mirror of
https://github.com/mRemoteNG/mRemoteNG.git
synced 2026-02-17 22:11:48 +08:00
Removed snakes game Easter egg. Fixed spelling of "Announcement".
This commit is contained in:
@@ -1,5 +1,7 @@
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1.60:
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Changed name to mRemoteNG
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Fixed menu bar not staying docked to left side
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Removed snakes game Easter egg
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1.50:
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Added the following formats to the "Save Connections As" function:
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@@ -1,601 +0,0 @@
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Imports System.Threading.Thread
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Imports System.IO
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Namespace Easter
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Public Class Snake
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Public Class Game
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Private Shared _Mode As GameMode
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Public Shared Property Mode() As GameMode
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Get
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Return _Mode
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End Get
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Set(ByVal value As GameMode)
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Dim prevMode As GameMode = _Mode
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_Mode = value
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GameModeChanged(value, prevMode)
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End Set
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End Property
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Public Shared Player As Snake
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Public Shared Apple As Food
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Public Shared HighScores() As String
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Public Shared Difficulty As Integer = 3
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Public Shared GridLength As Long
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Public Shared GridHeight As Long
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Public Shared TileWidth As Long
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Public Shared TileHeight As Long
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Public Shared WithEvents imgField As PictureBox
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Public Shared Sub CreatePicBox(ByVal Parent As Control)
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'setup the picture box
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Game.imgField = New PictureBox
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Game.imgField.Parent = Parent
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Game.imgField.Size = New Size(100, 100)
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Game.imgField.Location = New Point((Parent.Width / 2) - (imgField.Width / 2), (Parent.Height / 2) - (imgField.Height / 2))
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Game.imgField.BackColor = Color.Black
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End Sub
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Public Shared Sub SetupGame()
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'setup the gamefield
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GridLength = 20
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GridHeight = 20
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'setup the tiles
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TileWidth = 5
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TileHeight = 5
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'create the player (snake)
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Player = New Snake
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Player.CreateSnake(3, 7, 10, Direction.Up)
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'place some food to begin with
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Apple = Food.PlaceFood()
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End Sub
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Private Shared Sub GameModeChanged(ByVal NewMode As GameMode, ByVal PreviousMode As GameMode)
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Select Case NewMode
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Case GameMode.Welcome
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SetupGame()
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RefreshGraphics()
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Case GameMode.Playing
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If PreviousMode = GameMode.Pause Or PreviousMode = GameMode.Welcome Then
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MainLoop()
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End If
