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36
README.md
@@ -7,15 +7,22 @@
|
||||
[](https://github.com/wanglin2/mind-map/network/members)
|
||||

|
||||
|
||||
> 一个简单&强大的Web思维导图库
|
||||
> 一个简单&强大的Web思维导图
|
||||
|
||||
Demo:[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-map/)
|
||||
本项目包含两部分:
|
||||
|
||||
文档:[https://wanglin2.github.io/mind-map/#/doc/zh/](https://wanglin2.github.io/mind-map/#/doc/zh/)
|
||||
1.一个js思维导图库,不依赖任何框架,你可以使用它来快速完成Web思维导图产品的开发。
|
||||
|
||||
开发文档:[https://wanglin2.github.io/mind-map/#/doc/zh/](https://wanglin2.github.io/mind-map/#/doc/zh/)
|
||||
|
||||
2.一个Web思维导图,基于思维导图库、Vue2.x、ElementUI开发,可以操作电脑本地文件,所以你可以直接把它当做一个在线版思维导图应用使用,如果觉得github的响应速度慢,你也可以部署到你的服务器上。
|
||||
|
||||
在线地址:[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-map/)
|
||||
|
||||
# 特性
|
||||
|
||||
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图四种结构
|
||||
- [x] 插件化架构,除核心功能外,其他功能作为插件提供,按需使用,减小打包体积
|
||||
- [x] 支持逻辑结构图、思维导图、组织结构图、目录组织图、时间轴、鱼骨图六种结构
|
||||
- [x] 内置多种主题,允许高度自定义样式,支持注册新主题
|
||||
- [x] 支持快捷键
|
||||
- [x] 节点内容支持图片、图标、超链接、备注、标签、概要
|
||||
@@ -24,8 +31,8 @@ Demo:[https://wanglin2.github.io/mind-map/](https://wanglin2.github.io/mind-ma
|
||||
- [x] 支持右键和Ctrl+左键两种多选方式
|
||||
- [x] 支持节点自由拖拽、拖拽调整
|
||||
- [x] 支持多种节点形状
|
||||
- [x] 支持导出为`json`、`png`、`svg`、`pdf`,支持从`json`、`xmind`导入
|
||||
- [x] 支持小地图
|
||||
- [x] 支持导出为`json`、`png`、`svg`、`pdf`、`markdown`,支持从`json`、`xmind`、`markdown`导入
|
||||
- [x] 支持小地图、支持水印
|
||||
- [x] 支持关联线
|
||||
|
||||
# 安装
|
||||
@@ -36,10 +43,23 @@ npm i simple-mind-map
|
||||
|
||||
# 使用
|
||||
|
||||
提供一个宽高不为0的容器元素:
|
||||
|
||||
```html
|
||||
<div id="mindMapContainer"></div>
|
||||
```
|
||||
|
||||
另外再设置一下`css`样式:
|
||||
|
||||
```css
|
||||
#mindMapContainer * {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
```
|
||||
|
||||
然后创建一个实例:
|
||||
|
||||
```js
|
||||
import MindMap from "simple-mind-map";
|
||||
|
||||
@@ -54,6 +74,10 @@ const mindMap = new MindMap({
|
||||
});
|
||||
```
|
||||
|
||||
即可得到一个思维导图。
|
||||
|
||||
想要实现更多功能?可以查看[开发文档](https://wanglin2.github.io/mind-map/#/doc/zh/)。
|
||||
|
||||
# License
|
||||
|
||||
MIT
|
||||
|
||||
BIN
qrcode.jpg
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 49 KiB |
@@ -5,9 +5,15 @@ import KeyboardNavigation from './src/KeyboardNavigation.js'
|
||||
import Export from './src/Export.js'
|
||||
import Drag from './src/Drag.js'
|
||||
import Select from './src/Select.js'
|
||||
import AssociativeLine from './src/AssociativeLine'
|
||||
import RichText from './src/RichText'
|
||||
import xmind from './src/parse/xmind.js'
|
||||
import markdown from './src/parse/markdown.js'
|
||||
import icons from './src/svg/icons.js'
|
||||
|
||||
MindMap.xmind = xmind
|
||||
MindMap.markdown = markdown
|
||||
MindMap.iconList = icons.nodeIconList
|
||||
|
||||
MindMap
|
||||
.usePlugin(MiniMap)
|
||||
@@ -16,5 +22,7 @@ MindMap
|
||||
.usePlugin(KeyboardNavigation)
|
||||
.usePlugin(Export)
|
||||
.usePlugin(Select)
|
||||
.usePlugin(AssociativeLine)
|
||||
.usePlugin(RichText)
|
||||
|
||||
export default MindMap
|
||||
@@ -7,7 +7,7 @@ import Style from './src/Style'
|
||||
import KeyCommand from './src/KeyCommand'
|
||||
import Command from './src/Command'
|
||||
import BatchExecution from './src/BatchExecution'
|
||||
import { layoutValueList } from './src/utils/constant'
|
||||
import { layoutValueList, CONSTANTS } from './src/utils/constant'
|
||||
import { SVG } from '@svgdotjs/svg.js'
|
||||
import { simpleDeepClone } from './src/utils'
|
||||
import defaultTheme from './src/themes/default'
|
||||
@@ -17,7 +17,9 @@ const defaultOpt = {
|
||||
// 是否只读
|
||||
readonly: false,
|
||||
// 布局
|
||||
layout: 'logicalStructure',
|
||||
layout: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
|
||||
// 如果结构为鱼骨图,那么可以通过该选项控制倾斜角度
|
||||
fishboneDeg: 45,
|
||||
// 主题
|
||||
theme: 'default', // 内置主题:default(默认主题)
|
||||
// 主题配置,会和所选择的主题进行合并
|
||||
@@ -66,9 +68,57 @@ const defaultOpt = {
|
||||
// 可以传一个函数,回调参数为事件对象
|
||||
customHandleMousewheel: null,
|
||||
// 鼠标滚动的行为,如果customHandleMousewheel传了自定义函数,这个属性不生效
|
||||
mousewheelAction: 'zoom',// zoom(放大缩小)、move(上下移动)
|
||||
mousewheelAction: CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM,// zoom(放大缩小)、move(上下移动)
|
||||
// 当mousewheelAction设为move时,可以通过该属性控制鼠标滚动一下视图移动的步长,单位px
|
||||
mousewheelMoveStep: 100
|
||||
mousewheelMoveStep: 100,
|
||||
// 默认插入的二级节点的文字
|
||||
defaultInsertSecondLevelNodeText: '二级节点',
|
||||
// 默认插入的二级以下节点的文字
|
||||
defaultInsertBelowSecondLevelNodeText: '分支主题',
|
||||
// 展开收起按钮的颜色
|
||||
expandBtnStyle: {
|
||||
color: '#808080',
|
||||
fill: '#fff'
|
||||
},
|
||||
// 自定义展开收起按钮的图标
|
||||
expandBtnIcon: {
|
||||
open: '',// svg字符串
|
||||
close: ''
|
||||
},
|
||||
// 是否只有当鼠标在画布内才响应快捷键事件
|
||||
enableShortcutOnlyWhenMouseInSvg: true,
|
||||
// 是否开启节点动画过渡
|
||||
enableNodeTransitionMove: true,
|
||||
// 如果开启节点动画过渡,可以通过该属性设置过渡的时间,单位ms
|
||||
nodeTransitionMoveDuration: 300,
|
||||
// 初始根节点的位置
|
||||
initRootNodePosition: null,
|
||||
// 导出png、svg、pdf时的图形内边距
|
||||
exportPaddingX: 10,
|
||||
exportPaddingY: 10,
|
||||
// 节点文本编辑框的z-index
|
||||
nodeTextEditZIndex: 3000,
|
||||
// 节点备注浮层的z-index
|
||||
nodeNoteTooltipZIndex: 3000,
|
||||
// 是否在点击了画布外的区域时结束节点文本的编辑状态
|
||||
isEndNodeTextEditOnClickOuter: true,
|
||||
// 最大历史记录数
|
||||
maxHistoryCount: 1000,
|
||||
// 是否一直显示节点的展开收起按钮,默认为鼠标移上去和激活时才显示
|
||||
alwaysShowExpandBtn: false,
|
||||
// 扩展节点可插入的图标
|
||||
iconList: [
|
||||
// {
|
||||
// name: '',// 分组名称
|
||||
// type: '',// 分组的值
|
||||
// list: [// 分组下的图标列表
|
||||
// {
|
||||
// name: '',// 图标名称
|
||||
// icon:''// 图标,可以传svg或图片
|
||||
// }
|
||||
// ]
|
||||
// }
|
||||
]
|
||||
}
|
||||
|
||||
// 思维导图
|
||||
@@ -91,7 +141,7 @@ class MindMap {
|
||||
this.draw = this.svg.group()
|
||||
|
||||
// 节点id
|
||||
this.uid = 0
|
||||
this.uid = 1
|
||||
|
||||
// 初始化主题
|
||||
this.initTheme()
|
||||
@@ -131,7 +181,7 @@ class MindMap {
|
||||
})
|
||||
|
||||
// 初始渲染
|
||||
this.reRender()
|
||||
this.render()
|
||||
setTimeout(() => {
|
||||
this.command.addHistory()
|
||||
}, 0)
|
||||
@@ -141,7 +191,7 @@ class MindMap {
|
||||
handleOpt(opt) {
|
||||
// 检查布局配置
|
||||
if (!layoutValueList.includes(opt.layout)) {
|
||||
opt.layout = 'logicalStructure'
|
||||
opt.layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
|
||||
}
|
||||
// 检查主题配置
|
||||
opt.theme = opt.theme && theme[opt.theme] ? opt.theme : 'default'
|
||||
@@ -149,11 +199,11 @@ class MindMap {
|
||||
}
|
||||
|
||||
// 渲染,部分渲染
|
||||
render(callback) {
|
||||
render(callback, source = '') {
|
||||
this.batchExecution.push('render', () => {
|
||||
this.initTheme()
|
||||
this.renderer.reRender = false
|
||||
this.renderer.render(callback)
|
||||
this.renderer.render(callback, source)
|
||||
})
|
||||
}
|
||||
|
||||
@@ -202,7 +252,7 @@ class MindMap {
|
||||
setTheme(theme) {
|
||||
this.renderer.clearAllActive()
|
||||
this.opt.theme = theme
|
||||
this.reRender()
|
||||
this.render(null, CONSTANTS.CHANGE_THEME)
|
||||
}
|
||||
|
||||
// 获取当前主题
|
||||
@@ -213,7 +263,7 @@ class MindMap {
|
||||
// 设置主题配置
|
||||
setThemeConfig(config) {
|
||||
this.opt.themeConfig = config
|
||||
this.reRender()
|
||||
this.render(null, CONSTANTS.CHANGE_THEME)
|
||||
}
|
||||
|
||||
// 获取自定义主题配置
|
||||
@@ -245,9 +295,10 @@ class MindMap {
|
||||
setLayout(layout) {
|
||||
// 检查布局配置
|
||||
if (!layoutValueList.includes(layout)) {
|
||||
layout = 'logicalStructure'
|
||||
layout = CONSTANTS.LAYOUT.LOGICAL_STRUCTURE
|
||||
}
|
||||
this.opt.layout = layout
|
||||
this.view.reset()
|
||||
this.renderer.setLayout()
|
||||
this.render()
|
||||
}
|
||||
@@ -261,7 +312,12 @@ class MindMap {
|
||||
setData(data) {
|
||||
this.execCommand('CLEAR_ACTIVE_NODE')
|
||||
this.command.clearHistory()
|
||||
this.renderer.renderTree = data
|
||||
this.command.addHistory()
|
||||
if (this.richText) {
|
||||
this.renderer.renderTree = this.richText.handleSetData(data)
|
||||
} else {
|
||||
this.renderer.renderTree = data
|
||||
}
|
||||
this.reRender()
|
||||
}
|
||||
|
||||
@@ -288,7 +344,7 @@ class MindMap {
|
||||
|
||||
// 获取思维导图数据,节点树、主题、布局等
|
||||
getData(withConfig) {
|
||||
let nodeData = this.command.getCopyData()
|
||||
let nodeData = this.command.removeDataUid(this.command.getCopyData())
|
||||
let data = {}
|
||||
if (withConfig) {
|
||||
data = {
|
||||
@@ -322,10 +378,10 @@ class MindMap {
|
||||
|
||||
// 设置只读模式、编辑模式
|
||||
setMode(mode) {
|
||||
if (!['readonly', 'edit'].includes(mode)) {
|
||||
if (![CONSTANTS.MODE.READONLY, CONSTANTS.MODE.EDIT].includes(mode)) {
|
||||
return
|
||||
}
|
||||
this.opt.readonly = mode === 'readonly'
|
||||
this.opt.readonly = mode === CONSTANTS.MODE.READONLY
|
||||
if (this.opt.readonly) {
|
||||
// 取消当前激活的元素
|
||||
this.renderer.clearAllActive()
|
||||
@@ -334,7 +390,7 @@ class MindMap {
|
||||
}
|
||||
|
||||
// 获取svg数据
|
||||
getSvgData() {
|
||||
getSvgData({ paddingX = 0, paddingY = 0 } = {}) {
|
||||
const svg = this.svg
|
||||
const draw = this.draw
|
||||
// 保存原始信息
|
||||
@@ -346,6 +402,10 @@ class MindMap {
|
||||
draw.scale(1 / origTransform.scaleX, 1 / origTransform.scaleY)
|
||||
// 获取变换后的位置尺寸信息,其实是getBoundingClientRect方法的包装方法
|
||||
const rect = draw.rbox()
|
||||
// 内边距
|
||||
rect.width += paddingX
|
||||
rect.height += paddingY
|
||||
draw.translate(paddingX / 2, paddingY / 2)
|
||||
// 将svg设置为实际内容的宽高
|
||||
svg.size(rect.width, rect.height)
|
||||
// 把实际内容变换
|
||||
|
||||
914
simple-mind-map/package-lock.json
generated
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "simple-mind-map",
|
||||
"version": "0.4.5",
|
||||
"version": "0.5.9",
|
||||
"description": "一个简单的web在线思维导图",
|
||||
"authors": [
|
||||
{
|
||||
@@ -31,6 +31,7 @@
|
||||
"html2canvas": "^1.4.1",
|
||||
"jspdf": "^2.5.1",
|
||||
"jszip": "^3.10.1",
|
||||
"mdast-util-from-markdown": "^1.3.0",
|
||||
"quill": "^1.3.6",
|
||||
"uuid": "^9.0.0",
|
||||
"xml-js": "^1.6.11"
|
||||
|
||||
@@ -1,5 +1,15 @@
|
||||
import { walk, bfsWalk, throttle } from './utils/'
|
||||
import { v4 as uuid } from 'uuid'
|
||||
import {
|
||||
getAssociativeLineTargetIndex,
|
||||
computeCubicBezierPathPoints,
|
||||
joinCubicBezierPath,
|
||||
cubicBezierPath,
|
||||
getNodePoint,
|
||||
computeNodePoints,
|
||||
getNodeLinePath,
|
||||
getDefaultControlPointOffsets
|
||||
} from './utils/associativeLineUtils'
|
||||
|
||||
// 关联线类
|
||||
class AssociativeLine {
|
||||
@@ -20,6 +30,20 @@ class AssociativeLine {
|
||||
// 箭头图标
|
||||
this.markerPath = null
|
||||
this.marker = this.createMarker()
|
||||
// 控制点
|
||||
this.controlLine1 = null
|
||||
this.controlLine2 = null
|
||||
this.controlPoint1 = null
|
||||
this.controlPoint2 = null
|
||||
this.controlPointDiameter = 10
|
||||
this.isControlPointMousedown = false
|
||||
this.mousedownControlPointKey = ''
|
||||
this.controlPointMousemoveState = {
|
||||
pos: null,
|
||||
startPoint: null,
|
||||
endPoint: null,
|
||||
targetIndex: ''
|
||||
}
|
||||
// 节流一下,不然很卡
|
||||
this.checkOverlapNode = throttle(this.checkOverlapNode, 100, this)
|
||||
this.bindEvent()
|
||||
@@ -34,6 +58,9 @@ class AssociativeLine {
|
||||
this.mindMap.on('data_change', this.renderAllLines)
|
||||
// 监听画布和节点点击事件,用于清除当前激活的连接线
|
||||
this.mindMap.on('draw_click', () => {
|
||||
if (this.isControlPointMousedown) {
|
||||
return
|
||||
}
|
||||
this.clearActiveLine()
|
||||
})
|
||||
this.mindMap.on('node_click', node => {
|
||||
@@ -55,6 +82,13 @@ class AssociativeLine {
|
||||
// 节点拖拽事件
|
||||
this.mindMap.on('node_dragging', this.onNodeDragging.bind(this))
|
||||
this.mindMap.on('node_dragend', this.onNodeDragend.bind(this))
|
||||
// 拖拽控制点
|
||||
window.addEventListener('mousemove', e => {
|
||||
this.onControlPointMousemove(e)
|
||||
})
|
||||
window.addEventListener('mouseup', e => {
|
||||
this.onControlPointMouseup(e)
|
||||
})
|
||||
}
|
||||
|
||||
// 创建箭头
|
||||
@@ -69,7 +103,10 @@ class AssociativeLine {
|
||||
|
||||
// 渲染所有连线
|
||||
renderAllLines() {
|
||||
// 先移除
|
||||
this.removeAllLines()
|
||||
this.removeControls()
|
||||
this.clearActiveLine()
|
||||
let tree = this.mindMap.renderer.root
|
||||
if (!tree) return
|
||||
let idToNode = new Map()
|
||||
@@ -98,7 +135,7 @@ class AssociativeLine {
|
||||
ids.forEach(id => {
|
||||
let toNode = idToNode.get(id)
|
||||
if (!node || !toNode) return
|
||||
let [startPoint, endPoint] = this.computeNodePoints(node, toNode)
|
||||
let [startPoint, endPoint] = computeNodePoints(node, toNode)
|
||||
this.drawLine(startPoint, endPoint, node, toNode)
|
||||
})
|
||||
})
|
||||
@@ -106,34 +143,68 @@ class AssociativeLine {
|
||||
|
||||
// 绘制连接线
|
||||
drawLine(startPoint, endPoint, node, toNode) {
|
||||
let { associativeLineWidth, associativeLineColor, associativeLineActiveWidth, associativeLineActiveColor } = this.mindMap.themeConfig
|
||||
let {
|
||||
associativeLineWidth,
|
||||
associativeLineColor,
|
||||
associativeLineActiveWidth,
|
||||
associativeLineActiveColor
|
||||
} = this.mindMap.themeConfig
|
||||
// 箭头
|
||||
this.markerPath.stroke({ color: associativeLineColor }).fill({ color: associativeLineColor })
|
||||
this.markerPath
|
||||
.stroke({ color: associativeLineColor })
|
||||
.fill({ color: associativeLineColor })
|
||||
// 路径
|
||||
let pathStr = this.cubicBezierPath(
|
||||
startPoint.x,
|
||||
startPoint.y,
|
||||
endPoint.x,
|
||||
endPoint.y
|
||||
let { path: pathStr, controlPoints } = getNodeLinePath(
|
||||
startPoint,
|
||||
endPoint,
|
||||
node,
|
||||
toNode
|
||||
)
|
||||
// 虚线
|
||||
let path = this.draw.path()
|
||||
path
|
||||
.stroke({ width: associativeLineWidth, color: associativeLineColor, dasharray: [6, 4] })
|
||||
.stroke({
|
||||
width: associativeLineWidth,
|
||||
color: associativeLineColor,
|
||||
dasharray: [6, 4]
|
||||
})
|
||||
.fill({ color: 'none' })
|
||||
path.plot(pathStr)
|
||||
path.marker('end', this.marker)
|
||||
// 不可见的点击线
|
||||
let clickPath = this.draw.path()
|
||||
clickPath.stroke({ width: associativeLineActiveWidth, color: 'transparent' }).fill({ color: 'none' })
|
||||
clickPath
|
||||
.stroke({ width: associativeLineActiveWidth, color: 'transparent' })
|
||||
.fill({ color: 'none' })
|
||||
clickPath.plot(pathStr)
|
||||
// 点击事件
|
||||
clickPath.click(e => {
|
||||
e.stopPropagation()
|
||||
this.clearActiveNodes()
|
||||
this.clearActiveLine()
|
||||
this.activeLine = [path, clickPath, node, toNode]
|
||||
clickPath.stroke({ color: associativeLineActiveColor })
|
||||
this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
|
||||
// 如果当前存在激活节点,那么取消激活节点
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.clearActiveNodes()
|
||||
} else {
|
||||
// 否则清除当前的关联线的激活状态,如果有的话
|
||||
this.clearActiveLine()
|
||||
// 保存当前激活的关联线信息
|
||||
this.activeLine = [path, clickPath, node, toNode]
|
||||
// 让不可见的点击线显示
|
||||
clickPath.stroke({ color: associativeLineActiveColor })
|
||||
// 渲染控制点和连线
|
||||
this.renderControls(
|
||||
startPoint,
|
||||
endPoint,
|
||||
controlPoints[0],
|
||||
controlPoints[1]
|
||||
)
|
||||
this.mindMap.emit(
|
||||
'associative_line_click',
|
||||
path,
|
||||
clickPath,
|
||||
node,
|
||||
toNode
|
||||
)
|
||||
}
|
||||
})
|
||||
this.lineList.push([path, clickPath, node, toNode])
|
||||
}
|
||||
@@ -156,13 +227,18 @@ class AssociativeLine {
|
||||
|
||||
// 创建连接线
|
||||
createLine(fromNode) {
|
||||
let { associativeLineWidth, associativeLineColor } = this.mindMap.themeConfig
|
||||
let { associativeLineWidth, associativeLineColor } =
|
||||
this.mindMap.themeConfig
|
||||
if (this.isCreatingLine || !fromNode) return
|
||||
this.isCreatingLine = true
|
||||
this.creatingStartNode = fromNode
|
||||
this.creatingLine = this.draw.path()
|
||||
this.creatingLine
|
||||
.stroke({ width: associativeLineWidth, color: associativeLineColor, dasharray: [6, 4] })
|
||||
.stroke({
|
||||
width: associativeLineWidth,
|
||||
color: associativeLineColor,
|
||||
dasharray: [6, 4]
|
||||
})
|
||||
.fill({ color: 'none' })
|
||||
this.creatingLine.marker('end', this.marker)
|
||||
}
|
||||
@@ -175,15 +251,22 @@ class AssociativeLine {
|
||||
|
||||
// 更新创建过程中的连接线
|
||||
updateCreatingLine(e) {
|
||||
let { x, y } = this.getTransformedEventPos(e)
|
||||
let startPoint = getNodePoint(this.creatingStartNode)
|
||||
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x, y)
|
||||
this.creatingLine.plot(pathStr)
|
||||
this.checkOverlapNode(x, y)
|
||||
}
|
||||
|
||||
// 获取转换后的鼠标事件对象的坐标
|
||||
getTransformedEventPos(e) {
