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673 Commits

Author SHA1 Message Date
wanglin2
067131f76d Merge branch 'feature' into main 2023-08-13 12:21:16 +08:00
wanglin2
f689d333f9 打包0.6.14 2023-08-13 12:20:31 +08:00
wanglin2
b3059bb6a3 Doc: update 2023-08-13 12:18:25 +08:00
wanglin2
b135f6a61c Demo:支持粘贴知犀思维导图的节点数据 2023-08-13 11:43:44 +08:00
wanglin2
2a8b71497f Feat:自定义处理剪贴板函数支持返回Promise实例 2023-08-13 09:49:29 +08:00
wanglin2
726ebc5e88 Feat:支持自定义处理剪贴板中的文本数据 2023-08-13 08:47:35 +08:00
wanglin2
2c56cd453c Demo:支持从右键菜单删除节点的超链接,备注 2023-08-12 22:45:41 +08:00
wanglin2
bf2f9b2697 Demo:修复退出禅模式后左下角的节点和字数统计未更新的问题 2023-08-12 22:17:38 +08:00
wanglin2
fbd061e8b3 Demo:修复大纲修改一个节点的文本后再点击其他节点时不聚焦的问题 2023-08-12 15:43:10 +08:00
wanglin2
680320ba76 Demo:修复基础样式侧边栏打开状态下,导入思维导图数据后侧边栏数据未更新的问题 2023-08-12 15:10:46 +08:00
wanglin2
0d992bd6b1 Demo:颜色选择器支持选择透明颜色 2023-08-12 14:58:32 +08:00
wanglin2
c80eacc5e7 Demo:修复在节点样式侧边栏里无法去除节点的文本修饰线样式的问题 2023-08-12 14:42:14 +08:00
wanglin2
6d202b4b7d Demo:修复无法在节点图片弹窗里删除节点图片的问题 2023-08-12 14:21:11 +08:00
wanglin2
94478fe9f3 Demo:修复开启输入自动进入文本编辑模式和其他输入框冲突的问题 2023-08-12 11:12:11 +08:00
wanglin2
5745e4567b Feat:修改复制粘贴实现方式,去除创建隐藏输入框,支持跨浏览器粘贴思维导图数据 2023-08-12 10:57:51 +08:00
wanglin2
c6a3f4ac7b Feat:去除创建隐藏输入框,通过navigator.clipboard实现复制粘贴 2023-08-11 17:39:04 +08:00
wanglin2
f6609b3050 更新群二维码 2023-08-11 09:11:30 +08:00
wanglin2
4d69778a50 打包0.6.13 2023-08-11 09:10:34 +08:00
wanglin2
c8dfbd3b87 Doc: update 2023-08-11 09:08:44 +08:00
wanglin2
c0aab1e921 Demo:分类整理图片文件 2023-08-10 16:56:04 +08:00
wanglin2
6efee6e859 打包 2023-08-10 10:09:08 +08:00
wanglin2
dd82bf0879 优化代码 2023-08-10 10:06:02 +08:00
街角小林
2d41b5f9e6 Merge pull request #250 from kalcaddle/main
修复部分小问题
2023-08-10 09:23:02 +08:00
街角小林
7e7b6fae9d Merge branch 'main' into main 2023-08-10 09:22:56 +08:00
街角小林
29020daaf0 Merge pull request #248 from Xbs233/main
fix:手势缩小时 会先放大一次 再缩小
2023-08-10 08:55:25 +08:00
wanglin2
6bcead7784 Demo:修复在大纲中插入新节点报错的问题 2023-08-10 08:50:26 +08:00
wanglin2
9625129691 Demo:完善右键菜单和富文本工具条的暗黑模式 2023-08-10 08:47:16 +08:00
warlee
765d0ee212 还原. 2023-08-09 18:58:52 +08:00
warlee
099d4cd78e 画布背景图为none时处理为空. 2023-08-09 18:56:14 +08:00
wanglin2
d9a6981df4 Fix:修复主题配置中背景图片为none时会发起一个异常请求的问题 2023-08-09 18:43:43 +08:00
wanglin2
bbf424c6d2 Feat:1.非富文本输入框进入编辑状态时取消默认全选;2.存在一个激活节点时,支持按下中文、数字、英文按键时自动进入文本编辑模式 2023-08-09 18:26:50 +08:00
warlee
5cde3b76fe Merge branch 'main' of https://github.com/kalcaddle/mind-map
* 'main' of https://github.com/kalcaddle/mind-map:
  打包
  Demo:组件卸载时解除绑定的事件
  打包
  Demo:一些耗时的操作添加loading
  Feat:去掉异步渲染节点的逻辑
2023-08-09 18:14:46 +08:00
warlee
75af742053 Merge branch 'wanglin2:main' into main 2023-08-09 18:04:00 +08:00
wanglin2
69e192ea9d Fix:修复在移动端激活节点、展开收起时等操作时会拉起输入法的问题 2023-08-09 17:22:23 +08:00
wanglin2
5a32c1d99d Fix:修复在移动端激活节点、展开收起时等操作时会拉起输入法的问题 2023-08-09 17:16:31 +08:00
wanglin2
e81e0a5512 Fix:修复快速拖动节点几次后会概率性报错的问题 2023-08-09 17:12:55 +08:00
wanglin2
2fef76c55c Feat:导出图片由html2canvas库改为dom-to-image-more库 2023-08-09 17:01:35 +08:00
wanglin2
49735950f2 打包 2023-08-09 09:37:20 +08:00
wanglin2
c005455144 Demo:组件卸载时解除绑定的事件 2023-08-09 09:36:08 +08:00
wanglin2
ca4afb5440 打包 2023-08-09 09:13:57 +08:00
wanglin2
885647cedf Demo:一些耗时的操作添加loading 2023-08-09 09:09:43 +08:00
wanglin2
dc8efbe3ef Feat:去掉异步渲染节点的逻辑 2023-08-09 09:08:45 +08:00
Xbs233
888b8e725a fix:手势缩小时 会先放大一次 再缩小
修复初次onTouchmove时 必然是放大的情况
2023-08-08 21:23:12 +08:00
warlee
15d65db19d Merge branch 'main' of https://github.com/kalcaddle/mind-map
* 'main' of https://github.com/kalcaddle/mind-map:
  '打包'
  Demo:保存视图数据的逻辑增加防抖操作,优化性能
2023-08-08 17:22:00 +08:00
warlee
2ce0d4cd11 no message 2023-08-08 17:21:50 +08:00
warlee
13f3c2c20c - 移动端手势缩放优化: 按线性关系进行缩放,双指位移可以调整画布位置;
- 拖动画布优化: 只读模式拖拽画布时点击在子元素上时无法拖动问题处理(只读模式拖拽,鼠标中键拖拽,移动端拖拽)
2023-08-08 17:21:05 +08:00
wanglin2
d707329526 '打包' 2023-08-08 16:31:15 +08:00
wanglin2
69faa8bb3e Demo:保存视图数据的逻辑增加防抖操作,优化性能 2023-08-08 16:29:29 +08:00
wanglin2
86b184d5c1 Doc: update 2023-08-08 09:51:05 +08:00
wanglin2
2b6263acb4 打包0.6.12 2023-08-07 18:07:58 +08:00
wanglin2
187c940e56 Doc: update 2023-08-07 17:54:56 +08:00
wanglin2
4b59bec01c Demo:优化界面暗黑效果 2023-08-07 17:05:47 +08:00
街角小林
9427ee550c Merge pull request #240 from kalcaddle/main
部分问题修复及细节优化
2023-08-07 16:25:18 +08:00
街角小林
14975e117c Merge branch 'main' into main 2023-08-07 16:25:08 +08:00
wanglin2
d6254c0cc2 Merge branch 'feature' into main 2023-08-07 16:07:12 +08:00
wanglin2
4a81ce9cc2 修复本地开发热更新失效的问题 2023-08-07 10:32:42 +08:00
wanglin2
d17191c890 Demo:优化大纲编辑 2023-08-07 10:09:05 +08:00
wanglin2
ff56fe3e68 Demo:扩展大纲功能,支持拖拽,删除 2023-08-06 22:37:13 +08:00
wanglin2
6bdcec0fca Demo:支持全屏编辑大纲 2023-08-05 18:38:22 +08:00
wanglin2
27885aabe7 Demo:大纲不再使用节点默认样式 2023-08-05 12:04:43 +08:00
wanglin2
e345037f9b Doc:update 2023-08-04 22:38:34 +08:00
warlee
da5290e649 ### 问题修复
- mindMap.setFullData设置文件内容,主题为深色时主界面没有自动切换到深色,要点击主题按钮才切换;
- xmind 部分老版本文件解析报错;(xmind解析导出给外部可用)
- 点击节点图片上的缩放按钮,点击后松开(没有拖拽缩放),后续图片缩放按钮都不显示问题;

### 细节优化
- 右侧边栏展开关闭添加css activeSidebar到container上,方便界面样式自适应调整;
- 节点插入图片后无法删除图片(添加贴纸也如此)
- 双击节点输入时,输入框样式边框覆盖到完整节点的话会更好;
- 双击节点选中文字;
- 鼠标中键按住拖拽画布支持(左键拖拽可能误操作在节点上,右键框选, 中键拖拽画布就很完善了);
2023-08-04 21:19:39 +08:00
wanglin2
516676b484 更新群二维码 2023-08-04 20:14:26 +08:00
wanglin2
20a8934da9 Fix:修复大纲里点击文字编辑时输入框焦点丢失的问题 2023-08-04 16:19:08 +08:00
wanglin2
0075c44b29 Fix:修复富文本模式下,搜索替换后换行会丢失的问题 2023-08-04 15:54:16 +08:00
wanglin2
ec7a8cdd43 Feat:搜索支持连续替换 2023-08-04 15:38:03 +08:00
wanglin2
1629bb7ccf Fix:修复搜索不能替换为空字符串的问题 2023-08-04 14:21:36 +08:00
wanglin2
35bff6ab57 Feat:曲线风格下,根节点的连接线样式支持和其他节点保持一致 2023-08-04 09:39:21 +08:00
wanglin2
ef9d8b0ea4 Fix:修复移动节点时新位置的提示块过大的问题 2023-08-04 09:11:02 +08:00
wanglin2
5d4c5703bb Fix:修复当思维导图距浏览器窗口左上角不为0时,小地图渲染不正确的问题 2023-08-03 17:04:41 +08:00
wanglin2
11bb519db8 Feat:支持格式刷功能 2023-08-03 16:50:07 +08:00
wanglin2
1952280003 Demo:给对话框添加唯一的class,方便开发者调整样式 2023-08-03 08:49:29 +08:00
wanglin2
c845a0b7fa Fix:修复只读模式下按住节点无法拖动画布的问题 2023-08-02 20:00:08 +08:00
wanglin2
f1748e7e42 Fix:修复移动端双指缩放过于灵敏的问题 2023-08-02 19:49:12 +08:00
wanglin2
49063d257b Feat:支持通过配置指定内部一些元素添加到的位置 2023-08-02 19:36:03 +08:00
wanglin2
803c83ac4f Feat:节点移动结束事件node_dragend增加回调参数,可以获取到移动到节点的uid 2023-08-02 19:05:15 +08:00
wanglin2
0bdf9f3add Fix:修复当思维导图全部移除可视区域后小地图中的指示器也会移除小地图区域的问题 2023-08-02 18:48:08 +08:00
wanglin2
10ed3d4f7c Merge branch 'feature' into main 2023-08-01 18:55:55 +08:00
wanglin2
8fc7f7d32c 打包 2023-08-01 18:55:32 +08:00
wanglin2
27a0efa4e0 Demo:1.打包不修改静态资源的文件名;2.支持运行时设置静态资源路径 2023-08-01 18:54:40 +08:00
wanglin2
7d227e901a Merge branch 'feature' into main 2023-08-01 09:51:30 +08:00
wanglin2
080d7489e7 打包 2023-08-01 09:51:12 +08:00
wanglin2
b11bd5a7ef Demo:提供应用接管模式,方便对接自己的存储服务 2023-08-01 09:49:44 +08:00
wanglin2
80ae38d295 Merge branch 'feature' into main 2023-07-31 09:48:07 +08:00
wanglin2
a4b7915196 Doc:update 2023-07-31 09:45:20 +08:00
wanglin2
4d4f1b993e Merge branch 'feature' into main 2023-07-30 21:55:37 +08:00
wanglin2
b814bd35ca 打包0.6.11-fix.1 2023-07-30 21:55:20 +08:00
wanglin2
c57361a360 Fix:修复节点文字为白色时编辑的时候看不见的问题 2023-07-30 21:53:32 +08:00
wanglin2
f8c2a62bd6 Merge branch 'feature' into main 2023-07-30 10:58:19 +08:00
wanglin2
59241717f5 打包0.6.11 2023-07-30 10:57:42 +08:00
wanglin2
e90509cac9 Doc: update 2023-07-30 10:56:35 +08:00
wanglin2
8a8cc26c1d Feat:优化小地图,去除小地图内的节点内容,优化性能 2023-07-30 10:51:38 +08:00
wanglin2
1d443b9f94 Doc: update 2023-07-30 09:44:00 +08:00
wanglin2
60a4f443a7 Demo:节点图片上传支持输入网络图片 2023-07-30 09:41:58 +08:00
wanglin2
72c2540dcc Merge branch 'feature' into main 2023-07-29 23:18:46 +08:00
wanglin2
18cec3b75a 打包 2023-07-29 23:18:18 +08:00
wanglin2
d4aae5268e Demo:1.新增主题;2.主题列表新增tab分类 2023-07-29 23:16:59 +08:00
wanglin2
99ca0738d4 Merge branch 'feature' into main 2023-07-29 19:50:07 +08:00
wanglin2
408ca6d711 Doc:updagte 2023-07-29 19:49:08 +08:00
wanglin2
99dcb55397 Merge branch 'feature' into main 2023-07-29 19:23:43 +08:00
wanglin2
e11b6647b8 打包0.6.10 2023-07-29 19:22:40 +08:00
wanglin2
78f5d4ec88 Demo:支持点击节点内的图标显示一个图标快捷替换和删除悬浮面板 2023-07-29 16:08:12 +08:00
wanglin2
20eba7b29b Demo:修复在搜索框回车后输入框焦点丢失的问题 2023-07-29 14:24:50 +08:00
wanglin2
4c9698a147 Fix:1.修复内部数据深拷贝位置不正确的问题;2.修复富文本节点换行不生效的问题;3.修复切换主题等场景时节点换行会丢失的问题; 2023-07-29 14:23:57 +08:00
wanglin2
55da8eac83 Fix:修复调整图片大小的按钮在节点操作后没有更新的问题 2023-07-29 10:45:25 +08:00
wanglin2
17ea049393 Demo:调整添加节点图标的UI;新增节点图标;新增贴纸 2023-07-29 10:36:57 +08:00
wanglin2
d2e468287d Demo:优化搜索,鼠标不在搜索区域内不聚焦,解决鼠标不在搜索区域内无法删除输入的文字的问题 2023-07-28 21:29:05 +08:00
wanglin2
ad6085890e Demo:1.支持通过图标调出搜索;2.支持通过图标切换暗黑模式 2023-07-28 17:45:53 +08:00
wanglin2
cd4f1b1bd8 Feat:搜索支持搜索空白字符和替换为空白字符 2023-07-28 17:34:55 +08:00
wanglin2
a2acf810cb Fix:修复搜索定位到某个节点后删除该节点,再次搜索搜索结果未更新的问题 2023-07-28 17:05:44 +08:00
wanglin2
14bd7c3705 Merge branch 'feature' into main 2023-07-28 16:47:17 +08:00
wanglin2
5d0c9dcab1 打包0.6.9-fix.1 2023-07-28 16:46:38 +08:00
wanglin2
def2f02eea 1.修复搜索进行一次单个替换后再全部替换不正确的问题;2.不会再直接修改传入的data对象,内部会深拷贝一份 2023-07-28 16:36:56 +08:00
wanglin2
a74a60c22d 更新群二维码 2023-07-28 09:38:00 +08:00
wanglin2
74d37f2cbc Merge branch 'feature' into main 2023-07-28 09:36:54 +08:00
wanglin2
6ca9a116c2 打包0.6.9 2023-07-28 09:36:25 +08:00
wanglin2
8e59677623 Doc: update 2023-07-28 09:33:18 +08:00
wanglin2
d06f57a5dc Demo:优化暗黑模式 2023-07-28 08:55:35 +08:00
wanglin2
07be48d342 Feat:支持搜索和替换 2023-07-28 08:50:29 +08:00
wanglin2
5a5c7702f5 修改注释 2023-07-28 08:48:51 +08:00
wanglin2
7e1a43143d Demo:切换主题时支持选择是否覆盖设置过的基础样式 2023-07-26 09:17:48 +08:00
wanglin2
5ff9137745 Fix:1.修复节点处于编辑中时添加新节点时新节点的焦点丢失问题;2.修复连续按tab键无法连续创建子节点的问题 2023-07-26 09:04:24 +08:00
wanglin2
8e30d4a94f Fix:修复自定义节点内容时,二次创建根实例时节点内容不渲染的问题 2023-07-25 18:35:41 +08:00
wanglin2
4b2ebb2e1c Doc: update 2023-07-25 16:29:14 +08:00
wanglin2
8c79ffd723 Feat:导出svg时替换svg中存在的 字符,防止导出的svg报错 2023-07-25 09:38:50 +08:00
wanglin2
839c79405f Fix:修复给概要节点设置样式概要节点会消失的问题 2023-07-25 09:25:42 +08:00
wanglin2
d645adfd37 Merge branch 'feature' into main 2023-07-24 14:20:43 +08:00
wanglin2
1b1551c6e3 Demo:完善暗黑模式 2023-07-24 14:20:29 +08:00
wanglin2
78638dc291 更新群二维码 2023-07-24 11:26:55 +08:00
wanglin2
e972924143 打包0.6.8 2023-07-24 11:25:10 +08:00
wanglin2
8871d8727b Doc: update 2023-07-24 11:21:09 +08:00
wanglin2
55945a1a2c Demo:支持根据主题自动切换为暗黑模式 2023-07-24 10:25:02 +08:00
wanglin2
d5e4044fb2 Demo:支持夜间模式 2023-07-24 10:12:53 +08:00
wanglin2
4ee458c509 Demo:修复节点正在编辑时切换富文本编辑配置输入框出现异常的问题 2023-07-24 08:53:08 +08:00
wanglin2
a76ec0dad8 Feat:修改复制、剪切、粘贴逻辑;支持粘贴剪切板中的数据 2023-07-21 17:40:09 +08:00
wanglin2
f2b247e85c Demo:修复基础样式-设置节点外边距未保存的问题 2023-07-21 14:10:40 +08:00
wanglin2
3aed09a8c3 Feat:修改插入概要的快捷键为Ctrl+G 2023-07-21 11:28:49 +08:00
wanglin2
17b7a023ba Merge branch 'main' of https://github.com/wanglin2/mind-map into feature 2023-07-19 09:02:05 +08:00
wanglin2
10cb36829f Doc: update 2023-07-19 09:01:47 +08:00
wanglin2
90a55bb995 Merge branch 'feature' into main 2023-07-18 10:55:57 +08:00
wanglin2
08a37d8971 Doc: update 2023-07-18 10:55:28 +08:00
wanglin2
89983f9f47 Merge branch 'feature' into main 2023-07-18 09:30:32 +08:00
wanglin2
b71a80e383 打包0.6.7 2023-07-18 09:29:19 +08:00
wanglin2
2bf146816b Doc:update 2023-07-18 09:21:58 +08:00
wanglin2
daf9888da4 Fix:修复节点收起再展开后展开收起按钮占位元素丢失的问题 2023-07-18 08:44:44 +08:00
wanglin2
b42cee7a2f Feat:支持根据id定位到某个节点、优化大纲的节点定位 2023-07-18 08:35:40 +08:00
wanglin2
9ecb199608 更新群二维码 2023-07-17 22:16:08 +08:00
wanglin2
adccef5699 Feat:修改节点uid的创建 2023-07-17 09:59:47 +08:00
wanglin2
94230f8ec6 Fix:修复大纲里创建新节点时节点样式丢失的问题 2023-07-17 09:43:22 +08:00
wanglin2
a161661c6b 删除节点过渡动画效果 2023-07-17 09:07:58 +08:00
wanglin2
08b971cd9a Demo:优化大纲编辑 2023-07-16 22:20:09 +08:00
wanglin2
b64c8f132b Demo:优化页面:侧边栏按钮支持收起;优化小屏适配 2023-07-15 17:29:26 +08:00
wanglin2
d6181591c5 Fix:修复只读模式下可以缩放图片的bug 2023-07-15 15:26:57 +08:00
wanglin2
e093cb1741 Merge branch 'feature' into main 2023-07-13 09:50:01 +08:00
wanglin2
a63a92c423 打包 2023-07-13 09:48:30 +08:00
wanglin2
2c4f065626 新增文档首页 2023-07-13 09:44:55 +08:00
wanglin2
ae5d4dd2a6 Merge branch 'feature' into main 2023-07-11 16:36:51 +08:00
wanglin2
e574883e5f Doc: update 2023-07-11 16:31:48 +08:00
wanglin2
1bf60c49c7 Merge branch 'feature' into main 2023-07-11 14:52:35 +08:00
wanglin2
ddc173cf84 update README 2023-07-11 14:52:15 +08:00
wanglin2
2c71c7d102 Merge branch 'feature' into main 2023-07-11 14:44:01 +08:00
wanglin2
f6cb08bdaa update Doc and README 2023-07-11 14:08:00 +08:00
wanglin2
05728de21b Merge branch 'feature' into main 2023-07-10 16:08:26 +08:00
wanglin2
b51027f641 Doc: update 2023-07-10 16:07:48 +08:00
wanglin2
ea4fdf8290 更新群二维码 2023-07-10 09:16:20 +08:00
wanglin2
55796b4e39 Merge branch 'feature' into main 2023-07-06 17:13:07 +08:00
wanglin2
e534c3138d Doc: update 2023-07-06 17:12:42 +08:00
wanglin2
e185abd223 Merge branch 'feature' into main 2023-07-06 10:49:19 +08:00
wanglin2
3b73f72866 打包0.6.6 2023-07-06 10:45:44 +08:00
wanglin2
0db2f47133 Doc: update 2023-07-06 10:37:02 +08:00
wanglin2
80c7ec0fac Demo:更新结构示意图 2023-07-06 10:05:00 +08:00
wanglin2
780ce363de Fix:修复切换结构后展开收起按钮的隐藏占位元素不更新的问题 2023-07-06 09:31:58 +08:00
wanglin2
eaa8929457 Fix:修复除了向右生长的结构,其他结构鼠标移入展开收起按钮位置时不会触发按钮显示的问题 2023-07-06 09:12:18 +08:00
wanglin2
ad0f62a5ac Demo:增加竖向时间轴图片 2023-07-05 18:11:02 +08:00
wanglin2
31f21ce013 Feat:新增竖向时间轴 2023-07-05 16:49:32 +08:00
wanglin2
7a20ce2f79 Fix:修复二级节点拖拽成3级节点时节点边框样式未更新的问题 2023-07-05 14:21:15 +08:00
wanglin2
b98e7a97ec Demo:支持导出xmind文件 2023-07-05 14:00:57 +08:00
wanglin2
0bb50b3371 Feat:1.支持导出为xmind新版文件;2.导入xmind新版文件支持处理图片 2023-07-05 13:58:55 +08:00
wanglin2
a03091b28c Fix:修复拖拽移动一个节点为另一个节点的子节点时该节点的父节点指向未更新的问题 2023-07-04 09:10:32 +08:00
wanglin2
6c33984b8c 优化:刚创建的节点默认全选方便删除默认文本 2023-07-04 08:42:31 +08:00
wanglin2
28a4be0631 Fix:TouchEvent插件去除派发click事件,解决移动端点击超链接会打开两个窗口的问题 2023-07-03 22:39:47 +08:00
wanglin2
b8a3be7a62 优化触控板缩放画布时幅度过大的问题 2023-07-03 22:26:11 +08:00
wanglin2
259d4028f3 更新群二维码 2023-07-03 08:42:37 +08:00
wanglin2
fb1251afc1 Doc: update 2023-06-29 13:51:57 +08:00
wanglin2
06e3fd428a Fix:修复缩放情况下调整图片大小不正确的问题 2023-06-28 18:22:43 +08:00
wanglin2
a48e52f1f4 打包0.6.5 2023-06-28 16:37:19 +08:00
wanglin2
f8a345d8de Doc: update 2023-06-28 16:28:47 +08:00
wanglin2
d900c2f122 Feat:节点图片支持拖拽调整大小 2023-06-28 15:03:15 +08:00
wanglin2
443a714549 Feat:支持配置鼠标滚轮方向对应的缩放行为 2023-06-27 16:46:37 +08:00
wanglin2
74618a8a2b Feat:打包后的库支持获取内置常量、主题等数据 2023-06-27 16:27:46 +08:00
wanglin2
a25bd4c556 Fix:修复xmind导入报错 2023-06-27 16:15:42 +08:00
wanglin2
efe205ae70 打包0.6.4-fix.1 2023-06-27 09:08:45 +08:00
wanglin2
a0d7473b1f Doc: update 2023-06-27 09:05:39 +08:00
wanglin2
7821781f20 Feat:鼠标滚轮缩放时默认以鼠标当前位置为中心进行缩放,可以通过配置关闭该特性 2023-06-27 09:05:25 +08:00
街角小林
b90d4ddf8a Merge pull request #152 from F-star/feat/scale-in-wheel-curor
Feat: 支持滚轮情况下,以光标为中心进行缩放
2023-06-27 08:47:40 +08:00
Hao Huang
314562c167 Feat: 支持滚轮情况下,以光标为中心进行缩放 2023-06-26 13:32:33 +00:00
wanglin2
5f0a9a7ce2 打包0.6.4 2023-06-26 16:20:38 +08:00
wanglin2
98e27841ad Doc: update 2023-06-26 16:15:20 +08:00
wanglin2
1b6467728c Feat:优化指定中心点缩放 2023-06-26 15:57:45 +08:00
街角小林
4bb349b2df Merge pull request #151 from F-star/main
Feat: 以画布为中心进行缩放
2023-06-26 15:25:08 +08:00
Hao Huang
b262336f08 Feat: 以画布为中心进行缩放 2023-06-26 05:47:06 +00:00
wanglin2
2b59087461 Merge branch 'feature' into main 2023-06-26 10:33:03 +08:00
wanglin2
66c9805efc Doc: update 2023-06-26 10:32:36 +08:00
wanglin2
710128901a 更新群二维码 2023-06-26 09:56:10 +08:00
wanglin2
61be0f7ac4 Merge branch 'feature' into main 2023-06-24 17:08:18 +08:00
wanglin2
7289b3a0ad Doc:update 2023-06-24 17:06:52 +08:00
wanglin2
25243e2053 Merge branch 'feature' into main 2023-06-21 15:56:20 +08:00
wanglin2
060a448cd5 打包0.6.3 2023-06-21 15:55:38 +08:00
wanglin2
bdb6078df6 '更新文档' 2023-06-21 15:33:51 +08:00
wanglin2
749a4d0e81 Feat:支持自定义节点内容 2023-06-21 14:57:22 +08:00
wanglin2
1749705694 Fix:修复概要节点会响应快捷键添加节点的问题 2023-06-21 10:50:26 +08:00
wanglin2
eec736be4d README: update 2023-06-20 16:43:10 +08:00
wanglin2
ffdf53941a Merge branch 'feature' into main 2023-06-20 16:39:55 +08:00
wanglin2
5676e952f3 打包0.6.2 2023-06-20 16:38:29 +08:00
wanglin2
e049ee6260 Doc: update 2023-06-20 16:35:36 +08:00
wanglin2
f1355c9d2a Fix:修复切换主题时节点样式没有随之切换的问题 2023-06-20 16:29:54 +08:00
wanglin2
d696e0fdc1 合并 2023-06-19 22:37:13 +08:00
wanglin2
c8d2f284fd 打包0.6.1 2023-06-19 22:34:19 +08:00
wanglin2
aa8ecd4f60 合并 2023-06-19 22:32:37 +08:00
wanglin2
2323fe9bc0 Fix:修复将鼠标滚动改为移动画布行为后,使用触控板操作时移动灵敏度过高的问题 2023-06-19 22:31:12 +08:00
wanglin2
b9a0b16fc8 更新群二维码 2023-06-19 11:37:28 +08:00
wanglin2
b9c340afbf Doc:更新文档 2023-06-19 09:28:36 +08:00
wanglin2
ee98d7128b Merge branch 'feature' into main 2023-06-15 17:09:52 +08:00
wanglin2
d37febe306 打包0.6.0-fix.1 2023-06-15 17:09:27 +08:00
wanglin2
5de97f05b3 更新文档 2023-06-12 18:13:05 +08:00
wanglin2
662447bc69 Fix:修复没有设置过背景样式的情况下销毁思维导图报错的问题 2023-06-12 17:42:01 +08:00
wanglin2
51c1c46287 Merge branch 'feature' into main 2023-06-12 17:07:54 +08:00
wanglin2
3b03d9798b 打包0.6.0 2023-06-12 17:06:23 +08:00
wanglin2
17fbef810c Fix:修复清空节点再输入中文时发生抖动的问题 2023-06-12 17:02:14 +08:00
wanglin2
e798975a9f 更新群二维码 2023-06-12 15:14:37 +08:00
wanglin2
2af65e322b Merge branch 'feature' into main 2023-06-12 15:12:57 +08:00
wanglin2
23f09f9b4d 打包0.6.0 2023-06-12 14:42:44 +08:00
wanglin2
d69668a488 Feat:新增触摸事件支持插件 2023-06-12 14:14:55 +08:00
wanglin2
5353888965 更新文档 2023-06-12 09:10:04 +08:00
wanglin2
b33fd1908a Fix:修复富文本编辑时删除完所有文本后再输入时样式丢失问题 2023-06-11 22:21:03 +08:00
wanglin2
97583ffcba Feat:新增销毁思维导图的方法 2023-06-11 13:14:19 +08:00
wanglin2
360eca620e Feature:将导出pdf功能提取为一个单独的插件 2023-06-11 10:41:53 +08:00
wanglin2
6d0682e821 Fix:修复左键多选节点后多选状态被取消的问题 2023-06-11 10:21:49 +08:00
wanglin2
834bdf37c3 Feat:支持控制节点是否允许编辑 2023-06-09 17:18:02 +08:00
wanglin2
e3d31f69bf Feat:支持设置为左键多选节点,右键拖动画布 2023-06-09 16:49:15 +08:00
wanglin2
ac55415de1 Fix:1.去除不需要的依赖;2.修复按住ctrl键多选节点时不会触发节点的click事件的问题 2023-06-09 13:39:07 +08:00
wanglin2
4d91be5be6 Feat:可通过配置决定是否开启按住ctrl键多选节点的功能 2023-06-08 20:18:13 +08:00
wanglin2
ee467cb155 Feat:支持一键缩放思维导图至画布大小 2023-06-08 20:06:20 +08:00
wanglin2
6281f2360c 更新文档 2023-06-08 18:27:25 +08:00
wanglin2
cd8af6ae06 合并 2023-06-08 16:51:31 +08:00
wanglin2
45cc199d7f 重新调整核心库代码目录结构 2023-06-08 16:49:54 +08:00
街角小林
b04469649a Merge pull request #145 from clh021/main
add MIT LICENSE
2023-06-08 08:59:04 +08:00
chenlianghong
ee57dbdcc5 add MIT LICENSE 2023-06-07 17:40:47 +08:00
wanglin2
bca744f6fc 更新群二维码 2023-06-06 09:14:18 +08:00
wanglin2
442408dacf 更新群二维码 2023-05-30 08:54:11 +08:00
wanglin2
7297f0a082 更新群二维码 2023-05-23 14:24:29 +08:00
wanglin2
f0d90941fb 合并 2023-05-15 10:26:33 +08:00
wanglin2
830962c044 更新群二维码 2023-05-15 10:25:34 +08:00
wanglin2
eeec71dc65 更新群二维码 2023-05-05 21:48:58 +08:00
wanglin2
9bd87a22f3 更新群二维码 2023-05-05 21:39:43 +08:00
wanglin2
88c9f22a15 Merge branch 'feature' into main 2023-05-05 21:34:40 +08:00
wanglin2
7380fc60d5 打包 2023-05-05 21:34:26 +08:00
wanglin2
a178b99d73 更新群二维码 2023-05-05 16:10:31 +08:00
wanglin2
af9ee04aaf Merge branch 'feature' into main 2023-05-02 10:05:39 +08:00
wanglin2
01dc98f1f8 打包0.5.11 2023-05-02 10:01:08 +08:00
wanglin2
cbd07246bd 更新文档 2023-05-02 10:00:13 +08:00
wanglin2
5bb23ca738 优化主题配置更新,改变不涉及节点大小的配置不触发节点重新计算 2023-04-28 22:07:53 +08:00
wanglin2
0886ba7698 完善关联线文本编辑 2023-04-28 21:51:58 +08:00
wanglin2
a65cffa58b 完善关联线文本编辑 2023-04-28 17:26:37 +08:00
wanglin2
02e2d432dd Feature:关联线支持文本开发中 2023-04-28 17:10:39 +08:00
wanglin2
c8d23cab40 更新README 2023-04-28 09:04:20 +08:00
wanglin2
244ced83bc 更新群二维码 2023-04-28 08:59:54 +08:00
wanglin2
5c9c3d7934 打包0.5.10-fix.2 2023-04-26 16:02:47 +08:00
wanglin2
4ca6713675 更新文档 2023-04-26 15:54:28 +08:00
wanglin2
3d18404fd6 Fix:修复富文本模式下,切换主题、导入数据后没有触发数据改变的问题 2023-04-26 15:49:52 +08:00
wanglin2
98dda26bf8 新增三种主题 2023-04-26 15:48:58 +08:00
wanglin2
cd4c5ecd83 'Fix:修复导入出错的问题' 2023-04-26 11:20:34 +08:00
wanglin2
fdc0017ccb '打包0.5.10' 2023-04-26 11:02:51 +08:00
wanglin2
20a5c12bbb '更新文档' 2023-04-26 10:58:01 +08:00
wanglin2
4eacec125e Feature:使用LRU缓存算法优化节点复用 2023-04-26 10:37:32 +08:00
wanglin2
34322ba6d1 更新文档 2023-04-25 17:29:56 +08:00
wanglin2
8210151a7b 打包0.5.9 2023-04-25 17:19:14 +08:00
wanglin2
1e00088608 更新文档 2023-04-25 17:14:19 +08:00
wanglin2
ee59b8002a 修改导出,使用FileReader代替URL.createObjectURL转换blob数据 2023-04-25 17:13:39 +08:00
wanglin2
b2ca5d0fba 打包0.5.8 2023-04-25 10:12:41 +08:00
wanglin2
470604e567 更新文档 2023-04-25 10:00:40 +08:00
wanglin2
f5f665ec0a Demo:扩展节点图标列表 2023-04-25 09:05:46 +08:00
wanglin2
5e865a4e33 Feature:支持扩展节点图标 2023-04-25 09:05:10 +08:00
wanglin2
38ad33b604 修复隐藏模式下展开收起按钮的缺陷 2023-04-24 15:29:52 +08:00
wanglin2
e1b4146171 Feature:默认改为鼠标移上节点才显示展开收起按钮 2023-04-24 14:25:36 +08:00
wanglin2
65151f4b0a 优化性能:1.节点位置没有变化不触发位置设置;2.展开收起状态没有变化不触发按钮更新 2023-04-24 10:25:23 +08:00
wanglin2
942706fb63 Merge branch 'feature' into main 2023-04-24 09:09:33 +08:00
wanglin2
5f4492d4b7 打包0.5.7 2023-04-24 09:08:48 +08:00
wanglin2
ace1f62a40 更新文档 2023-04-24 09:02:01 +08:00
wanglin2
706c88c7d5 Featyre:富文本模式下,导入数据、初始化数据、切换主题场景节点样式支持跟随主题变化 2023-04-23 16:18:49 +08:00
wanglin2
4512fb16eb 优化富文本节点编辑 2023-04-23 15:20:33 +08:00
wanglin2
e446ff12e7 Demo:修复主题的标题显示错误问题 2023-04-23 14:39:16 +08:00
wanglin2
4318646abe 更新文档 2023-04-23 14:36:47 +08:00
wanglin2
2cbfe4f0e7 Feature:富文本模式导出改为使用html2canvas转换整个svg 2023-04-23 14:09:41 +08:00
wanglin2
b7910c4665 优化节点编辑 2023-04-22 14:24:05 +08:00
wanglin2
fc1ba24834 更新群二维码 2023-04-21 10:08:49 +08:00
wanglin2
cf16937160 Merge branch 'feature' into main 2023-04-21 10:08:11 +08:00
wanglin2
c3393abed6 打包0.5.6 2023-04-21 10:07:08 +08:00
wanglin2
2abff3e21b Demo:关闭新特性提示 2023-04-21 09:56:14 +08:00
wanglin2
e39a94c5e2 优化节点富文本编辑 2023-04-21 09:55:29 +08:00
wanglin2
a6fff7f7a3 Demo:修复节点文字数量计数不正确的问题 2023-04-21 09:37:49 +08:00
wanglin2
e584081b41 更新文档 2023-04-21 09:32:36 +08:00
wanglin2
b91dde8084 更新文档 2023-04-20 16:31:28 +08:00
wanglin2
077478d654 Feature:添加最大历史记录数限制 2023-04-20 16:10:25 +08:00
wanglin2
2be97cc1a0 Fix:修复节点正在编辑中时拖动画布导致编辑框和节点分离的问题 2023-04-20 15:29:16 +08:00
wanglin2
0f7dc949a4 优化富文本编辑 2023-04-20 09:40:47 +08:00
wanglin2
c7e91cc9eb Fix:修复短时间快速多次渲染时节点位置错乱的问题 2023-04-20 08:31:47 +08:00
wanglin2
6eacfab9c2 Demo:支持右键删除概要节点 2023-04-19 16:07:52 +08:00
wanglin2
e36a408275 Fix:修复快速多次渲染时节点位置错乱的问题 2023-04-19 15:45:51 +08:00
wanglin2
abda5b7d06 Merge branch 'feature' into main 2023-04-19 09:41:17 +08:00
wanglin2
f815f71dd7 更新文档 2023-04-19 09:40:58 +08:00
wanglin2
fa2c5b420c Merge branch 'feature' into main 2023-04-19 08:36:50 +08:00
wanglin2
4c19bc76a7 打包0.5.5-fix.1,修复小地图报错 2023-04-19 08:35:58 +08:00
wanglin2
d08a317920 Merge branch 'feature' into main 2023-04-18 17:38:38 +08:00
wanglin2
bd805836cd 打包0.5.5-fix.1 2023-04-18 17:37:10 +08:00
wanglin2
e804a8f2f7 Demo:修复富文本编辑时工具栏层级比节点编辑框低的问题 2023-04-18 17:19:43 +08:00
wanglin2
8bf876d446 优化:多选节点时改为节点只要和选区重叠就算被选中 2023-04-18 17:11:40 +08:00
wanglin2
f2521f663e 优化:切换结构时重置画布缩放,以修复当存在缩放时切换结构后第一次拖动会突变的问题 2023-04-18 16:59:12 +08:00
wanglin2
e676bff453 优化:当编辑节点文本时节点在画布外时移入画布内 2023-04-18 16:40:25 +08:00
wanglin2
8f2cc72d3c Merge branch 'feature' into main 2023-04-18 09:54:45 +08:00
wanglin2
ec22656bee 打包0.5.5 2023-04-18 09:52:15 +08:00
wanglin2
4acf8ba2ac 更新文档 2023-04-18 09:45:40 +08:00
wanglin2
d45a18904e Feature:1.支持配置节点文本编辑框、节点备注浮层的z-index。2.支持点击画布区域外结束节点编辑状态 2023-04-18 09:45:29 +08:00
wanglin2
9fc2dbabd4 Feature:支持配置导出为png、svg、pdf时的内边距。 2023-04-18 09:04:16 +08:00
wanglin2
b83b81f52e Merge branch 'feature' into main 2023-04-15 09:58:47 +08:00
wanglin2
d1e2db993e 打包0.5.4-fix.1 2023-04-15 09:54:50 +08:00
wanglin2
ab931901e2 优化鱼骨图布局 2023-04-15 09:51:12 +08:00
wanglin2
9879a25f9b Merge branch 'feature' into main 2023-04-14 23:23:45 +08:00
wanglin2
16fb8eb092 打包0.5.4 2023-04-14 23:11:00 +08:00
wanglin2
de859927ed 更新文档 2023-04-14 23:03:14 +08:00
wanglin2
7bde59f664 优化目录组织图布局 2023-04-14 23:02:04 +08:00
wanglin2
be9668c7b8 修改鱼骨结构 2023-04-14 22:04:58 +08:00
wanglin2
95fe3189d5 Fix:修复隐藏节点时隐藏连线没有做异常处理的问题 2023-04-14 20:32:11 +08:00
wanglin2
9c60857c6a 优化鱼骨结构,支持margin 2023-04-14 17:43:02 +08:00
wanglin2
3b7cea9ee3 优化:提取结构类公共方法 2023-04-14 10:40:01 +08:00
wanglin2
3f081e5021 更新群二维码 2023-04-14 10:29:49 +08:00
wanglin2
d959420d6e 基本完成鱼骨结构 2023-04-14 10:27:25 +08:00
wanglin2
79d81b92e6 鱼骨结构开发中 2023-04-13 17:31:54 +08:00
wanglin2
940c60f23d 鱼骨结构开发中:完成上方鱼骨图 2023-04-13 09:35:06 +08:00
wanglin2
965ab8151e 优化时间轴结构逻辑 2023-04-13 08:32:39 +08:00
wanglin2
87d55b31ca 优化目录组织图结构逻辑 2023-04-13 08:31:00 +08:00
wanglin2
bb68575aca 优化组织结构图逻辑 2023-04-12 22:49:19 +08:00
wanglin2
e561e804be Fix:修复组织结构图,目录组织图等节点拖拽时存在线段未隐藏的bug 2023-04-12 22:28:35 +08:00
wanglin2
5a8c3aa9d3 鱼骨结构开发中 2023-04-12 22:17:51 +08:00
wanglin2
f84639debd 测试提交 2023-04-12 17:42:18 +08:00
wanglin2
de77a2b613 Feature:新增时间轴结构 2023-04-12 14:15:46 +08:00
wanglin2
3825c3769f 精简时间轴结构的连线逻辑 2023-04-12 08:43:22 +08:00
wanglin2
876908e922 更新文档 2023-04-11 22:25:18 +08:00
wanglin2
25ecde8948 Fix:修复节点右键和画布右键的冲突问题 2023-04-11 22:23:26 +08:00
wanglin2
2de0334e3b Feature:新增时间轴结构 2023-04-11 16:52:38 +08:00
wanglin2
1e32338d23 Merge branch 'feature' into main 2023-04-10 22:11:00 +08:00
wanglin2
21f487321a 更新文档 2023-04-10 22:08:26 +08:00
wanglin2
750af31996 Merge branch 'main' of https://github.com/wanglin2/mind-map into main 2023-04-10 10:27:15 +08:00
wanglin2
dc1aaee75d Merge branch 'feature' into main 2023-04-10 10:26:49 +08:00
wanglin2
2122fa59d7 更新文档 2023-04-10 10:25:59 +08:00
wanglin2
5b7c65adad 添加新主题 2023-04-10 10:20:09 +08:00
wanglin2
fabf4535a8 Merge branch 'feature' into main 2023-04-09 22:11:11 +08:00
wanglin2
04566080e0 更新文档 2023-04-09 22:10:13 +08:00
wanglin2
0f9d9cdb21 Merge branch 'feature' into main 2023-04-09 08:53:58 +08:00
wanglin2
11538d1789 打包0.5.3-fix.2:修复导出图片时节点中的图片无法显示的问题;更新文档 2023-04-09 08:52:43 +08:00
wanglin2
49bae6cc6c Merge branch 'feature' into main 2023-04-08 21:09:49 +08:00
wanglin2
9644ba0c8d 打包0.5.3-fix.1,修复设置初始根节点位置不生效的问题;文档新增教程章节 2023-04-08 21:09:24 +08:00
wanglin2
ac2df3cb2e Merge branch 'feature' into main 2023-04-08 15:37:58 +08:00
wanglin2
aad1f911c8 支持打包成esm模块 2023-04-08 15:37:34 +08:00
wanglin2
27b50bf4ae Merge branch 'feature' into main 2023-04-07 20:14:47 +08:00
wanglin2
2d22837e32 Demo:修复导入存在主题配置的数据没有触发本地存储的问题 2023-04-07 20:14:30 +08:00
wanglin2
866f2071ce Merge branch 'feature' into main 2023-04-07 19:31:10 +08:00
wanglin2
9cb35eac29 更新文档 2023-04-07 19:30:52 +08:00
wanglin2
6ff63d9d56 Merge branch 'feature' into main 2023-04-07 15:56:14 +08:00
wanglin2
43539df25b 修改文档 2023-04-07 15:55:55 +08:00
wanglin2
cbafc24670 Merge branch 'feature' into main 2023-04-07 08:56:44 +08:00
wanglin2
cc83a18b18 打包0.5.3 2023-04-07 08:55:55 +08:00
wanglin2
5ae931da92 更新文档 2023-04-07 08:53:05 +08:00
wanglin2
853b999a7d Feature:支持设置初始中心节点的位置 2023-04-07 08:42:27 +08:00
wanglin2
505622f3dc Fix:修复富文本模式下选择了多个节点时修改样式时意外修改文本的问题 2023-04-06 20:14:54 +08:00
wanglin2
0a5b41e3e0 更新群二维码 2023-04-06 08:47:31 +08:00
wanglin2
8630c47b26 Merge branch 'feature' into main 2023-04-06 08:46:54 +08:00
wanglin2
6105fd6e3d 打包0.5.2,去除导出json数据中的uid字段 2023-04-06 08:45:43 +08:00
wanglin2
d7b1c4e4fe 优化:重新渲染时清空节点池 2023-04-05 21:22:39 +08:00
wanglin2
6ccafaa771 Merge branch 'feature' into main 2023-04-05 16:47:06 +08:00
wanglin2
6b15e469a2 打包0.5.1 2023-04-05 16:45:06 +08:00
wanglin2
5675e29df3 更新文档 2023-04-05 16:40:29 +08:00
wanglin2
52d094a7c7 Demo:窗口大小改变后修改画布大小 2023-04-05 09:55:39 +08:00
wanglin2
633ed68f92 Demo:导入数据后复位画布变换效果,解决导入后新节点在画布外的问题 2023-04-05 08:49:36 +08:00
wanglin2
388594e29a Fix:修复快速操作时节点位置不正确的问题 2023-04-05 08:45:23 +08:00
wanglin2
af148fef27 Demo:修复在大纲内添加新节点时节点错乱的问题 2023-04-04 22:54:24 +08:00
wanglin2
983e55bd1d 优化:只有当鼠标在画布内才响应快捷键 2023-04-04 22:53:38 +08:00
wanglin2
69dab99bf7 Merge branch 'feature' into main 2023-04-02 21:27:24 +08:00
wanglin2
c94f459ff9 打包0.5.0 2023-04-02 21:12:44 +08:00
wanglin2
cd3baf411b 更新文档 2023-04-02 21:08:55 +08:00
wanglin2
042911371c 优化节点拖拽移动逻辑 2023-04-02 11:21:35 +08:00
wanglin2
8e2fb72309 优化:收起所有节点后回到中心位置 2023-04-01 17:30:29 +08:00
wanglin2
77aacccdad FIX:setData后触发历史数据记录 2023-04-01 09:30:38 +08:00
wanglin2
5413c867e3 FEATURE:支持自定义展开收起按钮的颜色和图标 2023-04-01 09:19:51 +08:00
wanglin2
4fc7eb084e demo:优化工具栏的位置 2023-04-01 08:26:53 +08:00
wanglin2
a9b04312d8 移除重复的事件绑定 2023-03-31 22:30:06 +08:00
wanglin2
4cd9b66653 阻止短时间多次触发渲染 2023-03-31 22:25:34 +08:00
wanglin2
9b7b41597f Merge branch 'main' of https://github.com/wanglin2/mind-map into main 2023-03-31 14:39:30 +08:00
wanglin2
e56ff8fdf2 更新群二维码 2023-03-31 14:39:09 +08:00
wanglin2
8d9299aed7 优化和修复节点编辑的一些体验和问题 2023-03-31 14:37:32 +08:00
wanglin2
f8506cb75b 优化设置主题、前进回退等操作的性能问题 2023-03-31 14:36:08 +08:00
wanglin2
c90ee9e892 优化设置主题 2023-03-31 14:34:56 +08:00
wanglin2
4d21b84882 一些小调整 2023-03-31 14:32:43 +08:00
wanglin2
331f0bdf97 优化展开收起按钮的逻辑 2023-03-30 16:12:46 +08:00
wanglin2
0a4898697d 优化:提取代码中的常量 2023-03-30 14:36:30 +08:00
wanglin2
79ae08fc9a 1.修改主题不再完全重新渲染;2.重构Node类核心逻辑;3.Shape类不再直接添加节点,而是返回节点 2023-03-30 14:16:47 +08:00
wanglin2
1795773af9 Break change:节点激活样式只能修改形状相关样式 2023-03-28 20:01:52 +08:00
wanglin2
747a781ad8 删除注释后的空行 2023-03-28 19:35:57 +08:00
wanglin2
fcfcb1c3d1 优化:getSize以后不需要调用renderNode方法,直接layout即可 2023-03-28 19:30:13 +08:00
wanglin2
d412ae8cce 优化:节点实例、样式实例不再保存主题配置,直接从mindMap实例上获取 2023-03-28 19:15:47 +08:00
wanglin2
d834b76d42 FIX:修复创建节点时重复的函数调用,优化性能 2023-03-27 09:11:15 +08:00
wanglin2
3f9da8940f 打包0.4.7 2023-03-24 21:05:12 +08:00
wanglin2
26d5f69af2 Doc:更新文档 2023-03-24 15:26:44 +08:00
wanglin2
6efe4a3fd6 Feature:1.支持配置插入节点时的初始文字;2.优化历史记录添加逻辑;3.节点插入和删除命令支持传入指定节点和初始节点数据 2023-03-24 15:26:24 +08:00
wanglin2
2b4ab4a322 Fix:修复从富文本模式切换到非富文本模式时没有触发数据更新和历史记录的问题 2023-03-24 11:34:09 +08:00
wanglin2
cca42d1f89 Fix:修复从富文本模式切换到非富文本模式时 2023-03-24 11:33:17 +08:00
wanglin2
724fef87b1 Doc:更新文档 2023-03-24 11:22:18 +08:00
wanglin2
d50c0e4cd5 优化:1.节点激活状态切换不再触发历史记录;2.短时间多次触发历史记录只会添加最后一次的数据 2023-03-24 11:22:05 +08:00
wanglin2
c18c037642 Doc:更新文档 2023-03-24 10:31:21 +08:00
wanglin2
cda1da5fd0 Demo:Feature:支持导入和导出为markdown格式,优化导出弹窗视觉 2023-03-24 10:30:53 +08:00
wanglin2
eba1aa3a37 Demo:增加图标 2023-03-24 10:28:35 +08:00
wanglin2
81018bb615 Fix:修复富文本编辑模式下当没有富文本节点时无法导出为图片的问题 2023-03-24 10:27:13 +08:00
wanglin2
5fa0ff7b5c Feature:支持导入和导出为markdown格式文件 2023-03-24 10:13:24 +08:00
wanglin2
cabe286ebb 优化:富文本编辑时默认不再全选;使用节点填充色作为编辑时的背景色 2023-03-23 09:39:00 +08:00
wanglin2
e337da088b 打包0.4.6 2023-03-22 15:14:50 +08:00
wanglin2
de97ea9e75 兼容0.4.5版本的关联线 2023-03-22 14:40:07 +08:00
wanglin2
cc331065eb 修改文档 2023-03-22 13:49:47 +08:00
wanglin2
9a8e630654 Feature:支持调整关联线的控制点 2023-03-22 13:49:34 +08:00
wanglin2
17ab977efb 优化关联线的点击逻辑 2023-03-22 13:42:31 +08:00
wanglin2
6bd10d9451 1.demo:大纲支持点击后定位节点,支持添加节点;2.完善问题 2023-03-21 09:35:34 +08:00
wanglin2
5313b9b69c 1.优化重复的历史数据;2.修复节点编辑时的方向键冲突;3.修复拖拽节点的id丢失问题 2023-03-21 09:34:47 +08:00
wanglin2
8dcfdcc44a 更新二维码 2023-03-20 09:26:46 +08:00
wanglin2
67422df3ff 打包0.4.5 2023-03-18 21:54:20 +08:00
wanglin2
2ad7536eb7 优化关联线逻辑 2023-03-18 21:51:02 +08:00
wanglin2
6f56e5c4e6 完善文档 2023-03-17 23:06:14 +08:00
wanglin2
5ae8ebe590 Feature:1.优化关联线创建,2.支持按住ctrl键多选和取消多选节点 2023-03-17 23:00:25 +08:00
wanglin2
6ecb97e4e5 Feature:按住根节点也可以拖动画布 2023-03-17 17:03:56 +08:00
wanglin2
c8f938dd3e Fix:修复创建关联线时节点激活状态未清除的问题 2023-03-17 16:57:30 +08:00
wanglin2
0d29e29162 完善文档 2023-03-17 16:24:22 +08:00
wanglin2
be1b3dffce demo支持关联线功能 2023-03-17 15:39:07 +08:00
wanglin2
3ba2dbe415 Feature:新增关联线功能 2023-03-17 15:38:38 +08:00
wanglin2
19a96c92a9 新增图标 2023-03-17 14:43:23 +08:00
wanglin2
c265e3e437 打包0.4.4 2023-03-14 09:45:27 +08:00
wanglin2
7434ac2648 Feature:支持响应鼠标的横向滚动 2023-03-08 16:04:26 +08:00
wanglin2
63d73a73aa 打包0.4.3 2023-03-08 09:43:11 +08:00
wanglin2
00f9258a4d 更新文档 2023-03-08 09:39:05 +08:00
wanglin2
7087b43d39 Fix:修复前进后退没有触发data_change事件的问题;Feature:鼠标滚轮事件支持自定义 2023-03-08 09:38:46 +08:00
wanglin2
945a78b7b1 去除docs目录,更新群二维码 2023-03-06 14:26:02 +08:00
wanglin2
55acc19ab8 打包0.4.2 2023-03-01 09:24:51 +08:00
wanglin2
410f0be05e Fetaure:Node类的setText方法增加第二个参数,以支持设置富文本内容 2023-03-01 09:17:45 +08:00
wanglin2
2d7c091071 打包0.4.1 2023-02-27 15:31:52 +08:00
wanglin2
9bf58a54ce Feature:节点富文本编辑支持清除文字样式 2023-02-27 15:19:56 +08:00
wanglin2
231adeea44 Feature:富文本支持设置背景颜色 2023-02-27 14:58:01 +08:00
wanglin2
0ea618af39 Fix:1.Mac系统触控板缩放方向相反的问题;2.设备像素比不为1时导出图片中富文本节点尺寸变大的问题.Feater:节点抛出鼠标移入和移出事件 2023-02-26 10:07:03 +08:00
wanglin2
f66297ff99 打包0.4.0 2023-02-25 10:11:16 +08:00
wanglin2
3113bf2e1f 完善文档 2023-02-24 17:14:48 +08:00
wanglin2
8c114dac02 Feature:支持节点富文本编辑 2023-02-24 17:14:24 +08:00
wanglin2
06dba79272 新增图标 2023-02-24 17:13:07 +08:00
wanglin2
8441986ca7 修改文档 2023-02-20 19:25:59 +08:00
wanglin2
c8b50908e1 Fix:修复底边风格的情况下,节点高度过高会和其他节点重叠的问题 2023-02-20 15:10:27 +08:00
wanglin2
7e11fde892 打包0.3.4 2023-02-20 11:30:15 +08:00
wanglin2
3d9f3bd7a8 Fix:修复批量删除的节点中如果存在根节点会出现删除异常的问题 2023-02-20 11:26:26 +08:00
wanglin2
46e11649b0 优化节点文本编辑 2023-02-20 11:02:04 +08:00
wanglin2
161ef7590c feature:节点文本增加自动换行功能 2023-02-20 10:14:34 +08:00
wanglin2
ca660a3c74 打包0.3.3 2023-02-14 09:38:38 +08:00
wanglin2
7a24872331 Fix:修复根节点无法黄的问题 2023-02-14 09:35:56 +08:00
wanglin2
eb4ea9fb3a 打包0.3.2 2023-02-03 11:13:58 +08:00
wanglin2
64228c02ff 修复当思维导图实际内容大于屏幕宽高时,导出的时候超出的部分没有绘制水印的问题 2023-02-03 11:09:43 +08:00
wanglin2
f184a5d948 修复二级节点拖拽到其他节点或其他节点拖拽到二级节点时节点样式没有更新的问题 2023-02-03 10:40:06 +08:00
wanglin2
0bf5b2d6f7 打包0.3.1 2023-02-01 16:30:29 +08:00
wanglin2
74a52ea386 导出d的图片支持background-size/position/repeat属性效果 2023-02-01 16:25:57 +08:00
wanglin2
9914eef5b9 修改文档 2023-01-31 15:06:24 +08:00
wanglin2
f547f741f2 1.修复删除背景图片不生效的问题;2.背景图片展示增加位置和大小设置;3.修复节点拖拽到根节点时连接线跑到根节点上方的问题 2023-01-31 15:04:38 +08:00
wanglin2
c26149fa42 修复demo设置了水印页面刷新后生效的问题 2023-01-31 13:35:46 +08:00
wanglin2
b2aa3648eb 支持当修改文档后自动重新编译生成vue组件 2023-01-31 11:15:34 +08:00
wanglin2
b997604ab2 打包0.3.0 2023-01-17 17:39:37 +08:00
wanglin2
c6929b82ad 插件化架构基本升级完成 2023-01-17 16:53:28 +08:00
wanglin2
b40da53aef 只读模式下禁止添加历史记录、禁止响应前进后退操作 2023-01-17 15:49:23 +08:00
wanglin2
1e5dfd97e1 提取多选节点Select类作为插件 2023-01-17 15:26:35 +08:00
wanglin2
97bcc22abd 提取导出类作为插件 2023-01-17 15:21:02 +08:00
wanglin2
bd655839cb 提取出键盘导航类作为插件 2023-01-17 14:39:43 +08:00
wanglin2
a53a4e8e1d 提取拖拽类Drag作为插件 2023-01-17 14:30:13 +08:00
wanglin2
eb01646747 提取水印类作为插件 2023-01-17 14:11:07 +08:00
wanglin2
d27eee0fae 开始进行插件化转换,即提取非核心的类作为插件,不再内置;抽取出校地图类插件 2023-01-17 13:56:57 +08:00
wanglin2
92ee241ed8 将xmind解析方法从MindMap类上移除,改为按需引入方式使用 2023-01-17 11:19:59 +08:00
wanglin2
660906e4c5 【春节快乐】修改文档 2023-01-17 10:55:28 +08:00
wanglin2
971f0d3446 打包0.2.24 2023-01-17 09:24:33 +08:00
wanglin2
63eccede7f 完成水印功能、新增水印文档 2023-01-17 09:20:37 +08:00
wanglin2
5bd6adb488 节点自由拖拽支持配置是否开启 2023-01-14 16:26:51 +08:00
wanglin2
fbdc5e0f39 完善文档 2023-01-14 14:44:53 +08:00
wanglin2
5e994322fe 全新文档 2023-01-14 11:33:05 +08:00
wanglin2
fd0a594b56 打包0.2.23 2023-01-12 15:50:10 +08:00
wanglin2
d7b93ba0a0 新增支持注册新主题 2023-01-12 15:45:41 +08:00
wanglin2
c14fb5ad9d 修改文档 2023-01-12 09:07:10 +08:00
wanglin2
4d82dfdf9e 修复文档错误 2023-01-11 18:01:56 +08:00
wanglin2
7d3f08bed0 去除文档中的当前版本信息 2023-01-11 16:59:52 +08:00
wanglin2
60597616ec 取消内置在simple-mind-map包内的主题和结构图片 2023-01-11 16:55:44 +08:00
wanglin2
6d758a988c 打包 2023-01-11 14:23:27 +08:00
wanglin2
503506dfd4 区分全屏查看和全屏编辑 2023-01-11 14:12:42 +08:00
wanglin2
df32655321 文档新增changelog 2023-01-11 10:25:24 +08:00
wanglin2
1c7edf47e3 文档新增常见错误解决方案 2023-01-11 09:21:50 +08:00
wanglin2
4f5f9543f7 上传package-lock.json文件 2023-01-11 09:16:45 +08:00
wanglin2
0d3c1b7417 优化注释,去掉冗余信息 2023-01-10 11:08:55 +08:00
街角小林
e634fee753 Merge pull request #56 from emircanerkul/main
Readme Translation
2023-01-10 10:05:23 +08:00
Emircan ERKUL
81c17dc643 Merge branch 'main' of github.com:emircanerkul/mind-map 2023-01-09 13:53:40 +03:00
Emircan ERKUL
cb106c7fac translate readme documentation 2023-01-09 13:48:36 +03:00
wanglin2
5a9189b7fe 修改文档 2023-01-09 14:36:30 +08:00
wanglin2
160ed0d0e4 修改文档 2023-01-05 17:12:50 +08:00
wanglin25
ed92286178 打包 2023-01-05 16:16:39 +08:00
wanglin25
a837a6fb64 新增支持节点横线风格 2023-01-05 16:12:31 +08:00
wanglin2
47328236f7 修复画布距窗口左上角不为0时节点拖拽出现偏移的问题 2022-12-30 10:52:04 +08:00
wanglin2
566147c530 修复没有激活节点时顺便按上面键都会触发自动聚焦的问题 2022-12-13 20:21:39 +08:00
wanglin2
54fad1ee08 打包 2022-12-13 20:00:03 +08:00
wanglin2
8c8e283a88 优化键盘导航寻找焦点的算法 2022-12-13 19:57:54 +08:00
wanglin2
4553bc37f5 '打包' 2022-12-09 16:56:28 +08:00
wanglin2
41b0b21354 '新增键盘导航,即通过方向键来切换激活的节点' 2022-12-09 16:53:42 +08:00
wanglin2
39b55b0cd7 支持在大纲直接编辑节点文本内容 2022-12-08 09:19:47 +08:00
wanglin2
ede01c069e 打包 2022-11-16 08:59:13 +08:00
wanglin2
aa56e53c4d 优化侧边栏显示和隐藏方式 2022-11-15 20:00:03 +08:00
wanglin2
3a723a15bf 优化备注显示 2022-11-14 19:59:21 +08:00
wanglin2
1b2da4eb72 新增禅模式 2022-11-14 19:25:25 +08:00
wanglin2
6f351d4cee 打包 2022-11-05 14:46:52 +08:00
wanglin2
dba93d4363 demo网站增加英文翻译 2022-11-05 14:42:15 +08:00
wanglin2
b46a94bd96 多语言开发中 2022-10-28 16:26:55 +08:00
wanglin2
fadd8217e8 '增加从excel导入的功能' 2022-10-24 15:16:27 +08:00
wanglin2
b0d898054e 打包 2022-10-24 10:31:35 +08:00
wanglin2
3e84892a28 修复在小屏幕下侧边栏和工具栏重叠的问题 2022-10-24 10:28:50 +08:00
wanglin2
f663f8d60a 增加eslint校验、prettier格式化 2022-10-19 16:33:09 +08:00
wanglin2
0aeee0ff28 优化小地图、优化拖拽性能 2022-10-19 09:54:38 +08:00
wanglin2
140e9cf893 '支持双击节点内图片进行大图预览' 2022-10-18 19:13:15 +08:00
wanglin2
89e426e522 优化本地文件编辑 2022-10-18 09:40:34 +08:00
wanglin2
c77062b660 打包 2022-10-17 09:25:21 +08:00
街角小林
bca2912390 Merge pull request #43 from huangyuanyin/main
优化 地图组件卸载的时候把相关事件移除
2022-10-17 09:20:38 +08:00
liuzhanghao
ed7177e29d 优化 地图组件卸载的时候把相关事件移除 2022-10-14 18:11:57 +08:00
wanglin2
12ca3ed556 Merge branch 'dev6' into main 2022-10-11 18:54:24 +08:00
wanglin2
d7de86209c 打包 2022-10-11 18:53:30 +08:00
wanglin2
e53c6cd559 优化:插入子节点时自动展开 2022-10-11 18:48:52 +08:00
wanglin2
352711c871 修复小地图关闭时报错的问题 2022-10-11 18:36:16 +08:00
wanglin2
d304ebc544 合并 2022-10-11 11:10:00 +08:00
wanglin2
27291fe5c9 更新版本 2022-10-11 11:08:58 +08:00
wanglin2
f714e47722 修改文档 2022-10-10 22:40:44 +08:00
wanglin2
ce135dd111 修改文档 2022-10-10 22:40:12 +08:00
wanglin2
fb4bfedef4 打包 2022-10-10 16:27:49 +08:00
wanglin2
5cbe5d2906 修复子节点收起状态复制时丢失的问题 2022-10-10 16:11:00 +08:00
wanglin2
b6c15164ac 更新文档 2022-10-10 15:02:22 +08:00
wanglin2
1960e96a19 打包 2022-10-10 14:39:09 +08:00
wanglin2
7a0fd5adfb 支持小地图 2022-10-10 14:31:43 +08:00
wanglin2
9ae40cff32 修改文档 2022-09-30 22:16:27 +08:00
wanglin2
0070cab9f1 打包 2022-09-30 14:48:08 +08:00
wanglin2
79ae876eeb 逻辑结构图、思维导图新增直线连接风格、直连风格 2022-09-30 14:44:40 +08:00
wanglin2
ca35b84308 逻辑结构图和思维导图支持直线连接线开发中 2022-09-25 22:07:21 +08:00
wanglin2
3b4f386900 打包 2022-09-24 20:42:53 +08:00
wanglin2
34ef1e908e 优化:手动创建节点时立即聚焦 2022-09-24 20:38:47 +08:00
wanglin2
6a3f016920 修复连线样式深度更新问题 2022-09-24 20:13:53 +08:00
wanglin2
d1ab67cd4c 支持新建、打开、 2022-09-24 17:08:11 +08:00
wanglin2
0d81f9ff9c 修改文档 2022-09-24 10:51:09 +08:00
wanglin2
471bd3c5e5 支持展开到指定层级 2022-09-24 10:49:40 +08:00
wanglin2
5d4cf8a3c3 支持展开到指定层级 2022-09-23 17:41:38 +08:00
wanglin2
5a5062ecaf 修复xmind8版本文件导入失败的问题 2022-09-23 16:16:08 +08:00
wanglin2
13c4b51f69 修改README 2022-09-21 21:02:17 +08:00
wanglin2
a3ddcc93e5 打包 2022-09-21 20:11:12 +08:00
wanglin2
365e51e2e9 支持导入.xmind文件 2022-09-21 20:07:46 +08:00
wanglin2
fd096c4444 修复根节点添加多个节点爆栈的问题 2022-09-21 09:38:41 +08:00
wanglin2
4c1786e127 导出svg增加title标签 2022-09-19 09:36:19 +08:00
wanglin2
bfeb59d43f 打包 2022-09-17 22:00:15 +08:00
wanglin2
aa998b1829 节点支持设置自定义线条样式 2022-09-17 16:18:38 +08:00
wanglin2
c8f5c94683 优化节点自定义线条样式 2022-09-17 15:09:34 +08:00
wanglin2
2aea7a3c88 节点支持自定义线条样式 2022-09-17 15:00:12 +08:00
wanglin2
9f16691cd6 修改文档 2022-09-13 22:30:45 +08:00
wanglin2
8363819933 修复节点展开收起的bug&打包 2022-09-13 10:34:20 +08:00
wanglin2
7d6149dbdf 打包 2022-09-13 09:43:18 +08:00
wanglin2
b088c40101 修改文档 2022-09-13 09:33:05 +08:00
wanglin2
5b5aab1c9e 节点支持多种形状开发完成 2022-09-12 23:07:01 +08:00
wanglin2
13a4b12ad4 打包 2022-09-01 11:11:33 +08:00
街角小林
3e59d84e6b Merge pull request #26 from huangyuanyin/main
fix 二级节点后无子节点,展开所有/收起所有操作后的报错信息
2022-09-01 11:07:38 +08:00
liuzhanghao
cd987a382a fix 2022-09-01 10:28:26 +08:00
liuzhanghao
fdada41327 fix 二级节点后无子节点,展开所有/收起所有操作后的报错信息 2022-09-01 10:22:01 +08:00
wanglin
46d44e6753 更新readme 2022-08-22 21:03:08 +08:00
wanglin2
d63d9873ac fix:修改右键菜单快捷键提示 2022-08-17 09:25:16 +08:00
wanglin2
7eeb7ab51b fix:修复右键菜单快捷键提示错误 2022-08-16 18:48:11 +08:00
wanglin2
7a2075df51 fix:修复编辑节点文本时快捷键冲突的问题 2022-08-16 16:47:43 +08:00
wanglin
ba5ff54b9a 修复输入字符串/和快捷键/冲突问题 2022-08-14 09:43:00 +08:00
wanglin
8af44b2d45 打包 2022-08-08 21:24:02 +08:00
街角小林
72c989ae11 Update README.md 2022-08-08 20:09:31 +08:00
wanglin2
861309d517 支持导出为pdf 2022-08-08 20:06:59 +08:00
wanglin
2f0d64cf41 打包&发布新版本 2022-08-06 09:21:18 +08:00
wanglin2
5df8a28403 支持Ctrl+左键多选 2022-08-05 17:21:21 +08:00
wanglin2
3c9940e076 Merge branch 'dev' of https://github.com/wanglin2/mind-map into dev 2022-08-05 09:30:19 +08:00
wanglin2
0b11aff105 新增库打包&修改文档 2022-08-05 09:29:59 +08:00
wanglin
3e4fe06197 增加图标 2022-08-04 20:24:57 +08:00
wanglin2
8bf23f8397 修改文档 2022-08-04 15:06:07 +08:00
wanglin2
10d04549fc 新增快捷键 2022-08-04 14:48:52 +08:00
wanglin2
b4193d50a3 支持自由拖拽、修复一些bug 2022-08-04 11:39:17 +08:00
wanglin2
0620d31d0a 修复概要的一些bug 2022-08-02 08:59:05 +08:00
wanglin2
a804a5e2fa 修复拖拽节点时为隐藏概要内容的问题 2022-08-01 09:59:43 +08:00
wanglin2
06daffbaab 修复初始渲染时激活节点没有触发页面效果的问题 2022-08-01 09:51:53 +08:00
wanglin2
b901c08156 修复概要展开收起的定位错误问题 2022-08-01 09:36:25 +08:00
wanglin
e27eb63627 新增方法 2022-07-31 22:29:40 +08:00
wanglin
990a4e5c4c 修复概要定位问题 2022-07-31 20:46:40 +08:00
wanglin
7f79d4881d 修改及新增主题 2022-07-31 14:54:32 +08:00
wanglin
2d8643015f 概要开发中 2022-07-31 10:28:13 +08:00
wanglin
30f7713af1 更新版本 2022-07-30 08:21:43 +08:00
街角小林
7ab9db4bbd Merge pull request #16 from harris2012/patch-2
fix typo
2022-07-29 21:59:53 +08:00
街角小林
fa7548afaf Merge pull request #15 from harris2012/patch-1
Update Node.js
2022-07-29 21:57:05 +08:00
Harris Zhang
676efa792a fix typo 2022-07-29 17:55:20 +08:00
Harris Zhang
9ffa1e2744 Update Node.js 2022-07-29 11:29:25 +08:00
街角小林
1108b29da0 Merge pull request #13 from harris2012/patch-1
Update index.js
2022-07-26 21:15:41 +08:00
Harris Zhang
b00d5f6adb Update index.js 2022-07-26 19:12:47 +08:00
wanglin2
c6438668f2 fix:1.节点图标不能删除的问题;2.工具按钮置灰仍然可以点击的问题 2022-06-28 19:55:31 +08:00
wanglin2
608adb21e1 增加只读模式 2022-06-08 14:30:45 +08:00
wanglin
495cb4c62a 修改README 2022-05-10 23:09:54 +08:00
wanglin
3048cba1ae 发布0.1.6版本 2022-05-10 23:08:02 +08:00
wanglin2
5b1f5f803e 打包 2022-05-09 14:31:22 +08:00
wanglin2
0d79e28ec9 节点备注支持markdown及富文本、修复不能选中文字的问题 2022-05-09 14:24:11 +08:00
wanglin2
806be0b537 修复节点标注在节点激活后无法隐藏问题 2022-05-09 11:31:05 +08:00
wanglin2
c15b9be7ef 修复超链接、备注、标签等文字编辑时返回键和回车键与思维导图快捷键冲突的问题 2022-05-09 11:03:56 +08:00
wanglin
f6ac2c80ed 增加版本号 2021-11-25 22:25:26 +08:00
wanglin2
5f19509079 新增支持节点拖拽 2021-11-25 16:06:18 +08:00
wanglin2
4677b11dfb '状态数据支持保存激活状态、视图状态(拖动位置、缩放值)' 2021-11-22 19:59:21 +08:00
wanglin
b3e9797b0e 修复存在激活节点时设置主题存在的问题 2021-08-05 22:29:02 +08:00
wanglin
f72deb0478 升级版本 2021-08-05 08:09:48 +08:00
wanglin
455e97074f 增加快捷键功能 2021-08-05 00:06:27 +08:00
wanglin
3e52fa6585 修复回退问题 2021-08-04 23:45:05 +08:00
wanglin
48172bc035 新增导出为json;优化一些细节 2021-08-04 07:26:01 +08:00
wanglin
09d1f82021 修改版本号及package.json 2021-08-01 11:58:08 +08:00
wanglin
786e183091 增加本地存储功能 2021-08-01 10:49:57 +08:00
wanglin2
0ebac39716 修复删除节点和节点编辑时的删除冲突问题 2021-07-27 14:17:58 +08:00
wanglin2
10b8a33ab7 '修改文章与打包' 2021-07-22 19:06:51 +08:00
wanglin2
72b9001b56 '打包' 2021-07-22 14:13:49 +08:00
wanglin2
1efabd44ec '打包' 2021-07-22 09:36:50 +08:00
wanglin
5e66bd29ff 优化 2021-07-22 08:03:00 +08:00
wanglin
2f1114b722 修改文章 2021-07-21 22:50:46 +08:00
wanglin2
4428028146 '完成文章' 2021-07-21 20:24:37 +08:00
wanglin2
e660a74630 文章写作中 2021-07-20 20:18:03 +08:00
wanglin
8f29d63441 文章 2021-07-20 07:48:22 +08:00
wanglin
98afa6eb5b 修改文章 2021-07-19 07:39:34 +08:00
wanglin
c06971987d 添加图片 2021-07-18 22:47:03 +08:00
wanglin
e385ecf35d 优化与文档编写 2021-07-18 22:27:34 +08:00
wanglin
62fb0b15e0 完善开发文档 2021-07-16 19:33:01 +08:00
wanglin
19da1a4ff3 优化代码 2021-07-16 13:58:48 +08:00
wanglin
a798a40fab 基本完成 2021-07-16 13:42:37 +08:00
wanglin2
7982a1373f '右键功能开发中' 2021-07-15 17:46:36 +08:00
wanglin2
a812637cf0 Merge branch 'main' of https://github.com/wanglin2/mind-map into main 2021-07-15 09:46:53 +08:00
wanglin2
53c4d3945a '优化' 2021-07-15 09:46:27 +08:00
wanglin
2e7519cf29 右键菜单开发中 2021-07-14 23:57:36 +08:00
wanglin2
acad210d57 '修改样式' 2021-07-14 09:54:45 +08:00
wanglin2
ba5807932e '打包' 2021-07-14 09:34:13 +08:00
wanglin
59d572ae18 修改配置 2021-07-14 08:13:23 +08:00
wanglin
14aa8659ee 修改配置 2021-07-14 08:09:23 +08:00
wanglin
59c8ed4ef8 打包 2021-07-14 07:38:30 +08:00
wanglin
b886a0572d 修改打包配置i 2021-07-14 07:34:06 +08:00
wanglin
42755cac8a 修改 2021-07-14 07:28:31 +08:00
wanglin
ab1306357e 上传打包文件 2021-07-13 23:29:22 +08:00
wanglin
fa506f4212 修改README 2021-07-13 23:20:41 +08:00
wanglin2
364aed858f '基本完成' 2021-07-13 16:39:50 +08:00
wanglin
58703597e3 优化 2021-07-13 08:04:47 +08:00
wanglin
5d4b42d519 新增主题 2021-07-12 22:49:22 +08:00
wanglin2
cd55db7ed7 '完成部分结构' 2021-07-12 20:12:21 +08:00
wanglin2
ca9b3678dc '优化及增加主题' 2021-07-12 14:55:50 +08:00
wanglin
395e802b6b 回退功能开发中 2021-07-12 07:56:38 +08:00
wanglin
f38b92a2e2 增加快捷键和全屏功能 2021-07-11 22:21:40 +08:00
wanglin
5c6fef71bd 完成多选操作 2021-07-11 13:33:06 +08:00
wanglin
f3780baedc 完成基本逻辑 2021-07-10 22:06:45 +08:00
wanglin
388656f6e0 日常提交 2021-07-04 22:53:36 +08:00
wanglin
df60f103cc 完成导出功能 2021-07-04 16:56:37 +08:00
wanglin
7a977d74dc 日常提交 2021-06-28 07:46:12 +08:00
wanglin
7336c57e80 提交 2021-06-26 00:03:39 +08:00
wanglin
66963ca3ac 完成节点内容设置及主题 2021-06-26 00:01:03 +08:00
wanglin2
1bb1afd1b7 Delete .DS_Store 2021-06-20 23:05:11 +08:00
wanglin2
52cfc40c24 Delete .DS_Store 2021-06-20 23:04:56 +08:00
wanglin
debb058889 完成节点内容布局 2021-06-20 23:03:23 +08:00
wanglin2
3d5e3ac9a0 修改忽略文件 2021-06-19 14:24:52 +08:00
wanglin2
a06cb2e031 重构 2021-06-19 14:04:05 +08:00
710 changed files with 85626 additions and 5385 deletions

