.children.findIndex(item => {
return item.data.uid === node.uid
})
const newNodeList = createUidForAppointNodes(simpleDeepClone(nodeList), true)
parent.nodeData.children.splice(
index + 1,
0,
...newNodeList
)
})
Object.keys(needDestroyNodeList).forEach(key => {
needDestroyNodeList[key].destroy()
})
this.clearActive()
this.mindMap.render()
}
// 插入子节点
@@ -500,16 +579,28 @@ class Render {
appointData = null,
appointChildren = []
) {
appointNodes = this.formatAppointNodes(appointNodes)
appointNodes = formatDataToArray(appointNodes)
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
return
}
this.textEdit.hideEditTextBox()
let {
const {
defaultInsertSecondLevelNodeText,
defaultInsertBelowSecondLevelNodeText
} = this.mindMap.opt
let list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
const list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
const handleMultiNodes = list.length > 1
const isRichText = !!this.mindMap.richText
const params = {
expand: true,
richText: isRichText,
resetRichText: isRichText,
isActive: handleMultiNodes || !openEdit // 如果同时对多个节点插入子节点,那么需要把新增的节点设为激活状态。如果不进入编辑状态,那么也需要手动设为激活状态
}
// 动态指定的子节点数据也需要添加相关属性
appointChildren = addDataToAppointNodes(appointChildren, {
...params
})
list.forEach(node => {
if (node.isGeneralization) {
return
@@ -517,27 +608,66 @@ class Render {
if (!node.nodeData.children) {
node.nodeData.children = []
}
let text = node.isRoot
const text = node.isRoot
? defaultInsertSecondLevelNodeText
: defaultInsertBelowSecondLevelNodeText
let isRichText = !!this.mindMap.richText
node.nodeData.children.push({
inserting: openEdit,
const newNode = {
inserting: handleMultiNodes ? false : openEdit, // 如果同时对多个节点插入子节点,那么无需进入编辑模式
data: {
text: text,
expand: true,
richText: isRichText,
resetRichText: isRichText,
uid: createUid(),
...params,
...(appointData || {})
},
children: [...appointChildren]
})
children: [...createUidForAppointNodes(appointChildren, true)]
}
node.nodeData.children.push(newNode)
// 插入子节点时自动展开子节点
node.nodeData.data.expand = true
if (node.isRoot) {
node.destroy()
}
})
// 如果同时对多个节点插入子节点,需要清除原来激活的节点
if (handleMultiNodes || !openEdit) {
this.clearActive()
}
this.mindMap.render()
}
// 插入多个子节点
insertMultiChildNode(appointNodes, childList) {
if (!childList || childList.length <= 0) return
appointNodes = formatDataToArray(appointNodes)
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
return
}
this.textEdit.hideEditTextBox()
const list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
const isRichText = !!this.mindMap.richText
const params = {
expand: true,
richText: isRichText,
resetRichText: isRichText,
isActive: true
}
childList = addDataToAppointNodes(childList, params)
list.forEach(node => {
if (node.isGeneralization) {
return
}
if (!node.nodeData.children) {
node.nodeData.children = []
}
childList = createUidForAppointNodes(childList, true)
node.nodeData.children.push(...childList)
// 插入子节点时自动展开子节点
node.nodeData.data.expand = true
if (node.isRoot) {
node.destroy()
}
})
this.clearActive()
this.mindMap.render()
}
@@ -598,19 +728,19 @@ class Render {
// 复制节点
copy() {
this.beingCopyData = this.copyNode()
this.setCoptyDataToClipboard(this.beingCopyData)
this.setCopyDataToClipboard(this.beingCopyData)
}
// 剪切节点
cut() {
this.mindMap.execCommand('CUT_NODE', copyData => {
this.beingCopyData = copyData
this.setCoptyDataToClipboard(copyData)
this.setCopyDataToClipboard(copyData)
})
}
// 将粘贴或剪切的数据设置到用户剪切板中
setCoptyDataToClipboard(data) {
setCopyDataToClipboard(data) {
if (navigator.clipboard) {
navigator.clipboard.writeText(
JSON.stringify({
@@ -701,13 +831,9 @@ class Render {
}
if (smmData) {
this.mindMap.execCommand(
'INSERT_CHILD_NODE',
false,
'INSERT_MULTI_CHILD_NODE',
[],
{
...smmData.data
},
[...smmData.children]
Array.isArray(smmData) ? smmData : [smmData]
)
} else {
this.mindMap.execCommand('INSERT_CHILD_NODE', false, [], {
@@ -741,86 +867,70 @@ class Render {
// 将节点移动到另一个节点的前面
insertBefore(node, exist) {
if (node.isRoot) {
return
}
// 如果是二级节点变成了下级节点,或是下级节点变成了二级节点,节点样式需要更新
let nodeLayerChanged =
(node.layerIndex === 1 && exist.layerIndex !== 1) ||
(node.layerIndex !== 1 && exist.layerIndex === 1)
// 移动节点
let nodeParent = node.parent
let nodeBorthers = nodeParent.children
let nodeIndex = nodeBorthers.findIndex(item => {
return item.uid === node.uid
})
if (nodeIndex === -1) {
return
}
nodeBorthers.splice(nodeIndex, 1)
nodeParent.nodeData.children.splice(nodeIndex, 1)
// 目标节点
let existParent = exist.parent
let existBorthers = existParent.children
let existIndex = existBorthers.findIndex(item => {
return item.uid === exist.uid
})
if (existIndex === -1) {
return
}
existBorthers.splice(existIndex, 0, node)
existParent.nodeData.children.splice(existIndex, 0, node.nodeData)
this.mindMap.render(() => {
if (nodeLayerChanged) {
node.reRender()
}
})
this.insertTo(node, exist, 'before')
}
// 将节点移动到另一个节点的后面
insertAfter(node, exist) {
if (node.isRoot) {
return
}
// 如果是二级节点变成了下级节点,或是下级节点变成了二级节点,节点样式需要更新
let nodeLayerChanged =
(node.layerIndex === 1 && exist.layerIndex !== 1) ||
(node.layerIndex !== 1 && exist.layerIndex === 1)
// 移动节点
let nodeParent = node.parent
let nodeBorthers = nodeParent.children
let nodeIndex = nodeBorthers.findIndex(item => {
return item.uid === node.uid
})
if (nodeIndex === -1) {
return
}
nodeBorthers.splice(nodeIndex, 1)
nodeParent.nodeData.children.splice(nodeIndex, 1)
this.insertTo(node, exist, 'after')
}
// 目标节点
let existParent = exist.parent
let existBorthers = existParent.children
let existIndex = existBorthers.findIndex(item => {
return item.uid === exist.uid
// 将节点移动到另一个节点的前面或后面
insertTo(node, exist, dir = 'before') {
let nodeList = formatDataToArray(node)
nodeList = nodeList.filter(item => {
return !item.isRoot
})
if (existIndex === -1) {
return
if (dir === 'after') {
nodeList.reverse()
}
existIndex++
existBorthers.splice(existIndex, 0, node)
existParent.nodeData.children.splice(existIndex, 0, node.nodeData)
this.mindMap.render(() => {
if (nodeLayerChanged) {
node.reRender()
nodeList.forEach(item => {
this.checkNodeLayerChange(item, exist)
// 移动节点
let nodeParent = item.parent
let nodeBorthers = nodeParent.children
let nodeIndex = nodeBorthers.findIndex(item2 => {
return item.uid === item2.uid
})
if (nodeIndex === -1) {
return
}
nodeBorthers.splice(nodeIndex, 1)
nodeParent.nodeData.children.splice(nodeIndex, 1)
// 目标节点
let existParent = exist.parent
let existBorthers = existParent.children
let existIndex = existBorthers.findIndex(item2 => {
return item2.uid === exist.uid
})
if (existIndex === -1) {
return
}
if (dir === 'after') {
existIndex++
}
existBorthers.splice(existIndex, 0, item)
existParent.nodeData.children.splice(existIndex, 0, item.nodeData)
})
this.mindMap.render()
}
// 如果是富文本模式,那么某些层级变化需要更新样式
checkNodeLayerChange(node, toNode) {
if (this.mindMap.richText) {
let nodeLayerChanged =
(node.layerIndex === 1 && toNode.layerIndex !== 1) ||
(node.layerIndex !== 1 && toNode.layerIndex === 1)
if (nodeLayerChanged) {
node.nodeData.data.resetRichText = true
}
}
}
// 移除节点
removeNode(appointNodes = []) {
appointNodes = this.formatAppointNodes(appointNodes)
appointNodes = formatDataToArray(appointNodes)
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
return
}
@@ -892,32 +1002,40 @@ class Render {
// 移除某个指定节点
removeOneNode(node) {
let index = this.getNodeIndex(node)
let index = getNodeIndex(node)
node.remove()
node.parent.children.splice(index, 1)
node.parent.nodeData.children.splice(index, 1)
}
// 复制节点,多个节点只会操作第一个节点
// 复制节点
copyNode() {
if (this.activeNodeList.length <= 0) {
return
}
return copyNodeTree({}, this.activeNodeList[0], true)
const nodeList = getTopAncestorsFomNodeList(this.activeNodeList)
return nodeList.map(node => {
return copyNodeTree({}, node, true)
})
}
// 剪切节点,多个节点只会操作第一个节点
// 剪切节点
cutNode(callback) {
if (this.activeNodeList.length <= 0) {
return
}
let node = this.activeNodeList[0]
if (node.isRoot) {
return null
}
let copyData = copyNodeTree({}, node, true)
this.removeActiveNode(node)
this.removeOneNode(node)
const nodeList = getTopAncestorsFomNodeList(this.activeNodeList).filter(
node => {
return !node.isRoot
}
)
const copyData = nodeList.map(node => {
return copyNodeTree({}, node, true)
})
nodeList.forEach(node => {
this.removeActiveNode(node)
this.removeOneNode(node)
})
this.mindMap.emit('node_active', null, [...this.activeNodeList])
this.mindMap.render()
if (callback && typeof callback === 'function') {
@@ -925,16 +1043,19 @@ class Render {
}
}
// 移动一个节点作为另一个节点的子节点
// 移动节点作为另一个节点的子节点
moveNodeTo(node, toNode) {
if (node.isRoot) {
return
}
// let copyData = copyNodeTree({}, node, false, true)
this.removeActiveNode(node)
this.removeOneNode(node)
let nodeList = formatDataToArray(node)
nodeList = nodeList.filter(item => {
return !item.isRoot
})
nodeList.forEach(item => {
this.checkNodeLayerChange(item, toNode)
this.removeActiveNode(item)
this.removeOneNode(item)
toNode.nodeData.children.push(item.nodeData)
})
this.mindMap.emit('node_active', null, [...this.activeNodeList])
toNode.nodeData.children.push(node.nodeData)
this.mindMap.render()
if (toNode.isRoot) {
toNode.destroy()
@@ -943,11 +1064,18 @@ class Render {
// 粘贴节点到节点
pasteNode(data) {
if (this.activeNodeList.length <= 0 || !data) {
data = formatDataToArray(data)
if (this.activeNodeList.length <= 0 || data.length <= 0) {
return
}
this.activeNodeList.forEach(item => {
item.nodeData.children.push(simpleDeepClone(data))
this.activeNodeList.forEach(node => {
node.nodeData.children.push(
...data.map(item => {
const newData = simpleDeepClone(item)
createUidForAppointNodes([newData], true)
return newData
})
)
})
this.mindMap.render()
}
@@ -1171,6 +1299,17 @@ class Render {
})
}
// 设置节点公式
insertFormula(formula, appointNodes = []) {
// 只在富文本模式下可用并且需要注册Formula插件
if (!this.mindMap.richText || !this.mindMap.formula) return
appointNodes = formatDataToArray(appointNodes)
const list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
list.forEach(node => {
this.mindMap.formula.insertFormulaToNode(node, formula)
})
}
// 添加节点概要
addGeneralization(data) {
if (this.activeNodeList.length <= 0) {

View File

@@ -1,4 +1,10 @@
import { getStrWithBrFromHtml, checkNodeOuter } from '../../utils'
import {
getStrWithBrFromHtml,
checkNodeOuter,
focusInput,
selectAllInput,
htmlEscape
} from '../../utils'
import { ERROR_TYPES } from '../../constants/constant'
// 节点文字编辑类
@@ -167,9 +173,11 @@ export default class TextEdit {
let scale = this.mindMap.view.scale
let lineHeight = node.style.merge('lineHeight')
let fontSize = node.style.merge('fontSize')
let textLines = (this.cacheEditingText || node.nodeData.data.text).split(
/\n/gim
)
let textLines = (this.cacheEditingText || node.nodeData.data.text)
.split(/\n/gim)
.map(item => {
return htmlEscape(item)
})
let isMultiLine = node._textData.node.attr('data-ismultiLine') === 'true'
node.style.domText(this.textEditNode, scale, isMultiLine)
this.textEditNode.style.zIndex = nodeTextEditZIndex
@@ -188,35 +196,16 @@ export default class TextEdit {
this.showTextEdit = true
// 选中文本
// if (!this.cacheEditingText) {
// this.selectNodeText()
// selectAllInput(this.textEditNode)
// }
if (isInserting || (selectTextOnEnterEditText && !isFromKeyDown)) {
this.selectNodeText()
selectAllInput(this.textEditNode)
} else {
this.focus()
focusInput(this.textEditNode)
}
this.cacheEditingText = ''
}
// 聚焦
focus() {
let selection = window.getSelection()
let range = document.createRange()
range.selectNodeContents(this.textEditNode)
range.collapse()
selection.removeAllRanges()
selection.addRange(range)
}
// 选中文本
selectNodeText() {
let selection = window.getSelection()
let range = document.createRange()
range.selectNodeContents(this.textEditNode)
selection.removeAllRanges()
selection.addRange(range)
}
// 获取当前正在编辑的内容
getEditText() {
return getStrWithBrFromHtml(this.textEditNode.innerHTML)

View File

@@ -6,6 +6,7 @@ import nodeExpandBtnMethods from './nodeExpandBtn'
import nodeCommandWrapsMethods from './nodeCommandWraps'
import nodeCreateContentsMethods from './nodeCreateContents'
import nodeExpandBtnPlaceholderRectMethods from './nodeExpandBtnPlaceholderRect'
import nodeCooperateMethods from './nodeCooperate'
import { CONSTANTS } from '../../../constants/constant'
// 节点类
@@ -14,7 +15,7 @@ class Node {
constructor(opt = {}) {
// 节点数据
this.nodeData = this.handleData(opt.data || {})
// id
// uid
this.uid = opt.uid
// 控制实例
this.mindMap = opt.mindMap
@@ -55,6 +56,8 @@ class Node {
this.parent = opt.parent || null
// 子节点
this.children = opt.children || []
// 当前同时操作该节点的用户列表
this.userList = []
// 节点内容的容器
this.group = null
this.shapeNode = null // 节点形状节点
@@ -74,6 +77,7 @@ class Node {
this._openExpandNode = null
this._closeExpandNode = null
this._fillExpandNode = null
this._userListGroup = null
this._lines = []
this._generalizationLine = null
this._generalizationNode = null
@@ -121,6 +125,12 @@ class Node {
Object.keys(nodeCreateContentsMethods).forEach(item => {
this[item] = nodeCreateContentsMethods[item].bind(this)
})
// 协同相关
if (this.mindMap.cooperate) {
Object.keys(nodeCooperateMethods).forEach((item) => {
this[item] = nodeCooperateMethods[item].bind(this)
})
}
// 初始化
this.getSize()
}
@@ -283,6 +293,8 @@ class Node {
this.group.add(this.shapeNode)
// 渲染一个隐藏的矩形区域,用来触发展开收起按钮的显示
this.renderExpandBtnPlaceholderRect()
// 创建协同头像节点
if (this.createUserListNode) this.createUserListNode()
// 概要节点添加一个带所属节点id的类名
if (this.isGeneralization && this.generalizationBelongNode) {
this.group.addClass('generalization_' + this.generalizationBelongNode.uid)
@@ -440,12 +452,14 @@ class Node {
this.mindMap.emit('node_mouseup', this, e)
})
this.group.on('mouseenter', e => {
if (this.isDrag) return
this._isMouseenter = true
// 显示展开收起按钮
this.showExpandBtn()
this.mindMap.emit('node_mouseenter', this, e)
})
this.group.on('mouseleave', e => {
if (!this._isMouseenter) return
this._isMouseenter = false
this.hideExpandBtn()
this.mindMap.emit('node_mouseleave', this, e)
@@ -525,6 +539,8 @@ class Node {
}
// 更新概要
this.renderGeneralization()
// 更新协同头像
if (this.updateUserListNode) this.updateUserListNode()
// 更新节点位置
let t = this.group.transform()
// // 如果上次不在可视区内,且本次也不在,那么直接返回
@@ -701,6 +717,61 @@ class Node {
}
}
// 设置节点透明度
// 包括连接线和下级节点
setOpacity(val) {
// 自身及连线
this.group.opacity(val)
this._lines.forEach(line => {
line.opacity(val)
})
// 子节点
this.children.forEach(item => {
item.setOpacity(val)
})
// 概要节点
if (this._generalizationNode) {
this._generalizationLine.opacity(val)
this._generalizationNode.group.opacity(val)
}
}
// 隐藏子节点
hideChildren() {
this._lines.forEach(item => {
item.hide()
})
if (this.children && this.children.length) {
this.children.forEach(item => {
item.hide()
})
}
}
// 显示子节点
showChildren() {
this._lines.forEach(item => {
item.show()
})
if (this.children && this.children.length) {
this.children.forEach(item => {
item.show()
})
}
}
// 被拖拽中
startDrag() {
this.isDrag = true
this.group.addClass('smm-node-dragging')
}
// 拖拽结束
endDrag() {
this.isDrag = false
this.group.removeClass('smm-node-dragging')
}
// 连线
renderLine(deep = false) {
if (this.nodeData.data.expand === false) {

View File

@@ -1,5 +1,7 @@
import { tagColorList } from '../../../constants/constant'
import { checkIsNodeStyleDataKey } from '../../../utils/index'
import {
checkIsNodeStyleDataKey,
generateColorByContent
} from '../../../utils/index'
const rootProp = ['paddingX', 'paddingY']
const backgroundStyleProps = [
@@ -163,10 +165,10 @@ class Style {
}
// 标签文字
tagText(node, index) {
tagText(node) {
node
.fill({
color: tagColorList[index].color
color: '#fff'
})
.css({
'font-size': '12px'
@@ -174,9 +176,9 @@ class Style {
}
// 标签矩形
tagRect(node, index) {
tagRect(node, text, color) {
node.fill({
color: tagColorList[index].background
color: color || generateColorByContent(text.node.textContent)
})
}

View File

@@ -0,0 +1,104 @@
import { Circle, G, Text, Image } from '@svgdotjs/svg.js'
import { generateColorByContent } from '../../../utils/index'
// 协同相关功能
// 创建容器
function createUserListNode() {
// 如果没有注册协作插件,那么需要创建
if (!this.mindMap.cooperate) return
this._userListGroup = new G()
this.group.add(this._userListGroup)
}
// 创建文本头像
function createTextAvatar(item) {
const { avatarSize, fontSize } = this.mindMap.opt.cooperateStyle
const g = new G()
const str = item.isMore ? item.name : String(item.name)[0]
// 圆
const circle = new Circle().size(avatarSize, avatarSize)
circle.fill({
color: item.color || generateColorByContent(str)
})
// 文本
const text = new Text()
.text(str)
.fill({
color: '#fff'
})
.css({
'font-size': fontSize
})
.dx(-fontSize / 2)
.dy((avatarSize - fontSize) / 2)
g.add(circle).add(text)
return g
}
// 创建图片头像
function createImageAvatar(item) {
const { avatarSize } = this.mindMap.opt.cooperateStyle
return new Image().load(item.avatar).size(avatarSize, avatarSize)
}
// 更新渲染
function updateUserListNode() {
if (!this._userListGroup) return
const { avatarSize } = this.mindMap.opt.cooperateStyle
this._userListGroup.clear()
// 根据当前节点长度计算最多能显示几个
const length = this.userList.length
const maxShowCount = Math.floor(this.width / avatarSize)
const list = []
if (length > maxShowCount) {
// 如果当前用户数量比最多能显示的多,最后需要显示一个提示信息
list.push(...this.userList.slice(0, maxShowCount - 1), {
isMore: true,
name: '+' + (length - maxShowCount + 1)
})
} else {
list.push(...this.userList)
}
list.forEach((item, index) => {
let node = null
if (item.avatar) {
node = this.createImageAvatar(item)
} else {
node = this.createTextAvatar(item)
}
node.x(index * avatarSize).cy(-avatarSize / 2)
this._userListGroup.add(node)
})
}
// 添加用户
function addUser(userInfo) {
if (
this.userList.find(item => {
return item.id == userInfo.id
})
)
return
this.userList.push(userInfo)
this.updateUserListNode()
}
// 移除用户
function removeUser(userInfo) {
const index = this.userList.findIndex(item => {
return item.id == userInfo.id
})
if (index === -1) return
this.userList.splice(index, 1)
this.updateUserListNode()
}
export default {
createUserListNode,
updateUserListNode,
createTextAvatar,
createImageAvatar,
addUser,
removeUser
}

View File

@@ -3,7 +3,8 @@ import {
resizeImgSize,
removeHtmlStyle,
addHtmlStyle,
checkIsRichText
checkIsRichText,
isUndef
} from '../../../utils'
import { Image, SVG, A, G, Rect, Text, ForeignObject } from '@svgdotjs/svg.js'
import iconsSvg from '../../../svg/icons'
@@ -164,7 +165,10 @@ function createTextNode() {
let lineHeight = this.getStyle('lineHeight', false)
// 文本超长自动换行
let textStyle = this.style.getTextFontStyle()
let textArr = this.nodeData.data.text.split(/\n/gim)
let textArr = []
if (!isUndef(this.nodeData.data.text)) {
textArr = String(this.nodeData.data.text).split(/\n/gim)
}
let maxWidth = this.mindMap.opt.textAutoWrapWidth
let isMultiLine = false
textArr.forEach((item, index) => {
@@ -249,12 +253,15 @@ function createTagNode() {
tagData.slice(0, this.mindMap.opt.maxTag).forEach((item, index) => {
let tag = new G()
// 标签文本
let text = new Text().text(item).x(8).cy(10)
let text = new Text().text(item).x(8).cy(8)
this.style.tagText(text, index)
let { width } = text.bbox()
// 标签矩形
let rect = new Rect().size(width + 16, 20)
this.style.tagRect(rect, index)
// 先从自定义的颜色中获取颜色,没有的话就按照内容生成
const tagsColorList = this.mindMap.opt.tagsColorMap || {}
const color = tagsColorList[text.node.textContent]
this.style.tagRect(rect, text, color)
tag.add(rect).add(text)
nodes.push({
node: tag,

View File

@@ -136,6 +136,7 @@ function renderExpandBtn() {
this._expandBtn.on('dblclick', e => {
e.stopPropagation()
})
this._expandBtn.addClass('smm-expand-btn')
this.group.add(this._expandBtn)
}
this._showExpandBtn = true

View File

@@ -129,6 +129,10 @@ class Base {
this.renderer.addActiveNode(newNode)
}
}
// 如果当前节点在激活节点列表里,那么添加上激活的状态
if (this.mindMap.renderer.findActiveNodeIndex(newNode) !== -1) {
newNode.nodeData.data.isActive = true
}
// 根节点
if (isRoot) {
newNode.isRoot = true

View File

@@ -149,8 +149,8 @@ class AssociativeLine {
) {
nodeToIds.set(cur, data.associativeLineTargets)
}
if (data.id) {
idToNode.set(data.id, cur)
if (data.uid) {
idToNode.set(data.uid, cur)
}
},
() => {},
@@ -158,8 +158,8 @@ class AssociativeLine {
0
)
nodeToIds.forEach((ids, node) => {
ids.forEach((id, index) => {
let toNode = idToNode.get(id)
ids.forEach((uid, index) => {
let toNode = idToNode.get(uid)
if (!node || !toNode) return
const associativeLinePoint = (node.nodeData.data.associativeLinePoint ||
[])[index]
@@ -234,6 +234,11 @@ class AssociativeLine {
controlPoints
})
})
// 双击进入关联线文本编辑状态
clickPath.dblclick(() => {
if (!this.activeLine) return
this.showEditTextBox(text)
})
// 渲染关联线文字
this.renderText(this.getText(node, toNode), path, text)
this.lineList.push([path, clickPath, text, node, toNode])
@@ -252,28 +257,25 @@ class AssociativeLine {
}) {
let { associativeLineActiveColor } = this.mindMap.themeConfig
// 如果当前存在激活节点,那么取消激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.clearActiveNodes()
} else {
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, text, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 如果没有输入过关联线文字,那么显示默认文字
if (!this.getText(node, toNode)) {
this.renderText(this.mindMap.opt.defaultAssociativeLineText, path, text)
}
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, text, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 如果没有输入过关联线文字,那么显示默认文字
if (!this.getText(node, toNode)) {
this.renderText(this.mindMap.opt.defaultAssociativeLineText, path, text)
}
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
}
// 移除所有连接线
@@ -395,21 +397,21 @@ class AssociativeLine {
addLine(fromNode, toNode) {
if (!fromNode || !toNode) return
// 目标节点如果没有id则生成一个id
let id = toNode.nodeData.data.id
if (!id) {
id = uuid()
let uid = toNode.nodeData.data.uid
if (!uid) {
uid = uuid()
this.mindMap.execCommand('SET_NODE_DATA', toNode, {
id
uid
})
}
// 将目标节点id保存起来
let list = fromNode.nodeData.data.associativeLineTargets || []
// 连线节点是否存在相同的id,存在则阻止添加关联线
const sameLine = list.some(item => item === id)
const sameLine = list.some(item => item === uid)
if (sameLine) {
return
}
list.push(id)
list.push(uid)
// 保存控制点
let [startPoint, endPoint] = computeNodePoints(fromNode, toNode)
let controlPoints = computeCubicBezierPathPoints(
@@ -458,7 +460,7 @@ class AssociativeLine {
let newAssociativeLineText = {}
if (associativeLineText) {
Object.keys(associativeLineText).forEach(item => {
if (item !== toNode.nodeData.data.id) {
if (item !== toNode.nodeData.data.uid) {
newAssociativeLineText[item] = associativeLineText[item]
}
})
@@ -483,13 +485,6 @@ class AssociativeLine {
})
}
// 清除当前激活的节点
clearActiveNodes() {
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
}
}
// 清除激活的线
clearActiveLine() {
if (this.activeLine) {