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
let { scaleX, scaleY, translateX, translateY } =
|
||||
this.mindMap.draw.transform()
|
||||
x = (x - translateX) / scaleX
|
||||
y = (y - translateY) / scaleY
|
||||
let startPoint = this.getNodePoint(this.creatingStartNode)
|
||||
let pathStr = this.cubicBezierPath(startPoint.x, startPoint.y, x, y)
|
||||
this.creatingLine.plot(pathStr)
|
||||
this.checkOverlapNode(x, y)
|
||||
return {
|
||||
x: (x - translateX) / scaleX,
|
||||
y: (y - translateY) / scaleY
|
||||
}
|
||||
}
|
||||
|
||||
// 检测当前移动到的目标节点
|
||||
@@ -225,6 +308,7 @@ class AssociativeLine {
|
||||
// 添加连接线
|
||||
addLine(fromNode, toNode) {
|
||||
if (!fromNode || !toNode) return
|
||||
// 目标节点如果没有id,则生成一个id
|
||||
let id = toNode.nodeData.data.id
|
||||
if (!id) {
|
||||
id = uuid()
|
||||
@@ -232,10 +316,33 @@ class AssociativeLine {
|
||||
id
|
||||
})
|
||||
}
|
||||
// 将目标节点id保存起来
|
||||
let list = fromNode.nodeData.data.associativeLineTargets || []
|
||||
list.push(id)
|
||||
// 保存控制点
|
||||
let [startPoint, endPoint] = computeNodePoints(fromNode, toNode)
|
||||
let controlPoints = computeCubicBezierPathPoints(
|
||||
startPoint.x,
|
||||
startPoint.y,
|
||||
endPoint.x,
|
||||
endPoint.y
|
||||
)
|
||||
let offsetList =
|
||||
fromNode.nodeData.data.associativeLineTargetControlOffsets || []
|
||||
// 保存的实际是控制点和端点的差值,否则当节点位置改变了,控制点还是原来的位置,连线就不对了
|
||||
offsetList[list.length - 1] = [
|
||||
{
|
||||
x: controlPoints[0].x - startPoint.x,
|
||||
y: controlPoints[0].y - startPoint.y
|
||||
},
|
||||
{
|
||||
x: controlPoints[1].x - endPoint.x,
|
||||
y: controlPoints[1].y - endPoint.y
|
||||
}
|
||||
]
|
||||
this.mindMap.execCommand('SET_NODE_DATA', fromNode, {
|
||||
associativeLineTargets: list
|
||||
associativeLineTargets: list,
|
||||
associativeLineTargetControlOffsets: offsetList
|
||||
})
|
||||
}
|
||||
|
||||
@@ -243,13 +350,19 @@ class AssociativeLine {
|
||||
removeLine() {
|
||||
if (!this.activeLine) return
|
||||
let [, , node, toNode] = this.activeLine
|
||||
let id = toNode.nodeData.data.id
|
||||
this.removeControls()
|
||||
let { associativeLineTargets, associativeLineTargetControlOffsets } =
|
||||
node.nodeData.data
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
this.mindMap.execCommand('SET_NODE_DATA', node, {
|
||||
associativeLineTargets: node.nodeData.data.associativeLineTargets.filter(
|
||||
item => {
|
||||
return item !== id
|
||||
}
|
||||
)
|
||||
associativeLineTargets: associativeLineTargets.filter((_, index) => {
|
||||
return index !== targetIndex
|
||||
}),
|
||||
associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
|
||||
? associativeLineTargetControlOffsets.filter((_, index) => {
|
||||
return index !== targetIndex
|
||||
})
|
||||
: []
|
||||
})
|
||||
}
|
||||
|
||||
@@ -267,6 +380,7 @@ class AssociativeLine {
|
||||
color: 'transparent'
|
||||
})
|
||||
this.activeLine = null
|
||||
this.removeControls()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,6 +392,7 @@ class AssociativeLine {
|
||||
line[0].hide()
|
||||
line[1].hide()
|
||||
})
|
||||
this.hideControls()
|
||||
}
|
||||
|
||||
// 处理节点拖拽完成事件
|
||||
@@ -287,97 +402,223 @@ class AssociativeLine {
|
||||
line[0].show()
|
||||
line[1].show()
|
||||
})
|
||||
this.showControls()
|
||||
this.isNodeDragging = false
|
||||
}
|
||||
|
||||
// 三次贝塞尔曲线
|
||||
cubicBezierPath(x1, y1, x2, y2) {
|
||||
let cx1 = x1 + (x2 - x1) / 2
|
||||
let cy1 = y1
|
||||
let cx2 = cx1
|
||||
let cy2 = y2
|
||||
if (Math.abs(x1 - x2) <= 5) {
|
||||
cx1 = x1 + (y2 - y1) / 2
|
||||
cx2 = cx1
|
||||
}
|
||||
return `M ${x1},${y1} C ${cx1},${cy1} ${cx2},${cy2} ${x2},${y2}`
|
||||
// 创建控制点、连线节点
|
||||
createControlNodes() {
|
||||
let { associativeLineActiveColor } = this.mindMap.themeConfig
|
||||
// 连线
|
||||
this.controlLine1 = this.draw
|
||||
.line()
|
||||
.stroke({ color: associativeLineActiveColor, width: 2 })
|
||||
this.controlLine2 = this.draw
|
||||
.line()
|
||||
.stroke({ color: associativeLineActiveColor, width: 2 })
|
||||
// 控制点
|
||||
this.controlPoint1 = this.createOneControlNode('controlPoint1')
|
||||
this.controlPoint2 = this.createOneControlNode('controlPoint2')
|
||||
}
|
||||
|
||||
// 根据两个节点的位置计算节点的连接点
|
||||
computeNodePoints(fromNode, toNode) {
|
||||
let fromRect = this.getNodeRect(fromNode)
|
||||
let fromCx = (fromRect.right + fromRect.left) / 2
|
||||
let fromCy = (fromRect.bottom + fromRect.top) / 2
|
||||
let toRect = this.getNodeRect(toNode)
|
||||
let toCx = (toRect.right + toRect.left) / 2
|
||||
let toCy = (toRect.bottom + toRect.top) / 2
|
||||
// 中心点坐标的差值
|
||||
let offsetX = toCx - fromCx
|
||||
let offsetY = toCy - fromCy
|
||||
if (offsetX === 0 && offsetY === 0) return
|
||||
let fromDir = ''
|
||||
let toDir = ''
|
||||
if (offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY) {
|
||||
// left
|
||||
fromDir = 'left'
|
||||
toDir = 'right'
|
||||
} else if (offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY) {
|
||||
// right
|
||||
fromDir = 'right'
|
||||
toDir = 'left'
|
||||
} else if (offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX) {
|
||||
// up
|
||||
fromDir = 'top'
|
||||
toDir = 'bottom'
|
||||
} else if (offsetY > 0 && -offsetY < offsetX && offsetY > offsetX) {
|
||||
// down
|
||||
fromDir = 'bottom'
|
||||
toDir = 'top'
|
||||
}
|
||||
return [
|
||||
this.getNodePoint(fromNode, fromDir),
|
||||
this.getNodePoint(toNode, toDir)
|
||||
]
|
||||
// 创建控制点
|
||||
createOneControlNode(pointKey) {
|
||||
let { associativeLineActiveColor } = this.mindMap.themeConfig
|
||||
return this.draw
|
||||
.circle(this.controlPointDiameter)
|
||||
.stroke({ color: associativeLineActiveColor })
|
||||
.fill({ color: '#fff' })
|
||||
.click(e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
.mousedown(e => {
|
||||
this.onControlPointMousedown(e, pointKey)
|
||||
})
|
||||
}
|
||||
|
||||
// 获取节点的位置信息
|
||||
getNodeRect(node) {
|
||||
let { left, top, width, height } = node
|
||||
return {
|
||||
right: left + width,
|
||||
bottom: top + height,
|
||||
left,
|
||||
top
|
||||
// 控制点的鼠标按下事件
|
||||
onControlPointMousedown(e, pointKey) {
|
||||
e.stopPropagation()
|
||||
this.isControlPointMousedown = true
|
||||
this.mousedownControlPointKey = pointKey
|
||||
}
|
||||
|
||||
// 控制点的鼠标移动事件
|
||||
onControlPointMousemove(e) {
|
||||
if (
|
||||
!this.isControlPointMousedown ||
|
||||
!this.mousedownControlPointKey ||
|
||||
!this[this.mousedownControlPointKey]
|
||||
)
|
||||
return
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
let radius = this.controlPointDiameter / 2
|
||||
// 转换鼠标当前的位置
|
||||
let { x, y } = this.getTransformedEventPos(e)
|
||||
this.controlPointMousemoveState.pos = {
|
||||
x,
|
||||
y
|
||||
}
|
||||
// 更新当前拖拽的控制点的位置
|
||||
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
|
||||
let [path, clickPath, node, toNode] = this.activeLine
|
||||
let [startPoint, endPoint] = computeNodePoints(node, toNode)
|
||||
this.controlPointMousemoveState.startPoint = startPoint
|
||||
this.controlPointMousemoveState.endPoint = endPoint
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
this.controlPointMousemoveState.targetIndex = targetIndex
|
||||
let offsets = []
|
||||
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
|
||||
if (!associativeLineTargetControlOffsets) {
|
||||
// 兼容0.4.5版本,没有associativeLineTargetControlOffsets的情况
|
||||
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
|
||||
} else {
|
||||
offsets = associativeLineTargetControlOffsets[targetIndex]
|
||||
}
|
||||
let point1 = null
|
||||
let point2 = null
|
||||
// 拖拽的是控制点1
|
||||
if (this.mousedownControlPointKey === 'controlPoint1') {
|
||||
point1 = {
|
||||
x,
|
||||
y
|
||||
}
|
||||
point2 = {
|
||||
x: endPoint.x + offsets[1].x,
|
||||
y: endPoint.y + offsets[1].y
|
||||
}
|
||||
// 更新控制点1的连线
|
||||
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
|
||||
} else {
|
||||
// 拖拽的是控制点2
|
||||
point1 = {
|
||||
x: startPoint.x + offsets[0].x,
|
||||
y: startPoint.y + offsets[0].y
|
||||
}
|
||||
point2 = {
|
||||
x,
|
||||
y
|
||||
}
|
||||
// 更新控制点2的连线
|
||||
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
|
||||
}
|
||||
// 更新关联线
|
||||
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
|
||||
path.plot(pathStr)
|
||||
clickPath.plot(pathStr)
|
||||
}
|
||||
|
||||
// 控制点的鼠标移动事件
|
||||
onControlPointMouseup(e) {
|
||||
if (!this.isControlPointMousedown) return
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
let { pos, startPoint, endPoint, targetIndex } =
|
||||
this.controlPointMousemoveState
|
||||
let [, , node] = this.activeLine
|
||||
let offsetList = []
|
||||
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
|
||||
if (!associativeLineTargetControlOffsets) {
|
||||
// 兼容0.4.5版本,没有associativeLineTargetControlOffsets的情况
|
||||
offsetList[targetIndex] = getDefaultControlPointOffsets(startPoint, endPoint)
|
||||
} else {
|
||||
offsetList = associativeLineTargetControlOffsets
|
||||
}
|
||||
let offset1 = null
|
||||
let offset2 = null
|
||||
if (this.mousedownControlPointKey === 'controlPoint1') {
|
||||
// 更新控制点1数据
|
||||
offset1 = {
|
||||
x: pos.x - startPoint.x,
|
||||
y: pos.y - startPoint.y
|
||||
}
|
||||
offset2 = offsetList[targetIndex][1]
|
||||
} else {
|
||||
// 更新控制点2数据
|
||||
offset1 = offsetList[targetIndex][0]
|
||||
offset2 = {
|
||||
x: pos.x - endPoint.x,
|
||||
y: pos.y - endPoint.y
|
||||
}
|
||||
}
|
||||
offsetList[targetIndex] = [offset1, offset2]
|
||||
this.mindMap.execCommand('SET_NODE_DATA', node, {
|
||||
associativeLineTargetControlOffsets: offsetList
|
||||
})
|
||||
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚,所以重置isControlPointMousedown需要等draw_click事件触发完以后
|
||||
setTimeout(() => {
|
||||
this.resetControlPoint()
|
||||
}, 0)
|
||||
}
|
||||
|
||||
// 复位控制点移动
|
||||
resetControlPoint() {
|
||||
this.isControlPointMousedown = false
|
||||
this.mousedownControlPointKey = ''
|
||||
this.controlPointMousemoveState = {
|
||||
pos: null,
|
||||
startPoint: null,
|
||||
endPoint: null,
|
||||
targetIndex: ''
|
||||
}
|
||||
}
|
||||
|
||||
// 获取节点的连接点
|
||||
getNodePoint(node, dir = 'right') {
|
||||
let { left, top, width, height } = node
|
||||
switch (dir) {
|
||||
case 'left':
|
||||
return {
|
||||
x: left,
|
||||
y: top + height / 2
|
||||
}
|
||||
case 'right':
|
||||
return {
|
||||
x: left + width,
|
||||
y: top + height / 2
|
||||
}
|
||||
case 'top':
|
||||
return {
|
||||
x: left + width / 2,
|
||||
y: top
|
||||
}
|
||||
case 'bottom':
|
||||
return {
|
||||
x: left + width / 2,
|
||||
y: top + height
|
||||
}
|
||||
default:
|
||||
break
|
||||
// 渲染控制点
|
||||
renderControls(startPoint, endPoint, point1, point2) {
|
||||
if (!this.controlLine1) {
|
||||
this.createControlNodes()
|
||||
}
|
||||
let radius = this.controlPointDiameter / 2
|
||||
// 控制点和起终点的连线
|
||||
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
|
||||
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
|
||||
// 控制点
|
||||
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
|
||||
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
|
||||
}
|
||||
|
||||
// 删除控制点
|
||||
removeControls() {
|
||||
if (!this.controlLine1) return
|
||||
;[
|
||||
this.controlLine1,
|
||||
this.controlLine2,
|
||||
this.controlPoint1,
|
||||
this.controlPoint2
|
||||
].forEach(item => {
|
||||
item.remove()
|
||||
})
|
||||
this.controlLine1 = null
|
||||
this.controlLine2 = null
|
||||
this.controlPoint1 = null
|
||||
this.controlPoint2 = null
|
||||
}
|
||||
|
||||
// 隐藏控制点
|
||||
hideControls() {
|
||||
if (!this.controlLine1) return
|
||||
;[
|
||||
this.controlLine1,
|
||||
this.controlLine2,
|
||||
this.controlPoint1,
|
||||
this.controlPoint2
|
||||
].forEach(item => {
|
||||
item.hide()
|
||||
})
|
||||
}
|
||||
|
||||
// 显示控制点
|
||||
showControls() {
|
||||
if (!this.controlLine1) return
|
||||
;[
|
||||
this.controlLine1,
|
||||
this.controlLine2,
|
||||
this.controlPoint1,
|
||||
this.controlPoint2
|
||||
].forEach(item => {
|
||||
item.show()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,33 +1,4 @@
|
||||
// 在下一个事件循环里执行任务
|
||||
const nextTick = function (fn, ctx) {
|
||||
let pending = false
|
||||
let timerFunc = null
|
||||
let handle = () => {
|
||||
pending = false
|
||||
ctx ? fn.call(ctx) : fn()
|
||||
}
|
||||
// 支持MutationObserver接口的话使用MutationObserver
|
||||
if (typeof MutationObserver !== 'undefined') {
|
||||
let counter = 1
|
||||
let observer = new MutationObserver(handle)
|
||||
let textNode = document.createTextNode(counter)
|
||||
observer.observe(textNode, {
|
||||
characterData: true // 设为 true 表示监视指定目标节点或子节点树中节点所包含的字符数据的变化
|
||||
})
|
||||
timerFunc = function () {
|
||||
counter = (counter + 1) % 2 // counter会在0和1两者循环变化
|
||||
textNode.data = counter // 节点变化会触发回调handle,
|
||||
}
|
||||
} else {
|
||||
// 否则使用定时器
|
||||
timerFunc = setTimeout
|
||||
}
|
||||
return function () {
|
||||
if (pending) return
|
||||
pending = true
|
||||
timerFunc(handle, 0)
|
||||
}
|
||||
}
|
||||
import { nextTick } from './utils'
|
||||
|
||||
// 批量执行
|
||||
class BatchExecution {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { copyRenderTree, simpleDeepClone } from './utils'
|
||||
import { copyRenderTree, simpleDeepClone, nextTick } from './utils'
|
||||
|
||||
// 命令类
|
||||
class Command {
|
||||
@@ -11,6 +11,7 @@ class Command {
|
||||
this.activeHistoryIndex = 0
|
||||
// 注册快捷键
|
||||
this.registerShortcutKeys()
|
||||
this.addHistory = nextTick(this.addHistory, this)
|
||||
}
|
||||
|
||||
// 清空历史数据
|
||||
@@ -36,7 +37,7 @@ class Command {
|
||||
this.commands[name].forEach(fn => {
|
||||
fn(...args)
|
||||
})
|
||||
if (name === 'BACK' || name === 'FORWARD') {
|
||||
if (['BACK', 'FORWARD', 'SET_NODE_ACTIVE', 'CLEAR_ACTIVE_NODE'].includes(name)) {
|
||||
return
|
||||
}
|
||||
this.addHistory()
|
||||
@@ -76,9 +77,19 @@ class Command {
|
||||
return
|
||||
}
|
||||
let data = this.getCopyData()
|
||||
// 此次数据和上次一样则不重复添加
|
||||
if (this.history.length > 0 && JSON.stringify(this.history[this.history.length - 1]) === JSON.stringify(data)) {
|
||||
return
|
||||
}
|
||||
// 删除当前历史指针后面的数据
|
||||
this.history = this.history.slice(0, this.activeHistoryIndex + 1)
|
||||
this.history.push(simpleDeepClone(data))
|
||||
// 历史记录数超过最大数量
|
||||
if (this.history.length > this.mindMap.opt.maxHistoryCount) {
|
||||
this.history.shift()
|
||||
}
|
||||
this.activeHistoryIndex = this.history.length - 1
|
||||
this.mindMap.emit('data_change', data)
|
||||
this.mindMap.emit('data_change', this.removeDataUid(data))
|
||||
this.mindMap.emit(
|
||||
'back_forward',
|
||||
this.activeHistoryIndex,
|
||||
@@ -99,7 +110,7 @@ class Command {
|
||||
this.history.length
|
||||
)
|
||||
let data = simpleDeepClone(this.history[this.activeHistoryIndex])
|
||||
this.mindMap.emit('data_change', data)
|
||||
this.mindMap.emit('data_change', this.removeDataUid(data))
|
||||
return data
|
||||
}
|
||||
}
|
||||
@@ -112,16 +123,31 @@ class Command {
|
||||
let len = this.history.length
|
||||
if (this.activeHistoryIndex + step <= len - 1) {
|
||||
this.activeHistoryIndex += step
|
||||
this.mindMap.emit('back_forward', this.activeHistoryIndex)
|
||||
this.mindMap.emit('back_forward', this.activeHistoryIndex, this.history.length)
|
||||
let data = simpleDeepClone(this.history[this.activeHistoryIndex])
|
||||
this.mindMap.emit('data_change', data)
|
||||
this.mindMap.emit('data_change', this.removeDataUid(data))
|
||||
return data
|
||||
}
|
||||
}
|
||||
|
||||
// 获取渲染树数据副本
|
||||
getCopyData() {
|
||||
return copyRenderTree({}, this.mindMap.renderer.renderTree)
|
||||
return copyRenderTree({}, this.mindMap.renderer.renderTree, true)
|
||||
}
|
||||
|
||||
// 移除节点数据中的uid
|
||||
removeDataUid(data) {
|
||||
data = simpleDeepClone(data)
|
||||
let walk = (root) => {
|
||||
delete root.data.uid
|
||||
if (root.children && root.children.length > 0) {
|
||||
root.children.forEach((item) => {
|
||||
walk(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
walk(data)
|
||||
return data
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@ import Base from './layouts/Base'
|
||||
|
||||
class Drag extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor({ mindMap }) {
|
||||
super(mindMap.renderer)
|
||||
this.mindMap = mindMap
|
||||
@@ -14,7 +13,6 @@ class Drag extends Base {
|
||||
}
|
||||
|
||||
// 复位
|
||||
|
||||
reset() {
|
||||
// 当前拖拽节点
|
||||
this.node = null
|
||||