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node_modules
oss.js
.DS_Store
dist_electron

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The MIT License (MIT)
Copyright (c) 2021-2023 The MindMap Team
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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开发中...
<h1 align="center">Simple mind map</h1>
[![npm-version](https://img.shields.io/npm/v/simple-mind-map)](https://www.npmjs.com/package/simple-mind-map)
![npm download](https://img.shields.io/npm/dm/simple-mind-map)
[![GitHub stars](https://img.shields.io/github/stars/wanglin2/mind-map)](https://github.com/wanglin2/mind-map/stargazers)
[![GitHub issues](https://img.shields.io/github/issues/wanglin2/mind-map)](https://github.com/wanglin2/mind-map/issues)
[![GitHub forks](https://img.shields.io/github/forks/wanglin2/mind-map)](https://github.com/wanglin2/mind-map/network/members)
![license](https://img.shields.io/npm/l/express.svg)
> 一个简单&强大的Web思维导图
本项目包含两部分:
1.一个 js 思维导图库,不依赖任何框架,你可以使用它来快速完成 Web 思维导图产品的开发。
开发文档:[https://wanglin2.github.io/mind-map/#/doc/zh/](https://wanglin2.github.io/mind-map/#/doc/zh/)。
2.一个 Web 思维导图基于思维导图库、Vue2.x、ElementUI 开发,可以操作电脑本地文件,所以你可以直接把它当做一个在线版思维导图应用使用,如果觉得 github 的响应速度慢,你也可以部署到你的服务器上。
在线地址:[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-map/)。
另外也提供了客户端可供下载使用,支持`Windows``Mac``Linux`,下载地址:
Github[releases](https://github.com/wanglin2/mind-map/releases)。
百度云盘:[地址](https://pan.baidu.com/s/1huasEbKsGNH2Af68dvWiOg?pwd=3bp3)。
# 特性
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小打包体积
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图、时间轴(横向、竖向)、鱼骨图等结构
- [x] 内置多种主题,允许高度自定义样式,支持注册新主题
- [x] 节点内容支持文本(普通文本、富文本)、图片、图标、超链接、备注、标签、概要
- [x] 节点支持拖拽(拖拽移动、自由调整)、多种节点形状,支持使用 DDM 完全自定义节点内容
- [x] 支持画布拖动、缩放
- [x] 支持鼠标按键拖动选择和Ctrl+左键两种多选节点方式
- [x] 支持导出为`json``png``svg``pdf``markdown``xmind`,支持从`json``xmind``markdown`导入
- [x] 支持快捷键、前进后退、关联线、搜索替换、小地图、水印
- [x] 提供丰富的配置,满足各种场景各种使用习惯
# 安装
```bash
npm i simple-mind-map
```
# 使用
提供一个宽高不为0的容器元素
```html
<div id="mindMapContainer"></div>
```
另外再设置一下`css`样式:
```css
#mindMapContainer * {
margin: 0;
padding: 0;
}
```
然后创建一个实例:
```js
import MindMap from "simple-mind-map";
const mindMap = new MindMap({
el: document.getElementById('mindMapContainer'),
data: {
"data": {
"text": "根节点"
},
"children": []
}
});
```
即可得到一个思维导图。
想要实现更多功能?可以查看[开发文档](https://wanglin2.github.io/mind-map/#/doc/zh/)。
# License
[MIT](./LICENSE)
# 微信交流群
<img src="./qrcode.jpg" style="width: 300px" />
如果已过期,可以微信添加`wanglinguanfang`拉你入群。
# 请作者喝杯咖啡
开源不易,如果本项目有帮助到你的话,可以考虑请作者喝杯咖啡哟~
> 厚椰乳一盒 + 纯牛奶半盒 + 冰块 + 咖啡液 = 生椰拿铁 yyds
> 转账请备注【思维导图】。你的头像和名字将会出现在下面和[文档页面](https://wanglin2.github.io/mind-map/#/doc/zh/introduction/%E8%AF%B7%E4%BD%9C%E8%80%85%E5%96%9D%E6%9D%AF%E5%92%96%E5%95%A1)
<p>
<img src="./web/src/assets/img/alipay.jpg" style="width: 300px" />
<img src="./web/src/assets/img/wechat.jpg" style="width: 300px" />
</p>
<p>
<span>
<img src="./web/src/assets/avatar/Think.jpg" style="width: 50px;height: 50px;" />
<span>Think</span>
</span>
<span>
<img src="./web/src/assets/avatar/志斌.jpg" style="width: 50px;height: 50px;" />
<span>志斌</span>
</span>
<span>
<img src="./web/src/assets/avatar/小土渣的宇宙.jpeg" style="width: 50px;height: 50px;" />
<span>小土渣的宇宙</span>
</span>
<span>
<img src="./web/src/assets/avatar/qp.jpg" style="width: 50px;height: 50px;" />
<span>qp</span>
</span>
<span>
<img src="./web/src/assets/avatar/ZXR.jpg" style="width: 50px;height: 50px;" />
<span>ZXR</span>
</span>
<span>
<img src="./web/src/assets/avatar/花儿朵朵.jpg" style="width: 50px;height: 50px;" />
<span>花儿朵朵</span>
</span>
<span>
<img src="./web/src/assets/avatar/suka.jpg" style="width: 50px;height: 50px;" />
<span>suka</span>
</span>
<span>
<img src="./web/src/assets/avatar/Chris.jpg" style="width: 50px;height: 50px;" />
<span>Chris</span>
</span>
<span>
<img src="./web/src/assets/avatar/水车.jpg" style="width: 50px;height: 50px;" />
<span>水车</span>
</span>
<span>
<img src="./web/src/assets/avatar/仓鼠.jpg" style="width: 50px;height: 50px;" />
<span>仓鼠</span>
</span>
<span>
<img src="./web/src/assets/avatar/千帆.jpg" style="width: 50px;height: 50px;" />
<span>千帆</span>
</span>
<span>
<img src="./web/src/assets/avatar/才镇.jpg" style="width: 50px;height: 50px;" />
<span>才镇</span>
</span>
</p>

15
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const fs = require('fs')
const path = require('path')
const src = path.resolve(__dirname, './dist/index.html')
const dest = path.resolve(__dirname, './index.html')
if (fs.existsSync(dest)) {
fs.unlinkSync(dest)
}
if (fs.existsSync(src)) {
fs.copyFileSync(src, dest)
fs.unlinkSync(src)
}

69
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@@ -0,0 +1,69 @@
<!DOCTYPE html><html lang=""><head><meta charset="utf-8"><meta http-equiv="X-UA-Compatible" content="IE=edge"><meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1,maximum-scale=1,minimum-scale=1"><link rel="icon" href="dist/logo.ico"><title>思绪思维导图</title><script>// 自定义静态资源的路径
window.externalPublicPath = './dist/'
// 接管应用
window.takeOverApp = false</script><link href="dist/css/chunk-vendors.css?385fe6c0328bd2e58384" rel="stylesheet"><link href="dist/css/app.css?385fe6c0328bd2e58384" rel="stylesheet"></head><body><noscript><strong>We're sorry but thoughts doesn't work properly without JavaScript enabled. Please enable it to continue.</strong></noscript><div id="app"></div><script>const getDataFromBackend = () => {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve({
mindMapData: {
root:{
"data": {
"text": "根节点"
},
"children": []
},
theme:{
"template":"avocado",
"config":{}
},
layout:"logicalStructure",
config: {},
view: null,
},
lang: 'zh',
localConfig: null
})
}, 200)
})
}
const setTakeOverAppMethods = (data) => {
window.takeOverAppMethods = {}
// 获取思维导图数据的函数
window.takeOverAppMethods.getMindMapData = () => {
return data.mindMapData
}
// 保存思维导图数据的函数
window.takeOverAppMethods.saveMindMapData = (data) => {
console.log(data)
}
// 获取语言的函数
window.takeOverAppMethods.getLanguage = () => {
return data.lang
}
// 保存语言的函数
window.takeOverAppMethods.saveLanguage = (lang) => {
console.log(lang)
}
// 获取本地配置的函数
window.takeOverAppMethods.getLocalConfig = () => {
return data.localConfig
}
// 保存本地配置的函数
window.takeOverAppMethods.saveLocalConfig = (config) => {
console.log(config)
}
}
window.onload = async () => {
if (!window.takeOverApp) return
// 请求数据
const data = await getDataFromBackend()
// 设置全局的方法
setTakeOverAppMethods(data)
// 思维导图实例创建完成事件
window.$bus.$on('app_inited', (mindMap) => {
console.log(mindMap)
})
// 可以通过window.$bus.$on()来监听应用的一些事件
// 实例化页面
window.initApp()
}</script><script src="dist/js/chunk-vendors.js?385fe6c0328bd2e58384"></script><script src="dist/js/app.js?385fe6c0328bd2e58384"></script></body></html>

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@@ -1,50 +0,0 @@
{
"name": "thoughts",
"version": "0.1.0",
"private": true,
"scripts": {
"serve": "vue-cli-service serve",
"build": "vue-cli-service build",
"lint": "vue-cli-service lint"
},
"dependencies": {
"@svgdotjs/svg.js": "^3.0.16",
"core-js": "^3.6.5",
"deepmerge": "^1.5.2",
"element-ui": "^2.15.1",
"vue": "^2.6.11",
"vue-router": "^3.5.1",
"vuex": "^3.6.2"
},
"devDependencies": {
"@vue/cli-plugin-babel": "^4.5.0",
"@vue/cli-plugin-eslint": "^4.5.0",
"@vue/cli-service": "^4.5.0",
"babel-eslint": "^10.1.0",
"eslint": "^6.7.2",
"eslint-plugin-vue": "^6.2.2",
"less": "^3.12.2",
"less-loader": "^7.1.0",
"vue-template-compiler": "^2.6.11",
"webpack": "^4.44.2"
},
"eslintConfig": {
"root": true,
"env": {
"node": true
},
"extends": [
"plugin:vue/essential",
"eslint:recommended"
],
"parserOptions": {
"parser": "babel-eslint"
},
"rules": {}
},
"browserslist": [
"> 1%",
"last 2 versions",
"not dead"
]
}

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@@ -1,18 +0,0 @@
<!DOCTYPE html>
<html lang="">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<title>思绪_一个极简的在线思维导图</title>
</head>
<body>
<noscript>
<strong>We're sorry but <%= htmlWebpackPlugin.options.title %> doesn't work properly without JavaScript enabled. Please enable it to continue.</strong>
</noscript>
<script src="http://lxqnsys.com/js/polyfillB.js"></script>
<script src="http://lxqnsys.com/js/aliyun-oss-sdk-6.0.1.min.js"></script>
<div id="app"></div>
<!-- built files will be auto injected -->
</body>
</html>

BIN
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After

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module.exports = {
"env": {
"browser": true,
"es2021": true
},
"extends": "eslint:recommended",
"overrides": [
],
"parserOptions": {
"parser": 'babel-eslint',
"ecmaVersion": 12,
"sourceType": "module",
"allowImportExportEverywhere": true
},
"rules": {
}
}

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@@ -0,0 +1,10 @@
src/assets
*/.DS_Store
dist
example
node_modules
*.json
*.md
.eslintrc.js
.prettierignore
.prettierrc

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semi: false
singleQuote: true
printWidth: 80
trailingComma: 'none'
arrowParens: 'avoid'

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@@ -0,0 +1,3 @@
# 一个web思维导图的简单实现
详细文档见:[https://github.com/wanglin2/mind-map](https://github.com/wanglin2/mind-map)

View File

@@ -0,0 +1,941 @@
const createFullData = () => {
return {
"image": "/enJFNMHnedQTYTESGfDkctCp2.jpeg",
"imageTitle": "图片名称",
"imageSize": {
"width": 1000,
"height": 563
},
"icon": ['priority_1'],
"tag": ["标签1", "标签2"],
"hyperlink": "http://lxqnsys.com/",
"hyperlinkTitle": "理想青年实验室",
"note": "理想青年实验室\n一个有意思的角落",
// 自定义位置
// "customLeft": 1318,
// "customTop": 374.5
};
}
/**
* @Author: 王林
* @Date: 2021-04-15 22:23:24
* @Desc: 节点较多示例数据
*/
const data1 = {
"root": {
"data": {
"text": "根节点"
},
"children": [
{
"data": {
"text": "二级节点1",
"expand": true,
},
"children": [{
"data": {
"text": "分支主题",
...createFullData()
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
...createFullData()
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}]
},
{
"data": {
"text": "二级节点2",
"expand": true,
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
},
{
"data": {
"text": "二级节点3",
"expand": true,
},
"children": [{
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}]
},
{
"data": {
"text": "二级节点4",
"expand": true,
},
"children": [{
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}]
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}, {
"data": {
"text": "分支主题",
},
"children": [{
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}, {
"data": {
"text": "分支主题",
},
}]
}]
}]
}]
},
]
}
}
/**
* javascript comment
* @Author: 王林25
* @Date: 2021-07-12 13:49:43
* @Desc: 真实场景数据
*/
const data2 = {
"root": {
"data": {
"text": "一周安排"
},
"children": [
{
"data": {
"text": "生活"
},
"children": [
{
"data": {
"text": "锻炼"
},
"children": [
{
"data": {
"text": "晨跑"
},
"children": [
{
"data": {
"text": "7:00-8:00"
},
"children": []
}
]
},
{
"data": {
"text": "夜跑"
},
"children": [
{
"data": {
"text": "20:00-21:00"
},
"children": []
}
]
}
]
},
{
"data": {
"text": "饮食"
},
"children": [
{
"data": {
"text": "早餐"
},
"children": [
{
"data": {
"text": "8:30"
},
"children": []
}
]
},
{
"data": {
"text": "午餐"
},
"children": [
{
"data": {
"text": "11:30"
},
"children": []
}
]
},
{
"data": {
"text": "晚餐"
},
"children": [
{
"data": {
"text": "19:00"
},
"children": []
}
]
}
]
},
{
"data": {
"text": "休息"
},
"children": [
{
"data": {
"text": "午休"
},
"children": [
{
"data": {
"text": "12:30-13:00"
},
"children": []
}
]
},
{
"data": {
"text": "晚休"
},
"children": [
{
"data": {
"text": "23:00-6:30"
},
"children": []
}
]
}
]
}
]
},
{
"data": {
"text": "工作日\n周一至周五"
},
"children": [
{
"data": {
"text": "日常工作"
},
"children": [
{
"data": {
"text": "9:00-18:00"
},
"children": []
}
]
},
{
"data": {
"text": "工作总结"
},
"children": [
{
"data": {
"text": "21:00-22:00"
},
"children": []
}
]
}
]
},
{
"data": {
"text": "学习"
},
"children": [
{
"data": {
"text": "工作日"
},
"children": [
{
"data": {
"text": "早间新闻"
},
"children": [
{
"data": {
"text": "8:00-8:30"
},
"children": []
}
]
},
{
"data": {
"text": "阅读"
},
"children": [
{
"data": {
"text": "21:00-23:00"
},
"children": []
}
]
}
]
},
{
"data": {
"text": "休息日"
},
"children": [
{
"data": {
"text": "财务管理"
},
"children": [
{
"data": {
"text": "9:00-10:30"
},
"children": []
}
]
},
{
"data": {
"text": "职场技能"
},
"children": [
{
"data": {
"text": "14:00-15:30"
},
"children": []
}
]
},
{
"data": {
"text": "其他书籍"
},
"children": [
{
"data": {
"text": "16:00-18:00"
},
"children": []
}
]
}
]
}
]
},
{
"data": {
"text": "休闲娱乐"
},
"children": [
{
"data": {
"text": "看电影"
},
"children": [
{
"data": {
"text": "1~2部"
},
"children": []
}
]
},
{
"data": {
"text": "逛街"
},
"children": [
{
"data": {
"text": "1~2次"
},
"children": []
}
]
}
]
}
]
}
}
/**
* javascript comment
* @Author: 王林25
* @Date: 2021-07-12 14:29:10
* @Desc: 极简数据
*/
const data3 = {
"root": {
"data": {
"text": "根节点"
},
"children": [
{
"data": {
"text": "二级节点"
},
"children": [
{
"data": {
"text": "分支主题"
},
"children": []
},
{
"data": {
"text": "分支主题"
},
"children": []
}
]
}
]
}
}
const data4 = {
"root": {
"data": {
"text": "根节点"
},
"children": [
{
"data": {
"text": "二级节点1"
},
"children": [
{
"data": {
"text": "子节点1-1"
},
"children": []
},
{
"data": {
"text": "子节点1-2"
},
"children": [
{
"data": {
"text": "子节点1-2-1"
},
"children": []
},
{
"data": {
"text": "子节点1-2-2"
},
"children": []
},
{
"data": {
"text": "子节点1-2-3"
},
"children": []
}
]
}
]
},
{
"data": {
"text": "二级节点2"
},
"children": [
{
"data": {
"text": "子节点2-1"
},
"children": [
{
"data": {
"text": "子节点2-1-1"
},
"children": [
{
"data": {
"text": "子节点2-1-1-1"
},
"children": []
},
]
}
]
},
{
"data": {
"text": "子节点2-2"
},
"children": []
}
]
}
]
}
}
// 带概要
const data5 = {
"root": {
"data": {
"text": "根节点"
},
"children": [
{
"data": {
"text": "二级节点",
"generalization": {
"text": "概要",
}
},
"children": [
{
"data": {
"text": "分支主题"
},
"children": []
},
{
"data": {
"text": "分支主题"
},
"children": []
}
]
},
]
}
}
// 富文本数据v0.4.0+需要使用RichText插件才支持富文本编辑
const richTextData = {
"root": {
"data": {
"text": "<a href='http://lxqnsys.com/' target='_blank'>理想去年实验室</a>",
"richText": true
},
"children": []
}
}
const rootData = {
"root": {
"data": {
"text": "根节点"
},
"children": []
}
}
export default {
// ...data1,
// ...data2,
// ...data3,
// ...data4,
...data5,
// ...rootData,
"theme": {
"template": "classic4",
"config": {
// 自定义配置...
}
},
"layout": "logicalStructure",
// "layout": "mindMap",
// "layout": "catalogOrganization"
// "layout": "organizationStructure",
"config": {}
}

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{
"layout": "logicalStructure",
"root": {
"data": {
"text": "根节点",
"expand": true,
"isActive": false
},
"children": [{
"data": {
"text": "二级节点",
"generalization": {
"text": "概要",
"expand": true,
"isActive": false
},
"expand": true,
"isActive": false
},
"children": [{
"data": {
"text": "分支主题",
"expand": true,
"isActive": false
},
"children": []
}, {
"data": {
"text": "分支主题",
"expand": true,
"isActive": false
},
"children": []
}, {
"data": {
"text": "<a href='http://lxqnsys.com/' target='_blank'>理想去年实验室</a>",
"richText": true
},
"children": []
}]
}]
},
"theme": {
"template": "classic4",
"config": {}
},
"view": {
"transform": {
"scaleX": 1,
"scaleY": 1,
"shear": 0,
"rotate": 0,
"translateX": 0,
"translateY": 0,
"originX": 0,
"originY": 0,
"a": 1,
"b": 0,
"c": 0,
"d": 1,
"e": 0,
"f": 0
},
"state": {
"scale": 1,
"x": 0,
"y": 0,
"sx": 0,
"sy": 0
}
},
"config": {}
}

46
simple-mind-map/full.js Normal file
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import MindMap from './index'
import MiniMap from './src/plugins/MiniMap.js'
import Watermark from './src/plugins/Watermark.js'
import KeyboardNavigation from './src/plugins/KeyboardNavigation.js'
import ExportXMind from './src/plugins/ExportXMind.js'
import ExportPDF from './src/plugins/ExportPDF.js'
import Export from './src/plugins/Export.js'
import Drag from './src/plugins/Drag.js'
import Select from './src/plugins/Select.js'
import AssociativeLine from './src/plugins/AssociativeLine'
import RichText from './src/plugins/RichText'
import NodeImgAdjust from './src/plugins/NodeImgAdjust.js'
import TouchEvent from './src/plugins/TouchEvent.js'
import Search from './src/plugins/Search.js'
import Painter from './src/plugins/Painter.js'
import xmind from './src/parse/xmind.js'
import markdown from './src/parse/markdown.js'
import icons from './src/svg/icons.js'
import * as constants from './src/constants/constant.js'
import themes from './src/themes/index.js'
import * as defaultTheme from './src/themes/default.js'
MindMap.xmind = xmind
MindMap.markdown = markdown
MindMap.iconList = icons.nodeIconList
MindMap.constants = constants
MindMap.themes = themes
MindMap.defaultTheme = defaultTheme
MindMap
.usePlugin(MiniMap)
.usePlugin(Watermark)
.usePlugin(Drag)
.usePlugin(KeyboardNavigation)
.usePlugin(ExportXMind)
.usePlugin(ExportPDF)
.usePlugin(Export)
.usePlugin(Select)
.usePlugin(AssociativeLine)
.usePlugin(RichText)
.usePlugin(TouchEvent)
.usePlugin(NodeImgAdjust)
.usePlugin(Search)
.usePlugin(Painter)
export default MindMap

425
simple-mind-map/index.js Normal file
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import View from './src/core/view/View'
import Event from './src/core/event/Event'
import Render from './src/core/render/Render'
import merge from 'deepmerge'
import theme from './src/themes'
import Style from './src/core/render/node/Style'
import KeyCommand from './src/core/command/KeyCommand'
import Command from './src/core/command/Command'
import BatchExecution from './src/utils/BatchExecution'
import { layoutValueList, CONSTANTS, commonCaches } from './src/constants/constant'
import { SVG } from '@svgdotjs/svg.js'
import { simpleDeepClone, getType } from './src/utils'
import defaultTheme, { checkIsNodeSizeIndependenceConfig } from './src/themes/default'
import { defaultOpt } from './src/constants/defaultOptions'
// 思维导图
class MindMap {
// 构造函数
constructor(opt = {}) {
// 合并选项
this.opt = this.handleOpt(merge(defaultOpt, opt))
// 容器元素
this.el = this.opt.el
this.elRect = this.el.getBoundingClientRect()
// 画布宽高
this.width = this.elRect.width
this.height = this.elRect.height
// 画布
this.svg = SVG().addTo(this.el).size(this.width, this.height)
this.draw = this.svg.group()
// 初始化主题
this.initTheme()
// 初始化缓存数据
this.initCache()
// 事件类
this.event = new Event({
mindMap: this
})
// 按键类
this.keyCommand = new KeyCommand({
mindMap: this
})
// 命令类
this.command = new Command({
mindMap: this
})
// 渲染类
this.renderer = new Render({
mindMap: this
})
// 视图操作类
this.view = new View({
mindMap: this,
draw: this.draw
})
// 批量执行类
this.batchExecution = new BatchExecution()
// 注册插件
MindMap.pluginList.forEach((plugin) => {
this.initPlugin(plugin)
})
// 初始渲染
this.render()
setTimeout(() => {
this.command.addHistory()
}, 0)
}
// 配置参数处理
handleOpt(opt) {
// 深拷贝一份节点数据
opt.data = simpleDeepClone(opt.data || {})
// 检查布局配置
if (!layoutValueList.includes(opt.layout)) {
opt.layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
}
// 检查主题配置
opt.theme = opt.theme && theme[opt.theme] ? opt.theme : 'default'
return opt
}
// 渲染,部分渲染
render(callback, source = '') {
this.batchExecution.push('render', () => {
this.initTheme()
this.renderer.reRender = false
this.renderer.render(callback, source)
})
}
// 重新渲染
reRender(callback, source = '') {
this.batchExecution.push('render', () => {
this.draw.clear()
this.initTheme()
this.renderer.reRender = true
this.renderer.render(callback, source)
})
}
// 容器尺寸变化,调整尺寸
resize() {
this.elRect = this.el.getBoundingClientRect()
this.width = this.elRect.width
this.height = this.elRect.height
this.svg.size(this.width, this.height)
}
// 监听事件
on(event, fn) {
this.event.on(event, fn)
}
// 触发事件
emit(event, ...args) {
this.event.emit(event, ...args)
}
// 解绑事件
off(event, fn) {
this.event.off(event, fn)
}
// 初始化缓存数据
initCache() {
Object.keys(commonCaches).forEach((key) => {
let type = getType(commonCaches[key])
let value = ''
switch(type) {
case 'Boolean':
value = false
break
default:
value = null
break
}
commonCaches[key] = value
})
}
// 设置主题
initTheme() {
// 合并主题配置
this.themeConfig = merge(theme[this.opt.theme], this.opt.themeConfig)
// 设置背景样式
Style.setBackgroundStyle(this.el, this.themeConfig)
}
// 设置主题
setTheme(theme) {
this.renderer.clearAllActive()
this.opt.theme = theme
this.render(null, CONSTANTS.CHANGE_THEME)
this.emit('view_theme_change', theme)
}
// 获取当前主题
getTheme() {
return this.opt.theme
}
// 设置主题配置
setThemeConfig(config) {
this.opt.themeConfig = config
// 检查改变的是否是节点大小无关的主题属性
let res = checkIsNodeSizeIndependenceConfig(config)
this.render(null, res ? '' : CONSTANTS.CHANGE_THEME)
}
// 获取自定义主题配置
getCustomThemeConfig() {
return this.opt.themeConfig
}
// 获取某个主题配置值
getThemeConfig(prop) {
return prop === undefined ? this.themeConfig : this.themeConfig[prop]
}
// 获取配置
getConfig(prop) {
return prop === undefined ? this.opt : this.opt[prop]
}
// 更新配置
updateConfig(opt = {}) {
this.opt = this.handleOpt(merge.all([defaultOpt, this.opt, opt]))
}
// 获取当前布局结构
getLayout() {
return this.opt.layout
}
// 设置布局结构
setLayout(layout) {
// 检查布局配置
if (!layoutValueList.includes(layout)) {
layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
}
this.opt.layout = layout
this.view.reset()
this.renderer.setLayout()
this.render(null, CONSTANTS.CHANGE_LAYOUT)
}
// 执行命令
execCommand(...args) {
this.command.exec(...args)
}
// 动态设置思维导图数据,纯节点数据
setData(data) {
this.execCommand('CLEAR_ACTIVE_NODE')
this.command.clearHistory()
this.command.addHistory()
if (this.richText) {
this.renderer.renderTree = this.richText.handleSetData(data)
} else {
this.renderer.renderTree = data
}
this.reRender(() => {}, CONSTANTS.SET_DATA)
}
// 动态设置思维导图数据,包括节点数据、布局、主题、视图
setFullData(data) {
if (data.root) {
this.setData(data.root)
}
if (data.layout) {
this.setLayout(data.layout)
}
if (data.theme) {
if (data.theme.template) {
this.setTheme(data.theme.template)
}
if (data.theme.config) {
this.setThemeConfig(data.theme.config)
}
}
if (data.view) {
this.view.setTransformData(data.view)
}
}
// 获取思维导图数据,节点树、主题、布局等
getData(withConfig) {
let nodeData = this.command.getCopyData()
let data = {}
if (withConfig) {
data = {
layout: this.getLayout(),
root: nodeData,
theme: {
template: this.getTheme(),
config: this.getCustomThemeConfig()
},
view: this.view.getTransformData()
}
} else {
data = nodeData
}
return simpleDeepClone(data)
}
// 导出
async export(...args) {
let result = await this.doExport.export(...args)
return result
}
// 转换位置
toPos(x, y) {
return {
x: x - this.elRect.left,
y: y - this.elRect.top
}
}
// 设置只读模式、编辑模式
setMode(mode) {
if (![CONSTANTS.MODE.READONLY, CONSTANTS.MODE.EDIT].includes(mode)) {
return
}
this.opt.readonly = mode === CONSTANTS.MODE.READONLY
if (this.opt.readonly) {
// 取消当前激活的元素
this.renderer.clearAllActive()
}
this.emit('mode_change', mode)
}
// 获取svg数据
getSvgData({ paddingX = 0, paddingY = 0 } = {}) {
const svg = this.svg
const draw = this.draw
// 保存原始信息
const origWidth = svg.width()
const origHeight = svg.height()
const origTransform = draw.transform()
const elRect = this.el.getBoundingClientRect()
// 去除放大缩小的变换效果
draw.scale(1 / origTransform.scaleX, 1 / origTransform.scaleY)
// 获取变换后的位置尺寸信息其实是getBoundingClientRect方法的包装方法
const rect = draw.rbox()
// 内边距
rect.width += paddingX
rect.height += paddingY
draw.translate(paddingX / 2, paddingY / 2)
// 将svg设置为实际内容的宽高
svg.size(rect.width, rect.height)
// 把实际内容变换
draw.translate(-rect.x + elRect.left, -rect.y + elRect.top)
// 克隆一份数据
let clone = svg.clone()
// 如果实际图形宽高超出了屏幕宽高,且存在水印的话需要重新绘制水印,否则会出现超出部分没有水印的问题
if ((rect.width > origWidth || rect.height > origHeight) && this.watermark && this.watermark.hasWatermark()) {
this.width = rect.width
this.height = rect.height
this.watermark.draw()
clone = svg.clone()
this.width = origWidth
this.height = origHeight
this.watermark.draw()
}
// 恢复原先的大小和变换信息
svg.size(origWidth, origHeight)
draw.transform(origTransform)
return {
svg: clone, // 思维导图图形的整体svg元素包括svg画布容器、g实际的思维导图组
svgHTML: clone.svg(), // svg字符串
rect: {
...rect, // 思维导图图形未缩放时的位置尺寸等信息
ratio: rect.width / rect.height // 思维导图图形的宽高比
},
origWidth, // 画布宽度
origHeight, // 画布高度
scaleX: origTransform.scaleX, // 思维导图图形的水平缩放值
scaleY: origTransform.scaleY // 思维导图图形的垂直缩放值
}
}
// 添加插件
addPlugin(plugin, opt) {
let index = MindMap.hasPlugin(plugin)
if (index === -1) {
MindMap.usePlugin(plugin, opt)
this.initPlugin(plugin)
}
}
// 移除插件
removePlugin(plugin) {
let index = MindMap.hasPlugin(plugin)
if (index !== -1) {
MindMap.pluginList.splice(index, 1)
if (this[plugin.instanceName]) {
if (this[plugin.instanceName].beforePluginRemove) {
this[plugin.instanceName].beforePluginRemove()
}
delete this[plugin.instanceName]
}
}
}
// 实例化插件
initPlugin(plugin) {
this[plugin.instanceName] = new plugin({
mindMap: this,
pluginOpt: plugin.pluginOpt
})
}
// 销毁
destroy() {
// 移除插件
[...MindMap.pluginList].forEach((plugin) => {
this[plugin.instanceName] = null
})
// 解绑事件
this.event.unbind()
// 移除画布节点
this.svg.remove()
// 去除给容器元素设置的背景样式
Style.removeBackgroundStyle(this.el)
this.el = null
}
}
// 插件列表
MindMap.pluginList = []
MindMap.usePlugin = (plugin, opt = {}) => {
plugin.pluginOpt = opt
MindMap.pluginList.push(plugin)
return MindMap
}
MindMap.hasPlugin = (plugin) => {
return MindMap.pluginList.findIndex((item) => {
return item === plugin
})
}
// 定义新主题
MindMap.defineTheme = (name, config = {}) => {
if (theme[name]) {
return new Error('该主题名称已存在')
}
theme[name] = merge(defaultTheme, config)
}
export default MindMap