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Case GameMode.Pause
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RefreshGraphics()
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Case GameMode.GameOver
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RefreshGraphics()
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Case GameMode.Highscore
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Highscore.CreateScoreFile()
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HighScores = Highscore.GetScores()
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Dim fsc() As String = Highscore.PutPlayerInHighScore(HighScores)
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HighScores = fsc
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RefreshGraphics()
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End Select
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End Sub
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Public Shared Sub MainLoop()
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Do While Mode = GameMode.Playing
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CheckEat()
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RefreshGraphics()
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CheckLoose()
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Select Case Game.Difficulty
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Case 1
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Sleep(200)
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Case 2
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Sleep(140)
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Case 3
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Sleep(80)
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Case 4
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Sleep(70)
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Case 5
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Sleep(60)
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Case 6
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Sleep(50)
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End Select
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Application.DoEvents()
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If Mode = GameMode.Playing Then
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Player.ChangeDirection()
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Player.Move()
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End If
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Loop
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End Sub
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Public Shared Sub CheckEat()
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If Player.Tiles(0).PosX = Apple.PosX And Player.Tiles(0).PosY = Apple.PosY Then
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Player.AddTile()
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Apple = Food.PlaceFood()
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Player.Score += Difficulty + 10
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End If
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End Sub
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Public Shared Sub CheckLoose()
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'check edges
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If Player.Tiles(0).PosX > GridLength - 1 _
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Or Player.Tiles(0).PosX < 0 _
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Or Player.Tiles(0).PosY > GridHeight - 1 _
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Or Player.Tiles(0).PosY < 0 Then
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Mode = GameMode.GameOver
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End If
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'check eat itself
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For Each ti As Tile In Player.Tiles
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If ti.PosX = Player.Tiles(0).PosX And ti.PosY = Player.Tiles(0).PosY And ti IsNot Player.Tiles(0) Then
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Mode = GameMode.GameOver
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End If
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Next
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End Sub
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Public Shared Sub CheckKeyPress(ByVal Key As KeyEventArgs)
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Select Case Key.KeyCode
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Case Keys.Enter
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If Mode = GameMode.Welcome Then
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Mode = GameMode.Playing
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ElseIf Mode = GameMode.Playing Then
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Mode = GameMode.Pause
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ElseIf Mode = GameMode.Pause Then
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Mode = GameMode.Playing
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ElseIf Mode = GameMode.GameOver Then