@@ -45,10 +43,11 @@ class Drag extends Base {
|
||||
this.mouseDownY = 0
|
||||
this.mouseMoveX = 0
|
||||
this.mouseMoveY = 0
|
||||
// 鼠标移动的距离距鼠标按下的位置距离多少以上才认为是拖动事件
|
||||
this.checkDragOffset = 10
|
||||
}
|
||||
|
||||
// 绑定事件
|
||||
|
||||
bindEvent() {
|
||||
this.checkOverlapNode = throttle(this.checkOverlapNode, 300, this)
|
||||
this.mindMap.on('node_mousedown', (node, e) => {
|
||||
@@ -83,8 +82,8 @@ class Drag extends Base {
|
||||
this.mouseMoveX = x
|
||||
this.mouseMoveY = y
|
||||
if (
|
||||
Math.abs(x - this.mouseDownX) <= 10 &&
|
||||
Math.abs(y - this.mouseDownY) <= 10 &&
|
||||
Math.abs(x - this.mouseDownX) <= this.checkDragOffset &&
|
||||
Math.abs(y - this.mouseDownY) <= this.checkDragOffset &&
|
||||
!this.node.isDrag
|
||||
) {
|
||||
return
|
||||
@@ -98,7 +97,6 @@ class Drag extends Base {
|
||||
}
|
||||
|
||||
// 鼠标松开事件
|
||||
|
||||
onMouseup(e) {
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
@@ -141,7 +139,6 @@ class Drag extends Base {
|
||||
}
|
||||
|
||||
// 创建克隆节点
|
||||
|
||||
createCloneNode() {
|
||||
if (!this.clone) {
|
||||
// 节点
|
||||
@@ -163,7 +160,6 @@ class Drag extends Base {
|
||||
}
|
||||
|
||||
// 移除克隆节点
|
||||
|
||||
removeCloneNode() {
|
||||
if (!this.clone) {
|
||||
return
|
||||
@@ -174,7 +170,6 @@ class Drag extends Base {
|
||||
}
|
||||
|
||||
// 拖动中
|
||||
|
||||
onMove(x, y) {
|
||||
if (!this.isMousedown) {
|
||||
return
|
||||
@@ -201,14 +196,12 @@ class Drag extends Base {
|
||||
}
|
||||
|
||||
// 检测重叠节点
|
||||
|
||||
checkOverlapNode() {
|
||||
if (!this.drawTransform) {
|
||||
return
|
||||
}
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
let checkRight = this.cloneNodeLeft + this.node.width * scaleX
|
||||
let checkBottom = this.cloneNodeTop + this.node.height * scaleX
|
||||
let x = this.mouseMoveX
|
||||
let y = this.mouseMoveY
|
||||
this.overlapNode = null
|
||||
this.prevNode = null
|
||||
this.nextNode = null
|
||||
@@ -223,35 +216,71 @@ class Drag extends Base {
|
||||
if (this.overlapNode || (this.prevNode && this.nextNode)) {
|
||||
return
|
||||
}
|
||||
let { left, top, width, height } = node
|
||||
let _left = left
|
||||
let _top = top
|
||||
let _bottom = top + height
|
||||
let right = (left + width) * scaleX + translateX
|
||||
let bottom = (top + height) * scaleY + translateY
|
||||
left = left * scaleX + translateX
|
||||
top = top * scaleY + translateY
|
||||
// 检测是否重叠
|
||||
if (!this.overlapNode) {
|
||||
if (
|
||||
left <= checkRight &&
|
||||
right >= this.cloneNodeLeft &&
|
||||
top <= checkBottom &&
|
||||
bottom >= this.cloneNodeTop
|
||||
) {
|
||||
this.overlapNode = node
|
||||
let nodeRect = this.getNodeRect(node)
|
||||
let oneFourthHeight = nodeRect.height / 4
|
||||
// 前一个和后一个节点
|
||||
let checkList = node.parent ? node.parent.children.filter((item) => {
|
||||
return item !== this.node
|
||||
}) : []
|
||||
let index = checkList.findIndex((item) => {
|
||||
return item === node
|
||||
})
|
||||
let prevBrother = null
|
||||
let nextBrother = null
|
||||
if (index !== -1) {
|
||||
if (index - 1 >= 0) {
|
||||
prevBrother = checkList[index - 1]
|
||||
}
|
||||
if (index + 1 <= checkList.length - 1) {
|
||||
nextBrother = checkList[index + 1]
|
||||
}
|
||||
}
|
||||
// 检测兄弟节点位置
|
||||
if (!this.prevNode && !this.nextNode && !node.isRoot) {
|
||||
// && this.node.isBrother(node)
|
||||
if (left <= checkRight && right >= this.cloneNodeLeft) {
|
||||
if (this.cloneNodeTop > bottom && this.cloneNodeTop <= bottom + 10) {
|
||||
// 和前一个兄弟节点的距离
|
||||
let prevBrotherOffset = 0
|
||||
if (prevBrother) {
|
||||
let prevNodeRect = this.getNodeRect(prevBrother)
|
||||
prevBrotherOffset = nodeRect.top - prevNodeRect.bottom
|
||||
// 间距小于10就当它不存在
|
||||
prevBrotherOffset = prevBrotherOffset >= 10 ? prevBrotherOffset / 2 : 0
|
||||
} else {
|
||||
// 没有前一个兄弟节点,那么假设和前一个节点的距离为20
|
||||
prevBrotherOffset = 10
|
||||
}
|
||||
// 和后一个兄弟节点的距离
|
||||
let nextBrotherOffset = 0
|
||||
if (nextBrother) {
|
||||
let nextNodeRect = this.getNodeRect(nextBrother)
|
||||
nextBrotherOffset = nextNodeRect.top - nodeRect.bottom
|
||||
nextBrotherOffset = nextBrotherOffset >= 10 ? nextBrotherOffset / 2 : 0
|
||||
} else {
|
||||
nextBrotherOffset = 10
|
||||
}
|
||||
if (nodeRect.left <= x && nodeRect.right >= x) {
|
||||
// 检测兄弟节点位置
|
||||
if (!this.overlapNode && !this.prevNode && !this.nextNode && !node.isRoot) {
|
||||
let checkIsPrevNode = nextBrotherOffset > 0 ? // 距离下一个兄弟节点的距离大于0
|
||||
y > nodeRect.bottom && y <= (nodeRect.bottom + nextBrotherOffset) : // 那么在当前节点外底部判断
|
||||
y >= nodeRect.bottom - oneFourthHeight && y <= nodeRect.bottom // 否则在当前节点内底部1/4区间判断
|
||||
let checkIsNextNode = prevBrotherOffset > 0 ? // 距离上一个兄弟节点的距离大于0
|
||||
y < nodeRect.top && y >= (nodeRect.top - prevBrotherOffset) : // 那么在当前节点外底部判断
|
||||
y >= nodeRect.top && y <= nodeRect.top + oneFourthHeight
|
||||
if (checkIsPrevNode) {
|
||||
this.prevNode = node
|
||||
this.placeholder.size(node.width, 10).move(_left, _bottom)
|
||||
} else if (checkBottom < top && checkBottom >= top - 10) {
|
||||
let size = nextBrotherOffset > 0 ? nextBrotherOffset : 5
|
||||
this.placeholder.size(node.width, size).move(nodeRect.originLeft, nodeRect.originBottom)
|
||||
} else if (checkIsNextNode) {
|
||||
this.nextNode = node
|
||||
this.placeholder.size(node.width, 10).move(_left, _top - 10)
|
||||
let size = prevBrotherOffset > 0 ? prevBrotherOffset : 5
|
||||
this.placeholder.size(node.width, size).move(nodeRect.originLeft, nodeRect.originTop - size)
|
||||
}
|
||||
}
|
||||
// 检测是否重叠
|
||||
if (!this.overlapNode && !this.prevNode && !this.nextNode) {
|
||||
if (
|
||||
nodeRect.top + (prevBrotherOffset > 0 ? 0 : oneFourthHeight) <= y &&
|
||||
nodeRect.bottom - (nextBrotherOffset > 0 ? 0 : oneFourthHeight) >= y
|
||||
) {
|
||||
this.overlapNode = node
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -260,6 +289,30 @@ class Drag extends Base {
|
||||
this.mindMap.renderer.setNodeActive(this.overlapNode, true)
|
||||
}
|
||||
}
|
||||
|
||||
// 计算节点的位置尺寸信息
|
||||
getNodeRect(node) {
|
||||
let { scaleX, scaleY, translateX, translateY } = this.drawTransform
|
||||
let { left, top, width, height } = node
|
||||
let originLeft = left
|
||||
let originTop = top
|
||||
let originBottom = top + height
|
||||
let right = (left + width) * scaleX + translateX
|
||||
let bottom = (top + height) * scaleY + translateY
|
||||
left = left * scaleX + translateX
|
||||
top = top * scaleY + translateY
|
||||
return {
|
||||
width,
|
||||
height,
|
||||
left,
|
||||
top,
|
||||
right,
|
||||
bottom,
|
||||
originLeft,
|
||||
originTop,
|
||||
originBottom
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Drag.instanceName = 'drag'
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import EventEmitter from 'eventemitter3'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 事件类
|
||||
class Event extends EventEmitter {
|
||||
@@ -26,6 +27,7 @@ class Event extends EventEmitter {
|
||||
|
||||
// 绑定函数上下文
|
||||
bindFn() {
|
||||
this.onBodyClick = this.onBodyClick.bind(this)
|
||||
this.onDrawClick = this.onDrawClick.bind(this)
|
||||
this.onMousedown = this.onMousedown.bind(this)
|
||||
this.onMousemove = this.onMousemove.bind(this)
|
||||
@@ -34,10 +36,13 @@ class Event extends EventEmitter {
|
||||
this.onContextmenu = this.onContextmenu.bind(this)
|
||||
this.onSvgMousedown = this.onSvgMousedown.bind(this)
|
||||
this.onKeyup = this.onKeyup.bind(this)
|
||||
this.onMouseenter = this.onMouseenter.bind(this)
|
||||
this.onMouseleave = this.onMouseleave.bind(this)
|
||||
}
|
||||
|
||||
// 绑定事件
|
||||
bind() {
|
||||
document.body.addEventListener('click', this.onBodyClick)
|
||||
this.mindMap.svg.on('click', this.onDrawClick)
|
||||
this.mindMap.el.addEventListener('mousedown', this.onMousedown)
|
||||
this.mindMap.svg.on('mousedown', this.onSvgMousedown)
|
||||
@@ -45,17 +50,22 @@ class Event extends EventEmitter {
|
||||
window.addEventListener('mouseup', this.onMouseup)
|
||||
this.mindMap.el.addEventListener('wheel', this.onMousewheel)
|
||||
this.mindMap.svg.on('contextmenu', this.onContextmenu)
|
||||
this.mindMap.svg.on('mouseenter', this.onMouseenter)
|
||||
this.mindMap.svg.on('mouseleave', this.onMouseleave)
|
||||
window.addEventListener('keyup', this.onKeyup)
|
||||
}
|
||||
|
||||
// 解绑事件
|
||||
unbind() {
|
||||
document.body.removeEventListener('click', this.onBodyClick)
|
||||
this.mindMap.svg.off('click', this.onDrawClick)
|
||||
this.mindMap.el.removeEventListener('mousedown', this.onMousedown)
|
||||
window.removeEventListener('mousemove', this.onMousemove)
|
||||
window.removeEventListener('mouseup', this.onMouseup)
|
||||
this.mindMap.el.removeEventListener('wheel', this.onMousewheel)
|
||||
this.mindMap.svg.off('contextmenu', this.onContextmenu)
|
||||
this.mindMap.svg.off('mouseenter', this.onMouseenter)
|
||||
this.mindMap.svg.off('mouseleave', this.onMouseleave)
|
||||
window.removeEventListener('keyup', this.onKeyup)
|
||||
}
|
||||
|
||||
@@ -64,6 +74,11 @@ class Event extends EventEmitter {
|
||||
this.emit('draw_click', e)
|
||||
}
|
||||
|
||||
// 页面的单击事件
|
||||
onBodyClick(e) {
|
||||
this.emit('body_click', e)
|
||||
}
|
||||
|
||||
// svg画布的鼠标按下事件
|
||||
onSvgMousedown(e) {
|
||||
this.emit('svg_mousedown', e)
|
||||
@@ -71,7 +86,6 @@ class Event extends EventEmitter {
|
||||
|
||||
// 鼠标按下事件
|
||||
onMousedown(e) {
|
||||
// e.preventDefault()
|
||||
// 鼠标左键
|
||||
if (e.which === 1) {
|
||||
this.isLeftMousedown = true
|
||||
@@ -83,13 +97,13 @@ class Event extends EventEmitter {
|
||||
|
||||
// 鼠标移动事件
|
||||
onMousemove(e) {
|
||||
// e.preventDefault()
|
||||
this.mousemovePos.x = e.clientX
|
||||
this.mousemovePos.y = e.clientY
|
||||
this.mousemoveOffset.x = e.clientX - this.mousedownPos.x
|
||||
this.mousemoveOffset.y = e.clientY - this.mousedownPos.y
|
||||
this.emit('mousemove', e, this)
|
||||
if (this.isLeftMousedown) {
|
||||
e.preventDefault()
|
||||
this.emit('drag', e, this)
|
||||
}
|
||||
}
|
||||
@@ -107,15 +121,15 @@ class Event extends EventEmitter {
|
||||
let dir
|
||||
// 解决mac触控板双指缩放方向相反的问题
|
||||
if (e.ctrlKey) {
|
||||
if (e.deltaY > 0) dir = 'up'
|
||||
if (e.deltaY < 0) dir = 'down'
|
||||
if (e.deltaX > 0) dir = 'left'
|
||||
if (e.deltaX < 0) dir = 'right'
|
||||
if (e.deltaY > 0) dir = CONSTANTS.DIR.UP
|
||||
if (e.deltaY < 0) dir = CONSTANTS.DIR.DOWN
|
||||
if (e.deltaX > 0) dir = CONSTANTS.DIR.LEFT
|
||||
if (e.deltaX < 0) dir = CONSTANTS.DIR.RIGHT
|
||||
} else {
|
||||
if ((e.wheelDeltaY || e.detail) > 0) dir = 'up'
|
||||
if ((e.wheelDeltaY || e.detail) < 0) dir = 'down'
|
||||
if ((e.wheelDeltaX || e.detail) > 0) dir = 'left'
|
||||
if ((e.wheelDeltaX || e.detail) < 0) dir = 'right'
|
||||
if ((e.wheelDeltaY || e.detail) > 0) dir = CONSTANTS.DIR.UP
|
||||
if ((e.wheelDeltaY || e.detail) < 0) dir = CONSTANTS.DIR.DOWN
|
||||
if ((e.wheelDeltaX || e.detail) > 0) dir = CONSTANTS.DIR.LEFT
|
||||
if ((e.wheelDeltaX || e.detail) < 0) dir = CONSTANTS.DIR.RIGHT
|
||||
}
|
||||
this.emit('mousewheel', e, dir, this)
|
||||
}
|
||||
@@ -130,6 +144,16 @@ class Event extends EventEmitter {
|
||||
onKeyup(e) {
|
||||
this.emit('keyup', e)
|
||||
}
|
||||
|
||||
// 进入
|
||||
onMouseenter(e) {
|
||||
this.emit('svg_mouseenter', e)
|
||||
}
|
||||
|
||||
// 离开
|
||||
onMouseleave(e) {
|
||||
this.emit('svg_mouseleave', e)
|
||||
}
|
||||
}
|
||||
|
||||
export default Event
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import { imgToDataUrl, downloadFile } from './utils'
|
||||
import { imgToDataUrl, downloadFile, readBlob } from './utils'
|
||||
import JsPDF from 'jspdf'
|
||||
import { SVG } from '@svgdotjs/svg.js'
|
||||
import drawBackgroundImageToCanvas from './utils/simulateCSSBackgroundInCanvas'
|
||||
import { transformToMarkdown } from './parse/toMarkdown'
|
||||
const URL = window.URL || window.webkitURL || window
|
||||
|
||||
// 导出类
|
||||
@@ -26,8 +27,12 @@ class Export {
|
||||
}
|
||||
|
||||
// 获取svg数据
|
||||
async getSvgData(domToImage) {
|
||||
let { svg, svgHTML } = this.mindMap.getSvgData()
|
||||
async getSvgData() {
|
||||
let { exportPaddingX, exportPaddingY } = this.mindMap.opt
|
||||
let { svg, svgHTML } = this.mindMap.getSvgData({
|
||||
paddingX: exportPaddingX,
|
||||
paddingY: exportPaddingY
|
||||
})
|
||||
// 把图片的url转换成data:url类型,否则导出会丢失图片
|
||||
let imageList = svg.find('image')
|
||||
let task = imageList.map(async item => {
|
||||
@@ -36,22 +41,17 @@ class Export {
|
||||
item.attr('href', imgData)
|
||||
})
|
||||
await Promise.all(task)
|
||||
// 如果开启了富文本编辑,需要把svg中的dom元素转换成图片
|
||||
let nodeWithDomToImg = null
|
||||
if (domToImage && this.mindMap.richText) {
|
||||
let res = await this.mindMap.richText.handleSvgDomElements(svg)
|
||||
nodeWithDomToImg = res.svg
|
||||
svgHTML = res.svgHTML
|
||||
if (imageList.length > 0) {
|
||||
svgHTML = svg.svg()
|
||||
}
|
||||
return {
|
||||
node: svg,
|
||||
str: svgHTML,
|
||||
nodeWithDomToImg
|
||||
str: svgHTML
|
||||
}
|
||||
}
|
||||
|
||||
// svg转png
|
||||
svgToPng(svgSrc) {
|
||||
svgToPng(svgSrc, transparent) {
|
||||
return new Promise((resolve, reject) => {
|
||||
const img = new Image()
|
||||
// 跨域图片需要添加这个属性,否则画布被污染了无法导出图片
|
||||
@@ -63,7 +63,9 @@ class Export {
|
||||
canvas.height = img.height + this.exportPadding * 2
|
||||
let ctx = canvas.getContext('2d')
|
||||
// 绘制背景
|
||||
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
|
||||
if (!transparent) {
|
||||
await this.drawBackgroundToCanvas(ctx, canvas.width, canvas.height)
|
||||
}
|
||||
// 图片绘制到canvas里
|
||||
ctx.drawImage(
|
||||
img,
|
||||
@@ -125,23 +127,50 @@ class Export {
|
||||
})
|
||||
}
|
||||
|
||||
// 在svg上绘制思维导图背景
|
||||
drawBackgroundToSvg(svg) {
|
||||
return new Promise(async resolve => {
|
||||
let {
|
||||
backgroundColor = '#fff',
|
||||
backgroundImage,
|
||||
backgroundRepeat = 'repeat'
|
||||
} = this.mindMap.themeConfig
|
||||
// 背景颜色
|
||||
svg.css('background-color', backgroundColor)
|
||||
// 背景图片
|
||||
if (backgroundImage && backgroundImage !== 'none') {
|
||||
let imgDataUrl = await imgToDataUrl(backgroundImage)
|
||||
svg.css('background-image', `url(${imgDataUrl})`)
|
||||
svg.css('background-repeat', backgroundRepeat)
|
||||
resolve()
|
||||
} else {
|
||||
resolve()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 导出为png
|
||||
/**
|
||||
* 方法1.把svg的图片都转化成data:url格式,再转换
|
||||
* 方法2.把svg的图片提取出来再挨个绘制到canvas里,最后一起转换
|
||||
*/
|
||||
async png() {
|
||||
let { str } = await this.getSvgData(true)
|
||||
async png(name, transparent = false) {
|
||||
let { node, str } = await this.getSvgData()
|
||||
// 如果开启了富文本,则使用htmltocanvas转换为图片
|
||||
if (this.mindMap.richText) {
|
||||
let res = await this.mindMap.richText.handleExportPng(node.node)
|
||||
let imgDataUrl = await this.svgToPng(res, transparent)
|
||||
return imgDataUrl
|
||||
}
|
||||
// 转换成blob数据
|
||||
let blob = new Blob([str], {
|
||||
type: 'image/svg+xml'
|
||||
})
|
||||
// 转换成data:url数据
|
||||
let svgUrl = URL.createObjectURL(blob)
|
||||
let svgUrl = await readBlob(blob)
|
||||
// 绘制到canvas上
|
||||
let imgDataUrl = await this.svgToPng(svgUrl)
|
||||
URL.revokeObjectURL(svgUrl)
|
||||
return imgDataUrl
|
||||
let res = await this.svgToPng(svgUrl, transparent)
|
||||
return res
|
||||
}
|
||||
|
||||
// 导出为pdf
|
||||
@@ -176,38 +205,13 @@ class Export {
|
||||
image.src = img
|
||||
}
|
||||
|
||||
// 在svg上绘制思维导图背景
|
||||
drawBackgroundToSvg(svg) {
|
||||
return new Promise(async resolve => {
|
||||
let {
|
||||
backgroundColor = '#fff',
|
||||
backgroundImage,
|
||||
backgroundRepeat = 'repeat'
|
||||
} = this.mindMap.themeConfig
|
||||
// 背景颜色
|
||||
svg.css('background-color', backgroundColor)
|
||||
// 背景图片
|
||||
if (backgroundImage && backgroundImage !== 'none') {
|
||||
let imgDataUrl = await imgToDataUrl(backgroundImage)
|
||||
svg.css('background-image', `url(${imgDataUrl})`)
|
||||
svg.css('background-repeat', backgroundRepeat)
|
||||
resolve()
|
||||
} else {
|
||||
resolve()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 导出为svg
|
||||
// domToImage:是否将svg中的dom节点转换成图片的形式
|
||||
// plusCssText:附加的css样式,如果svg中存在dom节点,想要设置一些针对节点的样式可以通过这个参数传入
|
||||
async svg(name, domToImage = false, plusCssText) {
|
||||
let { node, nodeWithDomToImg } = await this.getSvgData(domToImage)
|
||||
async svg(name, plusCssText) {
|
||||
let { node } = await this.getSvgData()
|
||||
// 开启了节点富文本编辑
|
||||
if (this.mindMap.richText) {
|
||||
if (domToImage) {
|