View File

@@ -0,0 +1,322 @@
import * as Y from 'yjs'
import { WebrtcProvider } from 'y-webrtc'
import { isSameObject, simpleDeepClone, getType, isUndef } from '../utils/index'
// 协同插件
class Cooperate {
constructor(opt) {
this.opt = opt
this.mindMap = opt.mindMap
// yjs文档
this.ydoc = new Y.Doc()
// 共享数据
this.ymap = null
// 连接提供者
this.provider = null
// 感知数据
this.awareness = null
this.currentAwarenessData = []
// 当前的平级对象类型的思维导图数据
this.currentData = null
// 用户信息
this.userInfo = null
// 绑定事件
this.bindEvent()
// 处理实例化时传入的思维导图数据
if (this.mindMap.opt.data) {
this.initData(this.mindMap.opt.data)
}
}
// 初始化数据
initData(data) {
data = simpleDeepClone(data)
// 解绑原来的数据
if (this.ymap) {
this.ymap.unobserve(this.onObserve)
}
// 创建共享数据
this.ymap = this.ydoc.getMap()
// 思维导图树结构转平级对象结构
this.currentData = this.transformTreeDataToObject(data)
// 将思维导图数据添加到共享数据中
Object.keys(this.currentData).forEach(uid => {
this.ymap.set(uid, this.currentData[uid])
})
// 监听数据同步
this.onObserve = this.onObserve.bind(this)
this.ymap.observe(this.onObserve)
}
// 获取yjs doc实例
getDoc() {
return this.ydoc
}
// 设置连接提供者
setProvider(provider, webrtcProviderConfig = {}) {
const { roomName, signalingList, ...otherConfig } = webrtcProviderConfig
this.provider =
provider ||
new WebrtcProvider(roomName, this.ydoc, {
signaling: signalingList,
...otherConfig
})
this.awareness = this.provider.awareness
// 监听状态同步事件
this.onAwareness = this.onAwareness.bind(this)
this.awareness.on('change', this.onAwareness)
}
// 绑定事件
bindEvent() {
// 监听思维导图改变
this.onDataChange = this.onDataChange.bind(this)
this.mindMap.on('data_change', this.onDataChange)
// 监听思维导图节点激活事件
this.onNodeActive = this.onNodeActive.bind(this)
this.mindMap.on('node_active', this.onNodeActive)
// 监听设置思维导图数据事件
this.initData = this.initData.bind(this)
this.mindMap.on('set_data', this.initData)
}
// 解绑事件
unBindEvent() {
if (this.ymap) {
this.ymap.unobserve(this.onObserve)
}
this.mindMap.off('data_change', this.onDataChange)
this.mindMap.off('node_active', this.onNodeActive)
this.mindMap.off('set_data', this.initData)
this.ydoc.destroy()
}
// 数据同步时的处理,更新当前思维导图
onObserve(event) {
const data = event.target.toJSON()
// 如果数据没有改变直接返回
if (isSameObject(data, this.currentData)) return
this.currentData = data
// 平级对象转树结构
const res = this.transformObjectToTreeData(data)
if (!res) return
// 更新思维导图画布
this.mindMap.renderer.setData(res)
this.mindMap.render()
this.mindMap.command.addHistory()
}
// 当前思维导图改变后的处理,触发同步
onDataChange(data) {
const res = this.transformTreeDataToObject(data)
this.updateChanges(res)
}
// 找出更新点
updateChanges(data) {
const oldData = this.currentData
this.currentData = data
this.ydoc.transact(() => {
// 找出新增的或修改的
Object.keys(data).forEach(uid => {
// 新增的或已经存在的,如果数据发生了改变
if (!oldData[uid] || !isSameObject(oldData[uid], data[uid])) {
this.ymap.set(uid, data[uid])
}
})
// 找出删除的
Object.keys(oldData).forEach(uid => {
if (!data[uid]) {
this.ymap.delete(uid)
}
})
})
}
// 节点激活状态改变后触发感知数据同步
onNodeActive(node, nodeList) {
if (this.userInfo) {
this.awareness.setLocalStateField(this.userInfo.name, {
// 用户信息
userInfo: {
...this.userInfo
},
// 当前激活的节点id列表
nodeIdList: nodeList.map(item => {
return item.uid
})
})
}
}
// 设置用户信息
/**
* {
* id: '', // 必传用户唯一的id
* name: '', // 用户名称。name和avatar两个只传一个即可如果都传了会显示avatar
* avatar: '', // 用户头像
* color: '' // 如果没有传头像,那么会以一个圆形来显示名称的第一个字,文字的颜色为白色,圆的颜色可以通过该字段设置
* }
**/
setUserInfo(userInfo) {
if (
getType(userInfo) !== 'Object' ||
isUndef(userInfo.id) ||
(isUndef(userInfo.name) && isUndef(userInfo.avatar))
)
return
this.userInfo = userInfo || null
}
// 监听感知数据同步事件
onAwareness() {
const walk = (list, callback) => {
list.forEach(value => {
const userName = Object.keys(value)[0]
if (!userName) return
const data = value[userName]
const userInfo = data.userInfo
const nodeIdList = data.nodeIdList
nodeIdList.forEach(uid => {
const node = this.mindMap.renderer.findNodeByUid(uid)
if (node) {
callback(node, userInfo)
}
})
})
}
// 清除之前的数据
walk(this.currentAwarenessData, (node, userInfo) => {
node.removeUser(userInfo)
})
// 设置当前数据
const data = Array.from(this.awareness.getStates().values())
this.currentAwarenessData = data
walk(data, (node, userInfo) => {
// 不显示自己
if (userInfo.id === this.userInfo.id) return
node.addUser(userInfo)
})
}
// 将树结构转平级对象
/*
{
data: {
uid: 'xxx'
},
children: [
{
data: {
uid: 'xxx'
},
children: []
}
]
}
转为:
{
uid: {
children: [uid1, uid2],
data: {}
}
}
*/
transformTreeDataToObject(data) {
const res = {}
const walk = (root, parent) => {
const uid = root.data.uid
if (parent) {
parent.children.push(uid)
}
res[uid] = {
isRoot: !parent,
data: {
...root.data
},
children: []
}
if (root.children && root.children.length > 0) {
root.children.forEach(item => {
walk(item, res[uid])
})
}
}
walk(data, null)
return res
}
// 找到父节点的uid
findParentUid(data, targetUid) {
const uids = Object.keys(data)
let res = ''
uids.forEach(uid => {
const children = data[uid].children
const isParent =
children.findIndex(childUid => {
return childUid === targetUid
}) !== -1
if (isParent) {
res = uid
}
})
return res
}
// 将平级对象转树结构
transformObjectToTreeData(data) {
const uids = Object.keys(data)
if (uids.length <= 0) return null
const rootKey = uids.find(uid => {
return data[uid].isRoot
})
if (!rootKey || !data[rootKey]) return null
// 根节点
const res = {
data: simpleDeepClone(data[rootKey].data),
children: []
}
const map = {}
map[rootKey] = res
uids.forEach(uid => {
const parentUid = this.findParentUid(data, uid)
const cur = data[uid]
const node = map[uid] || {
data: simpleDeepClone(cur.data),
children: []
}
if (!map[uid]) {
map[uid] = node
}
if (parentUid) {
if (map[parentUid]) {
map[parentUid].children.push(node)
} else {
map[parentUid] = {
data: simpleDeepClone(data[parentUid].data),
children: [node]
}
}
}
})
return res
}
// 插件被移除前做的事情
beforePluginRemove() {
this.unBindEvent()
}
// 插件被卸载前做的事情
beforePluginDestroy() {
this.unBindEvent()
}
}
Cooperate.instanceName = 'cooperate'
export default Cooperate

View File

@@ -1,4 +1,4 @@
import { bfsWalk, throttle } from '../utils'
import { bfsWalk, throttle, getTopAncestorsFomNodeList } from '../utils'
import Base from '../layouts/Base'
// 节点拖动插件
@@ -13,10 +13,14 @@ class Drag extends Base {
// 复位
reset() {
// 是否正在跳转中
this.isDragging = false
// 鼠标按下的节点
this.mousedownNode = null
// 被拖拽中的节点列表
this.beingDragNodeList = []
// 当前画布节点列表
this.nodeList = []
// 当前拖拽节点
this.node = null
// 当前重叠节点
this.overlapNode = null
// 当前上一个同级节点
@@ -27,16 +31,11 @@ class Drag extends Base {
this.drawTransform = null
// 克隆节点
this.clone = null
// 连接线
this.line = null
// 同级位置占位符
this.placeholder = null
// 鼠标按下位置和节点左上角的偏移量
this.offsetX = 0
this.offsetY = 0
// 克隆节点左上角的坐标
this.cloneNodeLeft = 0
this.cloneNodeTop = 0
// 当前鼠标是否按下
this.isMousedown = false
// 拖拽的鼠标位置变量
@@ -53,45 +52,42 @@ class Drag extends Base {
bindEvent() {
this.checkOverlapNode = throttle(this.checkOverlapNode, 300, this)
this.mindMap.on('node_mousedown', (node, e) => {
if (this.mindMap.opt.readonly || node.isGeneralization) {
return
}
if (e.which !== 1 || node.isRoot) {
return
}
e.preventDefault()
// 计算鼠标按下的位置距离节点左上角的距离
this.drawTransform = this.mindMap.draw.transform()
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.offsetX = x - (node.left * scaleX + translateX)
this.offsetY = y - (node.top * scaleY + translateY)
this.node = node
this.isMousedown = true
this.mouseDownX = x
this.mouseDownY = y
this.nodeTreeToList()
})
this.mindMap.on('mousemove', e => {
if (this.mindMap.opt.readonly) {
return
}
if (!this.isMousedown) {
return
}
this.mindMap.emit('node_dragging', this.node)
e.preventDefault()
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.mouseMoveX = x
this.mouseMoveY = y
// 只读模式、不是鼠标左键按下、按下的是概要节点或根节点直接返回
if (
Math.abs(x - this.mouseDownX) <= this.checkDragOffset &&
Math.abs(y - this.mouseDownY) <= this.checkDragOffset &&
!this.node.isDrag
this.mindMap.opt.readonly ||
e.which !== 1 ||
node.isGeneralization ||
node.isRoot
) {
return
}
this.mindMap.renderer.clearAllActive()
e.preventDefault()
this.isMousedown = true
// 记录鼠标按下时的节点
this.mousedownNode = node
// 记录鼠标按下的坐标
const { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.mouseDownX = x
this.mouseDownY = y
})
this.mindMap.on('mousemove', e => {
if (this.mindMap.opt.readonly || !this.isMousedown) {
return
}
e.preventDefault()
const { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.mouseMoveX = x
this.mouseMoveY = y
// 还没开始移动时鼠标位移过小不认为是拖拽
if (
!this.isDragging &&
Math.abs(x - this.mouseDownX) <= this.checkDragOffset &&
Math.abs(y - this.mouseDownY) <= this.checkDragOffset
) {
return
}
this.mindMap.emit('node_dragging')
this.handleStartMove()
this.onMove(x, y, e)
})
this.onMouseup = this.onMouseup.bind(this)
@@ -105,9 +101,12 @@ class Drag extends Base {
return
}
this.isMousedown = false
let _nodeIsDrag = this.node.isDrag
this.node.isDrag = false
this.node.show()
// 恢复被拖拽节点的临时设置
this.beingDragNodeList.forEach(node => {
node.setOpacity(1)
node.showChildren()
node.endDrag()
})
this.removeCloneNode()
let overlapNodeUid = this.overlapNode
? this.overlapNode.nodeData.data.uid
@@ -117,17 +116,33 @@ class Drag extends Base {
// 存在重叠子节点,则移动作为其子节点
if (this.overlapNode) {
this.mindMap.renderer.setNodeActive(this.overlapNode, false)
this.mindMap.execCommand('MOVE_NODE_TO', this.node, this.overlapNode)
this.mindMap.execCommand(
'MOVE_NODE_TO',
this.beingDragNodeList,
this.overlapNode
)
} else if (this.prevNode) {
// 存在前一个相邻节点,作为其下一个兄弟节点
this.mindMap.renderer.setNodeActive(this.prevNode, false)
this.mindMap.execCommand('INSERT_AFTER', this.node, this.prevNode)
this.mindMap.execCommand(
'INSERT_AFTER',
this.beingDragNodeList,
this.prevNode
)
} else if (this.nextNode) {
// 存在下一个相邻节点,作为其前一个兄弟节点
this.mindMap.renderer.setNodeActive(this.nextNode, false)
this.mindMap.execCommand('INSERT_BEFORE', this.node, this.nextNode)
} else if (_nodeIsDrag && this.mindMap.opt.enableFreeDrag) {
// 自定义位置
this.mindMap.execCommand(
'INSERT_BEFORE',
this.beingDragNodeList,
this.nextNode
)
} else if (
this.clone &&
this.mindMap.opt.enableFreeDrag &&
this.beingDragNodeList.length === 1
) {
// 如果只拖拽了一个节点,那么设置自定义位置
let { x, y } = this.mindMap.toPos(
e.clientX - this.offsetX,
e.clientY - this.offsetY
@@ -135,11 +150,16 @@ class Drag extends Base {
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
x = (x - translateX) / scaleX
y = (y - translateY) / scaleY
this.node.left = x
this.node.top = y
this.node.customLeft = x
this.node.customTop = y
this.mindMap.execCommand('SET_NODE_CUSTOM_POSITION', this.node, x, y)
this.mousedownNode.left = x
this.mousedownNode.top = y
this.mousedownNode.customLeft = x
this.mousedownNode.customTop = y
this.mindMap.execCommand(
'SET_NODE_CUSTOM_POSITION',
this.mousedownNode,
x,
y
)
this.mindMap.render()
}
this.reset()
@@ -150,24 +170,131 @@ class Drag extends Base {
})
}
// 拖动中
onMove(x, y, e) {
if (!this.isMousedown) {
return
}
// 更新克隆节点的位置
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
let cloneNodeLeft = x - this.offsetX
let cloneNodeTop = y - this.offsetY
x = (cloneNodeLeft - translateX) / scaleX
y = (cloneNodeTop - translateY) / scaleY
let t = this.clone.transform()
this.clone.translate(x - t.translateX, y - t.translateY)
// 检测新位置
this.checkOverlapNode()
// 如果注册了多选节点插件,那么复用它的边缘自动移动画布功能
if (this.mindMap.opt.autoMoveWhenMouseInEdgeOnDrag && this.mindMap.select) {
this.drawTransform = this.mindMap.draw.transform()
this.mindMap.select.clearAutoMoveTimer()
this.mindMap.select.onMove(e.clientX, e.clientY)
}
}
// 开始拖拽时初始化一些数据
handleStartMove() {
if (!this.isDragging) {
this.isDragging = true
// 鼠标按下的节点
let node = this.mousedownNode
// 计算鼠标按下的位置距离节点左上角的距离
this.drawTransform = this.mindMap.draw.transform()
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
this.offsetX = this.mouseDownX - (node.left * scaleX + translateX)
this.offsetY = this.mouseDownY - (node.top * scaleY + translateY)
// 如果鼠标按下的节点是激活节点,那么保存当前所有激活的节点
if (node.nodeData.data.isActive) {
// 找出这些激活节点中的最顶层节点
this.beingDragNodeList = getTopAncestorsFomNodeList(
// 过滤掉根节点和概要节点
this.mindMap.renderer.activeNodeList.filter(item => {
return !item.isRoot && !item.isGeneralization
})
)
} else {
// 否则只拖拽按下的节点
this.beingDragNodeList = [node]
}
// 将节点树转为节点数组
this.nodeTreeToList()
// 创建克隆节点
this.createCloneNode()
// 清除当前所有激活的节点
this.mindMap.renderer.clearAllActive()
}
}
// 节点由树转换成数组,从子节点到根节点
nodeTreeToList() {
const list = []
bfsWalk(this.mindMap.renderer.root, node => {
// 过滤掉当前被拖拽的节点
if (this.checkIsInBeingDragNodeList(node)) {
return
}
if (!list[node.layerIndex]) {
list[node.layerIndex] = []
}
list[node.layerIndex].push(node)
})
this.nodeList = list.reduceRight((res, cur) => {
return [...res, ...cur]
}, [])
}
// 创建克隆节点
createCloneNode() {
if (!this.clone) {
// 节点
this.clone = this.node.group.clone()
this.clone.opacity(0.5)
const {
dragMultiNodeRectConfig,
dragPlaceholderRectFill,
dragOpacityConfig
} = this.mindMap.opt
const {
width: rectWidth,
height: rectHeight,
fill: rectFill
} = dragMultiNodeRectConfig
const node = this.beingDragNodeList[0]
const lineColor = node.style.merge('lineColor', true)
// 如果当前被拖拽的节点数量大于1那么创建一个矩形示意
if (this.beingDragNodeList.length > 1) {
this.clone = this.draw
.rect()
.size(rectWidth, rectHeight)
.radius(rectHeight / 2)
.fill({
color: rectFill || lineColor
})
this.offsetX = rectWidth / 2
this.offsetY = rectHeight / 2
} else {
// 否则克隆当前的节点
this.clone = node.group.clone()
// 删除展开收起按钮元素
const expandEl = this.clone.findOne('.smm-expand-btn')
if (expandEl) {
expandEl.remove()
}
this.mindMap.draw.add(this.clone)
}
this.clone.opacity(dragOpacityConfig.cloneNodeOpacity)
this.clone.css('z-index', 99999)
this.node.isDrag = true
this.node.hide()
// 连接线
this.line = this.draw.path()
this.line.opacity(0.5)
this.node.styleLine(this.line, this.node)
// 同级位置占位符
// 同级位置提示元素
this.placeholder = this.draw.rect().fill({
color: this.node.style.merge('lineColor', true)
color: dragPlaceholderRectFill || lineColor
})
// 当前被拖拽的节点的临时设置
this.beingDragNodeList.forEach(node => {
// 降低透明度
node.setOpacity(dragOpacityConfig.beingDragNodeOpacity)
// 隐藏连线及下级节点
node.hideChildren()
// 设置拖拽状态
node.startDrag()
})
this.mindMap.draw.add(this.clone)
}
}
@@ -177,42 +304,9 @@ class Drag extends Base {
return
}
this.clone.remove()
this.line.remove()
this.placeholder.remove()
}
// 拖动中
onMove(x, y, e) {
if (!this.isMousedown) {
return
}
this.createCloneNode()
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
this.cloneNodeLeft = x - this.offsetX
this.cloneNodeTop = y - this.offsetY
x = (this.cloneNodeLeft - translateX) / scaleX
y = (this.cloneNodeTop - translateY) / scaleY
let t = this.clone.transform()
this.clone.translate(x - t.translateX, y - t.translateY)
// 连接线
let parent = this.node.parent
this.line.plot(
this.quadraticCurvePath(
parent.left + parent.width / 2,
parent.top + parent.height / 2,
x + this.node.width / 2,
y + this.node.height / 2
)
)
this.checkOverlapNode()
// 如果注册了多选节点插件,那么复用它的边缘自动移动画布功能
if (this.mindMap.opt.autoMoveWhenMouseInEdgeOnDrag && this.mindMap.select) {
this.drawTransform = this.mindMap.draw.transform()
this.mindMap.select.clearAutoMoveTimer()
this.mindMap.select.onMove(e.clientX, e.clientY)
}
}
// 检测重叠节点
checkOverlapNode() {
if (!this.drawTransform || !this.placeholder) {
@@ -226,9 +320,6 @@ class Drag extends Base {
if (node.nodeData.data.isActive) {
this.mindMap.renderer.setNodeActive(node, false)
}
if (node.uid === this.node.uid || this.node.isParent(node)) {
return
}
if (this.overlapNode || (this.prevNode && this.nextNode)) {
return
}
@@ -484,7 +575,7 @@ class Drag extends Base {
if (node.layerIndex === 1) {
sameDir = item.dir === node.dir
}
return item !== this.node && sameDir
return sameDir && !this.checkIsInBeingDragNodeList(item)
})
: []
this.handleVerticalCheck(node, checkList)
@@ -535,7 +626,7 @@ class Drag extends Base {
handleFishbone(node) {
let checkList = node.parent
? node.parent.children.filter(item => {
return item !== this.node && item.layerIndex > 1
return item.layerIndex > 1 && !this.checkIsInBeingDragNodeList(item)
})
: []
if (node.layerIndex === 1) {
@@ -553,8 +644,8 @@ class Drag extends Base {
// 获取节点的兄弟节点列表通用方法
commonGetNodeCheckList(node) {
return node.parent
? node.parent.children.filter(item => {
return item !== this.node
? [...node.parent.children].filter(item => {
return !this.checkIsInBeingDragNodeList(item)
})
: []
}
@@ -585,18 +676,11 @@ class Drag extends Base {
}
}
// 节点由树转换成数组,从子节点到根节点
nodeTreeToList() {
const list = []
bfsWalk(this.mindMap.renderer.root, node => {
if (!list[node.layerIndex]) {
list[node.layerIndex] = []
}
list[node.layerIndex].push(node)
// 检查某个节点是否在被拖拽节点内
checkIsInBeingDragNodeList(node) {
return !!this.beingDragNodeList.find(item => {
return item.uid === node.uid || item.isParent(node)
})
this.nodeList = list.reduceRight((res, cur) => {
return [...res, ...cur]
}, [])
}
}

View File

@@ -41,7 +41,7 @@ class Export {
let task = imageList.map(async item => {
let imgUlr = item.attr('href') || item.attr('xlink:href')
// 已经是data:URL形式不用转换
if (/^data:/.test(imgUlr)) {
if (/^data:/.test(imgUlr) || imgUlr === 'none') {
return
}
let imgData = await imgToDataUrl(imgUlr)

View File

@@ -0,0 +1,53 @@
import katex from 'katex'
import Quill from 'quill'
// 数学公式支持插件
// 该插件在富文本模式下可用
class Formula {
// 构造函数
constructor(opt) {
this.opt = opt
this.mindMap = opt.mindMap
window.katex = katex
this.extendQuill()
}
// 修改formula格式工具
extendQuill() {
const QuillFormula = Quill.import('formats/formula')
class CustomFormulaBlot extends QuillFormula {
static create(value) {
let node = super.create(value)
if (typeof value === 'string') {
katex.render(value, node, {
throwOnError: false,
errorColor: '#f00',
output: 'mathml' // 增加该配置,默认只输出公式
})
node.setAttribute('data-value', value)
}
return node
}
}
Quill.register('formats/formula', CustomFormulaBlot, true)
}
// 给指定的节点插入指定公式
insertFormulaToNode(node, formula) {
let richTextPlugin = this.mindMap.richText
richTextPlugin.showEditText(node)
richTextPlugin.quill.insertEmbed(
richTextPlugin.quill.getLength() - 1,
'formula',
formula
)
richTextPlugin.setTextStyleIfNotRichText(richTextPlugin.node)
richTextPlugin.hideEditText([node])
}
}
Formula.instanceName = 'formula'
export default Formula

View File

@@ -5,7 +5,8 @@ import {
walk,
getTextFromHtml,
isWhite,
getVisibleColorFromTheme
getVisibleColorFromTheme,
isUndef
} from '../utils'
import { CONSTANTS } from '../constants/constant'
@@ -237,7 +238,10 @@ class RichText {
}
if (!node.nodeData.data.richText) {
// 还不是富文本的情况
let text = node.nodeData.data.text.split(/\n/gim).join('<br>')
let text = ''
if (!isUndef(node.nodeData.data.text)) {
text = String(node.nodeData.data.text).split(/\n/gim).join('<br>')
}
let html = `<p>${text}</p>`
this.textEditNode.innerHTML = this.cacheEditingText || html
} else {
@@ -616,7 +620,7 @@ class RichText {
// 处理导入数据
handleSetData(data) {
let walk = root => {
if (!root.data.richText) {
if (root.data && !root.data.richText) {
root.data.richText = true
root.data.resetRichText = true
}

View File

@@ -1,4 +1,4 @@
import { bfsWalk, throttle } from '../utils'
import { bfsWalk, throttle, checkTwoRectIsOverlap } from '../utils'
// 节点选择插件
class Select {
@@ -89,23 +89,28 @@ class Select {
}
)
})
this.mindMap.on('mouseup', () => {
if (this.mindMap.opt.readonly) {
return
}
if (!this.isMousedown) {
return
}
this.checkTriggerNodeActiveEvent()
clearTimeout(this.autoMoveTimer)
this.isMousedown = false
this.cacheActiveList = []
if (this.rect) this.rect.remove()
this.rect = null
setTimeout(() => {
this.isSelecting = false
}, 0)
})
this.onMouseup = this.onMouseup.bind(this)
this.mindMap.on('mouseup', this.onMouseup)
this.mindMap.on('node_mouseup', this.onMouseup)
}
// 结束框选
onMouseup() {
if (this.mindMap.opt.readonly) {
return
}
if (!this.isMousedown) {
return
}
this.checkTriggerNodeActiveEvent()
clearTimeout(this.autoMoveTimer)
this.isMousedown = false
this.cacheActiveList = []
if (this.rect) this.rect.remove()
this.rect = null
setTimeout(() => {
this.isSelecting = false
}, 0)
}
// 如果激活节点改变了,那么触发事件
@@ -184,6 +189,7 @@ class Select {
// 创建矩形
createRect(x, y) {
if (this.rect) this.rect.remove()
this.rect = this.mindMap.svg
.polygon()
.stroke({
@@ -210,24 +216,19 @@ class Select {
left = left * scaleX + translateX
top = top * scaleY + translateY
if (
((left >= minx && left <= maxx) || (right >= minx && right <= maxx)) &&
((top >= miny && top <= maxy) || (bottom >= miny && bottom <= maxy))
checkTwoRectIsOverlap(minx, maxx, miny, maxy, left, right, top, bottom)
) {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, true)
this.mindMap.renderer.addActiveNode(node)
// })
} else if (node.nodeData.data.isActive) {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (!node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, false)
this.mindMap.renderer.removeActiveNode(node)
// })
}
})
}

View File

@@ -1,5 +1,9 @@
import { Text } from '@svgdotjs/svg.js'
import { getStrWithBrFromHtml } from '../../utils/index'
import {
getStrWithBrFromHtml,
focusInput,
selectAllInput
} from '../../utils/index'
// 创建文字节点
function createText(data) {
@@ -36,7 +40,7 @@ function showEditTextBox(g) {
this.mindMap.keyCommand.addShortcut('Enter', () => {
this.hideEditTextBox()
})
// 输入框元素没有创建过,则先创建
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
@@ -55,20 +59,27 @@ function showEditTextBox(g) {
associativeLineTextFontFamily,
associativeLineTextLineHeight
} = this.mindMap.themeConfig
let { defaultAssociativeLineText, nodeTextEditZIndex } = this.mindMap.opt
let scale = this.mindMap.view.scale
let [, , , node, toNode] = this.activeLine
let textLines = (
this.getText(node, toNode) || this.mindMap.opt.defaultAssociativeLineText
).split(/\n/gim)
let text = this.getText(node, toNode)
let textLines = (text || defaultAssociativeLineText).split(/\n/gim)
this.textEditNode.style.fontFamily = associativeLineTextFontFamily
this.textEditNode.style.fontSize = associativeLineTextFontSize * scale + 'px'
this.textEditNode.style.lineHeight =
textLines.length > 1 ? associativeLineTextLineHeight : 'normal'
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.style.zIndex = nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.display = 'block'
this.updateTextEditBoxPos(g)
this.showTextEdit = true
// 如果是默认文本要全选输入框
if (text === '' || text === defaultAssociativeLineText) {
selectAllInput(this.textEditNode)
} else {
// 否则聚焦即可
focusInput(this.textEditNode)
}
}
// 处理画布缩放
@@ -94,10 +105,13 @@ function hideEditTextBox() {
}
let [path, , text, node, toNode] = this.activeLine
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
// 如果是默认文本,那么不保存
let isDefaultText = str === this.mindMap.opt.defaultAssociativeLineText
str = isDefaultText ? '' : str
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineText: {
...(node.nodeData.data.associativeLineText || {}),
[toNode.nodeData.data.id]: str
[toNode.nodeData.data.uid]: str
}
})
this.textEditNode.style.display = 'none'
@@ -113,7 +127,7 @@ function getText(node, toNode) {
if (!obj) {
return ''
}
return obj[toNode.nodeData.data.id] || ''
return obj[toNode.nodeData.data.uid] || ''
}
// 渲染关联线文字

View File

@@ -1,7 +1,7 @@
// 获取目标节点在起始节点的目标数组中的索引
export const getAssociativeLineTargetIndex = (node, toNode) => {
return node.nodeData.data.associativeLineTargets.findIndex(item => {
return item === toNode.nodeData.data.id
return item === toNode.nodeData.data.uid
})
}

View File

@@ -1,3 +1,5 @@
import { mergerIconList } from '../utils'
// 超链接图标
const hyperlink =
'<svg t="1624174958075" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="7982" ><path d="M435.484444 251.733333v68.892445L295.822222 320.682667a168.504889 168.504889 0 0 0-2.844444 336.952889h142.506666v68.892444H295.822222a237.397333 237.397333 0 0 1 0-474.794667h139.662222z m248.945778 0a237.397333 237.397333 0 0 1 0 474.851556H544.654222v-69.006222l139.776 0.056889a168.504889 168.504889 0 0 0 2.844445-336.952889H544.597333V251.676444h139.776z m-25.827555 203.946667a34.474667 34.474667 0 0 1 0 68.892444H321.649778a34.474667 34.474667 0 0 1 0-68.892444h336.952889z" p-id="7983"></path></svg>'
@@ -281,12 +283,21 @@ export const nodeIconList = [
// 获取nodeIconList icon内容
const getNodeIconListIcon = (name, extendIconList = []) => {
let arr = name.split('_')
let typeData = [...nodeIconList, ...extendIconList].find(item => {
const iconList = mergerIconList([...nodeIconList, ...extendIconList])
let typeData = iconList.find(item => {
return item.type === arr[0]
})
return typeData.list.find(item => {
return item.name === arr[1]
}).icon
if (typeData) {
let typeName = typeData.list.find(item => {
return item.name === arr[1]
})
if (typeName) {
return typeName.icon
}
return ''
} else {
return ''
}
}
export default {