3879
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{
"name": "simple-mind-map",
"version": "0.6.14",
"description": "一个简单的web在线思维导图",
"authors": [
{
"name": "街角小林",
"email": "1013335014@qq.com"
},
{
"name": "理想青年实验室",
"url": "http://lxqnsys.com/"
}
],
"license": "MIT",
"repository": {
"type": "git",
"url": "https://github.com/wanglin2/mind-map"
},
"scripts": {
"lint": "eslint src/",
"format": "prettier --write ."
},
"module": "index.js",
"__main": "./dist/simpleMindMap.umd.min.js",
"dependencies": {
"@svgdotjs/svg.js": "^3.0.16",
"deepmerge": "^1.5.2",
"dom-to-image-more": "^3.1.6",
"eventemitter3": "^4.0.7",
"jspdf": "^2.5.1",
"jszip": "^3.10.1",
"mdast-util-from-markdown": "^1.3.0",
"quill": "^1.3.6",
"uuid": "^9.0.0",
"xml-js": "^1.6.11"
},
"keywords": [
"javascript",
"svg",
"mind-map",
"mindMap",
"MindMap"
],
"devDependencies": {
"eslint": "^8.25.0",
"prettier": "^2.7.1"
}
}

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// 遍历所有js文件
const path = require('path')
const fs = require('fs')
const entryPath = path.resolve(__dirname, '../src')
const transform = dir => {
let dirs = fs.readdirSync(dir)
dirs.forEach(item => {
let file = path.join(dir, item)
if (fs.statSync(file).isDirectory()) {
transform(file)
} else if (/\.js$/.test(file)) {
transformFile(file)
}
})
}
const transformFile = file => {
console.log(file);
let content = fs.readFileSync(file, 'utf-8')
countCodeLines(content)
// transformComments(file, content)
}
// 统计代码行数
let totalLines = 0
const countCodeLines = (content) => {
totalLines += content.split(/\n/).length
}
// 转换注释类型
const transformComments = (file, content) => {
console.log('当前转换文件:', file)
content = content.replace(/\/\*\*[^/]+\*\//g, str => {
let res = /@Desc:([^\n]+)\n/g.exec(str)
if (res.length > 0) {
return '// ' + res[1]
}
})
fs.writeFileSync(file, content)
}
transform(entryPath)
transformFile(path.join(__dirname, '../index.js'))
console.log(totalLines);

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// 标签颜色列表
export const tagColorList = [
{
color: 'rgb(77, 65, 0)',
background: 'rgb(255, 244, 179)'
},
{
color: 'rgb(0, 50, 77)',
background: 'rgb(179, 229, 255)'
},
{
color: 'rgb(77, 0, 73)',
background: 'rgb(255, 179, 251)'
},
{
color: 'rgb(57, 77, 0)',
background: 'rgb(236, 255, 179)'
},
{
color: 'rgb(0, 77, 47)',
background: 'rgb(179, 255, 226)'
}
]
// 主题列表
export const themeList = [
{
name: '默认',
value: 'default',
dark: false
},
{
name: '暗色2',
value: 'dark2',
dark: true
},
{
name: '天清绿',
value: 'skyGreen',
dark: false
},
{
name: '脑图经典2',
value: 'classic2',
dark: false
},
{
name: '脑图经典3',
value: 'classic3',
dark: false
},
{
name: '经典绿',
value: 'classicGreen',
dark: false
},
{
name: '经典蓝',
value: 'classicBlue',
dark: false
},
{
name: '天空蓝',
value: 'blueSky',
dark: false
},
{
name: '脑残粉',
value: 'brainImpairedPink',
dark: false
},
{
name: '暗色',
value: 'dark',
dark: true
},
{
name: '泥土黄',
value: 'earthYellow',
dark: false
},
{
name: '清新绿',
value: 'freshGreen',
dark: false
},
{
name: '清新红',
value: 'freshRed',
dark: false
},
{
name: '浪漫紫',
value: 'romanticPurple',
dark: false
},
{
name: '粉红葡萄',
value: 'pinkGrape',
dark: false
},
{
name: '薄荷',
value: 'mint',
dark: false
},
{
name: '金色vip',
value: 'gold',
dark: false
},
{
name: '活力橙',
value: 'vitalityOrange',
dark: false
},
{
name: '绿叶',
value: 'greenLeaf',
dark: false
},
{
name: '脑图经典',
value: 'classic',
dark: true
},
{
name: '脑图经典4',
value: 'classic4',
dark: false
},
{
name: '小黄人',
value: 'minions',
dark: false
},
{
name: '简约黑',
value: 'simpleBlack',
dark: false
},
{
name: '课程绿',
value: 'courseGreen',
dark: false
},
{
name: '咖啡',
value: 'coffee',
dark: false
},
{
name: '红色精神',
value: 'redSpirit',
dark: false
},
{
name: '黑色幽默',
value: 'blackHumour',
dark: true
},
{
name: '深夜办公室',
value: 'lateNightOffice',
dark: true
},
{
name: '黑金',
value: 'blackGold',
dark: true
},
{
name: '牛油果',
value: 'avocado',
dark: false
},
{
name: '秋天',
value: 'autumn',
dark: false
},
{
name: '橙汁',
value: 'orangeJuice',
dark: true
}
]
// 常量
export const CONSTANTS = {
CHANGE_THEME: 'changeTheme',
CHANGE_LAYOUT: 'changeLayout',
SET_DATA: 'setData',
TRANSFORM_TO_NORMAL_NODE: 'transformAllNodesToNormalNode',
MODE: {
READONLY: 'readonly',
EDIT: 'edit'
},
LAYOUT: {
LOGICAL_STRUCTURE: 'logicalStructure',
MIND_MAP: 'mindMap',
ORGANIZATION_STRUCTURE: 'organizationStructure',
CATALOG_ORGANIZATION: 'catalogOrganization',
TIMELINE: 'timeline',
TIMELINE2: 'timeline2',
FISHBONE: 'fishbone',
VERTICAL_TIMELINE: 'verticalTimeline'
},
DIR: {
UP: 'up',
LEFT: 'left',
DOWN: 'down',
RIGHT: 'right'
},
KEY_DIR: {
LEFT: 'Left',
UP: 'Up',
RIGHT: 'Right',
DOWN: 'Down'
},
SHAPE: {
RECTANGLE: 'rectangle',
DIAMOND: 'diamond',
PARALLELOGRAM: 'parallelogram',
ROUNDED_RECTANGLE: 'roundedRectangle',
OCTAGONAL_RECTANGLE: 'octagonalRectangle',
OUTER_TRIANGULAR_RECTANGLE: 'outerTriangularRectangle',
INNER_TRIANGULAR_RECTANGLE: 'innerTriangularRectangle',
ELLIPSE: 'ellipse',
CIRCLE: 'circle'
},
MOUSE_WHEEL_ACTION: {
ZOOM: 'zoom',
MOVE: 'move'
},
INIT_ROOT_NODE_POSITION: {
LEFT: 'left',
TOP: 'top',
RIGHT: 'right',
BOTTOM: 'bottom',
CENTER: 'center'
},
LAYOUT_GROW_DIR: {
LEFT: 'left',
TOP: 'top',
RIGHT: 'right',
BOTTOM: 'bottom'
},
PASTE_TYPE: {
CLIP_BOARD: 'clipBoard',
CANVAS: 'canvas'
}
}
export const initRootNodePositionMap = {
[CONSTANTS.INIT_ROOT_NODE_POSITION.LEFT]: 0,
[CONSTANTS.INIT_ROOT_NODE_POSITION.TOP]: 0,
[CONSTANTS.INIT_ROOT_NODE_POSITION.RIGHT]: 1,
[CONSTANTS.INIT_ROOT_NODE_POSITION.BOTTOM]: 1,
[CONSTANTS.INIT_ROOT_NODE_POSITION.CENTER]: 0.5,
}
// 布局结构列表
export const layoutList = [
{
name: '逻辑结构图',
value: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
},
{
name: '思维导图',
value: CONSTANTS.LAYOUT.MIND_MAP,
},
{
name: '组织结构图',
value: CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE,
},
{
name: '目录组织图',
value: CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
},
{
name: '时间轴',
value: CONSTANTS.LAYOUT.TIMELINE,
},
{
name: '时间轴2',
value: CONSTANTS.LAYOUT.TIMELINE2,
},
{
name: '竖向时间轴',
value: CONSTANTS.LAYOUT.VERTICAL_TIMELINE,
},
{
name: '鱼骨图',
value: CONSTANTS.LAYOUT.FISHBONE,
}
]
export const layoutValueList = [
CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
CONSTANTS.LAYOUT.MIND_MAP,
CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE,
CONSTANTS.LAYOUT.TIMELINE,
CONSTANTS.LAYOUT.TIMELINE2,
CONSTANTS.LAYOUT.VERTICAL_TIMELINE,
CONSTANTS.LAYOUT.FISHBONE
]
// 节点数据中非样式的字段
export const nodeDataNoStylePropList = [
'text',
'image',
'imageTitle',
'imageSize',
'icon',
'tag',
'hyperlink',
'hyperlinkTitle',
'note',
'expand',
'isActive',
'generalization',
'richText',
'resetRichText',
'uid',
'activeStyle',
'associativeLineTargets',
'associativeLineTargetControlOffsets'
]
// 数据缓存
export const commonCaches = {
measureCustomNodeContentSizeEl: null
}

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import { CONSTANTS } from './constant'
// 默认选项配置
export const defaultOpt = {
// 是否只读
readonly: false,
// 布局
layout: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
// 如果结构为鱼骨图,那么可以通过该选项控制倾斜角度
fishboneDeg: 45,
// 主题
theme: 'default', // 内置主题default默认主题
// 主题配置,会和所选择的主题进行合并
themeConfig: {},
// 放大缩小的增量比例
scaleRatio: 0.2,
// 鼠标缩放是否以鼠标当前位置为中心点,否则以画布中心点
mouseScaleCenterUseMousePosition: true,
// 最多显示几个标签
maxTag: 5,
// 导出图片时的内边距
exportPadding: 20,
// 展开收缩按钮尺寸
expandBtnSize: 20,
// 节点里图片和文字的间距
imgTextMargin: 5,
// 节点里各种文字信息的间距,如图标和文字的间距
textContentMargin: 2,
// 多选节点时鼠标移动到边缘时的画布移动偏移量
selectTranslateStep: 3,
// 多选节点时鼠标移动距边缘多少距离时开始偏移
selectTranslateLimit: 20,
// 自定义节点备注内容显示
customNoteContentShow: null,
/*
{
show(){},
hide(){}
}
*/
// 是否开启节点自由拖拽
enableFreeDrag: false,
// 水印配置
watermarkConfig: {
text: '',
lineSpacing: 100,
textSpacing: 100,
angle: 30,
textStyle: {
color: '#999',
opacity: 0.5,
fontSize: 14
}
},
// 达到该宽度文本自动换行
textAutoWrapWidth: 500,
// 自定义鼠标滚轮事件处理
// 可以传一个函数,回调参数为事件对象
customHandleMousewheel: null,
// 鼠标滚动的行为如果customHandleMousewheel传了自定义函数这个属性不生效
mousewheelAction: CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM, // zoom放大缩小、move上下移动
// 当mousewheelAction设为move时可以通过该属性控制鼠标滚动一下视图移动的步长单位px
mousewheelMoveStep: 100,
// 当mousewheelAction设为zoom时默认向前滚动是缩小向后滚动是放大如果该属性设为true那么会反过来
mousewheelZoomActionReverse: false,
// 默认插入的二级节点的文字
defaultInsertSecondLevelNodeText: '二级节点',
// 默认插入的二级以下节点的文字
defaultInsertBelowSecondLevelNodeText: '分支主题',
// 展开收起按钮的颜色
expandBtnStyle: {
color: '#808080',
fill: '#fff'
},
// 自定义展开收起按钮的图标
expandBtnIcon: {
open: '', // svg字符串
close: ''
},
// 是否只有当鼠标在画布内才响应快捷键事件
enableShortcutOnlyWhenMouseInSvg: true,
// 初始根节点的位置
initRootNodePosition: null,
// 导出png、svg、pdf时的图形内边距
exportPaddingX: 10,
exportPaddingY: 10,
// 节点文本编辑框的z-index
nodeTextEditZIndex: 3000,
// 节点备注浮层的z-index
nodeNoteTooltipZIndex: 3000,
// 是否在点击了画布外的区域时结束节点文本的编辑状态
isEndNodeTextEditOnClickOuter: true,
// 最大历史记录数
maxHistoryCount: 1000,
// 是否一直显示节点的展开收起按钮,默认为鼠标移上去和激活时才显示
alwaysShowExpandBtn: false,
// 扩展节点可插入的图标
iconList: [
// {
// name: '',// 分组名称
// type: '',// 分组的值
// list: [// 分组下的图标列表
// {
// name: '',// 图标名称
// icon:''// 图标可以传svg或图片
// }
// ]
// }
],
// 节点最大缓存数量
maxNodeCacheCount: 1000,
// 关联线默认文字
defaultAssociativeLineText: '关联',
// 思维导图适应画布大小时的内边距
fitPadding: 50,
// 是否开启按住ctrl键多选节点功能
enableCtrlKeyNodeSelection: true,
// 设置为左键多选节点,右键拖动画布
useLeftKeySelectionRightKeyDrag: false,
// 节点即将进入编辑前的回调方法如果该方法返回true以外的值那么将取消编辑函数可以返回一个值或一个Promise回调参数为节点实例
beforeTextEdit: null,
// 是否开启自定义节点内容
isUseCustomNodeContent: false,
// 自定义返回节点内容的方法
customCreateNodeContent: null,
// 指定内部一些元素节点文本编辑元素、节点备注显示元素、关联线文本编辑元素、节点图片调整按钮元素添加到的位置默认添加到document.body下
customInnerElsAppendTo: null,
// 拖拽元素时,指示元素新位置的块的最大高度
nodeDragPlaceholderMaxSize: 20,
// 是否在存在一个激活节点时,当按下中文、英文、数字按键时自动进入文本编辑模式
// 开启该特性后需要给你的输入框绑定keydown事件并禁止冒泡
enableAutoEnterTextEditWhenKeydown: false,
// 设置富文本节点编辑框和节点大小一致,形成伪原地编辑的效果
// 需要注意的是,只有当节点内只有文本、且形状是矩形才会有比较好的效果
richTextEditFakeInPlace: false,
// 自定义对剪贴板文本的处理。当按ctrl+v粘贴时会读取用户剪贴板中的文本和图片默认只会判断文本是否是普通文本和simple-mind-map格式的节点数据如果你想处理其他思维导图的数据比如processon、zhixi等那么可以传递一个函数接受当前剪贴板中的文本为参数返回处理后的数据可以返回两种类型
/*
1.返回一个纯文本,那么会直接以该文本创建一个子节点
2.返回一个节点对象,格式如下:
{
// 代表是simple-mind-map格式的数据
simpleMindMap: true,
// 节点数据同simple-mind-map节点数据格式
data: {
data: {
text: ''
},
children: []
}
}
*/
// 如果你的处理逻辑存在异步逻辑也可以返回一个promise
customHandleClipboardText: null
}

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import { copyRenderTree, simpleDeepClone, nextTick } from '../../utils'
// 命令类
class Command {
// 构造函数
constructor(opt = {}) {
this.opt = opt
this.mindMap = opt.mindMap
this.commands = {}
this.history = []
this.activeHistoryIndex = 0
// 注册快捷键
this.registerShortcutKeys()
this.addHistory = nextTick(this.addHistory, this)
}
// 清空历史数据
clearHistory() {
this.history = []
this.activeHistoryIndex = 0
this.mindMap.emit('back_forward', 0, 0)
}
// 注册快捷键
registerShortcutKeys() {
this.mindMap.keyCommand.addShortcut('Control+z', () => {
this.mindMap.execCommand('BACK')
})
this.mindMap.keyCommand.addShortcut('Control+y', () => {
this.mindMap.execCommand('FORWARD')
})
}
// 执行命令
exec(name, ...args) {
if (this.commands[name]) {
this.commands[name].forEach(fn => {
fn(...args)
})
if (['BACK', 'FORWARD', 'SET_NODE_ACTIVE', 'CLEAR_ACTIVE_NODE'].includes(name)) {
return
}
this.addHistory()
}
}
// 添加命令
add(name, fn) {
if (this.commands[name]) {
this.commands[name].push(fn)
} else {
this.commands[name] = [fn]
}
}
// 移除命令
remove(name, fn) {
if (!this.commands[name]) {
return
}
if (!fn) {
this.commands[name] = []
delete this.commands[name]
} else {
let index = this.commands[name].find(item => {
return item === fn
})
if (index !== -1) {
this.commands[name].splice(index, 1)
}
}
}
// 添加回退数据
addHistory() {
if (this.mindMap.opt.readonly) {
return
}
let data = this.getCopyData()
// 此次数据和上次一样则不重复添加
if (this.history.length > 0 && JSON.stringify(this.history[this.history.length - 1]) === JSON.stringify(data)) {
return
}
// 删除当前历史指针后面的数据
this.history = this.history.slice(0, this.activeHistoryIndex + 1)
this.history.push(simpleDeepClone(data))
// 历史记录数超过最大数量
if (this.history.length > this.mindMap.opt.maxHistoryCount) {
this.history.shift()
}
this.activeHistoryIndex = this.history.length - 1
this.mindMap.emit('data_change', data)
this.mindMap.emit(
'back_forward',
this.activeHistoryIndex,
this.history.length
)
}
// 回退
back(step = 1) {
if (this.mindMap.opt.readonly) {
return
}
if (this.activeHistoryIndex - step >= 0) {
this.activeHistoryIndex -= step
this.mindMap.emit(
'back_forward',
this.activeHistoryIndex,
this.history.length
)
let data = simpleDeepClone(this.history[this.activeHistoryIndex])
this.mindMap.emit('data_change', data)
return data
}
}
// 前进
forward(step = 1) {
if (this.mindMap.opt.readonly) {
return
}
let len = this.history.length
if (this.activeHistoryIndex + step <= len - 1) {
this.activeHistoryIndex += step
this.mindMap.emit('back_forward', this.activeHistoryIndex, this.history.length)
let data = simpleDeepClone(this.history[this.activeHistoryIndex])
this.mindMap.emit('data_change', data)
return data
}
}
// 获取渲染树数据副本
getCopyData() {
return copyRenderTree({}, this.mindMap.renderer.renderTree, true)
}
// 移除节点数据中的uid
removeDataUid(data) {
data = simpleDeepClone(data)
let walk = (root) => {
delete root.data.uid
if (root.children && root.children.length > 0) {
root.children.forEach((item) => {
walk(item)
})
}
}
walk(data)
return data
}
}
export default Command

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import { keyMap } from './keyMap'
// 快捷按键、命令处理类
export default class KeyCommand {
// 构造函数
constructor(opt) {
this.opt = opt
this.mindMap = opt.mindMap
this.shortcutMap = {
//Enter: [fn]
}
this.shortcutMapCache = {}
this.isPause = false
this.isInSvg = false
this.bindEvent()
}
// 暂停快捷键响应
pause() {
this.isPause = true
}
// 恢复快捷键响应
recovery() {
this.isPause = false
}
// 保存当前注册的快捷键数据,然后清空快捷键数据
save() {
this.shortcutMapCache = this.shortcutMap
this.shortcutMap = {}
}
// 恢复保存的快捷键数据,然后清空缓存数据
restore() {
this.shortcutMap = this.shortcutMapCache
this.shortcutMapCache = {}
}
// 绑定事件
bindEvent() {
// 只有当鼠标在画布内才响应快捷键
this.mindMap.on('svg_mouseenter', () => {
this.isInSvg = true
})
this.mindMap.on('svg_mouseleave', () => {
if (this.mindMap.richText && this.mindMap.richText.showTextEdit) {
return
}
if (this.mindMap.renderer.textEdit.showTextEdit || (this.mindMap.associativeLine && this.mindMap.associativeLine.showTextEdit)) {
return
}
this.isInSvg = false
})
window.addEventListener('keydown', e => {
if (this.isPause || (this.mindMap.opt.enableShortcutOnlyWhenMouseInSvg && !this.isInSvg)) {
return
}
Object.keys(this.shortcutMap).forEach(key => {
if (this.checkKey(e, key)) {
// 粘贴事件不组织因为要监听paste事件
if (!this.checkKey(e, 'Control+v')) {
e.stopPropagation()
e.preventDefault()
}
this.shortcutMap[key].forEach(fn => {
fn()
})
}
})
})
}
// 检查键值是否符合
checkKey(e, key) {
let o = this.getOriginEventCodeArr(e)
let k = this.getKeyCodeArr(key)
if (o.length !== k.length) {
return false
}
for (let i = 0; i < o.length; i++) {
let index = k.findIndex(item => {
return item === o[i]
})
if (index === -1) {
return false
} else {
k.splice(index, 1)
}
}
return true
}
// 获取事件对象里的键值数组
getOriginEventCodeArr(e) {
let arr = []
if (e.ctrlKey || e.metaKey) {
arr.push(keyMap['Control'])
}
if (e.altKey) {
arr.push(keyMap['Alt'])
}
if (e.shiftKey) {
arr.push(keyMap['Shift'])
}
if (!arr.includes(e.keyCode)) {
arr.push(e.keyCode)
}
return arr
}
// 判断是否按下了组合键
hasCombinationKey(e) {
return e.ctrlKey || e.metaKey || e.altKey || e.shiftKey
}
// 获取快捷键对应的键值数组
getKeyCodeArr(key) {
let keyArr = key.split(/\s*\+\s*/)
let arr = []
keyArr.forEach(item => {
arr.push(keyMap[item])
})
return arr
}
// 添加快捷键命令
/**
* Enter
* Tab | Insert
* Shift + a
*/
addShortcut(key, fn) {
key.split(/\s*\|\s*/).forEach(item => {
if (this.shortcutMap[item]) {
this.shortcutMap[item].push(fn)
} else {
this.shortcutMap[item] = [fn]
}
})
}
// 移除快捷键命令
removeShortcut(key, fn) {
key.split(/\s*\|\s*/).forEach(item => {
if (this.shortcutMap[item]) {
if (fn) {
let index = this.shortcutMap[item].findIndex(f => {
return f === fn
})
if (index !== -1) {
this.shortcutMap[item].splice(index, 1)
}
} else {
this.shortcutMap[item] = []
delete this.shortcutMap[item]
}
}
})
}
// 获取指定快捷键的处理函数
getShortcutFn(key) {
let res = []
key.split(/\s*\|\s*/).forEach(item => {
res = this.shortcutMap[item] || []
})
return res
}
}

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const map = {
Backspace: 8,
Tab: 9,
Enter: 13,
Shift: 16,
Control: 17,
Alt: 18,
CapsLock: 20,
Esc: 27,
Spacebar: 32,
PageUp: 33,
PageDown: 34,
End: 35,
Home: 36,
Insert: 45,
Left: 37,
Up: 38,
Right: 39,
Down: 40,
Del: 46,
NumLock: 144,
Cmd: 91,
CmdFF: 224,
F1: 112,
F2: 113,
F3: 114,
F4: 115,
F5: 116,
F6: 117,
F7: 118,
F8: 119,
F9: 120,
F10: 121,
F11: 122,
F12: 123,
'`': 192,
'=': 187,
'-': 189,
'/': 191,
'.': 190
}
// 数字
for (let i = 0; i <= 9; i++) {
map[i] = i + 48
}
// 字母
'abcdefghijklmnopqrstuvwxyz'.split('').forEach((n, index) => {
map[n] = index + 65
})
export const keyMap = map
export const isKey = (e, key) => {
let code = typeof e === 'object' ? e.keyCode : e
return map[key] === code
}

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import EventEmitter from 'eventemitter3'
import { CONSTANTS } from '../../constants/constant'
// 事件类
class Event extends EventEmitter {
// 构造函数
constructor(opt = {}) {
super()
this.opt = opt
this.mindMap = opt.mindMap
this.isLeftMousedown = false
this.isRightMousedown = false
this.isMiddleMousedown = false
this.mousedownPos = {
x: 0,
y: 0
}
this.mousemovePos = {
x: 0,
y: 0
}
this.mousemoveOffset = {
x: 0,
y: 0
}
this.bindFn()
this.bind()
}
// 绑定函数上下文
bindFn() {
this.onBodyClick = this.onBodyClick.bind(this)
this.onDrawClick = this.onDrawClick.bind(this)
this.onMousedown = this.onMousedown.bind(this)
this.onMousemove = this.onMousemove.bind(this)
this.onMouseup = this.onMouseup.bind(this)
this.onMousewheel = this.onMousewheel.bind(this)
this.onContextmenu = this.onContextmenu.bind(this)
this.onSvgMousedown = this.onSvgMousedown.bind(this)
this.onKeyup = this.onKeyup.bind(this)
this.onMouseenter = this.onMouseenter.bind(this)
this.onMouseleave = this.onMouseleave.bind(this)
}
// 绑定事件
bind() {
document.body.addEventListener('click', this.onBodyClick)
this.mindMap.svg.on('click', this.onDrawClick)
this.mindMap.el.addEventListener('mousedown', this.onMousedown)
this.mindMap.svg.on('mousedown', this.onSvgMousedown)
window.addEventListener('mousemove', this.onMousemove)
window.addEventListener('mouseup', this.onMouseup)
this.mindMap.el.addEventListener('wheel', this.onMousewheel)
this.mindMap.svg.on('contextmenu', this.onContextmenu)
this.mindMap.svg.on('mouseenter', this.onMouseenter)
this.mindMap.svg.on('mouseleave', this.onMouseleave)
window.addEventListener('keyup', this.onKeyup)
}
// 解绑事件
unbind() {
document.body.removeEventListener('click', this.onBodyClick)
this.mindMap.svg.off('click', this.onDrawClick)
this.mindMap.el.removeEventListener('mousedown', this.onMousedown)
window.removeEventListener('mousemove', this.onMousemove)
window.removeEventListener('mouseup', this.onMouseup)
this.mindMap.el.removeEventListener('wheel', this.onMousewheel)
this.mindMap.svg.off('contextmenu', this.onContextmenu)
this.mindMap.svg.off('mouseenter', this.onMouseenter)
this.mindMap.svg.off('mouseleave', this.onMouseleave)
window.removeEventListener('keyup', this.onKeyup)
}
// 画布的单击事件
onDrawClick(e) {
this.emit('draw_click', e)
}
// 页面的单击事件
onBodyClick(e) {
this.emit('body_click', e)
}
// svg画布的鼠标按下事件
onSvgMousedown(e) {
this.emit('svg_mousedown', e)
}
// 鼠标按下事件
onMousedown(e) {
// 鼠标左键
if (e.which === 1) {
this.isLeftMousedown = true
} else if (e.which === 3) {
this.isRightMousedown = true
} else if (e.which === 2) {
this.isMiddleMousedown = true
}
this.mousedownPos.x = e.clientX
this.mousedownPos.y = e.clientY
this.emit('mousedown', e, this)
}
// 鼠标移动事件
onMousemove(e) {
let { useLeftKeySelectionRightKeyDrag } = this.mindMap.opt
this.mousemovePos.x = e.clientX
this.mousemovePos.y = e.clientY
this.mousemoveOffset.x = e.clientX - this.mousedownPos.x
this.mousemoveOffset.y = e.clientY - this.mousedownPos.y
this.emit('mousemove', e, this)
if (
this.isMiddleMousedown ||
(useLeftKeySelectionRightKeyDrag
? this.isRightMousedown
: this.isLeftMousedown)
) {
e.preventDefault()
this.emit('drag', e, this)
}
}
// 鼠标松开事件
onMouseup(e) {
this.isLeftMousedown = false
this.isRightMousedown = false
this.isMiddleMousedown = false
this.emit('mouseup', e, this)
}
// 鼠标滚动
onMousewheel(e) {
e.stopPropagation()
e.preventDefault()
let dir
// 解决mac触控板双指缩放方向相反的问题
if (e.ctrlKey) {
if (e.deltaY > 0) dir = CONSTANTS.DIR.UP
if (e.deltaY < 0) dir = CONSTANTS.DIR.DOWN
if (e.deltaX > 0) dir = CONSTANTS.DIR.LEFT
if (e.deltaX < 0) dir = CONSTANTS.DIR.RIGHT
} else {
if ((e.wheelDeltaY || e.detail) > 0) dir = CONSTANTS.DIR.UP
if ((e.wheelDeltaY || e.detail) < 0) dir = CONSTANTS.DIR.DOWN
if ((e.wheelDeltaX || e.detail) > 0) dir = CONSTANTS.DIR.LEFT
if ((e.wheelDeltaX || e.detail) < 0) dir = CONSTANTS.DIR.RIGHT
}
// 判断是否是触控板
let isTouchPad = false
// mac、windows
if (e.wheelDeltaY === e.deltaY * -3 || Math.abs(e.wheelDeltaY) <= 10) {
isTouchPad = true
}
this.emit('mousewheel', e, dir, this, isTouchPad)
}
// 鼠标右键菜单事件
onContextmenu(e) {
e.preventDefault()
this.emit('contextmenu', e)
}
// 按键松开事件
onKeyup(e) {
this.emit('keyup', e)
}
// 进入
onMouseenter(e) {
this.emit('svg_mouseenter', e)
}
// 离开
onMouseleave(e) {
this.emit('svg_mouseleave', e)
}
}
export default Event

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import { getStrWithBrFromHtml, checkNodeOuter } from '../../utils'
// 节点文字编辑类
export default class TextEdit {
// 构造函数
constructor(renderer) {
this.renderer = renderer
this.mindMap = renderer.mindMap
// 当前编辑的节点
this.currentNode = null
// 文本编辑框
this.textEditNode = null
// 文本编辑框是否显示
this.showTextEdit = false
// 如果编辑过程中缩放画布了,那么缓存当前编辑的内容
this.cacheEditingText = ''
this.bindEvent()
}
// 事件
bindEvent() {
this.show = this.show.bind(this)
this.onScale = this.onScale.bind(this)
// 节点双击事件
this.mindMap.on('node_dblclick', this.show)
// 点击事件
this.mindMap.on('draw_click', () => {
// 隐藏文本编辑框
this.hideEditTextBox()
})
this.mindMap.on('body_click', () => {
// 隐藏文本编辑框
if (this.mindMap.opt.isEndNodeTextEditOnClickOuter) {
this.hideEditTextBox()
}
})
this.mindMap.on('svg_mousedown', () => {
// 隐藏文本编辑框
this.hideEditTextBox()
})
// 展开收缩按钮点击事件
this.mindMap.on('expand_btn_click', () => {
this.hideEditTextBox()
})
// 节点激活前事件
this.mindMap.on('before_node_active', () => {
this.hideEditTextBox()
})
// 注册编辑快捷键
this.mindMap.keyCommand.addShortcut('F2', () => {
if (this.renderer.activeNodeList.length <= 0) {
return
}
this.show(this.renderer.activeNodeList[0])
})
this.mindMap.on('scale', this.onScale)
// // 监听按键事件,判断是否自动进入文本编辑模式
if (this.mindMap.opt.enableAutoEnterTextEditWhenKeydown) {
window.addEventListener('keydown', e => {
const activeNodeList = this.mindMap.renderer.activeNodeList
if (activeNodeList.length <= 0 || activeNodeList.length > 1) return
const node = activeNodeList[0]
// 当正在输入中文或英文或数字时,如果没有按下组合键,那么自动进入文本编辑模式
if (node && this.checkIsAutoEnterTextEditKey(e)) {
this.show(node)
}
})
}
}
// 判断是否是自动进入文本编模式的按钮
checkIsAutoEnterTextEditKey(e) {
const keyCode = e.keyCode
return (
(keyCode === 229 ||
(keyCode >= 65 && keyCode <= 90) ||
(keyCode >= 48 && keyCode <= 57)) &&
!this.mindMap.keyCommand.hasCombinationKey(e)
)
}
// 注册临时快捷键
registerTmpShortcut() {
// 注册回车快捷键
this.mindMap.keyCommand.addShortcut('Enter', () => {
this.hideEditTextBox()
})
this.mindMap.keyCommand.addShortcut('Tab', () => {
this.hideEditTextBox()
})
}
// 显示文本编辑框
// isInserting是否是刚创建的节点
async show(node, e, isInserting = false) {
// 使用了自定义节点内容那么不响应编辑事件
if (node.isUseCustomNodeContent()) {
return
}
let { beforeTextEdit } = this.mindMap.opt
if (typeof beforeTextEdit === 'function') {
let isShow = false
try {
isShow = await beforeTextEdit(node, isInserting)
} catch (error) {
isShow = false
}
if (!isShow) return
}
this.currentNode = node
let { offsetLeft, offsetTop } = checkNodeOuter(this.mindMap, node)
this.mindMap.view.translateXY(offsetLeft, offsetTop)
let rect = node._textData.node.node.getBoundingClientRect()
if (this.mindMap.richText) {
this.mindMap.richText.showEditText(node, rect, isInserting)
return
}
this.showEditTextBox(node, rect, isInserting)
}
// 处理画布缩放
onScale() {
if (!this.currentNode) return
if (this.mindMap.richText) {
this.mindMap.richText.cacheEditingText =
this.mindMap.richText.getEditText()
this.mindMap.richText.showTextEdit = false
} else {
this.cacheEditingText = this.getEditText()
this.showTextEdit = false
}
this.show(this.currentNode)
}
// 显示文本编辑框
showEditTextBox(node, rect, isInserting) {
if (this.showTextEdit) return
this.mindMap.emit('before_show_text_edit')
this.registerTmpShortcut()
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
this.textEditNode.setAttribute('contenteditable', true)
this.textEditNode.addEventListener('keyup', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('mousedown', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('keydown', e => {
if (this.checkIsAutoEnterTextEditKey(e)) {
e.stopPropagation()
}
})
const targetNode =
this.mindMap.opt.customInnerElsAppendTo || document.body
targetNode.appendChild(this.textEditNode)
}
let scale = this.mindMap.view.scale
let lineHeight = node.style.merge('lineHeight')
let fontSize = node.style.merge('fontSize')
let textLines = (this.cacheEditingText || node.nodeData.data.text).split(
/\n/gim
)
let isMultiLine = node._textData.node.attr('data-ismultiLine') === 'true'
node.style.domText(this.textEditNode, scale, isMultiLine)
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
this.textEditNode.style.display = 'block'
this.textEditNode.style.maxWidth =
this.mindMap.opt.textAutoWrapWidth * scale + 'px'
if (isMultiLine && lineHeight !== 1) {
this.textEditNode.style.transform = `translateY(${
-((lineHeight * fontSize - fontSize) / 2) * scale
}px)`
}
this.showTextEdit = true
// 选中文本
// if (!this.cacheEditingText) {
// this.selectNodeText()
// }
if (isInserting) {
this.selectNodeText()
} else {
this.focus()
}
this.cacheEditingText = ''
}
// 聚焦
focus() {
let selection = window.getSelection()
let range = document.createRange()
range.selectNodeContents(this.textEditNode)
range.collapse()
selection.removeAllRanges()
selection.addRange(range)
}
// 选中文本
selectNodeText() {
let selection = window.getSelection()
let range = document.createRange()
range.selectNodeContents(this.textEditNode)
selection.removeAllRanges()
selection.addRange(range)
}
// 获取当前正在编辑的内容
getEditText() {
return getStrWithBrFromHtml(this.textEditNode.innerHTML)
}
// 隐藏文本编辑框
hideEditTextBox() {
this.currentNode = null
if (this.mindMap.richText) {
return this.mindMap.richText.hideEditText()
}
if (!this.showTextEdit) {
return
}
this.renderer.activeNodeList.forEach(node => {
let str = this.getEditText()
this.mindMap.execCommand('SET_NODE_TEXT', node, str)
if (node.isGeneralization) {
// 概要节点
node.generalizationBelongNode.updateGeneralization()
}
this.mindMap.render()
})
this.mindMap.emit(
'hide_text_edit',
this.textEditNode,
this.renderer.activeNodeList
)
this.textEditNode.style.display = 'none'
this.textEditNode.innerHTML = ''
this.textEditNode.style.fontFamily = 'inherit'
this.textEditNode.style.fontSize = 'inherit'
this.textEditNode.style.fontWeight = 'normal'
this.textEditNode.style.transform = 'translateY(0)'
this.showTextEdit = false
}
}

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import Style from './Style'
import Shape from './Shape'
import { G, Rect, ForeignObject, SVG } from '@svgdotjs/svg.js'
import nodeGeneralizationMethods from './nodeGeneralization'
import nodeExpandBtnMethods from './nodeExpandBtn'
import nodeCommandWrapsMethods from './nodeCommandWraps'
import nodeCreateContentsMethods from './nodeCreateContents'
import { CONSTANTS } from '../../../constants/constant'
// 节点类
class Node {
// 构造函数
constructor(opt = {}) {
// 节点数据
this.nodeData = this.handleData(opt.data || {})
// id
this.uid = opt.uid
// 控制实例
this.mindMap = opt.mindMap
// 渲染实例
this.renderer = opt.renderer
// 渲染器
this.draw = opt.draw || null
// 样式实例
this.style = new Style(this)
// 形状实例
this.shapeInstance = new Shape(this)
this.shapePadding = {
paddingX: 0,
paddingY: 0
}
// 是否是根节点
this.isRoot = opt.isRoot === undefined ? false : opt.isRoot
// 是否是概要节点
this.isGeneralization =
opt.isGeneralization === undefined ? false : opt.isGeneralization
this.generalizationBelongNode = null
// 节点层级
this.layerIndex = opt.layerIndex === undefined ? 0 : opt.layerIndex
// 节点宽
this.width = opt.width || 0
// 节点高
this.height = opt.height || 0
// left
this._left = opt.left || 0
// top
this._top = opt.top || 0
// 自定义位置
this.customLeft = opt.data.data.customLeft || undefined
this.customTop = opt.data.data.customTop || undefined
// 是否正在拖拽中
this.isDrag = false
// 父节点
this.parent = opt.parent || null
// 子节点
this.children = opt.children || []
// 节点内容的容器
this.group = null
this.shapeNode = null // 节点形状节点
// 节点内容对象
this._customNodeContent = null
this._imgData = null
this._iconData = null
this._textData = null
this._hyperlinkData = null
this._tagData = null
this._noteData = null
this.noteEl = null
this._expandBtn = null
this._lastExpandBtnType = null
this._showExpandBtn = false
this._openExpandNode = null
this._closeExpandNode = null
this._fillExpandNode = null
this._lines = []
this._generalizationLine = null
this._generalizationNode = null
this._unVisibleRectRegionNode = null
this._isMouseenter = false
// 尺寸信息
this._rectInfo = {
imgContentWidth: 0,
imgContentHeight: 0,
textContentWidth: 0,
textContentHeight: 0
}
// 概要节点的宽高
this._generalizationNodeWidth = 0
this._generalizationNodeHeight = 0
// 各种文字信息的间距
this.textContentItemMargin = this.mindMap.opt.textContentMargin
// 图片和文字节点的间距
this.blockContentMargin = this.mindMap.opt.imgTextMargin
// 展开收缩按钮尺寸
this.expandBtnSize = this.mindMap.opt.expandBtnSize
// 是否是多选节点
this.isMultipleChoice = false
// 是否需要重新layout
this.needLayout = false
// 当前是否是隐藏状态
this.isHide = false
// 概要相关方法
Object.keys(nodeGeneralizationMethods).forEach(item => {
this[item] = nodeGeneralizationMethods[item].bind(this)
})
// 展开收起按钮相关方法
Object.keys(nodeExpandBtnMethods).forEach(item => {
this[item] = nodeExpandBtnMethods[item].bind(this)
})
// 命令的相关方法
Object.keys(nodeCommandWrapsMethods).forEach(item => {
this[item] = nodeCommandWrapsMethods[item].bind(this)
})
// 创建节点内容的相关方法
Object.keys(nodeCreateContentsMethods).forEach(item => {
this[item] = nodeCreateContentsMethods[item].bind(this)
})
// 初始化
this.getSize()
}
// 支持自定义位置
get left() {
return this.customLeft || this._left
}
set left(val) {
this._left = val
}
get top() {
return this.customTop || this._top
}
set top(val) {
this._top = val
}
// 复位部分布局时会重新设置的数据
reset() {
this.children = []
this.parent = null
this.isRoot = false
this.layerIndex = 0
this.left = 0
this.top = 0
}
// 处理数据
handleData(data) {
data.data.expand = data.data.expand === false ? false : true
data.data.isActive = data.data.isActive === true ? true : false
data.children = data.children || []
return data
}
// 创建节点的各个内容对象数据
createNodeData() {
// 自定义节点内容
let { isUseCustomNodeContent, customCreateNodeContent } = this.mindMap.opt
if (isUseCustomNodeContent && customCreateNodeContent) {
this._customNodeContent = customCreateNodeContent(this)
}
// 如果没有返回内容,那么还是使用内置的节点内容
if (this._customNodeContent) return
this._imgData = this.createImgNode()
this._iconData = this.createIconNode()
this._textData = this.createTextNode()
this._hyperlinkData = this.createHyperlinkNode()
this._tagData = this.createTagNode()
this._noteData = this.createNoteNode()
}
// 计算节点的宽高
getSize() {
this.updateGeneralization()
this.createNodeData()
let { width, height } = this.getNodeRect()
// 判断节点尺寸是否有变化
let changed = this.width !== width || this.height !== height
this.width = width
this.height = height
return changed
}
// 计算节点尺寸信息
getNodeRect() {
// 自定义节点内容
if (this.isUseCustomNodeContent()) {
let rect = this.measureCustomNodeContentSize(this._customNodeContent)
return {
width: rect.width,
height: rect.height
}
}
// 宽高
let imgContentWidth = 0
let imgContentHeight = 0
let textContentWidth = 0
let textContentHeight = 0
// 存在图片
if (this._imgData) {
this._rectInfo.imgContentWidth = imgContentWidth = this._imgData.width
this._rectInfo.imgContentHeight = imgContentHeight = this._imgData.height
}
// 图标
if (this._iconData.length > 0) {
textContentWidth += this._iconData.reduce((sum, cur) => {
textContentHeight = Math.max(textContentHeight, cur.height)
return (sum += cur.width + this.textContentItemMargin)
}, 0)
}
// 文字
if (this._textData) {
textContentWidth += this._textData.width
textContentHeight = Math.max(textContentHeight, this._textData.height)
}
// 超链接
if (this._hyperlinkData) {
textContentWidth += this._hyperlinkData.width
textContentHeight = Math.max(
textContentHeight,
this._hyperlinkData.height
)
}
// 标签
if (this._tagData.length > 0) {
textContentWidth += this._tagData.reduce((sum, cur) => {
textContentHeight = Math.max(textContentHeight, cur.height)
return (sum += cur.width + this.textContentItemMargin)
}, 0)
}
// 备注
if (this._noteData) {
textContentWidth += this._noteData.width
textContentHeight = Math.max(textContentHeight, this._noteData.height)
}
// 文字内容部分的尺寸
this._rectInfo.textContentWidth = textContentWidth
this._rectInfo.textContentHeight = textContentHeight
// 间距
let margin =
imgContentHeight > 0 && textContentHeight > 0
? this.blockContentMargin
: 0
let { paddingX, paddingY } = this.getPaddingVale()
// 纯内容宽高
let _width = Math.max(imgContentWidth, textContentWidth)
let _height = imgContentHeight + textContentHeight
// 计算节点形状需要的附加内边距
let { paddingX: shapePaddingX, paddingY: shapePaddingY } =
this.shapeInstance.getShapePadding(_width, _height, paddingX, paddingY)
this.shapePadding.paddingX = shapePaddingX
this.shapePadding.paddingY = shapePaddingY
return {
width: _width + paddingX * 2 + shapePaddingX * 2,
height: _height + paddingY * 2 + margin + shapePaddingY * 2
}
}
// 定位节点内容
layout() {
// 清除之前的内容
this.group.clear()
let { width, height, textContentItemMargin } = this
let { paddingY } = this.getPaddingVale()
paddingY += this.shapePadding.paddingY
// 节点形状
this.shapeNode = this.shapeInstance.createShape()
this.shapeNode.addClass('smm-node-shape')
this.group.add(this.shapeNode)
this.updateNodeShape()
// 渲染一个隐藏的矩形区域,用来触发展开收起按钮的显示
this.renderExpandBtnPlaceholderRect()
// 概要节点添加一个带所属节点id的类名
if (this.isGeneralization && this.generalizationBelongNode) {
this.group.addClass('generalization_' + this.generalizationBelongNode.uid)
}
// 如果存在自定义节点内容,那么使用自定义节点内容
if (this.isUseCustomNodeContent()) {
let foreignObject = new ForeignObject()
foreignObject.width(width)
foreignObject.height(height)
foreignObject.add(SVG(this._customNodeContent))
this.group.add(foreignObject)
return
}
// 图片节点
let imgHeight = 0
if (this._imgData) {
imgHeight = this._imgData.height
this.group.add(this._imgData.node)
this._imgData.node.cx(width / 2).y(paddingY)
}
// 内容节点
let textContentNested = new G()
let textContentOffsetX = 0
// icon
let iconNested = new G()
if (this._iconData && this._iconData.length > 0) {
let iconLeft = 0
this._iconData.forEach(item => {
item.node
.x(textContentOffsetX + iconLeft)
.y((this._rectInfo.textContentHeight - item.height) / 2)
iconNested.add(item.node)
iconLeft += item.width + textContentItemMargin
})
textContentNested.add(iconNested)
textContentOffsetX += iconLeft
}
// 文字
if (this._textData) {
this._textData.node.attr('data-offsetx', textContentOffsetX)
this._textData.node.x(textContentOffsetX).y(0)
textContentNested.add(this._textData.node)
textContentOffsetX += this._textData.width + textContentItemMargin
}
// 超链接
if (this._hyperlinkData) {
this._hyperlinkData.node
.x(textContentOffsetX)
.y((this._rectInfo.textContentHeight - this._hyperlinkData.height) / 2)
textContentNested.add(this._hyperlinkData.node)
textContentOffsetX += this._hyperlinkData.width + textContentItemMargin
}
// 标签
let tagNested = new G()
if (this._tagData && this._tagData.length > 0) {
let tagLeft = 0
this._tagData.forEach(item => {
item.node
.x(textContentOffsetX + tagLeft)
.y((this._rectInfo.textContentHeight - item.height) / 2)
tagNested.add(item.node)
tagLeft += item.width + textContentItemMargin
})
textContentNested.add(tagNested)
textContentOffsetX += tagLeft
}
// 备注
if (this._noteData) {
this._noteData.node
.x(textContentOffsetX)
.y((this._rectInfo.textContentHeight - this._noteData.height) / 2)
textContentNested.add(this._noteData.node)
textContentOffsetX += this._noteData.width
}
// 文字内容整体
textContentNested.translate(
width / 2 - textContentNested.bbox().width / 2,
imgHeight +
paddingY +
(imgHeight > 0 && this._rectInfo.textContentHeight > 0
? this.blockContentMargin
: 0)
)
this.group.add(textContentNested)
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnPlaceholderRect() {
if (!this.mindMap.opt.alwaysShowExpandBtn) {
let { width, height } = this
if (!this._unVisibleRectRegionNode) {
this._unVisibleRectRegionNode = new Rect()
this._unVisibleRectRegionNode.fill({
color: 'transparent'
})
}
this.group.add(this._unVisibleRectRegionNode)
this.renderer.layout.renderExpandBtnRect(
this._unVisibleRectRegionNode,
this.expandBtnSize,
width,
height,
this
)
}
}
// 给节点绑定事件
bindGroupEvent() {
// 单击事件,选中节点
this.group.on('click', e => {
this.mindMap.emit('node_click', this, e)
if (this.isMultipleChoice) {
e.stopPropagation()
this.isMultipleChoice = false
return
}
this.active(e)
})
this.group.on('mousedown', e => {
if (this.isRoot && e.which === 3 && !this.mindMap.opt.readonly) {
e.stopPropagation()
}
if (!this.isRoot && e.which !== 2 && !this.mindMap.opt.readonly) {
e.stopPropagation()
}
// 多选和取消多选
if (e.ctrlKey && this.mindMap.opt.enableCtrlKeyNodeSelection) {
this.isMultipleChoice = true
let isActive = this.nodeData.data.isActive
if (!isActive)
this.mindMap.emit(
'before_node_active',
this,
this.renderer.activeNodeList
)
this.mindMap.execCommand('SET_NODE_ACTIVE', this, !isActive)
this.mindMap.renderer[isActive ? 'removeActiveNode' : 'addActiveNode'](
this
)
this.mindMap.emit(
'node_active',
isActive ? null : this,
this.mindMap.renderer.activeNodeList
)
}
this.mindMap.emit('node_mousedown', this, e)
})
this.group.on('mouseup', e => {
if (!this.isRoot && e.which !== 2 && !this.mindMap.opt.readonly) {
e.stopPropagation()
}
this.mindMap.emit('node_mouseup', this, e)
})
this.group.on('mouseenter', e => {
this._isMouseenter = true
// 显示展开收起按钮
this.showExpandBtn()
this.mindMap.emit('node_mouseenter', this, e)
})
this.group.on('mouseleave', e => {
this._isMouseenter = false
this.hideExpandBtn()
this.mindMap.emit('node_mouseleave', this, e)
})
// 双击事件
this.group.on('dblclick', e => {
if (this.mindMap.opt.readonly) {
return
}
e.stopPropagation()
this.mindMap.emit('node_dblclick', this, e)
})
// 右键菜单事件
this.group.on('contextmenu', e => {
// 按住ctrl键点击鼠标左键不知为何触发的是contextmenu事件
if (this.mindMap.opt.readonly || e.ctrlKey) {
// || this.isGeneralization
return
}
e.stopPropagation()
e.preventDefault()
if (this.nodeData.data.isActive) {
this.renderer.clearActive()
}
this.active(e)
this.mindMap.emit('node_contextmenu', e, this)
})
}
// 激活节点
active(e) {
if (this.mindMap.opt.readonly) {
return
}
e && e.stopPropagation()
if (this.nodeData.data.isActive) {
return
}
this.mindMap.emit('before_node_active', this, this.renderer.activeNodeList)
this.renderer.clearActive()
this.mindMap.execCommand('SET_NODE_ACTIVE', this, true)
this.renderer.addActiveNode(this)
this.mindMap.emit('node_active', this, this.renderer.activeNodeList)
}
// 更新节点
update(isLayout = false) {
if (!this.group) {
return
}
let { alwaysShowExpandBtn } = this.mindMap.opt
if (alwaysShowExpandBtn) {
// 需要移除展开收缩按钮
if (this._expandBtn && this.nodeData.children.length <= 0) {
this.removeExpandBtn()
} else {
// 更新展开收起按钮
this.renderExpandBtn()
}
} else {
let { isActive, expand } = this.nodeData.data
// 展开状态且非激活状态,且当前鼠标不在它上面,才隐藏
if (expand && !isActive && !this._isMouseenter) {
this.hideExpandBtn()
} else {
this.showExpandBtn()
}
}
// 更新概要
this.renderGeneralization()
// 更新节点位置
let t = this.group.transform()
// // 如果上次不在可视区内,且本次也不在,那么直接返回
// let { left: ox, top: oy } = this.getNodePosInClient(
// t.translateX,
// t.translateY
// )
// let oldIsInClient =
// ox > 0 && oy > 0 && ox < this.mindMap.width && oy < this.mindMap.height
// let { left: nx, top: ny } = this.getNodePosInClient(this.left, this.top)
// let newIsNotInClient =
// nx + this.width < 0 ||
// ny + this.height < 0 ||
// nx > this.mindMap.width ||
// ny > this.mindMap.height
// if (!oldIsInClient && newIsNotInClient) {
// if (!this.isHide) {
// this.isHide = true
// this.group.hide()
// }
// return
// }
// // 如果当前是隐藏状态,那么先显示
// if (this.isHide) {
// this.isHide = false
// this.group.show()
// }
// 如果节点位置没有变化,则返回
if (this.left === t.translateX && this.top === t.translateY) return
this.group.translate(this.left - t.translateX, this.top - t.translateY)
}
// 获取节点相当于画布的位置
getNodePosInClient(_left, _top) {
let drawTransform = this.mindMap.draw.transform()
let { scaleX, scaleY, translateX, translateY } = drawTransform
let left = _left * scaleX + translateX
let top = _top * scaleY + translateY
return {
left,
top
}
}
// 重新渲染节点,即重新创建节点内容、计算节点大小、计算节点内容布局、更新展开收起按钮,概要及位置
reRender() {
let sizeChange = this.getSize()
this.layout()
this.update()
return sizeChange
}
// 更新节点形状样式
updateNodeShape() {
if (!this.shapeNode) return
const shape = this.getShape()
this.style[shape === CONSTANTS.SHAPE.RECTANGLE ? 'rect' : 'shape'](
this.shapeNode
)
}
// 递归渲染
render(callback = () => {}) {
// 节点
// 重新渲染连线
this.renderLine()
let isLayout = false
if (!this.group) {
isLayout = true
// 创建组
this.group = new G()
this.group.addClass('smm-node')
this.group.css({
cursor: 'default'
})
this.bindGroupEvent()
this.draw.add(this.group)
this.layout()
this.update(isLayout)
} else {
this.draw.add(this.group)
if (this.needLayout) {
this.needLayout = false
this.layout()
}
if (this.needRerenderExpandBtnPlaceholderRect) {
this.needRerenderExpandBtnPlaceholderRect = false
this.renderExpandBtnPlaceholderRect()
}
this.update()
}
// 子节点
if (
this.children &&
this.children.length &&
this.nodeData.data.expand !== false
) {
let index = 0
this.children.forEach(item => {
item.render(() => {
index++
if (index >= this.children.length) {
callback()
}
})
})
} else {
callback()
}
// 手动插入的节点立即获得焦点并且开启编辑模式
if (this.nodeData.inserting) {
delete this.nodeData.inserting
this.active()
setTimeout(() => {
this.mindMap.emit('node_dblclick', this, null, true)
}, 0)
}
}
// 递归删除,只是从画布删除,节点容器还在,后续还可以重新插回画布
remove() {
if (!this.group) return
this.group.remove()
this.removeGeneralization()
this.removeLine()
// 子节点
if (this.children && this.children.length) {
this.children.forEach(item => {
item.remove()
})
}
}
// 销毁节点,不但会从画布删除,而且原节点直接置空,后续无法再插回画布
destroy() {
if (!this.group) return
this.group.remove()
this.removeGeneralization()
this.removeLine()
this.group = null
}
// 隐藏节点
hide() {
this.group.hide()
this.hideGeneralization()
if (this.parent) {
let index = this.parent.children.indexOf(this)
this.parent._lines[index] && this.parent._lines[index].hide()
this._lines.forEach(item => {
item.hide()
})
}
// 子节点
if (this.children && this.children.length) {
this.children.forEach(item => {
item.hide()
})
}
}
// 显示节点
show() {
if (!this.group) {
return
}
this.group.show()
this.showGeneralization()
if (this.parent) {
let index = this.parent.children.indexOf(this)
this.parent._lines[index] && this.parent._lines[index].show()
this._lines.forEach(item => {
item.show()
})
}
// 子节点
if (this.children && this.children.length) {
this.children.forEach(item => {
item.show()
})
}
}
// 连线
renderLine(deep = false) {
if (this.nodeData.data.expand === false) {
return
}
let childrenLen = this.nodeData.children.length
// 切换为鱼骨结构时,清空根节点和二级节点的连线
if (
this.mindMap.opt.layout === CONSTANTS.LAYOUT.FISHBONE &&
(this.isRoot || this.layerIndex === 1)
) {
childrenLen = 0
}
if (childrenLen > this._lines.length) {
// 创建缺少的线
new Array(childrenLen - this._lines.length).fill(0).forEach(() => {
this._lines.push(this.draw.path())
})
} else if (childrenLen < this._lines.length) {
// 删除多余的线
this._lines.slice(childrenLen).forEach(line => {
line.remove()
})
this._lines = this._lines.slice(0, childrenLen)
}
// 画线
this.renderer.layout.renderLine(
this,
this._lines,
(line, node) => {
// 添加样式
this.styleLine(line, node)
},
this.style.getStyle('lineStyle', true)
)
// 子级的连线也需要更新
if (deep && this.children && this.children.length > 0) {
this.children.forEach(item => {
item.renderLine(deep)
})
}
}
// 获取节点形状
getShape() {
// 节点使用功能横线风格的话不支持设置形状,直接使用默认的矩形
return this.mindMap.themeConfig.nodeUseLineStyle
? CONSTANTS.SHAPE.RECTANGLE
: this.style.getStyle('shape', false, false)
}
// 检查节点是否存在自定义数据
hasCustomPosition() {
return this.customLeft !== undefined && this.customTop !== undefined
}
// 检查节点是否存在自定义位置的祖先节点
ancestorHasCustomPosition() {
let node = this
while (node) {
if (node.hasCustomPosition()) {
return true
}
node = node.parent
}
return false
}
// 添加子节点
addChildren(node) {
this.children.push(node)
}
// 设置连线样式
styleLine(line, node) {
let width =
node.getSelfInhertStyle('lineWidth') || node.getStyle('lineWidth', true)
let color =
node.getSelfInhertStyle('lineColor') || node.getStyle('lineColor', true)
let dasharray =
node.getSelfInhertStyle('lineDasharray') ||
node.getStyle('lineDasharray', true)
this.style.line(line, {
width,
color,
dasharray
})
}
// 移除连线
removeLine() {
this._lines.forEach(line => {
line.remove()
})
this._lines = []
}
// 检测当前节点是否是某个节点的祖先节点
isParent(node) {
if (this === node) {
return false
}
let parent = node.parent
while (parent) {
if (this === parent) {
return true
}
parent = parent.parent
}
return false
}
// 检测当前节点是否是某个节点的兄弟节点
isBrother(node) {
if (!this.parent || this === node) {
return false
}
return this.parent.children.find(item => {
return item === node
})
}
// 获取padding值
getPaddingVale() {
let { isActive } = this.nodeData.data
return {
paddingX: this.getStyle('paddingX', true, isActive),
paddingY: this.getStyle('paddingY', true, isActive)
}
}
// 获取某个样式
getStyle(prop, root, isActive) {
let v = this.style.merge(prop, root, isActive)
return v === undefined ? '' : v
}
// 获取自定义样式
getSelfStyle(prop) {
return this.style.getSelfStyle(prop)
}
// 获取最近一个存在自身自定义样式的祖先节点的自定义样式
getParentSelfStyle(prop) {
if (this.parent) {
return (
this.parent.getSelfStyle(prop) || this.parent.getParentSelfStyle(prop)
)
}
return null
}
// 获取自身可继承的自定义样式
getSelfInhertStyle(prop) {
return (
this.getSelfStyle(prop) || // 自身
this.getParentSelfStyle(prop)
) // 父级
}
// 获取数据
getData(key) {
return key ? this.nodeData.data[key] || '' : this.nodeData.data
}
// 是否存在自定义样式
hasCustomStyle() {
return this.style.hasCustomStyle()
}
}
export default Node