||||
node = nodeWithDomToImg
|
||||
} else if (plusCssText) {
|
||||
if (plusCssText) {
|
||||
let foreignObjectList = node.find('foreignObject')
|
||||
if (foreignObjectList.length > 0) {
|
||||
foreignObjectList[0].add(SVG(`<style>${plusCssText}</style>`))
|
||||
@@ -221,20 +225,32 @@ class Export {
|
||||
let blob = new Blob([str], {
|
||||
type: 'image/svg+xml'
|
||||
})
|
||||
return URL.createObjectURL(blob)
|
||||
let res = await readBlob(blob)
|
||||
return res
|
||||
}
|
||||
|
||||
// 导出为json
|
||||
json(name, withConfig = true) {
|
||||
async json(name, withConfig = true) {
|
||||
let data = this.mindMap.getData(withConfig)
|
||||
let str = JSON.stringify(data)
|
||||
let blob = new Blob([str])
|
||||
return URL.createObjectURL(blob)
|
||||
let res = await readBlob(blob)
|
||||
return res
|
||||
}
|
||||
|
||||
// 专有文件,其实就是json文件
|
||||
smm(name, withConfig) {
|
||||
return this.json(name, withConfig)
|
||||
async smm(name, withConfig) {
|
||||
let res = await this.json(name, withConfig)
|
||||
return res
|
||||
}
|
||||
|
||||
// markdown文件
|
||||
async md() {
|
||||
let data = this.mindMap.getData()
|
||||
let content = transformToMarkdown(data)
|
||||
let blob = new Blob([content])
|
||||
let res = await readBlob(blob)
|
||||
return res
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ export default class KeyCommand {
|
||||
}
|
||||
this.shortcutMapCache = {}
|
||||
this.isPause = false
|
||||
this.isInSvg = false
|
||||
this.bindEvent()
|
||||
}
|
||||
|
||||
@@ -37,8 +38,21 @@ export default class KeyCommand {
|
||||
|
||||
// 绑定事件
|
||||
bindEvent() {
|
||||
// 只有当鼠标在画布内才响应快捷键
|
||||
this.mindMap.on('svg_mouseenter', () => {
|
||||
this.isInSvg = true
|
||||
})
|
||||
this.mindMap.on('svg_mouseleave', () => {
|
||||
if (this.mindMap.richText && this.mindMap.richText.showTextEdit) {
|
||||
return
|
||||
}
|
||||
if (this.mindMap.renderer.textEdit.showTextEdit) {
|
||||
return
|
||||
}
|
||||
this.isInSvg = false
|
||||
})
|
||||
window.addEventListener('keydown', e => {
|
||||
if (this.isPause) {
|
||||
if (this.isPause || (this.mindMap.opt.enableShortcutOnlyWhenMouseInSvg && !this.isInSvg)) {
|
||||
return
|
||||
}
|
||||
Object.keys(this.shortcutMap).forEach(key => {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import { isKey } from './utils/keyMap'
|
||||
import { bfsWalk } from './utils'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 键盘导航类
|
||||
class KeyboardNavigation {
|
||||
@@ -8,22 +8,29 @@ class KeyboardNavigation {
|
||||
this.opt = opt
|
||||
this.mindMap = opt.mindMap
|
||||
this.onKeyup = this.onKeyup.bind(this)
|
||||
this.mindMap.on('keyup', this.onKeyup)
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.LEFT, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.LEFT)
|
||||
})
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.UP, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.UP)
|
||||
})
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.RIGHT, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.RIGHT)
|
||||
})
|
||||
this.mindMap.keyCommand.addShortcut(CONSTANTS.KEY_DIR.DOWN, () => {
|
||||
this.onKeyup(CONSTANTS.KEY_DIR.DOWN)
|
||||
})
|
||||
}
|
||||
|
||||
// 处理按键事件
|
||||
onKeyup(e) {
|
||||
;['Left', 'Up', 'Right', 'Down'].forEach(dir => {
|
||||
if (isKey(e, dir)) {
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.focus(dir)
|
||||
} else {
|
||||
let root = this.mindMap.renderer.root
|
||||
this.mindMap.renderer.moveNodeToCenter(root)
|
||||
root.active()
|
||||
}
|
||||
}
|
||||
})
|
||||
onKeyup(dir) {
|
||||
if (this.mindMap.renderer.activeNodeList.length > 0) {
|
||||
this.focus(dir)
|
||||
} else {
|
||||
let root = this.mindMap.renderer.root
|
||||
this.mindMap.renderer.moveNodeToCenter(root)
|
||||
root.active()
|
||||
}
|
||||
}
|
||||
|
||||
// 聚焦到下一个节点
|
||||
@@ -95,19 +102,19 @@ class KeyboardNavigation {
|
||||
let { left, top, right, bottom } = rect
|
||||
let match = false
|
||||
// 按下了左方向键
|
||||
if (dir === 'Left') {
|
||||
if (dir === CONSTANTS.KEY_DIR.LEFT) {
|
||||
// 判断节点是否在当前节点的左侧
|
||||
match = right <= currentActiveNodeRect.left
|
||||
// 按下了右方向键
|
||||
} else if (dir === 'Right') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
|
||||
// 判断节点是否在当前节点的右侧
|
||||
match = left >= currentActiveNodeRect.right
|
||||
// 按下了上方向键
|
||||
} else if (dir === 'Up') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.UP) {
|
||||
// 判断节点是否在当前节点的上面
|
||||
match = bottom <= currentActiveNodeRect.top
|
||||
// 按下了下方向键
|
||||
} else if (dir === 'Down') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
|
||||
// 判断节点是否在当前节点的下面
|
||||
match = top >= currentActiveNodeRect.bottom
|
||||
}
|
||||
@@ -130,22 +137,22 @@ class KeyboardNavigation {
|
||||
let rect = this.getNodeRect(node)
|
||||
let { left, top, right, bottom } = rect
|
||||
let match = false
|
||||
if (dir === 'Left') {
|
||||
if (dir === CONSTANTS.KEY_DIR.LEFT) {
|
||||
match =
|
||||
left < currentActiveNodeRect.left &&
|
||||
top < currentActiveNodeRect.bottom &&
|
||||
bottom > currentActiveNodeRect.top
|
||||
} else if (dir === 'Right') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
|
||||
match =
|
||||
right > currentActiveNodeRect.right &&
|
||||
top < currentActiveNodeRect.bottom &&
|
||||
bottom > currentActiveNodeRect.top
|
||||
} else if (dir === 'Up') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.UP) {
|
||||
match =
|
||||
top < currentActiveNodeRect.top &&
|
||||
left < currentActiveNodeRect.right &&
|
||||
right > currentActiveNodeRect.left
|
||||
} else if (dir === 'Down') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
|
||||
match =
|
||||
bottom > currentActiveNodeRect.bottom &&
|
||||
left < currentActiveNodeRect.right &&
|
||||
@@ -179,13 +186,13 @@ class KeyboardNavigation {
|
||||
let offsetY = ccY - cY
|
||||
if (offsetX === 0 && offsetY === 0) return
|
||||
let match = false
|
||||
if (dir === 'Left') {
|
||||
if (dir === CONSTANTS.KEY_DIR.LEFT) {
|
||||
match = offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY
|
||||
} else if (dir === 'Right') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.RIGHT) {
|
||||
match = offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY
|
||||
} else if (dir === 'Up') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.UP) {
|
||||
match = offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX
|
||||
} else if (dir === 'Down') {
|
||||
} else if (dir === CONSTANTS.KEY_DIR.DOWN) {
|
||||
match = offsetY > 0 && -offsetY < offsetX && offsetY > offsetX
|
||||
}
|
||||
if (match) {
|
||||
|
||||
@@ -3,28 +3,36 @@ import LogicalStructure from './layouts/LogicalStructure'
|
||||
import MindMap from './layouts/MindMap'
|
||||
import CatalogOrganization from './layouts/CatalogOrganization'
|
||||
import OrganizationStructure from './layouts/OrganizationStructure'
|
||||
import Timeline from './layouts/Timeline'
|
||||
import Fishbone from './layouts/Fishbone'
|
||||
import TextEdit from './TextEdit'
|
||||
import { copyNodeTree, simpleDeepClone, walk } from './utils'
|
||||
import { shapeList } from './Shape'
|
||||
import { lineStyleProps } from './themes/default'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 布局列表
|
||||
const layouts = {
|
||||
// 逻辑结构图
|
||||
logicalStructure: LogicalStructure,
|
||||
[CONSTANTS.LAYOUT.LOGICAL_STRUCTURE]: LogicalStructure,
|
||||
// 思维导图
|
||||
mindMap: MindMap,
|
||||
[CONSTANTS.LAYOUT.MIND_MAP]: MindMap,
|
||||
// 目录组织图
|
||||
catalogOrganization: CatalogOrganization,
|
||||
[CONSTANTS.LAYOUT.CATALOG_ORGANIZATION]: CatalogOrganization,
|
||||
// 组织结构图
|
||||
organizationStructure: OrganizationStructure
|
||||
[CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE]: OrganizationStructure,
|
||||
// 时间轴
|
||||
[CONSTANTS.LAYOUT.TIMELINE]: Timeline,
|
||||
// 时间轴2
|
||||
[CONSTANTS.LAYOUT.TIMELINE2]: Timeline,
|
||||
// 鱼骨图
|
||||
[CONSTANTS.LAYOUT.FISHBONE]: Fishbone,
|
||||
}
|
||||
|
||||
// 渲染
|
||||
|
||||
class Render {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
this.opt = opt
|
||||
this.mindMap = opt.mindMap
|
||||
@@ -34,6 +42,15 @@ class Render {
|
||||
this.renderTree = merge({}, this.mindMap.opt.data || {})
|
||||
// 是否重新渲染
|
||||
this.reRender = false
|
||||
// 是否正在渲染中
|
||||
this.isRendering = false
|
||||
// 是否存在等待渲染
|
||||
this.hasWaitRendering = false
|
||||
// 用于缓存节点
|
||||
this.nodeCache = {}
|
||||
this.lastNodeCache = {}
|
||||
// 触发render的来源
|
||||
this.renderSource = ''
|
||||
// 当前激活的节点列表
|
||||
this.activeNodeList = []
|
||||
// 根节点
|
||||
@@ -51,17 +68,15 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置布局结构
|
||||
|
||||
setLayout() {
|
||||
this.layout = new (
|
||||
layouts[this.mindMap.opt.layout]
|
||||
? layouts[this.mindMap.opt.layout]
|
||||
: layouts.logicalStructure
|
||||
)(this)
|
||||
: layouts[CONSTANTS.LAYOUT.LOGICAL_STRUCTURE]
|
||||
)(this, this.mindMap.opt.layout)
|
||||
}
|
||||
|
||||
// 绑定事件
|
||||
|
||||
bindEvent() {
|
||||
// 点击事件
|
||||
this.mindMap.on('draw_click', () => {
|
||||
@@ -73,7 +88,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 注册命令
|
||||
|
||||
registerCommands() {
|
||||
// 全选
|
||||
this.selectAll = this.selectAll.bind(this)
|
||||
@@ -175,7 +189,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 注册快捷键
|
||||
|
||||
registerShortcutKeys() {
|
||||
// 插入下级节点
|
||||
this.mindMap.keyCommand.addShortcut('Tab', () => {
|
||||
@@ -220,7 +233,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 开启文字编辑,会禁用回车键和删除键相关快捷键防止冲突
|
||||
|
||||
startTextEdit() {
|
||||
this.mindMap.keyCommand.save()
|
||||
// this.mindMap.keyCommand.removeShortcut('Del|Backspace')
|
||||
@@ -229,7 +241,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 结束文字编辑,会恢复回车键和删除键相关快捷键
|
||||
|
||||
endTextEdit() {
|
||||
this.mindMap.keyCommand.restore()
|
||||
// this.mindMap.keyCommand.addShortcut('Del|Backspace', this.removeNodeWrap)
|
||||
@@ -238,23 +249,65 @@ class Render {
|
||||
}
|
||||
|
||||
// 渲染
|
||||
|
||||
render(callback = () => {}) {
|
||||
render(callback = () => {}, source) {
|
||||
let t = Date.now()
|
||||
// 如果当前还没有渲染完毕,不再触发渲染
|
||||
if (this.isRendering) {
|
||||
// 等待当前渲染完毕后再进行一次渲染
|
||||
this.hasWaitRendering = true
|
||||
return
|
||||
}
|
||||
this.isRendering = true
|
||||
// 触发当前重新渲染的来源
|
||||
this.renderSource = source
|
||||
// 节点缓存
|
||||
this.lastNodeCache = this.nodeCache
|
||||
this.nodeCache = {}
|
||||
// 重新渲染需要清除激活状态
|
||||
if (this.reRender) {
|
||||
this.clearActive()
|
||||
this.layout.clearNodePool()
|
||||
}
|
||||
// 计算布局
|
||||
this.layout.doLayout(root => {
|
||||
// 删除本次渲染时不再需要的节点
|
||||
Object.keys(this.lastNodeCache).forEach((uid) => {
|
||||
if (!this.nodeCache[uid]) {
|
||||
this.lastNodeCache[uid].destroy()
|
||||
if (this.lastNodeCache[uid].parent) {
|
||||
this.lastNodeCache[uid].parent.removeLine()
|
||||
}
|
||||
}
|
||||
})
|
||||
// 更新根节点
|
||||
this.root = root
|
||||
this.root.render(() => {
|
||||
// 渲染节点
|
||||
const onEnd = () => {
|
||||
this.isRendering = false
|
||||
this.mindMap.emit('node_tree_render_end')
|
||||
callback()
|
||||
callback && callback()
|
||||
if (this.hasWaitRendering) {
|
||||
this.hasWaitRendering = false
|
||||
this.render(callback, source)
|
||||
}
|
||||
}
|
||||
let { enableNodeTransitionMove, nodeTransitionMoveDuration } =
|
||||
this.mindMap.opt
|
||||
this.root.render(() => {
|
||||
let dur = Date.now() - t
|
||||
if (enableNodeTransitionMove && dur <= nodeTransitionMoveDuration) {
|
||||
setTimeout(() => {
|
||||
onEnd()
|
||||
}, nodeTransitionMoveDuration - dur);
|
||||
} else {
|
||||
onEnd()
|
||||
}
|
||||
})
|
||||
})
|
||||
this.mindMap.emit('node_active', null, this.activeNodeList)
|
||||
}
|
||||
|
||||
// 清除当前激活的节点
|
||||
|
||||
clearActive() {
|
||||
this.activeNodeList.forEach(item => {
|
||||
this.setNodeActive(item, false)
|
||||
@@ -263,7 +316,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 清除当前所有激活节点,并会触发事件
|
||||
|
||||
clearAllActive() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -273,7 +325,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 添加节点到激活列表里
|
||||
|
||||
addActiveNode(node) {
|
||||
let index = this.findActiveNodeIndex(node)
|
||||
if (index === -1) {
|
||||
@@ -282,7 +333,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 在激活列表里移除某个节点
|
||||
|
||||
removeActiveNode(node) {
|
||||
let index = this.findActiveNodeIndex(node)
|
||||
if (index === -1) {
|
||||
@@ -292,7 +342,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 检索某个节点在激活列表里的索引
|
||||
|
||||
findActiveNodeIndex(node) {
|
||||
return this.activeNodeList.findIndex(item => {
|
||||
return item === node
|
||||
@@ -300,7 +349,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 获取节点在同级里的索引位置
|
||||
|
||||
getNodeIndex(node) {
|
||||
return node.parent
|
||||
? node.parent.children.findIndex(item => {
|
||||
@@ -310,7 +358,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 全选
|
||||
|
||||
selectAll() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -319,8 +366,10 @@ class Render {
|
||||
if (!node.nodeData.data.isActive) {
|
||||
node.nodeData.data.isActive = true
|
||||
this.addActiveNode(node)
|
||||
// 激活节点需要显示展开收起按钮
|
||||
node.showExpandBtn()
|
||||
setTimeout(() => {
|
||||
node.renderNode()
|
||||
node.updateNodeShape()
|
||||
}, 0)
|
||||
}
|
||||
},
|
||||
@@ -332,47 +381,54 @@ class Render {
|
||||
}
|
||||
|
||||
// 回退
|
||||
|
||||
back(step) {
|
||||
this.clearAllActive()
|
||||
let data = this.mindMap.command.back(step)
|
||||
if (data) {
|
||||
this.renderTree = data
|
||||
this.mindMap.reRender()
|
||||
this.mindMap.render()
|
||||
}
|
||||
}
|
||||
|
||||
// 前进
|
||||
|
||||
forward(step) {
|
||||
this.clearAllActive()
|
||||
let data = this.mindMap.command.forward(step)
|
||||
if (data) {
|
||||
this.renderTree = data
|
||||
this.mindMap.reRender()
|
||||
this.mindMap.render()
|
||||
}
|
||||
}
|
||||
|
||||
// 插入同级节点,多个节点只会操作第一个节点
|
||||
// 规范指定节点数据
|
||||
formatAppointNodes(appointNodes) {
|
||||
if (!appointNodes) return []
|
||||
return Array.isArray(appointNodes) ? appointNodes: [appointNodes]
|
||||
}
|
||||
|
||||
insertNode() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
// 插入同级节点,多个节点只会操作第一个节点
|
||||
insertNode(openEdit = true, appointNodes = [], appointData = null) {
|
||||
appointNodes = this.formatAppointNodes(appointNodes)
|
||||
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
|
||||
return
|
||||
}
|
||||
let first = this.activeNodeList[0]
|
||||
let { defaultInsertSecondLevelNodeText, defaultInsertBelowSecondLevelNodeText } = this.mindMap.opt
|
||||
let list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
|
||||
let first = list[0]
|
||||
if (first.isRoot) {
|
||||
this.insertChildNode()
|
||||
this.insertChildNode(openEdit, appointNodes, appointData)
|
||||
} else {
|
||||
let text = first.layerIndex === 1 ? '二级节点' : '分支主题'
|
||||
let text = first.layerIndex === 1 ? defaultInsertSecondLevelNodeText : defaultInsertBelowSecondLevelNodeText
|
||||
if (first.layerIndex === 1) {
|
||||
first.parent.initRender = true
|
||||
first.parent.destroy()
|
||||
}
|
||||
let index = this.getNodeIndex(first)
|
||||
first.parent.nodeData.children.splice(index + 1, 0, {
|
||||
inserting: true,
|
||||
inserting: openEdit,
|
||||
data: {
|
||||
text: text,
|
||||
expand: true
|
||||
expand: true,
|
||||
...(appointData || {})
|
||||
},
|
||||
children: []
|
||||
})
|
||||
@@ -381,38 +437,37 @@ class Render {
|
||||
}
|
||||
|
||||
// 插入子节点
|
||||
|
||||
insertChildNode() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
insertChildNode(openEdit = true, appointNodes = [], appointData = null) {
|
||||
appointNodes = this.formatAppointNodes(appointNodes)
|
||||
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
|
||||
return
|
||||
}
|
||||
this.activeNodeList.forEach(node => {
|
||||
let { defaultInsertSecondLevelNodeText, defaultInsertBelowSecondLevelNodeText } = this.mindMap.opt
|
||||
let list = appointNodes.length > 0 ? appointNodes : this.activeNodeList
|
||||
list.forEach(node => {
|
||||
if (!node.nodeData.children) {
|
||||
node.nodeData.children = []
|
||||
}
|
||||
let text = node.isRoot ? '二级节点' : '分支主题'
|
||||
let text = node.isRoot ? defaultInsertSecondLevelNodeText : defaultInsertBelowSecondLevelNodeText
|
||||
node.nodeData.children.push({
|
||||
inserting: true,
|
||||
inserting: openEdit,
|
||||
data: {
|
||||
text: text,
|
||||
expand: true
|
||||
expand: true,
|
||||
...(appointData || {})