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Mode = GameMode.Highscore
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ElseIf Mode = GameMode.Highscore Then
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Mode = GameMode.Welcome
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End If
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Case Keys.Escape
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Game.Quit()
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Case Keys.Up
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If Mode = GameMode.Welcome Then
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HigherDifficulty()
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RefreshGraphics()
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ElseIf Mode = GameMode.Playing Then
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Player.ChangeDirectionRequest(Direction.Up)
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End If
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Case Keys.Right
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If Mode = GameMode.Welcome Then
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HigherDifficulty()
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RefreshGraphics()
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ElseIf Mode = GameMode.Playing Then
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Player.ChangeDirectionRequest(Direction.Right)
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End If
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Case Keys.Down
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If Mode = GameMode.Welcome Then
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LowerDifficulty()
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RefreshGraphics()
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ElseIf Mode = GameMode.Playing Then
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Player.ChangeDirectionRequest(Direction.Down)
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End If
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Case Keys.Left
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If Mode = GameMode.Welcome Then
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LowerDifficulty()
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RefreshGraphics()
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ElseIf Mode = GameMode.Playing Then
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Player.ChangeDirectionRequest(Direction.Left)
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End If
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End Select
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End Sub
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Public Shared Sub HigherDifficulty()
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If Difficulty < 6 Then
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Difficulty += 1
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End If
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End Sub
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Public Shared Sub LowerDifficulty()
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If Difficulty > 1 Then
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Difficulty -= 1
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End If
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End Sub
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Public Shared Sub RefreshGraphics()
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imgField.Refresh()
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End Sub
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Public Shared Sub SetBackgroundImage(ByVal Image As Image)
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imgField.Image = Image
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End Sub
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Public Shared Sub Quit()
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Mode = GameMode.Pause
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imgField.FindForm.Close()
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End Sub
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Public Class Highscore
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Public Shared Function PutPlayerInHighScore(ByVal scores() As String) As Array
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Dim nSc(10) As String
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Dim newScore As Boolean = False
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For i As Integer = 0 To scores.Length - 1
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Dim numSc As Integer = scores(i).Substring(scores(i).IndexOf("=") + 1)
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If Player.Score > numSc Then
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newScore = True
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Player.Name = InputBox("Your name:", , Player.Name)
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For j As Integer = 0 To 4
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If j < i Then
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nSc(j) = scores(j)