View File

@@ -0,0 +1,229 @@
import { Rect, Polygon, Path } from '@svgdotjs/svg.js'
import { CONSTANTS } from '../../../constants/constant'
// 节点形状类
export default class Shape {
constructor(node) {
this.node = node
}
// 形状需要的padding
getShapePadding(width, height, paddingX, paddingY) {
const shape = this.node.getShape()
const defaultPaddingX = 15
const defaultPaddingY = 5
const actWidth = width + paddingX * 2
const actHeight = height + paddingY * 2
const actOffset = Math.abs(actWidth - actHeight)
switch (shape) {
case CONSTANTS.SHAPE.ROUNDED_RECTANGLE:
return {
paddingX: height > width ? (height - width) / 2 : 0,
paddingY: 0
}
case CONSTANTS.SHAPE.DIAMOND:
return {
paddingX: width / 2,
paddingY: height / 2
}
case CONSTANTS.SHAPE.PARALLELOGRAM:
return {
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
paddingY: 0
}
case CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE:
return {
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
paddingY: 0
}
case CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE:
return {
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
paddingY: 0
}
case CONSTANTS.SHAPE.ELLIPSE:
return {
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
paddingY: paddingY <= 0 ? defaultPaddingY : 0
}
case CONSTANTS.SHAPE.CIRCLE:
return {
paddingX: actHeight > actWidth ? actOffset / 2 : 0,
paddingY: actHeight < actWidth ? actOffset / 2 : 0
}
default:
return {
paddingX: 0,
paddingY: 0
}
}
}
// 创建形状节点
createShape() {
const shape = this.node.getShape()
let { width, height } = this.node
let node = null
// 矩形
if (shape === CONSTANTS.SHAPE.RECTANGLE) {
node = new Rect().size(width, height)
} else if (shape === CONSTANTS.SHAPE.DIAMOND) {
// 菱形
node = this.createDiamond()
} else if (shape === CONSTANTS.SHAPE.PARALLELOGRAM) {
// 平行四边形
node = this.createParallelogram()
} else if (shape === CONSTANTS.SHAPE.ROUNDED_RECTANGLE) {
// 圆角矩形
node = this.createRoundedRectangle()
} else if (shape === CONSTANTS.SHAPE.OCTAGONAL_RECTANGLE) {
// 八角矩形
node = this.createOctagonalRectangle()
} else if (shape === CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE) {
// 外三角矩形
node = this.createOuterTriangularRectangle()
} else if (shape === CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE) {
// 内三角矩形
node = this.createInnerTriangularRectangle()
} else if (shape === CONSTANTS.SHAPE.ELLIPSE) {
// 椭圆
node = this.createEllipse()
} else if (shape === CONSTANTS.SHAPE.CIRCLE) {
// 圆
node = this.createCircle()
}
return node
}
// 创建菱形
createDiamond() {
let { width, height } = this.node
let halfWidth = width / 2
let halfHeight = height / 2
let topX = halfWidth
let topY = 0
let rightX = width
let rightY = halfHeight
let bottomX = halfWidth
let bottomY = height
let leftX = 0
let leftY = halfHeight
return new Polygon().plot([
[topX, topY],
[rightX, rightY],
[bottomX, bottomY],
[leftX, leftY]
])
}
// 创建平行四边形
createParallelogram() {
let { paddingX } = this.node.getPaddingVale()
paddingX = paddingX || this.node.shapePadding.paddingX
let { width, height } = this.node
return new Polygon().plot([
[paddingX, 0],
[width, 0],
[width - paddingX, height],
[0, height]
])
}
// 创建圆角矩形
createRoundedRectangle() {
let { width, height } = this.node
let halfHeight = height / 2
return new Path().plot(`
M${halfHeight},0
L${width - halfHeight},0
A${height / 2},${height / 2} 0 0,1 ${width - halfHeight},${height}
L${halfHeight},${height}
A${height / 2},${height / 2} 0 0,1 ${halfHeight},${0}
`)
}
// 创建八角矩形
createOctagonalRectangle() {
let w = 5
let { width, height } = this.node
return new Polygon().plot([
[0, w],
[w, 0],
[width - w, 0],
[width, w],
[width, height - w],
[width - w, height],
[w, height],
[0, height - w]
])
}
// 创建外三角矩形
createOuterTriangularRectangle() {
let { paddingX } = this.node.getPaddingVale()
paddingX = paddingX || this.node.shapePadding.paddingX
let { width, height } = this.node
return new Polygon().plot([
[paddingX, 0],
[width - paddingX, 0],
[width, height / 2],
[width - paddingX, height],
[paddingX, height],
[0, height / 2]
])
}
// 创建内三角矩形
createInnerTriangularRectangle() {
let { paddingX } = this.node.getPaddingVale()
paddingX = paddingX || this.node.shapePadding.paddingX
let { width, height } = this.node
return new Polygon().plot([
[0, 0],
[width, 0],
[width - paddingX / 2, height / 2],
[width, height],
[0, height],
[paddingX / 2, height / 2]
])
}
// 创建椭圆
createEllipse() {
let { width, height } = this.node
let halfWidth = width / 2
let halfHeight = height / 2
return new Path().plot(`
M${halfWidth},0
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
M${halfWidth},${height}
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
`)
}
// 创建圆
createCircle() {
let { width, height } = this.node
let halfWidth = width / 2
let halfHeight = height / 2
return new Path().plot(`
M${halfWidth},0
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
M${halfWidth},${height}
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
`)
}
}
// 形状列表
export const shapeList = [
CONSTANTS.SHAPE.RECTANGLE,
CONSTANTS.SHAPE.DIAMOND,
CONSTANTS.SHAPE.PARALLELOGRAM,
CONSTANTS.SHAPE.ROUNDED_RECTANGLE,
CONSTANTS.SHAPE.OCTAGONAL_RECTANGLE,
CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE,
CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE,
CONSTANTS.SHAPE.ELLIPSE,
CONSTANTS.SHAPE.CIRCLE
]

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@@ -0,0 +1,227 @@
import { tagColorList, nodeDataNoStylePropList } from '../../../constants/constant'
const rootProp = ['paddingX', 'paddingY']
const backgroundStyleProps = ['backgroundColor', 'backgroundImage', 'backgroundRepeat', 'backgroundPosition', 'backgroundSize']
// 样式类
class Style {
// 设置背景样式
static setBackgroundStyle(el, themeConfig) {
// 缓存容器元素原本的样式
if (!Style.cacheStyle) {
Style.cacheStyle = {}
let style = window.getComputedStyle(el)
backgroundStyleProps.forEach((prop) => {
Style.cacheStyle[prop] = style[prop]
})
}
// 设置新样式
let { backgroundColor, backgroundImage, backgroundRepeat, backgroundPosition, backgroundSize } = themeConfig
el.style.backgroundColor = backgroundColor
if (backgroundImage && backgroundImage !== 'none') {
el.style.backgroundImage = `url(${backgroundImage})`
el.style.backgroundRepeat = backgroundRepeat
el.style.backgroundPosition = backgroundPosition
el.style.backgroundSize = backgroundSize
} else {
el.style.backgroundImage = 'none'
}
}
// 移除背景样式
static removeBackgroundStyle(el) {
if (!Style.cacheStyle) return
backgroundStyleProps.forEach((prop) => {
el.style[prop] = Style.cacheStyle[prop]
})
Style.cacheStyle = null
}
// 构造函数
constructor(ctx) {
this.ctx = ctx
}
// 合并样式
merge(prop, root, isActive) {
let themeConfig = this.ctx.mindMap.themeConfig
// 三级及以下节点
let defaultConfig = themeConfig.node
if (root || rootProp.includes(prop)) {
// 直接使用最外层样式
defaultConfig = themeConfig
} else if (this.ctx.isGeneralization) {
// 概要节点
defaultConfig = themeConfig.generalization
} else if (this.ctx.layerIndex === 0) {
// 根节点
defaultConfig = themeConfig.root
} else if (this.ctx.layerIndex === 1) {
// 二级节点
defaultConfig = themeConfig.second
}
// 激活状态
if (isActive !== undefined ? isActive : this.ctx.nodeData.data.isActive) {
if (
this.ctx.nodeData.data.activeStyle &&
this.ctx.nodeData.data.activeStyle[prop] !== undefined
) {
return this.ctx.nodeData.data.activeStyle[prop]
} else if (defaultConfig.active && defaultConfig.active[prop]) {
return defaultConfig.active[prop]
}
}
// 优先使用节点本身的样式
return this.getSelfStyle(prop) !== undefined
? this.getSelfStyle(prop)
: defaultConfig[prop]
}
// 获取某个样式值
getStyle(prop, root, isActive) {
return this.merge(prop, root, isActive)
}
// 获取自身自定义样式
getSelfStyle(prop) {
return this.ctx.nodeData.data[prop]
}
// 矩形
rect(node) {
this.shape(node)
node.radius(this.merge('borderRadius'))
}
// 矩形外的其他形状
shape(node) {
node.fill({
color: this.merge('fillColor')
})
// 节点使用横线样式,不需要渲染非激活状态的边框样式
// if (
// !this.ctx.isRoot &&
// !this.ctx.isGeneralization &&
// this.ctx.mindMap.themeConfig.nodeUseLineStyle &&
// !this.ctx.nodeData.data.isActive
// ) {
// return
// }
node.stroke({
color: this.merge('borderColor'),
width: this.merge('borderWidth'),
dasharray: this.merge('borderDasharray')
})
}
// 文字
text(node) {
node
.fill({
color: this.merge('color')
})
.css({
'font-family': this.merge('fontFamily'),
'font-size': this.merge('fontSize'),
'font-weight': this.merge('fontWeight'),
'font-style': this.merge('fontStyle'),
'text-decoration': this.merge('textDecoration')
})
}
// 生成内联样式
createStyleText() {
return `
color: ${this.merge('color')};
font-family: ${this.merge('fontFamily')};
font-size: ${this.merge('fontSize') + 'px'};
font-weight: ${this.merge('fontWeight')};
font-style: ${this.merge('fontStyle')};
text-decoration: ${this.merge('textDecoration')}
`
}
// 获取文本样式
getTextFontStyle() {
return {
italic: this.merge('fontStyle') === 'italic',
bold: this.merge('fontWeight'),
fontSize: this.merge('fontSize'),
fontFamily: this.merge('fontFamily')
}
}
// html文字节点
domText(node, fontSizeScale = 1, isMultiLine) {
node.style.fontFamily = this.merge('fontFamily')
node.style.fontSize = this.merge('fontSize') * fontSizeScale + 'px'
node.style.fontWeight = this.merge('fontWeight') || 'normal'
node.style.lineHeight = !isMultiLine ? 'normal' : this.merge('lineHeight')
node.style.fontStyle = this.merge('fontStyle')
}
// 标签文字
tagText(node, index) {
node
.fill({
color: tagColorList[index].color
})
.css({
'font-size': '12px'
})
}
// 标签矩形
tagRect(node, index) {
node.fill({
color: tagColorList[index].background
})
}
// 内置图标
iconNode(node) {
node.attr({
fill: this.merge('color')
})
}
// 连线
line(node, { width, color, dasharray } = {}) {
node.stroke({ width, color, dasharray }).fill({ color: 'none' })
}
// 概要连线
generalizationLine(node) {
node
.stroke({
width: this.merge('generalizationLineWidth', true),
color: this.merge('generalizationLineColor', true)
})
.fill({ color: 'none' })
}
// 展开收起按钮
iconBtn(node, node2, fillNode) {
let { color, fill } = this.ctx.mindMap.opt.expandBtnStyle || {
color: '#808080',
fill: '#fff'
}
node.fill({ color: color })
node2.fill({ color: color })
fillNode.fill({ color: fill })
}
// 是否设置了自定义的样式
hasCustomStyle() {
let res = false
Object.keys(this.ctx.nodeData.data).forEach((item) => {
if (!nodeDataNoStylePropList.includes(item)) {
res = true
}
})
return res
}
}
Style.cacheStyle = null
export default Style

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// 设置数据
function setData(data = {}) {
this.mindMap.execCommand('SET_NODE_DATA', this, data)
}
// 设置文本
function setText(text, richText, resetRichText) {
this.mindMap.execCommand('SET_NODE_TEXT', this, text, richText, resetRichText)
}
// 设置图片
function setImage(imgData) {
this.mindMap.execCommand('SET_NODE_IMAGE', this, imgData)
}
// 设置图标
function setIcon(icons) {
this.mindMap.execCommand('SET_NODE_ICON', this, icons)
}
// 设置超链接
function setHyperlink(link, title) {
this.mindMap.execCommand('SET_NODE_HYPERLINK', this, link, title)
}
// 设置备注
function setNote(note) {
this.mindMap.execCommand('SET_NODE_NOTE', this, note)
}
// 设置标签
function setTag(tag) {
this.mindMap.execCommand('SET_NODE_TAG', this, tag)
}
// 设置形状
function setShape(shape) {
this.mindMap.execCommand('SET_NODE_SHAPE', this, shape)
}
// 修改某个样式
function setStyle(prop, value, isActive) {
this.mindMap.execCommand('SET_NODE_STYLE', this, prop, value, isActive)
}
// 修改多个样式
function setStyles(style, isActive) {
this.mindMap.execCommand('SET_NODE_STYLES', this, style, isActive)
}
export default {
setData,
setText,
setImage,
setIcon,
setHyperlink,
setNote,
setTag,
setShape,
setStyle,
setStyles
}

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import { measureText, resizeImgSize, removeHtmlStyle, addHtmlStyle, checkIsRichText } from '../../../utils'
import { Image, SVG, A, G, Rect, Text, ForeignObject } from '@svgdotjs/svg.js'
import iconsSvg from '../../../svg/icons'
import { CONSTANTS, commonCaches } from '../../../constants/constant'
// 创建图片节点
function createImgNode() {
let img = this.nodeData.data.image
if (!img) {
return
}
let imgSize = this.getImgShowSize()
let node = new Image().load(img).size(...imgSize)
if (this.nodeData.data.imageTitle) {
node.attr('title', this.nodeData.data.imageTitle)
}
node.on('dblclick', e => {
this.mindMap.emit('node_img_dblclick', this, e)
})
node.on('mouseenter', e => {
this.mindMap.emit('node_img_mouseenter', this, node, e)
})
node.on('mouseleave', e => {
this.mindMap.emit('node_img_mouseleave', this, node, e)
})
node.on('mousemove', e => {
this.mindMap.emit('node_img_mousemove', this, node, e)
})
return {
node,
width: imgSize[0],
height: imgSize[1]
}
}
// 获取图片显示宽高
function getImgShowSize() {
const { custom, width, height } = this.nodeData.data.imageSize
// 如果是自定义了图片的宽高,那么不受最大宽高限制
if (custom) return [width, height]
return resizeImgSize(
width,
height,
this.mindMap.themeConfig.imgMaxWidth,
this.mindMap.themeConfig.imgMaxHeight
)
}
// 创建icon节点
function createIconNode() {
let _data = this.nodeData.data
if (!_data.icon || _data.icon.length <= 0) {
return []
}
let iconSize = this.mindMap.themeConfig.iconSize
return _data.icon.map(item => {
let src = iconsSvg.getNodeIconListIcon(item, this.mindMap.opt.iconList || [])
let node = null
// svg图标
if (/^<svg/.test(src)) {
node = SVG(src)
} else {
// 图片图标
node = new Image().load(src)
}
node.size(iconSize, iconSize)
node.on('click', e => {
this.mindMap.emit('node_icon_click', this, item, e)
})
return {
node,
width: iconSize,
height: iconSize
}
})
}
// 创建富文本节点
function createRichTextNode() {
let g = new G()
// 重新设置富文本节点内容
let recoverText = false
if (this.nodeData.data.resetRichText) {
delete this.nodeData.data.resetRichText
recoverText = true
}
if ([CONSTANTS.CHANGE_THEME].includes(this.mindMap.renderer.renderSource)) {
// 如果自定义过样式则不允许覆盖
if (!this.hasCustomStyle()) {
recoverText = true
}
}
if (recoverText) {
let text = this.nodeData.data.text
// 判断节点内容是否是富文本
let isRichText = checkIsRichText(text)
// 样式字符串
let style = this.style.createStyleText()
if (isRichText) {
// 如果是富文本那么线移除内联样式
text = removeHtmlStyle(text)
// 再添加新的内联样式
text = addHtmlStyle(text, 'span', style)
} else {
// 非富文本
text = `<p><span style="${style}">${text}</span></p>`
}
this.nodeData.data.text = text
}
let html = `<div>${this.nodeData.data.text}</div>`
let div = document.createElement('div')
div.innerHTML = html
div.style.cssText = `position: fixed; left: -999999px;`
let el = div.children[0]
el.classList.add('smm-richtext-node-wrap')
el.setAttribute('xmlns', 'http://www.w3.org/1999/xhtml')
el.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
this.mindMap.el.appendChild(div)
let { width, height } = el.getBoundingClientRect()
width = Math.ceil(width) + 1// 修复getBoundingClientRect方法对实际宽度是小数的元素获取到的值是整数导致宽度不够文本发生换行的问题
height = Math.ceil(height)
g.attr('data-width', width)
g.attr('data-height', height)
html = div.innerHTML
this.mindMap.el.removeChild(div)
let foreignObject = new ForeignObject()
foreignObject.width(width)
foreignObject.height(height)
foreignObject.add(SVG(html))
g.add(foreignObject)
return {
node: g,
width,
height
}
}
// 创建文本节点
function createTextNode() {
if (this.nodeData.data.richText) {
return this.createRichTextNode()
}
let g = new G()
let fontSize = this.getStyle('fontSize', false, this.nodeData.data.isActive)
let lineHeight = this.getStyle(
'lineHeight',
false,
this.nodeData.data.isActive
)
// 文本超长自动换行
let textStyle = this.style.getTextFontStyle()
let textArr = this.nodeData.data.text.split(/\n/gim)
let maxWidth = this.mindMap.opt.textAutoWrapWidth
let isMultiLine = false
textArr.forEach((item, index) => {
let arr = item.split('')
let lines = []
let line = []
while (arr.length) {
let str = arr.shift()
let text = [...line, str].join('')
if (measureText(text, textStyle).width <= maxWidth) {
line.push(str)
} else {
lines.push(line.join(''))
line = [str]
}
}
if (line.length > 0) {
lines.push(line.join(''))
}
if (lines.length > 1) {
isMultiLine = true
}
textArr[index] = lines.join('\n')
})
textArr = textArr.join('\n').split(/\n/gim)
textArr.forEach((item, index) => {
let node = new Text().text(item)
this.style.text(node)
node.y(fontSize * lineHeight * index)
g.add(node)
})
let { width, height } = g.bbox()
width = Math.ceil(width)
height = Math.ceil(height)
g.attr('data-width', width)
g.attr('data-height', height)
g.attr('data-ismultiLine', isMultiLine || textArr.length > 1)
return {
node: g,
width,
height
}
}
// 创建超链接节点
function createHyperlinkNode() {
let { hyperlink, hyperlinkTitle } = this.nodeData.data
if (!hyperlink) {
return
}
let iconSize = this.mindMap.themeConfig.iconSize
let node = new SVG()
// 超链接节点
let a = new A().to(hyperlink).target('_blank')
a.node.addEventListener('click', e => {
e.stopPropagation()
})
if (hyperlinkTitle) {
a.attr('title', hyperlinkTitle)
}
// 添加一个透明的层,作为鼠标区域
a.rect(iconSize, iconSize).fill({ color: 'transparent' })
// 超链接图标
let iconNode = SVG(iconsSvg.hyperlink).size(iconSize, iconSize)
this.style.iconNode(iconNode)
a.add(iconNode)
node.add(a)
return {
node,
width: iconSize,
height: iconSize
}
}
// 创建标签节点
function createTagNode() {
let tagData = this.nodeData.data.tag
if (!tagData || tagData.length <= 0) {
return []
}
let nodes = []
tagData.slice(0, this.mindMap.opt.maxTag).forEach((item, index) => {
let tag = new G()
// 标签文本
let text = new Text().text(item).x(8).cy(10)
this.style.tagText(text, index)
let { width } = text.bbox()
// 标签矩形
let rect = new Rect().size(width + 16, 20)
this.style.tagRect(rect, index)
tag.add(rect).add(text)
nodes.push({
node: tag,
width: width + 16,
height: 20
})
})
return nodes
}
// 创建备注节点
function createNoteNode() {
if (!this.nodeData.data.note) {
return null
}
let iconSize = this.mindMap.themeConfig.iconSize
let node = new SVG().attr('cursor', 'pointer')
// 透明的层,用来作为鼠标区域
node.add(new Rect().size(iconSize, iconSize).fill({ color: 'transparent' }))
// 备注图标
let iconNode = SVG(iconsSvg.note).size(iconSize, iconSize)
this.style.iconNode(iconNode)
node.add(iconNode)
// 备注tooltip
if (!this.mindMap.opt.customNoteContentShow) {
if (!this.noteEl) {
this.noteEl = document.createElement('div')
this.noteEl.style.cssText = `
position: fixed;
padding: 10px;
border-radius: 5px;
box-shadow: 0 2px 5px rgb(0 0 0 / 10%);
display: none;
background-color: #fff;
z-index: ${ this.mindMap.opt.nodeNoteTooltipZIndex }
`
const targetNode = this.mindMap.opt.customInnerElsAppendTo || document.body
targetNode.appendChild(this.noteEl)
}
this.noteEl.innerText = this.nodeData.data.note
}
node.on('mouseover', () => {
let { left, top } = node.node.getBoundingClientRect()
if (!this.mindMap.opt.customNoteContentShow) {
this.noteEl.style.left = left + 'px'
this.noteEl.style.top = top + iconSize + 'px'
this.noteEl.style.display = 'block'
} else {
this.mindMap.opt.customNoteContentShow.show(
this.nodeData.data.note,
left,
top + iconSize
)
}
})
node.on('mouseout', () => {
if (!this.mindMap.opt.customNoteContentShow) {
this.noteEl.style.display = 'none'
} else {
this.mindMap.opt.customNoteContentShow.hide()
}
})
return {
node,
width: iconSize,
height: iconSize
}
}
// 测量自定义节点内容元素的宽高
function measureCustomNodeContentSize (content) {
if (!commonCaches.measureCustomNodeContentSizeEl) {
commonCaches.measureCustomNodeContentSizeEl = document.createElement('div')
commonCaches.measureCustomNodeContentSizeEl.style.cssText = `
position: fixed;
left: -99999px;
top: -99999px;
`
this.mindMap.el.appendChild(commonCaches.measureCustomNodeContentSizeEl)
}
commonCaches.measureCustomNodeContentSizeEl.innerHTML = ''
commonCaches.measureCustomNodeContentSizeEl.appendChild(content)
let rect = commonCaches.measureCustomNodeContentSizeEl.getBoundingClientRect()
return {
width: rect.width,
height: rect.height
}
}
// 是否使用的是自定义节点内容
function isUseCustomNodeContent() {
return !!this._customNodeContent
}
export default {
createImgNode,
getImgShowSize,
createIconNode,
createRichTextNode,
createTextNode,
createHyperlinkNode,
createTagNode,
createNoteNode,
measureCustomNodeContentSize,
isUseCustomNodeContent
}

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import btnsSvg from '../../../svg/btns'
import { SVG, Circle, G } from '@svgdotjs/svg.js'
// 创建展开收起按钮的内容节点
function createExpandNodeContent() {
if (this._openExpandNode) {
return
}
let { open, close } = this.mindMap.opt.expandBtnIcon || {}
// 展开的节点
this._openExpandNode = SVG(open || btnsSvg.open).size(
this.expandBtnSize,
this.expandBtnSize
)
this._openExpandNode.x(0).y(-this.expandBtnSize / 2)
// 收起的节点
this._closeExpandNode = SVG(close || btnsSvg.close).size(
this.expandBtnSize,
this.expandBtnSize
)
this._closeExpandNode.x(0).y(-this.expandBtnSize / 2)
// 填充节点
this._fillExpandNode = new Circle().size(this.expandBtnSize)
this._fillExpandNode.x(0).y(-this.expandBtnSize / 2)
// 设置样式
this.style.iconBtn(
this._openExpandNode,
this._closeExpandNode,
this._fillExpandNode
)
}
// 创建或更新展开收缩按钮内容
function updateExpandBtnNode() {
let { expand } = this.nodeData.data
// 如果本次和上次的展开状态一样则返回
if (expand === this._lastExpandBtnType) return
if (this._expandBtn) {
this._expandBtn.clear()
}
this.createExpandNodeContent()
let node
if (expand === false) {
node = this._openExpandNode
this._lastExpandBtnType = false
} else {
node = this._closeExpandNode
this._lastExpandBtnType = true
}
if (this._expandBtn) this._expandBtn.add(this._fillExpandNode).add(node)
}
// 更新展开收缩按钮位置
function updateExpandBtnPos() {
if (!this._expandBtn) {
return
}
this.renderer.layout.renderExpandBtn(this, this._expandBtn)
}
// 创建展开收缩按钮
function renderExpandBtn() {
if (
!this.nodeData.children ||
this.nodeData.children.length <= 0 ||
this.isRoot
) {
return
}
if (this._expandBtn) {
this.group.add(this._expandBtn)
} else {
this._expandBtn = new G()
this._expandBtn.on('mouseover', e => {
e.stopPropagation()
this._expandBtn.css({
cursor: 'pointer'
})
})
this._expandBtn.on('mouseout', e => {
e.stopPropagation()
this._expandBtn.css({
cursor: 'auto'
})
})
this._expandBtn.on('click', e => {
e.stopPropagation()
// 展开收缩
this.mindMap.execCommand(
'SET_NODE_EXPAND',
this,
!this.nodeData.data.expand
)
this.mindMap.emit('expand_btn_click', this)
})
this._expandBtn.on('dblclick', e => {
e.stopPropagation()
})
this.group.add(this._expandBtn)
}
this._showExpandBtn = true
this.updateExpandBtnNode()
this.updateExpandBtnPos()
}
// 移除展开收缩按钮
function removeExpandBtn() {
if (this._expandBtn && this._showExpandBtn) {
this._expandBtn.remove()
this._showExpandBtn = false
}
}
// 显示展开收起按钮
function showExpandBtn() {
if (this.mindMap.opt.alwaysShowExpandBtn) return
setTimeout(() => {
this.renderExpandBtn()
}, 0)
}
// 隐藏展开收起按钮
function hideExpandBtn() {
if (this.mindMap.opt.alwaysShowExpandBtn || this._isMouseenter) return
// 非激活状态且展开状态鼠标移出才隐藏按钮
let { isActive, expand } = this.nodeData.data
if (!isActive && expand) {
setTimeout(() => {
this.removeExpandBtn()
}, 0)
}
}
export default {
createExpandNodeContent,
updateExpandBtnNode,
updateExpandBtnPos,
renderExpandBtn,
removeExpandBtn,
showExpandBtn,
hideExpandBtn
}

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import Node from './Node'
import { createUid } from '../../../utils/index'
// 检查是否存在概要
function checkHasGeneralization () {
return !!this.nodeData.data.generalization
}
// 创建概要节点
function createGeneralizationNode () {
if (this.isGeneralization || !this.checkHasGeneralization()) {
return
}
if (!this._generalizationLine) {
this._generalizationLine = this.draw.path()
}
if (!this._generalizationNode) {
this._generalizationNode = new Node({
data: {
data: this.nodeData.data.generalization
},
uid: createUid(),
renderer: this.renderer,
mindMap: this.mindMap,
draw: this.draw,
isGeneralization: true
})
this._generalizationNodeWidth = this._generalizationNode.width
this._generalizationNodeHeight = this._generalizationNode.height
this._generalizationNode.generalizationBelongNode = this
if (this.nodeData.data.generalization.isActive) {
this.renderer.addActiveNode(this._generalizationNode)
}
}
}
// 更新概要节点
function updateGeneralization () {
if (this.isGeneralization) return
this.removeGeneralization()
this.createGeneralizationNode()
}
// 渲染概要节点
function renderGeneralization () {
if (this.isGeneralization) return
if (!this.checkHasGeneralization()) {
this.removeGeneralization()
this._generalizationNodeWidth = 0
this._generalizationNodeHeight = 0
return
}
if (this.nodeData.data.expand === false) {
this.removeGeneralization()
return
}
this.createGeneralizationNode()
this.renderer.layout.renderGeneralization(
this,
this._generalizationLine,
this._generalizationNode
)
this.style.generalizationLine(this._generalizationLine)
this._generalizationNode.render()
}
// 删除概要节点
function removeGeneralization () {
if (this.isGeneralization) return
if (this._generalizationLine) {
this._generalizationLine.remove()
this._generalizationLine = null
}
if (this._generalizationNode) {
// 删除概要节点时要同步从激活节点里删除
this.renderer.removeActiveNode(this._generalizationNode)
this._generalizationNode.remove()
this._generalizationNode = null
}
// hack修复当激活一个节点时创建概要然后立即激活创建的概要节点后会重复创建概要节点并且无法删除的问题
if (this.generalizationBelongNode) {
this.draw
.find('.generalization_' + this.generalizationBelongNode.uid)
.remove()
}
}
// 隐藏概要节点
function hideGeneralization () {
if (this.isGeneralization) return
if (this._generalizationLine) {
this._generalizationLine.hide()
}
if (this._generalizationNode) {
this._generalizationNode.hide()
}
}
// 显示概要节点
function showGeneralization () {
if (this.isGeneralization) return
if (this._generalizationLine) {
this._generalizationLine.show()
}
if (this._generalizationNode) {
this._generalizationNode.show()
}
}
export default {
checkHasGeneralization,
createGeneralizationNode,
updateGeneralization,
renderGeneralization,
removeGeneralization,
hideGeneralization,
showGeneralization
}

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import { CONSTANTS } from '../../constants/constant'
// 视图操作类
class View {
// 构造函数
constructor(opt = {}) {
this.opt = opt
this.mindMap = this.opt.mindMap
this.scale = 1
this.sx = 0
this.sy = 0
this.x = 0
this.y = 0
this.firstDrag = true
this.setTransformData(this.mindMap.opt.viewData)
this.bind()
}
// 绑定
bind() {
// 快捷键
this.mindMap.keyCommand.addShortcut('Control+=', () => {
this.enlarge()
})
this.mindMap.keyCommand.addShortcut('Control+-', () => {
this.narrow()
})
this.mindMap.keyCommand.addShortcut('Control+Enter', () => {
this.reset()
})
this.mindMap.keyCommand.addShortcut('Control+i', () => {
this.fit()
})
this.mindMap.svg.on('dblclick', () => {
this.reset()
})
// 拖动视图
this.mindMap.event.on('mousedown', () => {
this.sx = this.x
this.sy = this.y
})
this.mindMap.event.on('drag', (e, event) => {
if (e.ctrlKey) {
// 按住ctrl键拖动为多选
return
}
if (this.firstDrag) {
this.firstDrag = false
// 清除激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
}
}
this.x = this.sx + event.mousemoveOffset.x
this.y = this.sy + event.mousemoveOffset.y
this.transform()
})
this.mindMap.event.on('mouseup', () => {
this.firstDrag = true
})
// 放大缩小视图
this.mindMap.event.on('mousewheel', (e, dir, event, isTouchPad) => {
let {
customHandleMousewheel,
mousewheelAction,
mouseScaleCenterUseMousePosition,
mousewheelMoveStep,
mousewheelZoomActionReverse
} = this.mindMap.opt
// 是否自定义鼠标滚轮事件
if (
customHandleMousewheel &&
typeof customHandleMousewheel === 'function'
) {
return customHandleMousewheel(e)
}
// 鼠标滚轮事件控制缩放
if (mousewheelAction === CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM) {
let cx = mouseScaleCenterUseMousePosition ? e.clientX : undefined
let cy = mouseScaleCenterUseMousePosition ? e.clientY : undefined
switch (dir) {
// 鼠标滚轮,向上和向左,都是缩小
case CONSTANTS.DIR.UP:
case CONSTANTS.DIR.LEFT:
mousewheelZoomActionReverse
? this.enlarge(cx, cy, isTouchPad)
: this.narrow(cx, cy, isTouchPad)
break
// 鼠标滚轮,向下和向右,都是放大
case CONSTANTS.DIR.DOWN:
case CONSTANTS.DIR.RIGHT:
mousewheelZoomActionReverse
? this.narrow(cx, cy, isTouchPad)
: this.enlarge(cx, cy, isTouchPad)
break
}
} else {
// 鼠标滚轮事件控制画布移动
let step = mousewheelMoveStep
if (isTouchPad) {
step = 5
}
switch (dir) {
// 上移
case CONSTANTS.DIR.DOWN:
this.translateY(-step)
break
// 下移
case CONSTANTS.DIR.UP:
this.translateY(step)
break
// 右移
case CONSTANTS.DIR.LEFT:
this.translateX(-step)
break
// 左移
case CONSTANTS.DIR.RIGHT:
this.translateX(step)
break
}
}
})
}
// 获取当前变换状态数据
getTransformData() {
return {
transform: this.mindMap.draw.transform(),
state: {
scale: this.scale,
x: this.x,
y: this.y,
sx: this.sx,
sy: this.sy
}
}
}
// 动态设置变换状态数据
setTransformData(viewData) {
if (viewData) {
Object.keys(viewData.state).forEach(prop => {
this[prop] = viewData.state[prop]
})
this.mindMap.draw.transform({
...viewData.transform
})
this.mindMap.emit('view_data_change', this.getTransformData())
this.mindMap.emit('scale', this.scale)
}
}
// 平移x,y方向
translateXY(x, y) {
if (x === 0 && y === 0) return
this.x += x
this.y += y
this.transform()
}
// 平移x方向
translateX(step) {
if (step === 0) return
this.x += step
this.transform()
}
// 平移x方式到
translateXTo(x) {
if (x === 0) return
this.x = x
this.transform()
}
// 平移y方向
translateY(step) {
if (step === 0) return
this.y += step
this.transform()
}
// 平移y方向到
translateYTo(y) {
if (y === 0) return
this.y = y
this.transform()
}
// 应用变换
transform() {
this.mindMap.draw.transform({
origin: [0, 0],
scale: this.scale,
translate: [this.x, this.y]
})
this.mindMap.emit('view_data_change', this.getTransformData())
}
// 恢复
reset() {
let scaleChange = this.scale !== 1
this.scale = 1
this.x = 0
this.y = 0
this.transform()
if (scaleChange) {
this.mindMap.emit('scale', this.scale)
}
}
// 缩小
narrow(cx, cy, isTouchPad) {
const scaleRatio = this.mindMap.opt.scaleRatio / (isTouchPad ? 5 : 1)
const scale = Math.max(this.scale - scaleRatio, 0.1)
this.scaleInCenter(scale, cx, cy)
this.transform()
this.mindMap.emit('scale', this.scale)
}
// 放大
enlarge(cx, cy, isTouchPad) {
const scaleRatio = this.mindMap.opt.scaleRatio / (isTouchPad ? 5 : 1)
const scale = this.scale + scaleRatio
this.scaleInCenter(scale, cx, cy)
this.transform()
this.mindMap.emit('scale', this.scale)
}
// 基于指定中心进行缩放cxcy 可不指定,此时会使用画布中心点
scaleInCenter(scale, cx, cy) {
if (cx === undefined || cy === undefined) {
cx = this.mindMap.width / 2
cy = this.mindMap.height / 2
}
const prevScale = this.scale
const ratio = 1 - scale / prevScale
const dx = (cx - this.x) * ratio
const dy = (cy - this.y) * ratio
this.x += dx
this.y += dy
this.scale = scale
}
// 设置缩放
setScale(scale, cx, cy) {
if (cx !== undefined && cy !== undefined) {
this.scaleInCenter(scale, cx, cy)
} else {
this.scale = scale
}
this.transform()
this.mindMap.emit('scale', this.scale)
}
// 适应画布大小
fit() {
let { fitPadding } = this.mindMap.opt
let draw = this.mindMap.draw
let origTransform = draw.transform()
let rect = draw.rbox()
let drawWidth = rect.width / origTransform.scaleX
let drawHeight = rect.height / origTransform.scaleY
let drawRatio = drawWidth / drawHeight
let { width: elWidth, height: elHeight } =
this.mindMap.el.getBoundingClientRect()
elWidth = elWidth - fitPadding * 2
elHeight = elHeight - fitPadding * 2
let elRatio = elWidth / elHeight
let newScale = 0
let flag = ''
if (drawWidth <= elWidth && drawHeight <= elHeight) {
newScale = 1
flag = 1
} else {
let newWidth = 0
let newHeight = 0
if (drawRatio > elRatio) {
newWidth = elWidth
newHeight = elWidth / drawRatio
flag = 2
} else {
newHeight = elHeight
newWidth = elHeight * drawRatio
flag = 3
}
newScale = newWidth / drawWidth
}
this.setScale(newScale)
let newRect = draw.rbox()
let newX = 0
let newY = 0
if (flag === 1) {
newX = -newRect.x + fitPadding + (elWidth - newRect.width) / 2
newY = -newRect.y + fitPadding + (elHeight - newRect.height) / 2
} else if (flag === 2) {
newX = -newRect.x + fitPadding
newY = -newRect.y + fitPadding + (elHeight - newRect.height) / 2
} else if (flag === 3) {
newX = -newRect.x + fitPadding + (elWidth - newRect.width) / 2
newY = -newRect.y + fitPadding
}
this.translateXY(newX, newY)
}
}
export default View

View File

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import Node from '../core/render/node/Node'
import { CONSTANTS, initRootNodePositionMap } from '../constants/constant'
import Lru from '../utils/Lru'
import { createUid } from '../utils/index'
// 布局基类
class Base {
// 构造函数
constructor(renderer) {
// 渲染实例
this.renderer = renderer
// 控制实例
this.mindMap = renderer.mindMap
// 绘图对象
this.draw = this.mindMap.draw
// 根节点
this.root = null
this.lru = new Lru(this.mindMap.opt.maxNodeCacheCount)
}
// 计算节点位置
doLayout() {
throw new Error('【computed】方法为必要方法需要子类进行重写')
}
// 连线
renderLine() {
throw new Error('【renderLine】方法为必要方法需要子类进行重写')
}
// 定位展开收缩按钮
renderExpandBtn() {
throw new Error('【renderExpandBtn】方法为必要方法需要子类进行重写')
}
// 概要节点
renderGeneralization() {}
// 通过uid缓存节点
cacheNode(uid, node) {
// 记录本次渲染时的节点
this.renderer.nodeCache[uid] = node
// 记录所有渲染时的节点
this.lru.add(uid, node)
}
// 检查当前来源是否需要重新计算节点大小
checkIsNeedResizeSources() {
return [CONSTANTS.CHANGE_THEME, CONSTANTS.TRANSFORM_TO_NORMAL_NODE].includes(this.renderer.renderSource)
}
// 层级类型改变
checkIsLayerTypeChange(oldIndex, newIndex) {
if (oldIndex >= 2 && newIndex >= 2) return false
if (oldIndex >= 2 && newIndex < 2) return true
if (oldIndex < 2 && newIndex >= 2) return true
}
// 检查是否是结构布局改变重新渲染展开收起按钮占位元素
checkIsLayoutChangeRerenderExpandBtnPlaceholderRect(node) {
if (this.renderer.renderSource === CONSTANTS.CHANGE_LAYOUT) {
node.needRerenderExpandBtnPlaceholderRect = true
}
}
// 创建节点实例
createNode(data, parent, isRoot, layerIndex) {
// 创建节点
let newNode = null
// 数据上保存了节点引用,那么直接复用节点
if (data && data._node && !this.renderer.reRender) {
newNode = data._node
let isLayerTypeChange = this.checkIsLayerTypeChange(newNode.layerIndex, layerIndex)
newNode.reset()
newNode.layerIndex = layerIndex
this.cacheNode(data._node.uid, newNode)
this.checkIsLayoutChangeRerenderExpandBtnPlaceholderRect(newNode)
// 主题或主题配置改变了需要重新计算节点大小和布局
if (this.checkIsNeedResizeSources() || isLayerTypeChange) {
newNode.getSize()
newNode.needLayout = true
}
} else if (this.lru.has(data.data.uid) && !this.renderer.reRender) {
// 数据上没有保存节点引用但是通过uid找到了缓存的节点也可以复用
newNode = this.lru.get(data.data.uid)
// 保存该节点上一次的数据
let lastData = JSON.stringify(newNode.nodeData.data)
let isLayerTypeChange = this.checkIsLayerTypeChange(newNode.layerIndex, layerIndex)
newNode.reset()
newNode.nodeData = newNode.handleData(data || {})
newNode.layerIndex = layerIndex
this.cacheNode(data.data.uid, newNode)
this.checkIsLayoutChangeRerenderExpandBtnPlaceholderRect(newNode)
data._node = newNode
// 主题或主题配置改变了需要重新计算节点大小和布局
let isResizeSource = this.checkIsNeedResizeSources()
// 节点数据改变了需要重新计算节点大小和布局
let isNodeDataChange = lastData !== JSON.stringify(data.data)
if (isResizeSource || isNodeDataChange || isLayerTypeChange) {
newNode.getSize()
newNode.needLayout = true
}
} else {
// 创建新节点
let uid = data.data.uid || createUid()
newNode = new Node({
data,
uid,
renderer: this.renderer,
mindMap: this.mindMap,
draw: this.draw,
layerIndex
})
// uid保存到数据上为了节点复用
data.data.uid = uid
this.cacheNode(uid, newNode)
// 数据关联实际节点
data._node = newNode
if (data.data.isActive) {
this.renderer.addActiveNode(newNode)
}
}
// 根节点
if (isRoot) {
newNode.isRoot = true
this.root = newNode
} else {
// 互相收集
newNode.parent = parent._node
parent._node.addChildren(newNode)
}
return newNode
}
// 格式化节点位置
formatPosition(value, size, nodeSize) {
if (typeof value === 'number') {
return value
} else if (initRootNodePositionMap[value] !== undefined) {
return size * initRootNodePositionMap[value]
} else if (/^\d\d*%$/.test(value)) {
return Number.parseFloat(value) / 100 * size
} else {
return (size - nodeSize) / 2
}
}
// 定位节点到画布中间
setNodeCenter(node) {
let { initRootNodePosition } = this.mindMap.opt
let { CENTER }= CONSTANTS.INIT_ROOT_NODE_POSITION
if (!initRootNodePosition || !Array.isArray(initRootNodePosition) || initRootNodePosition.length < 2) {
initRootNodePosition = [CENTER, CENTER]
}
node.left = this.formatPosition(initRootNodePosition[0], this.mindMap.width, node.width)
node.top = this.formatPosition(initRootNodePosition[1], this.mindMap.height, node.height)
}
// 更新子节点属性
updateChildren(children, prop, offset) {
children.forEach(item => {
item[prop] += offset
if (item.children && item.children.length && !item.hasCustomPosition()) {
// 适配自定义位置
this.updateChildren(item.children, prop, offset)
}
})
}
// 更新子节点多个属性
updateChildrenPro(children, props) {
children.forEach(item => {
Object.keys(props).forEach((prop) => {
item[prop] += props[prop]
})
if (item.children && item.children.length && !item.hasCustomPosition()) {
// 适配自定义位置
this.updateChildrenPro(item.children, props)
}
})
}
// 递归计算节点的宽度
getNodeAreaWidth(node) {
let widthArr = []
let loop = (node, width) => {
if (node.children.length) {
width += node.width / 2
node.children.forEach(item => {
loop(item, width)
})
} else {
width += node.width
widthArr.push(width)
}
}
loop(node, 0)
return Math.max(...widthArr)
}
// 二次贝塞尔曲线
quadraticCurvePath(x1, y1, x2, y2) {
let cx = x1 + (x2 - x1) * 0.2
let cy = y1 + (y2 - y1) * 0.8
return `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
}
// 三次贝塞尔曲线
cubicBezierPath(x1, y1, x2, y2) {
let cx1 = x1 + (x2 - x1) / 2
let cy1 = y1
let cx2 = cx1
let cy2 = y2
return `M ${x1},${y1} C ${cx1},${cy1} ${cx2},${cy2} ${x2},${y2}`
}
// 获取节点的marginX
getMarginX(layerIndex) {
return layerIndex === 1
? this.mindMap.themeConfig.second.marginX
: this.mindMap.themeConfig.node.marginX
}
// 获取节点的marginY
getMarginY(layerIndex) {
return layerIndex === 1
? this.mindMap.themeConfig.second.marginY
: this.mindMap.themeConfig.node.marginY
}
// 获取节点包括概要在内的宽度
getNodeWidthWithGeneralization(node) {
return Math.max(
node.width,
node.checkHasGeneralization() ? node._generalizationNodeWidth : 0
)
}
// 获取节点包括概要在内的高度
getNodeHeightWithGeneralization(node) {
return Math.max(
node.height,
node.checkHasGeneralization() ? node._generalizationNodeHeight : 0
)
}
// 获取节点的边界值
/**
* dir生长方向h水平、v垂直
* isLeft是否向左生长
*/
getNodeBoundaries(node, dir) {
let { generalizationLineMargin, generalizationNodeMargin } =
this.mindMap.themeConfig
let walk = root => {
let _left = Infinity
let _right = -Infinity
let _top = Infinity
let _bottom = -Infinity
if (root.children && root.children.length > 0) {
root.children.forEach(child => {
let { left, right, top, bottom } = walk(child)
// 概要内容的宽度
let generalizationWidth =
child.checkHasGeneralization() && child.nodeData.data.expand
? child._generalizationNodeWidth + generalizationNodeMargin
: 0
// 概要内容的高度
let generalizationHeight =
child.checkHasGeneralization() && child.nodeData.data.expand
? child._generalizationNodeHeight + generalizationNodeMargin
: 0
if (left - (dir === 'h' ? generalizationWidth : 0) < _left) {
_left = left - (dir === 'h' ? generalizationWidth : 0)
}
if (right + (dir === 'h' ? generalizationWidth : 0) > _right) {
_right = right + (dir === 'h' ? generalizationWidth : 0)
}
if (top < _top) {
_top = top
}
if (bottom + (dir === 'v' ? generalizationHeight : 0) > _bottom) {
_bottom = bottom + (dir === 'v' ? generalizationHeight : 0)
}
})
}
let cur = {
left: root.left,
right: root.left + root.width,
top: root.top,
bottom: root.top + root.height
}
return {
left: cur.left < _left ? cur.left : _left,
right: cur.right > _right ? cur.right : _right,
top: cur.top < _top ? cur.top : _top,
bottom: cur.bottom > _bottom ? cur.bottom : _bottom
}
}
let { left, right, top, bottom } = walk(node)
return {
left,
right,
top,
bottom,
generalizationLineMargin,
generalizationNodeMargin
}
}
// 获取节点实际存在几个子节点
getNodeActChildrenLength(node) {
return node.nodeData.children && node.nodeData.children.length
}
}
export default Base

View File

@@ -0,0 +1,359 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
// 目录组织图
class CatalogOrganization extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据计算节点的left、width、height
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
if (parent._node.isRoot) {
newNode.top =
parent._node.top +
parent._node.height +
this.getMarginX(layerIndex)
}
}
if (!cur.data.expand) {
return true
}
},
(cur, parent, isRoot, layerIndex) => {
if (isRoot) {
let len = cur.data.expand === false ? 0 : cur._node.children.length
cur._node.childrenAreaWidth = len
? cur._node.children.reduce((h, item) => {
return h + item.width
}, 0) +
(len + 1) * this.getMarginX(layerIndex + 1)
: 0
}
},
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginX = this.getMarginX(layerIndex + 1)
let marginY = this.getMarginY(layerIndex + 1)
if (isRoot) {
let left = node.left + node.width / 2 - node.childrenAreaWidth / 2
let totalLeft = left + marginX
node.children.forEach(cur => {
cur.left = totalLeft
totalLeft += cur.width + marginX
})
} else {
let totalTop = node.top + node.height + marginY + (this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(cur => {
cur.left = node.left + node.width * 0.5
cur.top = totalTop
totalTop += cur.height + marginY + (this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
})
}
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整left
if (parent && parent.isRoot) {
let areaWidth = this.getNodeAreaWidth(node)
let difference = areaWidth - node.width
if (difference > 0) {
this.updateBrothersLeft(node, difference)
}
}
// 调整top
let len = node.children.length
if (parent && !parent.isRoot && len > 0) {
let marginY = this.getMarginY(layerIndex + 1)
let totalHeight =
node.children.reduce((h, item) => {
return h + item.height + (this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
}, 0) +
len * marginY
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent, isRoot) => {
if (isRoot) {
let { right, left } = this.getNodeBoundaries(node, 'h')
let childrenWidth = right - left
let offset = (node.left - left) - (childrenWidth - node.width) / 2
this.updateChildren(node.children, 'left', offset)
}
},
true
)
}
// 调整兄弟节点的left
updateBrothersLeft(node, addWidth) {
if (node.parent) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition() || _index <= index) {
// 适配自定义位置
return
}
item.left += addWidth
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', addWidth)
}
})
// 更新父节点的位置
this.updateBrothersLeft(node.parent, addWidth)
}
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
let marginX = this.getMarginX(node.layerIndex + 1)
if (node.isRoot) {
// 根节点
let x1 = left + width / 2
let y1 = top + height
let s1 = marginX * 0.7
let minx = Infinity
let maxx = -Infinity
node.children.forEach((item, index) => {
let x2 = item.left + item.width / 2
let y2 = item.top
if (x2 < minx) {
minx = x2
}
if (x2 > maxx) {
maxx = x2
}
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
: ''
let path =
`M ${x2},${y1 + s1} L ${x2},${y1 + s1 > y2 ? y2 + item.height : y2}` +
nodeUseLineStylePath
// 竖线
lines[index].plot(path)
style && style(lines[index], item)
})
minx = Math.min(minx, x1)
maxx = Math.max(maxx, x1)
// 父节点的竖线
let line1 = this.draw.path()
node.style.line(line1)
line1.plot(`M ${x1},${y1} L ${x1},${y1 + s1}`)
node._lines.push(line1)
style && style(line1, node)
// 水平线
if (len > 0) {
let lin2 = this.draw.path()
node.style.line(lin2)
lin2.plot(`M ${minx},${y1 + s1} L ${maxx},${y1 + s1}`)
node._lines.push(lin2)
style && style(lin2, node)
}
} else {
// 非根节点
let y1 = top + height
let maxy = -Infinity
let x2 = node.left + node.width * 0.3
node.children.forEach((item, index) => {
// 为了适配自定义位置,下面做了各种位置的兼容
let y2 = item.top + item.height / 2
if (y2 > maxy) {
maxy = y2
}
// 水平线
let path = ''
let _left = item.left
let _isLeft = item.left + item.width < x2
let _isXCenter = false
if (_isLeft) {
// 水平位置在父节点左边
_left = item.left + item.width
} else if (item.left < x2 && item.left + item.width > x2) {
// 水平位置在父节点之间
_isXCenter = true
y2 = item.top
maxy = y2
}
if (y2 > top && y2 < y1) {
// 自定义位置的情况:垂直位置节点在父节点之间
path = `M ${
_isLeft ? node.left : node.left + node.width
},${y2} L ${_left},${y2}`
} else if (y2 < y1) {
// 自定义位置的情况:垂直位置节点在父节点上面
if (_isXCenter) {
y2 = item.top + item.height
_left = x2
}
path = `M ${x2},${top} L ${x2},${y2} L ${_left},${y2}`
} else {
if (_isXCenter) {
_left = x2
}
path = `M ${x2},${y2} L ${_left},${y2}`
}
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
? ` L ${_left},${y2 - item.height / 2} L ${_left},${
y2 + item.height / 2
}`
: ''
path += nodeUseLineStylePath
lines[index].plot(path)
style && style(lines[index], item)
})
// 竖线
if (len > 0) {
let lin2 = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
node.style.line(lin2)
if (maxy < y1 + expandBtnSize) {
lin2.hide()
} else {
lin2.plot(`M ${x2},${y1 + expandBtnSize} L ${x2},${maxy}`)
lin2.show()
}
node._lines.push(lin2)
style && style(lin2, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
rect.size(width, expandBtnSize).x(0).y(height)
}
}
export default CatalogOrganization