View File

@@ -1,6 +1,6 @@
import { v4 as uuidv4 } from 'uuid'
import { nodeDataNoStylePropList } from '../constants/constant'
import MersenneTwister from './mersenneTwister'
// 深度优先遍历树
export const walk = (
root,
@@ -167,19 +167,22 @@ export const copyNodeTree = (
tree,
root,
removeActiveState = false,
keepId = false
removeId = true
) => {
tree.data = simpleDeepClone(root.nodeData ? root.nodeData.data : root.data)
// 除节点id因为节点id不能重复
if (tree.data.id && !keepId) delete tree.data.id
if (tree.data.uid) delete tree.data.uid
// 除节点uid
if (removeId) {
delete tree.data.uid
} else if (!tree.data.uid) {// 否则保留或生成
tree.data.uid = createUid()
}
if (removeActiveState) {
tree.data.isActive = false
}
tree.children = []
if (root.children && root.children.length > 0) {
root.children.forEach((item, index) => {
tree.children[index] = copyNodeTree({}, item, removeActiveState, keepId)
tree.children[index] = copyNodeTree({}, item, removeActiveState, removeId)
})
} else if (
root.nodeData &&
@@ -187,7 +190,7 @@ export const copyNodeTree = (
root.nodeData.children.length > 0
) {
root.nodeData.children.forEach((item, index) => {
tree.children[index] = copyNodeTree({}, item, removeActiveState, keepId)
tree.children[index] = copyNodeTree({}, item, removeActiveState, removeId)
})
}
return tree
@@ -465,7 +468,7 @@ export const removeHTMLEntities = str => {
// 获取一个数据的类型
export const getType = data => {
return Object.prototype.toString.call(data).slice(7, -1)
return Object.prototype.toString.call(data).slice(8, -1)
}
// 判断一个数据是否是null和undefined和空字符串
@@ -669,3 +672,205 @@ export const checkIsNodeStyleDataKey = key => {
}
return false
}
// 合并图标数组
// const data = [
// { type: 'priority', name: '优先级图标', list: [{ name: '1', icon: 'a' }, { name: 2, icon: 'b' }] },
// { type: 'priority', name: '优先级图标', list: [{ name: '2', icon: 'c' }, { name: 3, icon: 'd' }] },
// ];
// mergerIconList(data) 结果
// [
// { type: 'priority', name: '优先级图标', list: [{ name: '1', icon: 'a' }, { name: 2, icon: 'c' }, { name: 3, icon: 'd' }] },
// ]
export const mergerIconList = list => {
return list.reduce((result, item) => {
const existingItem = result.find(x => x.type === item.type)
if (existingItem) {
item.list.forEach(newObj => {
const existingObj = existingItem.list.find(x => x.name === newObj.name)
if (existingObj) {
existingObj.icon = newObj.icon
} else {
existingItem.list.push(newObj)
}
})
} else {
result.push({ ...item })
}
return result
}, [])
}
// 从节点实例列表里找出顶层的节点
export const getTopAncestorsFomNodeList = list => {
let res = []
list.forEach(node => {
if (
!list.find(item => {
return item.uid !== node.uid && item.isParent(node)
})
) {
res.push(node)
}
})
return res
}
// 判断两个矩形是否重叠
export const checkTwoRectIsOverlap = (
minx1,
maxx1,
miny1,
maxy1,
minx2,
maxx2,
miny2,
maxy2
) => {
return maxx1 > minx2 && maxx2 > minx1 && maxy1 > miny2 && maxy2 > miny1
}
// 聚焦指定输入框
export const focusInput = el => {
let selection = window.getSelection()
let range = document.createRange()
range.selectNodeContents(el)
range.collapse()
selection.removeAllRanges()
selection.addRange(range)
}
// 聚焦全选指定输入框
export const selectAllInput = el => {
let selection = window.getSelection()
let range = document.createRange()
range.selectNodeContents(el)
selection.removeAllRanges()
selection.addRange(range)
}
// 给指定的节点列表树数据添加附加数据,会修改原数据
export const addDataToAppointNodes = (appointNodes, data = {}) => {
const walk = list => {
list.forEach(node => {
node.data = {
...node.data,
...data
}
if (node.children && node.children.length > 0) {
walk(node.children)
}
})
}
walk(appointNodes)
return appointNodes
}
// 给指定的节点列表树数据添加uid会修改原数据
// createNewId默认为false即如果节点不存在uid的话会创建新的uid。如果传true那么无论节点数据原来是否存在uid都会创建新的uid
export const createUidForAppointNodes = (appointNodes, createNewId = false) => {
const walk = list => {
list.forEach(node => {
if (!node.data) {
node.data = {}
}
if (createNewId || isUndef(node.data.uid)) {
node.data.uid = createUid()
}
if (node.children && node.children.length > 0) {
walk(node.children)
}
})
}
walk(appointNodes)
return appointNodes
}
// 传入一个数据,如果该数据是数组,那么返回该数组,否则返回一个以该数据为成员的数组
export const formatDataToArray = data => {
if (!data) return []
return Array.isArray(data) ? data : [data]
}
// 获取节点在同级里的位置索引
export const getNodeIndex = node => {
return node.parent
? node.parent.children.findIndex(item => {
return item.uid === node.uid
})
: 0
}
// 根据内容生成颜色
export const generateColorByContent = str => {
let hash = 0
for (let i = 0; i < str.length; i++) {
hash = str.charCodeAt(i) + ((hash << 5) - hash)
}
// 这里使用伪随机数的原因是因为
// 1. 如果字符串的内容差不多根据hash生产的颜色就比较相近不好区分比如v1.1 v1.2,所以需要加入随机数来使得颜色能够区分开
// 2. 普通的随机数每次数值不一样,就会导致每次新增标签原来的标签颜色就会发生改变,所以加入了这个方法,使得内容不变随机数也不变
const rng = new MersenneTwister(hash)
const h = rng.genrand_int32() % 360
return 'hsla(' + h + ', 50%, 50%, 1)'
}
// html转义
export const htmlEscape = str => {
;[
['&', '&amp;'],
['<', '&lt;'],
['>', '&gt;']
].forEach(item => {
str = str.replace(new RegExp(item[0], 'g'), item[1])
})
return str
}
// 判断两个对象是否相同,只处理对象或数组
export const isSameObject = (a, b) => {
const type = getType(a)
// a、b类型不一致那么肯定不相同
if (type !== getType(b)) return false
// 如果都是对象
if (type === 'Object') {
const keysa = Object.keys(a)
const keysb = Object.keys(b)
// 对象字段数量不一样,肯定不相同
if (keysa.length !== keysb.length) return false
// 字段数量一样,那么需要遍历字段进行判断
for (let i = 0; i < keysa.length; i++) {
const key = keysa[i]
// b没有a的一个字段那么肯定不相同
if (!keysb.includes(key)) return false
// 字段名称一样,那么需要递归判断它们的值
const isSame = isSameObject(a[key], b[key])
if (!isSame) {
return false
}
}
return true
} else if (type === 'Array') {
// 如果都是数组
// 数组长度不一样,肯定不相同
if (a.length !== b.length) return false
// 长度一样,那么需要遍历进行判断
for (let i = 0; i < a.length; i++) {
const itema = a[i]
const itemb = b[i]
const typea = getType(itema)
const typeb = getType(itemb)
if (typea !== typeb) return false
const isSame = isSameObject(itema, itemb)
if (!isSame) {
return false
}
}
return true
} else {
// 其他类型,直接全等判断
return a === b
}
}

View File

@@ -0,0 +1,65 @@
/**
* @description 为了保证相同的内容每次生成的随机数都是一样的我们可以使用一个伪随机数生成器PRNG并使用内容的哈希值作为种子。以下是一个使用Mersenne Twister算法的PRNG的实现
*
* @param {*} seed
*/
export default function MersenneTwister(seed) {
this.N = 624
this.M = 397
this.MATRIX_A = 0x9908b0df
this.UPPER_MASK = 0x80000000
this.LOWER_MASK = 0x7fffffff
this.mt = new Array(this.N)
this.mti = this.N + 1
this.init_genrand(seed)
}
MersenneTwister.prototype.init_genrand = function (s) {
this.mt[0] = s >>> 0
for (this.mti = 1; this.mti < this.N; this.mti++) {
s = this.mt[this.mti - 1] ^ (this.mt[this.mti - 1] >>> 30)
this.mt[this.mti] =
((((s & 0xffff0000) >>> 16) * 1812433253) << 16) +
(s & 0x0000ffff) * 1812433253 +
this.mti
this.mt[this.mti] >>>= 0
}
}
MersenneTwister.prototype.genrand_int32 = function () {
var y
var mag01 = new Array(0x0, this.MATRIX_A)
if (this.mti >= this.N) {
var kk
if (this.mti == this.N + 1) this.init_genrand(5489)
for (kk = 0; kk < this.N - this.M; kk++) {
y = (this.mt[kk] & this.UPPER_MASK) | (this.mt[kk + 1] & this.LOWER_MASK)
this.mt[kk] = this.mt[kk + this.M] ^ (y >>> 1) ^ mag01[y & 0x1]
}
for (; kk < this.N - 1; kk++) {
y = (this.mt[kk] & this.UPPER_MASK) | (this.mt[kk + 1] & this.LOWER_MASK)
this.mt[kk] = this.mt[kk + (this.M - this.N)] ^ (y >>> 1) ^ mag01[y & 0x1]
}
y = (this.mt[this.N - 1] & this.UPPER_MASK) | (this.mt[0] & this.LOWER_MASK)
this.mt[this.N - 1] = this.mt[this.M - 1] ^ (y >>> 1) ^ mag01[y & 0x1]
this.mti = 0
}
y = this.mt[this.mti++]
y ^= y >>> 11
y ^= (y << 7) & 0x9d2c5680
y ^= (y << 15) & 0xefc60000
y ^= y >>> 18
return y >>> 0
}

View File

@@ -1,166 +1,176 @@
export default MindMap
export default MindMap;
declare class MindMap {
/**
*
* @param {defaultOpt} opt
*/
constructor(opt?: {
readonly: boolean
layout: string
fishboneDeg: number
theme: string
themeConfig: {}
scaleRatio: number
mouseScaleCenterUseMousePosition: boolean
maxTag: number
expandBtnSize: number
imgTextMargin: number
textContentMargin: number
selectTranslateStep: number
selectTranslateLimit: number
customNoteContentShow: any
enableFreeDrag: boolean
watermarkConfig: {
text: string
lineSpacing: number
textSpacing: number
angle: number
textStyle: {
color: string
opacity: number
fontSize: number
}
}
textAutoWrapWidth: number
customHandleMousewheel: any
mousewheelAction: string
mousewheelMoveStep: number
mousewheelZoomActionReverse: boolean
defaultInsertSecondLevelNodeText: string
defaultInsertBelowSecondLevelNodeText: string
expandBtnStyle: {
color: string
fill: string
fontSize: number
strokeColor: string
}
expandBtnIcon: {
open: string
close: string
}
expandBtnNumHandler: (num: any) => any
isShowExpandNum: boolean
enableShortcutOnlyWhenMouseInSvg: boolean
initRootNodePosition: any
exportPaddingX: number
exportPaddingY: number
nodeTextEditZIndex: number
nodeNoteTooltipZIndex: number
isEndNodeTextEditOnClickOuter: boolean
maxHistoryCount: number
alwaysShowExpandBtn: boolean
iconList: any[]
maxNodeCacheCount: number
defaultAssociativeLineText: string
fitPadding: number
enableCtrlKeyNodeSelection: boolean
useLeftKeySelectionRightKeyDrag: boolean
beforeTextEdit: any
isUseCustomNodeContent: boolean
customCreateNodeContent: any
customInnerElsAppendTo: any
nodeDragPlaceholderMaxSize: number
enableAutoEnterTextEditWhenKeydown: boolean
richTextEditFakeInPlace: boolean
customHandleClipboardText: any
disableMouseWheelZoom: boolean
errorHandler: (code: any, error: any) => void
resetCss: string
enableDblclickReset: boolean
minExportImgCanvasScale: number
hoverRectColor: string
hoverRectPadding: number
selectTextOnEnterEditText: boolean
deleteNodeActive: boolean
autoMoveWhenMouseInEdgeOnDrag: boolean
})
opt: any
el: any
elRect: any
width: any
height: any
cssEl: HTMLStyleElement
svg: any
draw: any
event: Event
keyCommand: KeyCommand
command: Command
renderer: Render
view: View
batchExecution: BatchExecution
handleOpt(opt: any): any
addCss(): void
removeCss(): void
render(callback: any, source?: string): void
reRender(callback: any, source?: string): void
resize(): void
on(event: any, fn: any): void
emit(event: any, ...args: any[]): void
off(event: any, fn: any): void
initCache(): void
initTheme(): void
themeConfig: any
setTheme(theme: any): void
getTheme(): any
setThemeConfig(config: any): void
getCustomThemeConfig(): any
getThemeConfig(prop: any): any
getConfig(prop: any): any
updateConfig(opt?: {}): void
getLayout(): any
setLayout(layout: any): void
execCommand(...args: any[]): void
setData(data: any): void
setFullData(data: any): void
getData(withConfig: any): any
export(...args: any[]): Promise<any>
toPos(
x: any,
y: any
): {
x: number
y: number
}
setMode(mode: any): void
getSvgData({
paddingX,
paddingY
}?: {
paddingX?: number
paddingY?: number
}): {
svg: any
svgHTML: any
rect: any
origWidth: any
origHeight: any
scaleX: any
scaleY: any
}
addPlugin(plugin: any, opt: any): void
removePlugin(plugin: any): void
initPlugin(plugin: any): void
destroy(): void
/**
*
* @param {defaultOpt} opt
*/
constructor(opt?: {
readonly: boolean;
layout: string;
fishboneDeg: number;
theme: string;
themeConfig: {};
scaleRatio: number;
mouseScaleCenterUseMousePosition: boolean;
maxTag: number;
expandBtnSize: number;
imgTextMargin: number;
textContentMargin: number;
selectTranslateStep: number;
selectTranslateLimit: number;
customNoteContentShow: any;
enableFreeDrag: boolean;
watermarkConfig: {
text: string;
lineSpacing: number;
textSpacing: number;
angle: number;
textStyle: {
color: string;
opacity: number;
fontSize: number;
};
};
textAutoWrapWidth: number;
customHandleMousewheel: any;
mousewheelAction: string;
mousewheelMoveStep: number;
mousewheelZoomActionReverse: boolean;
defaultInsertSecondLevelNodeText: string;
defaultInsertBelowSecondLevelNodeText: string;
expandBtnStyle: {
color: string;
fill: string;
fontSize: number;
strokeColor: string;
};
expandBtnIcon: {
open: string;
close: string;
};
expandBtnNumHandler: (num: any) => any;
isShowExpandNum: boolean;
enableShortcutOnlyWhenMouseInSvg: boolean;
initRootNodePosition: any;
exportPaddingX: number;
exportPaddingY: number;
nodeTextEditZIndex: number;
nodeNoteTooltipZIndex: number;
isEndNodeTextEditOnClickOuter: boolean;
maxHistoryCount: number;
alwaysShowExpandBtn: boolean;
iconList: any[];
maxNodeCacheCount: number;
defaultAssociativeLineText: string;
fitPadding: number;
enableCtrlKeyNodeSelection: boolean;
useLeftKeySelectionRightKeyDrag: boolean;
beforeTextEdit: any;
isUseCustomNodeContent: boolean;
customCreateNodeContent: any;
customInnerElsAppendTo: any;
nodeDragPlaceholderMaxSize: number;
enableAutoEnterTextEditWhenKeydown: boolean;
richTextEditFakeInPlace: boolean;
customHandleClipboardText: any;
disableMouseWheelZoom: boolean;
errorHandler: (code: any, error: any) => void;
resetCss: string;
enableDblclickReset: boolean;
minExportImgCanvasScale: number;
hoverRectColor: string;
hoverRectPadding: number;
selectTextOnEnterEditText: boolean;
deleteNodeActive: boolean;
autoMoveWhenMouseInEdgeOnDrag: boolean;
fit: boolean;
dragMultiNodeRectConfig: {
width: number;
height: number;
fill: string;
};
dragPlaceholderRectFill: string;
dragOpacityConfig: {
cloneNodeOpacity: number;
beingDragNodeOpacity: number;
};
tagsColorMap: {};
cooperateStyle: {
avatarSize: number;
fontSize: number;
};
});
opt: any;
el: any;
elRect: any;
width: any;
height: any;
cssEl: HTMLStyleElement;
svg: any;
draw: any;
event: Event;
keyCommand: KeyCommand;
command: Command;
renderer: Render;
view: View;
batchExecution: BatchExecution;
handleOpt(opt: any): any;
addCss(): void;
removeCss(): void;
render(callback: any, source?: string): void;
reRender(callback: any, source?: string): void;
resize(): void;
on(event: any, fn: any): void;
emit(event: any, ...args: any[]): void;
off(event: any, fn: any): void;
initCache(): void;
initTheme(): void;
themeConfig: any;
setTheme(theme: any): void;
getTheme(): any;
setThemeConfig(config: any): void;
getCustomThemeConfig(): any;
getThemeConfig(prop: any): any;
getConfig(prop: any): any;
updateConfig(opt?: {}): void;
getLayout(): any;
setLayout(layout: any): void;
execCommand(...args: any[]): void;
setData(data: any): void;
setFullData(data: any): void;
getData(withConfig: any): any;
export(...args: any[]): Promise<any>;
toPos(x: any, y: any): {
x: number;
y: number;
};
setMode(mode: any): void;
getSvgData({ paddingX, paddingY }?: {
paddingX?: number;
paddingY?: number;
}): {
svg: any;
svgHTML: any;
rect: any;
origWidth: any;
origHeight: any;
scaleX: any;
scaleY: any;
};
addPlugin(plugin: any, opt: any): void;
removePlugin(plugin: any): void;
initPlugin(plugin: any): void;
destroy(): void;
}
declare namespace MindMap {
let pluginList: any[]
function usePlugin(plugin: any, opt?: {}): typeof MindMap
function hasPlugin(plugin: any): number
function defineTheme(name: any, config?: {}): Error
const pluginList: any[];
function usePlugin(plugin: any, opt?: {}): typeof MindMap;
function hasPlugin(plugin: any): number;
function defineTheme(name: any, config?: {}): Error;
}
import Event from './src/core/event/Event'
import KeyCommand from './src/core/command/KeyCommand'
import Command from './src/core/command/Command'
import Render from './src/core/render/Render'
import View from './src/core/view/View'
import BatchExecution from './src/utils/BatchExecution'
import Event from "./src/core/event/Event";
import KeyCommand from "./src/core/command/KeyCommand";
import Command from "./src/core/command/Command";
import Render from "./src/core/render/Render";
import View from "./src/core/view/View";
import BatchExecution from "./src/utils/BatchExecution";

View File

@@ -1,113 +1,109 @@
export const tagColorList: {
color: string
background: string
}[]
export const themeList: {
name: string
value: string
dark: boolean
}[]
name: string;
value: string;
dark: boolean;
}[];
export namespace CONSTANTS {
let CHANGE_THEME: string
let CHANGE_LAYOUT: string
let SET_DATA: string
let TRANSFORM_TO_NORMAL_NODE: string
namespace MODE {
let READONLY: string
let EDIT: string
}
namespace LAYOUT {
let LOGICAL_STRUCTURE: string
let MIND_MAP: string
let ORGANIZATION_STRUCTURE: string
let CATALOG_ORGANIZATION: string
let TIMELINE: string
let TIMELINE2: string
let FISHBONE: string
let VERTICAL_TIMELINE: string
}
namespace DIR {
let UP: string
let LEFT: string
let DOWN: string
let RIGHT: string
}
namespace KEY_DIR {
let LEFT_1: string
export { LEFT_1 as LEFT }
let UP_1: string
export { UP_1 as UP }
let RIGHT_1: string
export { RIGHT_1 as RIGHT }
let DOWN_1: string
export { DOWN_1 as DOWN }
}
namespace SHAPE {
let RECTANGLE: string
let DIAMOND: string
let PARALLELOGRAM: string
let ROUNDED_RECTANGLE: string
let OCTAGONAL_RECTANGLE: string
let OUTER_TRIANGULAR_RECTANGLE: string
let INNER_TRIANGULAR_RECTANGLE: string
let ELLIPSE: string
let CIRCLE: string
}
namespace MOUSE_WHEEL_ACTION {
let ZOOM: string
let MOVE: string
}
namespace INIT_ROOT_NODE_POSITION {
let LEFT_2: string
export { LEFT_2 as LEFT }
export let TOP: string
let RIGHT_2: string
export { RIGHT_2 as RIGHT }
export let BOTTOM: string
export let CENTER: string
}
namespace LAYOUT_GROW_DIR {
let LEFT_3: string
export { LEFT_3 as LEFT }
let TOP_1: string
export { TOP_1 as TOP }
let RIGHT_3: string
export { RIGHT_3 as RIGHT }
let BOTTOM_1: string
export { BOTTOM_1 as BOTTOM }
}
namespace PASTE_TYPE {
let CLIP_BOARD: string
let CANVAS: string
}
namespace SCROLL_BAR_DIR {
let VERTICAL: string
let HORIZONTAL: string
}
const CHANGE_THEME: string;
const CHANGE_LAYOUT: string;
const SET_DATA: string;
const TRANSFORM_TO_NORMAL_NODE: string;
namespace MODE {
const READONLY: string;
const EDIT: string;
}
namespace LAYOUT {
const LOGICAL_STRUCTURE: string;
const MIND_MAP: string;
const ORGANIZATION_STRUCTURE: string;
const CATALOG_ORGANIZATION: string;
const TIMELINE: string;
const TIMELINE2: string;
const FISHBONE: string;
const VERTICAL_TIMELINE: string;
}
namespace DIR {
const UP: string;
const LEFT: string;
const DOWN: string;
const RIGHT: string;
}
namespace KEY_DIR {
const LEFT_1: string;
export { LEFT_1 as LEFT };
const UP_1: string;
export { UP_1 as UP };
const RIGHT_1: string;
export { RIGHT_1 as RIGHT };
const DOWN_1: string;
export { DOWN_1 as DOWN };
}
namespace SHAPE {
const RECTANGLE: string;
const DIAMOND: string;
const PARALLELOGRAM: string;
const ROUNDED_RECTANGLE: string;
const OCTAGONAL_RECTANGLE: string;
const OUTER_TRIANGULAR_RECTANGLE: string;
const INNER_TRIANGULAR_RECTANGLE: string;
const ELLIPSE: string;
const CIRCLE: string;
}
namespace MOUSE_WHEEL_ACTION {
const ZOOM: string;
const MOVE: string;
}
namespace INIT_ROOT_NODE_POSITION {
const LEFT_2: string;
export { LEFT_2 as LEFT };
export const TOP: string;
const RIGHT_2: string;
export { RIGHT_2 as RIGHT };
export const BOTTOM: string;
export const CENTER: string;
}
namespace LAYOUT_GROW_DIR {
const LEFT_3: string;
export { LEFT_3 as LEFT };
const TOP_1: string;
export { TOP_1 as TOP };
const RIGHT_3: string;
export { RIGHT_3 as RIGHT };
const BOTTOM_1: string;
export { BOTTOM_1 as BOTTOM };
}
namespace PASTE_TYPE {
const CLIP_BOARD: string;
const CANVAS: string;
}
namespace SCROLL_BAR_DIR {
const VERTICAL: string;
const HORIZONTAL: string;
}
}
export const initRootNodePositionMap: {
[x: string]: number
}
[x: string]: number;
};
export const layoutList: {
name: string
value: string
}[]
export const layoutValueList: string[]
export const nodeDataNoStylePropList: string[]
name: string;
value: string;
}[];
export const layoutValueList: string[];
export const nodeDataNoStylePropList: string[];
export namespace commonCaches {
let measureCustomNodeContentSizeEl: any
let measureRichtextNodeTextSizeEl: any
const measureCustomNodeContentSizeEl: any;
const measureRichtextNodeTextSizeEl: any;
}
export namespace ERROR_TYPES {
let READ_CLIPBOARD_ERROR: string
let PARSE_PASTE_DATA_ERROR: string
let CUSTOM_HANDLE_CLIPBOARD_TEXT_ERROR: string
let LOAD_CLIPBOARD_IMAGE_ERROR: string
let BEFORE_TEXT_EDIT_ERROR: string
let EXPORT_ERROR: string
const READ_CLIPBOARD_ERROR: string;
const PARSE_PASTE_DATA_ERROR: string;
const CUSTOM_HANDLE_CLIPBOARD_TEXT_ERROR: string;
const LOAD_CLIPBOARD_IMAGE_ERROR: string;
const BEFORE_TEXT_EDIT_ERROR: string;
const EXPORT_ERROR: string;
}
export namespace a4Size {
let width: number
let height: number
const width: number;
const height: number;
}
export const cssContent: '\n /* 鼠标hover和激活时渲染的矩形 */\n .smm-hover-node{\n display: none;\n opacity: 0.6;\n stroke-width: 1;\n }\n\n .smm-node:hover .smm-hover-node{\n display: block;\n }\n\n .smm-node.active .smm-hover-node{\n display: block;\n opacity: 1;\n stroke-width: 2;\n }\n'
export const cssContent: "\n /* 鼠标hover和激活时渲染的矩形 */\n .smm-hover-node{\n display: none;\n opacity: 0.6;\n stroke-width: 1;\n }\n\n .smm-node:not(.smm-node-dragging):hover .smm-hover-node{\n display: block;\n }\n\n .smm-node.active .smm-hover-node{\n display: block;\n opacity: 1;\n stroke-width: 2;\n }\n";

View File

@@ -1,82 +1,100 @@
export namespace defaultOpt {
let readonly: boolean
let layout: string
let fishboneDeg: number
let theme: string
let themeConfig: {}
let scaleRatio: number
let mouseScaleCenterUseMousePosition: boolean
let maxTag: number
let expandBtnSize: number
let imgTextMargin: number
let textContentMargin: number
let selectTranslateStep: number
let selectTranslateLimit: number
let customNoteContentShow: any
let enableFreeDrag: boolean
namespace watermarkConfig {
let text: string
let lineSpacing: number
let textSpacing: number
let angle: number
namespace textStyle {
let color: string
let opacity: number
let fontSize: number
const readonly: boolean;
const layout: string;
const fishboneDeg: number;
const theme: string;
const themeConfig: {};
const scaleRatio: number;
const mouseScaleCenterUseMousePosition: boolean;
const maxTag: number;
const expandBtnSize: number;
const imgTextMargin: number;
const textContentMargin: number;
const selectTranslateStep: number;
const selectTranslateLimit: number;
const customNoteContentShow: any;
const enableFreeDrag: boolean;
namespace watermarkConfig {
const text: string;
const lineSpacing: number;
const textSpacing: number;
const angle: number;
namespace textStyle {
const color: string;
const opacity: number;
const fontSize: number;
}
}
const textAutoWrapWidth: number;
const customHandleMousewheel: any;
const mousewheelAction: string;
const mousewheelMoveStep: number;
const mousewheelZoomActionReverse: boolean;
const defaultInsertSecondLevelNodeText: string;
const defaultInsertBelowSecondLevelNodeText: string;
namespace expandBtnStyle {
const color_1: string;
export { color_1 as color };
export const fill: string;
const fontSize_1: number;
export { fontSize_1 as fontSize };
export const strokeColor: string;
}
namespace expandBtnIcon {
const open: string;
const close: string;
}
function expandBtnNumHandler(num: any): any;
const isShowExpandNum: boolean;
const enableShortcutOnlyWhenMouseInSvg: boolean;
const initRootNodePosition: any;
const exportPaddingX: number;
const exportPaddingY: number;
const nodeTextEditZIndex: number;
const nodeNoteTooltipZIndex: number;
const isEndNodeTextEditOnClickOuter: boolean;
const maxHistoryCount: number;
const alwaysShowExpandBtn: boolean;
const iconList: any[];
const maxNodeCacheCount: number;
const defaultAssociativeLineText: string;
const fitPadding: number;
const enableCtrlKeyNodeSelection: boolean;
const useLeftKeySelectionRightKeyDrag: boolean;
const beforeTextEdit: any;
const isUseCustomNodeContent: boolean;
const customCreateNodeContent: any;
const customInnerElsAppendTo: any;
const nodeDragPlaceholderMaxSize: number;
const enableAutoEnterTextEditWhenKeydown: boolean;
const richTextEditFakeInPlace: boolean;
const customHandleClipboardText: any;
const disableMouseWheelZoom: boolean;
function errorHandler(code: any, error: any): void;
const resetCss: string;
const enableDblclickReset: boolean;
const minExportImgCanvasScale: number;
const hoverRectColor: string;
const hoverRectPadding: number;
const selectTextOnEnterEditText: boolean;
const deleteNodeActive: boolean;
const autoMoveWhenMouseInEdgeOnDrag: boolean;
const fit: boolean;
namespace dragMultiNodeRectConfig {
export const width: number;
export const height: number;
const fill_1: string;
export { fill_1 as fill };
}
const dragPlaceholderRectFill: string;
namespace dragOpacityConfig {
const cloneNodeOpacity: number;
const beingDragNodeOpacity: number;
}
const tagsColorMap: {};
namespace cooperateStyle {
export const avatarSize: number;
const fontSize_2: number;
export { fontSize_2 as fontSize };
}
}
let textAutoWrapWidth: number
let customHandleMousewheel: any
let mousewheelAction: string
let mousewheelMoveStep: number
let mousewheelZoomActionReverse: boolean
let defaultInsertSecondLevelNodeText: string
let defaultInsertBelowSecondLevelNodeText: string
namespace expandBtnStyle {
let color_1: string
export { color_1 as color }
export let fill: string
let fontSize_1: number
export { fontSize_1 as fontSize }
export let strokeColor: string
}
namespace expandBtnIcon {
let open: string
let close: string
}
function expandBtnNumHandler(num: any): any
let isShowExpandNum: boolean
let enableShortcutOnlyWhenMouseInSvg: boolean
let initRootNodePosition: any
let exportPaddingX: number
let exportPaddingY: number
let nodeTextEditZIndex: number
let nodeNoteTooltipZIndex: number
let isEndNodeTextEditOnClickOuter: boolean
let maxHistoryCount: number
let alwaysShowExpandBtn: boolean
let iconList: any[]
let maxNodeCacheCount: number
let defaultAssociativeLineText: string
let fitPadding: number
let enableCtrlKeyNodeSelection: boolean
let useLeftKeySelectionRightKeyDrag: boolean
let beforeTextEdit: any
let isUseCustomNodeContent: boolean
let customCreateNodeContent: any
let customInnerElsAppendTo: any
let nodeDragPlaceholderMaxSize: number
let enableAutoEnterTextEditWhenKeydown: boolean
let richTextEditFakeInPlace: boolean
let customHandleClipboardText: any
let disableMouseWheelZoom: boolean
function errorHandler(code: any, error: any): void
let resetCss: string
let enableDblclickReset: boolean
let minExportImgCanvasScale: number
let hoverRectColor: string
let hoverRectPadding: number
let selectTextOnEnterEditText: boolean
let deleteNodeActive: boolean
let autoMoveWhenMouseInEdgeOnDrag: boolean
}