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ElseIf j = i Then
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nSc(j) = Player.Name & "=" & Player.Score
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nSc(j + 1) = scores(j)
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ElseIf j > i Then
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nSc(j + 1) = scores(j)
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End If
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Next
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Exit For
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End If
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Next
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If newScore Then
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Array.Resize(nSc, 5)
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SaveScores(nSc)
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Return nSc
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Else
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Return scores
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End If
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End Function
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Public Shared Sub SaveScores(ByVal scores() As String)
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Dim tW As TextWriter = New StreamWriter(My.Application.Info.DirectoryPath & "\Scores.fx")
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Dim strSc As String = ""
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For Each sc As String In scores
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strSc &= sc & ";"
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Next
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tW.WriteLine(strSc)
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tW.Close()
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End Sub
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Public Shared Function GetScores() As Array
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Dim sc() As String
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Dim tR As TextReader = New StreamReader(My.Application.Info.DirectoryPath & "\Scores.fx")
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Dim strsc As String = tR.ReadLine
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tR.Close()
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sc = strsc.Split(";")
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Array.Resize(sc, 5)
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Return sc
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End Function
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Public Shared Sub CreateScoreFile()
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If File.Exists(My.Application.Info.DirectoryPath & "\Scores.fx") = False Then
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Dim tW As TextWriter = New StreamWriter(My.Application.Info.DirectoryPath & "\Scores.fx")
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tW.WriteLine("FX=0;FX=0;FX=0;FX=0;FX=0")
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tW.Close()
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End If
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End Sub
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End Class
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Public Class Paint
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Private Shared g As Graphics
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Private Shared w As Long
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Private Shared h As Long
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Public Shared m As Decimal = 1.0
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Private Shared SmallFont As New Font("Verdana", 7 * m)
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Private Shared BigFont As New Font("Verdana", 8 * m, FontStyle.Bold)
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Private Shared CenterAlign As New StringFormat()
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Public Shared Sub Draw(ByVal graphics As Graphics, ByVal width As Long, ByVal height As Long)
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CenterAlign.LineAlignment = StringAlignment.Center
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CenterAlign.Alignment = StringAlignment.Center
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g = graphics
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w = width
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h = height
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Select Case Game.Mode
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Case GameMode.Welcome
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DrawWelcome()
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Case GameMode.Playing
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DrawPlaying()
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Case GameMode.Pause
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DrawPlaying()
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DrawPause()
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Case GameMode.GameOver