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@@ -0,0 +1,399 @@
import Base from './Base'
import { walk, asyncRun, degToRad } from '../utils'
import { CONSTANTS } from '../constants/constant'
import utils from './fishboneUtils'
// 鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
this.indent = 0.3
this.childIndent = 0.5
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.LAYOUT_GROW_DIR.TOP
: CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
if (this.checkIsTop(newNode)) {
newNode.top = parent._node.top - newNode.height
} else {
newNode.top = parent._node.top + parent._node.height
}
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (node.isRoot) {
let topTotalLeft = node.left + node.width + node.height
let bottomTotalLeft = node.left + node.width + node.height
node.children.forEach(item => {
if (this.checkIsTop(item)) {
item.left = topTotalLeft
topTotalLeft += item.width
} else {
item.left = bottomTotalLeft + 20
bottomTotalLeft += item.width
}
})
}
let params = { layerIndex, node, ctx: this }
if (this.checkIsTop(node)) {
utils.top.computedLeftTopValue(params)
} else {
utils.bottom.computedLeftTopValue(params)
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
let params = { node, parent, layerIndex, ctx: this }
if (this.checkIsTop(node)) {
utils.top.adjustLeftTopValueBefore(params)
} else {
utils.bottom.adjustLeftTopValueBefore(params)
}
},
(node, parent) => {
let params = { parent, node, ctx: this }
if (this.checkIsTop(node)) {
utils.top.adjustLeftTopValueAfter(params)
} else {
utils.bottom.adjustLeftTopValueAfter(params)
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let topTotalLeft = 0
let bottomTotalLeft = 0
node.children.forEach(item => {
if (this.checkIsTop(item)) {
item.left += topTotalLeft
this.updateChildren(item.children, 'left', topTotalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
topTotalLeft += right - left
} else {
item.left += bottomTotalLeft
this.updateChildren(item.children, 'left', bottomTotalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
bottomTotalLeft += right - left
}
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
if (this.checkIsTop(node)) {
this.updateBrothersTop(node.parent, addHeight)
} else {
this.updateBrothersTop(
node.parent,
node.layerIndex === 3 ? 0 : addHeight
)
}
}
}
// 检查节点是否是上方节点
checkIsTop(node) {
return node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.layerIndex !== 1 && node.children.length <= 0) {
return []
}
let { top, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
// 根节点的子节点是和根节点同一水平线排列
let maxx = -Infinity
node.children.forEach(item => {
if (item.left > maxx) {
maxx = item.left
}
// 水平线段到二级节点的连线
let nodeLineX = item.left
let offset = node.height / 2
let offsetX = offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
let line = this.draw.path()
if (this.checkIsTop(item)) {
line.plot(
`M ${nodeLineX - offsetX},${item.top + item.height + offset} L ${
item.left
},${item.top + item.height}`
)
} else {
line.plot(
`M ${nodeLineX - offsetX},${item.top - offset} L ${nodeLineX},${
item.top
}`
)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
})
// 从根节点出发的水平线
let nodeHalfTop = node.top + node.height / 2
let offset = node.height / 2
let line = this.draw.path()
line.plot(
`M ${node.left + node.width},${nodeHalfTop} L ${
maxx - offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
},${nodeHalfTop}`
)
node.style.line(line)
node._lines.push(line)
style && style(line, node)
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * this.indent
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 斜线
if (len >= 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * this.indent
lineLength = Math.max(lineLength, 0)
let params = {
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
miny,
ctx: this
}
if (this.checkIsTop(node)) {
utils.top.renderLine(params)
} else {
utils.bottom.renderLine(params)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
let params = {
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}
if (this.checkIsTop(node)) {
utils.top.renderExpandBtn(params)
} else {
utils.bottom.renderExpandBtn(params)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
let dir = ''
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP) {
dir =
node.layerIndex === 1
? CONSTANTS.LAYOUT_GROW_DIR.TOP
: CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
} else {
dir =
node.layerIndex === 1
? CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
: CONSTANTS.LAYOUT_GROW_DIR.TOP
}
if (dir === CONSTANTS.LAYOUT_GROW_DIR.TOP) {
rect.size(width, expandBtnSize).x(0).y(-expandBtnSize)
} else {
rect.size(width, expandBtnSize).x(0).y(height)
}
}
}
export default Fishbone

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import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
const degToRad = deg => {
return (Math.PI / 180) * deg
}
// 下方鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.LAYOUT_GROW_DIR.TOP
: CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
newNode.top = parent._node.top + parent._node.height
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (node.isRoot) {
let totalLeft = node.left + node.width
node.children.forEach(item => {
item.left = totalLeft
totalLeft += item.width
})
}
if (layerIndex === 1 && node.children) {
// 遍历二级节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top +
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top =
totalTop +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
totalTop +=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
if (layerIndex > 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top -
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top = totalTop - item.height
totalTop -=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整top
let len = node.children.length
// 调整三级节点的top
// if (layerIndex === 2 && len > 0) {
// let totalHeight = node.children.reduce((h, item) => {
// return h + item.height
// }, 0)
// this.updateBrothersTop(node, totalHeight)
// }
if (layerIndex > 2 && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
this.updateBrothersTop(node, -totalHeight)
}
},
(node, parent) => {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
let totalHeight2 = 0
node.children.forEach(item => {
// 调整top
let hasChildren = this.getNodeActChildrenLength(item) > 0
let nodeTotalHeight = this.getNodeAreaHeight(item)
let offset =
hasChildren > 0
? nodeTotalHeight -
item.height -
(hasChildren ? item.expandBtnSize : 0)
: 0
let _top = totalHeight + offset
item.top += _top
// 调整left
let offsetLeft =
(totalHeight2 + nodeTotalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
item.left += offsetLeft
totalHeight += offset
totalHeight2 += nodeTotalHeight
// 同步更新后代节点
this.updateChildrenPro(item.children, {
top: _top,
left: offsetLeft
})
})
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let totalLeft = 0
node.children.forEach(item => {
item.left += totalLeft
this.updateChildren(item.children, 'left', totalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
totalLeft += right - left
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, node.layerIndex === 3 ? 0 : addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * 0.3
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top + height} L ${x + lineLength},${
top + height + Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top} L ${x},${miny}`)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

View File

@@ -0,0 +1,350 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../utils/constant'
const degToRad = deg => {
return (Math.PI / 180) * deg
}
// 上方鱼骨图
class Fishbone extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(node, parent, isRoot, layerIndex, index) => {
// 创建节点
let newNode = this.createNode(node, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级方向为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.LAYOUT_GROW_DIR.TOP
: CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
}
// 计算二级节点的top值
if (parent._node.isRoot) {
newNode.top = parent._node.top - newNode.height
}
}
if (!node.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (node.isRoot) {
let totalLeft = node.left + node.width
node.children.forEach(item => {
item.left = totalLeft
totalLeft += item.width
})
}
if (layerIndex >= 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * 0.5
let totalTop =
node.top +
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top += totalTop
totalTop +=
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整top
let len = node.children.length
// 调整三级及以下节点的top
if (parent && !parent.isRoot && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent) => {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
node.children.forEach(item => {
// 调整top
let nodeTotalHeight = this.getNodeAreaHeight(item)
let _top = item.top
item.top =
node.top - (item.top - node.top) - nodeTotalHeight + node.height
// 调整left
let offsetLeft =
(nodeTotalHeight + totalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
item.left += offsetLeft
totalHeight += nodeTotalHeight
// 同步更新后代节点
this.updateChildrenPro(item.children, {
top: item.top - _top,
left: offsetLeft
})
})
}
// 调整二级节点的子节点的left值
if (node.isRoot) {
let totalLeft = 0
node.children.forEach(item => {
item.left += totalLeft
this.updateChildren(item.children, 'left', totalLeft)
let { left, right } = this.getNodeBoundaries(item, 'h')
totalLeft += right - left
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let maxx = -Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
if (item.left > maxx) {
maxx = item.left
}
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
if (node.layerIndex > 1) {
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
let lineLength = maxx - node.left - node.width * 0.3
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
}
export default Fishbone

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import Base from './Base'
import { walk, asyncRun } from '../utils'
// 逻辑结构图
class LogicalStructure extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedTopValue()
},
() => {
this.adjustTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据计算节点的left、width、height
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 定位到父节点右侧
newNode.left =
parent._node.left + parent._node.width + this.getMarginX(layerIndex)
}
if (!cur.data.expand) {
return true
}
},
(cur, parent, isRoot, layerIndex) => {
// 返回时计算节点的areaHeight也就是子节点所占的高度之和包括外边距
let len = cur.data.expand === false ? 0 : cur._node.children.length
cur._node.childrenAreaHeight = len
? cur._node.children.reduce((h, item) => {
return h + item.height
}, 0) +
(len + 1) * this.getMarginY(layerIndex + 1)
: 0
},
true,
0
)
}
// 遍历节点树计算节点的top
computedTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginY = this.getMarginY(layerIndex + 1)
// 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半
let top = node.top + node.height / 2 - node.childrenAreaHeight / 2
let totalTop = top + marginY
node.children.forEach(cur => {
cur.top = totalTop
totalTop += cur.height + marginY
})
}
},
null,
true
)
}
// 调整节点top
adjustTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置
let difference =
node.childrenAreaHeight -
this.getMarginY(layerIndex + 1) * 2 -
node.height
if (difference > 0) {
this.updateBrothers(node, difference / 2)
}
},
null,
true
)
}
// 更新兄弟节点的top
updateBrothers(node, addHeight) {
if (node.parent) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item === node || item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 上面的节点往上移
if (_index < index) {
_offset = -addHeight
} else if (_index > index) {
// 下面的节点往下移
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothers(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style, lineStyle) {
if (lineStyle === 'curve') {
this.renderLineCurve(node, lines, style)
} else if (lineStyle === 'direct') {
this.renderLineDirect(node, lines, style)
} else {
this.renderLineStraight(node, lines, style)
}
}
// 直线风格连线
renderLineStraight(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
node.layerIndex === 0 ? left + width : left + width + expandBtnSize
let y1 = top + height / 2
let x2 = item.left
let y2 = item.top + item.height / 2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStyleOffset = nodeUseLineStyle ? item.width : 0
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
let path = `M ${x1},${y1} L ${x1 + s1},${y1} L ${x1 + s1},${y2} L ${
x2 + nodeUseLineStyleOffset
},${y2}`
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 直连风格
renderLineDirect(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
node.layerIndex === 0 ? left + width / 2 : left + width + expandBtnSize
let y1 = top + height / 2
let x2 = item.left
let y2 = item.top + item.height / 2
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = nodeUseLineStyle
? ` L ${item.left + item.width},${y2}`
: ''
let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 曲线风格连线
renderLineCurve(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
node.layerIndex === 0 ? left + width / 2 : left + width + expandBtnSize
let y1 = top + height / 2
let x2 = item.left
let y2 = item.top + item.height / 2
let path = ''
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = nodeUseLineStyle
? ` L ${item.left + item.width},${y2}`
: ''
if (node.isRoot && !this.mindMap.themeConfig.rootLineKeepSameInCurve) {
path = this.quadraticCurvePath(x1, y1, x2, y2) + nodeUseLineStylePath
} else {
path = this.cubicBezierPath(x1, y1, x2, y2) + nodeUseLineStylePath
}
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height } = node
let { translateX, translateY } = btn.transform()
// 节点使用横线风格,需要调整展开收起按钮位置
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
// 位置没有变化则返回
let _x = width
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
btn.translate(_x - translateX, _y - translateY)
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
rect.size(expandBtnSize, height).x(width).y(0)
}
}
export default LogicalStructure

View File

@@ -0,0 +1,387 @@
import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../constants/constant'
// 思维导图
class MindMap extends Base {
// 构造函数
// 在逻辑结构图的基础上增加一个变量来记录生长方向向左还是向右同时在计算left的时候根据方向来计算、调整top时只考虑同方向的节点即可
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedTopValue()
},
() => {
this.adjustTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据计算节点的left、width、height
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex, index) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 三级及以下节点以上级为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.LAYOUT_GROW_DIR.RIGHT
: CONSTANTS.LAYOUT_GROW_DIR.LEFT
}
// 根据生长方向定位到父节点的左侧或右侧
newNode.left =
newNode.dir === CONSTANTS.LAYOUT_GROW_DIR.RIGHT
? parent._node.left +
parent._node.width +
this.getMarginX(layerIndex)
: parent._node.left - this.getMarginX(layerIndex) - newNode.width
}
if (!cur.data.expand) {
return true
}
},
(cur, parent, isRoot, layerIndex) => {
// 返回时计算节点的leftChildrenAreaHeight和rightChildrenAreaHeight也就是左侧和右侧子节点所占的高度之和包括外边距
if (!cur.data.expand) {
cur._node.leftChildrenAreaHeight = 0
cur._node.rightChildrenAreaHeight = 0
return
}
// 理论上只有根节点是存在两个方向的子节点的,其他节点的子节点一定全都是同方向,但是为了逻辑统一,就不按特殊处理的方式来写了
let leftLen = 0
let rightLen = 0
let leftChildrenAreaHeight = 0
let rightChildrenAreaHeight = 0
cur._node.children.forEach(item => {
if (item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
leftLen++
leftChildrenAreaHeight += item.height
} else {
rightLen++
rightChildrenAreaHeight += item.height
}
})
cur._node.leftChildrenAreaHeight =
leftChildrenAreaHeight +
(leftLen + 1) * this.getMarginY(layerIndex + 1)
cur._node.rightChildrenAreaHeight =
rightChildrenAreaHeight +
(rightLen + 1) * this.getMarginY(layerIndex + 1)
},
true,
0
)
}
// 遍历节点树计算节点的top
computedTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginY = this.getMarginY(layerIndex + 1)
let baseTop = node.top + node.height / 2 + marginY
// 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半
let leftTotalTop = baseTop - node.leftChildrenAreaHeight / 2
let rightTotalTop = baseTop - node.rightChildrenAreaHeight / 2
node.children.forEach(cur => {
if (cur.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
cur.top = leftTotalTop
leftTotalTop += cur.height + marginY
} else {
cur.top = rightTotalTop
rightTotalTop += cur.height + marginY
}
})
}
},
null,
true
)
}
// 调整节点top
adjustTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置
let base = this.getMarginY(layerIndex + 1) * 2 + node.height
let leftDifference = node.leftChildrenAreaHeight - base
let rightDifference = node.rightChildrenAreaHeight - base
if (leftDifference > 0 || rightDifference > 0) {
this.updateBrothers(node, leftDifference / 2, rightDifference / 2)
}
},
null,
true
)
}
// 更新兄弟节点的top
updateBrothers(node, leftAddHeight, rightAddHeight) {
if (node.parent) {
// 过滤出和自己同方向的节点
let childrenList = node.parent.children.filter(item => {
return item.dir === node.dir
})
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
let addHeight =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? leftAddHeight
: rightAddHeight
// 上面的节点往上移
if (_index < index) {
_offset = -addHeight
} else if (_index > index) {
// 下面的节点往下移
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothers(node.parent, leftAddHeight, rightAddHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style, lineStyle) {
if (lineStyle === 'curve') {
this.renderLineCurve(node, lines, style)
} else if (lineStyle === 'direct') {
this.renderLineDirect(node, lines, style)
} else {
this.renderLineStraight(node, lines, style)
}
}
// 直线风格连线
renderLineStraight(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = (marginX - expandBtnSize) * 0.6
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 = 0
let _s = 0
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStyleOffset = nodeUseLineStyle ? item.width : 0
if (item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
_s = -s1
x1 = node.layerIndex === 0 ? left : left - expandBtnSize
nodeUseLineStyleOffset = -nodeUseLineStyleOffset
} else {
_s = s1
x1 = node.layerIndex === 0 ? left + width : left + width + expandBtnSize
}
let y1 = top + height / 2
let x2 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? item.left + item.width
: item.left
let y2 = item.top + item.height / 2
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
let path = `M ${x1},${y1} L ${x1 + _s},${y1} L ${x1 + _s},${y2} L ${
x2 + nodeUseLineStyleOffset
},${y2}`
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 直连风格
renderLineDirect(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
node.layerIndex === 0
? left + width / 2
: item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? left - expandBtnSize
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? item.left + item.width
: item.left
let y2 = item.top + item.height / 2
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = ''
if (nodeUseLineStyle) {
if (item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
nodeUseLineStylePath = ` L ${item.left},${y2}`
} else {
nodeUseLineStylePath = ` L ${item.left + item.width},${y2}`
}
}
let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 曲线风格连线
renderLineCurve(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
node.children.forEach((item, index) => {
let x1 =
node.layerIndex === 0
? left + width / 2
: item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? left - expandBtnSize
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? item.left + item.width
: item.left
let y2 = item.top + item.height / 2
let path = ''
y1 = nodeUseLineStyle && !node.isRoot ? y1 + height / 2 : y1
y2 = nodeUseLineStyle ? y2 + item.height / 2 : y2
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = ''
if (this.mindMap.themeConfig.nodeUseLineStyle) {
if (item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
nodeUseLineStylePath = ` L ${item.left},${y2}`
} else {
nodeUseLineStylePath = ` L ${item.left + item.width},${y2}`
}
}
if (node.isRoot && !this.mindMap.themeConfig.rootLineKeepSameInCurve) {
path = this.quadraticCurvePath(x1, y1, x2, y2) + nodeUseLineStylePath
} else {
path = this.cubicBezierPath(x1, y1, x2, y2) + nodeUseLineStylePath
}
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize } = node
let { translateX, translateY } = btn.transform()
// 节点使用横线风格,需要调整展开收起按钮位置
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
? height / 2
: 0
// 位置没有变化则返回
let _x =
node.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT ? 0 - expandBtnSize : width
let _y = height / 2 + nodeUseLineStyleOffset
if (_x === translateX && _y === translateY) {
return
}
let x = _x - translateX
let y = _y - translateY
btn.translate(x, y)
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let isLeft = node.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
let {
top,
bottom,
left,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h', isLeft)
let x = isLeft
? left - generalizationLineMargin
: right + generalizationLineMargin
let x1 = x
let y1 = top
let x2 = x
let y2 = bottom
let cx = x1 + (isLeft ? -20 : 20)
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left =
x +
(isLeft ? -generalizationNodeMargin : generalizationNodeMargin) -
(isLeft ? gNode.width : 0)
gNode.top = top + (bottom - top - gNode.height) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
rect.size(expandBtnSize, height).x(-expandBtnSize).y(0)
} else {
rect.size(expandBtnSize, height).x(width).y(0)
}
}
}
export default MindMap

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import Base from './Base'
import { walk, asyncRun } from '../utils'
// 组织结构图
// 和逻辑结构图基本一样只是方向变成向下生长所以先计算节点的top后计算节点的left、最后调整节点的left即可
class OrganizationStructure extends Base {
// 构造函数
constructor(opt = {}) {
super(opt)
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftValue()
},
() => {
this.adjustLeftValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据计算节点的left、width、height
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 定位到父节点下方
newNode.top =
parent._node.top + parent._node.height + this.getMarginX(layerIndex)
}
if (!cur.data.expand) {
return true
}
},
(cur, parent, isRoot, layerIndex) => {
// 返回时计算节点的areaWidth也就是子节点所占的宽度之和包括外边距
let len = cur.data.expand === false ? 0 : cur._node.children.length
cur._node.childrenAreaWidth = len
? cur._node.children.reduce((h, item) => {
return h + item.width
}, 0) +
(len + 1) * this.getMarginY(layerIndex + 1)
: 0
},
true,
0
)
}
// 遍历节点树计算节点的left
computedLeftValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginX = this.getMarginY(layerIndex + 1)
// 第一个子节点的left值 = 该节点中心的left值 - 子节点的宽度之和的一半
let left = node.left + node.width / 2 - node.childrenAreaWidth / 2
let totalLeft = left + marginX
node.children.forEach(cur => {
cur.left = totalLeft
totalLeft += cur.width + marginX
})
}
},
null,
true
)
}
// 调整节点left
adjustLeftValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 判断子节点所占的宽度之和是否大于该节点自身,大于则需要调整位置
let difference =
node.childrenAreaWidth -
this.getMarginY(layerIndex + 1) * 2 -
node.width
if (difference > 0) {
this.updateBrothers(node, difference / 2)
}
},
null,
true
)
}
// 更新兄弟节点的left
updateBrothers(node, addWidth) {
if (node.parent) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 上面的节点往上移
if (_index < index) {
_offset = -addWidth
} else if (_index > index) {
// 下面的节点往下移
_offset = addWidth
}
item.left += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', _offset)
}
})
// 更新父节点的位置
this.updateBrothers(node.parent, addWidth)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style, lineStyle) {
if (lineStyle === 'direct') {
this.renderLineDirect(node, lines, style)
} else {
this.renderLineStraight(node, lines, style)
}
}
// 直连风格
renderLineDirect(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height } = node
let x1 = left + width / 2
let y1 = top + height
node.children.forEach((item, index) => {
let x2 = item.left + item.width / 2
let y2 = item.top
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
: ''
let path = `M ${x1},${y1} L ${x2},${y2}` + nodeUseLineStylePath
lines[index].plot(path)
style && style(lines[index], item)
})
}
// 直线风格连线
renderLineStraight(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize, isRoot } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let x1 = left + width / 2
let y1 = top + height
let marginX = this.getMarginX(node.layerIndex + 1)
let s1 = marginX * 0.7
let minx = Infinity
let maxx = -Infinity
let len = node.children.length
node.children.forEach((item, index) => {
let x2 = item.left + item.width / 2
let y2 = y1 + s1 > item.top ? item.top + item.height : item.top
if (x2 < minx) {
minx = x2
}
if (x2 > maxx) {
maxx = x2
}
// 节点使用横线风格,需要额外渲染横线
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
: ''
let path = `M ${x2},${y1 + s1} L ${x2},${y2}` + nodeUseLineStylePath
lines[index].plot(path)
style && style(lines[index], item)
})
minx = Math.min(x1, minx)
maxx = Math.max(x1, maxx)
// 父节点的竖线
let line1 = this.draw.path()
node.style.line(line1)
expandBtnSize = len > 0 && !isRoot ? expandBtnSize : 0
line1.plot(`M ${x1},${y1 + expandBtnSize} L ${x1},${y1 + s1}`)
node._lines.push(line1)
style && style(line1, node)
// 水平线
if (len > 0) {
let lin2 = this.draw.path()
node.style.line(lin2)
lin2.plot(`M ${minx},${y1 + s1} L ${maxx},${y1 + s1}`)
node._lines.push(lin2)
style && style(lin2, node)
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize } = node
let { translateX, translateY } = btn.transform()
btn.translate(
width / 2 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
bottom,
left,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'v')
let x1 = left
let y1 = bottom + generalizationLineMargin
let x2 = right
let y2 = bottom + generalizationLineMargin
let cx = x1 + (x2 - x1) / 2
let cy = y1 + 20
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.top = bottom + generalizationNodeMargin
gNode.left = left + (right - left - gNode.width) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
rect.size(width, expandBtnSize).x(0).y(height)
}
}
export default OrganizationStructure

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import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../constants/constant'
// 时间轴
class Timeline extends Base {
// 构造函数
constructor(opt = {}, layout) {
super(opt)
this.layout = layout
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedLeftTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex, index) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 时间轴2类型需要交替显示
if (this.layout === CONSTANTS.LAYOUT.TIMELINE2) {
// 三级及以下节点以上级为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
// 节点生长方向
newNode.dir =
index % 2 === 0
? CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
: CONSTANTS.LAYOUT_GROW_DIR.TOP
}
} else {
newNode.dir = ''
}
if (parent._node.isRoot) {
newNode.top =
parent._node.top +
(cur._node.height > parent._node.height
? -(cur._node.height - parent._node.height) / 2
: (parent._node.height - cur._node.height) / 2)
}
}
if (!cur.data.expand) {
return true
}
},
null,
true,
0
)
}
// 遍历节点树计算节点的left、top
computedLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginX = this.getMarginX(layerIndex + 1)
let marginY = this.getMarginY(layerIndex + 1)
if (isRoot) {
let left = node.left + node.width
let totalLeft = left + marginX
node.children.forEach(cur => {
cur.left = totalLeft
totalLeft += cur.width + marginX
})
} else {
let totalTop =
node.top +
node.height +
marginY +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(cur => {
cur.left = node.left + node.width * 0.5
cur.top = totalTop
totalTop +=
cur.height +
marginY +
(this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
})
}
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
// 调整left
if (node.isRoot) {
this.updateBrothersLeft(node)
}
// 调整top
let len = node.children.length
if (parent && !parent.isRoot && len > 0) {
let marginY = this.getMarginY(layerIndex + 1)
let totalHeight =
node.children.reduce((h, item) => {
return (
h +
item.height +
(this.getNodeActChildrenLength(item) > 0
? item.expandBtnSize
: 0)
)
}, 0) +
len * marginY
this.updateBrothersTop(node, totalHeight)
}
},
(node, parent, isRoot, layerIndex) => {
if (
parent &&
parent.isRoot &&
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
) {
// 遍历二级节点的子节点
node.children.forEach(item => {
let totalHeight = this.getNodeAreaHeight(item)
let _top = item.top
item.top =
node.top - (item.top - node.top) - totalHeight + node.height
this.updateChildren(item.children, 'top', item.top - _top)
})
}
},
true
)
}
// 递归计算节点的宽度
getNodeAreaHeight(node) {
let totalHeight = 0
let loop = node => {
totalHeight +=
node.height +
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0) +
this.getMarginY(node.layerIndex)
if (node.children.length) {
node.children.forEach(item => {
loop(item)
})
}
}
loop(node)
return totalHeight
}
// 调整兄弟节点的left
updateBrothersLeft(node) {
let childrenList = node.children
let totalAddWidth = 0
childrenList.forEach(item => {
item.left += totalAddWidth
if (item.children && item.children.length) {
this.updateChildren(item.children, 'left', totalAddWidth)
}
// let areaWidth = this.getNodeAreaWidth(item)
let { left, right } = this.getNodeBoundaries(item, 'h')
let areaWidth = right - left
let difference = areaWidth - item.width
if (difference > 0) {
totalAddWidth += difference
}
})
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
let len = node.children.length
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let x1 = prevBother.left + prevBother.width
let x2 = item.left
let y = node.top + node.height / 2
let path = `M ${x1},${y} L ${x2},${y}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
let maxy = -Infinity
let miny = Infinity
let x = node.left + node.width * 0.3
node.children.forEach((item, index) => {
let y = item.top + item.height / 2
if (y > maxy) {
maxy = y
}
if (y < miny) {
miny = y
}
// 水平线
let path = `M ${x},${y} L ${item.left},${y}`
lines[index].plot(path)
style && style(lines[index], item)
})
// 竖线
if (len > 0) {
let line = this.draw.path()
expandBtnSize = len > 0 ? expandBtnSize : 0
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
) {
line.plot(`M ${x},${top} L ${x},${miny}`)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
node.style.line(line)
node._lines.push(line)
style && style(line, node)
}
}
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (
node.parent &&
node.parent.isRoot &&
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let {
top,
bottom,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h')
let x1 = right + generalizationLineMargin
let y1 = top
let x2 = right + generalizationLineMargin
let y2 = bottom
let cx = x1 + 20
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left = right + generalizationNodeMargin
gNode.top = top + (bottom - top - gNode.height) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
if (this.layout === CONSTANTS.LAYOUT.TIMELINE) {
rect.size(width, expandBtnSize).x(0).y(height)
} else {
let dir = ''
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP) {
dir =
node.layerIndex === 1
? CONSTANTS.LAYOUT_GROW_DIR.TOP
: CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
} else {
dir = CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
}
if (dir === CONSTANTS.LAYOUT_GROW_DIR.TOP) {
rect.size(width, expandBtnSize).x(0).y(-expandBtnSize)
} else {
rect.size(width, expandBtnSize).x(0).y(height)
}
}
}
}
export default Timeline

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import Base from './Base'
import { walk, asyncRun } from '../utils'
import { CONSTANTS } from '../constants/constant'
// 竖向时间轴
class VerticalTimeline extends Base {
// 构造函数
constructor(opt = {}, layout) {
super(opt)
this.layout = layout
}
// 布局
doLayout(callback) {
let task = [
() => {
this.computedBaseValue()
},
() => {
this.computedTopValue()
},
() => {
this.adjustLeftTopValue()
},
() => {
callback(this.root)
}
]
asyncRun(task)
}
// 遍历数据创建节点、计算根节点的位置计算根节点的子节点的top值
computedBaseValue() {
walk(
this.renderer.renderTree,
null,
(cur, parent, isRoot, layerIndex, index) => {
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
// 根节点定位在画布中心位置
if (isRoot) {
this.setNodeCenter(newNode)
} else {
// 非根节点
// 节点生长方向
// 三级及以下节点以上级为准
if (parent._node.dir) {
newNode.dir = parent._node.dir
} else {
newNode.dir =
index % 2 === 0
? CONSTANTS.LAYOUT_GROW_DIR.RIGHT
: CONSTANTS.LAYOUT_GROW_DIR.LEFT
}
// 定位二级节点的left
if (parent._node.isRoot) {
newNode.left =
parent._node.left +
(cur._node.width > parent._node.width
? -(cur._node.width - parent._node.width) / 2
: (parent._node.width - cur._node.width) / 2)
} else {
newNode.left =
newNode.dir === CONSTANTS.LAYOUT_GROW_DIR.RIGHT
? parent._node.left +
parent._node.width +
this.getMarginX(layerIndex)
: parent._node.left -
this.getMarginX(layerIndex) -
newNode.width
}
}
if (!cur.data.expand) {
return true
}
},
(cur, parent, isRoot, layerIndex) => {
// 返回时计算节点的areaHeight也就是子节点所占的高度之和包括外边距
if (isRoot) {
return
}
let len = cur.data.expand === false ? 0 : cur._node.children.length
cur._node.childrenAreaHeight = len
? cur._node.children.reduce((h, item) => {
return h + item.height
}, 0) +
(len + 1) * this.getMarginY(layerIndex + 1)
: 0
},
true,
0
)
}
// 遍历节点树计算节点的top
computedTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex, index) => {
if (
node.nodeData.data.expand &&
node.children &&
node.children.length
) {
let marginY = this.getMarginY(layerIndex + 1)
// 定位二级节点的top
if (isRoot) {
let top = node.top + node.height
let totalTop = top + marginY
node.children.forEach(cur => {
cur.top = totalTop
totalTop += cur.height + marginY
})
} else {
// 定位三级及以下节点的top
let marginY = this.getMarginY(layerIndex + 1)
let baseTop = node.top + node.height / 2 + marginY
// 第一个子节点的top值 = 该节点中心的top值 - 子节点的高度之和的一半
let totalTop = baseTop - node.childrenAreaHeight / 2
node.children.forEach(cur => {
cur.top = totalTop
totalTop += cur.height + marginY
})
}
}
},
null,
true
)
}
// 调整节点left、top
adjustLeftTopValue() {
walk(
this.root,
null,
(node, parent, isRoot, layerIndex) => {
if (!node.nodeData.data.expand) {
return
}
if (isRoot) return
// 判断子节点所占的高度之和是否大于该节点自身,大于则需要调整位置
let base = this.getMarginY(layerIndex + 1) * 2 + node.height
let difference = node.childrenAreaHeight - base
if (difference > 0) {
this.updateBrothers(node, difference / 2)
}
},
null,
true
)
}
// 更新兄弟节点的top
updateBrothers(node, addHeight) {
if (node.parent) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
// 自定义节点位置
if (item.hasCustomPosition()) return
// 三级或三级以下节点自身位置不需要动
if (!node.parent.isRoot && item === node) return
let _offset = 0
// 二级节点上面的兄弟节点不需要移动,自身需要往下移动
if (node.parent.isRoot) {
// 上面的节点不用移
if (_index < index) {
_offset = 0
} else if (_index > index) {
// 下面的节点往下移
_offset = addHeight * 2
} else {
// 自身也要移动
_offset = addHeight
}
} else {
// 三级或三级以下节点两侧的兄弟节点向两侧移动
// 上面的节点往上移
if (_index < index) {
_offset = -addHeight
} else if (_index > index) {
// 下面的节点往下移
_offset = addHeight
}
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothers(node.parent, addHeight)
}
}
// 调整兄弟节点的top
updateBrothersTop(node, addHeight) {
if (node.parent && !node.parent.isRoot) {
let childrenList = node.parent.children
let index = childrenList.findIndex(item => {
return item === node
})
childrenList.forEach((item, _index) => {
if (item.hasCustomPosition()) {
// 适配自定义位置
return
}
let _offset = 0
// 下面的节点往下移
if (_index > index) {
_offset = addHeight
}
item.top += _offset
// 同步更新子节点的位置
if (item.children && item.children.length) {
this.updateChildren(item.children, 'top', _offset)
}
})
// 更新父节点的位置
this.updateBrothersTop(node.parent, addHeight)
}
}
// 绘制连线,连接该节点到其子节点
renderLine(node, lines, style, lineStyle) {
if (lineStyle === 'curve') {
this.renderLineCurve(node, lines, style)
} else if (lineStyle === 'direct') {
this.renderLineDirect(node, lines, style)
} else {
this.renderLineStraight(node, lines, style)
}
}
// 直线连接
renderLineStraight(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
if (node.isRoot) {
// 当前节点是根节点
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let y1 = prevBother.top + prevBother.height
let y2 = item.top
let x = node.left + node.width / 2
let path = `M ${x},${y1} L ${x},${y2}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
// 当前节点为非根节点
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.RIGHT) {
let nodeRight = node.left + node.width
let nodeYCenter = node.top + node.height / 2
let marginX = this.getMarginX(node.layerIndex + 1)
let offset = (marginX - expandBtnSize) * 0.6
node.children.forEach((item, index) => {
let itemLeft = item.left
let itemYCenter = item.top + item.height / 2
let path = `
M ${nodeRight},${nodeYCenter}
L ${nodeRight + offset},${nodeYCenter}
L ${nodeRight + offset},${itemYCenter}
L ${itemLeft},${itemYCenter}`
lines[index].plot(path)
style && style(lines[index], item)
})
} else {
let nodeLeft = node.left
let nodeYCenter = node.top + node.height / 2
let marginX = this.getMarginX(node.layerIndex + 1)
let offset = (marginX - expandBtnSize) * 0.6
node.children.forEach((item, index) => {
let itemRight = item.left + item.width
let itemYCenter = item.top + item.height / 2
let path = `
M ${nodeLeft},${nodeYCenter}
L ${nodeLeft - offset},${nodeYCenter}
L ${nodeLeft - offset},${itemYCenter}
L ${itemRight},${itemYCenter}`
lines[index].plot(path)
style && style(lines[index], item)
})
}
}
}
// 直连
renderLineDirect(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
node.children.forEach((item, index) => {
if (node.isRoot) {
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let y1 = prevBother.top + prevBother.height
let y2 = item.top
let x = node.left + node.width / 2
let path = `M ${x},${y1} L ${x},${y2}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
let x1 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? left - expandBtnSize
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? item.left + item.width
: item.left
let y2 = item.top + item.height / 2
let path = `M ${x1},${y1} L ${x2},${y2}`
lines[index].plot(path)
style && style(lines[index], item)
}
})
}
// 曲线风格连线
renderLineCurve(node, lines, style) {
if (node.children.length <= 0) {
return []
}
let { left, top, width, height, expandBtnSize } = node
if (!this.mindMap.opt.alwaysShowExpandBtn) {
expandBtnSize = 0
}
node.children.forEach((item, index) => {
if (node.isRoot) {
let prevBother = node
// 根节点的子节点是和根节点同一水平线排列
node.children.forEach((item, index) => {
let y1 = prevBother.top + prevBother.height
let y2 = item.top
let x = node.left + node.width / 2
let path = `M ${x},${y1} L ${x},${y2}`
lines[index].plot(path)
style && style(lines[index], item)
prevBother = item
})
} else {
let x1 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? left - expandBtnSize
: left + width + expandBtnSize
let y1 = top + height / 2
let x2 =
item.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
? item.left + item.width
: item.left
let y2 = item.top + item.height / 2
let path = this.cubicBezierPath(x1, y1, x2, y2)
lines[index].plot(path)
style && style(lines[index], item)
}
})
}
// 渲染按钮
renderExpandBtn(node, btn) {
let { width, height, expandBtnSize, isRoot } = node
if (!isRoot) {
let { translateX, translateY } = btn.transform()
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.RIGHT) {
btn.translate(width - translateX, height / 2 - translateY)
} else {
btn.translate(-expandBtnSize - translateX, height / 2 - translateY)
}
}
}
// 创建概要节点
renderGeneralization(node, gLine, gNode) {
let isLeft = node.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT
let {
top,
bottom,
left,
right,
generalizationLineMargin,
generalizationNodeMargin
} = this.getNodeBoundaries(node, 'h', isLeft)
let x = isLeft
? left - generalizationLineMargin
: right + generalizationLineMargin
let x1 = x
let y1 = top
let x2 = x
let y2 = bottom
let cx = x1 + (isLeft ? -20 : 20)
let cy = y1 + (y2 - y1) / 2
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
gLine.plot(path)
gNode.left =
x +
(isLeft ? -generalizationNodeMargin : generalizationNodeMargin) -
(isLeft ? gNode.width : 0)
gNode.top = top + (bottom - top - gNode.height) / 2
}
// 渲染展开收起按钮的隐藏占位元素
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.LEFT) {
rect.size(expandBtnSize, height).x(-expandBtnSize).y(0)
} else {
rect.size(expandBtnSize, height).x(width).y(0)
}
}
}
export default VerticalTimeline

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import { degToRad } from '../utils/'
export default {
top: {
renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}) {
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
}
},
renderLine({
node,
line,
top,
x,
lineLength,
height,
expandBtnSize,
maxy,
ctx
}) {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top} L ${x + lineLength},${
top - Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
}
},
computedLeftTopValue({ layerIndex, node, ctx }) {
if (layerIndex >= 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top +
node.height +
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top += totalTop
totalTop +=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
adjustLeftTopValueBefore({ node, parent, ctx }) {
// 调整top
let len = node.children.length
// 调整三级及以下节点的top
if (parent && !parent.isRoot && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
ctx.updateBrothersTop(node, totalHeight)
}
},
adjustLeftTopValueAfter({ parent, node, ctx }) {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = node.expandBtnSize
node.children.forEach(item => {
// 调整top
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
let _top = item.top
let _left = item.left
item.top =
node.top - (item.top - node.top) - nodeTotalHeight + node.height
// 调整left
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
totalHeight += nodeTotalHeight
// 同步更新后代节点
ctx.updateChildrenPro(item.children, {
top: item.top - _top,
left: item.left - _left
})
})
}
}
},
bottom: {
renderExpandBtn({
node,
btn,
expandBtnSize,
translateX,
translateY,
width,
height
}) {
if (node.parent && node.parent.isRoot) {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
height + expandBtnSize / 2 - translateY
)
} else {
btn.translate(
width * 0.3 - expandBtnSize / 2 - translateX,
-expandBtnSize / 2 - translateY
)
}
},
renderLine({ node, line, top, x, lineLength, height, miny, ctx }) {
if (node.parent && node.parent.isRoot) {
line.plot(
`M ${x},${top + height} L ${x + lineLength},${
top + height + Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
}`
)
} else {
line.plot(`M ${x},${top} L ${x},${miny}`)
}
},
computedLeftTopValue({ layerIndex, node, ctx }) {
if (layerIndex === 1 && node.children) {
// 遍历二级节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top +
node.height +
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top =
totalTop +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
totalTop +=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
if (layerIndex > 1 && node.children) {
// 遍历三级及以下节点的子节点
let startLeft = node.left + node.width * ctx.childIndent
let totalTop =
node.top -
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
node.children.forEach(item => {
item.left = startLeft
item.top = totalTop - item.height
totalTop -=
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
})
}
},
adjustLeftTopValueBefore({ node, ctx, layerIndex }) {
// 调整top
let len = node.children.length
if (layerIndex > 2 && len > 0) {
let totalHeight = node.children.reduce((h, item) => {
return (
h +
item.height +
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
)
}, 0)
ctx.updateBrothersTop(node, -totalHeight)
}
},
adjustLeftTopValueAfter({ parent, node, ctx }) {
// 将二级节点的子节点移到上方
if (parent && parent.isRoot) {
// 遍历二级节点的子节点
let totalHeight = 0
let totalHeight2 = node.expandBtnSize
node.children.forEach(item => {
// 调整top
let hasChildren = ctx.getNodeActChildrenLength(item) > 0
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
let offset =
hasChildren > 0
? nodeTotalHeight -
item.height -
(hasChildren ? item.expandBtnSize : 0)
: 0
let _top = totalHeight + offset
let _left = item.left
item.top += _top
// 调整left
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight2) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
totalHeight += offset
totalHeight2 += nodeTotalHeight
// 同步更新后代节点
ctx.updateChildrenPro(item.children, {
top: _top,
left: item.left - _left
})
})
}
}
}
}

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import { transformToMarkdown } from './toMarkdown'
import { transformMarkdownTo } from './markdownTo'
export default {
transformToMarkdown,
transformMarkdownTo
}

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import { fromMarkdown } from 'mdast-util-from-markdown'
// 处理list的情况
const handleList = node => {
let list = []
let walk = (arr, newArr) => {
for (let i = 0; i < arr.length; i++) {
let cur = arr[i]
let node = {}
node.data = {
// 节点内容
text: cur.children[0].children[0].value
}
node.children = []
newArr.push(node)
if (cur.children.length > 1) {
for (let j = 1; j < cur.children.length; j++) {
let cur2 = cur.children[j]
if (cur2.type === 'list') {
walk(cur2.children, node.children)
}
}
}
}
}
walk(node.children, list)
return list
}
// 将markdown转换成节点树
export const transformMarkdownTo = async md => {
const tree = fromMarkdown(md)
let root = {
children: []
}
let childrenQueue = [root.children]
let currentChildren = root.children
let depthQueue = [-1]
let currentDepth = -1
for (let i = 0; i < tree.children.length; i++) {
let cur = tree.children[i]
if (cur.type === 'heading') {
if (!cur.children[0]) continue
// 创建新节点
let node = {}
node.data = {
// 节点内容
text: cur.children[0].value
}
node.children = []
// 如果当前的层级大于上一个节点的层级,那么是其子节点
if (cur.depth > currentDepth) {
// 添加到上一个节点的子节点列表里
currentChildren.push(node)
// 更新当前栈和数据
childrenQueue.push(node.children)
currentChildren = node.children
depthQueue.push(cur.depth)
currentDepth = cur.depth
} else if (cur.depth === currentDepth) {
// 如果当前层级等于上一个节点的层级,说明它们是同级节点
// 将上一个节点出栈
childrenQueue.pop()
currentChildren = childrenQueue[childrenQueue.length - 1]
depthQueue.pop()
currentDepth = depthQueue[depthQueue.length - 1]
// 追加到上上个节点的子节点列表里
currentChildren.push(node)
// 更新当前栈和数据
childrenQueue.push(node.children)
currentChildren = node.children
depthQueue.push(cur.depth)
currentDepth = cur.depth
} else {
// 如果当前层级小于上一个节点的层级,那么一直出栈,直到遇到比当前层级小的节点
while (depthQueue.length) {
childrenQueue.pop()
currentChildren = childrenQueue[childrenQueue.length - 1]
depthQueue.pop()
currentDepth = depthQueue[depthQueue.length - 1]
if (currentDepth < cur.depth) {
// 追加到该节点的子节点列表里
currentChildren.push(node)
// 更新当前栈和数据
childrenQueue.push(node.children)
currentChildren = node.children
depthQueue.push(cur.depth)
currentDepth = cur.depth
break
}
}
}
} else if (cur.type === 'list') {
currentChildren.push(...handleList(cur))
}
}
return root.children[0]
}

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import { walk } from '../utils'
let el = null
const getText = str => {
if (!el) {
el = document.createElement('div')
}
el.innerHTML = str
return el.textContent
}
const getTitleMark = level => {
return new Array(level).fill('#').join('')
}
const getIndentMark = level => {
return new Array(level - 6).fill(' ').join('') + '*'
}
// 转换成markdown格式
export const transformToMarkdown = root => {
let content = ''
walk(
root,
null,
(node, parent, isRoot, layerIndex) => {
let level = layerIndex + 1
let text = node.data.richText ? getText(node.data.text) : node.data.text
if (level <= 6) {
content += getTitleMark(level)
} else {
content += getIndentMark(level)
}
content += ' ' + text
// 概要
let generalization = node.data.generalization
if (generalization && generalization.text) {
let generalizationText = generalization.richText
? getText(generalization.text)
: generalization.text
content += `[${generalizationText}]`
}
content += '\n\n'
// 备注
if (node.data.note) {
content += node.data.note + '\n\n'
}
},
() => {},
true
)
return content
}

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import JSZip from 'jszip'
import xmlConvert from 'xml-js'
import {
getTextFromHtml,
imgToDataUrl,
parseDataUrl,
getImageSize
} from '../utils/index'
// 解析.xmind文件
const parseXmindFile = file => {
return new Promise((resolve, reject) => {
JSZip.loadAsync(file).then(
async zip => {
try {
let content = ''
if (zip.files['content.json']) {
let json = await zip.files['content.json'].async('string')
content = await transformXmind(json, zip.files)
} else if (zip.files['content.xml']) {
let xml = await zip.files['content.xml'].async('string')
let json = xmlConvert.xml2json(xml)
content = transformOldXmind(json)
}
if (content) {
resolve(content)
} else {
reject(new Error('解析失败'))
}
} catch (error) {
reject(error)
}
},
e => {
reject(e)
}
)
})
}
// 转换xmind数据
const transformXmind = async (content, files) => {
let data = JSON.parse(content)[0]
let nodeTree = data.rootTopic
let newTree = {}
let waitLoadImageList = []
let walk = async (node, newNode) => {
newNode.data = {
// 节点内容
text: node.title
}
// 节点备注
if (node.notes) {
let notesData = node.notes.realHTML || node.notes.plain
newNode.data.note = notesData ? notesData.content || '' : ''
}
// 超链接
if (node.href && /^https?:\/\//.test(node.href)) {
newNode.data.hyperlink = node.href
}
// 标签
if (node.labels && node.labels.length > 0) {
newNode.data.tag = node.labels
}
// 图片
if (node.image && /\.(jpg|jpeg|png|gif|webp)$/.test(node.image.src)) {
// 处理异步逻辑
let resolve = null
let promise = new Promise(_resolve => {
resolve = _resolve
})
waitLoadImageList.push(promise)
try {
// 读取图片
let imageType = /\.([^.]+)$/.exec(node.image.src)[1]
let imageBase64 =
`data:image/${imageType};base64,` +
(await files['resources/' + node.image.src.split('/')[1]].async(
'base64'
))
newNode.data.image = imageBase64
// 如果图片尺寸不存在
if (!node.image.width && !node.image.height) {
let imageSize = await getImageSize(imageBase64)
newNode.data.imageSize = {
width: imageSize.width,
height: imageSize.height
}
} else {
newNode.data.imageSize = {
width: node.image.width,
height: node.image.height
}
}
resolve()
} catch (error) {
console.log(error)
resolve()
}
}
// 子节点
newNode.children = []
if (
node.children &&
node.children.attached &&
node.children.attached.length > 0
) {
node.children.attached.forEach(item => {
let newChild = {}
newNode.children.push(newChild)
walk(item, newChild)
})
}
}
walk(nodeTree, newTree)
await Promise.all(waitLoadImageList)
return newTree
}
// 转换旧版xmind数据xmind8
const transformOldXmind = content => {
let data = JSON.parse(content)
let elements = data.elements
let root = null
let getRoot = arr => {
if (!arr) return
for (let i = 0; i < arr.length; i++) {
if (!root && arr[i].name === 'topic') {
root = arr[i]
return
}
}
arr.forEach(item => {
getRoot(item.elements)
})
}
getRoot(elements)
let newTree = {}
let getItemByName = (arr, name) => {
return arr.find(item => {
return item.name === name
})
}
let walk = (node, newNode) => {
let nodeElements = node.elements
let nodeTitle = getItemByName(nodeElements, 'title')
newNode.data = {
// 节点内容
text: nodeTitle && nodeTitle.elements && nodeTitle.elements[0].text
}
try {
// 节点备注
let notesElement = getItemByName(nodeElements, 'notes')
if (notesElement) {
newNode.data.note =
notesElement.elements[0].elements[0].elements[0].text
}
} catch (error) {
console.log(error)
}
try {
// 超链接
if (
node.attributes &&
node.attributes['xlink:href'] &&
/^https?:\/\//.test(node.attributes['xlink:href'])
) {
newNode.data.hyperlink = node.attributes['xlink:href']
}
} catch (error) {
console.log(error)
}
try {
// 标签
let labelsElement = getItemByName(nodeElements, 'labels')
if (labelsElement) {
newNode.data.tag = labelsElement.elements.map(item => {
return item.elements[0].text
})
}
} catch (error) {
console.log(error)
}
// 子节点
newNode.children = []
let _children = getItemByName(nodeElements, 'children')
if (_children && _children.elements && _children.elements.length > 0) {
_children.elements.forEach(item => {
if (item.name === 'topics') {
item.elements.forEach(item2 => {
let newChild = {}
newNode.children.push(newChild)
walk(item2, newChild)
})
} else {
let newChild = {}
newNode.children.push(newChild)
walk(item, newChild)
}
})
}
}
walk(root, newTree)
return newTree
}
// 数据转换为xmind文件
const transformToXmind = async (data, name) => {
const id = 'simpleMindMap_' + Date.now()
const imageList = []
// 转换核心数据
let newTree = {}
let waitLoadImageList = []
let walk = async (node, newNode, isRoot) => {
let newData = {
structureClass: 'org.xmind.ui.logic.right',
title: getTextFromHtml(node.data.text), // 节点文本
children: {
attached: []
}
}
// 备注
if (node.data.note !== undefined) {
newData.notes = {
realHTML: {
content: node.data.note
},
plain: {
content: node.data.note
}
}
}
// 超链接
if (node.data.hyperlink !== undefined) {
newData.href = node.data.hyperlink
}
// 标签
if (node.data.tag !== undefined) {
newData.labels = node.data.tag || []
}
// 图片
if (node.data.image) {
try {
// 处理异步逻辑
let resolve = null
let promise = new Promise(_resolve => {
resolve = _resolve
})
waitLoadImageList.push(promise)
let imgName = ''
let imgData = node.data.image
// 网络图片要先转换成data:url
if (/^https?:\/\//.test(node.data.image)) {
imgData = await imgToDataUrl(node.data.image)
}
// 从data:url中解析出图片类型和base64
let dataUrlRes = parseDataUrl(imgData)
imgName = 'image_' + imageList.length + '.' + dataUrlRes.type
imageList.push({
name: imgName,
data: dataUrlRes.base64
})
newData.image = {
src: 'xap:resources/' + imgName,
width: node.data.imageSize.width,
height: node.data.imageSize.height
}
resolve()
} catch (error) {
console.log(error)
resolve()
}
}
// 样式
// 暂时不考虑样式
if (isRoot) {
newData.class = 'topic'
newNode.id = id
newNode.class = 'sheet'
newNode.title = name
newNode.extensions = []
newNode.topicPositioning = 'fixed'
newNode.topicOverlapping = 'overlap'
newNode.coreVersion = '2.100.0'
newNode.rootTopic = newData
} else {
Object.keys(newData).forEach(key => {
newNode[key] = newData[key]
})
}
if (node.children && node.children.length > 0) {
node.children.forEach(child => {
let newChild = {}
walk(child, newChild)
newData.children.attached.push(newChild)
})
}
}
walk(data, newTree, true)
await Promise.all(waitLoadImageList)
const contentData = [newTree]
// 创建压缩包
const zip = new JSZip()
zip.file('content.json', JSON.stringify(contentData))
zip.file(
'metadata.json',
`{"modifier":"","dataStructureVersion":"1","layoutEngineVersion":"2","activeSheetId":"${id}"}`
)
const manifestData = {
'file-entries': { 'content.json': {}, 'metadata.json': {} }
}
// 图片
if (imageList.length > 0) {
imageList.forEach(item => {
manifestData['file-entries']['resources/' + item.name] = {}
const img = zip.folder('resources')
img.file(item.name, item.data, { base64: true })
})
}
zip.file('manifest.json', JSON.stringify(manifestData))
const zipData = await zip.generateAsync({ type: 'blob' })
return zipData
}
export default {
parseXmindFile,
transformXmind,
transformOldXmind,
transformToXmind
}