View File

@@ -1,19 +1,19 @@
export default Command
export default Command;
declare class Command {
constructor(opt?: {})
opt: {}
mindMap: any
commands: {}
history: any[]
activeHistoryIndex: number
addHistory(): void
clearHistory(): void
registerShortcutKeys(): void
exec(name: any, ...args: any[]): void
add(name: any, fn: any): void
remove(name: any, fn: any): void
back(step?: number): any
forward(step?: number): any
getCopyData(): any
removeDataUid(data: any): any
constructor(opt?: {});
opt: {};
mindMap: any;
commands: {};
history: any[];
activeHistoryIndex: number;
addHistory(): void;
clearHistory(): void;
registerShortcutKeys(): void;
exec(name: any, ...args: any[]): void;
add(name: any, fn: any): void;
remove(name: any, fn: any): void;
back(step?: number): any;
forward(step?: number): any;
getCopyData(): any;
removeDataUid(data: any): any;
}

View File

@@ -1,26 +1,26 @@
export default class KeyCommand {
constructor(opt: any)
opt: any
mindMap: any
shortcutMap: {}
shortcutMapCache: {}
isPause: boolean
isInSvg: boolean
pause(): void
recovery(): void
save(): void
restore(): void
bindEvent(): void
checkKey(e: any, key: any): boolean
getOriginEventCodeArr(e: any): any[]
hasCombinationKey(e: any): any
getKeyCodeArr(key: any): any[]
/**
* Enter
* Tab | Insert
* Shift + a
*/
addShortcut(key: any, fn: any): void
removeShortcut(key: any, fn: any): void
getShortcutFn(key: any): any[]
constructor(opt: any);
opt: any;
mindMap: any;
shortcutMap: {};
shortcutMapCache: {};
isPause: boolean;
isInSvg: boolean;
pause(): void;
recovery(): void;
save(): void;
restore(): void;
bindEvent(): void;
checkKey(e: any, key: any): boolean;
getOriginEventCodeArr(e: any): any[];
hasCombinationKey(e: any): any;
getKeyCodeArr(key: any): any[];
/**
* Enter
* Tab | Insert
* Shift + a
*/
addShortcut(key: any, fn: any): void;
removeShortcut(key: any, fn: any): void;
getShortcutFn(key: any): any[];
}

View File

@@ -1,42 +1,42 @@
export const keyMap: {
Backspace: number
Tab: number
Enter: number
Shift: number
Control: number
Alt: number
CapsLock: number
Esc: number
Spacebar: number
PageUp: number
PageDown: number
End: number
Home: number
Insert: number
Left: number
Up: number
Right: number
Down: number
Del: number
NumLock: number
Cmd: number
CmdFF: number
F1: number
F2: number
F3: number
F4: number
F5: number
F6: number
F7: number
F8: number
F9: number
F10: number
F11: number
F12: number
'`': number
'=': number
'-': number
'/': number
'.': number
}
export function isKey(e: any, key: any): boolean
Backspace: number;
Tab: number;
Enter: number;
Shift: number;
Control: number;
Alt: number;
CapsLock: number;
Esc: number;
Spacebar: number;
PageUp: number;
PageDown: number;
End: number;
Home: number;
Insert: number;
Left: number;
Up: number;
Right: number;
Down: number;
Del: number;
NumLock: number;
Cmd: number;
CmdFF: number;
F1: number;
F2: number;
F3: number;
F4: number;
F5: number;
F6: number;
F7: number;
F8: number;
F9: number;
F10: number;
F11: number;
F12: number;
'`': number;
'=': number;
'-': number;
'/': number;
'.': number;
};
export function isKey(e: any, key: any): boolean;

View File

@@ -1,35 +1,35 @@
export default Event
export default Event;
declare class Event {
constructor(opt?: {})
opt: {}
mindMap: any
isLeftMousedown: boolean
isRightMousedown: boolean
isMiddleMousedown: boolean
mousedownPos: {
x: number
y: number
}
mousemovePos: {
x: number
y: number
}
mousemoveOffset: {
x: number
y: number
}
bindFn(): void
onBodyClick(e: any): void
onDrawClick(e: any): void
onMousedown(e: any): void
onMousemove(e: any): void
onMouseup(e: any): void
onMousewheel(e: any): void
onContextmenu(e: any): void
onSvgMousedown(e: any): void
onKeyup(e: any): void
onMouseenter(e: any): void
onMouseleave(e: any): void
bind(): void
unbind(): void
constructor(opt?: {});
opt: {};
mindMap: any;
isLeftMousedown: boolean;
isRightMousedown: boolean;
isMiddleMousedown: boolean;
mousedownPos: {
x: number;
y: number;
};
mousemovePos: {
x: number;
y: number;
};
mousemoveOffset: {
x: number;
y: number;
};
bindFn(): void;
onBodyClick(e: any): void;
onDrawClick(e: any): void;
onMousedown(e: any): void;
onMousemove(e: any): void;
onMouseup(e: any): void;
onMousewheel(e: any): void;
onContextmenu(e: any): void;
onSvgMousedown(e: any): void;
onKeyup(e: any): void;
onMouseenter(e: any): void;
onMouseleave(e: any): void;
bind(): void;
unbind(): void;
}

View File

@@ -1,107 +1,96 @@
export default Render
export default Render;
declare class Render {
constructor(opt?: {})
opt: {}
mindMap: any
themeConfig: any
draw: any
renderTree: any
reRender: boolean
isRendering: boolean
hasWaitRendering: boolean
nodeCache: {}
lastNodeCache: {}
renderSource: string
activeNodeList: any[]
root: any
textEdit: TextEdit
lastBeingCopyData: any
beingCopyData: any
beingPasteText: string
beingPasteImgSize: number
currentBeingPasteType: string
setLayout(): void
layout:
| MindMap
| CatalogOrganization
| OrganizationStructure
| Timeline
| VerticalTimeline
bindEvent(): void
registerCommands(): void
selectAll(): void
back(step: any): void
forward(step: any): void
insertNode(
openEdit?: boolean,
appointNodes?: any[],
appointData?: any,
appointChildren?: any[]
): void
insertChildNode(
openEdit?: boolean,
appointNodes?: any[],
appointData?: any,
appointChildren?: any[]
): void
upNode(): void
downNode(): void
insertAfter(node: any, exist: any): void
insertBefore(node: any, exist: any): void
moveNodeTo(node: any, toNode: any): void
removeNode(appointNodes?: any[]): void
pasteNode(data: any): void
cutNode(callback: any): any
setNodeStyle(node: any, prop: any, value: any): void
setNodeStyles(node: any, style: any): void
setNodeActive(node: any, active: any): void
clearAllActive(): void
setNodeExpand(node: any, expand: any): void
expandAllNode(): void
unexpandAllNode(): void
expandToLevel(level: any): void
setNodeData(node: any, data: any): void
setNodeText(node: any, text: any, richText: any, resetRichText: any): void
setNodeImage(node: any, data: any): void
setNodeIcon(node: any, icons: any): void
setNodeHyperlink(node: any, link: any, title?: string): void
setNodeNote(node: any, note: any): void
setNodeTag(node: any, tag: any): void
addGeneralization(data: any): void
removeGeneralization(): void
setNodeCustomPosition(node: any, left?: any, top?: any): void
resetLayout(): void
setNodeShape(node: any, shape: any): void
goTargetNode(node: any, callback?: () => void): void
registerShortcutKeys(): void
insertNodeWrap: () => void
toggleActiveExpand(): void
removeNodeWrap: () => void
copy(): void
cut(): void
startTextEdit(): void
endTextEdit(): void
render(callback: () => void, source: any): void
clearActive(): void
addActiveNode(node: any): void
removeActiveNode(node: any): void
findActiveNodeIndex(node: any): number
getNodeIndex(node: any): any
formatAppointNodes(appointNodes: any): any[]
setCoptyDataToClipboard(data: any): void
paste(): void
onPaste(): Promise<void>
removeOneNode(node: any): void
copyNode(): any
toggleNodeExpand(node: any): void
setNodeDataRender(node: any, data: any, notRender?: boolean): void
moveNodeToCenter(node: any): void
expandToNodeUid(uid: any, callback?: () => void): void
findNodeByUid(uid: any): any
constructor(opt?: {});
opt: {};
mindMap: any;
themeConfig: any;
draw: any;
renderTree: any;
reRender: boolean;
isRendering: boolean;
hasWaitRendering: boolean;
nodeCache: {};
lastNodeCache: {};
renderSource: string;
activeNodeList: any[];
root: any;
textEdit: TextEdit;
lastBeingCopyData: any;
beingCopyData: any;
beingPasteText: string;
beingPasteImgSize: number;
currentBeingPasteType: string;
setLayout(): void;
layout: MindMap | CatalogOrganization | OrganizationStructure | Timeline | VerticalTimeline;
setData(data: any): void;
bindEvent(): void;
registerCommands(): void;
selectAll(): void;
back(step: any): void;
forward(step: any): void;
insertNode(openEdit?: boolean, appointNodes?: any[], appointData?: any, appointChildren?: any[]): void;
insertMultiNode(appointNodes: any, nodeList: any): void;
insertChildNode(openEdit?: boolean, appointNodes?: any[], appointData?: any, appointChildren?: any[]): void;
insertMultiChildNode(appointNodes: any, childList: any): void;
upNode(): void;
downNode(): void;
insertAfter(node: any, exist: any): void;
insertBefore(node: any, exist: any): void;
moveNodeTo(node: any, toNode: any): void;
removeNode(appointNodes?: any[]): void;
pasteNode(data: any): void;
cutNode(callback: any): void;
setNodeStyle(node: any, prop: any, value: any): void;
setNodeStyles(node: any, style: any): void;
setNodeActive(node: any, active: any): void;
clearAllActive(): void;
setNodeExpand(node: any, expand: any): void;
expandAllNode(): void;
unexpandAllNode(): void;
expandToLevel(level: any): void;
setNodeData(node: any, data: any): void;
setNodeText(node: any, text: any, richText: any, resetRichText: any): void;
setNodeImage(node: any, data: any): void;
setNodeIcon(node: any, icons: any): void;
setNodeHyperlink(node: any, link: any, title?: string): void;
setNodeNote(node: any, note: any): void;
setNodeTag(node: any, tag: any): void;
insertFormula(formula: any, appointNodes?: any[]): void;
addGeneralization(data: any): void;
removeGeneralization(): void;
setNodeCustomPosition(node: any, left?: any, top?: any): void;
resetLayout(): void;
setNodeShape(node: any, shape: any): void;
goTargetNode(node: any, callback?: () => void): void;
registerShortcutKeys(): void;
insertNodeWrap: () => void;
toggleActiveExpand(): void;
removeNodeWrap: () => void;
copy(): void;
cut(): void;
startTextEdit(): void;
endTextEdit(): void;
render(callback: () => void, source: any): void;
clearActive(): void;
addActiveNode(node: any): void;
removeActiveNode(node: any): void;
findActiveNodeIndex(node: any): number;
setCopyDataToClipboard(data: any): void;
paste(): void;
onPaste(): Promise<void>;
insertTo(node: any, exist: any, dir?: string): void;
checkNodeLayerChange(node: any, toNode: any): void;
removeOneNode(node: any): void;
copyNode(): any;
toggleNodeExpand(node: any): void;
setNodeDataRender(node: any, data: any, notRender?: boolean): void;
moveNodeToCenter(node: any): void;
expandToNodeUid(uid: any, callback?: () => void): void;
findNodeByUid(uid: any): any;
}
import TextEdit from './TextEdit'
import MindMap from '../../layouts/MindMap'
import CatalogOrganization from '../../layouts/CatalogOrganization'
import OrganizationStructure from '../../layouts/OrganizationStructure'
import Timeline from '../../layouts/Timeline'
import VerticalTimeline from '../../layouts/VerticalTimeline'
import TextEdit from "./TextEdit";
import MindMap from "../../layouts/MindMap";
import CatalogOrganization from "../../layouts/CatalogOrganization";
import OrganizationStructure from "../../layouts/OrganizationStructure";
import Timeline from "../../layouts/Timeline";
import VerticalTimeline from "../../layouts/VerticalTimeline";

View File

@@ -1,29 +1,17 @@
export default class TextEdit {
constructor(renderer: any)
renderer: any
mindMap: any
currentNode: any
textEditNode: HTMLDivElement
showTextEdit: boolean
cacheEditingText: string
bindEvent(): void
show(
node: any,
e: any,
isInserting?: boolean,
isFromKeyDown?: boolean
): Promise<void>
onScale(): void
checkIsAutoEnterTextEditKey(e: any): boolean
registerTmpShortcut(): void
showEditTextBox(
node: any,
rect: any,
isInserting: any,
isFromKeyDown: any
): void
focus(): void
selectNodeText(): void
getEditText(): any
hideEditTextBox(): any
constructor(renderer: any);
renderer: any;
mindMap: any;
currentNode: any;
textEditNode: HTMLDivElement;
showTextEdit: boolean;
cacheEditingText: string;
bindEvent(): void;
show(node: any, e: any, isInserting?: boolean, isFromKeyDown?: boolean): Promise<void>;
onScale(): void;
checkIsAutoEnterTextEditKey(e: any): boolean;
registerTmpShortcut(): void;
showEditTextBox(node: any, rect: any, isInserting: any, isFromKeyDown: any): void;
getEditText(): any;
hideEditTextBox(): any;
}

View File

@@ -1,116 +1,120 @@
export default Node
export default Node;
declare class Node {
constructor(opt?: {})
nodeData: any
uid: any
mindMap: any
renderer: any
draw: any
style: Style
shapeInstance: Shape
shapePadding: {
paddingX: number
paddingY: number
}
isRoot: any
isGeneralization: any
generalizationBelongNode: any
layerIndex: any
width: any
height: any
_left: any
_top: any
customLeft: any
customTop: any
isDrag: boolean
parent: any
children: any
group: any
shapeNode: any
hoverNode: any
_customNodeContent: any
_imgData: any
_iconData: any
_textData: any
_hyperlinkData: any
_tagData: any
_noteData: any
noteEl: any
_expandBtn: any
_lastExpandBtnType: any
_showExpandBtn: boolean
_openExpandNode: any
_closeExpandNode: any
_fillExpandNode: any
_lines: any[]
_generalizationLine: any
_generalizationNode: any
_unVisibleRectRegionNode: any
_isMouseenter: boolean
_rectInfo: {
imgContentWidth: number
imgContentHeight: number
textContentWidth: number
textContentHeight: number
}
_generalizationNodeWidth: number
_generalizationNodeHeight: number
textContentItemMargin: any
blockContentMargin: any
expandBtnSize: any
isMultipleChoice: boolean
needLayout: boolean
isHide: boolean
set left(arg: any)
get left(): any
set top(arg: any)
get top(): any
reset(): void
handleData(data: any): any
createNodeData(): void
getSize(): boolean
getNodeRect(): {
width: any
height: any
}
layout(): void
bindGroupEvent(): void
active(e: any): void
update(): void
getNodePosInClient(
_left: any,
_top: any
): {
left: any
top: any
}
reRender(): boolean
updateNodeActive(): void
render(callback?: () => void): void
remove(): void
destroy(): void
hide(): void
show(): void
renderLine(deep?: boolean): void
getShape(): any
hasCustomPosition(): boolean
ancestorHasCustomPosition(): boolean
addChildren(node: any): void
styleLine(line: any, node: any): void
removeLine(): void
isParent(node: any): boolean
isBrother(node: any): any
getPaddingVale(): {
paddingX: any
paddingY: any
}
getStyle(prop: any, root: any): any
getSelfStyle(prop: any): any
getParentSelfStyle(prop: any): any
getSelfInhertStyle(prop: any): any
getBorderWidth(): any
getData(key: any): any
hasCustomStyle(): boolean
constructor(opt?: {});
nodeData: any;
uid: any;
mindMap: any;
renderer: any;
draw: any;
style: Style;
shapeInstance: Shape;
shapePadding: {
paddingX: number;
paddingY: number;
};
isRoot: any;
isGeneralization: any;
generalizationBelongNode: any;
layerIndex: any;
width: any;
height: any;
_left: any;
_top: any;
customLeft: any;
customTop: any;
isDrag: boolean;
parent: any;
children: any;
userList: any[];
group: any;
shapeNode: any;
hoverNode: any;
_customNodeContent: any;
_imgData: any;
_iconData: any;
_textData: any;
_hyperlinkData: any;
_tagData: any;
_noteData: any;
noteEl: any;
_expandBtn: any;
_lastExpandBtnType: any;
_showExpandBtn: boolean;
_openExpandNode: any;
_closeExpandNode: any;
_fillExpandNode: any;
_userListGroup: any;
_lines: any[];
_generalizationLine: any;
_generalizationNode: any;
_unVisibleRectRegionNode: any;
_isMouseenter: boolean;
_rectInfo: {
imgContentWidth: number;
imgContentHeight: number;
textContentWidth: number;
textContentHeight: number;
};
_generalizationNodeWidth: number;
_generalizationNodeHeight: number;
textContentItemMargin: any;
blockContentMargin: any;
expandBtnSize: any;
isMultipleChoice: boolean;
needLayout: boolean;
isHide: boolean;
set left(arg: any);
get left(): any;
set top(arg: any);
get top(): any;
reset(): void;
handleData(data: any): any;
createNodeData(): void;
getSize(): boolean;
getNodeRect(): {
width: any;
height: any;
};
layout(): void;
bindGroupEvent(): void;
active(e: any): void;
update(): void;
getNodePosInClient(_left: any, _top: any): {
left: any;
top: any;
};
reRender(): boolean;
updateNodeActive(): void;
render(callback?: () => void): void;
remove(): void;
destroy(): void;
hide(): void;
show(): void;
setOpacity(val: any): void;
hideChildren(): void;
showChildren(): void;
startDrag(): void;
endDrag(): void;
renderLine(deep?: boolean): void;
getShape(): any;
hasCustomPosition(): boolean;
ancestorHasCustomPosition(): boolean;
addChildren(node: any): void;
styleLine(line: any, node: any): void;
removeLine(): void;
isParent(node: any): boolean;
isBrother(node: any): any;
getPaddingVale(): {
paddingX: any;
paddingY: any;
};
getStyle(prop: any, root: any): any;
getSelfStyle(prop: any): any;
getParentSelfStyle(prop: any): any;
getSelfInhertStyle(prop: any): any;
getBorderWidth(): any;
getData(key: any): any;
hasCustomStyle(): boolean;
}
import Style from './Style'
import Shape from './Shape'
import Style from "./Style";
import Shape from "./Shape";

View File

@@ -1,28 +1,23 @@
export default class Shape {
constructor(node: any)
node: any
getShapePadding(
width: any,
height: any,
paddingX: any,
paddingY: any
): {
paddingX: number
paddingY: number
}
createShape(): any
getNodeSize(): {
width: any
height: any
}
createRect(): any
createDiamond(): any
createParallelogram(): any
createRoundedRectangle(): any
createOctagonalRectangle(): any
createOuterTriangularRectangle(): any
createInnerTriangularRectangle(): any
createEllipse(): any
createCircle(): any
constructor(node: any);
node: any;
getShapePadding(width: any, height: any, paddingX: any, paddingY: any): {
paddingX: number;
paddingY: number;
};
createShape(): any;
getNodeSize(): {
width: any;
height: any;
};
createRect(): any;
createDiamond(): any;
createParallelogram(): any;
createRoundedRectangle(): any;
createOctagonalRectangle(): any;
createOuterTriangularRectangle(): any;
createInnerTriangularRectangle(): any;
createEllipse(): any;
createCircle(): any;
}
export const shapeList: string[]
export const shapeList: string[];

View File

@@ -1,43 +1,36 @@
export default Style
export default Style;
declare class Style {
static setBackgroundStyle(el: any, themeConfig: any): void
static removeBackgroundStyle(el: any): void
constructor(ctx: any)
ctx: any
merge(prop: any, root: any): any
getStyle(prop: any, root: any): any
getSelfStyle(prop: any): any
rect(node: any): void
shape(node: any): void
text(node: any): void
createStyleText(): string
getTextFontStyle(): {
italic: boolean
bold: any
fontSize: any
fontFamily: any
}
domText(node: any, fontSizeScale: number, isMultiLine: any): void
tagText(node: any, index: any): void
tagRect(node: any, index: any): void
iconNode(node: any): void
line(
node: any,
{
width,
color,
dasharray
}?: {
width: any
color: any
dasharray: any
}
): void
generalizationLine(node: any): void
iconBtn(node: any, node2: any, fillNode: any): void
hasCustomStyle(): boolean
hoverNode(node: any): void
static setBackgroundStyle(el: any, themeConfig: any): void;
static removeBackgroundStyle(el: any): void;
constructor(ctx: any);
ctx: any;
merge(prop: any, root: any): any;
getStyle(prop: any, root: any): any;
getSelfStyle(prop: any): any;
rect(node: any): void;
shape(node: any): void;
text(node: any): void;
createStyleText(): string;
getTextFontStyle(): {
italic: boolean;
bold: any;
fontSize: any;
fontFamily: any;
};
domText(node: any, fontSizeScale: number, isMultiLine: any): void;
tagText(node: any): void;
tagRect(node: any, text: any, color: any): void;
iconNode(node: any): void;
line(node: any, { width, color, dasharray }?: {
width: any;
color: any;
dasharray: any;
}): void;
generalizationLine(node: any): void;
iconBtn(node: any, node2: any, fillNode: any): void;
hasCustomStyle(): boolean;
hoverNode(node: any): void;
}
declare namespace Style {
let cacheStyle: any
const cacheStyle: any;
}

View File

@@ -1,23 +1,23 @@
declare namespace _default {
export { setData }
export { setText }
export { setImage }
export { setIcon }
export { setHyperlink }
export { setNote }
export { setTag }
export { setShape }
export { setStyle }
export { setStyles }
export { setData };
export { setText };
export { setImage };
export { setIcon };
export { setHyperlink };
export { setNote };
export { setTag };
export { setShape };
export { setStyle };
export { setStyles };
}
export default _default
declare function setData(data?: {}): void
declare function setText(text: any, richText: any, resetRichText: any): void
declare function setImage(imgData: any): void
declare function setIcon(icons: any): void
declare function setHyperlink(link: any, title: any): void
declare function setNote(note: any): void
declare function setTag(tag: any): void
declare function setShape(shape: any): void
declare function setStyle(prop: any, value: any): void
declare function setStyles(style: any): void
export default _default;
declare function setData(data?: {}): void;
declare function setText(text: any, richText: any, resetRichText: any): void;
declare function setImage(imgData: any): void;
declare function setIcon(icons: any): void;
declare function setHyperlink(link: any, title: any): void;
declare function setNote(note: any): void;
declare function setTag(tag: any): void;
declare function setShape(shape: any): void;
declare function setStyle(prop: any, value: any): void;
declare function setStyles(style: any): void;

View File

@@ -0,0 +1,18 @@
declare namespace _default {
export { createUserListNode };
export { updateUserListNode };
export { createTextAvatar };
export { createImageAvatar };
export { addUser };
export { removeUser };
}
export default _default;
declare function createUserListNode(): void;
declare class createUserListNode {
_userListGroup: any;
}
declare function updateUserListNode(): void;
declare function createTextAvatar(item: any): any;
declare function createImageAvatar(item: any): any;
declare function addUser(userInfo: any): void;
declare function removeUser(userInfo: any): void;

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@@ -1,45 +1,45 @@
declare namespace _default {
export { createImgNode }
export { getImgShowSize }
export { createIconNode }
export { createRichTextNode }
export { createTextNode }
export { createHyperlinkNode }
export { createTagNode }
export { createNoteNode }
export { measureCustomNodeContentSize }
export { isUseCustomNodeContent }
export { createImgNode };
export { getImgShowSize };
export { createIconNode };
export { createRichTextNode };
export { createTextNode };
export { createHyperlinkNode };
export { createTagNode };
export { createNoteNode };
export { measureCustomNodeContentSize };
export { isUseCustomNodeContent };
}
export default _default
export default _default;
declare function createImgNode(): {
node: any
width: any
height: any
}
declare function getImgShowSize(): any
declare function createIconNode(): any
node: any;
width: any;
height: any;
};
declare function getImgShowSize(): any;
declare function createIconNode(): any;
declare function createRichTextNode(): {
node: any
width: any
height: any
}
declare function createTextNode(): any
node: any;
width: any;
height: any;
};
declare function createTextNode(): any;
declare function createHyperlinkNode(): {
node: any
width: any
height: any
}
declare function createTagNode(): any[]
node: any;
width: any;
height: any;
};
declare function createTagNode(): any[];
declare function createNoteNode(): {
node: any
width: any
height: any
}
node: any;
width: any;
height: any;
};
declare class createNoteNode {
noteEl: HTMLDivElement
noteEl: HTMLDivElement;
}
declare function measureCustomNodeContentSize(content: any): {
width: any
height: any
}
declare function isUseCustomNodeContent(): boolean
width: any;
height: any;
};
declare function isUseCustomNodeContent(): boolean;

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@@ -1,34 +1,34 @@
declare namespace _default {
export { createExpandNodeContent }
export { updateExpandBtnNode }
export { updateExpandBtnPos }
export { renderExpandBtn }
export { removeExpandBtn }
export { showExpandBtn }
export { hideExpandBtn }
export { sumNode }
export { createExpandNodeContent };
export { updateExpandBtnNode };
export { updateExpandBtnPos };
export { renderExpandBtn };
export { removeExpandBtn };
export { showExpandBtn };
export { hideExpandBtn };
export { sumNode };
}
export default _default
declare function createExpandNodeContent(): void
export default _default;
declare function createExpandNodeContent(): void;
declare class createExpandNodeContent {
_openExpandNode: any
_closeExpandNode: any
_fillExpandNode: any
_openExpandNode: any;
_closeExpandNode: any;
_fillExpandNode: any;
}
declare function updateExpandBtnNode(): void
declare function updateExpandBtnNode(): void;
declare class updateExpandBtnNode {
_lastExpandBtnType: boolean
_lastExpandBtnType: boolean;
}
declare function updateExpandBtnPos(): void
declare function renderExpandBtn(): void
declare function updateExpandBtnPos(): void;
declare function renderExpandBtn(): void;
declare class renderExpandBtn {
_expandBtn: any
_showExpandBtn: boolean
_expandBtn: any;
_showExpandBtn: boolean;
}
declare function removeExpandBtn(): void
declare function removeExpandBtn(): void;
declare class removeExpandBtn {
_showExpandBtn: boolean
_showExpandBtn: boolean;
}
declare function showExpandBtn(): void
declare function hideExpandBtn(): void
declare function sumNode(data?: any[]): any
declare function showExpandBtn(): void;
declare function hideExpandBtn(): void;
declare function sumNode(data?: any[]): any;

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@@ -1,18 +1,18 @@
declare namespace _default {
export { renderExpandBtnPlaceholderRect }
export { clearExpandBtnPlaceholderRect }
export { updateExpandBtnPlaceholderRect }
export { renderExpandBtnPlaceholderRect };
export { clearExpandBtnPlaceholderRect };
export { updateExpandBtnPlaceholderRect };
}
export default _default
declare function renderExpandBtnPlaceholderRect(): void
export default _default;
declare function renderExpandBtnPlaceholderRect(): void;
declare class renderExpandBtnPlaceholderRect {
_unVisibleRectRegionNode: any
_unVisibleRectRegionNode: any;
}
declare function clearExpandBtnPlaceholderRect(): void
declare function clearExpandBtnPlaceholderRect(): void;
declare class clearExpandBtnPlaceholderRect {
_unVisibleRectRegionNode: any
_unVisibleRectRegionNode: any;
}
declare function updateExpandBtnPlaceholderRect(): void
declare function updateExpandBtnPlaceholderRect(): void;
declare class updateExpandBtnPlaceholderRect {
needRerenderExpandBtnPlaceholderRect: boolean
needRerenderExpandBtnPlaceholderRect: boolean;
}

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@@ -1,32 +1,32 @@
declare namespace _default {
export { checkHasGeneralization }
export { createGeneralizationNode }
export { updateGeneralization }
export { renderGeneralization }
export { removeGeneralization }
export { hideGeneralization }
export { showGeneralization }
export { checkHasGeneralization };
export { createGeneralizationNode };
export { updateGeneralization };
export { renderGeneralization };
export { removeGeneralization };
export { hideGeneralization };
export { showGeneralization };
}
export default _default
declare function checkHasGeneralization(): boolean
declare function createGeneralizationNode(): void
export default _default;
declare function checkHasGeneralization(): boolean;
declare function createGeneralizationNode(): void;
declare class createGeneralizationNode {
_generalizationLine: any
_generalizationNode: Node
_generalizationNodeWidth: any
_generalizationNodeHeight: any
_generalizationLine: any;
_generalizationNode: Node;
_generalizationNodeWidth: any;
_generalizationNodeHeight: any;
}
declare function updateGeneralization(): void
declare function renderGeneralization(): void
declare function updateGeneralization(): void;
declare function renderGeneralization(): void;
declare class renderGeneralization {
_generalizationNodeWidth: number
_generalizationNodeHeight: number
_generalizationNodeWidth: number;
_generalizationNodeHeight: number;
}
declare function removeGeneralization(): void
declare function removeGeneralization(): void;
declare class removeGeneralization {
_generalizationLine: any
_generalizationNode: any
_generalizationLine: any;
_generalizationNode: any;
}
declare function hideGeneralization(): void
declare function showGeneralization(): void
import Node from './Node'
declare function hideGeneralization(): void;
declare function showGeneralization(): void;
import Node from "./Node";