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DrawPlaying()
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DrawGameOver()
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Case GameMode.Highscore
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DrawHighscore()
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End Select
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g.DrawRectangle(Pens.White, New Rectangle(0, 0, w - 1, h - 1))
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End Sub
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Private Shared Sub DrawWelcome()
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g.DrawString("SnakeFX Lite", BigFont, Brushes.White, w / 2, (h / 2) - 10, CenterAlign)
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Dim stars As String = ""
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For i As Integer = 0 To Difficulty - 1
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stars &= Chr(149)
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Next
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g.DrawString("Difficulty: " & stars, SmallFont, Brushes.LightGray, w / 2, (h / 2) + 10, CenterAlign)
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End Sub
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Private Shared Sub DrawPlaying()
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g.DrawString("Score: " & Game.Player.Score, SmallFont, Brushes.DarkGray, 5 * m, 5 * m)
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g.FillRectangle(Brushes.DarkGoldenrod, New Rectangle(Game.Apple.PosX * TileWidth * m, _
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Game.Apple.PosY * TileHeight * m, _
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TileWidth * m, _
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TileHeight * m))
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For Each ti As Tile In Game.Player.Tiles
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g.FillRectangle(Brushes.GreenYellow, New Rectangle(ti.PosX * TileWidth * m, _
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ti.PosY * TileHeight * m, _
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TileWidth * m, _
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TileHeight * m))
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Next
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End Sub
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Private Shared Sub DrawPause()
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g.DrawString("Pause", BigFont, Brushes.White, w / 2, h / 2, CenterAlign)
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End Sub
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Private Shared Sub DrawGameOver()
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g.DrawString("Game Over", BigFont, Brushes.White, w / 2, h / 2, CenterAlign)
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g.DrawString("Score: " & Game.Player.Score, SmallFont, Brushes.DarkGray, 5 * m, 5 * m)
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End Sub
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Private Shared Sub DrawHighscore()
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g.DrawString("High Score", BigFont, Brushes.White, w / 2, 25, CenterAlign)
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For i As Integer = 0 To Game.HighScores.Length - 1
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g.DrawString(Game.HighScores(i).Replace("=", ": "), SmallFont, Brushes.LightGray, w / 2, (10 * i + 40) * m, CenterAlign)
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Next
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End Sub
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End Class
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Public Enum GameMode
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Welcome = 1
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Playing = 2
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Pause = 3
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GameOver = 4
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Highscore = 5
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End Enum
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Private Shared Sub imgField_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles imgField.Paint
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Game.Paint.Draw(e.Graphics, imgField.Width, imgField.Height)
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End Sub
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End Class
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Public Class Snake
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Public Tiles(-1) As Tile
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Public Score As Long = 0
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Public Name As String = ""
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Public Sub CreateSnake(ByVal Length As Long, ByVal PosX As Integer, ByVal PosY As Integer, ByVal Direction As Direction)
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Dim headTile As New Tile(PosX, PosY, Direction)