|
||||
},
|
||||
children: []
|
||||
})
|
||||
// 插入子节点时自动展开子节点
|
||||
node.nodeData.data.expand = true
|
||||
if (node.isRoot) {
|
||||
node.initRender = true
|
||||
// this.mindMap.batchExecution.push('renderNode' + index, () => {
|
||||
// node.renderNode()
|
||||
// })
|
||||
node.destroy()
|
||||
}
|
||||
})
|
||||
this.mindMap.render()
|
||||
}
|
||||
|
||||
// 上移节点,多个节点只会操作第一个节点
|
||||
|
||||
upNode() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -440,7 +495,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 下移节点,多个节点只会操作第一个节点
|
||||
|
||||
downNode() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -468,7 +522,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 将节点移动到另一个节点的前面
|
||||
|
||||
insertBefore(node, exist) {
|
||||
if (node.isRoot) {
|
||||
return
|
||||
@@ -500,14 +553,12 @@ class Render {
|
||||
existParent.nodeData.children.splice(existIndex, 0, node.nodeData)
|
||||
this.mindMap.render(() => {
|
||||
if (nodeLayerChanged) {
|
||||
node.getSize()
|
||||
node.renderNode()
|
||||
node.reRender()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 将节点移动到另一个节点的后面
|
||||
|
||||
insertAfter(node, exist) {
|
||||
if (node.isRoot) {
|
||||
return
|
||||
@@ -540,19 +591,20 @@ class Render {
|
||||
existParent.nodeData.children.splice(existIndex, 0, node.nodeData)
|
||||
this.mindMap.render(() => {
|
||||
if (nodeLayerChanged) {
|
||||
node.getSize()
|
||||
node.renderNode()
|
||||
node.reRender()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 移除节点
|
||||
|
||||
removeNode() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
removeNode(appointNodes = []) {
|
||||
appointNodes = this.formatAppointNodes(appointNodes)
|
||||
if (this.activeNodeList.length <= 0 && appointNodes.length <= 0) {
|
||||
return
|
||||
}
|
||||
let root = this.activeNodeList.find((node) => {
|
||||
let isAppointNodes = appointNodes.length > 0
|
||||
let list = isAppointNodes ? appointNodes : this.activeNodeList
|
||||
let root = list.find((node) => {
|
||||
return node.isRoot
|
||||
})
|
||||
if (root) {
|
||||
@@ -563,8 +615,9 @@ class Render {
|
||||
root.children = []
|
||||
root.nodeData.children = []
|
||||
} else {
|
||||
for (let i = 0; i < this.activeNodeList.length; i++) {
|
||||
let node = this.activeNodeList[i]
|
||||
for (let i = 0; i < list.length; i++) {
|
||||
let node = list[i]
|
||||
if (isAppointNodes) list.splice(i, 1)
|
||||
if (node.isGeneralization) {
|
||||
// 删除概要节点
|
||||
this.setNodeData(node.generalizationBelongNode, {
|
||||
@@ -580,13 +633,11 @@ class Render {
|
||||
}
|
||||
}
|
||||
}
|
||||
this.activeNodeList = []
|
||||
this.mindMap.emit('node_active', null, [])
|
||||
this.mindMap.emit('node_active', null, this.activeNodeList)
|
||||
this.mindMap.render()
|
||||
}
|
||||
|
||||
// 移除某个指定节点
|
||||
|
||||
removeOneNode(node) {
|
||||
let index = this.getNodeIndex(node)
|
||||
node.remove()
|
||||
@@ -595,7 +646,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 复制节点,多个节点只会操作第一个节点
|
||||
|
||||
copyNode() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -604,7 +654,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 剪切节点,多个节点只会操作第一个节点
|
||||
|
||||
cutNode(callback) {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -624,24 +673,22 @@ class Render {
|
||||
}
|
||||
|
||||
// 移动一个节点作为另一个节点的子节点
|
||||
|
||||
moveNodeTo(node, toNode) {
|
||||
if (node.isRoot) {
|
||||
return
|
||||
}
|
||||
let copyData = copyNodeTree({}, node)
|
||||
let copyData = copyNodeTree({}, node, false, true)
|
||||
this.removeActiveNode(node)
|
||||
this.removeOneNode(node)
|
||||
this.mindMap.emit('node_active', null, this.activeNodeList)
|
||||
toNode.nodeData.children.push(copyData)
|
||||
this.mindMap.render()
|
||||
if (toNode.isRoot) {
|
||||
toNode.renderNode()
|
||||
toNode.destroy()
|
||||
}
|
||||
}
|
||||
|
||||
// 粘贴节点到节点
|
||||
|
||||
pasteNode(data) {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -653,7 +700,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点样式
|
||||
|
||||
setNodeStyle(node, prop, value, isActive) {
|
||||
let data = {}
|
||||
if (isActive) {
|
||||
@@ -670,12 +716,14 @@ class Render {
|
||||
}
|
||||
// 如果开启了富文本,则需要应用到富文本上
|
||||
if (this.mindMap.richText) {
|
||||
this.mindMap.richText.showEditText(node)
|
||||
let config = this.mindMap.richText.normalStyleToRichTextStyle({
|
||||
[prop]: value
|
||||
})
|
||||
this.mindMap.richText.formatAllText(config)
|
||||
this.mindMap.richText.hideEditText()
|
||||
if (Object.keys(config).length > 0) {
|
||||
this.mindMap.richText.showEditText(node)
|
||||
this.mindMap.richText.formatAllText(config)
|
||||
this.mindMap.richText.hideEditText([node])
|
||||
}
|
||||
}
|
||||
this.setNodeDataRender(node, data)
|
||||
// 更新了连线的样式
|
||||
@@ -685,16 +733,20 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点是否激活
|
||||
|
||||
setNodeActive(node, active) {
|
||||
this.setNodeData(node, {
|
||||
isActive: active
|
||||
})
|
||||
node.renderNode()
|
||||
// 切换激活状态,需要切换展开收起按钮的显隐
|
||||
if (active) {
|
||||
node.showExpandBtn()
|
||||
} else {
|
||||
node.hideExpandBtn()
|
||||
}
|
||||
node.updateNodeShape()
|
||||
}
|
||||
|
||||
// 设置节点是否展开
|
||||
|
||||
setNodeExpand(node, expand) {
|
||||
this.setNodeData(node, {
|
||||
expand
|
||||
@@ -705,20 +757,19 @@ class Render {
|
||||
item.render()
|
||||
})
|
||||
node.renderLine()
|
||||
node.updateExpandBtnNode()
|
||||
// node.updateExpandBtnNode()
|
||||
} else {
|
||||
// 收缩
|
||||
node.children.forEach(item => {
|
||||
item.remove()
|
||||
})
|
||||
node.removeLine()
|
||||
node.updateExpandBtnNode()
|
||||
// node.updateExpandBtnNode()
|
||||
}
|
||||
this.mindMap.render()
|
||||
}
|
||||
|
||||
// 展开所有
|
||||
|
||||
expandAllNode() {
|
||||
walk(
|
||||
this.renderTree,
|
||||
@@ -733,11 +784,10 @@ class Render {
|
||||
0,
|
||||
0
|
||||
)
|
||||
this.mindMap.reRender()
|
||||
this.mindMap.render()
|
||||
}
|
||||
|
||||
// 收起所有
|
||||
|
||||
unexpandAllNode() {
|
||||
walk(
|
||||
this.renderTree,
|
||||
@@ -753,11 +803,12 @@ class Render {
|
||||
0,
|
||||
0
|
||||
)
|
||||
this.mindMap.reRender()
|
||||
this.mindMap.render(() => {
|
||||
this.mindMap.view.reset()
|
||||
})
|
||||
}
|
||||
|
||||
// 展开到指定层级
|
||||
|
||||
expandToLevel(level) {
|
||||
walk(
|
||||
this.renderTree,
|
||||
@@ -771,11 +822,10 @@ class Render {
|
||||
0,
|
||||
0
|
||||
)
|
||||
this.mindMap.reRender()
|
||||
this.mindMap.render()
|
||||
}
|
||||
|
||||
// 切换激活节点的展开状态
|
||||
|
||||
toggleActiveExpand() {
|
||||
this.activeNodeList.forEach(node => {
|
||||
if (node.nodeData.children.length <= 0) {
|
||||
@@ -786,7 +836,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 切换节点展开状态
|
||||
|
||||
toggleNodeExpand(node) {
|
||||
this.mindMap.execCommand(
|
||||
'SET_NODE_EXPAND',
|
||||
@@ -796,7 +845,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点文本
|
||||
|
||||
setNodeText(node, text, richText) {
|
||||
this.setNodeDataRender(node, {
|
||||
text,
|
||||
@@ -805,7 +853,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点图片
|
||||
|
||||
setNodeImage(node, { url, title, width, height }) {
|
||||
this.setNodeDataRender(node, {
|
||||
image: url,
|
||||
@@ -818,7 +865,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点图标
|
||||
|
||||
setNodeIcon(node, icons) {
|
||||
this.setNodeDataRender(node, {
|
||||
icon: icons
|
||||
@@ -826,7 +872,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点超链接
|
||||
|
||||
setNodeHyperlink(node, link, title = '') {
|
||||
this.setNodeDataRender(node, {
|
||||
hyperlink: link,
|
||||
@@ -835,7 +880,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点备注
|
||||
|
||||
setNodeNote(node, note) {
|
||||
this.setNodeDataRender(node, {
|
||||
note
|
||||
@@ -843,7 +887,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点标签
|
||||
|
||||
setNodeTag(node, tag) {
|
||||
this.setNodeDataRender(node, {
|
||||
tag
|
||||
@@ -851,7 +894,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 添加节点概要
|
||||
|
||||
addGeneralization(data) {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -871,7 +913,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 删除节点概要
|
||||
|
||||
removeGeneralization() {
|
||||
if (this.activeNodeList.length <= 0) {
|
||||
return
|
||||
@@ -889,7 +930,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点自定义位置
|
||||
|
||||
setNodeCustomPosition(node, left = undefined, top = undefined) {
|
||||
let nodeList = [node] || this.activeNodeList
|
||||
nodeList.forEach(item => {
|
||||
@@ -901,7 +941,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 一键整理布局,即去除自定义位置
|
||||
|
||||
resetLayout() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -923,7 +962,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点形状
|
||||
|
||||
setNodeShape(node, shape) {
|
||||
if (!shape || !shapeList.includes(shape)) {
|
||||
return
|
||||
@@ -935,7 +973,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 更新节点数据
|
||||
|
||||
setNodeData(node, data) {
|
||||
Object.keys(data).forEach(key => {
|
||||
node.nodeData.data[key] = data[key]
|
||||
@@ -943,11 +980,9 @@ class Render {
|
||||
}
|
||||
|
||||
// 设置节点数据,并判断是否渲染
|
||||
|
||||
setNodeDataRender(node, data) {
|
||||
this.setNodeData(node, data)
|
||||
let changed = node.getSize()
|
||||
node.renderNode()
|
||||
let changed = node.reRender()
|
||||
if (changed) {
|
||||
if (node.isGeneralization) {
|
||||
// 概要节点
|
||||
@@ -958,7 +993,6 @@ class Render {
|
||||
}
|
||||
|
||||
// 移动节点到画布中心
|
||||
|
||||
moveNodeToCenter(node) {
|
||||
let halfWidth = this.mindMap.width / 2
|
||||
let halfHeight = this.mindMap.height / 2
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
import Quill from 'quill'
|
||||
import 'quill/dist/quill.snow.css'
|
||||
import './css/quill.css'
|
||||
import html2canvas from 'html2canvas'
|
||||
import { Image as SvgImage } from '@svgdotjs/svg.js'
|
||||
import { walk } from './utils'
|
||||
import { walk, getTextFromHtml } from './utils'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
let extended = false
|
||||
|
||||
@@ -40,8 +39,49 @@ class RichText {
|
||||
this.range = null
|
||||
this.lastRange = null
|
||||
this.node = null
|
||||
this.styleEl = null
|
||||
this.cacheEditingText = ''
|
||||
this.initOpt()
|
||||
this.extendQuill()
|
||||
this.appendCss()
|
||||
|
||||
// 处理数据,转成富文本格式
|
||||
if (this.mindMap.opt.data) {
|
||||
this.mindMap.opt.data = this.handleSetData(this.mindMap.opt.data)
|
||||
}
|
||||
}
|
||||
|
||||
// 插入样式
|
||||
appendCss() {
|
||||
let cssText = `
|
||||
.ql-editor {
|
||||
overflow: hidden;
|
||||
padding: 0;
|
||||
height: auto;
|
||||
line-height: normal;
|
||||
}
|
||||
|
||||
.ql-container {
|
||||
height: auto;
|
||||
font-size: inherit;
|
||||
}
|
||||
|
||||
.ql-container.ql-snow {
|
||||
border: none;
|
||||
}
|
||||
|
||||
.smm-richtext-node-wrap p {
|
||||
font-family: auto;
|
||||
}
|
||||
|
||||
.smm-richtext-node-edit-wrap p {
|
||||
font-family: auto;
|
||||
}
|
||||
`
|
||||
this.styleEl = document.createElement('style')
|
||||
this.styleEl.type = 'text/css'
|
||||
this.styleEl.innerHTML = cssText
|
||||
document.head.appendChild(this.styleEl)
|
||||
}
|
||||
|
||||
// 处理选项参数
|
||||
@@ -95,42 +135,56 @@ class RichText {
|
||||
if (!rect) rect = node._textData.node.node.getBoundingClientRect()
|
||||
this.mindMap.emit('before_show_text_edit')
|
||||
this.mindMap.renderer.textEdit.registerTmpShortcut()
|
||||
if (!this.textEditNode) {
|
||||
this.textEditNode = document.createElement('div')
|
||||
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;`
|
||||
document.body.appendChild(this.textEditNode)
|
||||
}
|
||||
// 原始宽高
|
||||
let g = node._textData.node
|
||||
let originWidth = g.attr('data-width')
|
||||
let originHeight = g.attr('data-height')
|
||||
this.textEditNode.style.minWidth = originWidth + 'px'
|
||||
// 缩放值
|
||||
let scaleX = rect.width / originWidth
|
||||
let scaleY = rect.height / originHeight
|
||||
// 内边距
|
||||
const paddingX = 6
|
||||
const paddingY = 4
|
||||
if (!this.textEditNode) {
|
||||
this.textEditNode = document.createElement('div')
|
||||
this.textEditNode.classList.add('smm-richtext-node-edit-wrap')
|
||||
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;box-shadow: 0 0 20px rgba(0,0,0,.5);outline: none; word-break: break-all;padding: ${paddingY}px ${paddingX}px;`
|
||||
this.textEditNode.addEventListener('click', e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
document.body.appendChild(this.textEditNode)
|
||||
}
|
||||
// 使用节点的填充色,否则如果节点颜色是白色的话编辑时看不见
|
||||
let bgColor = node.style.merge('fillColor')
|
||||
this.textEditNode.style.marginLeft = `-${paddingX * scaleX}px`
|
||||
this.textEditNode.style.marginTop = `-${paddingY * scaleY}px`
|
||||
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
|
||||
this.textEditNode.style.backgroundColor = bgColor === 'transparent' ? '#fff' : bgColor
|
||||
this.textEditNode.style.minWidth = originWidth + paddingX * 2 + 'px'
|
||||
this.textEditNode.style.minHeight = originHeight + 'px'
|
||||
this.textEditNode.style.left =
|
||||
rect.left + (rect.width - originWidth) / 2 + 'px'
|
||||
this.textEditNode.style.top =
|
||||
rect.top + (rect.height - originHeight) / 2 + 'px'
|
||||
this.textEditNode.style.left = rect.left + 'px'
|
||||
this.textEditNode.style.top = rect.top + 'px'
|
||||
this.textEditNode.style.display = 'block'
|
||||
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
|
||||
this.textEditNode.style.transform = `scale(${rect.width / originWidth}, ${
|
||||
rect.height / originHeight
|
||||
})`
|
||||
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + paddingX * 2 + 'px'
|
||||
this.textEditNode.style.transform = `scale(${scaleX}, ${scaleY})`
|
||||
this.textEditNode.style.transformOrigin = 'left top'
|
||||
if (!node.nodeData.data.richText) {
|
||||
// 还不是富文本的情况
|
||||
let text = node.nodeData.data.text.split(/\n/gim).join('<br>')
|
||||
let html = `<p>${text}</p>`
|
||||
this.textEditNode.innerHTML = html
|
||||
this.textEditNode.innerHTML = this.cacheEditingText || html
|
||||
} else {
|
||||
this.textEditNode.innerHTML = node.nodeData.data.text
|
||||
this.textEditNode.innerHTML = this.cacheEditingText || node.nodeData.data.text
|
||||
}
|
||||
this.initQuillEditor()
|
||||
document.querySelector('.ql-editor').style.minHeight = originHeight + 'px'
|
||||
this.showTextEdit = true
|
||||
this.selectAll()
|
||||
this.focus()
|
||||
if (!node.nodeData.data.richText) {
|
||||
// 如果是非富文本的情况,需要手动应用文本样式
|
||||
this.setTextStyleIfNotRichText(node)
|
||||
}
|
||||
this.cacheEditingText = ''
|
||||
}
|
||||
|
||||
// 如果是非富文本的情况,需要手动应用文本样式
|
||||
@@ -144,18 +198,24 @@ class RichText {
|
||||
underline: node.style.merge('textDecoration') === 'underline',
|
||||
strike: node.style.merge('textDecoration') === 'line-through'
|
||||
}
|
||||
this.formatText(style)
|
||||
this.formatAllText(style)
|
||||
}
|
||||
|
||||
// 获取当前正在编辑的内容
|
||||
getEditText() {
|
||||
let html = this.quill.container.firstChild.innerHTML
|
||||
// 去除最后的空行
|
||||
return html.replace(/<p><br><\/p>$/, '')
|
||||
}
|
||||
|
||||
// 隐藏文本编辑控件,即完成编辑
|
||||
hideEditText() {
|
||||
hideEditText(nodes) {
|
||||
if (!this.showTextEdit) {
|
||||
return
|
||||
}
|
||||
let html = this.quill.container.firstChild.innerHTML
|
||||
// 去除最后的空行
|
||||
html = html.replace(/<p><br><\/p>$/, '')
|
||||
this.mindMap.renderer.activeNodeList.forEach(node => {
|
||||
let html = this.getEditText()
|
||||
let list = nodes && nodes.length > 0 ? nodes : this.mindMap.renderer.activeNodeList
|
||||
list.forEach(node => {
|
||||
this.mindMap.execCommand('SET_NODE_TEXT', node, html, true)
|
||||
if (node.isGeneralization) {
|
||||
// 概要节点
|
||||
@@ -166,7 +226,7 @@ class RichText {
|
||||
this.mindMap.emit(
|
||||
'hide_text_edit',
|
||||
this.textEditNode,
|
||||
this.mindMap.renderer.activeNodeList
|
||||
list
|
||||
)
|
||||
this.textEditNode.style.display = 'none'
|
||||
this.showTextEdit = false
|
||||
@@ -228,6 +288,12 @@ class RichText {
|
||||
this.quill.setSelection(0, this.quill.getLength())
|
||||
}
|
||||
|
||||
// 聚焦
|
||||
focus() {
|
||||
let len = this.quill.getLength()
|
||||
this.quill.setSelection(len, len)
|
||||
}
|
||||
|
||||
// 格式化当前选中的文本
|
||||
formatText(config = {}, clear = false) {
|
||||
if (!this.range && !this.lastRange) return
|
||||
@@ -338,90 +404,41 @@ class RichText {
|
||||
return data
|
||||
}
|
||||
|
||||
// 将svg中嵌入的dom元素转换成图片
|
||||
async _handleSvgDomElements(svg) {
|
||||
svg = svg.clone()