View File

@@ -1,36 +1,36 @@
export default View
export default View;
declare class View {
constructor(opt?: {})
opt: {}
mindMap: any
scale: number
sx: number
sy: number
x: number
y: number
firstDrag: boolean
bind(): void
getTransformData(): {
transform: any
state: {
scale: number
x: number
y: number
sx: number
sy: number
}
}
setTransformData(viewData: any): void
translateXY(x: any, y: any): void
translateX(step: any): void
translateXTo(x: any): void
translateY(step: any): void
translateYTo(y: any): void
transform(): void
reset(): void
narrow(cx: any, cy: any, isTouchPad: any): void
enlarge(cx: any, cy: any, isTouchPad: any): void
scaleInCenter(scale: any, cx: any, cy: any): void
setScale(scale: any, cx: any, cy: any): void
fit(): void
constructor(opt?: {});
opt: {};
mindMap: any;
scale: number;
sx: number;
sy: number;
x: number;
y: number;
firstDrag: boolean;
bind(): void;
getTransformData(): {
transform: any;
state: {
scale: number;
x: number;
y: number;
sx: number;
sy: number;
};
};
setTransformData(viewData: any): void;
translateXY(x: any, y: any): void;
translateX(step: any): void;
translateXTo(x: any): void;
translateY(step: any): void;
translateYTo(y: any): void;
transform(): void;
reset(): void;
narrow(cx: any, cy: any, isTouchPad: any): void;
enlarge(cx: any, cy: any, isTouchPad: any): void;
scaleInCenter(scale: any, cx: any, cy: any): void;
setScale(scale: any, cx: any, cy: any): void;
fit(): void;
}

View File

@@ -1,46 +1,43 @@
export default Base
export default Base;
declare class Base {
constructor(renderer: any)
renderer: any
mindMap: any
draw: any
root: any
lru: Lru
doLayout(): void
renderLine(): void
renderExpandBtn(): void
renderGeneralization(): void
cacheNode(uid: any, node: any): void
checkIsNeedResizeSources(): boolean
checkIsLayerTypeChange(oldIndex: any, newIndex: any): boolean
checkIsLayoutChangeRerenderExpandBtnPlaceholderRect(node: any): void
createNode(data: any, parent: any, isRoot: any, layerIndex: any): any
formatPosition(value: any, size: any, nodeSize: any): number
setNodeCenter(node: any): void
updateChildren(children: any, prop: any, offset: any): void
updateChildrenPro(children: any, props: any): void
getNodeAreaWidth(node: any, withGeneralization?: boolean): number
quadraticCurvePath(x1: any, y1: any, x2: any, y2: any): string
cubicBezierPath(x1: any, y1: any, x2: any, y2: any): string
getMarginX(layerIndex: any): any
getMarginY(layerIndex: any): any
getNodeWidthWithGeneralization(node: any): number
getNodeHeightWithGeneralization(node: any): number
/**
* dir生长方向h水平、v垂直
* isLeft是否向左生长
*/
getNodeBoundaries(
node: any,
dir: any
): {
left: any
right: any
top: any
bottom: any
generalizationLineMargin: any
generalizationNodeMargin: any
}
getNodeActChildrenLength(node: any): any
constructor(renderer: any);
renderer: any;
mindMap: any;
draw: any;
root: any;
lru: Lru;
doLayout(): void;
renderLine(): void;
renderExpandBtn(): void;
renderGeneralization(): void;
cacheNode(uid: any, node: any): void;
checkIsNeedResizeSources(): boolean;
checkIsLayerTypeChange(oldIndex: any, newIndex: any): boolean;
checkIsLayoutChangeRerenderExpandBtnPlaceholderRect(node: any): void;
createNode(data: any, parent: any, isRoot: any, layerIndex: any): any;
formatPosition(value: any, size: any, nodeSize: any): number;
setNodeCenter(node: any): void;
updateChildren(children: any, prop: any, offset: any): void;
updateChildrenPro(children: any, props: any): void;
getNodeAreaWidth(node: any, withGeneralization?: boolean): number;
quadraticCurvePath(x1: any, y1: any, x2: any, y2: any): string;
cubicBezierPath(x1: any, y1: any, x2: any, y2: any): string;
getMarginX(layerIndex: any): any;
getMarginY(layerIndex: any): any;
getNodeWidthWithGeneralization(node: any): number;
getNodeHeightWithGeneralization(node: any): number;
/**
* dir生长方向h水平、v垂直
* isLeft是否向左生长
*/
getNodeBoundaries(node: any, dir: any): {
left: any;
right: any;
top: any;
bottom: any;
generalizationLineMargin: any;
generalizationNodeMargin: any;
};
getNodeActChildrenLength(node: any): any;
}
import Lru from '../utils/Lru'
import Lru from "../utils/Lru";

View File

@@ -1,21 +1,11 @@
export default CatalogOrganization
export default CatalogOrganization;
declare class CatalogOrganization extends Base {
constructor(opt?: {})
doLayout(callback: any): void
computedBaseValue(): void
computedLeftTopValue(): void
adjustLeftTopValue(): void
updateBrothersLeft(node: any, addWidth: any): void
updateBrothersTop(node: any, addHeight: any): void
renderLine(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt?: {});
computedBaseValue(): void;
computedLeftTopValue(): void;
adjustLeftTopValue(): void;
updateBrothersLeft(node: any, addWidth: any): void;
updateBrothersTop(node: any, addHeight: any): void;
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

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@@ -1,25 +1,15 @@
export default Fishbone
export default Fishbone;
declare class Fishbone extends Base {
constructor(opt?: {})
indent: number
childIndent: number
doLayout(callback: any): void
computedBaseValue(): void
computedLeftTopValue(): void
adjustLeftTopValue(): void
getNodeAreaHeight(node: any): number
updateBrothersLeft(node: any): void
updateBrothersTop(node: any, addHeight: any): void
checkIsTop(node: any): boolean
renderLine(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt?: {});
indent: number;
childIndent: number;
computedBaseValue(): void;
computedLeftTopValue(): void;
adjustLeftTopValue(): void;
getNodeAreaHeight(node: any): number;
updateBrothersLeft(node: any): void;
updateBrothersTop(node: any, addHeight: any): void;
checkIsTop(node: any): boolean;
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

View File

@@ -1,23 +1,13 @@
export default LogicalStructure
export default LogicalStructure;
declare class LogicalStructure extends Base {
constructor(opt?: {})
doLayout(callback: any): void
computedBaseValue(): void
computedTopValue(): void
adjustTopValue(): void
updateBrothers(node: any, addHeight: any): void
renderLine(node: any, lines: any, style: any, lineStyle: any): void
renderLineStraight(node: any, lines: any, style: any): any[]
renderLineDirect(node: any, lines: any, style: any): any[]
renderLineCurve(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt?: {});
computedBaseValue(): void;
computedTopValue(): void;
adjustTopValue(): void;
updateBrothers(node: any, addHeight: any): void;
renderLineStraight(node: any, lines: any, style: any): any[];
renderLineDirect(node: any, lines: any, style: any): any[];
renderLineCurve(node: any, lines: any, style: any): any[];
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

View File

@@ -1,23 +1,13 @@
export default MindMap
export default MindMap;
declare class MindMap extends Base {
constructor(opt?: {})
doLayout(callback: any): void
computedBaseValue(): void
computedTopValue(): void
adjustTopValue(): void
updateBrothers(node: any, leftAddHeight: any, rightAddHeight: any): void
renderLine(node: any, lines: any, style: any, lineStyle: any): void
renderLineStraight(node: any, lines: any, style: any): any[]
renderLineDirect(node: any, lines: any, style: any): any[]
renderLineCurve(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt?: {});
computedBaseValue(): void;
computedTopValue(): void;
adjustTopValue(): void;
updateBrothers(node: any, leftAddHeight: any, rightAddHeight: any): void;
renderLineStraight(node: any, lines: any, style: any): any[];
renderLineDirect(node: any, lines: any, style: any): any[];
renderLineCurve(node: any, lines: any, style: any): any[];
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

View File

@@ -1,22 +1,12 @@
export default OrganizationStructure
export default OrganizationStructure;
declare class OrganizationStructure extends Base {
constructor(opt?: {})
doLayout(callback: any): void
computedBaseValue(): void
computedLeftValue(): void
adjustLeftValue(): void
updateBrothers(node: any, addWidth: any): void
renderLine(node: any, lines: any, style: any, lineStyle: any): void
renderLineDirect(node: any, lines: any, style: any): any[]
renderLineStraight(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt?: {});
computedBaseValue(): void;
computedLeftValue(): void;
adjustLeftValue(): void;
updateBrothers(node: any, addWidth: any): void;
renderLineDirect(node: any, lines: any, style: any): any[];
renderLineStraight(node: any, lines: any, style: any): any[];
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

View File

@@ -1,23 +1,13 @@
export default Timeline
export default Timeline;
declare class Timeline extends Base {
constructor(opt: {}, layout: any)
layout: any
doLayout(callback: any): void
computedBaseValue(): void
computedLeftTopValue(): void
adjustLeftTopValue(): void
getNodeAreaHeight(node: any): number
updateBrothersLeft(node: any): void
updateBrothersTop(node: any, addHeight: any): void
renderLine(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt: {}, layout: any);
layout: any;
computedBaseValue(): void;
computedLeftTopValue(): void;
adjustLeftTopValue(): void;
getNodeAreaHeight(node: any): number;
updateBrothersLeft(node: any): void;
updateBrothersTop(node: any, addHeight: any): void;
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

View File

@@ -1,25 +1,15 @@
export default VerticalTimeline
export default VerticalTimeline;
declare class VerticalTimeline extends Base {
constructor(opt: {}, layout: any)
layout: any
doLayout(callback: any): void
computedBaseValue(): void
computedTopValue(): void
adjustLeftTopValue(): void
updateBrothers(node: any, addHeight: any): void
updateBrothersTop(node: any, addHeight: any): void
renderLine(node: any, lines: any, style: any, lineStyle: any): void
renderLineStraight(node: any, lines: any, style: any): any[]
renderLineDirect(node: any, lines: any, style: any): any[]
renderLineCurve(node: any, lines: any, style: any): any[]
renderExpandBtn(node: any, btn: any): void
renderGeneralization(node: any, gLine: any, gNode: any): void
renderExpandBtnRect(
rect: any,
expandBtnSize: any,
width: any,
height: any,
node: any
): void
constructor(opt: {}, layout: any);
layout: any;
computedBaseValue(): void;
computedTopValue(): void;
adjustLeftTopValue(): void;
updateBrothers(node: any, addHeight: any): void;
updateBrothersTop(node: any, addHeight: any): void;
renderLineStraight(node: any, lines: any, style: any): any[];
renderLineDirect(node: any, lines: any, style: any): any[];
renderLineCurve(node: any, lines: any, style: any): any[];
renderExpandBtnRect(rect: any, expandBtnSize: any, width: any, height: any, node: any): void;
}
import Base from './Base'
import Base from "./Base";

View File

@@ -1,137 +1,147 @@
declare namespace _default {
namespace top {
function renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}: {
node: any
btn: any
expandBtnSize: any
translateX: any
translateY: any
width: any
height: any
}): void
function renderLine({
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
ctx
}: {
node: any
line: any
top: any
x: any
lineLength: any
height: any
expandBtnSize: any
maxy: any
ctx: any
}): void
function computedLeftTopValue({
layerIndex,
node,
ctx
}: {
layerIndex: any
node: any
ctx: any
}): void
function adjustLeftTopValueBefore({
node,
parent,
ctx,
layerIndex
}: {
node: any
parent: any
ctx: any
layerIndex: any
}): void
function adjustLeftTopValueAfter({
parent,
node,
ctx
}: {
parent: any
node: any
ctx: any
}): void
}
namespace bottom {
function renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}: {
node: any
btn: any
expandBtnSize: any
translateX: any
translateY: any
width: any
height: any
}): void
function renderLine({
node,
line,
top,
x,
lineLength,
height,
miny,
ctx
}: {
node: any
line: any
top: any
x: any
lineLength: any
height: any
miny: any
ctx: any
}): void
function computedLeftTopValue({
layerIndex,
node,
ctx
}: {
layerIndex: any
node: any
ctx: any
}): void
function adjustLeftTopValueBefore({
node,
ctx,
layerIndex
}: {
node: any
ctx: any
layerIndex: any
}): void
function adjustLeftTopValueAfter({
parent,
node,
ctx
}: {
parent: any
node: any
ctx: any
}): void
}
namespace top {
function renderExpandBtn({ node, btn, expandBtnSize, translateX, translateY, width, height }: {
node: any;
btn: any;
expandBtnSize: any;
translateX: any;
translateY: any;
width: any;
height: any;
}): void;
function renderExpandBtn({ node, btn, expandBtnSize, translateX, translateY, width, height }: {
node: any;
btn: any;
expandBtnSize: any;
translateX: any;
translateY: any;
width: any;
height: any;
}): void;
function renderLine({ node, line, top, x, lineLength, height, expandBtnSize, maxy, ctx }: {
node: any;
line: any;
top: any;
x: any;
lineLength: any;
height: any;
expandBtnSize: any;
maxy: any;
ctx: any;
}): void;
function renderLine({ node, line, top, x, lineLength, height, expandBtnSize, maxy, ctx }: {
node: any;
line: any;
top: any;
x: any;
lineLength: any;
height: any;
expandBtnSize: any;
maxy: any;
ctx: any;
}): void;
function computedLeftTopValue({ layerIndex, node, ctx }: {
layerIndex: any;
node: any;
ctx: any;
}): void;
function computedLeftTopValue({ layerIndex, node, ctx }: {
layerIndex: any;
node: any;
ctx: any;
}): void;
function adjustLeftTopValueBefore({ node, parent, ctx, layerIndex }: {
node: any;
parent: any;
ctx: any;
layerIndex: any;
}): void;
function adjustLeftTopValueBefore({ node, parent, ctx, layerIndex }: {
node: any;
parent: any;
ctx: any;
layerIndex: any;
}): void;
function adjustLeftTopValueAfter({ parent, node, ctx }: {
parent: any;
node: any;
ctx: any;
}): void;
function adjustLeftTopValueAfter({ parent, node, ctx }: {
parent: any;
node: any;
ctx: any;
}): void;
}
namespace bottom {
function renderExpandBtn({ node, btn, expandBtnSize, translateX, translateY, width, height }: {
node: any;
btn: any;
expandBtnSize: any;
translateX: any;
translateY: any;
width: any;
height: any;
}): void;
function renderExpandBtn({ node, btn, expandBtnSize, translateX, translateY, width, height }: {
node: any;
btn: any;
expandBtnSize: any;
translateX: any;
translateY: any;
width: any;
height: any;
}): void;
function renderLine({ node, line, top, x, lineLength, height, miny, ctx }: {
node: any;
line: any;
top: any;
x: any;
lineLength: any;
height: any;
miny: any;
ctx: any;
}): void;
function renderLine({ node, line, top, x, lineLength, height, miny, ctx }: {
node: any;
line: any;
top: any;
x: any;
lineLength: any;
height: any;
miny: any;
ctx: any;
}): void;
function computedLeftTopValue({ layerIndex, node, ctx }: {
layerIndex: any;
node: any;
ctx: any;
}): void;
function computedLeftTopValue({ layerIndex, node, ctx }: {
layerIndex: any;
node: any;
ctx: any;
}): void;
function adjustLeftTopValueBefore({ node, ctx, layerIndex }: {
node: any;
ctx: any;
layerIndex: any;
}): void;
function adjustLeftTopValueBefore({ node, ctx, layerIndex }: {
node: any;
ctx: any;
layerIndex: any;
}): void;
function adjustLeftTopValueAfter({ parent, node, ctx }: {
parent: any;
node: any;
ctx: any;
}): void;
function adjustLeftTopValueAfter({ parent, node, ctx }: {
parent: any;
node: any;
ctx: any;
}): void;
}
}
export default _default
export default _default;

View File

@@ -1,11 +1,11 @@
declare namespace _default {
export { open }
export { close }
export { remove }
export { imgAdjust }
export { open };
export { close };
export { remove };
export { imgAdjust };
}
export default _default
declare const open: '<svg t="1618141562310" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="13476" width="200" height="200"><path d="M475.136 327.168v147.968h-147.968v74.24h147.968v147.968h74.24v-147.968h147.968v-74.24h-147.968v-147.968h-74.24z m36.864-222.208c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z" p-id="13477"></path></svg>'
declare const close: '<svg t="1618141589243" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="13611" width="200" height="200"><path d="M512 105.472c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z" p-id="13612"></path><path d="M252.928 474.624h518.144v74.24h-518.144z" p-id="13613"></path></svg>'
declare const remove: '<svg width="14px" height="14px" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="13611" width="200" height="200"><path fill="#ffffff" d="M512 105.472c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z" p-id="13612"></path><path fill="#ffffff" d="M252.928 474.624h518.144v74.24h-518.144z" p-id="13613"></path></svg>'
declare const imgAdjust: '<svg width="12px" height="12px" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg"><path fill="#ffffff" d="M1008.128 614.4a25.6 25.6 0 0 0-27.648 5.632l-142.848 142.848L259.072 186.88 401.92 43.52A25.6 25.6 0 0 0 384 0h-358.4a25.6 25.6 0 0 0-25.6 25.6v358.4a25.6 25.6 0 0 0 43.52 17.92l143.36-142.848 578.048 578.048-142.848 142.848a25.6 25.6 0 0 0 17.92 43.52h358.4a25.6 25.6 0 0 0 25.6-25.6v-358.4a25.6 25.6 0 0 0-15.872-25.088z" /></svg>'
export default _default;
declare const open: "<svg t=\"1618141562310\" class=\"icon\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" p-id=\"13476\" width=\"200\" height=\"200\"><path d=\"M475.136 327.168v147.968h-147.968v74.24h147.968v147.968h74.24v-147.968h147.968v-74.24h-147.968v-147.968h-74.24z m36.864-222.208c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z\" p-id=\"13477\"></path></svg>";
declare const close: "<svg t=\"1618141589243\" class=\"icon\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" p-id=\"13611\" width=\"200\" height=\"200\"><path d=\"M512 105.472c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z\" p-id=\"13612\"></path><path d=\"M252.928 474.624h518.144v74.24h-518.144z\" p-id=\"13613\"></path></svg>";
declare const remove: "<svg width=\"14px\" height=\"14px\" class=\"icon\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" p-id=\"13611\" width=\"200\" height=\"200\"><path fill=\"#ffffff\" d=\"M512 105.472c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z\" p-id=\"13612\"></path><path fill=\"#ffffff\" d=\"M252.928 474.624h518.144v74.24h-518.144z\" p-id=\"13613\"></path></svg>";
declare const imgAdjust: "<svg width=\"12px\" height=\"12px\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\"><path fill=\"#ffffff\" d=\"M1008.128 614.4a25.6 25.6 0 0 0-27.648 5.632l-142.848 142.848L259.072 186.88 401.92 43.52A25.6 25.6 0 0 0 384 0h-358.4a25.6 25.6 0 0 0-25.6 25.6v358.4a25.6 25.6 0 0 0 43.52 17.92l143.36-142.848 578.048 578.048-142.848 142.848a25.6 25.6 0 0 0 17.92 43.52h358.4a25.6 25.6 0 0 0 25.6-25.6v-358.4a25.6 25.6 0 0 0-15.872-25.088z\" /></svg>";

View File

@@ -1,18 +1,18 @@
export const nodeIconList: {
name: string
type: string
list: {
name: string
icon: string
}[]
}[]
name: string;
type: string;
list: {
name: string;
icon: string;
}[];
}[];
declare namespace _default {
export { hyperlink }
export { note }
export { nodeIconList }
export { getNodeIconListIcon }
export { hyperlink };
export { note };
export { nodeIconList };
export { getNodeIconListIcon };
}
export default _default
declare const hyperlink: '<svg t="1624174958075" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="7982" ><path d="M435.484444 251.733333v68.892445L295.822222 320.682667a168.504889 168.504889 0 0 0-2.844444 336.952889h142.506666v68.892444H295.822222a237.397333 237.397333 0 0 1 0-474.794667h139.662222z m248.945778 0a237.397333 237.397333 0 0 1 0 474.851556H544.654222v-69.006222l139.776 0.056889a168.504889 168.504889 0 0 0 2.844445-336.952889H544.597333V251.676444h139.776z m-25.827555 203.946667a34.474667 34.474667 0 0 1 0 68.892444H321.649778a34.474667 34.474667 0 0 1 0-68.892444h336.952889z" p-id="7983"></path></svg>'
declare const note: '<svg t="1624195132675" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="8792" ><path d="M152.768 985.984 152.768 49.856l434.56 0 66.816 0 234.048 267.392 0 66.816 0 601.92L152.768 985.984 152.768 985.984zM654.144 193.088l0 124.16 108.736 0L654.144 193.088 654.144 193.088zM821.312 384.064l-167.168 0L587.328 384.064 587.328 317.312 587.328 116.736 219.584 116.736 219.584 919.04l601.728 0L821.312 384.064 821.312 384.064zM386.688 517.888 319.808 517.888 319.808 450.944l66.816 0L386.624 517.888 386.688 517.888zM386.688 651.584 319.808 651.584 319.808 584.704l66.816 0L386.624 651.584 386.688 651.584zM386.688 785.344 319.808 785.344l0-66.88 66.816 0L386.624 785.344 386.688 785.344zM721.024 517.888 453.632 517.888 453.632 450.944l267.392 0L721.024 517.888 721.024 517.888zM654.144 651.584 453.632 651.584 453.632 584.704l200.512 0L654.144 651.584 654.144 651.584zM620.672 785.344l-167.04 0 0-66.88 167.04 0L620.672 785.344 620.672 785.344z" p-id="8793"></path></svg>'
declare function getNodeIconListIcon(name: any, extendIconList?: any[]): any
export default _default;
declare const hyperlink: "<svg t=\"1624174958075\" class=\"icon\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" p-id=\"7982\" ><path d=\"M435.484444 251.733333v68.892445L295.822222 320.682667a168.504889 168.504889 0 0 0-2.844444 336.952889h142.506666v68.892444H295.822222a237.397333 237.397333 0 0 1 0-474.794667h139.662222z m248.945778 0a237.397333 237.397333 0 0 1 0 474.851556H544.654222v-69.006222l139.776 0.056889a168.504889 168.504889 0 0 0 2.844445-336.952889H544.597333V251.676444h139.776z m-25.827555 203.946667a34.474667 34.474667 0 0 1 0 68.892444H321.649778a34.474667 34.474667 0 0 1 0-68.892444h336.952889z\" p-id=\"7983\"></path></svg>";
declare const note: "<svg t=\"1624195132675\" class=\"icon\" viewBox=\"0 0 1024 1024\" version=\"1.1\" xmlns=\"http://www.w3.org/2000/svg\" p-id=\"8792\" ><path d=\"M152.768 985.984 152.768 49.856l434.56 0 66.816 0 234.048 267.392 0 66.816 0 601.92L152.768 985.984 152.768 985.984zM654.144 193.088l0 124.16 108.736 0L654.144 193.088 654.144 193.088zM821.312 384.064l-167.168 0L587.328 384.064 587.328 317.312 587.328 116.736 219.584 116.736 219.584 919.04l601.728 0L821.312 384.064 821.312 384.064zM386.688 517.888 319.808 517.888 319.808 450.944l66.816 0L386.624 517.888 386.688 517.888zM386.688 651.584 319.808 651.584 319.808 584.704l66.816 0L386.624 651.584 386.688 651.584zM386.688 785.344 319.808 785.344l0-66.88 66.816 0L386.624 785.344 386.688 785.344zM721.024 517.888 453.632 517.888 453.632 450.944l267.392 0L721.024 517.888 721.024 517.888zM654.144 651.584 453.632 651.584 453.632 584.704l200.512 0L654.144 651.584 654.144 651.584zM620.672 785.344l-167.04 0 0-66.88 167.04 0L620.672 785.344 620.672 785.344z\" p-id=\"8793\"></path></svg>";
declare function getNodeIconListIcon(name: any, extendIconList?: any[]): any;

View File

@@ -1,143 +1,143 @@
declare namespace _default {
let paddingX: number
let paddingY: number
let imgMaxWidth: number
let imgMaxHeight: number
let iconSize: number
let lineWidth: number
let lineColor: string
let lineDasharray: string
let lineStyle: string
let rootLineKeepSameInCurve: boolean
let generalizationLineWidth: number
let generalizationLineColor: string
let generalizationLineMargin: number
let generalizationNodeMargin: number
let associativeLineWidth: number
let associativeLineColor: string
let associativeLineActiveWidth: number
let associativeLineActiveColor: string
let associativeLineTextColor: string
let associativeLineTextFontSize: number
let associativeLineTextLineHeight: number
let associativeLineTextFontFamily: string
let backgroundColor: string
let backgroundImage: string
let backgroundRepeat: string
let backgroundPosition: string
let backgroundSize: string
let nodeUseLineStyle: boolean
namespace root {
let shape: string
let fillColor: string
let fontFamily: string
let color: string
let fontSize: number
let fontWeight: string
let fontStyle: string
let lineHeight: number
let borderColor: string
let borderWidth: number
let borderDasharray: string
let borderRadius: number
let textDecoration: string
}
namespace second {
let shape_1: string
export { shape_1 as shape }
export let marginX: number
export let marginY: number
let fillColor_1: string
export { fillColor_1 as fillColor }
let fontFamily_1: string
export { fontFamily_1 as fontFamily }
let color_1: string
export { color_1 as color }
let fontSize_1: number
export { fontSize_1 as fontSize }
let fontWeight_1: string
export { fontWeight_1 as fontWeight }
let fontStyle_1: string
export { fontStyle_1 as fontStyle }
let lineHeight_1: number
export { lineHeight_1 as lineHeight }
let borderColor_1: string
export { borderColor_1 as borderColor }
let borderWidth_1: number
export { borderWidth_1 as borderWidth }
let borderDasharray_1: string
export { borderDasharray_1 as borderDasharray }
let borderRadius_1: number
export { borderRadius_1 as borderRadius }
let textDecoration_1: string
export { textDecoration_1 as textDecoration }
}
namespace node {
let shape_2: string
export { shape_2 as shape }
let marginX_1: number
export { marginX_1 as marginX }
let marginY_1: number
export { marginY_1 as marginY }
let fillColor_2: string
export { fillColor_2 as fillColor }
let fontFamily_2: string
export { fontFamily_2 as fontFamily }
let color_2: string
export { color_2 as color }
let fontSize_2: number
export { fontSize_2 as fontSize }
let fontWeight_2: string
export { fontWeight_2 as fontWeight }
let fontStyle_2: string
export { fontStyle_2 as fontStyle }
let lineHeight_2: number
export { lineHeight_2 as lineHeight }
let borderColor_2: string
export { borderColor_2 as borderColor }
let borderWidth_2: number
export { borderWidth_2 as borderWidth }
let borderRadius_2: number
export { borderRadius_2 as borderRadius }
let borderDasharray_2: string
export { borderDasharray_2 as borderDasharray }
let textDecoration_2: string
export { textDecoration_2 as textDecoration }
}
namespace generalization {
let shape_3: string
export { shape_3 as shape }
let marginX_2: number
export { marginX_2 as marginX }
let marginY_2: number
export { marginY_2 as marginY }
let fillColor_3: string
export { fillColor_3 as fillColor }
let fontFamily_3: string
export { fontFamily_3 as fontFamily }
let color_3: string
export { color_3 as color }
let fontSize_3: number
export { fontSize_3 as fontSize }
let fontWeight_3: string
export { fontWeight_3 as fontWeight }
let fontStyle_3: string
export { fontStyle_3 as fontStyle }
let lineHeight_3: number
export { lineHeight_3 as lineHeight }
let borderColor_3: string
export { borderColor_3 as borderColor }
let borderWidth_3: number
export { borderWidth_3 as borderWidth }
let borderDasharray_3: string
export { borderDasharray_3 as borderDasharray }
let borderRadius_3: number
export { borderRadius_3 as borderRadius }
let textDecoration_3: string
export { textDecoration_3 as textDecoration }
}
const paddingX: number;
const paddingY: number;
const imgMaxWidth: number;
const imgMaxHeight: number;
const iconSize: number;
const lineWidth: number;
const lineColor: string;
const lineDasharray: string;
const lineStyle: string;
const rootLineKeepSameInCurve: boolean;
const generalizationLineWidth: number;
const generalizationLineColor: string;
const generalizationLineMargin: number;
const generalizationNodeMargin: number;
const associativeLineWidth: number;
const associativeLineColor: string;
const associativeLineActiveWidth: number;
const associativeLineActiveColor: string;
const associativeLineTextColor: string;
const associativeLineTextFontSize: number;
const associativeLineTextLineHeight: number;
const associativeLineTextFontFamily: string;
const backgroundColor: string;
const backgroundImage: string;
const backgroundRepeat: string;
const backgroundPosition: string;
const backgroundSize: string;
const nodeUseLineStyle: boolean;
namespace root {
const shape: string;
const fillColor: string;
const fontFamily: string;
const color: string;
const fontSize: number;
const fontWeight: string;
const fontStyle: string;
const lineHeight: number;
const borderColor: string;
const borderWidth: number;
const borderDasharray: string;
const borderRadius: number;
const textDecoration: string;
}
namespace second {
const shape_1: string;
export { shape_1 as shape };
export const marginX: number;
export const marginY: number;
const fillColor_1: string;
export { fillColor_1 as fillColor };
const fontFamily_1: string;
export { fontFamily_1 as fontFamily };
const color_1: string;
export { color_1 as color };
const fontSize_1: number;
export { fontSize_1 as fontSize };
const fontWeight_1: string;
export { fontWeight_1 as fontWeight };
const fontStyle_1: string;
export { fontStyle_1 as fontStyle };
const lineHeight_1: number;
export { lineHeight_1 as lineHeight };
const borderColor_1: string;
export { borderColor_1 as borderColor };
const borderWidth_1: number;
export { borderWidth_1 as borderWidth };
const borderDasharray_1: string;
export { borderDasharray_1 as borderDasharray };
const borderRadius_1: number;
export { borderRadius_1 as borderRadius };
const textDecoration_1: string;
export { textDecoration_1 as textDecoration };
}
namespace node {
const shape_2: string;
export { shape_2 as shape };
const marginX_1: number;
export { marginX_1 as marginX };
const marginY_1: number;
export { marginY_1 as marginY };
const fillColor_2: string;
export { fillColor_2 as fillColor };
const fontFamily_2: string;
export { fontFamily_2 as fontFamily };
const color_2: string;
export { color_2 as color };
const fontSize_2: number;
export { fontSize_2 as fontSize };
const fontWeight_2: string;
export { fontWeight_2 as fontWeight };
const fontStyle_2: string;
export { fontStyle_2 as fontStyle };
const lineHeight_2: number;
export { lineHeight_2 as lineHeight };
const borderColor_2: string;
export { borderColor_2 as borderColor };
const borderWidth_2: number;
export { borderWidth_2 as borderWidth };
const borderRadius_2: number;
export { borderRadius_2 as borderRadius };
const borderDasharray_2: string;
export { borderDasharray_2 as borderDasharray };
const textDecoration_2: string;
export { textDecoration_2 as textDecoration };
}
namespace generalization {
const shape_3: string;
export { shape_3 as shape };
const marginX_2: number;
export { marginX_2 as marginX };
const marginY_2: number;
export { marginY_2 as marginY };
const fillColor_3: string;
export { fillColor_3 as fillColor };
const fontFamily_3: string;
export { fontFamily_3 as fontFamily };
const color_3: string;
export { color_3 as color };
const fontSize_3: number;
export { fontSize_3 as fontSize };
const fontWeight_3: string;
export { fontWeight_3 as fontWeight };
const fontStyle_3: string;
export { fontStyle_3 as fontStyle };
const lineHeight_3: number;
export { lineHeight_3 as lineHeight };
const borderColor_3: string;
export { borderColor_3 as borderColor };
const borderWidth_3: number;
export { borderWidth_3 as borderWidth };
const borderDasharray_3: string;
export { borderDasharray_3 as borderDasharray };
const borderRadius_3: number;
export { borderRadius_3 as borderRadius };
const textDecoration_3: string;
export { textDecoration_3 as textDecoration };
}
}
export default _default
export const supportActiveStyle: string[]
export function checkIsNodeSizeIndependenceConfig(config: any): boolean
export const lineStyleProps: string[]
export default _default;
export const supportActiveStyle: string[];
export function checkIsNodeSizeIndependenceConfig(config: any): boolean;
export const lineStyleProps: string[];