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Array.Resize(Tiles, Tiles.Length + 1)
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Tiles(Tiles.Length - 1) = headTile
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For i As Integer = 0 To Length - 2
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AddTile()
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Next
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End Sub
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Public Sub DestroySnake()
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Tiles = Nothing
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End Sub
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Public Sub AddTile()
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Dim nTi As New Tile
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nTi.Direction = Tiles(Tiles.Length - 1).Direction
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Select Case Tiles(Tiles.Length - 1).Direction
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Case Direction.Up
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nTi.PosX = Tiles(Tiles.Length - 1).PosX
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nTi.PosY = Tiles(Tiles.Length - 1).PosY + 1
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Case Direction.Right
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nTi.PosX = Tiles(Tiles.Length - 1).PosX - 1
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nTi.PosY = Tiles(Tiles.Length - 1).PosY
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Case Direction.Down
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nTi.PosX = Tiles(Tiles.Length - 1).PosX
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nTi.PosY = Tiles(Tiles.Length - 1).PosY - 1
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Case Direction.Left
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nTi.PosX = Tiles(Tiles.Length - 1).PosX + 1
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nTi.PosY = Tiles(Tiles.Length - 1).PosY
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End Select
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Array.Resize(Tiles, Tiles.Length + 1)
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Tiles(Tiles.Length - 1) = nTi
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End Sub
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Private DirectionRequest As Direction
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Public Sub ChangeDirectionRequest(ByVal Direction As Direction)
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DirectionRequest = Direction
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End Sub
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Public Sub ChangeDirection()
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Dim direction As Direction = DirectionRequest
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Dim ok As Boolean = True
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Select Case Tiles(0).Direction
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Case Easter.Snake.Direction.Up
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If direction = Easter.Snake.Direction.Down Then
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ok = False
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||||
End If
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||||
Case Easter.Snake.Direction.Right
|
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If direction = Easter.Snake.Direction.Left Then
|
||||
ok = False
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||||
End If
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Case Easter.Snake.Direction.Down
|
||||
If direction = Easter.Snake.Direction.Up Then
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ok = False
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||||
End If
|
||||
Case Easter.Snake.Direction.Left
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||||
If direction = Easter.Snake.Direction.Right Then
|
||||
ok = False
|
||||
End If
|
||||
End Select
|
||||
|
||||
If ok Then
|
||||
If direction <> 0 Then
|
||||
Me.Tiles(0).Direction = direction
|
||||
End If
|
||||
End If
|
||||
|
||||
DirectionRequest = 0
|
||||
End Sub
|
||||
|
||||
Public Sub Move()
|
||||
For i As Integer = Tiles.Length - 1 To 1 Step -1
|
||||
Tiles(i).PosX = Tiles(i - 1).PosX
|
||||
Tiles(i).PosY = Tiles(i - 1).PosY
|
||||
Tiles(i).Direction = Tiles(i - 1).Direction
|
||||
Next
|
||||
|
||||
Select Case Tiles(0).Direction
|
||||
Case Direction.Up
|
||||
Tiles(0).PosY -= 1
|
||||
Case Direction.Right
|
||||
Tiles(0).PosX += 1
|
||||
Case Direction.Down
|
||||
Tiles(0).PosY += 1
|
||||
Case Direction.Left
|
||||
Tiles(0).PosX -= 1
|
||||
End Select
|
||||
End Sub
|
||||
End Class
|
||||
|
||||
Public Enum Direction
|
||||
Up = 1
|
||||
Right = 2
|
||||
Down = 3
|
||||
Left = 4
|
||||
End Enum
|
||||
|
||||
Public Class Tile
|
||||
Public Sub New(Optional ByVal posx As Integer = 0, Optional ByVal posy As Integer = 0, Optional ByVal direction As Direction = Easter.Snake.Direction.Up)
|
||||
_PosX = posx
|
||||
_PosY = posy
|
||||
_Direction = direction
|
||||
End Sub
|
||||
|
||||
Private _PosX As Integer
|
||||
Public Property PosX() As Integer