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import { walk, bfsWalk, throttle } from '../utils'
import { v4 as uuid } from 'uuid'
import {
getAssociativeLineTargetIndex,
computeCubicBezierPathPoints,
cubicBezierPath,
getNodePoint,
computeNodePoints,
getNodeLinePath
} from './associativeLine/associativeLineUtils'
import associativeLineControlsMethods from './associativeLine/associativeLineControls'
import associativeLineTextMethods from './associativeLine/associativeLineText'
// 关联线插件
class AssociativeLine {
constructor(opt = {}) {
this.mindMap = opt.mindMap
this.draw = this.mindMap.draw
// 当前所有连接线
this.lineList = []
// 当前激活的连接线
this.activeLine = null
// 当前正在创建连接线
this.isCreatingLine = false // 是否正在创建连接线中
this.creatingStartNode = null // 起始节点
this.creatingLine = null // 创建过程中的连接线
this.overlapNode = null // 创建过程中的目标节点
// 是否有节点正在被拖拽
this.isNodeDragging = false
// 箭头图标
this.markerPath = null
this.marker = this.createMarker()
// 控制点
this.controlLine1 = null
this.controlLine2 = null
this.controlPoint1 = null
this.controlPoint2 = null
this.controlPointDiameter = 10
this.isControlPointMousedown = false
this.mousedownControlPointKey = ''
this.controlPointMousemoveState = {
pos: null,
startPoint: null,
endPoint: null,
targetIndex: ''
}
// 节流一下,不然很卡
this.checkOverlapNode = throttle(this.checkOverlapNode, 100, this)
// 控制点相关方法
Object.keys(associativeLineControlsMethods).forEach(item => {
this[item] = associativeLineControlsMethods[item].bind(this)
})
// 关联线文字相关方法
Object.keys(associativeLineTextMethods).forEach(item => {
this[item] = associativeLineTextMethods[item].bind(this)
})
this.bindEvent()
}
// 监听事件
bindEvent() {
// 节点树渲染完毕后渲染连接线
this.renderAllLines = this.renderAllLines.bind(this)
this.mindMap.on('node_tree_render_end', this.renderAllLines)
// 状态改变后重新渲染连接线
this.mindMap.on('data_change', this.renderAllLines)
// 监听画布和节点点击事件,用于清除当前激活的连接线
this.mindMap.on('draw_click', () => {
if (this.isControlPointMousedown) {
return
}
this.clearActiveLine()
})
this.mindMap.on('node_click', node => {
if (this.isCreatingLine) {
this.completeCreateLine(node)
} else {
this.clearActiveLine()
}
})
// 注册删除快捷键
this.mindMap.keyCommand.addShortcut(
'Del|Backspace',
this.removeLine.bind(this)
)
// 注册添加连接线的命令
this.mindMap.command.add('ADD_ASSOCIATIVE_LINE', this.addLine.bind(this))
// 监听鼠标移动事件
this.mindMap.on('mousemove', this.onMousemove.bind(this))
// 节点拖拽事件
this.mindMap.on('node_dragging', this.onNodeDragging.bind(this))
this.mindMap.on('node_dragend', this.onNodeDragend.bind(this))
// 拖拽控制点
this.mindMap.on('mouseup', this.onControlPointMouseup.bind(this))
// 缩放事件
this.mindMap.on('scale', this.onScale)
}
// 创建箭头
createMarker() {
return this.draw.marker(20, 20, add => {
add.ref(2, 5)
add.size(10, 10)
add.attr('orient', 'auto-start-reverse')
this.markerPath = add.path('M0,0 L2,5 L0,10 L10,5 Z')
})
}
// 渲染所有连线
renderAllLines() {
// 先移除
this.removeAllLines()
this.removeControls()
this.clearActiveLine()
let tree = this.mindMap.renderer.root
if (!tree) return
let idToNode = new Map()
let nodeToIds = new Map()
walk(
tree,
null,
cur => {
if (!cur) return
let data = cur.nodeData.data
if (
data.associativeLineTargets &&
data.associativeLineTargets.length > 0
) {
nodeToIds.set(cur, data.associativeLineTargets)
}
if (data.id) {
idToNode.set(data.id, cur)
}
},
() => {},
true,
0
)
nodeToIds.forEach((ids, node) => {
ids.forEach(id => {
let toNode = idToNode.get(id)
if (!node || !toNode) return
let [startPoint, endPoint] = computeNodePoints(node, toNode)
this.drawLine(startPoint, endPoint, node, toNode)
})
})
}
// 绘制连接线
drawLine(startPoint, endPoint, node, toNode) {
let {
associativeLineWidth,
associativeLineColor,
associativeLineActiveWidth,
associativeLineActiveColor
} = this.mindMap.themeConfig
// 箭头
this.markerPath
.stroke({ color: associativeLineColor })
.fill({ color: associativeLineColor })
// 路径
let { path: pathStr, controlPoints } = getNodeLinePath(
startPoint,
endPoint,
node,
toNode
)
// 虚线
let path = this.draw.path()
path
.stroke({
width: associativeLineWidth,
color: associativeLineColor,
dasharray: [6, 4]
})
.fill({ color: 'none' })
path.plot(pathStr)
path.marker('end', this.marker)
// 不可见的点击线
let clickPath = this.draw.path()
clickPath
.stroke({ width: associativeLineActiveWidth, color: 'transparent' })
.fill({ color: 'none' })
clickPath.plot(pathStr)
// 文字
let text = this.createText({ path, clickPath, node, toNode, startPoint, endPoint, controlPoints })
// 点击事件
clickPath.click(e => {
e.stopPropagation()
this.setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints })
})
// 渲染关联线文字
this.renderText(this.getText(node, toNode), path, text)
this.lineList.push([path, clickPath, text, node, toNode])
}
// 激活某根关联线
setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints }) {
let {
associativeLineActiveColor
} = this.mindMap.themeConfig
// 如果当前存在激活节点,那么取消激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.clearActiveNodes()
} else {
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, text, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 如果没有输入过关联线文字,那么显示默认文字
if (!this.getText(node, toNode)) {
this.renderText(this.mindMap.opt.defaultAssociativeLineText, path, text)
}
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
}
}
// 移除所有连接线
removeAllLines() {
this.lineList.forEach(line => {
line[0].remove()
line[1].remove()
line[2].remove()
})
this.lineList = []
}
// 从当前激活节点开始创建连接线
createLineFromActiveNode() {
if (this.mindMap.renderer.activeNodeList.length <= 0) return
let node = this.mindMap.renderer.activeNodeList[0]
this.createLine(node)
}
// 创建连接线
createLine(fromNode) {
let { associativeLineWidth, associativeLineColor } =
this.mindMap.themeConfig
if (this.isCreatingLine || !fromNode) return
this.isCreatingLine = true
this.creatingStartNode = fromNode
this.creatingLine = this.draw.path()
this.creatingLine
.stroke({
width: associativeLineWidth,
color: associativeLineColor,
dasharray: [6, 4]
})
.fill({ color: 'none' })
this.creatingLine.marker('end', this.marker)
}
// 鼠标移动事件
onMousemove(e) {
this.onControlPointMousemove(e)
this.updateCreatingLine(e)
}
// 更新创建过程中的连接线
updateCreatingLine(e) {
if (!this.isCreatingLine) return
let { x, y } = this.getTransformedEventPos(e)
let startPoint = getNodePoint(this.creatingStartNode)
let offsetX = x > startPoint.x ? -10 : 10
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x + offsetX, y)
this.creatingLine.plot(pathStr)
this.checkOverlapNode(x, y)
}
// 获取转换后的鼠标事件对象的坐标
getTransformedEventPos(e) {
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
let { scaleX, scaleY, translateX, translateY } =
this.mindMap.draw.transform()
return {
x: (x - translateX) / scaleX,
y: (y - translateY) / scaleY
}
}
// 检测当前移动到的目标节点
checkOverlapNode(x, y) {
this.overlapNode = null
bfsWalk(this.mindMap.renderer.root, node => {
if (node.nodeData.data.isActive) {
this.mindMap.renderer.setNodeActive(node, false)
}
if (node === this.creatingStartNode || this.overlapNode) {
return
}
let { left, top, width, height } = node
let right = left + width
let bottom = top + height
if (x >= left && x <= right && y >= top && y <= bottom) {
this.overlapNode = node
}
})
if (this.overlapNode && !this.overlapNode.nodeData.data.isActive) {
this.mindMap.renderer.setNodeActive(this.overlapNode, true)
}
}
// 完成创建连接线
completeCreateLine(node) {
if (this.creatingStartNode === node) return
this.addLine(this.creatingStartNode, node)
if (this.overlapNode && this.overlapNode.nodeData.data.isActive) {
this.mindMap.renderer.setNodeActive(this.overlapNode, false)
}
this.isCreatingLine = false
this.creatingStartNode = null
this.creatingLine.remove()
this.creatingLine = null
this.overlapNode = null
}
// 添加连接线
addLine(fromNode, toNode) {
if (!fromNode || !toNode) return
// 目标节点如果没有id则生成一个id
let id = toNode.nodeData.data.id
if (!id) {
id = uuid()
this.mindMap.execCommand('SET_NODE_DATA', toNode, {
id
})
}
// 将目标节点id保存起来
let list = fromNode.nodeData.data.associativeLineTargets || []
list.push(id)
// 保存控制点
let [startPoint, endPoint] = computeNodePoints(fromNode, toNode)
let controlPoints = computeCubicBezierPathPoints(
startPoint.x,
startPoint.y,
endPoint.x,
endPoint.y
)
let offsetList =
fromNode.nodeData.data.associativeLineTargetControlOffsets || []
// 保存的实际是控制点和端点的差值,否则当节点位置改变了,控制点还是原来的位置,连线就不对了
offsetList[list.length - 1] = [
{
x: controlPoints[0].x - startPoint.x,
y: controlPoints[0].y - startPoint.y
},
{
x: controlPoints[1].x - endPoint.x,
y: controlPoints[1].y - endPoint.y
}
]
this.mindMap.execCommand('SET_NODE_DATA', fromNode, {
associativeLineTargets: list,
associativeLineTargetControlOffsets: offsetList
})
}
// 删除连接线
removeLine() {
if (!this.activeLine) return
let [, , , node, toNode] = this.activeLine
this.removeControls()
let { associativeLineTargets, associativeLineTargetControlOffsets, associativeLineText } =
node.nodeData.data
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
// 更新关联线文本数据
let newAssociativeLineText = {}
if (associativeLineText) {
Object.keys(associativeLineText).forEach((item) => {
if (item !== toNode.nodeData.data.id) {
newAssociativeLineText[item] = associativeLineText[item]
}
})
}
this.mindMap.execCommand('SET_NODE_DATA', node, {
// 目标
associativeLineTargets: associativeLineTargets.filter((_, index) => {
return index !== targetIndex
}),
// 偏移量
associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
? associativeLineTargetControlOffsets.filter((_, index) => {
return index !== targetIndex
})
: [],
// 文本
associativeLineText: newAssociativeLineText
})
}
// 清除当前激活的节点
clearActiveNodes() {
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
}
}
// 清除激活的线
clearActiveLine() {
if (this.activeLine) {
let [, clickPath, text, node, toNode] = this.activeLine
clickPath.stroke({
color: 'transparent'
})
// 隐藏关联线文本编辑框
this.hideEditTextBox()
// 如果当前关联线没有文字,则清空文字节点
if (!this.getText(node, toNode)) {
text.clear()
}
this.activeLine = null
this.removeControls()
}
}
// 处理节点正在拖拽事件
onNodeDragging() {
if (this.isNodeDragging) return
this.isNodeDragging = true
this.lineList.forEach(line => {
line[0].hide()
line[1].hide()
line[2].hide()
})
this.hideControls()
}
// 处理节点拖拽完成事件
onNodeDragend() {
if (!this.isNodeDragging) return
this.lineList.forEach(line => {
line[0].show()
line[1].show()
line[2].show()
})
this.showControls()
this.isNodeDragging = false
}
}
AssociativeLine.instanceName = 'associativeLine'
export default AssociativeLine

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import { bfsWalk, throttle } from '../utils'
import Base from '../layouts/Base'
// 节点拖动插件
class Drag extends Base {
// 构造函数
constructor({ mindMap }) {
super(mindMap.renderer)
this.mindMap = mindMap
this.reset()
this.bindEvent()
}
// 复位
reset() {
// 当前拖拽节点
this.node = null
// 当前重叠节点
this.overlapNode = null
// 当前上一个同级节点
this.prevNode = null
// 当前下一个同级节点
this.nextNode = null
// 画布的变换数据
this.drawTransform = null
// 克隆节点
this.clone = null
// 连接线
this.line = null
// 同级位置占位符
this.placeholder = null
// 鼠标按下位置和节点左上角的偏移量
this.offsetX = 0
this.offsetY = 0
// 克隆节点左上角的坐标
this.cloneNodeLeft = 0
this.cloneNodeTop = 0
// 当前鼠标是否按下
this.isMousedown = false
// 拖拽的鼠标位置变量
this.mouseDownX = 0
this.mouseDownY = 0
this.mouseMoveX = 0
this.mouseMoveY = 0
// 鼠标移动的距离距鼠标按下的位置距离多少以上才认为是拖动事件
this.checkDragOffset = 10
this.minOffset = 10
}
// 绑定事件
bindEvent() {
this.checkOverlapNode = throttle(this.checkOverlapNode, 300, this)
this.mindMap.on('node_mousedown', (node, e) => {
if (this.mindMap.opt.readonly || node.isGeneralization) {
return
}
if (e.which !== 1 || node.isRoot) {
return
}
e.preventDefault()
// 计算鼠标按下的位置距离节点左上角的距离
this.drawTransform = this.mindMap.draw.transform()
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.offsetX = x - (node.left * scaleX + translateX)
this.offsetY = y - (node.top * scaleY + translateY)
this.node = node
this.isMousedown = true
this.mouseDownX = x
this.mouseDownY = y
})
this.mindMap.on('mousemove', e => {
if (this.mindMap.opt.readonly) {
return
}
if (!this.isMousedown) {
return
}
this.mindMap.emit('node_dragging', this.node)
e.preventDefault()
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.mouseMoveX = x
this.mouseMoveY = y
if (
Math.abs(x - this.mouseDownX) <= this.checkDragOffset &&
Math.abs(y - this.mouseDownY) <= this.checkDragOffset &&
!this.node.isDrag
) {
return
}
this.mindMap.renderer.clearAllActive()
this.onMove(x, y)
})
this.onMouseup = this.onMouseup.bind(this)
this.mindMap.on('node_mouseup', this.onMouseup)
this.mindMap.on('mouseup', this.onMouseup)
}
// 鼠标松开事件
onMouseup(e) {
if (!this.isMousedown) {
return
}
this.isMousedown = false
let _nodeIsDrag = this.node.isDrag
this.node.isDrag = false
this.node.show()
this.removeCloneNode()
let overlapNodeUid = this.overlapNode ? this.overlapNode.nodeData.data.uid : ''
let prevNodeUid = this.prevNode ? this.prevNode.nodeData.data.uid : ''
let nextNodeUid = this.nextNode ? this.nextNode.nodeData.data.uid : ''
// 存在重叠子节点,则移动作为其子节点
if (this.overlapNode) {
this.mindMap.renderer.setNodeActive(this.overlapNode, false)
this.mindMap.execCommand('MOVE_NODE_TO', this.node, this.overlapNode)
} else if (this.prevNode) {
// 存在前一个相邻节点,作为其下一个兄弟节点
this.mindMap.renderer.setNodeActive(this.prevNode, false)
this.mindMap.execCommand('INSERT_AFTER', this.node, this.prevNode)
} else if (this.nextNode) {
// 存在下一个相邻节点,作为其前一个兄弟节点
this.mindMap.renderer.setNodeActive(this.nextNode, false)
this.mindMap.execCommand('INSERT_BEFORE', this.node, this.nextNode)
} else if (_nodeIsDrag && this.mindMap.opt.enableFreeDrag) {
// 自定义位置
let { x, y } = this.mindMap.toPos(
e.clientX - this.offsetX,
e.clientY - this.offsetY
)
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
x = (x - translateX) / scaleX
y = (y - translateY) / scaleY
this.node.left = x
this.node.top = y
this.node.customLeft = x
this.node.customTop = y
this.mindMap.execCommand('SET_NODE_CUSTOM_POSITION', this.node, x, y)
this.mindMap.render()
}
this.reset()
this.mindMap.emit('node_dragend', {
overlapNodeUid,
prevNodeUid,
nextNodeUid
})
}
// 创建克隆节点
createCloneNode() {
if (!this.clone) {
// 节点
this.clone = this.node.group.clone()
this.clone.opacity(0.5)
this.clone.css('z-index', 99999)
this.node.isDrag = true
this.node.hide()
// 连接线
this.line = this.draw.path()
this.line.opacity(0.5)
this.node.styleLine(this.line, this.node)
// 同级位置占位符
this.placeholder = this.draw.rect().fill({
color: this.node.style.merge('lineColor', true)
})
this.mindMap.draw.add(this.clone)
}
}
// 移除克隆节点
removeCloneNode() {
if (!this.clone) {
return
}
this.clone.remove()
this.line.remove()
this.placeholder.remove()
}
// 拖动中
onMove(x, y) {
if (!this.isMousedown) {
return
}
this.createCloneNode()
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
this.cloneNodeLeft = x - this.offsetX
this.cloneNodeTop = y - this.offsetY
x = (this.cloneNodeLeft - translateX) / scaleX
y = (this.cloneNodeTop - translateY) / scaleY
let t = this.clone.transform()
this.clone.translate(x - t.translateX, y - t.translateY)
// 连接线
let parent = this.node.parent
this.line.plot(
this.quadraticCurvePath(
parent.left + parent.width / 2,
parent.top + parent.height / 2,
x + this.node.width / 2,
y + this.node.height / 2
)
)
this.checkOverlapNode()
}
// 检测重叠节点
checkOverlapNode() {
if (!this.drawTransform || !this.placeholder) {
return
}
const { nodeDragPlaceholderMaxSize } = this.mindMap.opt
let x = this.mouseMoveX
let y = this.mouseMoveY
this.overlapNode = null
this.prevNode = null
this.nextNode = null
this.placeholder.size(0, 0)
bfsWalk(this.mindMap.renderer.root, node => {
if (node.nodeData.data.isActive) {
this.mindMap.renderer.setNodeActive(node, false)
}
if (node === this.node || this.node.isParent(node)) {
return
}
if (this.overlapNode || (this.prevNode && this.nextNode)) {
return
}
let nodeRect = this.getNodeRect(node)
let oneFourthHeight = nodeRect.height / 4
// 前一个和后一个节点
let checkList = node.parent ? node.parent.children.filter((item) => {
return item !== this.node
}) : []
let index = checkList.findIndex((item) => {
return item === node
})
let prevBrother = null
let nextBrother = null
if (index !== -1) {
if (index - 1 >= 0) {
prevBrother = checkList[index - 1]
}
if (index + 1 <= checkList.length - 1) {
nextBrother = checkList[index + 1]
}
}
// 和前一个兄弟节点的距离
let prevBrotherOffset = 0
if (prevBrother) {
let prevNodeRect = this.getNodeRect(prevBrother)
prevBrotherOffset = nodeRect.top - prevNodeRect.bottom
// 间距小于10就当它不存在
prevBrotherOffset = prevBrotherOffset >= this.minOffset ? prevBrotherOffset / 2 : 0
} else {
// 没有前一个兄弟节点那么假设和前一个节点的距离为20
prevBrotherOffset = this.minOffset
}
// 和后一个兄弟节点的距离
let nextBrotherOffset = 0
if (nextBrother) {
let nextNodeRect = this.getNodeRect(nextBrother)
nextBrotherOffset = nextNodeRect.top - nodeRect.bottom
nextBrotherOffset = nextBrotherOffset >= this.minOffset ? nextBrotherOffset / 2 : 0
} else {
nextBrotherOffset = this.minOffset
}
if (nodeRect.left <= x && nodeRect.right >= x) {
// 检测兄弟节点位置
if (!this.overlapNode && !this.prevNode && !this.nextNode && !node.isRoot) {
let checkIsPrevNode = nextBrotherOffset > 0 ? // 距离下一个兄弟节点的距离大于0
y > nodeRect.bottom && y <= (nodeRect.bottom + nextBrotherOffset) : // 那么在当前节点外底部判断
y >= nodeRect.bottom - oneFourthHeight && y <= nodeRect.bottom // 否则在当前节点内底部1/4区间判断
let checkIsNextNode = prevBrotherOffset > 0 ? // 距离上一个兄弟节点的距离大于0
y < nodeRect.top && y >= (nodeRect.top - prevBrotherOffset) : // 那么在当前节点外底部判断
y >= nodeRect.top && y <= nodeRect.top + oneFourthHeight
if (checkIsPrevNode) {
this.prevNode = node
let size = nextBrotherOffset > 0 ? Math.min(nextBrotherOffset, nodeDragPlaceholderMaxSize) : 5
this.placeholder.size(node.width, size).move(nodeRect.originLeft, nodeRect.originBottom)
} else if (checkIsNextNode) {
this.nextNode = node
let size = prevBrotherOffset > 0 ? Math.min(prevBrotherOffset, nodeDragPlaceholderMaxSize) : 5
this.placeholder.size(node.width, size).move(nodeRect.originLeft, nodeRect.originTop - size)
}
}
// 检测是否重叠
if (!this.overlapNode && !this.prevNode && !this.nextNode) {
if (
nodeRect.top + (prevBrotherOffset > 0 ? 0 : oneFourthHeight) <= y &&
nodeRect.bottom - (nextBrotherOffset > 0 ? 0 : oneFourthHeight) >= y
) {
this.overlapNode = node
}
}
}
})
if (this.overlapNode) {
this.mindMap.renderer.setNodeActive(this.overlapNode, true)
}
}
// 计算节点的位置尺寸信息
getNodeRect(node) {
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
let { left, top, width, height } = node
let originLeft = left
let originTop = top
let originBottom = top + height
let right = (left + width) * scaleX + translateX
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
return {
width,
height,
left,
top,
right,
bottom,
originLeft,
originTop,
originBottom
}
}
}
Drag.instanceName = 'drag'
export default Drag

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import { imgToDataUrl, downloadFile, readBlob, removeHTMLEntities } from '../utils'
import { SVG } from '@svgdotjs/svg.js'
import drawBackgroundImageToCanvas from '../utils/simulateCSSBackgroundInCanvas'
import { transformToMarkdown } from '../parse/toMarkdown'
// 导出插件
class Export {
// 构造函数
constructor(opt) {
this.mindMap = opt.mindMap
this.exportPadding = this.mindMap.opt.exportPadding
}
// 导出
async export(type, isDownload = true, name = '思维导图', ...args) {
if (this[type]) {
let result = await this[type](name, ...args)
if (isDownload && type !== 'pdf') {
downloadFile(result, name + '.' + type)
}
return result
} else {
return null
}
}
// 获取svg数据
async getSvgData() {
let { exportPaddingX, exportPaddingY } = this.mindMap.opt
let { svg, svgHTML } = this.mindMap.getSvgData({
paddingX: exportPaddingX,
paddingY: exportPaddingY
})
// 把图片的url转换成data:url类型否则导出会丢失图片
let imageList = svg.find('image')
let task = imageList.map(async item => {
let imgUlr = item.attr('href') || item.attr('xlink:href')
let imgData = await imgToDataUrl(imgUlr)
item.attr('href', imgData)
})
await Promise.all(task)
if (imageList.length > 0) {
svgHTML = svg.svg()
}
return {
node: svg,
str: svgHTML
}
}
// svg转png
svgToPng(svgSrc, transparent) {
return new Promise((resolve, reject) => {
const img = new Image()
// 跨域图片需要添加这个属性,否则画布被污染了无法导出图片
img.setAttribute('crossOrigin', 'anonymous')
img.onload = async () => {
try {
let canvas = document.createElement('canvas')
canvas.width = img.width + this.exportPadding * 2
canvas.height = img.height + this.exportPadding * 2
let ctx = canvas.getContext('2d')
// 绘制背景
if (!transparent) {
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
}
// 图片绘制到canvas里
ctx.drawImage(
img,
0,
0,
img.width,
img.height,
this.exportPadding,
this.exportPadding,
img.width,
img.height
)
resolve(canvas.toDataURL())
} catch (error) {
reject(error)
}
}
img.onerror = e => {
reject(e)
}
img.src = svgSrc
})
}
// 在canvas上绘制思维导图背景
drawBackgroundToCanvas(ctx, width, height) {
return new Promise((resolve, reject) => {
let {
backgroundColor = '#fff',
backgroundImage,
backgroundRepeat = 'no-repeat',
backgroundPosition = 'center center',
backgroundSize = 'cover',
} = this.mindMap.themeConfig
// 背景颜色
ctx.save()
ctx.rect(0, 0, width, height)
ctx.fillStyle = backgroundColor
ctx.fill()
ctx.restore()
// 背景图片
if (backgroundImage && backgroundImage !== 'none') {
ctx.save()
drawBackgroundImageToCanvas(ctx, width, height, backgroundImage, {
backgroundRepeat,
backgroundPosition,
backgroundSize
}, (err) => {
if (err) {
reject(err)
} else {
resolve()
}
ctx.restore()
})
} else {
resolve()
}
})
}
// 在svg上绘制思维导图背景
drawBackgroundToSvg(svg) {
return new Promise(async resolve => {
let {
backgroundColor = '#fff',
backgroundImage,
backgroundRepeat = 'repeat'
} = this.mindMap.themeConfig
// 背景颜色
svg.css('background-color', backgroundColor)
// 背景图片
if (backgroundImage && backgroundImage !== 'none') {
let imgDataUrl = await imgToDataUrl(backgroundImage)
svg.css('background-image', `url(${imgDataUrl})`)
svg.css('background-repeat', backgroundRepeat)
resolve()
} else {
resolve()
}
})
}
// 导出为png
/**
* 方法1.把svg的图片都转化成data:url格式再转换
* 方法2.把svg的图片提取出来再挨个绘制到canvas里最后一起转换
*/
async png(name, transparent = false) {
let { node, str } = await this.getSvgData()
str = removeHTMLEntities(str)
// 如果开启了富文本则使用htmltocanvas转换为图片
if (this.mindMap.richText) {
let res = await this.mindMap.richText.handleExportPng(node.node)
let imgDataUrl = await this.svgToPng(res, transparent)
return imgDataUrl
}
// 转换成blob数据
let blob = new Blob([str], {
type: 'image/svg+xml'
})
// 转换成data:url数据
let svgUrl = await readBlob(blob)
// 绘制到canvas上
let res = await this.svgToPng(svgUrl, transparent)
return res
}
// 导出为pdf
async pdf(name) {
if (!this.mindMap.doExportPDF) {
throw new Error('请注册ExportPDF插件')
}
let img = await this.png()
this.mindMap.doExportPDF.pdf(name, img)
}
// 导出为xmind
async xmind(name) {
if (!this.mindMap.doExportXMind) {
throw new Error('请注册ExportXMind插件')
}
const data = this.mindMap.getData()
const blob = await this.mindMap.doExportXMind.xmind(data, name)
const res = await readBlob(blob)
return res
}
// 导出为svg
// plusCssText附加的css样式如果svg中存在dom节点想要设置一些针对节点的样式可以通过这个参数传入
async svg(name, plusCssText) {
let { node } = await this.getSvgData()
// 开启了节点富文本编辑
if (this.mindMap.richText) {
if (plusCssText) {
let foreignObjectList = node.find('foreignObject')
if (foreignObjectList.length > 0) {
foreignObjectList[0].add(SVG(`<style>${plusCssText}</style>`))
}
}
}
node.first().before(SVG(`<title>${name}</title>`))
await this.drawBackgroundToSvg(node)
let str = node.svg()
str = removeHTMLEntities(str)
// 转换成blob数据
let blob = new Blob([str], {
type: 'image/svg+xml'
})
let res = await readBlob(blob)
return res
}
// 导出为json
async json(name, withConfig = true) {
let data = this.mindMap.getData(withConfig)
let str = JSON.stringify(data)
let blob = new Blob([str])
let res = await readBlob(blob)
return res
}
// 专有文件其实就是json文件
async smm(name, withConfig) {
let res = await this.json(name, withConfig)
return res
}
// markdown文件
async md() {
let data = this.mindMap.getData()
let content = transformToMarkdown(data)
let blob = new Blob([content])
let res = await readBlob(blob)
return res
}
}
Export.instanceName = 'doExport'
export default Export

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import JsPDF from 'jspdf'
// 导出PDF插件需要通过Export插件使用
class ExportPDF {
// 构造函数
constructor(opt) {
this.mindMap = opt.mindMap
}
// 导出为pdf
pdf(name, img) {
let pdf = new JsPDF('', 'pt', 'a4')
let a4Width = 595
let a4Height = 841
let a4Ratio = a4Width / a4Height
let image = new Image()
image.onload = () => {
let imageWidth = image.width
let imageHeight = image.height
let imageRatio = imageWidth / imageHeight
let w, h
if (imageWidth <= a4Width && imageHeight <= a4Height) {
// 使用图片原始宽高
w = imageWidth
h = imageHeight
} else if (a4Ratio > imageRatio) {
// 以a4Height为高度缩放图片宽度
w = imageRatio * a4Height
h = a4Height
} else {
// 以a4Width为宽度缩放图片高度
w = a4Width
h = a4Width / imageRatio
}
pdf.addImage(img, 'PNG', (a4Width - w) / 2, (a4Height - h) / 2, w, h)
pdf.save(name)
}
image.src = img
}
}
ExportPDF.instanceName = 'doExportPDF'
export default ExportPDF

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import xmind from '../parse/xmind'
// 导出XMind插件需要通过Export插件使用
class ExportXMind {
// 构造函数
constructor(opt) {
this.mindMap = opt.mindMap
}
// 导出xmind
async xmind(data, name) {
const zipData = await xmind.transformToXmind(data, name)
return zipData
}
// 获取解析器
getXmind() {
return xmind
}
}
ExportXMind.instanceName = 'doExportXMind'
export default ExportXMind

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import { bfsWalk } from '../utils'
import { CONSTANTS } from '../constants/constant'
// 键盘导航插件
class KeyboardNavigation {
// 构造函数
constructor(opt) {
this.opt = opt
this.mindMap = opt.mindMap
this.onKeyup = this.onKeyup.bind(this)
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.LEFT, () => {
this.onKeyup(CONSTANTS.KEY_DIR.LEFT)
})
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.UP, () => {
this.onKeyup(CONSTANTS.KEY_DIR.UP)
})
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.RIGHT, () => {
this.onKeyup(CONSTANTS.KEY_DIR.RIGHT)
})
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.DOWN, () => {
this.onKeyup(CONSTANTS.KEY_DIR.DOWN)
})
}
// 处理按键事件
onKeyup(dir) {
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.focus(dir)
} else {
let root = this.mindMap.renderer.root
this.mindMap.execCommand('GO_TARGET_NODE', root)
}
}
// 聚焦到下一个节点
focus(dir) {
// 当前聚焦的节点
let currentActiveNode = this.mindMap.renderer.activeNodeList[0]
// 当前聚焦节点的位置信息
let currentActiveNodeRect = this.getNodeRect(currentActiveNode)
// 寻找的下一个聚焦节点
let targetNode = null
let targetDis = Infinity
// 保存并维护距离最近的节点
let checkNodeDis = (rect, node) => {
let dis = this.getDistance(currentActiveNodeRect, rect)
if (dis < targetDis) {
targetNode = node
targetDis = dis
}
}
// 第一优先级:阴影算法
this.getFocusNodeByShadowAlgorithm({
currentActiveNode,
currentActiveNodeRect,
dir,
checkNodeDis
})
// 第二优先级:区域算法
if (!targetNode) {
this.getFocusNodeByAreaAlgorithm({
currentActiveNode,
currentActiveNodeRect,
dir,
checkNodeDis
})
}
// 第三优先级:简单算法
if (!targetNode) {
this.getFocusNodeBySimpleAlgorithm({
currentActiveNode,
currentActiveNodeRect,
dir,
checkNodeDis
})
}
// 找到了则让目标节点聚焦
if (targetNode) {
this.mindMap.execCommand('GO_TARGET_NODE', targetNode)
}
}
// 1.简单算法
getFocusNodeBySimpleAlgorithm({
currentActiveNode,
currentActiveNodeRect,
dir,
checkNodeDis
}) {
// 遍历节点树
bfsWalk(this.mindMap.renderer.root, node => {
// 跳过当前聚焦的节点
if (node === currentActiveNode) return
// 当前遍历到的节点的位置信息
let rect = this.getNodeRect(node)
let { left, top, right, bottom } = rect
let match = false
// 按下了左方向键
if (dir === CONSTANTS.KEY_DIR.LEFT) {
// 判断节点是否在当前节点的左侧
match = right <= currentActiveNodeRect.left
// 按下了右方向键
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
// 判断节点是否在当前节点的右侧
match = left >= currentActiveNodeRect.right
// 按下了上方向键
} else if (dir === CONSTANTS.KEY_DIR.UP) {
// 判断节点是否在当前节点的上面
match = bottom <= currentActiveNodeRect.top
// 按下了下方向键
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
// 判断节点是否在当前节点的下面
match = top >= currentActiveNodeRect.bottom
}
// 符合要求,判断是否是最近的节点
if (match) {
checkNodeDis(rect, node)
}
})
}
// 2.阴影算法
getFocusNodeByShadowAlgorithm({
currentActiveNode,
currentActiveNodeRect,
dir,
checkNodeDis
}) {
bfsWalk(this.mindMap.renderer.root, node => {
if (node === currentActiveNode) return
let rect = this.getNodeRect(node)
let { left, top, right, bottom } = rect
let match = false
if (dir === CONSTANTS.KEY_DIR.LEFT) {
match =
left < currentActiveNodeRect.left &&
top < currentActiveNodeRect.bottom &&
bottom > currentActiveNodeRect.top
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
match =
right > currentActiveNodeRect.right &&
top < currentActiveNodeRect.bottom &&
bottom > currentActiveNodeRect.top
} else if (dir === CONSTANTS.KEY_DIR.UP) {
match =
top < currentActiveNodeRect.top &&
left < currentActiveNodeRect.right &&
right > currentActiveNodeRect.left
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
match =
bottom > currentActiveNodeRect.bottom &&
left < currentActiveNodeRect.right &&
right > currentActiveNodeRect.left
}
if (match) {
checkNodeDis(rect, node)
}
})
}
// 3.区域算法
getFocusNodeByAreaAlgorithm({
currentActiveNode,
currentActiveNodeRect,
dir,
checkNodeDis
}) {
// 当前聚焦节点的中心点
let cX = (currentActiveNodeRect.right + currentActiveNodeRect.left) / 2
let cY = (currentActiveNodeRect.bottom + currentActiveNodeRect.top) / 2
bfsWalk(this.mindMap.renderer.root, node => {
if (node === currentActiveNode) return
let rect = this.getNodeRect(node)
let { left, top, right, bottom } = rect
// 遍历到的节点的中心点
let ccX = (right + left) / 2
let ccY = (bottom + top) / 2
// 节点的中心点坐标和当前聚焦节点的中心点坐标的差值
let offsetX = ccX - cX
let offsetY = ccY - cY
if (offsetX === 0 && offsetY === 0) return
let match = false
if (dir === CONSTANTS.KEY_DIR.LEFT) {
match = offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
match = offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY
} else if (dir === CONSTANTS.KEY_DIR.UP) {
match = offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
match = offsetY > 0 && -offsetY < offsetX && offsetY > offsetX
}
if (match) {
checkNodeDis(rect, node)
}
})
}
// 获取节点的位置信息
getNodeRect(node) {
let { scaleX, scaleY, translateX, translateY } =
this.mindMap.draw.transform()
let { left, top, width, height } = node
return {
right: (left + width) * scaleX + translateX,
bottom: (top + height) * scaleY + translateY,
left: left * scaleX + translateX,
top: top * scaleY + translateY
}
}
// 获取两个节点的距离
getDistance(node1Rect, node2Rect) {
let center1 = this.getCenter(node1Rect)
let center2 = this.getCenter(node2Rect)
return Math.sqrt(
Math.pow(center1.x - center2.x, 2) + Math.pow(center1.y - center2.y, 2)
)
}
// 获取节点的中心点
getCenter({ left, right, top, bottom }) {
return {
x: (left + right) / 2,
y: (top + bottom) / 2
}
}
}
KeyboardNavigation.instanceName = 'keyboardNavigation'
export default KeyboardNavigation

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import { isWhite, isTransparent, getVisibleColorFromTheme } from '../utils/index'
// 小地图插件
class MiniMap {
// 构造函数
constructor(opt) {
this.mindMap = opt.mindMap
this.isMousedown = false
this.mousedownPos = {
x: 0,
y: 0
}
this.startViewPos = {
x: 0,
y: 0
}
}
// 计算小地图的渲染数据
/**
* boxWidth小地图容器的宽度
* boxHeight小地图容器的高度
*/
calculationMiniMap(boxWidth, boxHeight) {
let { svg, rect, origWidth, origHeight, scaleX, scaleY } =
this.mindMap.getSvgData()
// 计算数据
const elRect = this.mindMap.elRect
rect.x -= elRect.left
rect.x2 -= elRect.left
rect.y -= elRect.top
rect.y2 -= elRect.top
let boxRatio = boxWidth / boxHeight
let actWidth = 0
let actHeight = 0
if (boxRatio > rect.ratio) {
// 高度以box为准缩放宽度
actHeight = boxHeight
actWidth = rect.ratio * actHeight
} else {
// 宽度以box为准缩放高度
actWidth = boxWidth
actHeight = actWidth / rect.ratio
}
// svg图形的缩放及位置
let miniMapBoxScale = actWidth / rect.width
let miniMapBoxLeft = (boxWidth - actWidth) / 2
let miniMapBoxTop = (boxHeight - actHeight) / 2
// 视口框大小及位置
let _rectX = rect.x - (rect.width * scaleX - rect.width) / 2
let _rectX2 = rect.x2 + (rect.width * scaleX - rect.width) / 2
let _rectY = rect.y - (rect.height * scaleY - rect.height) / 2
let _rectY2 = rect.y2 + (rect.height * scaleY - rect.height) / 2
let _rectWidth = rect.width * scaleX
let _rectHeight = rect.height * scaleY
let viewBoxStyle = {
left: 0,
top: 0,
right: 0,
bottom: 0
}
viewBoxStyle.left =
Math.max(0, (-_rectX / _rectWidth) * actWidth) + miniMapBoxLeft
viewBoxStyle.right =
Math.max(0, ((_rectX2 - origWidth) / _rectWidth) * actWidth) +
miniMapBoxLeft
viewBoxStyle.top =
Math.max(0, (-_rectY / _rectHeight) * actHeight) + miniMapBoxTop
viewBoxStyle.bottom =
Math.max(0, ((_rectY2 - origHeight) / _rectHeight) * actHeight) +
miniMapBoxTop
if (viewBoxStyle.top > miniMapBoxTop + actHeight) {
viewBoxStyle.top = miniMapBoxTop + actHeight
}
if (viewBoxStyle.left > miniMapBoxLeft + actWidth) {
viewBoxStyle.left = miniMapBoxLeft + actWidth
}
Object.keys(viewBoxStyle).forEach((key) => {
viewBoxStyle[key] = viewBoxStyle[key] + 'px'
})
this.removeNodeContent(svg)
return {
svgHTML: svg.svg(), // 小地图html
viewBoxStyle, // 视图框的位置信息
miniMapBoxScale, // 视图框的缩放值
miniMapBoxLeft, // 视图框的left值
miniMapBoxTop // 视图框的top值
}
}
// 移除节点的内容
removeNodeContent(svg) {
if (svg.hasClass('smm-node')) {
let shape = svg.findOne('.smm-node-shape')
let fill = shape.attr('fill')
if (isWhite(fill) || isTransparent(fill)) {
shape.attr('fill', getVisibleColorFromTheme(this.mindMap.themeConfig))
}
svg.clear()
svg.add(shape)
return
}
let children = svg.children()
if (children && children.length > 0) {
children.forEach((node) => {
this.removeNodeContent(node)
})
}
}
// 小地图鼠标按下事件
onMousedown(e) {
this.isMousedown = true
this.mousedownPos = {
x: e.clientX,
y: e.clientY
}
// 保存视图当前的偏移量
let transformData = this.mindMap.view.getTransformData()
this.startViewPos = {
x: transformData.state.x,
y: transformData.state.y
}
}
// 小地图鼠标移动事件
onMousemove(e, sensitivityNum = 5) {
if (!this.isMousedown) {
return
}
let ox = e.clientX - this.mousedownPos.x
let oy = e.clientY - this.mousedownPos.y
// 在视图最初偏移量上累加更新量
this.mindMap.view.translateXTo(ox * sensitivityNum + this.startViewPos.x)
this.mindMap.view.translateYTo(oy * sensitivityNum + this.startViewPos.y)
}
// 小地图鼠标松开事件
onMouseup() {
this.isMousedown = false
}
}
MiniMap.instanceName = 'miniMap'
export default MiniMap

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// 节点图片大小调整插件
import { resizeImgSizeByOriginRatio } from '../utils/index'
import btnsSvg from '../svg/btns'
class NodeImgAdjust {
// 构造函数
constructor({ mindMap }) {
this.mindMap = mindMap
this.resizeBtnSize = 26 // 调整按钮的大小
this.handleEl = null // 自定义元素,用来渲染临时图片、调整按钮
this.isShowHandleEl = false // 自定义元素是否在显示中
this.node = null // 当前节点实例
this.img = null // 当前节点的图片节点
this.rect = null // 当前图片节点的尺寸信息
this.isMousedown = false // 当前是否是按住调整按钮状态
this.currentImgWidth = 0 // 当前拖拽实时图片的大小
this.currentImgHeight = 0
this.isAdjusted = false // 是否是拖拽结束后的渲染期间
this.bindEvent()
}
// 监听事件
bindEvent() {
this.onNodeImgMouseleave = this.onNodeImgMouseleave.bind(this)
this.onNodeImgMousemove = this.onNodeImgMousemove.bind(this)
this.onMousemove = this.onMousemove.bind(this)
this.onMouseup = this.onMouseup.bind(this)
this.onRenderEnd = this.onRenderEnd.bind(this)
this.mindMap.on('node_img_mouseleave', this.onNodeImgMouseleave)
this.mindMap.on('node_img_mousemove', this.onNodeImgMousemove)
this.mindMap.on('mousemove', this.onMousemove)
this.mindMap.on('mouseup', this.onMouseup)
this.mindMap.on('node_mouseup', this.onMouseup)
this.mindMap.on('node_tree_render_end', this.onRenderEnd)
}
// 解绑事件
unBindEvent() {
this.mindMap.off('node_img_mouseleave', this.onNodeImgMouseleave)
this.mindMap.off('node_img_mousemove', this.onNodeImgMousemove)
this.mindMap.off('mousemove', this.onMousemove)
this.mindMap.off('mouseup', this.onMouseup)
this.mindMap.off('node_mouseup', this.onMouseup)
this.mindMap.off('node_tree_render_end', this.onRenderEnd)
}
// 节点图片鼠标移动事件
onNodeImgMousemove(node, img) {
// 如果当前正在拖动调整中那么直接返回
if (this.isMousedown || this.isAdjusted || this.mindMap.opt.readonly) return
// 如果在当前节点内移动,以及自定义元素已经是显示状态,那么直接返回
if (this.node === node && this.isShowHandleEl) return
// 更新当前节点信息
this.node = node
this.img = img
this.rect = this.img.rbox()
// 显示自定义元素
this.showHandleEl()
}
// 节点图片鼠标移出事件
onNodeImgMouseleave() {
if (this.isMousedown) return
this.hideHandleEl()
}
// 隐藏节点实际的图片
hideNodeImage() {
if (!this.img) return
this.img.hide()
}
// 显示节点实际的图片
showNodeImage() {
if (!this.img) return
this.img.show()
}
// 显示自定义元素
showHandleEl() {
if (!this.handleEl) {
this.createResizeBtnEl()
}
this.setHandleElRect()
this.handleEl.style.display = 'block'
this.isShowHandleEl = true
}
// 隐藏自定义元素
hideHandleEl() {
if (!this.isShowHandleEl) return
this.isShowHandleEl = false
this.handleEl.style.display = 'none'
this.handleEl.style.backgroundImage = ``
this.handleEl.style.width = 0
this.handleEl.style.height = 0
this.handleEl.style.left = 0
this.handleEl.style.top = 0
}
// 设置自定义元素尺寸位置信息
setHandleElRect() {
let { width, height, x, y } = this.rect
this.handleEl.style.left = `${x}px`
this.handleEl.style.top = `${y}px`
this.currentImgWidth = width
this.currentImgHeight = height
this.updateHandleElSize()
}
// 更新自定义元素宽高
updateHandleElSize() {
this.handleEl.style.width = `${this.currentImgWidth}px`
this.handleEl.style.height = `${this.currentImgHeight}px`
}
// 创建调整按钮元素
createResizeBtnEl() {
// 容器元素
this.handleEl = document.createElement('div')
this.handleEl.style.cssText = `
pointer-events: none;
position: fixed;
display:none;
background-size: cover;
`
this.handleEl.className = 'node-img-handle'
// 调整按钮元素
const btnEl = document.createElement('div')
btnEl.innerHTML = btnsSvg.imgAdjust
btnEl.style.cssText = `
position: absolute;
right: 0;
bottom: 0;
pointer-events: auto;
background-color: rgba(0, 0, 0, 0.3);
width: ${this.resizeBtnSize}px;
height: ${this.resizeBtnSize}px;
display: flex;
justify-content: center;
align-items: center;
cursor: nwse-resize;
`
btnEl.className = 'node-image-resize'
// 给按钮元素绑定事件
btnEl.addEventListener('mouseenter', () => {
// 移入按钮,会触发节点图片的移出事件,所以需要再次显示按钮
this.showHandleEl()
})
btnEl.addEventListener('mouseleave', () => {
// 移除按钮,需要隐藏按钮
if (this.isMousedown) return
this.hideHandleEl()
})
btnEl.addEventListener('mousedown', e => {
e.stopPropagation()
this.onMousedown(e)
})
btnEl.addEventListener('mouseup', e => {
setTimeout(() => {
//点击后直接松开异常处理; 其他事件响应之后处理
this.hideHandleEl()
this.isAdjusted = false
}, 0)
})
btnEl.addEventListener('click', e => {
e.stopPropagation()
})
this.handleEl.appendChild(btnEl)
// 删除按钮
const btnRemove = document.createElement('div')
this.handleEl.prepend(btnRemove)
btnRemove.className = 'node-image-remove'
btnRemove.innerHTML = btnsSvg.remove
btnRemove.style.cssText = `
position: absolute;
right: 0;top:0;color:#fff;
pointer-events: auto;
background-color: rgba(0, 0, 0, 0.3);
width: ${this.resizeBtnSize}px;
height: ${this.resizeBtnSize}px;
display: flex;
justify-content: center;
align-items: center;
cursor: pointer;
`
btnRemove.addEventListener('mouseenter', e => {
this.showHandleEl()
})
btnRemove.addEventListener('mouseleave', e => {
if (this.isMousedown) return
this.hideHandleEl()
})
btnRemove.addEventListener('click', e => {
this.mindMap.execCommand('SET_NODE_IMAGE', this.node, { url: null })
})
// 添加元素到页面
const targetNode = this.mindMap.opt.customInnerElsAppendTo || document.body
targetNode.appendChild(this.handleEl)
}
// 鼠标按钮按下事件
onMousedown() {
this.isMousedown = true
// 隐藏节点实际图片
this.hideNodeImage()
// 将节点图片渲染到自定义元素上
this.handleEl.style.backgroundImage = `url(${this.node.nodeData.data.image})`
}
// 鼠标移动
onMousemove(e) {
if (!this.isMousedown) return
e.preventDefault()
// 计算当前拖拽位置对应的图片的实时大小
let { width: imageOriginWidth, height: imageOriginHeight } =
this.node.nodeData.data.imageSize
let newWidth = e.clientX - this.rect.x
let newHeight = e.clientY - this.rect.y
if (newWidth <= 0 || newHeight <= 0) return
let [actWidth, actHeight] = resizeImgSizeByOriginRatio(
imageOriginWidth,
imageOriginHeight,
newWidth,
newHeight
)
this.currentImgWidth = actWidth
this.currentImgHeight = actHeight
this.updateHandleElSize()
}
// 鼠标松开
onMouseup() {
if (!this.isMousedown) return
// 显示节点实际图片
this.showNodeImage()
// 隐藏自定义元素
this.hideHandleEl()
// 更新节点图片为新的大小
let { image, imageTitle } = this.node.nodeData.data
let { scaleX, scaleY } = this.mindMap.draw.transform()
this.mindMap.execCommand('SET_NODE_IMAGE', this.node, {
url: image,
title: imageTitle,
width: this.currentImgWidth / scaleX,
height: this.currentImgHeight / scaleY,
custom: true // 代表自定义了图片大小
})
this.isAdjusted = true
this.isMousedown = false
}
// 渲染完成事件
onRenderEnd() {
if (!this.isAdjusted) {
this.hideHandleEl()
return
}
this.isAdjusted = false
}
// 插件被移除前做的事情
beforePluginRemove() {
this.unBindEvent()
}
}
NodeImgAdjust.instanceName = 'nodeImgAdjust'
export default NodeImgAdjust

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import { nodeDataNoStylePropList } from '../constants/constant'
// 格式刷插件
class Painter {
constructor({ mindMap }) {
this.mindMap = mindMap
this.isInPainter = false
this.painterNode = null
this.bindEvent()
}
bindEvent() {
this.painterOneNode = this.painterOneNode.bind(this)
this.onEndPainter = this.onEndPainter.bind(this)
this.mindMap.on('node_click', this.painterOneNode)
this.mindMap.on('draw_click', this.onEndPainter)
}
unBindEvent() {
this.mindMap.off('node_click', this.painterOneNode)
this.mindMap.off('draw_click', this.onEndPainter)
}
// 开始格式刷
startPainter() {
if (this.mindMap.opt.readonly) return
let activeNodeList = this.mindMap.renderer.activeNodeList
if (activeNodeList.length <= 0) return
this.painterNode = activeNodeList[0]
this.isInPainter = true
this.mindMap.emit('painter_start')
}
// 结束格式刷
endPainter() {
this.painterNode = null
this.isInPainter = false
}
onEndPainter() {
this.endPainter()
this.mindMap.emit('painter_end')
}
// 格式刷某个节点
painterOneNode(node) {
if (
!node ||
!this.isInPainter ||
!this.painterNode ||
!node ||
node === this.painterNode
)
return
const style = {}
const painterNodeData = this.painterNode.nodeData.data
Object.keys(painterNodeData).forEach(key => {
if (!nodeDataNoStylePropList.includes(key)) {
style[key] = painterNodeData[key]
}
})
node.setStyles(style)
if (painterNodeData.activeStyle) {
node.setStyles(painterNodeData.activeStyle, true)
}
}
// 插件被移除前做的事情
beforePluginRemove() {
this.unBindEvent()
}
}
Painter.instanceName = 'painter'
export default Painter