View File

@@ -1,8 +1,8 @@
export default BatchExecution
export default BatchExecution;
declare class BatchExecution {
has: {}
queue: any[]
nextTick: any
push(name: any, fn: any): void
flush(): void
has: {};
queue: any[];
nextTick: any;
push(name: any, fn: any): void;
flush(): void;
}

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@@ -1,10 +1,10 @@
export default class CRU {
constructor(max: any)
max: any
size: number
pool: Map<any, any>
add(key: any, value: any): void
delete(key: any): void
has(key: any): boolean
get(key: any): any
export default class Lru {
constructor(max: any);
max: any;
size: number;
pool: Map<any, any>;
add(key: any, value: any): void;
delete(key: any): void;
has(key: any): boolean;
get(key: any): any;
}

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@@ -1,113 +1,70 @@
export function walk(
root: any,
parent: any,
beforeCallback: any,
afterCallback: any,
isRoot: any,
layerIndex?: number,
index?: number
): void
export function bfsWalk(root: any, callback: any): void
export function resizeImgSizeByOriginRatio(
width: any,
height: any,
newWidth: any,
newHeight: any
): any[]
export function resizeImgSize(
width: any,
height: any,
maxWidth: any,
maxHeight: any
): any[]
export function resizeImg(
imgUrl: any,
maxWidth: any,
maxHeight: any
): Promise<any>
export function getStrWithBrFromHtml(str: any): any
export function simpleDeepClone(data: any): any
export function copyRenderTree(
tree: any,
root: any,
removeActiveState?: boolean
): any
export function copyNodeTree(
tree: any,
root: any,
removeActiveState?: boolean,
keepId?: boolean
): any
export function imgToDataUrl(src: any): Promise<any>
export function parseDataUrl(data: any): any
export function downloadFile(file: any, fileName: any): void
export function throttle(
fn: any,
time: number,
ctx: any
): (...args: any[]) => void
export function asyncRun(taskList: any, callback?: () => void): void
export function degToRad(deg: any): number
export function camelCaseToHyphen(str: any): any
export function measureText(
text: any,
{
italic,
bold,
fontSize,
fontFamily
}: {
italic: any
bold: any
fontSize: any
fontFamily: any
}
): {
width: any
height: any
}
export function joinFontStr({
italic,
bold,
fontSize,
fontFamily
}: {
italic: any
bold: any
fontSize: any
fontFamily: any
}): string
export function nextTick(fn: any, ctx: any): () => void
export function checkNodeOuter(
mindMap: any,
node: any
): {
isOuter: boolean
offsetLeft: number
offsetTop: number
}
export function getTextFromHtml(html: any): any
export function readBlob(blob: any): Promise<any>
export function nodeToHTML(node: any): any
export function getImageSize(src: any): Promise<any>
export function createUid(): any
export function loadImage(imgFile: any): Promise<any>
export function removeHTMLEntities(str: any): any
export function getType(data: any): any
export function isUndef(data: any): boolean
export function removeHtmlStyle(html: any): any
export function addHtmlStyle(html: any, tag: any, style: any): any
export function checkIsRichText(str: any): boolean
export function replaceHtmlText(
html: any,
searchText: any,
replaceText: any
): any
export function isWhite(color: any): boolean
export function isTransparent(color: any): boolean
export function getVisibleColorFromTheme(themeConfig: any): any
export function nodeRichTextToTextWithWrap(html: any): string
export function textToNodeRichTextWithWrap(html: any): string
export function isMobile(): boolean
export function getObjectChangedProps(oldObject: any, newObject: any): {}
export function checkIsNodeStyleDataKey(key: any): boolean
export function walk(root: any, parent: any, beforeCallback: any, afterCallback: any, isRoot: any, layerIndex?: number, index?: number): void;
export function bfsWalk(root: any, callback: any): void;
export function resizeImgSizeByOriginRatio(width: any, height: any, newWidth: any, newHeight: any): any[];
export function resizeImgSize(width: any, height: any, maxWidth: any, maxHeight: any): any[];
export function resizeImg(imgUrl: any, maxWidth: any, maxHeight: any): Promise<any>;
export function getStrWithBrFromHtml(str: any): any;
export function simpleDeepClone(data: any): any;
export function copyRenderTree(tree: any, root: any, removeActiveState?: boolean): any;
export function copyNodeTree(tree: any, root: any, removeActiveState?: boolean, removeId?: boolean): any;
export function imgToDataUrl(src: any): Promise<any>;
export function parseDataUrl(data: any): any;
export function downloadFile(file: any, fileName: any): void;
export function throttle(fn: any, time: number, ctx: any): (...args: any[]) => void;
export function asyncRun(taskList: any, callback?: () => void): void;
export function degToRad(deg: any): number;
export function camelCaseToHyphen(str: any): any;
export function measureText(text: any, { italic, bold, fontSize, fontFamily }: {
italic: any;
bold: any;
fontSize: any;
fontFamily: any;
}): {
width: any;
height: any;
};
export function joinFontStr({ italic, bold, fontSize, fontFamily }: {
italic: any;
bold: any;
fontSize: any;
fontFamily: any;
}): string;
export function nextTick(fn: any, ctx: any): () => void;
export function checkNodeOuter(mindMap: any, node: any): {
isOuter: boolean;
offsetLeft: number;
offsetTop: number;
};
export function getTextFromHtml(html: any): any;
export function readBlob(blob: any): Promise<any>;
export function nodeToHTML(node: any): any;
export function getImageSize(src: any): Promise<any>;
export function createUid(): any;
export function loadImage(imgFile: any): Promise<any>;
export function removeHTMLEntities(str: any): any;
export function getType(data: any): any;
export function isUndef(data: any): boolean;
export function removeHtmlStyle(html: any): any;
export function addHtmlStyle(html: any, tag: any, style: any): any;
export function checkIsRichText(str: any): boolean;
export function replaceHtmlText(html: any, searchText: any, replaceText: any): any;
export function isWhite(color: any): boolean;
export function isTransparent(color: any): boolean;
export function getVisibleColorFromTheme(themeConfig: any): any;
export function nodeRichTextToTextWithWrap(html: any): string;
export function textToNodeRichTextWithWrap(html: any): string;
export function isMobile(): boolean;
export function getObjectChangedProps(oldObject: any, newObject: any): {};
export function checkIsNodeStyleDataKey(key: any): boolean;
export function mergerIconList(list: any): any;
export function getTopAncestorsFomNodeList(list: any): any[];
export function checkTwoRectIsOverlap(minx1: any, maxx1: any, miny1: any, maxy1: any, minx2: any, maxx2: any, miny2: any, maxy2: any): boolean;
export function focusInput(el: any): void;
export function selectAllInput(el: any): void;
export function addDataToAppointNodes(appointNodes: any, data?: {}): any;
export function createUidForAppointNodes(appointNodes: any, createNewId?: boolean): any;
export function formatDataToArray(data: any): any[];
export function getNodeIndex(node: any): any;
export function generateColorByContent(str: any): string;
export function htmlEscape(str: any): any;
export function isSameObject(a: any, b: any): boolean;

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@@ -0,0 +1,23 @@
/**
* @description 为了保证相同的内容每次生成的随机数都是一样的我们可以使用一个伪随机数生成器PRNG并使用内容的哈希值作为种子。以下是一个使用Mersenne Twister算法的PRNG的实现
*
* @param {*} seed
*/
export default function MersenneTwister(seed: any): void;
export default class MersenneTwister {
/**
* @description 为了保证相同的内容每次生成的随机数都是一样的我们可以使用一个伪随机数生成器PRNG并使用内容的哈希值作为种子。以下是一个使用Mersenne Twister算法的PRNG的实现
*
* @param {*} seed
*/
constructor(seed: any);
N: number;
M: number;
MATRIX_A: number;
UPPER_MASK: number;
LOWER_MASK: number;
mt: any[];
mti: number;
init_genrand(s: any): void;
genrand_int32(): number;
}

2
web/package-lock.json generated
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@@ -18488,6 +18488,7 @@
"integrity": "sha512-VCNRiAt2P/bLo09rYt3DLe6xXUMlhJwrvU18Ddd/lYJgC7s8+wvhgYs+MTx4OiAXdu58drGwSBO9SPx7C6J82Q==",
"dev": true,
"requires": {
"@babel/core": "^7.11.0",
"@babel/helper-compilation-targets": "^7.9.6",
"@babel/helper-module-imports": "^7.8.3",
"@babel/plugin-proposal-class-properties": "^7.8.3",
@@ -18500,6 +18501,7 @@
"@vue/babel-plugin-jsx": "^1.0.3",
"@vue/babel-preset-jsx": "^1.2.4",
"babel-plugin-dynamic-import-node": "^2.3.3",
"core-js": "^3.6.5",
"core-js-compat": "^3.6.5",
"semver": "^6.1.0"
}

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@@ -1,8 +1,8 @@
@font-face {
font-family: "iconfont"; /* Project id 2479351 */
src: url('iconfont.woff2?t=1691822758372') format('woff2'),
url('iconfont.woff?t=1691822758372') format('woff'),
url('iconfont.ttf?t=1691822758372') format('truetype');
src: url('iconfont.woff2?t=1695365666344') format('woff2'),
url('iconfont.woff?t=1695365666344') format('woff'),
url('iconfont.ttf?t=1695365666344') format('truetype');
}
.iconfont {
@@ -13,6 +13,10 @@
-moz-osx-font-smoothing: grayscale;
}
.icongongshi:before {
content: "\e617";
}
.icontouming:before {
content: "\e60c";
}

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@@ -1,60 +1,83 @@
// 布局结构图片映射
export const layoutImgMap = {
logicalStructure: require('../assets/img/structures/logicalStructure.png'),
mindMap: require('../assets/img/structures/mindMap.png'),
organizationStructure: require('../assets/img/structures/organizationStructure.png'),
catalogOrganization: require('../assets/img/structures/catalogOrganization.png'),
timeline: require('../assets/img/structures/timeline.png'),
timeline2: require('../assets/img/structures/timeline2.png'),
fishbone: require('../assets/img/structures/fishbone.png'),
verticalTimeline: require('../assets/img/structures/verticalTimeline.png'),
logicalStructure: require('../assets/img/structures/logicalStructure.png'),
mindMap: require('../assets/img/structures/mindMap.png'),
organizationStructure: require('../assets/img/structures/organizationStructure.png'),
catalogOrganization: require('../assets/img/structures/catalogOrganization.png'),
timeline: require('../assets/img/structures/timeline.png'),
timeline2: require('../assets/img/structures/timeline2.png'),
fishbone: require('../assets/img/structures/fishbone.png'),
verticalTimeline: require('../assets/img/structures/verticalTimeline.png')
}
// 主题图片映射
export const themeMap = {
default: require('../assets/img/themes/default.jpg'),
classic: require('../assets/img/themes/classic.jpg'),
minions: require('../assets/img/themes/minions.jpg'),
pinkGrape: require('../assets/img/themes/pinkGrape.jpg'),
mint: require('../assets/img/themes/mint.jpg'),
gold: require('../assets/img/themes/gold.jpg'),
vitalityOrange: require('../assets/img/themes/vitalityOrange.jpg'),
greenLeaf: require('../assets/img/themes/greenLeaf.jpg'),
dark2: require('../assets/img/themes/dark2.jpg'),
skyGreen: require('../assets/img/themes/skyGreen.jpg'),
classic2: require('../assets/img/themes/classic2.jpg'),
classic3: require('../assets/img/themes/classic3.jpg'),
classic4: require('../assets/img/themes/classic4.jpg'),
classicGreen: require('../assets/img/themes/classicGreen.jpg'),
classicBlue: require('../assets/img/themes/classicBlue.jpg'),
blueSky: require('../assets/img/themes/blueSky.jpg'),
brainImpairedPink: require('../assets/img/themes/brainImpairedPink.jpg'),
dark: require('../assets/img/themes/dark.jpg'),
earthYellow: require('../assets/img/themes/earthYellow.jpg'),
freshGreen: require('../assets/img/themes/freshGreen.jpg'),
freshRed: require('../assets/img/themes/freshRed.jpg'),
romanticPurple: require('../assets/img/themes/romanticPurple.jpg'),
simpleBlack: require('../assets/img/themes/simpleBlack.jpg'),
courseGreen: require('../assets/img/themes/courseGreen.jpg'),
coffee: require('../assets/img/themes/coffee.jpg'),
redSpirit: require('../assets/img/themes/redSpirit.jpg'),
blackHumour: require('../assets/img/themes/blackHumour.jpg'),
lateNightOffice: require('../assets/img/themes/lateNightOffice.jpg'),
blackGold: require('../assets/img/themes/blackGold.jpg'),
autumn: require('../assets/img/themes/autumn.jpg'),
avocado: require('../assets/img/themes/avocado.jpg'),
orangeJuice: require('../assets/img/themes/orangeJuice.jpg'),
oreo: require('../assets/img/themes/oreo.jpg'),
shallowSea: require('../assets/img/themes/shallowSea.jpg'),
lemonBubbles: require('../assets/img/themes/lemonBubbles.jpg'),
rose: require('../assets/img/themes/rose.jpg'),
seaBlueLine: require('../assets/img/themes/seaBlueLine.jpg'),
neonLamp: require('../assets/img/themes/neonLamp.jpg'),
darkNightLceBlade: require('../assets/img/themes/darkNightLceBlade.jpg'),
morandi: require('../assets/img/themes/morandi.jpg'),
classic5: require('../assets/img/themes/classic5.jpg'),
dark3: require('../assets/img/themes/dark3.jpg'),
dark4: require('../assets/img/themes/dark4.jpg'),
cactus: require('../assets/img/themes/cactus.jpg'),
default: require('../assets/img/themes/default.jpg'),
classic: require('../assets/img/themes/classic.jpg'),
minions: require('../assets/img/themes/minions.jpg'),
pinkGrape: require('../assets/img/themes/pinkGrape.jpg'),
mint: require('../assets/img/themes/mint.jpg'),
gold: require('../assets/img/themes/gold.jpg'),
vitalityOrange: require('../assets/img/themes/vitalityOrange.jpg'),
greenLeaf: require('../assets/img/themes/greenLeaf.jpg'),
dark2: require('../assets/img/themes/dark2.jpg'),
skyGreen: require('../assets/img/themes/skyGreen.jpg'),
classic2: require('../assets/img/themes/classic2.jpg'),
classic3: require('../assets/img/themes/classic3.jpg'),
classic4: require('../assets/img/themes/classic4.jpg'),
classicGreen: require('../assets/img/themes/classicGreen.jpg'),
classicBlue: require('../assets/img/themes/classicBlue.jpg'),
blueSky: require('../assets/img/themes/blueSky.jpg'),
brainImpairedPink: require('../assets/img/themes/brainImpairedPink.jpg'),
dark: require('../assets/img/themes/dark.jpg'),
earthYellow: require('../assets/img/themes/earthYellow.jpg'),
freshGreen: require('../assets/img/themes/freshGreen.jpg'),
freshRed: require('../assets/img/themes/freshRed.jpg'),
romanticPurple: require('../assets/img/themes/romanticPurple.jpg'),
simpleBlack: require('../assets/img/themes/simpleBlack.jpg'),
courseGreen: require('../assets/img/themes/courseGreen.jpg'),
coffee: require('../assets/img/themes/coffee.jpg'),
redSpirit: require('../assets/img/themes/redSpirit.jpg'),
blackHumour: require('../assets/img/themes/blackHumour.jpg'),
lateNightOffice: require('../assets/img/themes/lateNightOffice.jpg'),
blackGold: require('../assets/img/themes/blackGold.jpg'),
autumn: require('../assets/img/themes/autumn.jpg'),
avocado: require('../assets/img/themes/avocado.jpg'),
orangeJuice: require('../assets/img/themes/orangeJuice.jpg'),
oreo: require('../assets/img/themes/oreo.jpg'),
shallowSea: require('../assets/img/themes/shallowSea.jpg'),
lemonBubbles: require('../assets/img/themes/lemonBubbles.jpg'),
rose: require('../assets/img/themes/rose.jpg'),
seaBlueLine: require('../assets/img/themes/seaBlueLine.jpg'),
neonLamp: require('../assets/img/themes/neonLamp.jpg'),
darkNightLceBlade: require('../assets/img/themes/darkNightLceBlade.jpg'),
morandi: require('../assets/img/themes/morandi.jpg'),
classic5: require('../assets/img/themes/classic5.jpg'),
dark3: require('../assets/img/themes/dark3.jpg'),
dark4: require('../assets/img/themes/dark4.jpg'),
cactus: require('../assets/img/themes/cactus.jpg')
}
// 公式列表
export const formulaList = [
'a^2',
'a_2',
'a^{2+2}',
'a_{i,j}',
'x_2^3',
'\\overbrace{1+2+\\cdots+100}',
'\\sum_{k=1}^N k^2',
'\\lim_{n \\to \\infty}x_n',
'\\int_{-N}^{N} e^x\\, dx',
'\\sqrt{3}',
'\\sqrt[n]{3}',
'\\sin\\theta',
'\\log X',
'\\log_{10}',
'\\log_\\alpha X',
'\\lim_{t\\to n}T',
'\\frac{1}{2}=0.5',
'\\binom{n}{k}',
'\\begin{matrix}x & y \\\\z & v\\end{matrix}',
'\\begin{cases}3x + 5y + z \\\\7x - 2y + 4z \\\\-6x + 3y + 2z\\end{cases}'
]

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@@ -103,11 +103,13 @@ export default {
markdownFile: 'markdown file',
tips: 'tips: .smm and .json file can be import',
isTransparent: 'Background is transparent',
pngTips: 'tips: Exporting pictures in rich text mode is time-consuming. It is recommended to export to svg format',
pngTips:
'tips: Exporting pictures in rich text mode is time-consuming. It is recommended to export to svg format',
svgTips: 'tips: Exporting pictures in rich text mode is time-consuming',
transformingDomToImages: 'Converting nodes: ',
notifyTitle: 'Info',
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser',
notifyMessage:
'If the download is not triggered, check whether it is blocked by the browser',
paddingX: 'Padding x',
paddingY: 'Padding y',
useMultiPageExport: 'Export multi page'
@@ -213,15 +215,19 @@ export default {
export: 'Export',
shortcutKey: 'Shortcut key',
associativeLine: 'Associative line',
painter: 'Painter'
painter: 'Painter',
formula: 'Formula'
},
edit: {
newFeatureNoticeTitle: 'New feature reminder',
newFeatureNoticeMessage: 'This update supports node rich text editing, But there are some defects, The most important impact is that the time to export the image is proportional to the number of nodes, Therefore, if you are more dependent on export requirements, you can use【Base style】-【Other config】-【Enable node rich text editing】Set to turn off rich text editing mode.'
newFeatureNoticeMessage:
'This update supports node rich text editing, But there are some defects, The most important impact is that the time to export the image is proportional to the number of nodes, Therefore, if you are more dependent on export requirements, you can use【Base style】-【Other config】-【Enable node rich text editing】Set to turn off rich text editing mode.'
},
mouseAction: {
tip1: 'Current: Left click to drag the canvas, right click to box select nodes',
tip2: 'Current: Left click to box select nodes, right click to drag the canvas',
tip1:
'Current: Left click to drag the canvas, right click to box select nodes',
tip2:
'Current: Left click to box select nodes, right click to drag the canvas'
},
search: {
searchPlaceholder: 'Please enter the search content',
@@ -229,5 +235,16 @@ export default {
replace: 'Replace',
replaceAll: 'Replace all',
cancel: 'Cancel'
},
nodeIconSidebar: {
title: 'Icon/Sticker',
icon: 'Icon',
sticker: 'Sticker'
},
formulaSidebar: {
title: 'Formula',
placeholder: 'Please enter LaText syntax',
confirm: 'Confirm',
common: 'Common formulas'
}
}

View File

@@ -213,15 +213,17 @@ export default {
export: '导出',
shortcutKey: '快捷键',
associativeLine: '关联线',
painter: '格式刷'
painter: '格式刷',
formula: '公式'
},
edit: {
newFeatureNoticeTitle: '新特性提醒',
newFeatureNoticeMessage: '本次更新支持了节点富文本编辑,但是存在一定缺陷,最主要的影响是导出为图片的时间和节点数量成正比,所以对导出需求比较依赖的话可以通过【基础样式】-【其他配置】-【是否开启节点富文本编辑】设置关掉富文本编辑模式。'
newFeatureNoticeMessage:
'本次更新支持了节点富文本编辑,但是存在一定缺陷,最主要的影响是导出为图片的时间和节点数量成正比,所以对导出需求比较依赖的话可以通过【基础样式】-【其他配置】-【是否开启节点富文本编辑】设置关掉富文本编辑模式。'
},
mouseAction: {
tip1: '当前:左键拖动画布,右键框选节点',
tip2: '当前:左键框选节点,右键拖动画布',
tip2: '当前:左键框选节点,右键拖动画布'
},
search: {
searchPlaceholder: '请输入查找内容',
@@ -229,5 +231,16 @@ export default {
replace: '替换',
replaceAll: '全部替换',
cancel: '取消'
},
nodeIconSidebar: {
title: '图标/贴纸',
icon: '图标',
sticker: '贴纸'
},
formulaSidebar: {
title: '公式',
placeholder: '请输入 LaText 语法',
confirm: '完成',
common: '常用公式'
}
}

View File

@@ -35,6 +35,8 @@ let APIList = [
'search',
'painter',
'scrollbar',
'formula',
'cooperate',
'xmind',
'markdown',
'utils'

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@@ -2,16 +2,24 @@
<div class="headerContainer">
<div class="left">
<div class="title" @click="toIndex">
<img src="../../../assets/img/logo2.png" alt="">
<img src="../../../assets/img/logo2.png" alt="" />
SimpleMindMap
</div>
</div>
<div class="center">
<div class="btn" @click="toIndex">{{ index }}</div>
<div class="btn" @click="toDemo">{{ demoName }}</div>
<div class="btn" @click="toHelp" :class="{ active: docType === 'help' }">
{{ helpDoc }}
</div>
<div class="btn" @click="toDev" :class="{ active: docType === 'doc' }">
{{ devDoc }}
</div>
<el-dropdown
trigger="click"
placement="bottom-start"
@command="handleCommand"
v-if="docType === 'doc'"
>
<span class="translateBtn">
{{ currentLangName }}<i class="el-icon-arrow-down el-icon--right"></i>
@@ -41,6 +49,7 @@ import t from '../i18n'
export default {
data() {
return {
docType: '',
lang: '',
currentLangName: '',
otherLangList: []
@@ -49,7 +58,16 @@ export default {
computed: {
demoName() {
return t('demo', this.lang)
}
},
helpDoc() {
return t('help', this.lang)
},
devDoc() {
return t('dev', this.lang)
},
index() {
return t('index', this.lang)
},
},
watch: {
$route() {
@@ -61,6 +79,12 @@ export default {
},
methods: {
init() {
// 当前文档类型
let docType = /^\/([^\/]+)\//.exec(this.$route.path)
if (docType && docType[1]) {
this.docType = docType[1]
}
// 当前文档语言
let lang = /^\/doc\/([^\/]+)\//.exec(this.$route.path)
if (lang && lang[1]) {
this.lang = lang[1]
@@ -87,6 +111,15 @@ export default {
return `/doc/${path}/`
})
this.$router.push(url)
},
toHelp() {
this.lang = 'zh'
this.$router.replace('/help/zh/')
},
toDev() {
this.$router.replace('/doc/zh/')
}
}
}
@@ -137,6 +170,10 @@ export default {
&:hover {
color: #1ea59a;
}
&.active {
color: #1ea59a;
}
}
.translateBtn {

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@@ -1,5 +1,63 @@
# Changelog
## 0.7.3-fix.1
Fix:
> 1.Fixed some issues where the box selection area did not disappear when multiple nodes were selected.
>
> 2.Fixed an issue where the box selection area does not disappear when releasing the mouse over multiple selected nodes.
>
> 3.Fixed rendering anomalies caused by duplicate node uids when pasting nodes multiple times.
Demo
> 1.Add protocol selection function to the hyperlink input box.
## 0.7.3
New: 1.Add a Cooperate editing plugin.
Demo: 1.Fix the automatic closing of the sidebar caused by the formula sidebar component.
## 0.7.2
Fix:
> 1.Fixed the issue of nodes not being selected when the selection area does not include node boundaries when multiple nodes are selected.
>
> 2.Fix the issue of errors when node text is not a string.
>
> 3.Fix the issue of some text disappearing when edited again when there are<>&characters in the text in non rich text mode.
New:
> 1.Supports inserting mathematical formulas.
>
> 2.Supports dragging and moving multiple nodes simultaneously.
>
> 3.Supports copying and cutting multiple nodes simultaneously.
>
> 4.The node label color has been changed to be generated based on the label content, meaning that the same label content will generate the same color.
>
> 5.Optimize the insertion of child nodes: 1. When inserting child nodes into multiple nodes simultaneously, do not enter the editing state; 2. The newly inserted child node automatically enters the active state.
>
> 6.Optimize the insertion of sibling nodes: 1. Support the simultaneous insertion of sibling nodes into multiple nodes; 2. When calling the command to insert sibling nodes on the root node, no child nodes will be created.
>
> 7.Add a command to simultaneously insert multiple peers and multiple child nodes.
>
> 8.Changing the unique identifier of nodes from id to uid mainly affects the associated lines, which may not display properly in previous versions.
>
> 9.Optimize the logic of icon merging and support the expansion of icons under the internal classification of the library.
>
> 10.Associate line: 1. Double click the associate line to enter associate line text editing mode; If the associated line text is the default text, it will not be saved; 3. When there are active nodes, clicking on the associated line can directly activate the associated line.
Demo:
> 1.Fixed an issue where multiple nodes in the Zhixi mind map cannot be pasted when copying.
>
> 2.Add a sidebar for formula editing.
## 0.7.1-fix.2
Fix: 1.Fix the issue of plugin registration method chain call reporting errors.