|
||||
Get
|
||||
Return _PosX
|
||||
End Get
|
||||
Set(ByVal value As Integer)
|
||||
_PosX = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Private _PosY As Integer
|
||||
Public Property PosY() As Integer
|
||||
Get
|
||||
Return _PosY
|
||||
End Get
|
||||
Set(ByVal value As Integer)
|
||||
_PosY = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Private _Direction As Direction
|
||||
Public Property Direction() As Direction
|
||||
Get
|
||||
Return _Direction
|
||||
End Get
|
||||
Set(ByVal value As Direction)
|
||||
_Direction = value
|
||||
End Set
|
||||
End Property
|
||||
End Class
|
||||
|
||||
Public Class Food
|
||||
Public Sub New(ByVal posx As Integer, ByVal posy As Integer)
|
||||
_PosX = posx
|
||||
_PosY = posy
|
||||
End Sub
|
||||
|
||||
Private _PosX As Integer
|
||||
Public Property PosX() As Integer
|
||||
Get
|
||||
Return _PosX
|
||||
End Get
|
||||
Set(ByVal value As Integer)
|
||||
_PosX = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
Private _PosY As Integer
|
||||
Public Property PosY() As Integer
|
||||
Get
|
||||
Return _PosY
|
||||
End Get
|
||||
Set(ByVal value As Integer)
|
||||
_PosY = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
|
||||
Public Shared Function PlaceFood() As Food
|
||||
Dim ok As Boolean = False
|
||||
|
||||
Dim PosX As Integer
|
||||
Dim PosY As Integer
|
||||
|
||||
Do Until ok
|
||||
PosX = Tools.RandomNumber(Game.GridLength, 0)
|
||||
PosY = Tools.RandomNumber(Game.GridHeight, 0, Now.Millisecond + Now.Second)
|
||||
|
||||
Dim problem As Boolean = False
|
||||
|
||||
For Each ti As Tile In Game.Player.Tiles
|
||||
If ti.PosX = PosX And ti.PosY = PosY Then
|
||||
problem = True
|
||||
End If
|
||||
Next
|
||||
|
||||
If problem = False Then
|
||||
ok = True
|
||||
End If
|
||||
Loop
|
||||
|
||||
Return New Food(PosX, PosY)
|
||||
End Function
|
||||
End Class
|
||||
|
||||
Public Class Tools
|
||||
Public Shared Function RandomNumber(ByVal MaxNumber As Integer, Optional ByVal MinNumber As Integer = 0, Optional ByVal Seed As Long = 0) As Integer
|
||||
Dim r As New Random
|
||||
|
||||
If Seed <> 0 Then
|
||||
r = New Random(Seed)
|
||||
End If
|
||||
|
||||
If MinNumber > MaxNumber Then
|
||||
Dim t As Integer = MinNumber
|
||||
MinNumber = MaxNumber
|
||||
MaxNumber = t
|
||||
End If
|
||||
|
||||
Return r.Next(MinNumber, MaxNumber)
|
||||
End Function
|
||||
End Class
|
||||
End Class
|
||||
End Namespace
|
||||
|
||||
16
mRemoteV1/Forms/frmMain.Designer.vb
generated
16
mRemoteV1/Forms/frmMain.Designer.vb
generated
@@ -69,7 +69,7 @@ Partial Class frmMain
|
||||
Me.mMenInfoWebsite = New System.Windows.Forms.ToolStripMenuItem
|
||||
Me.mMenInfovRD08 = New System.Windows.Forms.ToolStripMenuItem
|
||||
Me.mMenInfoSep2 = New System.Windows.Forms.ToolStripSeparator
|
||||
Me.mMenInfoAnnouncments = New System.Windows.Forms.ToolStripMenuItem
|
||||
Me.mMenInfoAnnouncements = New System.Windows.Forms.ToolStripMenuItem
|
||||
Me.mMenInfoAbout = New System.Windows.Forms.ToolStripMenuItem
|
||||
Me.mMenSep3 = New System.Windows.Forms.ToolStripSeparator
|
||||
Me.lblQuickConnect = New System.Windows.Forms.ToolStripLabel
|
||||
@@ -373,7 +373,7 @@ Partial Class frmMain
|
||||
'
|
||||
'mMenInfo
|
||||
'
|
||||
Me.mMenInfo.DropDownItems.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mMenInfoHelp, Me.mMenInfoSep1, Me.mMenInfoDonate, Me.mMenInfoWebsite, Me.mMenInfovRD08, Me.mMenInfoSep2, Me.mMenInfoAnnouncments, Me.mMenInfoAbout})
|
||||
Me.mMenInfo.DropDownItems.AddRange(New System.Windows.Forms.ToolStripItem() {Me.mMenInfoHelp, Me.mMenInfoSep1, Me.mMenInfoDonate, Me.mMenInfoWebsite, Me.mMenInfovRD08, Me.mMenInfoSep2, Me.mMenInfoAnnouncements, Me.mMenInfoAbout})
|
||||
Me.mMenInfo.Name = "mMenInfo"
|
||||
Me.mMenInfo.Size = New System.Drawing.Size(41, 20)
|
||||
Me.mMenInfo.Text = "&Help"
|
||||
@@ -418,12 +418,12 @@ Partial Class frmMain
|
||||
Me.mMenInfoSep2.Name = "mMenInfoSep2"
|
||||
Me.mMenInfoSep2.Size = New System.Drawing.Size(199, 6)
|
||||
'
|
||||
'mMenInfoAnnouncments
|
||||
'mMenInfoAnnouncements
|
||||
'
|
||||
Me.mMenInfoAnnouncments.Image = Global.mRemote.My.Resources.Resources.News
|
||||
Me.mMenInfoAnnouncments.Name = "mMenInfoAnnouncments"
|
||||
Me.mMenInfoAnnouncments.Size = New System.Drawing.Size(202, 22)
|
||||
Me.mMenInfoAnnouncments.Text = "Announcments"
|
||||
Me.mMenInfoAnnouncements.Image = Global.mRemote.My.Resources.Resources.News
|
||||
Me.mMenInfoAnnouncements.Name = "mMenInfoAnnouncements"
|
||||
Me.mMenInfoAnnouncements.Size = New System.Drawing.Size(202, 22)
|
||||
Me.mMenInfoAnnouncements.Text = "Announcements"
|
||||
'
|
||||
'mMenInfoAbout
|
||||
'
|
||||
@@ -625,7 +625,7 @@ Partial Class frmMain
|
||||
Friend WithEvents ToolStripSeparator1 As System.Windows.Forms.ToolStripSeparator
|
||||
Friend WithEvents mMenToolsUVNCSC As System.Windows.Forms.ToolStripMenuItem
|
||||
Friend WithEvents mMenToolsComponentsCheck As System.Windows.Forms.ToolStripMenuItem
|
||||
Friend WithEvents mMenInfoAnnouncments As System.Windows.Forms.ToolStripMenuItem
|
||||
Friend WithEvents mMenInfoAnnouncements As System.Windows.Forms.ToolStripMenuItem
|
||||
Friend WithEvents mMenInfovRD08 As System.Windows.Forms.ToolStripMenuItem
|
||||
Friend WithEvents mMenInfoSep2 As System.Windows.Forms.ToolStripSeparator