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import Quill from 'quill'
import 'quill/dist/quill.snow.css'
import domtoimage from 'dom-to-image-more'
import {
walk,
getTextFromHtml,
isWhite,
getVisibleColorFromTheme
} from '../utils'
import { CONSTANTS } from '../constants/constant'
let extended = false
// 扩展quill的字体列表
let fontFamilyList = [
'宋体, SimSun, Songti SC',
'微软雅黑, Microsoft YaHei',
'楷体, 楷体_GB2312, SimKai, STKaiti',
'黑体, SimHei, Heiti SC',
'隶书, SimLi',
'andale mono',
'arial, helvetica, sans-serif',
'arial black, avant garde',
'comic sans ms',
'impact, chicago',
'times new roman',
'sans-serif',
'serif'
]
// 扩展quill的字号列表
let fontSizeList = new Array(100).fill(0).map((_, index) => {
return index + 'px'
})
// 富文本编辑插件
class RichText {
constructor({ mindMap, pluginOpt }) {
this.mindMap = mindMap
this.pluginOpt = pluginOpt
this.textEditNode = null
this.showTextEdit = false
this.quill = null
this.range = null
this.lastRange = null
this.node = null
this.isInserting = false
this.styleEl = null
this.cacheEditingText = ''
this.lostStyle = false
this.isCompositing = false
this.initOpt()
this.extendQuill()
this.appendCss()
this.bindEvent()
// 处理数据,转成富文本格式
if (this.mindMap.opt.data) {
this.mindMap.opt.data = this.handleSetData(this.mindMap.opt.data)
}
}
// 绑定事件
bindEvent() {
this.onCompositionStart = this.onCompositionStart.bind(this)
this.onCompositionEnd = this.onCompositionEnd.bind(this)
window.addEventListener('compositionstart', this.onCompositionStart)
window.addEventListener('compositionend', this.onCompositionEnd)
}
// 解绑事件
unbindEvent() {
window.removeEventListener('compositionstart', this.onCompositionStart)
window.removeEventListener('compositionend', this.onCompositionEnd)
}
// 插入样式
appendCss() {
let cssText = `
.ql-editor {
overflow: hidden;
padding: 0;
height: auto;
line-height: normal;
-webkit-user-select: text;
}
.ql-container {
height: auto;
font-size: inherit;
}
.ql-container.ql-snow {
border: none;
}
.smm-richtext-node-wrap p {
font-family: auto;
}
.smm-richtext-node-edit-wrap p {
font-family: auto;
}
`
this.styleEl = document.createElement('style')
this.styleEl.type = 'text/css'
this.styleEl.innerHTML = cssText
document.head.appendChild(this.styleEl)
}
// 处理选项参数
initOpt() {
if (
this.pluginOpt.fontFamilyList &&
Array.isArray(this.pluginOpt.fontFamilyList)
) {
fontFamilyList = this.pluginOpt.fontFamilyList
}
if (
this.pluginOpt.fontSizeList &&
Array.isArray(this.pluginOpt.fontSizeList)
) {
fontSizeList = this.pluginOpt.fontSizeList
}
}
// 扩展quill编辑器
extendQuill() {
if (extended) {
return
}
extended = true
// 扩展quill的字体列表
const FontAttributor = Quill.import('attributors/class/font')
FontAttributor.whitelist = fontFamilyList
Quill.register(FontAttributor, true)
const FontStyle = Quill.import('attributors/style/font')
FontStyle.whitelist = fontFamilyList
Quill.register(FontStyle, true)
// 扩展quill的字号列表
const SizeAttributor = Quill.import('attributors/class/size')
SizeAttributor.whitelist = fontSizeList
Quill.register(SizeAttributor, true)
const SizeStyle = Quill.import('attributors/style/size')
SizeStyle.whitelist = fontSizeList
Quill.register(SizeStyle, true)
}
// 显示文本编辑控件
showEditText(node, rect, isInserting) {
if (this.showTextEdit) {
return
}
const {
richTextEditFakeInPlace,
customInnerElsAppendTo,
nodeTextEditZIndex,
textAutoWrapWidth
} = this.mindMap.opt
this.node = node
this.isInserting = isInserting
if (!rect) rect = node._textData.node.node.getBoundingClientRect()
this.mindMap.emit('before_show_text_edit')
this.mindMap.renderer.textEdit.registerTmpShortcut()
// 原始宽高
let g = node._textData.node
let originWidth = g.attr('data-width')
let originHeight = g.attr('data-height')
// 缩放值
let scaleX = rect.width / originWidth
let scaleY = rect.height / originHeight
// 内边距
let paddingX = 6
let paddingY = 4
if (richTextEditFakeInPlace) {
let paddingValue = node.getPaddingVale()
paddingX = paddingValue.paddingX
paddingY = paddingValue.paddingY
}
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.classList.add('smm-richtext-node-edit-wrap')
this.textEditNode.style.cssText = `
position:fixed;
box-sizing: border-box;
box-shadow: 0 0 20px rgba(0,0,0,.5);
outline: none;
word-break:
break-all;padding: ${paddingY}px ${paddingX}px;
`
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('mousedown', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('keydown', e => {
if (this.mindMap.renderer.textEdit.checkIsAutoEnterTextEditKey(e)) {
e.stopPropagation()
}
})
const targetNode = customInnerElsAppendTo || document.body
targetNode.appendChild(this.textEditNode)
}
// 使用节点的填充色,否则如果节点颜色是白色的话编辑时看不见
let bgColor = node.style.merge('fillColor')
let color = node.style.merge('color')
this.textEditNode.style.marginLeft = `-${paddingX * scaleX}px`
this.textEditNode.style.marginTop = `-${paddingY * scaleY}px`
this.textEditNode.style.zIndex = nodeTextEditZIndex
this.textEditNode.style.backgroundColor =
bgColor === 'transparent'
? isWhite(color)
? getVisibleColorFromTheme(this.mindMap.themeConfig)
: '#fff'
: bgColor
this.textEditNode.style.minWidth = originWidth + paddingX * 2 + 'px'
this.textEditNode.style.minHeight = originHeight + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
this.textEditNode.style.display = 'block'
this.textEditNode.style.maxWidth = textAutoWrapWidth + paddingX * 2 + 'px'
this.textEditNode.style.transform = `scale(${scaleX}, ${scaleY})`
this.textEditNode.style.transformOrigin = 'left top'
if (richTextEditFakeInPlace) {
this.textEditNode.style.borderRadius =
(node.style.merge('borderRadius') || 5) + 'px'
if (node.style.merge('shape') == 'roundedRectangle') {
this.textEditNode.style.borderRadius = (node.height || 50) + 'px'
}
}
if (!node.nodeData.data.richText) {
// 还不是富文本的情况
let text = node.nodeData.data.text.split(/\n/gim).join('<br>')
let html = `<p>${text}</p>`
this.textEditNode.innerHTML = this.cacheEditingText || html
} else {
this.textEditNode.innerHTML =
this.cacheEditingText || node.nodeData.data.text
}
this.initQuillEditor()
document.querySelector('.ql-editor').style.minHeight = originHeight + 'px'
this.showTextEdit = true
// 如果是刚创建的节点,那么默认全选,否则普通激活不全选
this.focus(isInserting ? 0 : null)
if (!node.nodeData.data.richText) {
// 如果是非富文本的情况,需要手动应用文本样式
this.setTextStyleIfNotRichText(node)
}
this.cacheEditingText = ''
}
// 如果是非富文本的情况,需要手动应用文本样式
setTextStyleIfNotRichText(node) {
let style = {
font: node.style.merge('fontFamily'),
color: node.style.merge('color'),
italic: node.style.merge('fontStyle') === 'italic',
bold: node.style.merge('fontWeight') === 'bold',
size: node.style.merge('fontSize') + 'px',
underline: node.style.merge('textDecoration') === 'underline',
strike: node.style.merge('textDecoration') === 'line-through'
}
this.pureFormatAllText(style)
}
// 获取当前正在编辑的内容
getEditText() {
let html = this.quill.container.firstChild.innerHTML
// 去除最后的空行
return html.replace(/<p><br><\/p>$/, '')
}
// 隐藏文本编辑控件,即完成编辑
hideEditText(nodes) {
if (!this.showTextEdit) {
return
}
let html = this.getEditText()
let list =
nodes && nodes.length > 0 ? nodes : this.mindMap.renderer.activeNodeList
list.forEach(node => {
this.mindMap.execCommand('SET_NODE_TEXT', node, html, true)
if (node.isGeneralization) {
// 概要节点
node.generalizationBelongNode.updateGeneralization()
}
this.mindMap.render()
})
this.mindMap.emit('hide_text_edit', this.textEditNode, list)
this.textEditNode.style.display = 'none'
this.showTextEdit = false
this.mindMap.emit('rich_text_selection_change', false)
this.node = null
this.isInserting = false
}
// 初始化Quill富文本编辑器
initQuillEditor() {
this.quill = new Quill(this.textEditNode, {
modules: {
toolbar: false,
keyboard: {
bindings: {
enter: {
key: 13,
handler: function () {
// 覆盖默认的回车键换行
}
},
tab: {
key: 9,
handler: function () {
// 覆盖默认的tab键
}
}
}
}
},
theme: 'snow'
})
this.quill.on('selection-change', range => {
// 刚创建的节点全选不需要显示操作条
if (this.isInserting) return
this.lastRange = this.range
this.range = null
if (range) {
let bounds = this.quill.getBounds(range.index, range.length)
let rect = this.textEditNode.getBoundingClientRect()
let rectInfo = {
left: bounds.left + rect.left,
top: bounds.top + rect.top,
right: bounds.right + rect.left,
bottom: bounds.bottom + rect.top,
width: bounds.width
}
let formatInfo = this.quill.getFormat(range.index, range.length)
let hasRange = false
if (range.length == 0) {
hasRange = false
} else {
this.range = range
hasRange = true
}
this.mindMap.emit(
'rich_text_selection_change',
hasRange,
rectInfo,
formatInfo
)
}
})
this.quill.on('text-change', () => {
let contents = this.quill.getContents()
let len = contents.ops.length
// 如果编辑过程中删除所有字符,那么会丢失主题的样式
if (len <= 0 || (len === 1 && contents.ops[0].insert === '\n')) {
this.lostStyle = true
// 需要删除节点的样式数据
this.syncFormatToNodeConfig(null, true)
} else if (this.lostStyle && !this.isCompositing) {
// 如果处于样式丢失状态,那么需要进行格式化加回样式
this.setTextStyleIfNotRichText(this.node)
this.lostStyle = false
}
})
}
// 正则输入中文
onCompositionStart() {
if (!this.showTextEdit) {
return
}
this.isCompositing = true
}
// 中文输入结束
onCompositionEnd() {
if (!this.showTextEdit || !this.lostStyle) {
return
}
this.isCompositing = false
this.setTextStyleIfNotRichText(this.node)
}
// 选中全部
selectAll() {
this.quill.setSelection(0, this.quill.getLength())
}
// 聚焦
focus(start) {
let len = this.quill.getLength()
this.quill.setSelection(typeof start === 'number' ? start : len, len)
}
// 格式化当前选中的文本
formatText(config = {}, clear = false) {
if (!this.range && !this.lastRange) return
this.syncFormatToNodeConfig(config, clear)
let rangeLost = !this.range
let range = rangeLost ? this.lastRange : this.range
clear
? this.quill.removeFormat(range.index, range.length)
: this.quill.formatText(range.index, range.length, config)
if (rangeLost) {
this.quill.setSelection(this.lastRange.index, this.lastRange.length)
}
}
// 清除当前选中文本的样式
removeFormat() {
this.formatText({}, true)
}
// 格式化指定范围的文本
formatRangeText(range, config = {}) {
if (!range) return
this.syncFormatToNodeConfig(config)
this.quill.formatText(range.index, range.length, config)
}
// 格式化所有文本
formatAllText(config = {}) {
this.syncFormatToNodeConfig(config)
this.pureFormatAllText(config)
}
// 纯粹的格式化所有文本
pureFormatAllText(config = {}) {
this.quill.formatText(0, this.quill.getLength(), config)
}
// 同步格式化到节点样式配置
syncFormatToNodeConfig(config, clear) {
if (!this.node) return
if (clear) {
// 清除文本样式
;[
'fontFamily',
'fontSize',
'fontWeight',
'fontStyle',
'textDecoration',
'color'
].forEach(prop => {
delete this.node.nodeData.data[prop]
})
} else {
let data = this.richTextStyleToNormalStyle(config)
this.mindMap.renderer.setNodeData(this.node, data)
}
}
// 将普通节点样式对象转换成富文本样式对象
normalStyleToRichTextStyle(style) {
let config = {}
Object.keys(style).forEach(prop => {
let value = style[prop]
switch (prop) {
case 'fontFamily':
config.font = value
break
case 'fontSize':
config.size = value + 'px'
break
case 'fontWeight':
config.bold = value === 'bold'
break
case 'fontStyle':
config.italic = value === 'italic'
break
case 'textDecoration':
config.underline = value === 'underline'
config.strike = value === 'line-through'
break
case 'color':
config.color = value
break
default:
break
}
})
return config
}
// 将富文本样式对象转换成普通节点样式对象
richTextStyleToNormalStyle(config) {
let data = {}
Object.keys(config).forEach(prop => {
let value = config[prop]
switch (prop) {
case 'font':
data.fontFamily = value
break
case 'size':
data.fontSize = parseFloat(value)
break
case 'bold':
data.fontWeight = value ? 'bold' : 'normal'
break
case 'italic':
data.fontStyle = value ? 'italic' : 'normal'
break
case 'underline':
data.textDecoration = value ? 'underline' : 'none'
break
case 'strike':
data.textDecoration = value ? 'line-through' : 'none'
break
case 'color':
data.color = value
break
default:
break
}
})
return data
}
// 处理导出为图片
async handleExportPng(node) {
let el = document.createElement('div')
el.style.position = 'absolute'
el.style.left = '-9999999px'
el.appendChild(node)
this.mindMap.el.appendChild(el)
// 遍历所有节点将它们的margin和padding设为0
let walk = root => {
root.style.margin = 0
root.style.padding = 0
if (root.hasChildNodes()) {
Array.from(root.children).forEach(item => {
walk(item)
})
}
}
walk(node)
// 如果使用html2canvas
// let canvas = await html2canvas(el, {
// backgroundColor: null
// })
// return canvas.toDataURL()
const res = await domtoimage.toPng(el)
this.mindMap.el.removeChild(el)
return res
}
// 将所有节点转换成非富文本节点
transformAllNodesToNormalNode() {
walk(
this.mindMap.renderer.renderTree,
null,
node => {
if (node.data.richText) {
node.data.richText = false
node.data.text = getTextFromHtml(node.data.text)
// delete node.data.uid
}
},
null,
true,
0,
0
)
// 清空历史数据,并且触发数据变化
this.mindMap.command.clearHistory()
this.mindMap.command.addHistory()
this.mindMap.render(null, CONSTANTS.TRANSFORM_TO_NORMAL_NODE)
}
// 处理导入数据
handleSetData(data) {
let walk = root => {
if (!root.data.richText) {
root.data.richText = true
root.data.resetRichText = true
}
if (root.children && root.children.length > 0) {
Array.from(root.children).forEach(item => {
walk(item)
})
}
}
walk(data)
return data
}
// 插件被移除前做的事情
beforePluginRemove() {
this.transformAllNodesToNormalNode()
document.head.removeChild(this.styleEl)
}
}
RichText.instanceName = 'richText'
export default RichText

View File

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import { bfsWalk, getTextFromHtml, isUndef, replaceHtmlText } from '../utils/index'
// 搜索插件
class Search {
// 构造函数
constructor({ mindMap }) {
this.mindMap = mindMap
// 是否正在搜索
this.isSearching = false
// 搜索文本
this.searchText = ''
// 匹配的节点列表
this.matchNodeList = []
// 当前所在的节点列表索引
this.currentIndex = -1
// 不要复位搜索文本
this.notResetSearchText = false
// 是否自动跳转下一个匹配节点
this.isJumpNext = false
this.onDataChange = this.onDataChange.bind(this)
this.mindMap.on('data_change', this.onDataChange)
}
// 节点数据改变了,需要重新搜索
onDataChange() {
if (this.isJumpNext) {
this.isJumpNext = false
this.search(this.searchText)
return
}
if (this.notResetSearchText) {
this.notResetSearchText = false
return
}
this.searchText = ''
}
// 搜索
search(text, callback = () => {}) {
if (isUndef(text)) return this.endSearch()
text = String(text)
this.isSearching = true
if (this.searchText === text) {
// 和上一次搜索文本一样,那么搜索下一个
this.searchNext(callback)
} else {
// 和上次搜索文本不一样,那么重新开始
this.searchText = text
this.doSearch()
this.searchNext(callback)
}
this.emitEvent()
}
// 结束搜索
endSearch() {
if (!this.isSearching) return
this.searchText = ''
this.matchNodeList = []
this.currentIndex = -1
this.notResetSearchText = false
this.isSearching = false
this.emitEvent()
}
// 搜索匹配的节点
doSearch() {
this.matchNodeList = []
this.currentIndex = -1
bfsWalk(this.mindMap.renderer.root, node => {
let { richText, text } = node.nodeData.data
if (richText) {
text = getTextFromHtml(text)
}
if (text.includes(this.searchText)) {
this.matchNodeList.push(node)
}
})
}
// 搜索下一个,定位到下一个匹配节点
searchNext(callback) {
if (!this.isSearching || this.matchNodeList.length <= 0) return
if (this.currentIndex < this.matchNodeList.length - 1) {
this.currentIndex++
} else {
this.currentIndex = 0
}
let currentNode = this.matchNodeList[this.currentIndex]
this.notResetSearchText = true
this.mindMap.execCommand('GO_TARGET_NODE', currentNode, () => {
this.notResetSearchText = false
callback()
})
}
// 替换当前节点
replace(replaceText, jumpNext = false) {
if (
replaceText === null ||
replaceText === undefined ||
!this.isSearching ||
this.matchNodeList.length <= 0
)
return
// 自动跳转下一个匹配节点
this.isJumpNext = jumpNext
replaceText = String(replaceText)
let currentNode = this.matchNodeList[this.currentIndex]
if (!currentNode) return
let text = this.getReplacedText(currentNode, this.searchText, replaceText)
this.notResetSearchText = true
currentNode.setText(text, currentNode.nodeData.data.richText, true)
this.matchNodeList = this.matchNodeList.filter(node => {
return currentNode !== node
})
if (this.currentIndex > this.matchNodeList.length - 1) {
this.currentIndex = -1
} else {
this.currentIndex--
}
this.emitEvent()
}
// 替换所有
replaceAll(replaceText) {
if (
replaceText === null ||
replaceText === undefined ||
!this.isSearching ||
this.matchNodeList.length <= 0
)
return
replaceText = String(replaceText)
this.matchNodeList.forEach(node => {
let text = this.getReplacedText(node, this.searchText, replaceText)
this.mindMap.renderer.setNodeDataRender(
node,
{
text,
resetRichText: !!node.nodeData.data.richText
},
true
)
})
this.mindMap.render()
this.mindMap.command.addHistory()
this.endSearch()
}
// 获取某个节点替换后的文本
getReplacedText(node, searchText, replaceText) {
let { richText, text } = node.nodeData.data
if (richText) {
return replaceHtmlText(text, searchText, replaceText)
} else {
return text.replaceAll(searchText, replaceText)
}
}
// 发送事件
emitEvent() {
this.mindMap.emit('search_info_change', {
currentIndex: this.currentIndex,
total: this.matchNodeList.length
})
}
}
Search.instanceName = 'search'
export default Search

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@@ -0,0 +1,179 @@
import { bfsWalk, throttle } from '../utils'
// 节点选择插件
class Select {
// 构造函数
constructor({ mindMap }) {
this.mindMap = mindMap
this.rect = null
this.isMousedown = false
this.mouseDownX = 0
this.mouseDownY = 0
this.mouseMoveX = 0
this.mouseMoveY = 0
this.bindEvent()
}
// 绑定事件
bindEvent() {
this.checkInNodes = throttle(this.checkInNodes, 300, this)
this.mindMap.on('mousedown', e => {
if (this.mindMap.opt.readonly) {
return
}
let { useLeftKeySelectionRightKeyDrag } = this.mindMap.opt
if (
!e.ctrlKey &&
(useLeftKeySelectionRightKeyDrag ? e.which !== 1 : e.which !== 3)
) {
return
}
e.preventDefault()
this.isMousedown = true
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.mouseDownX = x
this.mouseDownY = y
this.createRect(x, y)
})
this.mindMap.on('mousemove', e => {
if (this.mindMap.opt.readonly) {
return
}
if (!this.isMousedown) {
return
}
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
this.mouseMoveX = x
this.mouseMoveY = y
if (
Math.abs(x - this.mouseDownX) <= 10 &&
Math.abs(y - this.mouseDownY) <= 10
) {
return
}
clearTimeout(this.autoMoveTimer)
this.onMove(x, y)
})
this.mindMap.on('mouseup', () => {
if (this.mindMap.opt.readonly) {
return
}
if (!this.isMousedown) {
return
}
this.mindMap.emit(
'node_active',
null,
this.mindMap.renderer.activeNodeList
)
clearTimeout(this.autoMoveTimer)
this.isMousedown = false
if (this.rect) this.rect.remove()
this.rect = null
})
}
// 鼠标移动事件
onMove(x, y) {
// 绘制矩形
this.rect.plot([
[this.mouseDownX, this.mouseDownY],
[this.mouseMoveX, this.mouseDownY],
[this.mouseMoveX, this.mouseMoveY],
[this.mouseDownX, this.mouseMoveY]
])
this.checkInNodes()
// 检测边缘移动
let step = this.mindMap.opt.selectTranslateStep
let limit = this.mindMap.opt.selectTranslateLimit
let count = 0
// 左边缘
if (x <= this.mindMap.elRect.left + limit) {
this.mouseDownX += step
this.mindMap.view.translateX(step)
count++
}
// 右边缘
if (x >= this.mindMap.elRect.right - limit) {
this.mouseDownX -= step
this.mindMap.view.translateX(-step)
count++
}
// 上边缘
if (y <= this.mindMap.elRect.top + limit) {
this.mouseDownY += step
this.mindMap.view.translateY(step)
count++
}
// 下边缘
if (y >= this.mindMap.elRect.bottom - limit) {
this.mouseDownY -= step
this.mindMap.view.translateY(-step)
count++
}
if (count > 0) {
this.startAutoMove(x, y)
}
}
// 开启自动移动
startAutoMove(x, y) {
this.autoMoveTimer = setTimeout(() => {
this.onMove(x, y)
}, 20)
}
// 创建矩形
createRect(x, y) {
this.rect = this.mindMap.svg
.polygon()
.stroke({
color: '#0984e3'
})
.fill({
color: 'rgba(9,132,227,0.3)'
})
.plot([[x, y]])
}
// 检测在选区里的节点
checkInNodes() {
let { scaleX, scaleY, translateX, translateY } =
this.mindMap.draw.transform()
let minx = Math.min(this.mouseDownX, this.mouseMoveX)
let miny = Math.min(this.mouseDownY, this.mouseMoveY)
let maxx = Math.max(this.mouseDownX, this.mouseMoveX)
let maxy = Math.max(this.mouseDownY, this.mouseMoveY)
bfsWalk(this.mindMap.renderer.root, node => {
let { left, top, width, height } = node
let right = (left + width) * scaleX + translateX
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
if (
((left >= minx && left <= maxx) || (right >= minx && right <= maxx)) &&
((top >= miny && top <= maxy) || (bottom >= miny && bottom <= maxy))
) {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, true)
this.mindMap.renderer.addActiveNode(node)
// })
} else if (node.nodeData.data.isActive) {
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (!node.nodeData.data.isActive) {
return
}
this.mindMap.renderer.setNodeActive(node, false)
this.mindMap.renderer.removeActiveNode(node)
// })
}
})
}
}
Select.instanceName = 'select'
export default Select

View File

@@ -0,0 +1,155 @@
// 手势事件支持插件
class TouchEvent {
// 构造函数
constructor({ mindMap }) {
this.mindMap = mindMap
this.touchesNum = 0
this.singleTouchstartEvent = null
this.clickNum = 0
this.touchStartScaleView = null
this.bindEvent()
}
// 绑定事件
bindEvent() {
this.onTouchstart = this.onTouchstart.bind(this)
this.onTouchmove = this.onTouchmove.bind(this)
this.onTouchcancel = this.onTouchcancel.bind(this)
this.onTouchend = this.onTouchend.bind(this)
window.addEventListener('touchstart', this.onTouchstart)
window.addEventListener('touchmove', this.onTouchmove)
window.addEventListener('touchcancel', this.onTouchcancel)
window.addEventListener('touchend', this.onTouchend)
}
// 解绑事件
unBindEvent() {
window.removeEventListener('touchstart', this.onTouchstart)
window.removeEventListener('touchmove', this.onTouchmove)
window.removeEventListener('touchcancel', this.onTouchcancel)
window.removeEventListener('touchend', this.onTouchend)
}
// 手指按下事件
onTouchstart(e) {
this.touchesNum = e.touches.length
this.touchStartScaleView = null
if (this.touchesNum === 1) {
let touch = e.touches[0]
this.singleTouchstartEvent = touch
this.dispatchMouseEvent('mousedown', touch.target, touch)
}
}
// 手指移动事件
onTouchmove(e) {
let len = e.touches.length
if (len === 1) {
let touch = e.touches[0]
this.dispatchMouseEvent('mousemove', touch.target, touch)
} else if (len === 2) {
let touch1 = e.touches[0]
let touch2 = e.touches[1]
let ox = touch1.clientX - touch2.clientX
let oy = touch1.clientY - touch2.clientY
let distance = Math.sqrt(Math.pow(ox, 2) + Math.pow(oy, 2))
// 以两指中心点进行缩放
let { x: touch1ClientX, y: touch1ClientY } = this.mindMap.toPos(
touch1.clientX,
touch1.clientY
)
let { x: touch2ClientX, y: touch2ClientY } = this.mindMap.toPos(
touch2.clientX,
touch2.clientY
)
let cx = (touch1ClientX + touch2ClientX) / 2
let cy = (touch1ClientY + touch2ClientY) / 2
// 手势缩放,基于最开始的位置进行缩放(基于前一个位置缩放不是线性关系); 缩放同时支持位置拖动
const view = this.mindMap.view
if (!this.touchStartScaleView) {
this.touchStartScaleView = {
distance: distance,
scale: view.scale,
x: view.x,
y: view.y,
cx: cx,
cy: cy
}
return
}
const viewBefore = this.touchStartScaleView
const scale = viewBefore.scale * (distance / viewBefore.distance)
if (Math.abs(distance - viewBefore.distance) <= 10) {
scale = viewBefore.scale
}
const ratio = 1 - scale / viewBefore.scale
view.scale = scale < 0.1 ? 0.1 : scale
view.x =
viewBefore.x +
(cx - viewBefore.x) * ratio +
(cx - viewBefore.cx) * scale
view.y =
viewBefore.y +
(cy - viewBefore.y) * ratio +
(cy - viewBefore.cy) * scale
view.transform()
this.mindMap.emit('scale', scale)
}
}
// 手指取消事件
onTouchcancel(e) {}
// 手指松开事件
onTouchend(e) {
this.dispatchMouseEvent('mouseup', e.target)
if (this.touchesNum === 1) {
// 模拟双击事件
this.clickNum++
setTimeout(() => {
this.clickNum = 0
}, 300)
let ev = this.singleTouchstartEvent
if (this.clickNum > 1) {
this.clickNum = 0
this.dispatchMouseEvent('dblclick', ev.target, ev)
} else {
// 点击事件应该不用模拟
// this.dispatchMouseEvent('click', ev.target, ev)
}
}
this.touchesNum = 0
this.singleTouchstartEvent = null
this.touchStartScaleView = null
}
// 发送鼠标事件
dispatchMouseEvent(eventName, target, e) {
let opt = {}
if (e) {
opt = {
screenX: e.screenX,
screenY: e.screenY,
clientX: e.clientX,
clientY: e.clientY,
which: 1
}
}
let event = new MouseEvent(eventName, {
view: window,
bubbles: true,
cancelable: true,
...opt
})
target.dispatchEvent(event)
}
// 插件被移除前做的事情
beforePluginRemove() {
this.unBindEvent()
}
}
TouchEvent.instanceName = 'touchEvent'
export default TouchEvent

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import { Text, G } from '@svgdotjs/svg.js'
import { degToRad, camelCaseToHyphen } from '../utils'
import merge from 'deepmerge'
// 水印插件
class Watermark {
constructor(opt = {}) {
this.mindMap = opt.mindMap
this.lineSpacing = 0 // 水印行间距
this.textSpacing = 0 // 行内水印间距
this.angle = 0 // 旋转角度
this.text = '' // 水印文字
this.textStyle = {} // 水印文字样式
this.watermarkDraw = this.mindMap.svg
.group()
.css({ 'pointer-events': 'none', 'user-select': 'none' })
this.maxLong = Math.sqrt(
Math.pow(this.mindMap.width, 2) + Math.pow(this.mindMap.height, 2)
)
this.updateWatermark(this.mindMap.opt.watermarkConfig || {})
}
// 获取是否存在水印
hasWatermark() {
return !!this.text.trim()
}
// 处理水印配置
handleConfig({ text, lineSpacing, textSpacing, angle, textStyle }) {
this.text = text === undefined ? '' : String(text).trim()
this.lineSpacing =
typeof lineSpacing === 'number' && lineSpacing > 0 ? lineSpacing : 100
this.textSpacing =
typeof textSpacing === 'number' && textSpacing > 0 ? textSpacing : 100
this.angle =
typeof angle === 'number' && angle >= 0 && angle <= 90 ? angle : 30
this.textStyle = Object.assign(this.textStyle, textStyle || {})
}
// 绘制水印
// 非精确绘制,会绘制一些超出可视区域的水印
draw() {
this.watermarkDraw.clear()
if (!this.hasWatermark()) {
return
}
let x = 0
while (x < this.mindMap.width) {
this.drawText(x)
x += this.lineSpacing / Math.sin(degToRad(this.angle))
}
let yOffset =
this.lineSpacing / Math.cos(degToRad(this.angle)) || this.lineSpacing
let y = yOffset
while (y < this.mindMap.height) {
this.drawText(0, y)
y += yOffset
}
}
// 绘制文字
drawText(x, y) {
let long = Math.min(
this.maxLong,
(this.mindMap.width - x) / Math.cos(degToRad(this.angle))
)
let g = new G()
let bbox = null
let bboxWidth = 0
let textHeight = -1
while (bboxWidth < long) {
let text = new Text().text(this.text)
g.add(text)
text.transform({
translateX: bboxWidth
})
this.setTextStyle(text)
bbox = g.bbox()
if (textHeight === -1) {
textHeight = bbox.height
}
bboxWidth = bbox.width + this.textSpacing
}
let params = {
rotate: this.angle,
origin: 'top left',
translateX: x,
translateY: textHeight
}
if (y !== undefined) {
params.translateY = y + textHeight
}
g.transform(params)
this.watermarkDraw.add(g)
}
// 给文字设置样式
setTextStyle(text) {
Object.keys(this.textStyle).forEach(item => {
let value = this.textStyle[item]
if (item === 'color') {
text.fill(value)
} else {
text.css(camelCaseToHyphen(item), value)
}
})
}
// 更新水印
updateWatermark(config) {
this.mindMap.opt.watermarkConfig = merge(this.mindMap.opt.watermarkConfig, config)
this.handleConfig(config)
this.draw()
}
}
Watermark.instanceName = 'watermark'
export default Watermark

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import {
getAssociativeLineTargetIndex,
joinCubicBezierPath,
computeNodePoints,
getDefaultControlPointOffsets
} from './associativeLineUtils'
// 创建控制点、连线节点
function createControlNodes() {
let { associativeLineActiveColor } = this.mindMap.themeConfig
// 连线
this.controlLine1 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
this.controlLine2 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
// 控制点
this.controlPoint1 = this.createOneControlNode('controlPoint1')
this.controlPoint2 = this.createOneControlNode('controlPoint2')
}
// 创建控制点
function createOneControlNode(pointKey) {
let { associativeLineActiveColor } = this.mindMap.themeConfig
return this.draw
.circle(this.controlPointDiameter)
.stroke({ color: associativeLineActiveColor })
.fill({ color: '#fff' })
.click(e => {
e.stopPropagation()
})
.mousedown(e => {
this.onControlPointMousedown(e, pointKey)
})
}
// 控制点的鼠标按下事件
function onControlPointMousedown(e, pointKey) {
e.stopPropagation()
this.isControlPointMousedown = true
this.mousedownControlPointKey = pointKey
}
// 控制点的鼠标移动事件
function onControlPointMousemove(e) {
if (
!this.isControlPointMousedown ||
!this.mousedownControlPointKey ||
!this[this.mousedownControlPointKey]
)
return
e.stopPropagation()
e.preventDefault()
let radius = this.controlPointDiameter / 2
// 转换鼠标当前的位置
let { x, y } = this.getTransformedEventPos(e)
this.controlPointMousemoveState.pos = {
x,
y
}
// 更新当前拖拽的控制点的位置
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
let [path, clickPath, text, node, toNode] = this.activeLine
let [startPoint, endPoint] = computeNodePoints(node, toNode)
this.controlPointMousemoveState.startPoint = startPoint
this.controlPointMousemoveState.endPoint = endPoint
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
this.controlPointMousemoveState.targetIndex = targetIndex
let offsets = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsets = associativeLineTargetControlOffsets[targetIndex]
}
let point1 = null
let point2 = null
// 拖拽的是控制点1
if (this.mousedownControlPointKey === 'controlPoint1') {
point1 = {
x,
y
}
point2 = {
x: endPoint.x + offsets[1].x,
y: endPoint.y + offsets[1].y
}
// 更新控制点1的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
} else {
// 拖拽的是控制点2
point1 = {
x: startPoint.x + offsets[0].x,
y: startPoint.y + offsets[0].y
}
point2 = {
x,
y
}
// 更新控制点2的连线
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
}
// 更新关联线
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
path.plot(pathStr)
clickPath.plot(pathStr)
this.updateTextPos(path, text)
this.updateTextEditBoxPos(text)
}
// 控制点的鼠标移动事件
function onControlPointMouseup(e) {
if (!this.isControlPointMousedown) return
e.stopPropagation()
e.preventDefault()
let { pos, startPoint, endPoint, targetIndex } =
this.controlPointMousemoveState
let [, , , node] = this.activeLine
let offsetList = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsetList[targetIndex] = getDefaultControlPointOffsets(
startPoint,
endPoint
)
} else {
offsetList = associativeLineTargetControlOffsets
}
let offset1 = null
let offset2 = null
if (this.mousedownControlPointKey === 'controlPoint1') {
// 更新控制点1数据
offset1 = {
x: pos.x - startPoint.x,
y: pos.y - startPoint.y
}
offset2 = offsetList[targetIndex][1]
} else {
// 更新控制点2数据
offset1 = offsetList[targetIndex][0]
offset2 = {
x: pos.x - endPoint.x,
y: pos.y - endPoint.y
}
}
offsetList[targetIndex] = [offset1, offset2]
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineTargetControlOffsets: offsetList
})
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚所以重置isControlPointMousedown需要等draw_click事件触发完以后
setTimeout(() => {
this.resetControlPoint()
}, 0)
}
// 复位控制点移动
function resetControlPoint() {
this.isControlPointMousedown = false
this.mousedownControlPointKey = ''
this.controlPointMousemoveState = {
pos: null,
startPoint: null,
endPoint: null,
targetIndex: ''
}
}
// 渲染控制点
function renderControls(startPoint, endPoint, point1, point2) {
if (!this.controlLine1) {
this.createControlNodes()
}
let radius = this.controlPointDiameter / 2
// 控制点和起终点的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
// 控制点
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
}
// 删除控制点
function removeControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.remove()
})
this.controlLine1 = null
this.controlLine2 = null
this.controlPoint1 = null
this.controlPoint2 = null
}
// 隐藏控制点
function hideControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.hide()
})
}
// 显示控制点
function showControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.show()
})
}
export default {
createControlNodes,
createOneControlNode,
onControlPointMousedown,
onControlPointMousemove,
onControlPointMouseup,
resetControlPoint,
renderControls,
removeControls,
hideControls,
showControls
}

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import { Text } from '@svgdotjs/svg.js'
import { getStrWithBrFromHtml } from '../../utils/index'
// 创建文字节点
function createText(data) {
let g = this.draw.group()
const setActive = () => {
if (
!this.activeLine ||
this.activeLine[3] !== data.node ||
this.activeLine[4] !== data.toNode
) {
this.setActiveLine({
...data,
text: g
})
}
}
g.click(e => {
e.stopPropagation()
setActive()
})
g.on('dblclick', e => {
e.stopPropagation()
setActive()
if (!this.activeLine) return
this.showEditTextBox(g)
})
return g
}
// 显示文本编辑框
function showEditTextBox(g) {
this.mindMap.emit('before_show_text_edit')
// 注册回车快捷键
this.mindMap.keyCommand.addShortcut('Enter', () => {
this.hideEditTextBox()
})
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
this.textEditNode.setAttribute('contenteditable', true)
this.textEditNode.addEventListener('keyup', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
const targetNode = this.mindMap.opt.customInnerElsAppendTo || document.body
targetNode.appendChild(this.textEditNode)
}
let {
associativeLineTextFontSize,
associativeLineTextFontFamily,
associativeLineTextLineHeight
} = this.mindMap.themeConfig
let scale = this.mindMap.view.scale
let [, , , node, toNode] = this.activeLine
let textLines = (
this.getText(node, toNode) || this.mindMap.opt.defaultAssociativeLineText
).split(/\n/gim)
this.textEditNode.style.fontFamily = associativeLineTextFontFamily
this.textEditNode.style.fontSize = associativeLineTextFontSize * scale + 'px'
this.textEditNode.style.lineHeight = textLines.length > 1 ? associativeLineTextLineHeight : 'normal'
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.display = 'block'
this.updateTextEditBoxPos(g)
this.showTextEdit = true
}
// 处理画布缩放
function onScale() {
this.hideEditTextBox()
}
// 更新文本编辑框位置
function updateTextEditBoxPos(g) {
let rect = g.node.getBoundingClientRect()
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
}
// 隐藏文本编辑框
function hideEditTextBox() {
if (!this.showTextEdit) {
return
}
let [path, , text, node, toNode] = this.activeLine
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineText: {
...(node.nodeData.data.associativeLineText || {}),
[toNode.nodeData.data.id]: str
}
})
this.textEditNode.style.display = 'none'
this.textEditNode.innerHTML = ''
this.showTextEdit = false
this.renderText(str, path, text)
this.mindMap.emit('hide_text_edit')
}
// 获取某根关联线的文字
function getText(node, toNode) {
let obj = node.nodeData.data.associativeLineText
if (!obj) {
return ''
}
return obj[toNode.nodeData.data.id] || ''
}
// 渲染关联线文字
function renderText(str, path, text) {
if (!str) return
let { associativeLineTextFontSize, associativeLineTextLineHeight } =
this.mindMap.themeConfig
text.clear()
let textArr = str.split(/\n/gim)
textArr.forEach((item, index) => {
let node = new Text().text(item)
node.y(associativeLineTextFontSize * associativeLineTextLineHeight * index)
this.styleText(node)
text.add(node)
})
updateTextPos(path, text)
}
// 给文本设置样式
function styleText(node) {
let {
associativeLineTextColor,
associativeLineTextFontSize,
associativeLineTextFontFamily
} = this.mindMap.themeConfig
node
.fill({
color: associativeLineTextColor
})
.css({
'font-family': associativeLineTextFontFamily,
'font-size': associativeLineTextFontSize
})
}
// 更新关联线文字位置
function updateTextPos(path, text) {
let pathLength = path.length()
let centerPoint = path.pointAt(pathLength / 2)
let { width: textWidth, height: textHeight } = text.bbox()
text.x(centerPoint.x - textWidth / 2)
text.y(centerPoint.y - textHeight / 2)
}
export default {
getText,
createText,
styleText,
onScale,
showEditTextBox,
hideEditTextBox,
updateTextEditBoxPos,
renderText,
updateTextPos
}

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// 获取目标节点在起始节点的目标数组中的索引
export const getAssociativeLineTargetIndex = (node, toNode) => {
return node.nodeData.data.associativeLineTargets.findIndex(item => {
return item === toNode.nodeData.data.id
})
}
// 计算贝塞尔曲线的控制点
export const computeCubicBezierPathPoints = (x1, y1, x2, y2) => {
let cx1 = x1 + (x2 - x1) / 2
let cy1 = y1
let cx2 = cx1
let cy2 = y2
if (Math.abs(x1 - x2) <= 5) {
cx1 = x1 + (y2 - y1) / 2
cx2 = cx1
}
return [
{
x: cx1,
y: cy1
},
{
x: cx2,
y: cy2
}
]
}
// 拼接贝塞尔曲线路径
export const joinCubicBezierPath = (startPoint, endPoint, point1, point2) => {
return `M ${startPoint.x},${startPoint.y} C ${point1.x},${point1.y} ${point2.x},${point2.y} ${endPoint.x},${endPoint.y}`
}
// 获取节点的位置信息
const getNodeRect = node => {
let { left, top, width, height } = node
return {
right: left + width,
bottom: top + height,
left,
top
}
}
// 三次贝塞尔曲线
export const cubicBezierPath = (x1, y1, x2, y2) => {
let points = computeCubicBezierPathPoints(x1, y1, x2, y2)
return joinCubicBezierPath(
{ x: x1, y: y1 },
{ x: x2, y: y2 },
points[0],
points[1]
)
}
// 获取节点的连接点
export const getNodePoint = (node, dir = 'right') => {
let { left, top, width, height } = node
switch (dir) {
case 'left':
return {
x: left,
y: top + height / 2
}
case 'right':
return {
x: left + width,
y: top + height / 2
}
case 'top':
return {
x: left + width / 2,
y: top
}
case 'bottom':
return {
x: left + width / 2,
y: top + height
}
default:
break
}
}
// 根据两个节点的位置计算节点的连接点
export const computeNodePoints = (fromNode, toNode) => {
let fromRect = getNodeRect(fromNode)
let fromCx = (fromRect.right + fromRect.left) / 2
let fromCy = (fromRect.bottom + fromRect.top) / 2
let toRect = getNodeRect(toNode)
let toCx = (toRect.right + toRect.left) / 2
let toCy = (toRect.bottom + toRect.top) / 2
// 中心点坐标的差值
let offsetX = toCx - fromCx
let offsetY = toCy - fromCy
if (offsetX === 0 && offsetY === 0) return
let fromDir = ''
let toDir = ''
if (offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY) {
// left
fromDir = 'left'
toDir = 'right'
} else if (offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY) {
// right
fromDir = 'right'
toDir = 'left'
} else if (offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX) {
// up
fromDir = 'top'
toDir = 'bottom'
} else if (offsetY > 0 && -offsetY < offsetX && offsetY > offsetX) {
// down
fromDir = 'bottom'
toDir = 'top'
}
return [getNodePoint(fromNode, fromDir), getNodePoint(toNode, toDir)]
}
// 获取节点的关联线路径
export const getNodeLinePath = (startPoint, endPoint, node, toNode) => {
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
// 控制点
let controlPoints = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (
associativeLineTargetControlOffsets &&
associativeLineTargetControlOffsets[targetIndex]
) {
// 节点保存了控制点差值
let offsets = associativeLineTargetControlOffsets[targetIndex]
controlPoints = [
{
x: startPoint.x + offsets[0].x,
y: startPoint.y + offsets[0].y
},
{
x: endPoint.x + offsets[1].x,
y: endPoint.y + offsets[1].y
}
]
} else {
// 没有保存控制点则生成默认的
controlPoints = computeCubicBezierPathPoints(
startPoint.x,
startPoint.y,
endPoint.x,
endPoint.y
)
}
// 根据控制点拼接贝塞尔曲线路径
return {
path: joinCubicBezierPath(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
),
controlPoints
}
}
// 获取默认的控制点差值
export const getDefaultControlPointOffsets = (startPoint, endPoint) => {
let controlPoints = computeCubicBezierPathPoints(
startPoint.x,
startPoint.y,
endPoint.x,
endPoint.y
)
return [
{
x: controlPoints[0].x - startPoint.x,
y: controlPoints[0].y - startPoint.y
},
{
x: controlPoints[1].x - endPoint.x,
y: controlPoints[1].y - endPoint.y
}
]
}

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// 展开按钮
const open = `<svg t="1618141562310" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="13476" width="200" height="200"><path d="M475.136 327.168v147.968h-147.968v74.24h147.968v147.968h74.24v-147.968h147.968v-74.24h-147.968v-147.968h-74.24z m36.864-222.208c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z" p-id="13477"></path></svg>`
// 收缩按钮
const close = `<svg t="1618141589243" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="13611" width="200" height="200"><path d="M512 105.472c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z" p-id="13612"></path><path d="M252.928 474.624h518.144v74.24h-518.144z" p-id="13613"></path></svg>`
// 删除按钮
const remove = `<svg width="14px" height="14px" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="13611" width="200" height="200"><path fill="#ffffff" d="M512 105.472c225.28 0 407.04 181.76 407.04 407.04s-181.76 407.04-407.04 407.04-407.04-181.76-407.04-407.04 181.76-407.04 407.04-407.04z m0-74.24c-265.216 0-480.768 215.552-480.768 480.768s215.552 480.768 480.768 480.768 480.768-215.552 480.768-480.768-215.552-480.768-480.768-480.768z" p-id="13612"></path><path fill="#ffffff" d="M252.928 474.624h518.144v74.24h-518.144z" p-id="13613"></path></svg>`
// 图片调整按钮
const imgAdjust = `<svg width="12px" height="12px" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg"><path fill="#ffffff" d="M1008.128 614.4a25.6 25.6 0 0 0-27.648 5.632l-142.848 142.848L259.072 186.88 401.92 43.52A25.6 25.6 0 0 0 384 0h-358.4a25.6 25.6 0 0 0-25.6 25.6v358.4a25.6 25.6 0 0 0 43.52 17.92l143.36-142.848 578.048 578.048-142.848 142.848a25.6 25.6 0 0 0 17.92 43.52h358.4a25.6 25.6 0 0 0 25.6-25.6v-358.4a25.6 25.6 0 0 0-15.872-25.088z" /></svg>`
export default {
open,
close,
remove,
imgAdjust
}