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@@ -1,6 +1,45 @@
<template>
<div>
<h1>Changelog</h1>
<h2>0.7.3-fix.1</h2>
<p>Fix:</p>
<blockquote>
<p>1.Fixed some issues where the box selection area did not disappear when multiple nodes were selected.</p>
<p>2.Fixed an issue where the box selection area does not disappear when releasing the mouse over multiple selected nodes.</p>
<p>3.Fixed rendering anomalies caused by duplicate node uids when pasting nodes multiple times.</p>
</blockquote>
<p>Demo</p>
<blockquote>
<p>1.Add protocol selection function to the hyperlink input box.</p>
</blockquote>
<h2>0.7.3</h2>
<p>New: 1.Add a Cooperate editing plugin.</p>
<p>Demo: 1.Fix the automatic closing of the sidebar caused by the formula sidebar component.</p>
<h2>0.7.2</h2>
<p>Fix:</p>
<blockquote>
<p>1.Fixed the issue of nodes not being selected when the selection area does not include node boundaries when multiple nodes are selected.</p>
<p>2.Fix the issue of errors when node text is not a string.</p>
<p>3.Fix the issue of some text disappearing when edited again when there are&lt;&gt;&amp;characters in the text in non rich text mode.</p>
</blockquote>
<p>New:</p>
<blockquote>
<p>1.Supports inserting mathematical formulas.</p>
<p>2.Supports dragging and moving multiple nodes simultaneously.</p>
<p>3.Supports copying and cutting multiple nodes simultaneously.</p>
<p>4.The node label color has been changed to be generated based on the label content, meaning that the same label content will generate the same color.</p>
<p>5.Optimize the insertion of child nodes: 1. When inserting child nodes into multiple nodes simultaneously, do not enter the editing state; 2. The newly inserted child node automatically enters the active state.</p>
<p>6.Optimize the insertion of sibling nodes: 1. Support the simultaneous insertion of sibling nodes into multiple nodes; 2. When calling the command to insert sibling nodes on the root node, no child nodes will be created.</p>
<p>7.Add a command to simultaneously insert multiple peers and multiple child nodes.</p>
<p>8.Changing the unique identifier of nodes from id to uid mainly affects the associated lines, which may not display properly in previous versions.</p>
<p>9.Optimize the logic of icon merging and support the expansion of icons under the internal classification of the library.</p>
<p>10.Associate line: 1. Double click the associate line to enter associate line text editing mode; If the associated line text is the default text, it will not be saved; 3. When there are active nodes, clicking on the associated line can directly activate the associated line.</p>
</blockquote>
<p>Demo:</p>
<blockquote>
<p>1.Fixed an issue where multiple nodes in the Zhixi mind map cannot be pasted when copying.</p>
<p>2.Add a sidebar for formula editing.</p>
</blockquote>
<h2>0.7.1-fix.2</h2>
<p>Fix: 1.Fix the issue of plugin registration method chain call reporting errors.</p>
<p>New:</p>

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@@ -0,0 +1,82 @@
# Client
This project also provides a client version using [Electron](https://www.electronjs.org/) Development. Supports 'Windows', 'Mac', and 'Linux'.
Currently, the function is relatively simple:
1. Support creating and opening files for editing;
2. Support viewing the list of recently edited files;
3. Support the copying, deletion, and renaming of files;
## Download
> The client version may lag behind the online version. To try new features, please prioritize using the online version.
You can directly download the corresponding client for installation and use, and two download addresses are provided:
Github[releases](https://github.com/wanglin2/mind-map/releases)。
Baidu cloud disk[地址](https://pan.baidu.com/s/1huasEbKsGNH2Af68dvWiOg?pwd=3bp3)。
## Development
If necessary, you can also conduct secondary development.
### clone
```bash
git clone https://github.com/wanglin2/mind-map.git
cd mind-map
git checkout electron
```
### Start serve
Execute in the project root directory:
```bash
cd simple-mind-map
npm i
npm link
cd ..
cd web
npm i
npm link simple-mind-map
npm run electron:serve
```
### Packaging client
You need at least two computers, one 'Windows' and one 'Mac'.
Packaging 'Windows' application:
```bash
npm run electron:build-win
```
Packaging 'Mac' application:
```bash
npm run electron:build-mac
```
Packaging 'Linux' application:
```bash
npm run electron:build-linux
```
Packaging all applications:
```bash
npm run electron:build-all
```
Automatically pack according to your computer system:
```bash
npm run electron:build
```

View File

@@ -0,0 +1,71 @@
<template>
<div>
<h1>Client</h1>
<p>This project also provides a client version using <a href="https://www.electronjs.org/">Electron</a> Development. Supports 'Windows', 'Mac', and 'Linux'.</p>
<p>Currently, the function is relatively simple:</p>
<ol>
<li>
<p>Support creating and opening files for editing;</p>
</li>
<li>
<p>Support viewing the list of recently edited files;</p>
</li>
<li>
<p>Support the copying, deletion, and renaming of files;</p>
</li>
</ol>
<h2>Download</h2>
<blockquote>
<p>The client version may lag behind the online version. To try new features, please prioritize using the online version.</p>
</blockquote>
<p>You can directly download the corresponding client for installation and use, and two download addresses are provided:</p>
<p>Github<a href="https://github.com/wanglin2/mind-map/releases">releases</a></p>
<p>Baidu cloud disk<a href="https://pan.baidu.com/s/1huasEbKsGNH2Af68dvWiOg?pwd=3bp3">地址</a></p>
<h2>Development</h2>
<p>If necessary, you can also conduct secondary development.</p>
<h3>clone</h3>
<pre class="hljs"><code>git <span class="hljs-built_in">clone</span> https://github.com/wanglin2/mind-map.git
<span class="hljs-built_in">cd</span> mind-map
git checkout electron
</code></pre>
<h3>Start serve</h3>
<p>Execute in the project root directory:</p>
<pre class="hljs"><code><span class="hljs-built_in">cd</span> simple-mind-map
npm i
npm link
<span class="hljs-built_in">cd</span> ..
<span class="hljs-built_in">cd</span> web
npm i
npm link simple-mind-map
npm run electron:serve
</code></pre>
<h3>Packaging client</h3>
<p>You need at least two computers, one 'Windows' and one 'Mac'.</p>
<p>Packaging 'Windows' application:</p>
<pre class="hljs"><code>npm run electron:build-win
</code></pre>
<p>Packaging 'Mac' application:</p>
<pre class="hljs"><code>npm run electron:build-mac
</code></pre>
<p>Packaging 'Linux' application:</p>
<pre class="hljs"><code>npm run electron:build-linux
</code></pre>
<p>Packaging all applications:</p>
<pre class="hljs"><code>npm run electron:build-all
</code></pre>
<p>Automatically pack according to your computer system:</p>
<pre class="hljs"><code>npm run electron:build
</code></pre>
</div>
</template>
<script>
export default {
}
</script>
<style>
</style>

View File

@@ -90,6 +90,11 @@ const mindMap = new MindMap({
| deleteNodeActivev0.7.1+ | Boolean | true | Enable the function of automatically activating adjacent nodes or parent nodes after deleting nodes | |
| autoMoveWhenMouseInEdgeOnDragv0.7.1+ | Boolean | true | Whether to enable automatic canvas movement when the mouse moves to the edge of the canvas while dragging nodes | |
| fitv0.7.1-fix.2+ | Boolean | false | Is the first rendering scaled to fit the canvas size | |
| dragMultiNodeRectConfigv0.7.2+ | Object | { width: 40, height: 20, fill: '' } | The style configuration of the schematic rectangle that moves with the mouse when dragging multiple nodes, passing an object, and the field meanings are the width, height, and fill color of the rectangle | |
| dragPlaceholderRectFillv0.7.2+ | String | | The filling color of the schematic rectangle for the new position when dragging nodes. If not transmitted, the default color for the connected line is used | |
| dragOpacityConfigv0.7.2+ | Object | { cloneNodeOpacity: 0.5, beingDragNodeOpacity: 0.3 } | The transparency configuration during node dragging, passing an object, and the field meanings are: the transparency of the cloned node or rectangle that follows the mouse movement, and the transparency of the dragged node | |
| tagsColorMapv0.7.2+ | Object | {} | The color of a custom node label can be transferred to an object, where key is the label content to be assigned a color, and value is the color of the label content. If not transferred internally, a corresponding color will be generated based on the label content | |
| cooperateStylev0.7.3+ | Object | { avatarSize: 22, fontSize: 12 } | The configuration of personnel avatar style during node collaboration editing, with field meanings as follows: avatar size, and if it is a text avatar, the size of the text | |
### Data structure
@@ -308,6 +313,7 @@ Listen to an event. Event list:
| svg_mouseleavev0.5.1+ | Triggered when the mouse moves out of the SVG canvas | eevent object |
| node_icon_clickv0.6.10+ | Triggered when clicking on an icon within a node | thisnode instance、itemClick on the icon name、eevent object |
| view_theme_changev0.6.12+ | Triggered after calling the setTheme method to set the theme | themetheme name |
| set_datav0.7.3+ | Triggered when the setData method is called to dynamically set mind map data | dataNew Mind Map Data |
### emit(event, ...args)
@@ -381,7 +387,7 @@ redo. All commands are as follows:
| SELECT_ALL | Select all | |
| BACK | Go back a specified number of steps | step (the number of steps to go back, default is 1) |
| FORWARD | Go forward a specified number of steps | step (the number of steps to go forward, default is 1) |
| INSERT_NODE | Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effective | openEditv0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is `true` 、 appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array、 appointDataOptional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to [exampleData.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js) )、 appointChildrenv0.6.14+, Optional, Specify the child nodes of the newly created node, array type |
| INSERT_NODE | Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effectivev0.7.2+Supports simultaneous insertion of sibling nodes into multiple active nodes | openEditv0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is `true` 、 appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array、 appointDataOptional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to [exampleData.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js) )、 appointChildrenv0.6.14+, Optional, Specify the child nodes of the newly created node, array type |
| INSERT_CHILD_NODE | Insert a child node, the active node or appoint node will be the operation node | openEditv0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is `true`)、 appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array、 appointDataOptional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to [exampleData.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js) )、 appointChildrenv0.6.14+, Optional, Specify the child nodes of the newly created node, array type |
| UP_NODE | Move node up, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective. Using this command on the root node or the first node in the list will be invalid | |
| DOWN_NODE | Move node down, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective. Using this command on the root node or the last node in the list will be invalid | |
@@ -402,15 +408,18 @@ redo. All commands are as follows:
| SET_NODE_HYPERLINK | Set Node Hyperlink | node (node to set), link (hyperlink address), title (hyperlink name, optional) |
| SET_NODE_NOTE | Set Node Note | node (node to set), note (note text) |
| SET_NODE_TAG | Set Node Tag | node (node to set), tag (string array, built-in color information can be obtained in [constant.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/constants/constant.js)) |
| INSERT_AFTER (v0.1.5+) | Move Node to After Another Node | node (node to move), exist (target node) |
| INSERT_BEFORE (v0.1.5+) | Move Node to Before Another Node | node (node to move), exist (target node) |
| MOVE_NODE_TO (v0.1.5+) | Move a node as a child of another node | node (the node to move), toNode (the target node) |
| INSERT_AFTER (v0.1.5+) | Move Node to After Another Node | node (node to move, (v0.7.2+supports passing node arrays to move multiple nodes simultaneously)), exist (target node) |
| INSERT_BEFORE (v0.1.5+) | Move Node to Before Another Node | node (node to move, (v0.7.2+supports passing node arrays to move multiple nodes simultaneously)), exist (target node) |
| MOVE_NODE_TO (v0.1.5+) | Move a node as a child of another node | node (the node to move, (v0.7.2+supports passing node arrays to move multiple nodes simultaneously)), toNode (the target node) |
| ADD_GENERALIZATION (v0.2.0+) | Add a node summary | data (the data for the summary, in object format, all numerical fields of the node are supported, default is `{text: 'summary'}`) |
| REMOVE_GENERALIZATION (v0.2.0+) | Remove a node summary | |
| SET_NODE_CUSTOM_POSITION (v0.2.0+) | Set a custom position for a node | node (the node to set), left (custom x coordinate, default is undefined), top (custom y coordinate, default is undefined) |
| RESET_LAYOUT (v0.2.0+) | Arrange layout with one click | |
| SET_NODE_SHAPE (v0.2.4+) | Set the shape of a node | node (the node to set), shape (the shape, all shapes: [Shape.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/core/render/node/Shape.js)) |
| GO_TARGET_NODEv0.6.7+ | Navigate to a node, and if the node is collapsed, it will automatically expand to that node | nodeNode instance or node uid to locate、callbackv0.6.9+, Callback function after positioning completion |
| INSERT_MULTI_NODEv0.7.2+ | Insert multiple sibling nodes into the specified node at the same time, with the operating node being the currently active node or the specified node | appointNodesOptional, specify nodes, specify multiple nodes to pass an array, nodeListData list of newly inserted nodes, array type |
| INSERT_MULTI_CHILD_NODEv0.7.2+ | Insert multiple child nodes into the specified node simultaneously, with the operation node being the currently active node or the specified node | appointNodesOptional, specify nodes, specify multiple nodes to pass an array, childListData list of newly inserted nodes, array type |
| INSERT_FORMULAv0.7.2+ | Insert mathematical formulas into nodes, operate on the currently active node or specified node | formulaMathematical formula to insert, LaText syntax, appointNodesOptional, specify the node to insert the formula into. Multiple nodes can be passed as arrays, otherwise it defaults to the currently active node |
### setData(data)

View File

@@ -490,6 +490,41 @@
<td>Is the first rendering scaled to fit the canvas size</td>
<td></td>
</tr>
<tr>
<td>dragMultiNodeRectConfigv0.7.2+</td>
<td>Object</td>
<td>{ width: 40, height: 20, fill: '' }</td>
<td>The style configuration of the schematic rectangle that moves with the mouse when dragging multiple nodes, passing an object, and the field meanings are the width, height, and fill color of the rectangle</td>
<td></td>
</tr>
<tr>
<td>dragPlaceholderRectFillv0.7.2+</td>
<td>String</td>
<td></td>
<td>The filling color of the schematic rectangle for the new position when dragging nodes. If not transmitted, the default color for the connected line is used</td>
<td></td>
</tr>
<tr>
<td>dragOpacityConfigv0.7.2+</td>
<td>Object</td>
<td>{ cloneNodeOpacity: 0.5, beingDragNodeOpacity: 0.3 }</td>
<td>The transparency configuration during node dragging, passing an object, and the field meanings are: the transparency of the cloned node or rectangle that follows the mouse movement, and the transparency of the dragged node</td>
<td></td>
</tr>
<tr>
<td>tagsColorMapv0.7.2+</td>
<td>Object</td>
<td>{}</td>
<td>The color of a custom node label can be transferred to an object, where key is the label content to be assigned a color, and value is the color of the label content. If not transferred internally, a corresponding color will be generated based on the label content</td>
<td></td>
</tr>
<tr>
<td>cooperateStylev0.7.3+</td>
<td>Object</td>
<td>{ avatarSize: 22, fontSize: 12 }</td>
<td>The configuration of personnel avatar style during node collaboration editing, with field meanings as follows: avatar size, and if it is a text avatar, the size of the text</td>
<td></td>
</tr>
</tbody>
</table>
<h3>Data structure</h3>
@@ -893,6 +928,11 @@ poor performance and should be used sparingly.</p>
<td>Triggered after calling the setTheme method to set the theme</td>
<td>themetheme name</td>
</tr>
<tr>
<td>set_datav0.7.3+</td>
<td>Triggered when the setData method is called to dynamically set mind map data</td>
<td>dataNew Mind Map Data</td>
</tr>
</tbody>
</table>
<h3>emit(event, ...args)</h3>
@@ -961,7 +1001,7 @@ redo. All commands are as follows:</p>
</tr>
<tr>
<td>INSERT_NODE</td>
<td>Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effective</td>
<td>Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effectivev0.7.2+Supports simultaneous insertion of sibling nodes into multiple active nodes</td>
<td>openEditv0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is <code>true</code> 、 appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array、 appointDataOptional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to <a href="https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js">exampleData.js</a> )、 appointChildrenv0.6.14+, Optional, Specify the child nodes of the newly created node, array type</td>
</tr>
<tr>
@@ -1067,17 +1107,17 @@ redo. All commands are as follows:</p>
<tr>
<td>INSERT_AFTER (v0.1.5+)</td>
<td>Move Node to After Another Node</td>
<td>node (node to move), exist (target node)</td>
<td>node (node to move, (v0.7.2+supports passing node arrays to move multiple nodes simultaneously)), exist (target node)</td>
</tr>
<tr>
<td>INSERT_BEFORE (v0.1.5+)</td>
<td>Move Node to Before Another Node</td>
<td>node (node to move), exist (target node)</td>
<td>node (node to move, (v0.7.2+supports passing node arrays to move multiple nodes simultaneously)), exist (target node)</td>
</tr>
<tr>
<td>MOVE_NODE_TO (v0.1.5+)</td>
<td>Move a node as a child of another node</td>
<td>node (the node to move), toNode (the target node)</td>
<td>node (the node to move, (v0.7.2+supports passing node arrays to move multiple nodes simultaneously)), toNode (the target node)</td>
</tr>
<tr>
<td>ADD_GENERALIZATION (v0.2.0+)</td>
@@ -1109,6 +1149,21 @@ redo. All commands are as follows:</p>
<td>Navigate to a node, and if the node is collapsed, it will automatically expand to that node</td>
<td>nodeNode instance or node uid to locate、callbackv0.6.9+, Callback function after positioning completion</td>
</tr>
<tr>
<td>INSERT_MULTI_NODEv0.7.2+</td>
<td>Insert multiple sibling nodes into the specified node at the same time, with the operating node being the currently active node or the specified node</td>
<td>appointNodesOptional, specify nodes, specify multiple nodes to pass an array, nodeListData list of newly inserted nodes, array type</td>
</tr>
<tr>
<td>INSERT_MULTI_CHILD_NODEv0.7.2+</td>
<td>Insert multiple child nodes into the specified node simultaneously, with the operation node being the currently active node or the specified node</td>
<td>appointNodesOptional, specify nodes, specify multiple nodes to pass an array, childListData list of newly inserted nodes, array type</td>
</tr>
<tr>
<td>INSERT_FORMULAv0.7.2+</td>
<td>Insert mathematical formulas into nodes, operate on the currently active node or specified node</td>
<td>formulaMathematical formula to insert, LaText syntax, appointNodesOptional, specify the node to insert the formula into. Multiple nodes can be passed as arrays, otherwise it defaults to the currently active node</td>
</tr>
</tbody>
</table>
<h3>setData(data)</h3>

View File

@@ -0,0 +1,124 @@
# Cooperate plugin beta
> v0.7.3+
This plugin is used to achieve collaborative editing.
## Introduce
This plugin implements collaborative editing through [Yjs](https://github.com/yjs/yjs). The basic principle is to convert the tree data of the mind map into flat object data, and then collaborate through shared data of type [Y.Map](https://docs.yjs.dev/api/shared-types/y.map). That is, when certain operations are performed on the canvas, the 'y.map' object will be updated, and other collaborative clients will receive the updated data, convert it back to tree structure data, and update the canvas to achieve real-time updates.
To achieve collaboration, the backend is indispensable, and 'Yjs' provides some [Connection Providers](https://docs.yjs.dev/ecosystem/connection-provider). At the same time, it also provides examples of the backend, but it is only the simplest implementation. In actual projects, you should need to rewrite or improve it.
You can choose the 'Provider' that suits you, and the default is [y-webrtc](https://github.com/yjs/y-webrtc).
## demo
If you want to try it through demo, you can do the following steps:
1. Clone project and installation dependencies:
```bash
git clone https://github.com/wanglin2/mind-map.git
cd mind-map
cd simple-mind-map
npm i
npm link
cd ..
cd web
npm i
npm link simple-mind-map
```
2. Modify `web/src/pages/Edit/components/Edit.vue` file
To register Cooperate plugin, uncomment the line:
```js
// .usePlugin(Cooperate)// Cooperate plugin
```
Change the signaling server address to your local IP:
```js
// cooperateTest function
signalingList: ['ws://【your ip】:4444']
```
3. To register a collaborative plugin, uncomment the line:
```bash
// Execute under web path
npm run serve
```
4. Start signaling server:
```bash
// Execute under simple-mind-map path
npm run wsServe
```
The command executes the 'simple mind map/bin/wsServer.mjs' file, which is directly copied from the [y webrtc](https://github.com/yjs/y-webrtc) repository and may not be complete. Please be cautious when using it for actual projects.
5. Access the service address in two browsers:
```
http://【your ip】:8080/#/?userName=userName
```
You can set different userNames on different browsers. Then you can edit in one browser and see the automatic update in another browser.
## Register
```js
import MindMap from 'simple-mind-map'
import Cooperate from 'simple-mind-map/src/plugins/Cooperate.js'
MindMap.usePlugin(Cooperate)
```
After registration and instantiation of `MindMap`, the instance can be obtained through `mindMap.cooperate`.
## Methods
### getDoc()
Obtain Yjs doc instance.
### setProvider(provider, webrtcProviderConfig)
- `provider`: The connection provider for Yjs can refer to the [Connection Provider](https://docs.yjs.dev/ecosystem/connection-provider), default is `null`
- `webrtcProviderConfig`: the options of webrtc provider, An object needs to be passed in the following format:
```js
{
roomName: '', // Mandatory, room name
signalingList: [''],// Mandatory, specify signaling server
...// The other config of webrtc provider
}
```
For detailed configuration, please refer to [y-webrtc](https://github.com/yjs/y-webrtc)。
Set the connection provider for Yjs. If 'provider' is not transmitted, 'y webrtc' will be used by default. You can also use other 'providers'.
If the default 'y webrtc' is used, the necessary configuration needs to be passed in through the second parameter.
`simple-mind-map/bin/wsServer.mjs` file provides a simple signaling server code for testing and reference.
### setUserInfo(userInfo)
- `userInfo`: User information. The format is as follows:
```js
{
id: '', // Mandatory, user's unique ID
name: '', // User name. Only one name and avatar can be transmitted. If both are transmitted, avatar will be displayed
avatar: '', // User profile
color: '' // If there is no avatar, the first character of the name will be displayed as a circle, and the color of the text will be white. The color of the circle can be set through this field
}
```
Set the current user's information for synchronization and display of perceptual data. If other collaborators activate a node, their avatar will be displayed above that node in your current canvas.

View File

@@ -0,0 +1,109 @@
<template>
<div>
<h1>Cooperate plugin beta</h1>
<blockquote>
<p>v0.7.3+</p>
</blockquote>
<p>This plugin is used to achieve collaborative editing.</p>
<h2>Introduce</h2>
<p>This plugin implements collaborative editing through <a href="https://github.com/yjs/yjs">Yjs</a>. The basic principle is to convert the tree data of the mind map into flat object data, and then collaborate through shared data of type <a href="https://docs.yjs.dev/api/shared-types/y.map">Y.Map</a>. That is, when certain operations are performed on the canvas, the 'y.map' object will be updated, and other collaborative clients will receive the updated data, convert it back to tree structure data, and update the canvas to achieve real-time updates.</p>
<p>To achieve collaboration, the backend is indispensable, and 'Yjs' provides some <a href="https://docs.yjs.dev/ecosystem/connection-provider">Connection Providers</a>. At the same time, it also provides examples of the backend, but it is only the simplest implementation. In actual projects, you should need to rewrite or improve it.</p>
<p>You can choose the 'Provider' that suits you, and the default is <a href="https://github.com/yjs/y-webrtc">y-webrtc</a>.</p>
<h2>demo</h2>
<p>If you want to try it through demo, you can do the following steps:</p>
<ol>
<li>Clone project and installation dependencies:</li>
</ol>
<pre class="hljs"><code>git <span class="hljs-built_in">clone</span> https://github.com/wanglin2/mind-map.git
<span class="hljs-built_in">cd</span> mind-map
<span class="hljs-built_in">cd</span> simple-mind-map
npm i
npm link
<span class="hljs-built_in">cd</span> ..
<span class="hljs-built_in">cd</span> web
npm i
npm link simple-mind-map
</code></pre>
<ol start="2">
<li>Modify <code>web/src/pages/Edit/components/Edit.vue</code> file</li>
</ol>
<p>To register Cooperate plugin, uncomment the line:</p>
<pre class="hljs"><code><span class="hljs-comment">// .usePlugin(Cooperate)// Cooperate plugin</span>
</code></pre>
<p>Change the signaling server address to your local IP:</p>
<pre class="hljs"><code><span class="hljs-comment">// cooperateTest function</span>
<span class="hljs-attr">signalingList</span>: [<span class="hljs-string">&#x27;ws://【your ip】:4444&#x27;</span>]
</code></pre>
<ol start="3">
<li>To register a collaborative plugin, uncomment the line:</li>
</ol>
<pre class="hljs"><code>// Execute under web path
npm run serve
</code></pre>
<ol start="4">
<li>Start signaling server:</li>
</ol>
<pre class="hljs"><code>// Execute under simple-mind-map path
npm run wsServe
</code></pre>
<p>The command executes the 'simple mind map/bin/wsServer.mjs' file, which is directly copied from the <a href="https://github.com/yjs/y-webrtc">y webrtc</a> repository and may not be complete. Please be cautious when using it for actual projects.</p>
<ol start="5">
<li>Access the service address in two browsers:</li>
</ol>
<pre class="hljs"><code>http://【your ip】:8080/#/?userName=userName
</code></pre>
<p>You can set different userNames on different browsers. Then you can edit in one browser and see the automatic update in another browser.</p>
<h2>Register</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> Cooperate <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/plugins/Cooperate.js&#x27;</span>
MindMap.usePlugin(Cooperate)
</code></pre>
<p>After registration and instantiation of <code>MindMap</code>, the instance can be obtained through <code>mindMap.cooperate</code>.</p>
<h2>Methods</h2>
<h3>getDoc()</h3>
<p>Obtain Yjs doc instance.</p>
<h3>setProvider(provider, webrtcProviderConfig)</h3>
<ul>
<li>
<p><code>provider</code>: The connection provider for Yjs can refer to the <a href="https://docs.yjs.dev/ecosystem/connection-provider">Connection Provider</a>, default is <code>null</code></p>
</li>
<li>
<p><code>webrtcProviderConfig</code>: the options of webrtc provider, An object needs to be passed in the following format:</p>
</li>
</ul>
<pre class="hljs"><code>{
<span class="hljs-attr">roomName</span>: <span class="hljs-string">&#x27;&#x27;</span>, <span class="hljs-comment">// Mandatory, room name</span>
<span class="hljs-attr">signalingList</span>: [<span class="hljs-string">&#x27;&#x27;</span>],<span class="hljs-comment">// Mandatory, specify signaling server</span>
...<span class="hljs-comment">// The other config of webrtc provider</span>
}
</code></pre>
<p>For detailed configuration, please refer to <a href="https://github.com/yjs/y-webrtc">y-webrtc</a></p>
<p>Set the connection provider for Yjs. If 'provider' is not transmitted, 'y webrtc' will be used by default. You can also use other 'providers'.</p>
<p>If the default 'y webrtc' is used, the necessary configuration needs to be passed in through the second parameter.</p>
<p><code>simple-mind-map/bin/wsServer.mjs</code> file provides a simple signaling server code for testing and reference.</p>
<h3>setUserInfo(userInfo)</h3>
<ul>
<li><code>userInfo</code>: User information. The format is as follows:</li>
</ul>
<pre class="hljs"><code>{
<span class="hljs-attr">id</span>: <span class="hljs-string">&#x27;&#x27;</span>, <span class="hljs-comment">// Mandatory, user&#x27;s unique ID</span>
<span class="hljs-attr">name</span>: <span class="hljs-string">&#x27;&#x27;</span>, <span class="hljs-comment">// User name. Only one name and avatar can be transmitted. If both are transmitted, avatar will be displayed</span>
<span class="hljs-attr">avatar</span>: <span class="hljs-string">&#x27;&#x27;</span>, <span class="hljs-comment">// User profile</span>
<span class="hljs-attr">color</span>: <span class="hljs-string">&#x27;&#x27;</span> <span class="hljs-comment">// If there is no avatar, the first character of the name will be displayed as a circle, and the color of the text will be white. The color of the circle can be set through this field</span>
}
</code></pre>
<p>Set the current user's information for synchronization and display of perceptual data. If other collaborators activate a node, their avatar will be displayed above that node in your current canvas.</p>
</div>
</template>
<script>
export default {
}
</script>
<style>
</style>

View File

@@ -0,0 +1,36 @@
# Formula plugin
> v0.7.2+
> This plugin is only supported in rich text mode, so it needs to be used after registering the RichText plugin
This plugin is used to support inserting formulas into nodes.
## Register
```js
import MindMap from 'simple-mind-map'
import Formula from 'simple-mind-map/src/plugins/Formula.js'
MindMap.usePlugin(Formula)
```
After registration and instantiation of `MindMap`, the instance can be obtained through `mindMap.formula`.
## Usage
After registering the plugin, you can use the command 'INSERT_FORMULA' to insert the specified formula for the node:
```js
mindMap.execCommand('INSERT_FORMULA', 'a^2')
```
The above command will insert the 'a^2' formula into the currently active node.
If you want to assign a formula to a node or nodes, you can pass the second parameter:
```js
mindMap.execCommand('INSERT_FORMULA', 'a^2', [Node])
```
Pass in the specified node instance through the second parameter.