|
||||
let foreignObjectList = svg.find('foreignObject')
|
||||
let task = foreignObjectList.map(async item => {
|
||||
let clone = item.first().node.cloneNode(true)
|
||||
let div = document.createElement('div')
|
||||
div.style.cssText = `position: fixed; left: -999999px;`
|
||||
div.appendChild(clone)
|
||||
this.mindMap.el.appendChild(div)
|
||||
let canvas = await html2canvas(clone, {
|
||||
backgroundColor: null
|
||||
})
|
||||
this.mindMap.el.removeChild(div)
|
||||
let imgNode = new SvgImage()
|
||||
.load(canvas.toDataURL())
|
||||
.size(canvas.width, canvas.height)
|
||||
item.replace(imgNode)
|
||||
})
|
||||
await Promise.all(task)
|
||||
return {
|
||||
svg: svg,
|
||||
svgHTML: svg.svg()
|
||||
}
|
||||
}
|
||||
|
||||
// 将svg中嵌入的dom元素转换成图片
|
||||
handleSvgDomElements(svg) {
|
||||
return new Promise((resolve, reject) => {
|
||||
svg = svg.clone()
|
||||
let foreignObjectList = svg.find('foreignObject')
|
||||
let index = 0
|
||||
let len = foreignObjectList.length
|
||||
let transform = async () => {
|
||||
this.mindMap.emit('transforming-dom-to-images', index, len)
|
||||
try {
|
||||
let item = foreignObjectList[index++]
|
||||
let parent = item.parent()
|
||||
let clone = item.first().node.cloneNode(true)
|
||||
let div = document.createElement('div')
|
||||
div.style.cssText = `position: fixed; left: -999999px;`
|
||||
div.appendChild(clone)
|
||||
this.mindMap.el.appendChild(div)
|
||||
let canvas = await html2canvas(clone, {
|
||||
backgroundColor: null
|
||||
})
|
||||
// 优先使用原始宽高,因为当设备的window.devicePixelRatio不为1时,html2canvas输出的图片会更大
|
||||
let imgNodeWidth = parent.attr('data-width') || canvas.width
|
||||
let imgNodeHeight = parent.attr('data-height') || canvas.height
|
||||
this.mindMap.el.removeChild(div)
|
||||
let imgNode = new SvgImage()
|
||||
.load(canvas.toDataURL())
|
||||
.size(imgNodeWidth, imgNodeHeight)
|
||||
.x((parent ? parent.attr('data-offsetx') : 0) || 0)
|
||||
item.replace(imgNode)
|
||||
if (index <= len - 1) {
|
||||
setTimeout(() => {
|
||||
transform()
|
||||
}, 0)
|
||||
} else {
|
||||
resolve({
|
||||
svg: svg,
|
||||
svgHTML: svg.svg()
|
||||
})
|
||||
}
|
||||
} catch (error) {
|
||||
reject(error)
|
||||
}
|
||||
// 处理导出为图片
|
||||
async handleExportPng(node) {
|
||||
let el = document.createElement('div')
|
||||
el.style.position = 'absolute'
|
||||
el.style.left = '-9999999px'
|
||||
el.appendChild(node)
|
||||
this.mindMap.el.appendChild(el)
|
||||
// 遍历所有节点,将它们的margin和padding设为0
|
||||
let walk = (root) => {
|
||||
root.style.margin = 0
|
||||
root.style.padding = 0
|
||||
if (root.hasChildNodes()) {
|
||||
Array.from(root.children).forEach((item) => {
|
||||
walk(item)
|
||||
})
|
||||
}
|
||||
if (len > 0) transform()
|
||||
}
|
||||
walk(node)
|
||||
let canvas = await html2canvas(el, {
|
||||
backgroundColor: null
|
||||
})
|
||||
this.mindMap.el.removeChild(el)
|
||||
return canvas.toDataURL()
|
||||
}
|
||||
|
||||
// 将所有节点转换成非富文本节点
|
||||
transformAllNodesToNormalNode() {
|
||||
let div = document.createElement('div')
|
||||
walk(
|
||||
this.mindMap.renderer.renderTree,
|
||||
null,
|
||||
node => {
|
||||
if (node.data.richText) {
|
||||
node.data.richText = false
|
||||
div.innerHTML = node.data.text
|
||||
node.data.text = div.textContent
|
||||
node.data.text = getTextFromHtml(node.data.text)
|
||||
// delete node.data.uid
|
||||
}
|
||||
},
|
||||
null,
|
||||
@@ -429,12 +446,33 @@ class RichText {
|
||||
0,
|
||||
0
|
||||
)
|
||||
this.mindMap.reRender()
|
||||
// 清空历史数据,并且触发数据变化
|
||||
this.mindMap.command.clearHistory()
|
||||
this.mindMap.command.addHistory()
|
||||
this.mindMap.render(null, CONSTANTS.TRANSFORM_TO_NORMAL_NODE)
|
||||
}
|
||||
|
||||
// 处理导入数据
|
||||
handleSetData(data) {
|
||||
let walk = (root) => {
|
||||
if (!root.data.richText) {
|
||||
root.data.richText = true
|
||||
root.data.resetRichText = true
|
||||
}
|
||||
if (root.children && root.children.length > 0) {
|
||||
Array.from(root.children).forEach((item) => {
|
||||
walk(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
walk(data)
|
||||
return data
|
||||
}
|
||||
|
||||
// 插件被移除前做的事情
|
||||
beforePluginRemove() {
|
||||
this.transformAllNodesToNormalNode()
|
||||
document.head.removeChild(this.styleEl)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ class Select {
|
||||
|
||||
// 绑定事件
|
||||
bindEvent() {
|
||||
this.checkInNodes = throttle(this.checkInNodes, 500, this)
|
||||
this.checkInNodes = throttle(this.checkInNodes, 300, this)
|
||||
this.mindMap.on('mousedown', e => {
|
||||
if (this.mindMap.opt.readonly) {
|
||||
return
|
||||
@@ -146,22 +146,26 @@ class Select {
|
||||
let bottom = (top + height) * scaleY + translateY
|
||||
left = left * scaleX + translateX
|
||||
top = top * scaleY + translateY
|
||||
if (left >= minx && right <= maxx && top >= miny && bottom <= maxy) {
|
||||
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
|
||||
if ((left >= minx && left <= maxx ||
|
||||
right >= minx && right <= maxx) &&
|
||||
(top >= miny && top <= maxy ||
|
||||
bottom >= miny && bottom <= maxy)
|
||||
) {
|
||||
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
|
||||
if (node.nodeData.data.isActive) {
|
||||
return
|
||||
}
|
||||
this.mindMap.renderer.setNodeActive(node, true)
|
||||
this.mindMap.renderer.addActiveNode(node)
|
||||
})
|
||||
// })
|
||||
} else if (node.nodeData.data.isActive) {
|
||||
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
|
||||
// this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
|
||||
if (!node.nodeData.data.isActive) {
|
||||
return
|
||||
}
|
||||
this.mindMap.renderer.setNodeActive(node, false)
|
||||
this.mindMap.renderer.removeActiveNode(node)
|
||||
})
|
||||
// })
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
import { Rect, Polygon, Path } from '@svgdotjs/svg.js'
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 节点形状类
|
||||
export default class Shape {
|
||||
constructor(node) {
|
||||
@@ -13,37 +16,37 @@ export default class Shape {
|
||||
const actHeight = height + paddingY * 2
|
||||
const actOffset = Math.abs(actWidth - actHeight)
|
||||
switch (shape) {
|
||||
case 'roundedRectangle':
|
||||
case CONSTANTS.SHAPE.ROUNDED_RECTANGLE:
|
||||
return {
|
||||
paddingX: height > width ? (height - width) / 2 : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'diamond':
|
||||
case CONSTANTS.SHAPE.DIAMOND:
|
||||
return {
|
||||
paddingX: width / 2,
|
||||
paddingY: height / 2
|
||||
}
|
||||
case 'parallelogram':
|
||||
case CONSTANTS.SHAPE.PARALLELOGRAM:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'outerTriangularRectangle':
|
||||
case CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'innerTriangularRectangle':
|
||||
case CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: 0
|
||||
}
|
||||
case 'ellipse':
|
||||
case CONSTANTS.SHAPE.ELLIPSE:
|
||||
return {
|
||||
paddingX: paddingX <= 0 ? defaultPaddingX : 0,
|
||||
paddingY: paddingY <= 0 ? defaultPaddingY : 0
|
||||
}
|
||||
case 'circle':
|
||||
case CONSTANTS.SHAPE.CIRCLE:
|
||||
return {
|
||||
paddingX: actHeight > actWidth ? actOffset / 2 : 0,
|
||||
paddingY: actHeight < actWidth ? actOffset / 2 : 0
|
||||
@@ -62,30 +65,30 @@ export default class Shape {
|
||||
let { width, height } = this.node
|
||||
let node = null
|
||||
// 矩形
|
||||
if (shape === 'rectangle') {
|
||||
node = this.node.group.rect(width, height)
|
||||
} else if (shape === 'diamond') {
|
||||
if (shape === CONSTANTS.SHAPE.RECTANGLE) {
|
||||
node = new Rect().size(width, height)
|
||||
} else if (shape === CONSTANTS.SHAPE.DIAMOND) {
|
||||
// 菱形
|
||||
node = this.createDiamond()
|
||||
} else if (shape === 'parallelogram') {
|
||||
} else if (shape === CONSTANTS.SHAPE.PARALLELOGRAM) {
|
||||
// 平行四边形
|
||||
node = this.createParallelogram()
|
||||
} else if (shape === 'roundedRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.ROUNDED_RECTANGLE) {
|
||||
// 圆角矩形
|
||||
node = this.createRoundedRectangle()
|
||||
} else if (shape === 'octagonalRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.OCTAGONAL_RECTANGLE) {
|
||||
// 八角矩形
|
||||
node = this.createOctagonalRectangle()
|
||||
} else if (shape === 'outerTriangularRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE) {
|
||||
// 外三角矩形
|
||||
node = this.createOuterTriangularRectangle()
|
||||
} else if (shape === 'innerTriangularRectangle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE) {
|
||||
// 内三角矩形
|
||||
node = this.createInnerTriangularRectangle()
|
||||
} else if (shape === 'ellipse') {
|
||||
} else if (shape === CONSTANTS.SHAPE.ELLIPSE) {
|
||||
// 椭圆
|
||||
node = this.createEllipse()
|
||||
} else if (shape === 'circle') {
|
||||
} else if (shape === CONSTANTS.SHAPE.CIRCLE) {
|
||||
// 圆
|
||||
node = this.createCircle()
|
||||
}
|
||||
@@ -105,12 +108,12 @@ export default class Shape {
|
||||
let bottomY = height
|
||||
let leftX = 0
|
||||
let leftY = halfHeight
|
||||
return this.node.group.polygon(`
|
||||
${topX}, ${topY}
|
||||
${rightX}, ${rightY}
|
||||
${bottomX}, ${bottomY}
|
||||
${leftX}, ${leftY}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[topX, topY],
|
||||
[rightX, rightY],
|
||||
[bottomX, bottomY],
|
||||
[leftX, leftY]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建平行四边形
|
||||
@@ -118,41 +121,41 @@ export default class Shape {
|
||||
let { paddingX } = this.node.getPaddingVale()
|
||||
paddingX = paddingX || this.node.shapePadding.paddingX
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${paddingX}, ${0}
|
||||
${width}, ${0}
|
||||
${width - paddingX}, ${height}
|
||||
${0}, ${height}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[paddingX, 0],
|
||||
[width, 0],
|
||||
[width - paddingX, height],
|
||||
[0, height]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建圆角矩形
|
||||
createRoundedRectangle() {
|
||||
let { width, height } = this.node
|
||||
let halfHeight = height / 2
|
||||
return this.node.group.path(`
|
||||
M${halfHeight},0
|
||||
L${width - halfHeight},0
|
||||
A${height / 2},${height / 2} 0 0,1 ${width - halfHeight},${height}
|
||||
L${halfHeight},${height}
|
||||
A${height / 2},${height / 2} 0 0,1 ${halfHeight},${0}
|
||||
`)
|
||||
return new Path().plot(`
|
||||
M${halfHeight},0
|
||||
L${width - halfHeight},0
|
||||
A${height / 2},${height / 2} 0 0,1 ${width - halfHeight},${height}
|
||||
L${halfHeight},${height}
|
||||
A${height / 2},${height / 2} 0 0,1 ${halfHeight},${0}
|
||||
`)
|
||||
}
|
||||
|
||||
// 创建八角矩形
|
||||
createOctagonalRectangle() {
|
||||
let w = 5
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${0}, ${w}
|
||||
${w}, ${0}
|
||||
${width - w}, ${0}
|
||||
${width}, ${w}
|
||||
${width}, ${height - w}
|
||||
${width - w}, ${height}
|
||||
${w}, ${height}
|
||||
${0}, ${height - w}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[0, w],
|
||||
[w, 0],
|
||||
[width - w, 0],
|
||||
[width, w],
|
||||
[width, height - w],
|
||||
[width - w, height],
|
||||
[w, height],
|
||||
[0, height - w]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建外三角矩形
|
||||
@@ -160,14 +163,14 @@ export default class Shape {
|
||||
let { paddingX } = this.node.getPaddingVale()
|
||||
paddingX = paddingX || this.node.shapePadding.paddingX
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${paddingX}, ${0}
|
||||
${width - paddingX}, ${0}
|
||||
${width}, ${height / 2}
|
||||
${width - paddingX}, ${height}
|
||||
${paddingX}, ${height}
|
||||
${0}, ${height / 2}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[paddingX, 0],
|
||||
[width - paddingX, 0],
|
||||
[width, height / 2],
|
||||
[width - paddingX, height],
|
||||
[paddingX, height],
|
||||
[0, height / 2]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建内三角矩形
|
||||
@@ -175,14 +178,14 @@ export default class Shape {
|
||||
let { paddingX } = this.node.getPaddingVale()
|
||||
paddingX = paddingX || this.node.shapePadding.paddingX
|
||||
let { width, height } = this.node
|
||||
return this.node.group.polygon(`
|
||||
${0}, ${0}
|
||||
${width}, ${0}
|
||||
${width - paddingX / 2}, ${height / 2}
|
||||
${width}, ${height}
|
||||
${0}, ${height}
|
||||
${paddingX / 2}, ${height / 2}
|
||||
`)
|
||||
return new Polygon().plot([
|
||||
[0, 0],
|
||||
[width, 0],
|
||||
[width - paddingX / 2, height / 2],
|
||||
[width, height],
|
||||
[0, height],
|
||||
[paddingX / 2, height / 2]
|
||||
])
|
||||
}
|
||||
|
||||
// 创建椭圆
|
||||
@@ -190,12 +193,12 @@ export default class Shape {
|
||||
let { width, height } = this.node
|
||||
let halfWidth = width / 2
|
||||
let halfHeight = height / 2
|
||||
return this.node.group.path(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
return new Path().plot(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
}
|
||||
|
||||
// 创建圆
|
||||
@@ -203,24 +206,24 @@ export default class Shape {
|
||||
let { width, height } = this.node
|
||||
let halfWidth = width / 2
|
||||
let halfHeight = height / 2
|
||||
return this.node.group.path(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
return new Path().plot(`
|
||||
M${halfWidth},0
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${height}
|
||||
M${halfWidth},${height}
|
||||
A${halfWidth},${halfHeight} 0 0,1 ${halfWidth},${0}
|
||||
`)
|
||||
}
|
||||
}
|
||||
|
||||
// 形状列表
|
||||
export const shapeList = [
|
||||
'rectangle',
|
||||
'diamond',
|
||||
'parallelogram',
|
||||
'roundedRectangle',
|
||||
'octagonalRectangle',
|
||||
'outerTriangularRectangle',
|
||||
'innerTriangularRectangle',
|
||||
'ellipse',
|
||||
'circle'
|
||||
CONSTANTS.SHAPE.RECTANGLE,
|
||||
CONSTANTS.SHAPE.DIAMOND,
|
||||
CONSTANTS.SHAPE.PARALLELOGRAM,
|
||||
CONSTANTS.SHAPE.ROUNDED_RECTANGLE,
|
||||
CONSTANTS.SHAPE.OCTAGONAL_RECTANGLE,
|
||||
CONSTANTS.SHAPE.OUTER_TRIANGULAR_RECTANGLE,
|
||||
CONSTANTS.SHAPE.INNER_TRIANGULAR_RECTANGLE,
|
||||
CONSTANTS.SHAPE.ELLIPSE,
|
||||
CONSTANTS.SHAPE.CIRCLE
|
||||
]
|
||||
|
||||
@@ -2,10 +2,8 @@ import { tagColorList } from './utils/constant'
|
||||
const rootProp = ['paddingX', 'paddingY']
|
||||
|
||||
// 样式类
|
||||
|
||||
class Style {
|
||||
// 设置背景样式
|
||||
|
||||
static setBackgroundStyle(el, themeConfig) {
|
||||
let { backgroundColor, backgroundImage, backgroundRepeat, backgroundPosition, backgroundSize } = themeConfig
|
||||
el.style.backgroundColor = backgroundColor
|
||||
@@ -20,35 +18,27 @@ class Style {
|
||||
}
|
||||
|
||||
// 构造函数
|
||||
|
||||
constructor(ctx, themeConfig) {
|
||||
constructor(ctx) {
|
||||
this.ctx = ctx
|
||||
this.themeConfig = themeConfig
|
||||
}
|
||||
|
||||
// 更新主题配置
|
||||
|
||||
updateThemeConfig(themeConfig) {
|
||||
this.themeConfig = themeConfig
|
||||
}
|
||||
|
||||
// 合并样式
|
||||
|
||||
merge(prop, root, isActive) {
|
||||
let themeConfig = this.ctx.mindMap.themeConfig
|
||||
// 三级及以下节点
|
||||
let defaultConfig = this.themeConfig.node
|
||||
let defaultConfig = themeConfig.node
|
||||
if (root || rootProp.includes(prop)) {
|
||||
// 直接使用最外层样式
|
||||
defaultConfig = this.themeConfig
|
||||
defaultConfig = themeConfig
|
||||
} else if (this.ctx.isGeneralization) {
|
||||
// 概要节点
|
||||
defaultConfig = this.themeConfig.generalization
|
||||
defaultConfig = themeConfig.generalization
|
||||
} else if (this.ctx.layerIndex === 0) {
|
||||
// 根节点
|
||||
defaultConfig = this.themeConfig.root
|
||||
defaultConfig = themeConfig.root
|
||||
} else if (this.ctx.layerIndex === 1) {
|
||||
// 二级节点
|
||||
defaultConfig = this.themeConfig.second
|
||||
defaultConfig = themeConfig.second
|
||||
}
|
||||
// 激活状态
|
||||
if (isActive !== undefined ? isActive : this.ctx.nodeData.data.isActive) {
|
||||
@@ -68,39 +58,35 @@ class Style {
|
||||
}
|
||||
|
||||
// 获取某个样式值
|
||||
|
||||
getStyle(prop, root, isActive) {
|
||||
return this.merge(prop, root, isActive)
|
||||
}
|
||||
|
||||
// 获取自身自定义样式
|
||||
|
||||
getSelfStyle(prop) {
|
||||
return this.ctx.nodeData.data[prop]
|
||||
}
|
||||
|
||||
// 矩形
|
||||
|
||||
rect(node) {
|
||||
this.shape(node)
|
||||
node.radius(this.merge('borderRadius'))
|
||||
}
|
||||
|
||||
// 矩形外的其他形状
|
||||
|
||||
shape(node) {
|
||||
node.fill({
|
||||
color: this.merge('fillColor')
|
||||
})
|
||||
// 节点使用横线样式,不需要渲染非激活状态的边框样式
|
||||
if (
|
||||
!this.ctx.isRoot &&
|
||||
!this.ctx.isGeneralization &&
|
||||
this.themeConfig.nodeUseLineStyle &&
|
||||
!this.ctx.nodeData.data.isActive
|
||||
) {
|
||||
return
|
||||
}
|
||||
// if (
|
||||
// !this.ctx.isRoot &&
|
||||
// !this.ctx.isGeneralization &&