|
||||
|
||||
|
||||
@@ -487,7 +487,7 @@ Public Class frmMain
|
||||
App.Runtime.GoToDonate()
|
||||
End Sub
|
||||
|
||||
Private Sub mMenInfoAnnouncments_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles mMenInfoAnnouncments.Click
|
||||
Private Sub mMenInfoAnnouncements_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles mMenInfoAnnouncements.Click
|
||||
App.Runtime.Windows.Show(UI.Window.Type.Announcement)
|
||||
End Sub
|
||||
|
||||
|
||||
29
mRemoteV1/Forms/frmPassword.Designer.vb
generated
29
mRemoteV1/Forms/frmPassword.Designer.vb
generated
@@ -31,8 +31,6 @@ Partial Class frmPassword
|
||||
Me.lblStatus = New System.Windows.Forms.Label
|
||||
Me.pbLock = New System.Windows.Forms.PictureBox
|
||||
Me.pnlImage = New System.Windows.Forms.Panel
|
||||
Me.txtSnake = New System.Windows.Forms.TextBox
|
||||
Me.lblTips = New System.Windows.Forms.Label
|
||||
CType(Me.pbLock, System.ComponentModel.ISupportInitialize).BeginInit()
|
||||
Me.pnlImage.SuspendLayout()
|
||||
Me.SuspendLayout()
|
||||
@@ -131,29 +129,6 @@ Partial Class frmPassword
|
||||
Me.pnlImage.Size = New System.Drawing.Size(100, 100)
|
||||
Me.pnlImage.TabIndex = 8
|
||||
'
|
||||
'txtSnake
|
||||
'
|
||||
Me.txtSnake.BackColor = System.Drawing.SystemColors.Control
|
||||
Me.txtSnake.BorderStyle = System.Windows.Forms.BorderStyle.None
|
||||
Me.txtSnake.Location = New System.Drawing.Point(9, 143)
|
||||
Me.txtSnake.Name = "txtSnake"
|
||||
Me.txtSnake.ReadOnly = True
|
||||
Me.txtSnake.Size = New System.Drawing.Size(100, 13)
|
||||
Me.txtSnake.TabIndex = 9
|
||||
Me.txtSnake.TabStop = False
|
||||
'
|
||||
'lblTips
|
||||
'
|
||||
Me.lblTips.ForeColor = System.Drawing.Color.White
|
||||
Me.lblTips.Location = New System.Drawing.Point(129, 6)
|
||||
Me.lblTips.Name = "lblTips"
|
||||
Me.lblTips.Size = New System.Drawing.Size(150, 118)
|
||||
Me.lblTips.TabIndex = 10
|
||||
Me.lblTips.Text = "Enter: Start/Pause" & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & "Up/Down: Change difficulty" & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & "Arrow Keys: Steer the snake" & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & "Esc:" & _
|
||||
" Quit (at any time)" & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & "Have Fun! =)"
|
||||
Me.lblTips.TextAlign = System.Drawing.ContentAlignment.MiddleLeft
|
||||
Me.lblTips.Visible = False
|
||||
'
|
||||
'frmPassword
|
||||
'
|
||||
Me.AcceptButton = Me.btnOK
|
||||
@@ -165,13 +140,11 @@ Partial Class frmPassword
|
||||
Me.Controls.Add(Me.txtVerify)
|
||||
Me.Controls.Add(Me.txtPassword)
|
||||
Me.Controls.Add(Me.lblStatus)
|
||||
Me.Controls.Add(Me.txtSnake)
|
||||
Me.Controls.Add(Me.lblVerify)
|
||||
Me.Controls.Add(Me.lblPassword)
|
||||
Me.Controls.Add(Me.pnlImage)
|
||||
Me.Controls.Add(Me.btnCancel)
|
||||
Me.Controls.Add(Me.btnOK)
|
||||
Me.Controls.Add(Me.lblTips)
|
||||
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog
|
||||
Me.MaximizeBox = False
|
||||
Me.MinimizeBox = False
|
||||
@@ -196,6 +169,4 @@ Partial Class frmPassword
|
||||
Friend WithEvents lblStatus As System.Windows.Forms.Label
|
||||
Friend WithEvents pbLock As System.Windows.Forms.PictureBox
|
||||
Friend WithEvents pnlImage As System.Windows.Forms.Panel
|
||||
Friend WithEvents txtSnake As System.Windows.Forms.TextBox
|
||||
Friend WithEvents lblTips As System.Windows.Forms.Label
|
||||
End Class
|
||||
|
||||
@@ -107,33 +107,4 @@
|
||||
Me.txtVerify.SelectionLength = Me.txtVerify.TextLength
|
||||
End If
|
||||
End Sub
|
||||
|
||||
|
||||
Private Sub txtPassword_TextChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles txtPassword.TextChanged
|
||||
If txtPassword.Text = "ijustwannaplay" Then
|
||||
pbLock.Visible = False
|
||||
btnOK.Visible = False
|
||||
btnCancel.Visible = False
|
||||
txtPassword.Visible = False
|
||||
txtVerify.Visible = False
|
||||
lblPassword.Visible = False
|
||||
lblStatus.Visible = False
|
||||
lblVerify.Visible = False
|
||||
AcceptButton = Nothing
|
||||
CancelButton = Nothing
|
||||
BackColor = Color.DimGray
|
||||
Me.Text = "SnakeFX Lite"
|
||||
pnlImage.Top = (Me.ClientSize.Height / 2) - (Me.pnlImage.Height / 2)
|
||||
lblTips.Visible = True
|
||||
|
||||
Easter.Snake.Game.CreatePicBox(pnlImage)
|
||||
Easter.Snake.Game.Mode = Easter.Snake.Game.GameMode.Welcome
|
||||
Easter.Snake.Game.SetupGame()
|
||||
txtSnake.Focus()
|
||||
End If
|
||||
End Sub
|
||||
|
||||
Private Sub txtSnake_KeyDown(ByVal sender As Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles txtSnake.KeyDown
|
||||
Easter.Snake.Game.CheckKeyPress(e)
|
||||
End Sub
|
||||
End Class
|
||||
@@ -16,7 +16,6 @@ Namespace UI
|
||||
Help = 12
|
||||
ExternalApps = 13
|
||||
PortScan = 14
|
||||
Snake = 15
|
||||
UltraVNCSC = 16
|
||||
ComponentsCheck = 17
|
||||
Announcement = 18
|
||||
|
||||
@@ -197,7 +197,6 @@
|
||||
<Compile Include="Container\Container.List.vb" />
|
||||
<Compile Include="Credential\Credential.Info.vb" />
|
||||
<Compile Include="Credential\Credential.List.vb" />
|
||||
<Compile Include="Easter\Easter.Snake.vb" />
|
||||
<Compile Include="Forms\frmChoosePanel.Designer.vb">
|
||||
<DependentUpon>frmChoosePanel.vb</DependentUpon>
|
||||
</Compile>
|
||||
|
||||
Reference in New Issue
Block a user