View File

@@ -0,0 +1,297 @@
// 超链接图标
const hyperlink =
'<svg t="1624174958075" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="7982" ><path d="M435.484444 251.733333v68.892445L295.822222 320.682667a168.504889 168.504889 0 0 0-2.844444 336.952889h142.506666v68.892444H295.822222a237.397333 237.397333 0 0 1 0-474.794667h139.662222z m248.945778 0a237.397333 237.397333 0 0 1 0 474.851556H544.654222v-69.006222l139.776 0.056889a168.504889 168.504889 0 0 0 2.844445-336.952889H544.597333V251.676444h139.776z m-25.827555 203.946667a34.474667 34.474667 0 0 1 0 68.892444H321.649778a34.474667 34.474667 0 0 1 0-68.892444h336.952889z" p-id="7983"></path></svg>'
// 备注图标
const note =
'<svg t="1624195132675" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="8792" ><path d="M152.768 985.984 152.768 49.856l434.56 0 66.816 0 234.048 267.392 0 66.816 0 601.92L152.768 985.984 152.768 985.984zM654.144 193.088l0 124.16 108.736 0L654.144 193.088 654.144 193.088zM821.312 384.064l-167.168 0L587.328 384.064 587.328 317.312 587.328 116.736 219.584 116.736 219.584 919.04l601.728 0L821.312 384.064 821.312 384.064zM386.688 517.888 319.808 517.888 319.808 450.944l66.816 0L386.624 517.888 386.688 517.888zM386.688 651.584 319.808 651.584 319.808 584.704l66.816 0L386.624 651.584 386.688 651.584zM386.688 785.344 319.808 785.344l0-66.88 66.816 0L386.624 785.344 386.688 785.344zM721.024 517.888 453.632 517.888 453.632 450.944l267.392 0L721.024 517.888 721.024 517.888zM654.144 651.584 453.632 651.584 453.632 584.704l200.512 0L654.144 651.584 654.144 651.584zM620.672 785.344l-167.04 0 0-66.88 167.04 0L620.672 785.344 620.672 785.344z" p-id="8793"></path></svg>'
// 节点icon
export const nodeIconList = [
{
name: '优先级图标',
type: 'priority',
list: [
{
name: '1',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512.042667 1024C229.248 1024 0 794.794667 0 511.957333 0 229.205333 229.248 0 512.042667 0 794.752 0 1024 229.205333 1024 511.957333 1024 794.794667 794.752 1024 512.042667 1024z" fill="#E93B30"></path><path d="M580.309333 256h-75.52c-10.666667 29.824-30.165333 55.765333-58.709333 78.165333-28.416 22.314667-54.869333 37.418667-79.146667 45.397334v84.608a320 320 0 0 0 120.234667-70.698667v352.085333H580.266667V256z" fill="#FFFFFF"></path></svg>`
},
{
name: '2',
icon: `<svg viewBox="0 0 1024 1024"><path d="M511.957333 1024C229.248 1024 0 794.752 0 512S229.248 0 511.957333 0C794.752 0 1024 229.248 1024 512s-229.248 512-512.042667 512z" fill="#FA8D2E"></path><path d="M667.946667 658.602667h-185.301334c4.864-8.533333 11.178667-17.066667 19.072-25.984 7.808-8.874667 26.453333-26.837333 55.936-53.888 29.525333-27.008 49.877333-47.786667 61.226667-62.165334 16.981333-21.717333 29.44-42.453333 37.290667-62.293333 7.808-19.84 11.776-40.746667 11.776-62.677333 0-38.570667-13.738667-70.741333-41.088-96.725334C599.466667 268.928 561.706667 256 513.834667 256c-43.690667 0-80.128 11.136-109.354667 33.578667-29.098667 22.4-46.506667 59.306667-52.010667 110.805333l93.184 9.301333c1.792-27.349333 8.405333-46.890667 19.754667-58.624 11.434667-11.776 26.837333-17.664 46.165333-17.664 19.541333 0 34.858667 5.589333 45.909334 16.768 11.136 11.264 16.682667 27.221333 16.682666 48.042667 0 18.858667-6.4 37.930667-19.242666 57.258667-9.472 14.037333-35.157333 40.533333-77.098667 79.872-52.096 48.554667-87.04 87.509333-104.704 116.821333A226.688 226.688 0 0 0 341.333333 745.429333h326.613334v-86.826666z" fill="#FFFFFF"></path></svg>`
},
{
name: '3',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#2E66FA"></path><path d="M627.754667 731.733333c-29.354667 25.088-66.901333 37.632-112.725334 37.632-44.928 0-81.792-11.52-110.592-34.773333-33.066667-26.538667-49.877333-64.469333-50.304-114.133333h92.16c0.426667 21.76 7.552 38.314667 21.333334 49.664 12.288 10.88 28.117333 16.341333 47.402666 16.341333 20.309333 0 36.778667-6.101333 49.322667-18.432 12.544-12.330667 18.773333-29.568 18.773333-51.797333 0-21.290667-6.229333-38.186667-18.773333-50.773334-12.544-12.501333-29.866667-18.773333-52.138667-18.773333h-13.525333v-80.042667H512c42.112 0 63.274667-21.034667 63.274667-63.146666 0-20.309333-5.888-36.096-17.706667-47.445334a60.757333 60.757333 0 0 0-43.818667-17.066666c-17.493333 0-32 5.504-43.434666 16.298666-11.562667 10.88-17.792 25.728-18.773334 44.714667H359.68c0.981333-43.946667 16.042667-78.976 45.397333-104.96 29.354667-25.941333 65.706667-39.04 109.226667-39.04 44.928 0 81.792 13.525333 110.592 40.490667 28.8 26.922667 43.306667 61.610667 43.306667 104.149333 0 48.213333-19.413333 82.688-58.154667 103.552 43.52 23.125333 65.28 61.44 65.28 114.858667 0 48.128-15.957333 85.76-47.573333 112.682666z" fill="#FFFFFF"></path></svg>`
},
{
name: '4',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512.042667 1024C229.248 1024 0 794.794667 0 512.042667 0 229.205333 229.248 0 512.042667 0 794.752 0 1024 229.205333 1024 512.042667 1024 794.794667 794.752 1024 512.042667 1024z" fill="#6D768D"></path><path d="M600.96 256v309.802667h60.117333v81.536h-60.16v98.218666h-90.154666v-98.218666H311.466667v-81.237334L522.666667 256h78.293333zM510.72 399.104l-112.042667 166.698667h112.042667V399.104z" fill="#FFFFFF"></path></svg>`
},
{
name: '5',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512.042667 1024C229.248 1024 0 794.794667 0 512.042667 0 229.205333 229.248 0 512.042667 0 794.752 0 1024 229.205333 1024 512.042667 1024 794.794667 794.752 1024 512.042667 1024z" fill="#6D768D"></path><path d="M470.912 343.552h175.786667V256H400.256l-47.786667 253.952 75.434667 10.837333c21.205333-23.552 45.269333-35.413333 72.021333-35.413333 21.546667 0 38.997333 7.509333 52.437334 22.4 13.312 15.018667 20.053333 37.418667 20.053333 67.328 0 31.872-6.741333 55.765333-20.181333 71.552-13.397333 15.872-29.866667 23.765333-49.237334 23.765333-17.066667 0-32.085333-6.186667-45.013333-18.432-13.013333-12.373333-20.821333-29.013333-23.466667-50.133333L341.333333 611.498667c5.546667 40.874667 22.485333 73.429333 50.730667 97.621333 28.330667 24.32 64.938667 36.437333 109.866667 36.437333 56.149333 0 100.053333-21.546667 131.754666-64.554666a176.64 176.64 0 0 0 34.816-107.52c0-48.042667-14.378667-87.210667-43.221333-117.333334-28.8-30.208-63.957333-45.312-105.514667-45.312-21.674667 0-42.922667 5.248-63.829333 15.616l14.976-82.901333z" fill="#FFFFFF"></path></svg>`
},
{
name: '6',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 1024C229.248 1024 0 794.794667 0 512.042667 0 229.205333 229.248 0 512 0c282.88 0 512 229.205333 512 512.042667C1024 794.794667 794.88 1024 512 1024z" fill="#6D768D"></path><path d="M519.210667 256c36.992 0 67.626667 10.368 91.776 31.189333 24.192 20.821333 39.68 51.029333 46.293333 90.709334l-90.197333 9.984c-2.176-18.56-7.978667-32.298667-17.28-41.173334-9.258667-8.874667-21.418667-13.226667-36.224-13.226666-19.754667 0-36.437333 8.789333-50.048 26.453333-13.696 17.664-22.314667 54.613333-25.856 110.549333 23.296-27.52 52.138667-41.258667 86.656-41.258666 38.997333 0 72.362667 14.805333 100.181333 44.544 27.733333 29.696 41.685333 68.010667 41.685333 114.858666 0 49.877333-14.634667 89.856-43.818666 119.936-29.226667 30.208-66.730667 45.226667-112.554667 45.226667-49.066667 0-89.429333-19.072-121.130667-57.344C357.12 658.218667 341.333333 595.541333 341.333333 508.416c0-89.344 16.469333-153.813333 49.493334-193.194667C423.722667 275.754667 466.56 256 519.168 256z m-9.472 241.834667c-17.962667 0-33.066667 6.997333-45.525334 21.12-12.330667 14.037333-18.56 34.858667-18.56 62.293333 0 30.421333 6.912 53.76 20.906667 70.4 13.952 16.469333 29.866667 24.746667 47.786667 24.746667 17.28 0 31.701333-6.826667 43.178666-20.309334 11.52-13.525333 17.237333-35.669333 17.237334-66.56 0-31.658667-6.186667-54.869333-18.517334-69.546666a58.197333 58.197333 0 0 0-46.506666-22.144z" fill="#FFFFFF"></path></svg>`
},
{
name: '7',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512.042667 1024C229.248 1024 0 794.752 0 512S229.248 0 512.042667 0C794.752 0 1024 229.248 1024 512s-229.248 512-511.957333 512z" fill="#6D768D"></path><path d="M673.024 273.066667H354.133333v86.869333h212.224a691.2 691.2 0 0 0-104.746666 187.989333c-26.026667 70.101333-39.978667 138.88-41.429334 206.293334h89.6c-0.298667-42.922667 6.698667-91.776 21.034667-146.474667a654.72 654.72 0 0 1 62.08-154.965333c27.136-48.554667 53.888-85.76 80.128-111.701334V273.066667z" fill="#FFFFFF"></path></svg>`
},
{
name: '8',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 1024C229.248 1024 0 794.752 0 512S229.248 0 512 0s512 229.248 512 512-229.248 512-512 512z" fill="#6D768D"></path><path d="M512.426667 256c46.208 0 82.048 11.861333 107.605333 35.541333 25.6 23.68 38.314667 53.674667 38.314667 89.898667 0 22.613333-5.802667 42.666667-17.578667 60.330667a111.445333 111.445333 0 0 1-49.450667 40.277333c26.965333 10.837333 47.36 26.752 61.312 47.658667 13.994667 20.906667 21.034667 45.013333 21.034667 72.362666 0 45.098667-14.336 81.834667-42.965333 109.952-28.586667 28.245333-66.602667 42.368-114.090667 42.368-44.245333 0-81.066667-11.648-110.464-34.986666-34.645333-27.52-52.010667-65.28-52.010667-113.365334 0-26.368 6.528-50.645333 19.626667-72.746666 13.056-22.144 33.578667-39.210667 61.696-51.242667-24.064-10.154667-41.557333-24.192-52.48-41.941333a109.824 109.824 0 0 1-16.512-58.666667c0-36.224 12.757333-66.218667 37.973333-89.898667 25.386667-23.68 61.354667-35.541333 108.032-35.541333z m1.28 265.429333c-22.784 0-39.722667 7.978667-50.901334 23.893334-11.136 15.786667-16.64 33.066667-16.64 51.498666 0 25.984 6.485333 46.208 19.712 60.714667 13.098667 14.506667 29.525333 21.802667 49.152 21.802667 19.242667 0 35.157333-6.997333 47.786667-20.992 12.629333-13.909333 18.858667-34.048 18.858667-60.416 0-23.082667-6.314667-41.557333-19.2-55.466667a63.274667 63.274667 0 0 0-48.725334-21.034667z m-0.341334-191.488c-17.792 0-32 5.333333-42.581333 16-10.538667 10.666667-15.872 24.746667-15.872 42.325334 0 18.645333 5.248 33.152 15.701333 43.648 10.453333 10.453333 24.362667 15.658667 41.770667 15.658666 17.664 0 31.658667-5.290667 42.24-15.872 10.538667-10.581333 15.872-25.173333 15.872-43.818666 0-17.493333-5.248-31.573333-15.701333-42.154667s-24.277333-15.786667-41.429334-15.786667z" fill="#FFFFFF"></path></svg>`
},
{
name: '9',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 1024C229.248 1024 0 794.794667 0 512.042667 0 229.333333 229.248 0 512 0c282.88 0 512 229.333333 512 512.042667C1024 794.794667 794.88 1024 512 1024z" fill="#6D768D"></path><path d="M497.28 256c49.365333 0 89.856 19.157333 121.429333 57.429333 31.701333 38.229333 47.488 101.205333 47.488 188.842667 0 89.173333-16.384 153.386667-49.365333 192.853333-32.853333 39.594667-75.605333 59.264-128.426667 59.264-37.888 0-68.608-10.154667-91.989333-30.506666s-38.4-50.816-45.013333-91.306667l90.112-9.984c2.261333 18.474667 8.021333 32.085333 17.28 41.088 9.173333 8.874667 21.418667 13.312 36.608 13.312 19.2 0 35.541333-8.874667 48.981333-26.752 13.44-17.749333 22.016-54.613333 25.770667-110.549333-23.466667 27.264-52.821333 40.874667-88.064 40.874666-38.314667 0-71.253333-14.72-99.114667-44.330666C355.242667 506.709333 341.333333 468.224 341.333333 420.864c0-49.493333 14.592-89.258667 43.946667-119.466667C414.549333 271.104 451.925333 256 497.237333 256z m-4.352 77.482667c-17.237333 0-31.658667 6.826667-43.008 20.437333-11.477333 13.653333-17.194667 35.84-17.194667 66.816 0 31.402667 6.229333 54.485333 18.645334 69.205333 12.458667 14.72 27.946667 22.101333 46.592 22.101334 18.005333 0 33.066667-7.082667 45.44-21.205334 12.330667-14.208 18.432-35.029333 18.432-62.506666 0-29.994667-6.912-53.376-20.821334-69.973334-13.824-16.597333-29.866667-24.874667-48.085333-24.874666z" fill="#FFFFFF"></path></svg>`
},
{
name: '10',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512.042667 1024C229.248 1024 0 794.794667 0 511.957333 0 229.205333 229.248 0 512.042667 0 794.752 0 1024 229.205333 1024 511.957333 1024 794.794667 794.752 1024 512.042667 1024z" fill="#6D768D"></path><path d="M619.946667 273.066667c46.976 0 83.754667 16.042667 110.250666 48.042666 31.573333 37.973333 47.36 100.864 47.36 188.672 0 87.722667-15.829333 150.698667-47.658666 189.056-26.325333 31.616-62.976 47.36-109.952 47.36-47.274667 0-85.418667-17.237333-114.346667-51.968-28.885333-34.602667-43.392-96.426667-43.392-185.386666 0-87.168 15.872-150.016 47.701333-188.416 26.282667-31.488 62.933333-47.36 110.037334-47.36z m-207.488 12.8v452.266666H325.504V411.690667A299.904 299.904 0 0 1 213.333333 476.373333V398.933333c22.656-7.296 47.36-21.12 73.856-41.514666 26.624-20.522667 44.842667-44.288 54.784-71.552h70.485334z m207.488 60.842666c-11.306667 0-21.461333 3.413333-30.336 10.24-8.874667 6.826667-15.786667 19.157333-20.693334 36.864-6.4 22.997333-9.642667 61.653333-9.642666 115.968 0 54.442667 2.944 91.733333 8.661333 112.128 5.802667 20.352 13.098667 33.877333 21.845333 40.618667 8.789333 6.741333 18.858667 10.154667 30.165334 10.154667 11.349333 0 21.376-3.498667 30.250666-10.325334 8.874667-6.826667 15.786667-19.157333 20.693334-36.778666 6.4-22.826667 9.642667-61.354667 9.642666-115.797334 0-54.314667-2.858667-91.648-8.661333-112.042666-5.802667-20.352-13.013333-33.962667-21.76-40.789334a47.616 47.616 0 0 0-30.165333-10.24z" fill="#FFFFFF"></path></svg>`
}
]
},
{
name: '进度图标',
type: 'progress',
list: [
{
name: '1',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#12BB37"></path><path d="M512 928c-229.76 0-416-186.24-416-416S282.24 96 512 96V512l294.144-294.144A414.72 414.72 0 0 1 928 512c0 229.76-186.24 416-416 416z" fill="#FFFFFF"></path></svg>`
},
{
name: '2',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#12BB37"></path><path d="M512 928c-229.76 0-416-186.24-416-416S282.24 96 512 96V512h416c0 229.76-186.24 416-416 416z" fill="#FFFFFF"></path></svg>`
},
{
name: '3',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#12BB37"></path><path d="M512 928c-229.76 0-416-186.24-416-416S282.24 96 512 96V512l294.144 294.144A414.72 414.72 0 0 1 512 928z" fill="#FFFFFF"></path></svg>`
},
{
name: '4',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#12BB37"></path><path d="M512 928c-229.76 0-416-186.24-416-416S282.24 96 512 96v832z" fill="#FFFFFF"></path></svg>`
},
{
name: '5',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#12BB37"></path><path d="M512 512l-294.144 294.144A414.72 414.72 0 0 1 96 512c0-229.76 186.24-416 416-416V512z" fill="#FFFFFF"></path></svg>`
},
{
name: '6',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.752 0 512 0z" fill="#12BB37"></path><path d="M512 512H96c0-229.76 186.24-416 416-416V512z" fill="#FFFFFF"></path></svg>`
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icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M374.656 273.194667c5.973333 4.48 12.117333 9.6 18.346667 15.36 6.272 5.717333 11.904 12.373333 16.896 19.84 2.517333 4.010667 5.504 8.490667 9.002666 13.482666a529.493333 529.493333 0 0 1 20.266667 32.213334h155.221333a169.813333 169.813333 0 0 0 9.770667-15.744c2.474667-4.48 5.248-8.96 8.234667-13.482667a460.842667 460.842667 0 0 1 23.253333-31.829333c4.992-6.229333 12.245333-12.373333 21.76-18.346667a34.261333 34.261333 0 0 0 10.112-9.728 31.274667 31.274667 0 0 0 5.248-11.989333 18.56 18.56 0 0 0-1.536-11.605334 17.664 17.664 0 0 0-10.112-8.618666c-4.48-1.493333-8.362667-2.005333-11.605333-1.493334a46.933333 46.933333 0 0 0-9.770667 2.602667c-3.242667 1.28-6.613333 2.645333-10.112 4.138667a32.426667 32.426667 0 0 1-12.757333 2.261333 26.026667 26.026667 0 0 1-12.373334-2.645333 45.653333 45.653333 0 0 1-8.96-6.357334l-8.661333-7.850666a30.336 30.336 0 0 0-11.989333-6.4c-9.984-3.968-18.005333-4.693333-24.021334-2.218667-5.973333 2.474667-11.946667 6.485333-17.962666 11.946667a88.618667 88.618667 0 0 1-11.989334 10.496 7.338667 7.338667 0 0 1-3.754666 1.493333 46.165333 46.165333 0 0 1-8.277334-5.205333 71.808 71.808 0 0 1-7.125333-4.906667 37.973333 37.973333 0 0 1-6.4-6.357333c-3.968-3.968-9.941333-6.613333-17.92-7.850667a31.061333 31.061333 0 0 0-21.76 4.138667c-8.533333 5.461333-14.506667 10.069333-18.048 13.824a29.354667 29.354667 0 0 1-15.744 7.893333 23.978667 23.978667 0 0 1-13.098667-0.768 987.733333 987.733333 0 0 0-14.634666-4.48 80.725333 80.725333 0 0 0-14.250667-2.986667 16.768 16.768 0 0 0-11.989333 2.986667c-6.997333 5.461333-9.258667 12.074667-6.741334 19.84a34.56 34.56 0 0 0 13.482667 18.346667z" fill="#FFFFFF"></path><path d="M780.757333 545.152a219.306667 219.306667 0 0 0-19.882666-65.536 224.981333 224.981333 0 0 0-33.365334-49.792 430.336 430.336 0 0 0-37.12-37.12c-14.506667-11.946667-27.264-23.296-38.272-34.048a544.512 544.512 0 0 1-27.733333-28.842667 305.28 305.28 0 0 1-22.485333-26.197333h-168.746667c-6.485333 8.490667-13.994667 17.493333-22.485333 26.965333a360.96 360.96 0 0 1-26.24 28.074667c-10.538667 10.24-22.272 21.12-35.285334 32.597333a305.493333 305.493333 0 0 0-41.6 44.16 250.026667 250.026667 0 0 0-49.493333 117.589334 216.106667 216.106667 0 0 0 1.877333 70.4 220.586667 220.586667 0 0 0 75.349334 126.549333c21.248 18.005333 47.146667 32.597333 77.653333 43.818667 30.464 11.264 65.493333 16.853333 104.96 16.853333 38.528 0 72.874667-4.864 103.125333-14.592a265.045333 265.045333 0 0 0 78.378667-39.338667c21.973333-16.469333 39.594667-35.797333 52.864-58.026666 13.226667-22.186667 22.101333-45.824 26.624-70.784 4.992-30.421333 5.632-58.026667 1.877333-82.773334z" fill="#FFFFFF"></path><path d="M593.322667 647.509333a20.48 20.48 0 0 1-11.861334 3.2h-50.133333v14.165334c0 4.266667-1.792 8.362667-5.376 12.373333a15.914667 15.914667 0 0 1-13.952 5.333333 24.917333 24.917333 0 0 1-14.336-3.882666c-3.84-2.602667-5.973333-7.210667-6.4-13.824v-14.165334h-48.725333a17.792 17.792 0 0 1-11.818667-3.882666 10.24 10.24 0 0 1-3.968-9.6c0-4.266667 1.578667-7.68 4.693333-10.24a16.768 16.768 0 0 1 11.093334-3.925334h48.682666v-24.789333h-48.682666a15.573333 15.573333 0 0 1-11.52-4.266667 13.525333 13.525333 0 0 1-4.266667-9.941333 15.36 15.36 0 0 1 4.693333-10.624 14.72 14.72 0 0 1 11.093334-4.949333h48.682666l0.725334-14.890667a1053.568 1053.568 0 0 1-40.832-42.538667l-10.752-9.898666a41.216 41.216 0 0 1-6.442667-11.690667c-1.92-4.992-0.938667-10.069333 2.858667-15.274667a13.653333 13.653333 0 0 1 15.786666-3.84c6.186667 2.090667 11.221333 4.821333 15.018667 8.106667 1.92 2.389333 5.248 5.888 10.026667 10.666667l15.061333 14.848 19.328 19.157333 22.186667-20.565333a987.605333 987.605333 0 0 1 29.397333-25.514667 21.162667 21.162667 0 0 1 14.293333-5.674667c5.290667 0 9.557333 2.133333 12.928 6.4 6.186667 7.082667 3.84 15.36-7.168 24.789334a179.072 179.072 0 0 0-12.885333 12.373333c-5.76 5.973333-11.52 11.733333-17.194667 17.408-6.698667 7.082667-14.08 14.378667-22.186666 21.973333v13.44h46.506666c6.698667 0 11.605333 1.536 14.72 4.608a14.165333 14.165333 0 0 1 4.650667 10.282667c0 4.266667-1.450667 7.936-4.309333 11.008-2.858667 3.029333-7.637333 4.352-14.336 3.84l-46.506667 0.768-0.768 24.064h45.866667c13.354667 0 20.053333 4.992 20.053333 14.933333 0.469333 4.693333-0.853333 8.106667-3.925333 10.24z" fill="#6D768D"></path></svg>`
},
{
name: '9',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M512 213.333333l234.666667 341.333334h-128v213.333333h-213.333334v-213.333333h-128L512 213.333333z" fill="#FFFFFF"></path></svg>`
},
{
name: '10',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M533.333333 810.666667L298.666667 469.333333h128V256h213.333333v213.333333h128l-234.666667 341.333334z" fill="#FFFFFF"></path></svg>`
},
{
name: '11',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M213.333333 533.333333L554.666667 298.666667v128h213.333333v213.333333h-213.333333v128l-341.333334-234.666667z" fill="#FFFFFF"></path></svg>`
},
{
name: '12',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M810.666667 533.333333L469.333333 768v-128H256v-213.333333h213.333333V298.666667l341.333334 234.666666z" fill="#FFFFFF"></path></svg>`
},
{
name: '13',
icon: `<svg viewBox="0 0 1024 1024"><path d="M0 512c0 282.752 229.248 512 512 512s512-229.248 512-512S794.752 0 512 0 0 229.248 0 512z" fill="#6D768D"></path><path d="M571.349333 508.586667l162.389334-162.346667a44.330667 44.330667 0 1 0-62.72-62.72l-162.389334 162.389333-162.517333-162.389333a44.330667 44.330667 0 1 0-62.72 62.72l162.389333 162.389333-162.389333 162.474667a44.330667 44.330667 0 1 0 62.72 62.72l162.389333-162.346667 162.389334 162.389334a44.330667 44.330667 0 1 0 62.72-62.72l-162.261334-162.56z" fill="#FFFFFF"></path></svg>`
},
{
name: '14',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C233.386667 0 0 225.877333 0 512s225.877333 512 512 512 512-225.877333 512-512S790.613333 0 512 0z" fill="#6D768D"></path><path d="M726.144 311.210667l-277.333333 305.066666-124.8-124.8c-13.866667-13.866667-41.6-13.866667-55.466667 0-13.866667 13.866667-13.866667 41.6 0 55.466667l159.445333 152.533333c13.866667 13.866667 41.6 13.866667 55.466667 0l305.066667-332.8c13.866667-13.866667 13.866667-41.6 0-55.466666-20.778667-13.866667-48.512-13.866667-62.378667 0z" fill="#FFFFFF"></path></svg>`
},
{
name: '15',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M541.952 755.626667a40.618667 40.618667 0 0 1-29.824 12.373333 41.344 41.344 0 0 1-30.122667-12.373333 40.106667 40.106667 0 0 1-12.672-30.122667c0-11.605333 4.096-21.845333 12.672-30.122667a40.405333 40.405333 0 0 1 30.122667-12.714666c11.605333 0 21.546667 4.138667 29.824 12.714666a40.32 40.32 0 0 1 12.714667 30.122667c0 11.861333-4.096 21.76-12.714667 30.122667zM450.986667 241.28A77.866667 77.866667 0 0 1 512.256 213.333333c24.874667 0 45.354667 8.917333 61.354667 27.946667 15.488 18.432 23.722667 41.685333 23.722666 69.674667 0 23.765333-33.152 200.533333-44.672 329.045333h-80.128C463.146667 511.402667 426.666667 334.677333 426.666667 310.954667c0-27.392 8.277333-50.645333 24.32-69.674667z" fill="#FFFFFF"></path></svg>`
},
{
name: '16',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 0C229.248 0 0 229.248 0 512s229.248 512 512 512 512-229.248 512-512S794.794667 0 512 0z" fill="#6D768D"></path><path d="M490.666667 682.666667a64 64 0 1 1 0 128 64 64 0 0 1 0-128z m13.994666-490.752c61.397333 0 112.341333 14.634667 153.002667 43.946666 40.533333 29.269333 60.885333 72.618667 60.885333 130.133334 0 35.242667-12.373333 64.938667-29.952 89.045333-10.282667 14.677333-33.664 33.408-62.890666 56.192l-32.426667 22.357333c-15.701333 12.202667-29.696 26.453333-34.858667 42.666667-1.706667 5.546667-3.072 14.677333-3.968 24.533333-0.426667 4.949333-4.864 15.018667-15.232 15.018667h-83.328c-13.568 0-15.957333-10.581333-15.744-15.786667 1.493333-34.005333 4.608-64.213333 18.474667-80.469333 28.074667-32.896 91.904-73.813333 91.904-73.813333a104.106667 104.106667 0 0 0 23.552-24.021334c10.837333-14.933333 19.797333-31.317333 19.797333-49.237333 0-20.565333-6.016-39.338667-18.090666-56.32-12.032-16.938667-34.090667-25.386667-66.005334-25.386667-31.445333 0-53.76 10.410667-66.901333 31.274667-9.685333 15.445333-15.786667 29.610667-18.346667 45.013333-0.853333 5.461333-4.394667 16.981333-16.042666 16.981334H327.210667c-17.322667 0-21.12-11.221333-20.650667-16.64 6.272-68.138667 32.896-114.688 80-144.597334 32-20.565333 71.381333-30.890667 118.101333-30.890666z" fill="#FFFFFF"></path></svg>`
},
{
name: '17',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M336.256 410.026667H253.312a40.021333 40.021333 0 0 0-39.850667 43.264l23.296 278.101333c1.706667 20.693333 19.072 36.608 39.850667 36.608h59.648c11.050667 0 20.010667-8.96 20.010667-19.968v-318.037333a19.968 19.968 0 0 0-20.010667-19.968z m434.432 0h-178.944C653.312 182.314667 548.949333 170.666667 548.949333 170.666667c-44.288 0-35.114667 34.986667-38.442666 40.832 0 84.48-68.010667 155.093333-101.034667 184.362666a39.552 39.552 0 0 0-13.226667 29.653334v322.56c0 11.008 8.96 19.925333 20.010667 19.925333h233.728c30.378667 0 58.154667-17.152 71.68-44.373333 18.176-36.736 40.448-90.112 54.656-133.973334 13.781333-42.410667 26.24-94.976 33.578667-131.968a39.850667 39.850667 0 0 0-39.253334-47.658666z" fill="#FFFFFF"></path></svg>`
},
{
name: '18',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M796.16 413.909333c-31.146667-0.298667-115.626667-0.085333-146.858667-0.085333h-158.464c8.533333-7.68 15.914667-14.506667 23.594667-20.906667 29.781333-24.874667 25.813333-71.082667-14.208-88.874666-22.954667-10.24-44.970667-5.632-64 11.52-34.944 31.274667-69.632 62.677333-104.277333 93.994666a15.488 15.488 0 0 1-11.178667 4.437334c-11.221333-0.085333-26.88-0.128-46.933333-0.170667a17.066667 17.066667 0 0 0-17.109334 17.066667L256 719.701333a17.066667 17.066667 0 0 0 17.066667 17.152l49.578666-0.085333c3.968 0 7.466667 0.768 10.88 2.602667 15.829333 8.832 31.701333 17.493333 47.616 26.24a18.133333 18.133333 0 0 0 9.301334 2.346666h168.405333c6.186667 0 11.946667-0.981333 17.834667-2.56 29.44-7.253333 40.021333-30.293333 38.528-52.565333-0.768-9.728-4.266667-18.346667-9.984-26.24 19.626667-5.76 35.114667-16.213333 42.112-36.096 7.125333-20.394667 1.621333-38.4-12.672-53.333333 28.16-19.754667 34.858667-44.672 18.645333-75.648h140.458667c6.570667 0 13.013333-0.597333 19.370666-2.645334 31.957333-9.813333 48.810667-42.88 35.626667-71.552-10.154667-22.186667-28.629333-33.152-52.608-33.450666z" fill="#FFFFFF"></path></svg>`
},
{
name: '19',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M270.506667 413.909333c31.146667-0.298667 115.626667-0.085333 146.858666-0.085333h158.464c-8.533333-7.68-15.914667-14.506667-23.594666-20.906667-29.781333-24.874667-25.813333-71.082667 14.208-88.874666 22.954667-10.24 44.970667-5.632 64 11.52 34.944 31.274667 69.632 62.677333 104.277333 93.994666 3.413333 2.986667 6.528 4.437333 11.178667 4.437334 11.221333-0.085333 26.88-0.128 46.933333-0.170667a17.066667 17.066667 0 0 1 17.109333 17.066667l0.682667 288.853333a17.066667 17.066667 0 0 1-17.066667 17.152l-49.578666-0.085333a22.101333 22.101333 0 0 0-10.88 2.602666c-15.829333 8.832-31.701333 17.493333-47.616 26.24a18.133333 18.133333 0 0 1-9.301334 2.346667h-168.405333a68.693333 68.693333 0 0 1-17.834667-2.56c-29.44-7.253333-40.021333-30.293333-38.528-52.565333 0.768-9.728 4.266667-18.346667 9.984-26.24-19.626667-5.76-35.114667-16.213333-42.112-36.096-7.125333-20.394667-1.621333-38.4 12.672-53.333334-28.16-19.754667-34.858667-44.672-18.645333-75.648H272.853333c-6.570667 0-13.013333-0.597333-19.370666-2.645333-31.957333-9.813333-48.810667-42.88-35.626667-71.552 10.154667-22.186667 28.629333-33.152 52.608-33.450667z" fill="#FFFFFF"></path></svg>`
},
{
name: '20',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M667.733333 480.128H400v-111.36a97.706667 97.706667 0 0 1 97.621333-97.621333 97.706667 97.706667 0 0 1 97.578667 97.621333 28.885333 28.885333 0 0 0 57.813333 0A155.605333 155.605333 0 0 0 497.621333 213.333333a155.605333 155.605333 0 0 0-155.392 155.434667v111.36h-14.677333A28.885333 28.885333 0 0 0 298.666667 509.013333v292.010667a28.885333 28.885333 0 0 0 28.885333 28.885333h340.138667a28.885333 28.885333 0 0 0 28.928-28.885333V509.013333a28.885333 28.885333 0 0 0-28.928-28.885333z" fill="#FFFFFF"></path></svg>`
},
{
name: '21',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M400.042667 437.461333v-111.36a97.706667 97.706667 0 0 1 97.621333-97.621333 97.706667 97.706667 0 0 1 97.578667 97.621333 28.885333 28.885333 0 0 0 57.813333 0A155.605333 155.605333 0 0 0 497.621333 170.666667a155.605333 155.605333 0 0 0-155.392 155.434666v111.36h-14.677333A28.885333 28.885333 0 0 0 298.666667 466.346667v292.010666a28.885333 28.885333 0 0 0 28.885333 28.885334h340.138667a28.885333 28.885333 0 0 0 28.928-28.885334V466.346667a28.885333 28.885333 0 0 0-28.928-28.885334H400.042667z" fill="#FFFFFF"></path><path d="M595.242667 437.461333v-111.36a97.706667 97.706667 0 0 0-97.621334-97.621333 97.706667 97.706667 0 0 0-97.578666 97.621333 28.885333 28.885333 0 0 1-57.813334 0A155.605333 155.605333 0 0 1 497.621333 170.666667a155.605333 155.605333 0 0 1 155.434667 155.434666v111.36h14.634667c16 0 28.928 12.928 28.928 28.885334v292.010666a28.885333 28.885333 0 0 1-28.928 28.885334H327.552A28.885333 28.885333 0 0 1 298.666667 758.357333V466.346667c0-15.957333 12.928-28.885333 28.885333-28.885334h267.690667z" fill="#FFFFFF"></path></svg>`
},
{
name: '22',
icon: `<svg viewBox="0 0 1024 1024"><path d="M511.999787 512.000213m-511.999787 0a511.999787 511.999787 0 1 0 1023.999573 0 511.999787 511.999787 0 1 0-1023.999573 0Z" fill="#6D768D"></path><path d="M381.354508 364.586941c0 54.015977 29.013321 103.935957 75.946635 130.986613a152.53327 152.53327 0 0 0 151.935936 0 151.12527 151.12527 0 0 0 75.946636-130.986613A151.594604 151.594604 0 0 0 533.333111 213.333671a151.594604 151.594604 0 0 0-151.89327 151.25327zM660.479725 498.901552a185.258589 185.258589 0 0 1-127.146614 50.346646c-49.066646 0-93.866628-19.199992-127.06128-50.346646C317.141201 544.853533 255.999893 637.440161 255.999893 744.106783c0 13.183995 10.709329 23.850657 23.978657 23.850657h506.709122a23.893323 23.893323 0 0 0 23.978657-23.893323c0-106.538622-61.098641-199.25325-150.186604-245.205232z" fill="#FFFFFF"></path></svg>`
},
{
name: '23',
icon: `<svg viewBox="0 0 1024 1024"><path d="M512 512m-512 0a512 512 0 1 0 1024 0 512 512 0 1 0-1024 0Z" fill="#6D768D"></path><path d="M445.610667 401.578667a129.322667 129.322667 0 1 0 258.645333 0 129.322667 129.322667 0 0 0-258.645333 0z m237.568 114.901333a157.354667 157.354667 0 0 1-216.362667 0 236.373333 236.373333 0 0 0-127.957333 209.706667c0 11.264 9.130667 20.394667 20.394666 20.394666h431.402667a20.394667 20.394667 0 0 0 20.394667-20.394666 236.373333 236.373333 0 0 0-127.872-209.706667zM409.813333 401.578667c0-40.362667 14.592-77.397333 38.698667-106.112a112.725333 112.725333 0 0 0-29.013333-3.925334 112.64 112.64 0 0 0-112.426667 112.469334 112.64 112.64 0 0 0 144.853333 107.648 164.693333 164.693333 0 0 1-42.112-110.08z m-18.602666 136.704a136.533333 136.533333 0 0 1-65.706667-34.474667 205.44 205.44 0 0 0-111.232 182.4c0 9.813333 7.936 17.706667 17.706667 17.706667H303.36a273.621333 273.621333 0 0 1 87.893333-165.632z" fill="#FFFFFF"></path></svg>`
}
]
}
]
// 获取nodeIconList icon内容
const getNodeIconListIcon = (name, extendIconList = []) => {
let arr = name.split('_')
let typeData = [...nodeIconList, ...extendIconList].find(item => {
return item.type === arr[0]
})
return typeData.list.find(item => {
return item.name === arr[1]
}).icon
}
export default {
hyperlink,
note,
nodeIconList,
getNodeIconListIcon
}

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import defaultTheme from './default'
import merge from 'deepmerge'
// 秋天
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: '#fff2df',
// 连线的颜色
lineColor: '#b0bc47',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#b0bc47',
// 根节点样式
root: {
fillColor: '#e68112',
color: '#fff',
borderColor: '#e68112',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#b0bc47',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#ffd683',
color: '#8c5416',
borderColor: '#b0bc47',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: '#e68112'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#8c5416',
active: {
borderColor: '#b0bc47'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: '#ffd683',
borderColor: '#b0bc47',
borderWidth: 2,
color: '#8c5416',
active: {
borderColor: '#e68112'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 牛油果
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: '#e6f1de',
// 连线的颜色
lineColor: '#f5ffad',
lineWidth: 4,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#749336',
// 根节点样式
root: {
fillColor: '#94c143',
color: '#fff',
borderColor: '#94c143',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#749336',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#cee498',
color: '#749336',
borderColor: '#aec668',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: '#749336'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#749336',
active: {
borderColor: '#749336'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: '#cee498',
borderColor: '#aec668',
borderWidth: 2,
color: '#749336',
active: {
borderColor: '#749336'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 黑金
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(18, 20, 20)',
// 连线的颜色
lineColor: 'rgb(205, 186, 156)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(245, 224, 191)',
// 根节点样式
root: {
fillColor: 'rgb(255, 208, 124)',
color: 'rgb(111, 61, 6)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#fff',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(66, 57, 46)',
color: 'rgb(225, 201, 158)',
borderColor: 'rgb(245, 224, 191)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(255, 208, 124)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(231, 203, 155)',
active: {
borderColor: 'rgb(255, 208, 124)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(56, 45, 34)',
borderColor: 'rgb(104, 84, 61)',
borderWidth: 2,
color: 'rgb(242, 216, 176)',
active: {
borderColor: 'rgb(255, 208, 124)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 黑色幽默
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(27, 31, 34)',
// 连线的颜色
lineColor: 'rgb(75, 81, 78)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 根节点样式
root: {
fillColor: 'rgb(36, 179, 96)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(254, 199, 13)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(254, 199, 13)',
color: 'rgb(0, 0, 0)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(36, 179, 96)',
borderWidth: 3
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(254, 199, 13)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(27, 31, 34)',
borderColor: 'rgb(255, 119, 34)',
borderWidth: 2,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(36, 179, 96)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 天空蓝
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(115, 161, 191)',
// 背景颜色
backgroundColor: 'rgb(251, 251, 251)',
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#333',
// 根节点样式
root: {
fillColor: 'rgb(115, 161, 191)',
active: {
borderColor: 'rgb(57, 80, 96)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(238, 243, 246)',
color: '#333',
borderColor: 'rgb(115, 161, 191)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(57, 80, 96)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(57, 80, 96)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#333',
color: '#333',
active: {
borderColor: 'rgb(57, 80, 96)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 脑残粉
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(191, 115, 148)',
// 背景颜色
backgroundColor: 'rgb(251, 251, 251)',
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#333',
// 根节点样式
root: {
fillColor: 'rgb(191, 115, 148)',
active: {
borderColor: 'rgb(96, 57, 74)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(246, 238, 242)',
color: '#333',
borderColor: 'rgb(191, 115, 148)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(96, 57, 74)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(96, 57, 74)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#333',
color: '#333',
active: {
borderColor: 'rgb(96, 57, 74)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 脑图经典
export default merge(defaultTheme, {
// 连线的颜色
lineColor: '#fff',
// 连线的粗细
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#fff',
// 背景颜色
backgroundColor: 'rgb(58, 65, 68)',
// 背景图片
backgroundImage:
'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAIAAAACDbGyAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAyRpVFh0WE1MOmNvbS5hZG9iZS54bXAAAAAAADw/eHBhY2tldCBiZWdpbj0i77u/IiBpZD0iVzVNME1wQ2VoaUh6cmVTek5UY3prYzlkIj8+IDx4OnhtcG1ldGEgeG1sbnM6eD0iYWRvYmU6bnM6bWV0YS8iIHg6eG1wdGs9IkFkb2JlIFhNUCBDb3JlIDUuMy1jMDExIDY2LjE0NTY2MSwgMjAxMi8wMi8wNi0xNDo1NjoyNyAgICAgICAgIj4gPHJkZjpSREYgeG1sbnM6cmRmPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5LzAyLzIyLXJkZi1zeW50YXgtbnMjIj4gPHJkZjpEZXNjcmlwdGlvbiByZGY6YWJvdXQ9IiIgeG1sbnM6eG1wPSJodHRwOi8vbnMuYWRvYmUuY29tL3hhcC8xLjAvIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtcDpDcmVhdG9yVG9vbD0iQWRvYmUgUGhvdG9zaG9wIENTNiAoTWFjaW50b3NoKSIgeG1wTU06SW5zdGFuY2VJRD0ieG1wLmlpZDowQzg5QTQ0NDhENzgxMUUzOENGREE4QTg0RDgzRTZDNyIgeG1wTU06RG9jdW1lbnRJRD0ieG1wLmRpZDowQzg5QTQ0NThENzgxMUUzOENGREE4QTg0RDgzRTZDNyI+IDx4bXBNTTpEZXJpdmVkRnJvbSBzdFJlZjppbnN0YW5jZUlEPSJ4bXAuaWlkOkMwOEQ1NDRGOEQ3NzExRTM4Q0ZEQThBODREODNFNkM3IiBzdFJlZjpkb2N1bWVudElEPSJ4bXAuZGlkOkMwOEQ1NDUwOEQ3NzExRTM4Q0ZEQThBODREODNFNkM3Ii8+IDwvcmRmOkRlc2NyaXB0aW9uPiA8L3JkZjpSREY+IDwveDp4bXBtZXRhPiA8P3hwYWNrZXQgZW5kPSJyIj8+e9P33AAAACVJREFUeNpisXJ0YUACTAyoAMr/+eM7EGGRZ4FQ7BycEAZAgAEAHbEGtkoQm/wAAAAASUVORK5CYII=',
// 背景重复
backgroundRepeat: 'repeat',
// 根节点样式
root: {
fillColor: 'rgb(233, 223, 152)',
color: '#333',
fontSize: 24,
borderRadius: 21,
active: {
fillColor: 'rgb(254, 219, 0)',
borderColor: 'transparent'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(164, 197, 192)',
borderColor: 'transparent',
color: '#333',
fontSize: 16,
borderRadius: 10,
active: {
fillColor: 'rgb(254, 219, 0)',
borderColor: 'transparent'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#fff',
fontWeight: 'bold',
active: {
fillColor: 'rgb(254, 219, 0)',
borderColor: 'transparent'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: 'transparent',
color: '#333',
active: {
fillColor: 'rgb(254, 219, 0)',
borderColor: 'transparent'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 经典2
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(51, 51, 51)',
// 连线的粗细
lineWidth: 2,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(51, 51, 51)',
// 背景颜色
backgroundColor: '#fff',
// 根节点样式
root: {
fillColor: 'rgb(18, 187, 55)',
color: '#fff',
fontSize: 24,
borderRadius: 10,
active: {
borderColor: 'rgb(51, 51, 51)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(241, 242, 241)',
borderColor: 'transparent',
color: '#1a1a1a',
fontSize: 18,
borderRadius: 10,
active: {
borderColor: 'rgb(51, 51, 51)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#1a1a1a',
active: {
borderColor: 'rgb(51, 51, 51)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: 'rgb(51, 51, 51)',
borderWidth: 2,
color: '#1a1a1a',
active: {
borderColor: 'rgb(18, 187, 55)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 经典3
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(94, 202, 110)',
// 连线的粗细
lineWidth: 2,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#1a1a1a',
// 背景颜色
backgroundColor: 'rgb(241, 241, 241)',
// 根节点样式
root: {
fillColor: 'rgb(255, 245, 214)',
color: '#1a1a1a',
fontSize: 24,
borderRadius: 10,
borderColor: 'rgb(249, 199, 84)',
borderWidth: 1,
active: {
borderColor: 'rgb(94, 202, 110)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(255, 245, 214)',
borderColor: 'rgb(249, 199, 84)',
borderWidth: 1,
color: '#1a1a1a',
fontSize: 18,
borderRadius: 10,
active: {
borderColor: 'rgb(94, 202, 110)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#1a1a1a',
active: {
borderColor: 'rgb(94, 202, 110)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#1a1a1a',
color: '#1a1a1a',
borderWidth: 2,
active: {
borderColor: 'rgb(94, 202, 110)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 经典4
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(30, 53, 86)',
// 连线的粗细
lineWidth: 2,
// 概要连线的粗细
generalizationLineWidth: 2,
// 概要连线的颜色
generalizationLineColor: 'rgb(56, 123, 233)',
// 背景颜色
backgroundColor: 'rgb(241, 241, 241)',
// 根节点样式
root: {
fillColor: 'rgb(30, 53, 86)',
color: '#fff',
fontSize: 24,
borderRadius: 10,
borderColor: 'rgb(189, 197, 201)',
borderWidth: 2,
active: {
borderColor: 'rgb(169, 218, 218)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(169, 218, 218)',
borderColor: 'rgb(30, 53, 86)',
borderWidth: 2,
color: '#fff',
fontSize: 18,
borderRadius: 10,
active: {
borderColor: 'rgb(56, 123, 233)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(30, 53, 86)',
borderColor: 'rgb(30, 53, 86)',
borderWidth: 1,
marginY: 20,
active: {
borderColor: 'rgb(169, 218, 218)'
}
},
// 概要节点样式
generalization: {
fillColor: 'rgb(56, 123, 233)',
borderColor: 'rgb(56, 123, 233)',
color: '#fff',
borderWidth: 0,
active: {
borderColor: 'rgb(169, 218, 218)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 经典蓝
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(51, 51, 51)',
// 连线的粗细
lineWidth: 2,
// 概要连线的粗细
generalizationLineWidth: 2,
// 概要连线的颜色
generalizationLineColor: 'rgb(51, 51, 51)',
// 背景颜色
backgroundColor: 'rgb(239, 248, 250)',
// 根节点样式
root: {
fillColor: 'rgb(255, 255, 255)',
color: '#222',
active: {
borderColor: 'rgb(94, 199, 248)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(255, 255, 255)',
color: '#222',
borderColor: 'rgb(255, 255, 255)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(94, 199, 248)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(94, 199, 248)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: 'rgb(51, 51, 51)',
color: '#333',
active: {
borderColor: 'rgb(94, 199, 248)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 经典绿
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(123, 199, 120)',
// 背景颜色
backgroundColor: 'rgb(236, 245, 231)',
// 概要连线的粗细
generalizationLineWidth: 2,
// 概要连线的颜色
generalizationLineColor: 'rgb(123, 199, 120)',
// 根节点样式
root: {
fillColor: 'rgb(253, 244, 217)',
color: '#222',
active: {
borderColor: 'rgb(94, 199, 248)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(253, 244, 217)',
color: '#222',
borderColor: 'rgb(242, 200, 104)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(94, 199, 248)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(94, 199, 248)'
}
},
// 概要节点样式
generalization: {
fillColor: 'rgb(123, 199, 120)',
borderColor: 'transparent',
borderWidth: 2,
color: '#fff',
active: {
borderColor: 'rgb(94, 199, 248)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 咖啡
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(173, 123, 91)',
lineWidth: 4,
// 概要连线的粗细
generalizationLineWidth: 4,
// 概要连线的颜色
generalizationLineColor: 'rgb(173, 123, 91)',
// 根节点样式
root: {
fillColor: 'rgb(202, 117, 79)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(173, 123, 91)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(245, 231, 216)',
color: 'rgb(125, 86, 42)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(173, 123, 91)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(96, 71, 47)',
active: {
borderColor: 'rgb(173, 123, 91)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 249, 239)',
borderColor: 'rgb(173, 123, 91)',
borderWidth: 2,
color: 'rgb(122, 83, 44)',
active: {
borderColor: 'rgb(202, 117, 79)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 课程绿
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(113, 195, 169)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(113, 195, 169)',
// 根节点样式
root: {
fillColor: 'rgb(16, 160, 121)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(173, 91, 12)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(240, 252, 249)',
color: 'rgb(50, 113, 96)',
borderColor: 'rgb(113, 195, 169)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(173, 91, 12)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(10, 59, 43)',
active: {
borderColor: 'rgb(173, 91, 12)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(246, 238, 211)',
borderColor: '',
borderWidth: 0,
color: 'rgb(173, 91, 12)',
active: {
borderColor: 'rgb(113, 195, 169)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 暗色
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(17, 68, 23)',
// 连线的粗细
lineWidth: 2,
// 概要连线的粗细
generalizationLineWidth: 2,
// 概要连线的颜色
generalizationLineColor: '#fff',
// 背景颜色
backgroundColor: 'rgb(15, 16, 17)',
// 根节点样式
root: {
fillColor: 'rgb(28, 178, 43)',
color: '#fff',
fontSize: 24,
borderRadius: 10,
active: {
borderColor: 'rgb(17, 68, 23)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(55, 56, 58)',
color: 'rgb(147,148,149)',
fontSize: 18,
borderRadius: 10,
borderWidth: 0,
active: {
borderColor: 'rgb(17, 68, 23)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(147, 148, 149)',
active: {
borderColor: 'rgb(17, 68, 23)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: 'transparent',
color: '#333',
active: {
borderColor: 'rgb(17, 68, 23)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 暗色2
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(75, 81, 78)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 背景颜色
backgroundColor: 'rgb(27, 31, 34)',
// 根节点样式
root: {
fillColor: 'rgb(36, 179, 96)',
color: '#fff',
borderColor: '',
borderWidth: 0,
active: {
borderColor: 'rgb(254, 199, 13)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(254, 199, 13)',
color: 'rgb(0, 0, 0)',
borderColor: '',
borderWidth: 0,
fontSize: 14,
active: {
borderColor: 'rgb(36, 179, 96)',
borderWidth: 2
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(254, 199, 13)'
}
},
// 概要节点样式
generalization: {
fillColor: 'transparent',
borderColor: 'rgb(255, 119, 34)',
borderWidth: 2,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(254, 199, 13)'
}
}
})

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// 默认主题
export default {
// 节点内边距
paddingX: 15,
paddingY: 5,
// 图片显示的最大宽度
imgMaxWidth: 100,
// 图片显示的最大高度
imgMaxHeight: 100,
// icon的大小
iconSize: 20,
// 连线的粗细
lineWidth: 1,
// 连线的颜色
lineColor: '#549688',
// 连线样式
lineDasharray: 'none',
// 连线风格
lineStyle: 'straight', // 针对logicalStructure、mindMap两种结构。曲线curve、直线straight、直连direct
// 曲线连接时,根节点和其他节点的连接线样式保持统一,默认根节点为 ( 型,其他节点为 { 型设为true后都为 { 型
rootLineKeepSameInCurve: true,
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#549688',
// 概要曲线距节点的距离
generalizationLineMargin: 0,
// 概要节点距节点的距离
generalizationNodeMargin: 20,
// 关联线默认状态的粗细
associativeLineWidth: 2,
// 关联线默认状态的颜色
associativeLineColor: 'rgb(51, 51, 51)',
// 关联线激活状态的粗细
associativeLineActiveWidth: 8,
// 关联线激活状态的颜色
associativeLineActiveColor: 'rgba(2, 167, 240, 1)',
// 关联线文字颜色
associativeLineTextColor: 'rgb(51, 51, 51)',
// 关联线文字大小
associativeLineTextFontSize: 14,
// 关联线文字行高
associativeLineTextLineHeight: 1.2,
// 关联线文字字体
associativeLineTextFontFamily: '微软雅黑, Microsoft YaHei',
// 背景颜色
backgroundColor: '#fafafa',
// 背景图片
backgroundImage: 'none',
// 背景重复
backgroundRepeat: 'no-repeat',
// 设置背景图像的起始位置
backgroundPosition: 'center center',
// 设置背景图片大小
backgroundSize: 'cover',
// 节点使用横线样式
nodeUseLineStyle: false,
// 根节点样式
root: {
shape: 'rectangle',
fillColor: '#549688',
fontFamily: '微软雅黑, Microsoft YaHei',
color: '#fff',
fontSize: 16,
fontWeight: 'bold',
fontStyle: 'normal',
lineHeight: 1.5,
borderColor: 'transparent',
borderWidth: 0,
borderDasharray: 'none',
borderRadius: 5,
textDecoration: 'none',
active: {
borderColor: 'rgb(57, 80, 96)',
borderWidth: 3,
borderDasharray: 'none'
}
},
// 二级节点样式
second: {
shape: 'rectangle',
marginX: 100,
marginY: 40,
fillColor: '#fff',
fontFamily: '微软雅黑, Microsoft YaHei',
color: '#565656',
fontSize: 16,
fontWeight: 'noraml',
fontStyle: 'normal',
lineHeight: 1.5,
borderColor: '#549688',
borderWidth: 1,
borderDasharray: 'none',
borderRadius: 5,
textDecoration: 'none',
active: {
borderColor: 'rgb(57, 80, 96)',
borderWidth: 3,
borderDasharray: 'none'
}
},
// 三级及以下节点样式
node: {
shape: 'rectangle',
marginX: 50,
marginY: 0,
fillColor: 'transparent',
fontFamily: '微软雅黑, Microsoft YaHei',
color: '#6a6d6c',
fontSize: 14,
fontWeight: 'noraml',
fontStyle: 'normal',
lineHeight: 1.5,
borderColor: 'transparent',
borderWidth: 0,
borderRadius: 5,
borderDasharray: 'none',
textDecoration: 'none',
active: {
borderColor: 'rgb(57, 80, 96)',
borderWidth: 3,
borderDasharray: 'none'
}
},
// 概要节点样式
generalization: {
shape: 'rectangle',
marginX: 100,
marginY: 40,
fillColor: '#fff',
fontFamily: '微软雅黑, Microsoft YaHei',
color: '#565656',
fontSize: 16,
fontWeight: 'noraml',
fontStyle: 'normal',
lineHeight: 1.5,
borderColor: '#549688',
borderWidth: 1,
borderDasharray: 'none',
borderRadius: 5,
textDecoration: 'none',
active: {
borderColor: 'rgb(57, 80, 96)',
borderWidth: 3,
borderDasharray: 'none'
}
}
}
// 支持激活样式的属性
// 简单来说,会改变节点大小的都不支持在激活时设置,为了性能考虑,节点切换激活态时不会重新计算节点大小
export const supportActiveStyle = [
'fillColor',
'borderColor',
'borderWidth',
'borderDasharray',
'borderRadius'
]
// 检测主题配置是否是节点大小无关的
const nodeSizeIndependenceList = [
'lineWidth',
'lineColor',
'lineDasharray',
'lineStyle',
'generalizationLineWidth',
'generalizationLineColor',
'associativeLineWidth',
'associativeLineColor',
'associativeLineActiveWidth',
'associativeLineActiveColor',
'associativeLineTextColor',
'associativeLineTextFontSize',
'associativeLineTextLineHeight',
'associativeLineTextFontFamily',
'backgroundColor',
'backgroundImage',
'backgroundRepeat',
'backgroundPosition',
'backgroundSize'
]
export const checkIsNodeSizeIndependenceConfig = (config) => {
let keys = Object.keys(config)
for(let i = 0; i < keys.length; i++) {
if (!nodeSizeIndependenceList.find((item) => {
return item === keys[i]
})) {
return false
}
}
return true
}
export const lineStyleProps = ['lineColor', 'lineDasharray', 'lineWidth']

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import defaultTheme from './default'
import merge from 'deepmerge'
// 泥土黄
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(191, 147, 115)',
// 背景颜色
backgroundColor: 'rgb(251, 251, 251)',
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#333',
// 根节点样式
root: {
fillColor: 'rgb(191, 147, 115)',
active: {
borderColor: 'rgb(96, 73, 57)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(246, 242, 238)',
color: '#333',
borderColor: 'rgb(191, 147, 115)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(96, 73, 57)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(96, 73, 57)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#333',
color: '#333',
active: {
borderColor: 'rgb(96, 73, 57)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 清新绿
export default merge(defaultTheme, {
// 连线的颜色
lineColor: '#333',
// 背景颜色
backgroundColor: '#d1f6ec',
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#333',
// 根节点样式
root: {
fillColor: '#1fb27d'
},
// 二级节点样式
second: {
fillColor: '#fff',
color: '#565656',
borderColor: 'transparent',
borderWidth: 0
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#333',
color: '#333',
active: {
borderColor: 'rgb(57, 80, 96)',
borderWidth: 3,
borderDasharray: 'none'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 清新红
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(191, 115, 115)',
// 背景颜色
backgroundColor: 'rgb(251, 251, 251)',
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#333',
// 根节点样式
root: {
fillColor: 'rgb(191, 115, 115)',
active: {
borderColor: 'rgb(96, 57, 57)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(246, 238, 238)',
color: '#333',
borderColor: 'rgb(191, 115, 115)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(96, 57, 57)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(96, 57, 57)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#333',
color: '#333',
active: {
borderColor: 'rgb(96, 57, 57)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 金色vip
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(51, 56, 62)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(127, 93, 64)',
// 背景颜色
backgroundColor: '#fff',
// 根节点样式
root: {
fillColor: 'rgb(51, 56, 62)',
color: 'rgb(247, 208, 160)',
borderColor: '',
borderWidth: 0,
active: {
borderColor: 'rgb(247, 208, 160)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(239, 209, 176)',
color: 'rgb(81, 58, 42)',
borderColor: '',
borderWidth: 0,
fontSize: 14,
active: {
borderColor: 'rgb(51, 56, 62)',
borderWidth: 2
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#222',
active: {
borderColor: 'rgb(0, 192, 184)'
}
},
// 概要节点样式
generalization: {
fillColor: 'rgb(127, 93, 64)',
borderColor: 'transparent',
color: 'rgb(255, 214, 175)',
active: {
borderColor: 'rgb(51, 56, 62)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 绿叶
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(40, 193, 84)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(251, 158, 0)',
// 背景颜色
backgroundColor: 'rgb(238, 255, 243)',
// 根节点样式
root: {
fillColor: 'rgb(25, 193, 73)',
color: '#fff',
borderColor: '',
borderWidth: 0,
active: {
borderColor: '#222',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#fff',
color: 'rgb(69, 149, 96)',
borderColor: '',
borderWidth: 0,
fontSize: 14,
active: {
borderColor: 'rgb(25, 193, 73)',
borderWidth: 2
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#222',
active: {
borderColor: 'rgb(25, 193, 73)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: 'rgb(251, 158, 0)',
borderWidth: 2,
color: 'rgb(51, 51, 51)',
active: {
borderColor: 'rgb(25, 193, 73)'
}
}
})

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import defaultTheme from './default'
import freshGreen from './freshGreen'
import blueSky from './blueSky'
import brainImpairedPink from './brainImpairedPink'
import romanticPurple from './romanticPurple'
import freshRed from './freshRed'
import earthYellow from './earthYellow'
import classic from './classic'
import classic2 from './classic2'
import classic3 from './classic3'
import classic4 from './classic4'
import dark from './dark'
import classicGreen from './classicGreen'
import classicBlue from './classicBlue'
import minions from './minions'
import pinkGrape from './pinkGrape'
import mint from './mint'
import gold from './gold'
import vitalityOrange from './vitalityOrange'
import greenLeaf from './greenLeaf'
import dark2 from './dark2'
import skyGreen from './skyGreen'
import simpleBlack from './simpleBlack'
import courseGreen from './courseGreen'
import coffee from './coffee'
import redSpirit from './redSpirit'
import blackHumour from './blackHumour'
import lateNightOffice from './lateNightOffice'
import blackGold from './blackGold'
import avocado from './avocado'
import autumn from './autumn'
import orangeJuice from './orangeJuice'
export default {
default: defaultTheme,
freshGreen,
blueSky,
brainImpairedPink,
romanticPurple,
freshRed,
earthYellow,
classic,
classic2,
classic3,
classic4,
dark,
classicGreen,
classicBlue,
minions,
pinkGrape,
mint,
gold,
vitalityOrange,
greenLeaf,
dark2,
skyGreen,
simpleBlack,
courseGreen,
coffee,
redSpirit,
blackHumour,
lateNightOffice,
blackGold,
avocado,
autumn,
orangeJuice
}

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import defaultTheme from './default'
import merge from 'deepmerge'
// 深夜办公室
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(32, 37, 49)',
// 连线的颜色
lineColor: 'rgb(137, 167, 196)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(255, 119, 34)',
// 根节点样式
root: {
fillColor: 'rgb(23, 153, 243)',
color: 'rgb(255, 255, 255)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(255, 119, 34)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(70, 78, 94)',
color: 'rgb(209, 210, 210)',
borderColor: '',
borderWidth: 0,
fontSize: 18,
active: {
borderColor: 'rgb(255, 119, 34)',
borderWidth: 3
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(204, 204, 204)',
active: {
borderColor: 'rgb(255, 119, 34)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 119, 34)',
borderColor: '',
borderWidth: 2,
color: '#fff',
active: {
borderColor: 'rgb(23, 153, 243)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 小黄人
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(51, 51, 51)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#222',
// 背景颜色
backgroundColor: 'rgb(248, 215, 49)',
// 根节点样式
root: {
fillColor: 'rgb(55, 165, 255)',
borderColor: 'rgb(51, 51, 51)',
borderWidth: 3,
active: {
borderColor: 'rgb(255, 160, 36)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(255, 160, 36)',
color: '#222',
borderColor: 'rgb(51, 51, 51)',
borderWidth: 3,
fontSize: 14,
active: {
borderColor: 'rgb(55, 165, 255)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#222',
active: {
borderColor: 'rgb(55, 165, 255)'
}
},
// 概要节点样式
generalization: {
borderColor: '#222',
borderWidth: 3,
color: '#222',
active: {
borderColor: 'rgb(55, 165, 255)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 薄荷
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(104, 204, 202)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(90, 206, 241)',
// 背景颜色
backgroundColor: 'rgb(239, 255, 255)',
// 根节点样式
root: {
fillColor: 'rgb(0, 192, 184)',
borderColor: '',
borderWidth: 0,
active: {
borderColor: 'rgb(255, 160, 36)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#fff',
color: '#222',
borderColor: 'rgb(184, 235, 233)',
borderWidth: 2,
fontSize: 14,
active: {
borderColor: 'rgb(0, 192, 184)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#222',
active: {
borderColor: 'rgb(0, 192, 184)'
}
},
// 概要节点样式
generalization: {
fillColor: 'rgb(90, 206, 241)',
borderColor: 'transparent',
color: '#fff',
active: {
borderColor: 'rgb(0, 192, 184)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 橙汁
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: '#070616',
// 连线的颜色
lineColor: '#fff',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#fff',
// 根节点样式
root: {
fillColor: '#ff6811',
color: '#110501',
borderColor: '#ff6811',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: '#a9a4a9',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: '#070616',
color: '#a9a4a9',
borderColor: '#ff6811',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: '#110501'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: '#a9a4a9',
active: {
borderColor: '#ff6811'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: '',
borderColor: '#ff6811',
borderWidth: 2,
color: '#a9a4a9',
active: {
borderColor: '#110501'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 粉红葡萄
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(166, 101, 106)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: '#fff',
// 背景颜色
backgroundColor: 'rgb(255, 208, 211)',
// 根节点样式
root: {
fillColor: 'rgb(139, 109, 225)',
borderColor: '',
borderWidth: 0,
active: {
borderColor: 'rgb(243, 104, 138)',
borderWidth: 2
}
},
// 二级节点样式
second: {
fillColor: 'rgb(243, 104, 138)',
color: '#fff',
borderColor: '',
borderWidth: 0,
fontSize: 14,
active: {
borderColor: 'rgb(139, 109, 225)',
borderWidth: 2
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#222',
active: {
borderColor: 'rgb(139, 109, 225)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: 'transparent',
color: '#222',
active: {
borderColor: 'rgb(139, 109, 225)',
borderWidth: 2
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 红色精神
export default merge(defaultTheme, {
// 背景颜色
backgroundColor: 'rgb(255, 238, 228)',
// 连线的颜色
lineColor: 'rgb(230, 138, 131)',
lineWidth: 3,
// 概要连线的粗细
generalizationLineWidth: 3,
// 概要连线的颜色
generalizationLineColor: 'rgb(222, 101, 85)',
// 根节点样式
root: {
fillColor: 'rgb(207, 44, 44)',
color: 'rgb(255, 233, 157)',
borderColor: '',
borderWidth: 0,
fontSize: 24,
active: {
borderColor: 'rgb(255, 233, 157)',
borderWidth: 3
}
},
// 二级节点样式
second: {
fillColor: 'rgb(255, 255, 255)',
color: 'rgb(211, 58, 21)',
borderColor: 'rgb(222, 101, 85)',
borderWidth: 2,
fontSize: 18,
active: {
borderColor: 'rgb(255, 233, 157)'
}
},
// 三级及以下节点样式
node: {
fontSize: 14,
color: 'rgb(144, 71, 43)',
active: {
borderColor: 'rgb(255, 233, 157)'
}
},
// 概要节点样式
generalization: {
fontSize: 14,
fillColor: 'rgb(255, 247, 211)',
borderColor: 'rgb(255, 202, 162)',
borderWidth: 2,
color: 'rgb(187, 101, 69)',
active: {
borderColor: 'rgb(222, 101, 85)'
}
}
})

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import defaultTheme from './default'
import merge from 'deepmerge'
// 浪漫紫
export default merge(defaultTheme, {
// 连线的颜色
lineColor: 'rgb(123, 115, 191)',
// 背景颜色
backgroundColor: 'rgb(251, 251, 251)',
// 概要连线的粗细
generalizationLineWidth: 1,
// 概要连线的颜色
generalizationLineColor: '#333',
// 根节点样式
root: {
fillColor: 'rgb(123, 115, 191)',
active: {
borderColor: 'rgb(61, 57, 96)'
}
},
// 二级节点样式
second: {
fillColor: 'rgb(239, 238, 246)',
color: '#333',
borderColor: 'rgb(123, 115, 191)',
borderWidth: 1,
fontSize: 14,
active: {
borderColor: 'rgb(61, 57, 96)'
}
},
// 三级及以下节点样式
node: {
fontSize: 12,
color: '#333',
active: {
borderColor: 'rgb(61, 57, 96)'
}
},
// 概要节点样式
generalization: {
fillColor: '#fff',
borderColor: '#333',
color: '#333',
active: {
borderColor: 'rgb(61, 57, 96)'
}
}
})

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