|
||||
// this.ctx.mindMap.themeConfig.nodeUseLineStyle &&
|
||||
// !this.ctx.nodeData.data.isActive
|
||||
// ) {
|
||||
// return
|
||||
// }
|
||||
node.stroke({
|
||||
color: this.merge('borderColor'),
|
||||
width: this.merge('borderWidth'),
|
||||
@@ -109,7 +95,6 @@ class Style {
|
||||
}
|
||||
|
||||
// 文字
|
||||
|
||||
text(node) {
|
||||
node
|
||||
.fill({
|
||||
@@ -124,6 +109,18 @@ class Style {
|
||||
})
|
||||
}
|
||||
|
||||
// 生成内联样式
|
||||
createStyleText() {
|
||||
return `
|
||||
color: ${this.merge('color')};
|
||||
font-family: ${this.merge('fontFamily')};
|
||||
font-size: ${this.merge('fontSize') + 'px'};
|
||||
font-weight: ${this.merge('fontWeight')};
|
||||
font-style: ${this.merge('fontStyle')};
|
||||
text-decoration: ${this.merge('textDecoration')}
|
||||
`
|
||||
}
|
||||
|
||||
// 获取文本样式
|
||||
getTextFontStyle() {
|
||||
return {
|
||||
@@ -135,17 +132,15 @@ class Style {
|
||||
}
|
||||
|
||||
// html文字节点
|
||||
|
||||
domText(node, fontSizeScale = 1) {
|
||||
domText(node, fontSizeScale = 1, isMultiLine) {
|
||||
node.style.fontFamily = this.merge('fontFamily')
|
||||
node.style.fontSize = this.merge('fontSize') * fontSizeScale + 'px'
|
||||
node.style.fontWeight = this.merge('fontWeight') || 'normal'
|
||||
node.style.lineHeight = this.merge('lineHeight')
|
||||
node.style.lineHeight = !isMultiLine ? 'normal' : this.merge('lineHeight')
|
||||
node.style.fontStyle = this.merge('fontStyle')
|
||||
}
|
||||
|
||||
// 标签文字
|
||||
|
||||
tagText(node, index) {
|
||||
node
|
||||
.fill({
|
||||
@@ -157,7 +152,6 @@ class Style {
|
||||
}
|
||||
|
||||
// 标签矩形
|
||||
|
||||
tagRect(node, index) {
|
||||
node.fill({
|
||||
color: tagColorList[index].background
|
||||
@@ -165,7 +159,6 @@ class Style {
|
||||
}
|
||||
|
||||
// 内置图标
|
||||
|
||||
iconNode(node) {
|
||||
node.attr({
|
||||
fill: this.merge('color')
|
||||
@@ -173,13 +166,11 @@ class Style {
|
||||
}
|
||||
|
||||
// 连线
|
||||
|
||||
line(node, { width, color, dasharray } = {}) {
|
||||
node.stroke({ width, color, dasharray }).fill({ color: 'none' })
|
||||
}
|
||||
|
||||
// 概要连线
|
||||
|
||||
generalizationLine(node) {
|
||||
node
|
||||
.stroke({
|
||||
@@ -189,11 +180,15 @@ class Style {
|
||||
.fill({ color: 'none' })
|
||||
}
|
||||
|
||||
// 按钮
|
||||
|
||||
iconBtn(node, fillNode) {
|
||||
node.fill({ color: '#808080' })
|
||||
fillNode.fill({ color: '#fff' })
|
||||
// 展开收起按钮
|
||||
iconBtn(node, node2, fillNode) {
|
||||
let { color, fill } = this.ctx.mindMap.opt.expandBtnStyle || {
|
||||
color: '#808080',
|
||||
fill: '#fff'
|
||||
}
|
||||
node.fill({ color: color })
|
||||
node2.fill({ color: color })
|
||||
fillNode.fill({ color: fill })
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { getStrWithBrFromHtml } from './utils'
|
||||
import { getStrWithBrFromHtml, checkNodeOuter } from './utils'
|
||||
|
||||
// 节点文字编辑类
|
||||
export default class TextEdit {
|
||||
@@ -6,16 +6,21 @@ export default class TextEdit {
|
||||
constructor(renderer) {
|
||||
this.renderer = renderer
|
||||
this.mindMap = renderer.mindMap
|
||||
// 当前编辑的节点
|
||||
this.currentNode = null
|
||||
// 文本编辑框
|
||||
this.textEditNode = null
|
||||
// 文本编辑框是否显示
|
||||
this.showTextEdit = false
|
||||
// 如果编辑过程中缩放画布了,那么缓存当前编辑的内容
|
||||
this.cacheEditingText = ''
|
||||
this.bindEvent()
|
||||
}
|
||||
|
||||
// 事件
|
||||
bindEvent() {
|
||||
this.show = this.show.bind(this)
|
||||
this.onScale = this.onScale.bind(this)
|
||||
// 节点双击事件
|
||||
this.mindMap.on('node_dblclick', this.show)
|
||||
// 点击事件
|
||||
@@ -23,6 +28,16 @@ export default class TextEdit {
|
||||
// 隐藏文本编辑框
|
||||
this.hideEditTextBox()
|
||||
})
|
||||
this.mindMap.on('body_click', () => {
|
||||
// 隐藏文本编辑框
|
||||
if (this.mindMap.opt.isEndNodeTextEditOnClickOuter) {
|
||||
this.hideEditTextBox()
|
||||
}
|
||||
})
|
||||
this.mindMap.on('svg_mousedown', () => {
|
||||
// 隐藏文本编辑框
|
||||
this.hideEditTextBox()
|
||||
})
|
||||
// 展开收缩按钮点击事件
|
||||
this.mindMap.on('expand_btn_click', () => {
|
||||
this.hideEditTextBox()
|
||||
@@ -38,6 +53,7 @@ export default class TextEdit {
|
||||
}
|
||||
this.show(this.renderer.activeNodeList[0])
|
||||
})
|
||||
this.mindMap.on('scale', this.onScale)
|
||||
}
|
||||
|
||||
// 注册临时快捷键
|
||||
@@ -50,6 +66,9 @@ export default class TextEdit {
|
||||
|
||||
// 显示文本编辑框
|
||||
show(node) {
|
||||
this.currentNode = node
|
||||
let { offsetLeft, offsetTop } = checkNodeOuter(this.mindMap, node)
|
||||
this.mindMap.view.translateXY(offsetLeft, offsetTop)
|
||||
let rect = node._textData.node.node.getBoundingClientRect()
|
||||
if (this.mindMap.richText) {
|
||||
this.mindMap.richText.showEditText(node, rect)
|
||||
@@ -58,6 +77,19 @@ export default class TextEdit {
|
||||
this.showEditTextBox(node, rect)
|
||||
}
|
||||
|
||||
// 处理画布缩放
|
||||
onScale() {
|
||||
if (!this.currentNode) return
|
||||
if (this.mindMap.richText) {
|
||||
this.mindMap.richText.cacheEditingText = this.mindMap.richText.getEditText()
|
||||
this.mindMap.richText.showTextEdit = false
|
||||
} else {
|
||||
this.cacheEditingText = this.getEditText()
|
||||
this.showTextEdit = false
|
||||
}
|
||||
this.show(this.currentNode)
|
||||
}
|
||||
|
||||
// 显示文本编辑框
|
||||
showEditTextBox(node, rect) {
|
||||
this.mindMap.emit('before_show_text_edit')
|
||||
@@ -69,25 +101,34 @@ export default class TextEdit {
|
||||
this.textEditNode.addEventListener('keyup', e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
this.textEditNode.addEventListener('click', e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
document.body.appendChild(this.textEditNode)
|
||||
}
|
||||
let scale = this.mindMap.view.scale
|
||||
let lineHeight = node.style.merge('lineHeight')
|
||||
let fontSize = node.style.merge('fontSize')
|
||||
node.style.domText(this.textEditNode, scale)
|
||||
this.textEditNode.innerHTML = node.nodeData.data.text
|
||||
.split(/\n/gim)
|
||||
.join('<br>')
|
||||
let textLines = (this.cacheEditingText || node.nodeData.data.text).split(/\n/gim)
|
||||
let isMultiLine = node._textData.node.attr('data-ismultiLine') === 'true'
|
||||
node.style.domText(this.textEditNode, scale, isMultiLine)
|
||||
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
|
||||
this.textEditNode.innerHTML = textLines.join('<br>')
|
||||
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
|
||||
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
|
||||
this.textEditNode.style.left = rect.left + 'px'
|
||||
this.textEditNode.style.top = rect.top + 'px'
|
||||
this.textEditNode.style.display = 'block'
|
||||
this.textEditNode.style.maxWidth = this.mindMap.opt.textAutoWrapWidth * scale + 'px'
|
||||
this.textEditNode.style.transform = `translateY(${-(lineHeight * fontSize - fontSize) / 2 * scale}px)`
|
||||
if (isMultiLine && lineHeight !== 1) {
|
||||
this.textEditNode.style.transform = `translateY(${-((lineHeight * fontSize - fontSize) / 2) * scale}px)`
|
||||
}
|
||||
this.showTextEdit = true
|
||||
// 选中文本
|
||||
this.selectNodeText()
|
||||
if (!this.cacheEditingText) {
|
||||
this.selectNodeText()
|
||||
}
|
||||
this.cacheEditingText = ''
|
||||
}
|
||||
|
||||
// 选中文本
|
||||
@@ -99,8 +140,14 @@ export default class TextEdit {
|
||||
selection.addRange(range)
|
||||
}
|
||||
|
||||
// 获取当前正在编辑的内容
|
||||
getEditText() {
|
||||
return getStrWithBrFromHtml(this.textEditNode.innerHTML)
|
||||
}
|
||||
|
||||
// 隐藏文本编辑框
|
||||
hideEditTextBox() {
|
||||
this.currentNode = null
|
||||
if (this.mindMap.richText) {
|
||||
return this.mindMap.richText.hideEditText()
|
||||
}
|
||||
@@ -108,7 +155,7 @@ export default class TextEdit {
|
||||
return
|
||||
}
|
||||
this.renderer.activeNodeList.forEach(node => {
|
||||
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
|
||||
let str = this.getEditText()
|
||||
this.mindMap.execCommand('SET_NODE_TEXT', node, str)
|
||||
if (node.isGeneralization) {
|
||||
// 概要节点
|
||||
@@ -126,6 +173,7 @@ export default class TextEdit {
|
||||
this.textEditNode.style.fontFamily = 'inherit'
|
||||
this.textEditNode.style.fontSize = 'inherit'
|
||||
this.textEditNode.style.fontWeight = 'normal'
|
||||
this.textEditNode.style.transform = 'translateY(0)'
|
||||
this.showTextEdit = false
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
import { CONSTANTS } from './utils/constant'
|
||||
|
||||
// 视图操作类
|
||||
class View {
|
||||
// 构造函数
|
||||
@@ -58,35 +60,35 @@ class View {
|
||||
if (this.mindMap.opt.customHandleMousewheel && typeof this.mindMap.opt.customHandleMousewheel === 'function') {
|
||||
return this.mindMap.opt.customHandleMousewheel(e)
|
||||
}
|
||||
if (this.mindMap.opt.mousewheelAction === 'zoom') {
|
||||
if (this.mindMap.opt.mousewheelAction === CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM) {
|
||||
switch (dir) {
|
||||
// 鼠标滚轮,向上和向左,都是缩小
|
||||
case 'up':
|
||||
case 'left':
|
||||
case CONSTANTS.DIR.UP:
|
||||
case CONSTANTS.DIR.LEFT:
|
||||
this.narrow()
|
||||
break
|
||||
// 鼠标滚轮,向下和向右,都是放大
|
||||
case 'down':
|
||||
case 'right':
|
||||
case CONSTANTS.DIR.DOWN:
|
||||
case CONSTANTS.DIR.RIGHT:
|
||||
this.enlarge()
|
||||
break
|
||||
}
|
||||
} else {
|
||||
switch (dir){
|
||||
// 上移
|
||||
case 'down':
|
||||
case CONSTANTS.DIR.DOWN:
|
||||
this.translateY(-this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
// 下移
|
||||
case 'up':
|
||||
case CONSTANTS.DIR.UP:
|
||||
this.translateY(this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
// 右移
|
||||
case 'left':
|
||||
case CONSTANTS.DIR.LEFT:
|
||||
this.translateX(-this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
// 左移
|
||||
case 'right':
|
||||
case CONSTANTS.DIR.RIGHT:
|
||||
this.translateX(this.mindMap.opt.mousewheelMoveStep)
|
||||
break
|
||||
}
|
||||
@@ -122,6 +124,13 @@ class View {
|
||||
}
|
||||
}
|
||||
|
||||
// 平移x,y方向
|
||||
translateXY(x, y) {
|
||||
this.x += x
|
||||
this.y += y
|
||||
this.transform()
|
||||
}
|
||||
|
||||
// 平移x方向
|
||||
translateX(step) {
|
||||
this.x += step
|
||||
@@ -158,10 +167,14 @@ class View {
|
||||
|
||||
// 恢复
|
||||
reset() {
|
||||
let scaleChange = this.scale !== 1
|
||||
this.scale = 1
|
||||
this.x = 0
|
||||
this.y = 0
|
||||
this.transform()
|
||||
if (scaleChange) {
|
||||
this.mindMap.emit('scale', this.scale)
|
||||
}
|
||||
}
|
||||
|
||||
// 缩小
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
.ql-editor {
|
||||
overflow: hidden;
|
||||
padding: 0;
|
||||
height: auto;
|
||||
}
|
||||
|
||||
.ql-container {
|
||||
height: auto;
|
||||
font-size: inherit;
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
import Node from '../Node'
|
||||
import { CONSTANTS, initRootNodePositionMap } from '../utils/constant'
|
||||
|
||||
// 布局基类
|
||||
class Base {
|
||||
@@ -12,6 +13,8 @@ class Base {
|
||||
this.draw = this.mindMap.draw
|
||||
// 根节点
|
||||
this.root = null
|
||||
// 保存所有uid和节点,用于复用
|
||||
this.nodePool = {}
|
||||
}
|
||||
|
||||
// 计算节点位置
|
||||
@@ -32,26 +35,75 @@ class Base {
|
||||
// 概要节点
|
||||
renderGeneralization() {}
|
||||
|
||||
// 通过uid缓存节点
|
||||
cacheNode(uid, node) {
|
||||
// 记录本次渲染时的节点
|
||||
this.renderer.nodeCache[uid] = node
|
||||
// 记录所有渲染时的节点
|
||||
this.nodePool[uid] = node
|
||||
// 如果总缓存数量达到1000,直接清空
|
||||
if (Object.keys(this.nodePool).length > 1000) {
|
||||
this.clearNodePool()
|
||||
}
|
||||
}
|
||||
|
||||
// 清空节点存储池
|
||||
clearNodePool() {
|
||||
this.nodePool = {}
|
||||
}
|
||||
|
||||
// 检查当前来源是否需要重新计算节点大小
|
||||
checkIsNeedResizeSources() {
|
||||
return [CONSTANTS.CHANGE_THEME, CONSTANTS.TRANSFORM_TO_NORMAL_NODE].includes(this.renderer.renderSource)
|
||||
}
|
||||
|
||||
// 创建节点实例
|
||||
createNode(data, parent, isRoot, layerIndex) {
|
||||
// 创建节点
|
||||
let newNode = null
|
||||
// 复用节点
|
||||
// 数据上保存了节点引用,那么直接复用节点
|
||||
if (data && data._node && !this.renderer.reRender) {
|
||||
newNode = data._node
|
||||
newNode.reset()
|
||||
newNode.layerIndex = layerIndex
|
||||
this.cacheNode(data._node.uid, newNode)
|
||||
// 主题或主题配置改变了需要重新计算节点大小和布局
|
||||
if (this.checkIsNeedResizeSources()) {
|
||||
newNode.getSize()
|
||||
newNode.needLayout = true
|
||||
}
|
||||
} else if (this.nodePool[data.data.uid] && !this.renderer.reRender) {
|
||||
// 数据上没有保存节点引用,但是通过uid找到了缓存的节点,也可以复用
|
||||
newNode = this.nodePool[data.data.uid]
|
||||
// 保存该节点上一次的数据
|
||||
let lastData = JSON.stringify(newNode.nodeData.data)
|
||||
newNode.reset()
|
||||
newNode.nodeData = newNode.handleData(data || {})
|
||||
newNode.layerIndex = layerIndex
|
||||
this.cacheNode(data.data.uid, newNode)
|
||||
data._node = newNode
|
||||
// 主题或主题配置改变了需要重新计算节点大小和布局
|
||||
let isResizeSource = this.checkIsNeedResizeSources()
|
||||
// 节点数据改变了需要重新计算节点大小和布局
|
||||
let isNodeDataChange = lastData !== JSON.stringify(data.data)
|
||||
if (isResizeSource || isNodeDataChange) {
|
||||
newNode.getSize()
|
||||
newNode.needLayout = true
|
||||
}
|
||||
} else {
|
||||
// 创建新节点
|
||||
let uid = this.mindMap.uid++
|
||||
newNode = new Node({
|
||||
data,
|
||||
uid: this.mindMap.uid++,
|
||||
uid,
|
||||
renderer: this.renderer,
|
||||
mindMap: this.mindMap,
|
||||
draw: this.draw,
|
||||
layerIndex
|
||||
})
|
||||
newNode.getSize()
|
||||
// uid保存到数据上,为了节点复用
|
||||
data.data.uid = uid
|
||||
this.cacheNode(uid, newNode)
|
||||
// 数据关联实际节点
|
||||
data._node = newNode
|
||||
if (data.data.isActive) {
|
||||
@@ -70,10 +122,28 @@ class Base {
|
||||
return newNode
|
||||
}
|
||||
|
||||
// 格式化节点位置
|
||||
formatPosition(value, size, nodeSize) {
|
||||
if (typeof value === 'number') {
|
||||
return value
|
||||
} else if (initRootNodePositionMap[value] !== undefined) {
|
||||
return size * initRootNodePositionMap[value]
|
||||
} else if (/^\d\d*%$/.test(value)) {
|
||||
return Number.parseFloat(value) / 100 * size
|
||||
} else {
|
||||
return (size - nodeSize) / 2
|
||||
}
|
||||
}
|
||||
|
||||
// 定位节点到画布中间
|
||||
setNodeCenter(node) {
|
||||
node.left = (this.mindMap.width - node.width) / 2
|
||||
node.top = (this.mindMap.height - node.height) / 2
|
||||
let { initRootNodePosition } = this.mindMap.opt
|
||||
let { CENTER }= CONSTANTS.INIT_ROOT_NODE_POSITION
|
||||
if (!initRootNodePosition || !Array.isArray(initRootNodePosition) || initRootNodePosition.length < 2) {
|
||||
initRootNodePosition = [CENTER, CENTER]
|
||||
}
|
||||
node.left = this.formatPosition(initRootNodePosition[0], this.mindMap.width, node.width)
|
||||
node.top = this.formatPosition(initRootNodePosition[1], this.mindMap.height, node.height)
|
||||
}
|
||||
|
||||
// 更新子节点属性
|
||||
@@ -87,6 +157,37 @@ class Base {
|
||||
})
|
||||
}
|
||||
|
||||
// 更新子节点多个属性
|
||||
updateChildrenPro(children, props) {
|
||||
children.forEach(item => {
|
||||
Object.keys(props).forEach((prop) => {
|
||||
item[prop] += props[prop]
|
||||
})
|
||||
if (item.children && item.children.length && !item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
this.updateChildrenPro(item.children, props)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
getNodeAreaWidth(node) {
|
||||
let widthArr = []
|
||||
let loop = (node, width) => {
|
||||
if (node.children.length) {
|
||||
width += node.width / 2
|
||||
node.children.forEach(item => {
|
||||
loop(item, width)
|
||||
})
|
||||
} else {
|
||||
width += node.width
|
||||
widthArr.push(width)
|
||||
}
|
||||
}
|
||||
loop(node, 0)
|
||||
return Math.max(...widthArr)
|
||||
}
|
||||
|
||||
// 二次贝塞尔曲线
|
||||
quadraticCurvePath(x1, y1, x2, y2) {
|
||||
let cx = x1 + (x2 - x1) * 0.2
|
||||
@@ -196,6 +297,11 @@ class Base {
|
||||
generalizationNodeMargin
|
||||
}
|
||||
}
|
||||
|
||||
// 获取节点实际存在几个子节点
|
||||
getNodeActChildrenLength(node) {
|
||||
return node.nodeData.children && node.nodeData.children.length
|
||||
}
|
||||
}
|
||||
|
||||
export default Base
|
||||
|
||||
@@ -1,386 +1,354 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 目录组织图
|
||||
|
||||
class CatalogOrganization extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top =
|
||||
parent._node.top +
|
||||
parent._node.height +
|
||||
this.getMarginX(layerIndex)
|
||||
}
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
if (isRoot) {
|
||||
let len = cur.data.expand === false ? 0 : cur._node.children.length
|
||||
cur._node.childrenAreaWidth = len
|
||||
? cur._node.children.reduce((h, item) => {
|
||||
return h + item.width
|
||||
}, 0) +
|
||||
(len + 1) * this.getMarginX(layerIndex + 1)
|
||||
: 0
|
||||
}
|
||||
},
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginX = this.getMarginX(layerIndex + 1)