View File

@@ -0,0 +1,39 @@
<template>
<div>
<h1>Formula plugin</h1>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<blockquote>
<p>This plugin is only supported in rich text mode, so it needs to be used after registering the RichText plugin</p>
</blockquote>
<p>This plugin is used to support inserting formulas into nodes.</p>
<h2>Register</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> Formula <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/plugins/Formula.js&#x27;</span>
MindMap.usePlugin(Formula)
</code></pre>
<p>After registration and instantiation of <code>MindMap</code>, the instance can be obtained through <code>mindMap.formula</code>.</p>
<h2>Usage</h2>
<p>After registering the plugin, you can use the command 'INSERT_FORMULA' to insert the specified formula for the node:</p>
<pre class="hljs"><code>mindMap.execCommand(<span class="hljs-string">&#x27;INSERT_FORMULA&#x27;</span>, <span class="hljs-string">&#x27;a^2&#x27;</span>)
</code></pre>
<p>The above command will insert the 'a^2' formula into the currently active node.</p>
<p>If you want to assign a formula to a node or nodes, you can pass the second parameter:</p>
<pre class="hljs"><code>mindMap.execCommand(<span class="hljs-string">&#x27;INSERT_FORMULA&#x27;</span>, <span class="hljs-string">&#x27;a^2&#x27;</span>, [Node])
</code></pre>
<p>Pass in the specified node instance through the second parameter.</p>
</div>
</template>
<script>
export default {
}
</script>
<style>
</style>

View File

@@ -11,13 +11,14 @@
- [x] Pluggable architecture, in addition to core functions, other functions are provided as plugins, which can be used as needed to reduce packaging volume
- [x] Support logical structure chart, mind map, Organizational chart, directory organization chart, timeline (horizontal and vertical), fishbone chart and other structures
- [x] Built-in multiple themes, allowing for highly customizable styles, and supporting registration of new themes
- [x] Node content supports text (regular text, rich text), images, icons, hyperlinks, notes, labels, and summaries
- [x] Node content supports text (regular text, rich text), images, icons, hyperlinks, notes, labels, summaries, and math formulas
- [x] Nodes support drag and drop (drag and move, freely adjust), multiple node shapes, and fully customize node content using DDM
- [x] Support canvas dragging and scaling
- [x] Supports two multi node selection methods: mouse button drag selection and Ctrl+left button selection
- [x] Supoorts to export as `json``png``svg``pdf``markdown``xmind`, support import from `json``xmind``markdown`
- [x] Support shortcut keys, forward and backward, correlation lines, search and replacement, small maps, and watermarks
- [x] Support shortcut keys, forward and backward, correlation lines, search and replacement, small maps, watermarks, and scrollbar
- [x] Provide rich configurations to meet various scenarios and usage habits
- [x] Support collaborative editing
## Repository Catalog Introduction
@@ -62,6 +63,8 @@ The folder containing the packaged resources for the `web` folder.
[My first Electron application](https://juejin.cn/post/7233012756314701884)
[Explore how to export HTML and SVG as images](https://juejin.cn/post/7276712861514170409)
## Special Note
This project can be used for learning and reference. Please deeply experience whether it can meet your needs when using it for actual projects.
@@ -70,7 +73,7 @@ This project may not have fully tested every function point, so there may be bug
If you have suggestions or find bugs, you can submit [issues](https://github.com/wanglin2/mind-map/issues) here.
The built-in themes and icons in the project come from:
The built-in themes and icons in the project part come from:
[Baidu Mind Map](https://naotu.baidu.com/)
@@ -90,7 +93,7 @@ There are many other online mind mapping products similar to Zhixi, such as [Git
`kityminder-core` is an open source brain mapping tool developed by Baidu. It has powerful functions and good performance, but it is no longer maintained. Therefore, the code is relatively old, and the interface beauty is relatively ordinary. In addition, bugs can only be fixed by yourself, and the functions can only be developed by yourself. It has high requirements for front-end development capabilities.
3.[jsmind](https://github.com/hizzgdev/jsmind)、[Mind-elixir](https://github.com/ssshooter/mind-elixir-core)、[my-mind](https://github.com/ondras/my-mind)、[blink-mind](https://github.com/awehook/blink-mind)、[remind](https://github.com/luvsic3/remind)、[vue3-mindmap](https://github.com/hellowuxin/vue3-mindmap)、[ZMindMap](https://github.com/zyascend/ZMindMap)...
3.[jsmind](https://github.com/hizzgdev/jsmind)、[Mind-elixir](https://github.com/ssshooter/mind-elixir-core)、[my-mind](https://github.com/ondras/my-mind)、[blink-mind](https://github.com/awehook/blink-mind)、[remind](https://github.com/luvsic3/remind)、[vue3-mindmap](https://github.com/hellowuxin/vue3-mindmap)、[ZMindMap](https://github.com/zyascend/ZMindMap)、[mindmaptree](https://github.com/RockyRen/mindmaptree)...
These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.
@@ -114,7 +117,7 @@ Unsupported: `IE` browser.
Open source is not easy. If this project is helpful to you, you can invite the author to have a cup of coffee~
> Please note the 【mind map】 for transfer. Your avatar and name will appear below.
> Please note the 【mind map】 for transfer.
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
@@ -204,4 +207,20 @@ Open source is not easy. If this project is helpful to you, you can invite the a
<img src="../../../../assets/avatar/敏.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>敏</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/沐风牧草.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>沐风牧草</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/有希.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>有希</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/樊笼.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>樊笼</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/达仁科技.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>达仁科技</p>
</div>
</div>

View File

@@ -8,16 +8,17 @@
</blockquote>
<h2>Features</h2>
<ul>
<li><input type="checkbox" id="checkbox30" checked="true" /><label for="checkbox30">Pluggable architecture, in addition to core functions, other functions are provided as plugins, which can be used as needed to reduce packaging volume</label></li>
<li><input type="checkbox" id="checkbox31" checked="true" /><label for="checkbox31">Support logical structure chart, mind map, Organizational chart, directory organization chart, timeline (horizontal and vertical), fishbone chart and other structures</label></li>
<li><input type="checkbox" id="checkbox32" checked="true" /><label for="checkbox32">Built-in multiple themes, allowing for highly customizable styles, and supporting registration of new themes</label></li>
<li><input type="checkbox" id="checkbox33" checked="true" /><label for="checkbox33">Node content supports text (regular text, rich text), images, icons, hyperlinks, notes, labels, and summaries</label></li>
<li><input type="checkbox" id="checkbox34" checked="true" /><label for="checkbox34">Nodes support drag and drop (drag and move, freely adjust), multiple node shapes, and fully customize node content using DDM</label></li>
<li><input type="checkbox" id="checkbox35" checked="true" /><label for="checkbox35">Support canvas dragging and scaling</label></li>
<li><input type="checkbox" id="checkbox36" checked="true" /><label for="checkbox36">Supports two multi node selection methods: mouse button drag selection and Ctrl+left button selection</label></li>
<li><input type="checkbox" id="checkbox37" checked="true" /><label for="checkbox37">Supoorts to export as </label><code>json</code><code>png</code><code>svg</code><code>pdf</code><code>markdown</code><code>xmind</code>, support import from <code>json</code><code>xmind</code><code>markdown</code></li>
<li><input type="checkbox" id="checkbox38" checked="true" /><label for="checkbox38">Support shortcut keys, forward and backward, correlation lines, search and replacement, small maps, and watermarks</label></li>
<li><input type="checkbox" id="checkbox39" checked="true" /><label for="checkbox39">Provide rich configurations to meet various scenarios and usage habits</label></li>
<li><input type="checkbox" id="checkbox48" checked="true" /><label for="checkbox48">Pluggable architecture, in addition to core functions, other functions are provided as plugins, which can be used as needed to reduce packaging volume</label></li>
<li><input type="checkbox" id="checkbox49" checked="true" /><label for="checkbox49">Support logical structure chart, mind map, Organizational chart, directory organization chart, timeline (horizontal and vertical), fishbone chart and other structures</label></li>
<li><input type="checkbox" id="checkbox50" checked="true" /><label for="checkbox50">Built-in multiple themes, allowing for highly customizable styles, and supporting registration of new themes</label></li>
<li><input type="checkbox" id="checkbox51" checked="true" /><label for="checkbox51">Node content supports text (regular text, rich text), images, icons, hyperlinks, notes, labels, summaries, and math formulas</label></li>
<li><input type="checkbox" id="checkbox52" checked="true" /><label for="checkbox52">Nodes support drag and drop (drag and move, freely adjust), multiple node shapes, and fully customize node content using DDM</label></li>
<li><input type="checkbox" id="checkbox53" checked="true" /><label for="checkbox53">Support canvas dragging and scaling</label></li>
<li><input type="checkbox" id="checkbox54" checked="true" /><label for="checkbox54">Supports two multi node selection methods: mouse button drag selection and Ctrl+left button selection</label></li>
<li><input type="checkbox" id="checkbox55" checked="true" /><label for="checkbox55">Supoorts to export as </label><code>json</code><code>png</code><code>svg</code><code>pdf</code><code>markdown</code><code>xmind</code>, support import from <code>json</code><code>xmind</code><code>markdown</code></li>
<li><input type="checkbox" id="checkbox56" checked="true" /><label for="checkbox56">Support shortcut keys, forward and backward, correlation lines, search and replacement, small maps, watermarks, and scrollbar</label></li>
<li><input type="checkbox" id="checkbox57" checked="true" /><label for="checkbox57">Provide rich configurations to meet various scenarios and usage habits</label></li>
<li><input type="checkbox" id="checkbox58" checked="true" /><label for="checkbox58">Support collaborative editing</label></li>
</ul>
<h2>Repository Catalog Introduction</h2>
<p>1.<code>simple-mind-map</code></p>
@@ -27,16 +28,16 @@ frameworks such as Vue and React, or without a framework.</p>
<p>This is an online mind map built using the <code>simple-mind-map</code> library and based
on <code>Vue2.x</code> and <code>ElementUI</code>. Features include:</p>
<ul>
<li><input type="checkbox" id="checkbox40" checked="true" /><label for="checkbox40">Toolbar, which supports inserting and deleting nodes, and editing node</label>
<li><input type="checkbox" id="checkbox59" checked="true" /><label for="checkbox59">Toolbar, which supports inserting and deleting nodes, and editing node</label>
images, icons, hyperlinks, notes, tags, and summaries</li>
<li><input type="checkbox" id="checkbox41" checked="true" /><label for="checkbox41">Sidebar, with panels for basic style settings, node style settings,</label>
<li><input type="checkbox" id="checkbox60" checked="true" /><label for="checkbox60">Sidebar, with panels for basic style settings, node style settings,</label>
outline, theme selection, and structure selection</li>
<li><input type="checkbox" id="checkbox42" checked="true" /><label for="checkbox42">Import and export functionality; data is saved in the browser's local</label>
<li><input type="checkbox" id="checkbox61" checked="true" /><label for="checkbox61">Import and export functionality; data is saved in the browser's local</label>
storage by default, but it also supports creating, opening, and editing
local files on the computer directly</li>
<li><input type="checkbox" id="checkbox43" checked="true" /><label for="checkbox43">Right-click menu, which supports operations such as expanding, collapsing,</label>
<li><input type="checkbox" id="checkbox62" checked="true" /><label for="checkbox62">Right-click menu, which supports operations such as expanding, collapsing,</label>
and organizing layout</li>
<li><input type="checkbox" id="checkbox44" checked="true" /><label for="checkbox44">Bottom bar, which supports node and word count statistics, switching</label>
<li><input type="checkbox" id="checkbox63" checked="true" /><label for="checkbox63">Bottom bar, which supports node and word count statistics, switching</label>
between edit and read-only modes, zooming in and out, and switching to
full screen, support mini map</li>
</ul>
@@ -49,11 +50,12 @@ full screen, support mini map</li>
<p><a href="https://juejin.cn/post/7199666255883927612">When you press the direction key, how does the TV find the next focus</a></p>
<p><a href="https://juejin.cn/post/7204854015463538744">How to simulate the background image style of css in canvas</a></p>
<p><a href="https://juejin.cn/post/7233012756314701884">My first Electron application</a></p>
<p><a href="https://juejin.cn/post/7276712861514170409">Explore how to export HTML and SVG as images</a></p>
<h2>Special Note</h2>
<p>This project can be used for learning and reference. Please deeply experience whether it can meet your needs when using it for actual projects.</p>
<p>This project may not have fully tested every function point, so there may be bugs. In addition, when the number of nodes is very large, there may be some performance issues. Because everyone can accept different levels of congestion, you can test the maximum number of nodes yourself.</p>
<p>If you have suggestions or find bugs, you can submit <a href="https://github.com/wanglin2/mind-map/issues">issues</a> here.</p>
<p>The built-in themes and icons in the project come from:</p>
<p>The built-in themes and icons in the project part come from:</p>
<p><a href="https://naotu.baidu.com/">Baidu Mind Map</a></p>
<p><a href="https://www.zhixi.com/">Zhixi Mind Map</a></p>
<p>Respect the copyright, and do not use the theme and icons directly for commercial projects.</p>
@@ -63,7 +65,7 @@ full screen, support mini map</li>
<p>There are many other online mind mapping products similar to Zhixi, such as <a href="https://gitmind.cn/">GitMind</a><a href="http://www.mindline.cn/">MindLine</a><a href="https://www.mindmeister.com/zh">MinMeister</a><a href="https://mubu.com/">Mubu</a> and so on, There are many searches on search engines, but these products either require fees or are developed by small companies, and their stability and sustainability cannot be guaranteed. Of course, the most crucial thing is that they are not open-source.</p>
<p>2.<a href="https://github.com/fex-team/kityminder-core">kityminder-core</a></p>
<p><code>kityminder-core</code> is an open source brain mapping tool developed by Baidu. It has powerful functions and good performance, but it is no longer maintained. Therefore, the code is relatively old, and the interface beauty is relatively ordinary. In addition, bugs can only be fixed by yourself, and the functions can only be developed by yourself. It has high requirements for front-end development capabilities.</p>
<p>3.<a href="https://github.com/hizzgdev/jsmind">jsmind</a><a href="https://github.com/ssshooter/mind-elixir-core">Mind-elixir</a><a href="https://github.com/ondras/my-mind">my-mind</a><a href="https://github.com/awehook/blink-mind">blink-mind</a><a href="https://github.com/luvsic3/remind">remind</a><a href="https://github.com/hellowuxin/vue3-mindmap">vue3-mindmap</a><a href="https://github.com/zyascend/ZMindMap">ZMindMap</a>...</p>
<p>3.<a href="https://github.com/hizzgdev/jsmind">jsmind</a><a href="https://github.com/ssshooter/mind-elixir-core">Mind-elixir</a><a href="https://github.com/ondras/my-mind">my-mind</a><a href="https://github.com/awehook/blink-mind">blink-mind</a><a href="https://github.com/luvsic3/remind">remind</a><a href="https://github.com/hellowuxin/vue3-mindmap">vue3-mindmap</a><a href="https://github.com/zyascend/ZMindMap">ZMindMap</a><a href="https://github.com/RockyRen/mindmaptree">mindmaptree</a>...</p>
<p>These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.</p>
<p>In summary, in open-source mind maps, it is difficult to find a better choice than <code>simple-mind-map</code>. Of course, <code>simple-mind-map</code> is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, <code>simple-mind-map</code> has always been in a fast iteration process, and we welcome you to join and improve it together.</p>
<h2>Browser Compatibility</h2>
@@ -76,7 +78,7 @@ full screen, support mini map</li>
<h2>Invite the author to a cup of coffee</h2>
<p>Open source is not easy. If this project is helpful to you, you can invite the author to have a cup of coffee~</p>
<blockquote>
<p>Please note the mind map for transfer. Your avatar and name will appear below.</p>
<p>Please note the mind map for transfer.</p>
</blockquote>
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
@@ -163,6 +165,22 @@ full screen, support mini map</li>
<img src="../../../../assets/avatar/敏.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p></p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/沐风牧草.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>沐风牧草</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/有希.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>有希</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/樊笼.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>樊笼</p>
</div>
<div style="display: flex; flex-direction: column; align-items: center; width: fit-content; margin: 5px;">
<img src="../../../../assets/avatar/达仁科技.jpg" style="width: 50px;height: 50px;object-fit: cover;border-radius: 50%;" />
<p>达仁科技</p>
</div>
</div>
</div>
</template>

View File

@@ -56,6 +56,26 @@ Whether the node is currently being dragged
## Methods
### setOpacity(val)
> v0.7.2+
- `val`: Opacity value0-1
Set node transparency, including connecting lines and child nodes.
### hideChildren()
> v0.7.2+
Hide subordinate nodes.
### showChildren()
> v0.7.2+
Display subordinate nodes.
### hasCustomStyle()
> v0.6.2+

View File

@@ -31,6 +31,24 @@
</blockquote>
<p>Whether the node is currently being dragged</p>
<h2>Methods</h2>
<h3>setOpacity(val)</h3>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>val</code>: Opacity value0-1</li>
</ul>
<p>Set node transparency, including connecting lines and child nodes.</p>
<h3>hideChildren()</h3>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<p>Hide subordinate nodes.</p>
<h3>showChildren()</h3>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<p>Display subordinate nodes.</p>
<h3>hasCustomStyle()</h3>
<blockquote>
<p>v0.6.2+</p>

View File

@@ -15,6 +15,12 @@ Gets the root node of the node tree
## Methods
### setData(data)
> v0.7.3+
Dynamically set mind map data.
### clearActive()
Clears the currently active node

View File

@@ -9,6 +9,11 @@ accessed through <code>mindMap.renderer</code>.</p>
<h3>root</h3>
<p>Gets the root node of the node tree</p>
<h2>Methods</h2>
<h3>setData(data)</h3>
<blockquote>
<p>v0.7.3+</p>
</blockquote>
<p>Dynamically set mind map data.</p>
<h3>clearActive()</h3>
<p>Clears the currently active node</p>
<h3>clearAllActive()</h3>

View File

@@ -1,4 +1,12 @@
# Participate in translation
# Contribute
## Participate in development
If you want to contribute code, you can 'fork' this project and switch to the 'feature' branch for development. After development and testing, you can submit the 'pr' to the 'feature' branch of this project. When submitting, please try to submit functional files as much as possible. Do not submit unnecessary files.
Before development, it is best to create a new 'issue' to describe the new features you want to add. We can have sufficient communication first, and when submitting a 'pr', please provide a detailed description of the features you are developing.
## Participate in translation
> Thanks for the first version English translation provided by [Emircan ERKUL](https://github.com/emircanerkul).
>

View File

@@ -1,6 +1,10 @@
<template>
<div>
<h1>Participate in translation</h1>
<h1>Contribute</h1>
<h2>Participate in development</h2>
<p>If you want to contribute code, you can 'fork' this project and switch to the 'feature' branch for development. After development and testing, you can submit the 'pr' to the 'feature' branch of this project. When submitting, please try to submit functional files as much as possible. Do not submit unnecessary files.</p>
<p>Before development, it is best to create a new 'issue' to describe the new features you want to add. We can have sufficient communication first, and when submitting a 'pr', please provide a detailed description of the features you are developing.</p>
<h2>Participate in translation</h2>
<blockquote>
<p>Thanks for the first version English translation provided by <a href="https://github.com/emircanerkul">Emircan ERKUL</a>.</p>
<p>Due to limited energy, most translations currently use machine translation, so accuracy is inevitably problematic.</p>

View File

@@ -90,7 +90,9 @@ copyRenderTree({}, this.mindMap.renderer.renderTree);
- `removeActiveState`: `Boolean`, default is `false`, Whether to remove the active state of the node
- `keepId`: v0.4.6+, `Boolean`, default is `false`, Whether to retain the `id` of the replicated node will be deleted by default to prevent duplicate node `id`. However, for mobile node scenarios, the original `id` of the node needs to be retained
- `removeId`v0.7.3-fix.1+, Is remove the uid from the node data, default is `true`
> - `keepId`: (Original fourth parameter) v0.4.6+, `Boolean`, default is `false`, Whether to retain the `id` of the replicated node will be deleted by default to prevent duplicate node `id`. However, for mobile node scenarios, the original `id` of the node needs to be retained
Copy node tree data, mainly eliminating the reference `node` instance `_node`
and copying the `data` of the data object, example:
@@ -250,6 +252,117 @@ Convert the wrapped text of `<br>` into node rich text content in the form of `<
Determine if it is a mobile environment.
#### getTopAncestorsFomNodeList(list)
> v0.7.2+
- `list`: Arrray, Node instance list.
Find the top-level node list from the node instance list.
#### checkTwoRectIsOverlap(minx1, maxx1, miny1, maxy1, minx2, maxx2, miny2, maxy2)
> v0.7.2+
The parameter is the position of two rectangles.
Determine if two rectangles overlap.
#### focusInput(el)
> v0.7.2+
- `el`: DOM nodes, elements that can be focused, typically input box elements.
Focus on the specified input box.
#### selectAllInput(el)
> v0.7.2+
- `el`: DOM nodes, elements that can be focused, typically input box elements.
Focus and select all specified input boxes.
#### addDataToAppointNodes(appointNodes, data = {})
> v0.7.2+
- `appointNodes`Node instance list, array type.
- `data`The data to be attached to all nodes in the specified node instance list tree.
Adding additional data to the specified node list tree data will modify the original data.
#### createUidForAppointNodes(appointNodes, createNewId)
> v0.7.2+
- `appointNodes`Node instance list, array type.
- `createNewId`v0.7.3-fix.1+, `Boolean`, default is `false`, If the node does not have a 'uid', a new 'uid' will be created. If 'true' is passed, a new 'uid' will be created regardless of whether the node data originally exists or not`
Adding a uid to the specified node list tree data (if the uid does not exist) will modify the original data.
#### getNodeIndex(node)
> v0.7.2+
- `node`Node instance.
Gets the position index of a node within its peers.
#### mergerIconList(list)
> v0.7.2+
- `list`The array of node icons to be merged into the library.
```js
// const data = [
// { type: 'priority', name: '优先级图标', list: [{ name: '1', icon: 'a' }, { name: 2, icon: 'b' }] },
// { type: 'priority', name: '优先级图标', list: [{ name: '2', icon: 'c' }, { name: 3, icon: 'd' }] },
// ];
// mergerIconList(data) result:
// [
// { type: 'priority', name: '优先级图标', list: [{ name: '1', icon: 'a' }, { name: 2, icon: 'c' }, { name: 3, icon: 'd' }] },
// ]
```
Merge icon arrays.
#### htmlEscape(str)
> v0.7.2+
- `str`String.
Escape the incoming string, currently escaping the following three characters:
```
& -> &amp;
< -> &lt;
> -> &gt;
```
#### generateColorByContent(str)
> v0.7.2+
- `str`String.
Generate colors based on incoming content, and the same content will generate the same color.
#### isSameObject(a, b)
> v0.7.3+
- `a``b`: Object | Array, Two objects to compare
Determine whether two objects are the same, only handling objects or arrays.
## Simulate CSS background in Canvas
Import:

View File

@@ -54,9 +54,14 @@ basic data, otherwise it will throw an error</p>
<p><code>removeActiveState</code>: <code>Boolean</code>, default is <code>false</code>, Whether to remove the active state of the node</p>
</li>
<li>
<p><code>keepId</code>: v0.4.6+, <code>Boolean</code>, default is <code>false</code>, Whether to retain the <code>id</code> of the replicated node will be deleted by default to prevent duplicate node <code>id</code>. However, for mobile node scenarios, the original <code>id</code> of the node needs to be retained</p>
<p><code>removeId</code>v0.7.3-fix.1+, Is remove the uid from the node data, default is <code>true</code></p>
</li>
</ul>
<blockquote>
<ul>
<li><code>keepId</code>: (Original fourth parameter) v0.4.6+, <code>Boolean</code>, default is <code>false</code>, Whether to retain the <code>id</code> of the replicated node will be deleted by default to prevent duplicate node <code>id</code>. However, for mobile node scenarios, the original <code>id</code> of the node needs to be retained</li>
</ul>
</blockquote>
<p>Copy node tree data, mainly eliminating the reference <code>node</code> instance <code>_node</code>
and copying the <code>data</code> of the data object, example:</p>
<pre class="hljs"><code>copyNodeTree({}, node);
@@ -179,6 +184,117 @@ and copying the <code>data</code> of the data object, example:</p>
<p>v0.6.13+</p>
</blockquote>
<p>Determine if it is a mobile environment.</p>
<h4>getTopAncestorsFomNodeList(list)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>list</code>: Arrray, Node instance list.</li>
</ul>
<p>Find the top-level node list from the node instance list.</p>
<h4>checkTwoRectIsOverlap(minx1, maxx1, miny1, maxy1, minx2, maxx2, miny2, maxy2)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<p>The parameter is the position of two rectangles.</p>
<p>Determine if two rectangles overlap.</p>
<h4>focusInput(el)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>el</code>: DOM nodes, elements that can be focused, typically input box elements.</li>
</ul>
<p>Focus on the specified input box.</p>
<h4>selectAllInput(el)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>el</code>: DOM nodes, elements that can be focused, typically input box elements.</li>
</ul>
<p>Focus and select all specified input boxes.</p>
<h4>addDataToAppointNodes(appointNodes, data = {})</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li>
<p><code>appointNodes</code>Node instance list, array type.</p>
</li>
<li>
<p><code>data</code>The data to be attached to all nodes in the specified node instance list tree.</p>
</li>
</ul>
<p>Adding additional data to the specified node list tree data will modify the original data.</p>
<h4>createUidForAppointNodes(appointNodes, createNewId)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li>
<p><code>appointNodes</code>Node instance list, array type.</p>
</li>
<li>
<p><code>createNewId</code>v0.7.3-fix.1+, <code>Boolean</code>, default is <code>false</code>, If the node does not have a 'uid', a new 'uid' will be created. If 'true' is passed, a new 'uid' will be created regardless of whether the node data originally exists or not`</p>
</li>
</ul>
<p>Adding a uid to the specified node list tree data (if the uid does not exist) will modify the original data.</p>
<h4>getNodeIndex(node)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>node</code>Node instance.</li>
</ul>
<p>Gets the position index of a node within its peers.</p>
<h4>mergerIconList(list)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>list</code>The array of node icons to be merged into the library.</li>
</ul>
<pre class="hljs"><code><span class="hljs-comment">// const data = [</span>
<span class="hljs-comment">// { type: &#x27;priority&#x27;, name: &#x27;优先级图标&#x27;, list: [{ name: &#x27;1&#x27;, icon: &#x27;a&#x27; }, { name: 2, icon: &#x27;b&#x27; }] },</span>
<span class="hljs-comment">// { type: &#x27;priority&#x27;, name: &#x27;优先级图标&#x27;, list: [{ name: &#x27;2&#x27;, icon: &#x27;c&#x27; }, { name: 3, icon: &#x27;d&#x27; }] },</span>
<span class="hljs-comment">// ];</span>
<span class="hljs-comment">// mergerIconList(data) result:</span>
<span class="hljs-comment">// [</span>
<span class="hljs-comment">// { type: &#x27;priority&#x27;, name: &#x27;优先级图标&#x27;, list: [{ name: &#x27;1&#x27;, icon: &#x27;a&#x27; }, { name: 2, icon: &#x27;c&#x27; }, { name: 3, icon: &#x27;d&#x27; }] },</span>
<span class="hljs-comment">// ]</span>
</code></pre>
<p>Merge icon arrays.</p>
<h4>htmlEscape(str)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>str</code>String.</li>
</ul>
<p>Escape the incoming string, currently escaping the following three characters:</p>
<pre class="hljs"><code>&amp; -&gt; &amp;amp;
&lt; -&gt; &amp;lt;
&gt; -&gt; &amp;gt;
</code></pre>
<h4>generateColorByContent(str)</h4>
<blockquote>
<p>v0.7.2+</p>
</blockquote>
<ul>
<li><code>str</code>String.</li>
</ul>
<p>Generate colors based on incoming content, and the same content will generate the same color.</p>
<h4>isSameObject(a, b)</h4>
<blockquote>
<p>v0.7.3+</p>
</blockquote>
<ul>
<li><code>a</code>、<code>b</code>: Object | Array, Two objects to compare</li>
</ul>
<p>Determine whether two objects are the same, only handling objects or arrays.</p>
<h2>Simulate CSS background in Canvas</h2>
<p>Import:</p>
<pre class="hljs"><code><span class="hljs-keyword">import</span> drawBackgroundImageToCanvas <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/utils/simulateCSSBackgroundInCanvas&#x27;</span>

View File

@@ -6,7 +6,19 @@ const data = {
demo: {
zh: '在线示例',
en: 'Online Demo'
}
},
help: {
zh: '帮助文档',
en: 'Help doc'
},
dev: {
zh: '开发文档',
en: 'Dev doc'
},
index: {
zh: '首页',
en: 'Home'
},
}
const t = (str, lang) => {

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