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
if (isRoot) {
|
||||
let left = node.left + node.width / 2 - node.childrenAreaWidth / 2
|
||||
let totalLeft = left + marginX
|
||||
node.children.forEach(cur => {
|
||||
cur.left = totalLeft
|
||||
totalLeft += cur.width + marginX
|
||||
})
|
||||
} else {
|
||||
let totalTop = node.top + node.height + marginY + node.expandBtnSize
|
||||
node.children.forEach(cur => {
|
||||
cur.left = node.left + node.width * 0.5
|
||||
cur.top = totalTop
|
||||
totalTop += cur.height + marginY + node.expandBtnSize
|
||||
})
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整left
|
||||
if (parent && parent.isRoot) {
|
||||
let areaWidth = this.getNodeAreaWidth(node)
|
||||
let difference = areaWidth - node.width
|
||||
if (difference > 0) {
|
||||
this.updateBrothersLeft(node, difference / 2)
|
||||
}
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
let totalHeight =
|
||||
node.children.reduce((h, item) => {
|
||||
return h + item.height
|
||||
}, 0) +
|
||||
(len + 1) * marginY +
|
||||
len * node.expandBtnSize
|
||||
this.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
|
||||
getNodeAreaWidth(node) {
|
||||
let widthArr = []
|
||||
let loop = (node, width) => {
|
||||
if (node.children.length) {
|
||||
width += node.width / 2
|
||||
node.children.forEach(item => {
|
||||
loop(item, width)
|
||||
})
|
||||
} else {
|
||||
width += node.width
|
||||
widthArr.push(width)
|
||||
}
|
||||
}
|
||||
loop(node, 0)
|
||||
return Math.max(...widthArr)
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
|
||||
updateBrothersLeft(node, addWidth) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
// 存在大于一个节点时,第一个或最后一个节点自身也需要移动,否则两边不对称
|
||||
if (
|
||||
(index === 0 || index === childrenList.length - 1) &&
|
||||
childrenList.length > 1
|
||||
) {
|
||||
let _offset = index === 0 ? -addWidth : addWidth
|
||||
node.left += _offset
|
||||
if (
|
||||
node.children &&
|
||||
node.children.length &&
|
||||
!node.hasCustomPosition()
|
||||
) {
|
||||
this.updateChildren(node.children, 'left', _offset)
|
||||
}
|
||||
}
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
if (_index < index) {
|
||||
// 左边的节点往左移
|
||||
_offset = -addWidth
|
||||
} else if (_index > index) {
|
||||
// 右边的节点往右移
|
||||
_offset = addWidth
|
||||
}
|
||||
item.left += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersLeft(node.parent, addWidth)
|
||||
}
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let len = node.children.length
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
if (node.isRoot) {
|
||||
// 根节点
|
||||
let x1 = left + width / 2
|
||||
let y1 = top + height
|
||||
let s1 = marginX * 0.7
|
||||
let minx = Infinity
|
||||
let maxx = -Infinity
|
||||
node.children.forEach((item, index) => {
|
||||
let x2 = item.left + item.width / 2
|
||||
let y2 = item.top
|
||||
if (x2 < minx) {
|
||||
minx = x2
|
||||
}
|
||||
if (x2 > maxx) {
|
||||
maxx = x2
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
let path =
|
||||
`M ${x2},${y1 + s1} L ${x2},${y1 + s1 > y2 ? y2 + item.height : y2}` +
|
||||
nodeUseLineStylePath
|
||||
// 竖线
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
minx = Math.min(minx, x1)
|
||||
maxx = Math.max(maxx, x1)
|
||||
// 父节点的竖线
|
||||
let line1 = this.draw.path()
|
||||
node.style.line(line1)
|
||||
line1.plot(`M ${x1},${y1} L ${x1},${y1 + s1}`)
|
||||
node._lines.push(line1)
|
||||
style && style(line1, node)
|
||||
// 水平线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
node.style.line(lin2)
|
||||
lin2.plot(`M ${minx},${y1 + s1} L ${maxx},${y1 + s1}`)
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
} else {
|
||||
// 非根节点
|
||||
let y1 = top + height
|
||||
let maxy = -Infinity
|
||||
let x2 = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
// 为了适配自定义位置,下面做了各种位置的兼容
|
||||
let y2 = item.top + item.height / 2
|
||||
if (y2 > maxy) {
|
||||
maxy = y2
|
||||
}
|
||||
// 水平线
|
||||
let path = ''
|
||||
let _left = item.left
|
||||
let _isLeft = item.left + item.width < x2
|
||||
let _isXCenter = false
|
||||
if (_isLeft) {
|
||||
// 水平位置在父节点左边
|
||||
_left = item.left + item.width
|
||||
} else if (item.left < x2 && item.left + item.width > x2) {
|
||||
// 水平位置在父节点之间
|
||||
_isXCenter = true
|
||||
y2 = item.top
|
||||
maxy = y2
|
||||
}
|
||||
if (y2 > top && y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点之间
|
||||
path = `M ${
|
||||
_isLeft ? node.left : node.left + node.width
|
||||
},${y2} L ${_left},${y2}`
|
||||
} else if (y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点上面
|
||||
if (_isXCenter) {
|
||||
y2 = item.top + item.height
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${top} L ${x2},${y2} L ${_left},${y2}`
|
||||
} else {
|
||||
if (_isXCenter) {
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${y2} L ${_left},${y2}`
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${_left},${y2 - item.height / 2} L ${_left},${
|
||||
y2 + item.height / 2
|
||||
}`
|
||||
: ''
|
||||
path += nodeUseLineStylePath
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
node.style.line(lin2)
|
||||
if (maxy < y1 + expandBtnSize) {
|
||||
lin2.hide()
|
||||
} else {
|
||||
lin2.plot(`M ${x2},${y1 + expandBtnSize} L ${x2},${maxy}`)
|
||||
lin2.show()
|
||||
}
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 目录组织图
|
||||
class CatalogOrganization extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top =
|
||||
parent._node.top +
|
||||
parent._node.height +
|
||||
this.getMarginX(layerIndex)
|
||||
}
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
(cur, parent, isRoot, layerIndex) => {
|
||||
if (isRoot) {
|
||||
let len = cur.data.expand === false ? 0 : cur._node.children.length
|
||||
cur._node.childrenAreaWidth = len
|
||||
? cur._node.children.reduce((h, item) => {
|
||||
return h + item.width
|
||||
}, 0) +
|
||||
(len + 1) * this.getMarginX(layerIndex + 1)
|
||||
: 0
|
||||
}
|
||||
},
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginX = this.getMarginX(layerIndex + 1)
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
if (isRoot) {
|
||||
let left = node.left + node.width / 2 - node.childrenAreaWidth / 2
|
||||
let totalLeft = left + marginX
|
||||
node.children.forEach(cur => {
|
||||
cur.left = totalLeft
|
||||
totalLeft += cur.width + marginX
|
||||
})
|
||||
} else {
|
||||
let totalTop = node.top + node.height + marginY + (this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
node.children.forEach(cur => {
|
||||
cur.left = node.left + node.width * 0.5
|
||||
cur.top = totalTop
|
||||
totalTop += cur.height + marginY + (this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整left
|
||||
if (parent && parent.isRoot) {
|
||||
let areaWidth = this.getNodeAreaWidth(node)
|
||||
let difference = areaWidth - node.width
|
||||
if (difference > 0) {
|
||||
this.updateBrothersLeft(node, difference)
|
||||
}
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
let totalHeight =
|
||||
node.children.reduce((h, item) => {
|
||||
return h + item.height + (this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
}, 0) +
|
||||
len * marginY
|
||||
this.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
(node, parent, isRoot) => {
|
||||
if (isRoot) {
|
||||
let { right, left } = this.getNodeBoundaries(node, 'h')
|
||||
let childrenWidth = right - left
|
||||
let offset = (node.left - left) - (childrenWidth - node.width) / 2
|
||||
this.updateChildren(node.children, 'left', offset)
|
||||
}
|
||||
},
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
updateBrothersLeft(node, addWidth) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition() || _index <= index) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
item.left += addWidth
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', addWidth)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersLeft(node.parent, addWidth)
|
||||
}
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let len = node.children.length
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
if (node.isRoot) {
|
||||
// 根节点
|
||||
let x1 = left + width / 2
|
||||
let y1 = top + height
|
||||
let s1 = marginX * 0.7
|
||||
let minx = Infinity
|
||||
let maxx = -Infinity
|
||||
node.children.forEach((item, index) => {
|
||||
let x2 = item.left + item.width / 2
|
||||
let y2 = item.top
|
||||
if (x2 < minx) {
|
||||
minx = x2
|
||||
}
|
||||
if (x2 > maxx) {
|
||||
maxx = x2
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${item.left},${y2} L ${item.left + item.width},${y2}`
|
||||
: ''
|
||||
let path =
|
||||
`M ${x2},${y1 + s1} L ${x2},${y1 + s1 > y2 ? y2 + item.height : y2}` +
|
||||
nodeUseLineStylePath
|
||||
// 竖线
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
minx = Math.min(minx, x1)
|
||||
maxx = Math.max(maxx, x1)
|
||||
// 父节点的竖线
|
||||
let line1 = this.draw.path()
|
||||
node.style.line(line1)
|
||||
line1.plot(`M ${x1},${y1} L ${x1},${y1 + s1}`)
|
||||
node._lines.push(line1)
|
||||
style && style(line1, node)
|
||||
// 水平线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
node.style.line(lin2)
|
||||
lin2.plot(`M ${minx},${y1 + s1} L ${maxx},${y1 + s1}`)
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
} else {
|
||||
// 非根节点
|
||||
let y1 = top + height
|
||||
let maxy = -Infinity
|
||||
let x2 = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
// 为了适配自定义位置,下面做了各种位置的兼容
|
||||
let y2 = item.top + item.height / 2
|
||||
if (y2 > maxy) {
|
||||
maxy = y2
|
||||
}
|
||||
// 水平线
|
||||
let path = ''
|
||||
let _left = item.left
|
||||
let _isLeft = item.left + item.width < x2
|
||||
let _isXCenter = false
|
||||
if (_isLeft) {
|
||||
// 水平位置在父节点左边
|
||||
_left = item.left + item.width
|
||||
} else if (item.left < x2 && item.left + item.width > x2) {
|
||||
// 水平位置在父节点之间
|
||||
_isXCenter = true
|
||||
y2 = item.top
|
||||
maxy = y2
|
||||
}
|
||||
if (y2 > top && y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点之间
|
||||
path = `M ${
|
||||
_isLeft ? node.left : node.left + node.width
|
||||
},${y2} L ${_left},${y2}`
|
||||
} else if (y2 < y1) {
|
||||
// 自定义位置的情况:垂直位置节点在父节点上面
|
||||
if (_isXCenter) {
|
||||
y2 = item.top + item.height
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${top} L ${x2},${y2} L ${_left},${y2}`
|
||||
} else {
|
||||
if (_isXCenter) {
|
||||
_left = x2
|
||||
}
|
||||
path = `M ${x2},${y2} L ${_left},${y2}`
|
||||
}
|
||||
// 节点使用横线风格,需要额外渲染横线
|
||||
let nodeUseLineStylePath = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? ` L ${_left},${y2 - item.height / 2} L ${_left},${
|
||||
y2 + item.height / 2
|
||||
}`
|
||||
: ''
|
||||
path += nodeUseLineStylePath
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let lin2 = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
node.style.line(lin2)
|
||||
if (maxy < y1 + expandBtnSize) {
|
||||
lin2.hide()
|
||||
} else {
|
||||
lin2.plot(`M ${x2},${y1 + expandBtnSize} L ${x2},${maxy}`)
|
||||
lin2.show()
|
||||
}
|
||||
node._lines.push(lin2)
|
||||
style && style(lin2, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default CatalogOrganization
|
||||
|
||||
378
simple-mind-map/src/layouts/Fishbone.js
Normal file
@@ -0,0 +1,378 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun, degToRad } from '../utils'
|
||||
import { CONSTANTS } from '../utils/constant'
|
||||
import utils from './fishboneUtils'
|
||||
|
||||
// 鱼骨图
|
||||
class Fishbone extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
this.indent = 0.3
|
||||
this.childIndent = 0.5
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据创建节点、计算根节点的位置,计算根节点的子节点的top值
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex, index) => {
|
||||
// 创建节点
|
||||
let newNode = this.createNode(node, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
// 三级及以下节点以上级方向为准
|
||||
if (parent._node.dir) {
|
||||
newNode.dir = parent._node.dir
|
||||
} else {
|
||||
// 节点生长方向
|
||||
newNode.dir =
|
||||
index % 2 === 0
|
||||
? CONSTANTS.TIMELINE_DIR.TOP
|
||||
: CONSTANTS.TIMELINE_DIR.BOTTOM
|
||||
}
|
||||
// 计算二级节点的top值
|
||||
if (parent._node.isRoot) {
|
||||
if (this.checkIsTop(newNode)) {
|
||||
newNode.top = parent._node.top - newNode.height
|
||||
} else {
|
||||
newNode.top = parent._node.top + parent._node.height
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!node.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
null,
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (node.isRoot) {
|
||||
let topTotalLeft = node.left + node.width + node.height
|
||||
let bottomTotalLeft = node.left + node.width + node.height
|
||||
node.children.forEach(item => {
|
||||
if (this.checkIsTop(item)) {
|
||||
item.left = topTotalLeft
|
||||
topTotalLeft += item.width
|
||||
} else {
|
||||
item.left = bottomTotalLeft + 20
|
||||
bottomTotalLeft += item.width
|
||||
}
|
||||
})
|
||||
}
|
||||
let params = { layerIndex, node, ctx: this }
|
||||
if (this.checkIsTop(node)) {
|
||||
utils.top.computedLeftTopValue(params)
|
||||
} else {
|
||||
utils.bottom.computedLeftTopValue(params)
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
let params = { node, parent, layerIndex, ctx: this }
|
||||
if (this.checkIsTop(node)) {
|
||||
utils.top.adjustLeftTopValueBefore(params)
|
||||
} else {
|
||||
utils.bottom.adjustLeftTopValueBefore(params)
|
||||
}
|
||||
},
|
||||
(node, parent) => {
|
||||
let params = { parent, node, ctx: this }
|
||||
if (this.checkIsTop(node)) {
|
||||
utils.top.adjustLeftTopValueAfter(params)
|
||||
} else {
|
||||
utils.bottom.adjustLeftTopValueAfter(params)
|
||||
}
|
||||
// 调整二级节点的子节点的left值
|
||||
if (node.isRoot) {
|
||||
let topTotalLeft = 0
|
||||
let bottomTotalLeft = 0
|
||||
node.children.forEach(item => {
|
||||
if (this.checkIsTop(item)) {
|
||||
item.left += topTotalLeft
|
||||
this.updateChildren(item.children, 'left', topTotalLeft)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
topTotalLeft += right - left
|
||||
} else {
|
||||
item.left += bottomTotalLeft
|
||||
this.updateChildren(item.children, 'left', bottomTotalLeft)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
bottomTotalLeft += right - left
|
||||
}
|
||||
})
|
||||
}
|
||||
},
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
getNodeAreaHeight(node) {
|
||||
let totalHeight = 0
|
||||
let loop = node => {
|
||||
totalHeight +=
|
||||
node.height +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
if (node.children.length) {
|
||||
node.children.forEach(item => {
|
||||
loop(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
loop(node)
|
||||
return totalHeight
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
updateBrothersLeft(node) {
|
||||
let childrenList = node.children
|
||||
let totalAddWidth = 0
|
||||
childrenList.forEach(item => {
|
||||
item.left += totalAddWidth
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', totalAddWidth)
|
||||
}
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
let areaWidth = right - left
|
||||
let difference = areaWidth - item.width
|
||||
if (difference > 0) {
|
||||
totalAddWidth += difference
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
if (this.checkIsTop(node)) {
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
} else {
|
||||
this.updateBrothersTop(
|
||||
node.parent,
|
||||
node.layerIndex === 3 ? 0 : addHeight
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 检查节点是否是上方节点
|
||||
checkIsTop(node) {
|
||||
return node.dir === CONSTANTS.TIMELINE_DIR.TOP
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style) {
|
||||
if (node.layerIndex !== 1 && node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { top, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let len = node.children.length
|
||||
if (node.isRoot) {
|
||||
// 当前节点是根节点
|
||||
// 根节点的子节点是和根节点同一水平线排列
|
||||
let maxx = -Infinity
|
||||
node.children.forEach((item) => {
|
||||
if (item.left > maxx) {
|
||||
maxx = item.left
|
||||
}
|
||||
// 水平线段到二级节点的连线
|
||||
let nodeLineX = item.left
|
||||
let offset = node.height / 2
|
||||
let offsetX = offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
|
||||
let line = this.draw.path()
|
||||
if (this.checkIsTop(item)) {
|
||||
line.plot(
|
||||
`M ${nodeLineX - offsetX},${item.top + item.height + offset} L ${item.left},${
|
||||
item.top + item.height
|
||||
}`
|
||||
)
|
||||
} else {
|
||||
line.plot(
|
||||
`M ${nodeLineX - offsetX},${
|
||||
item.top - offset
|
||||
} L ${nodeLineX},${item.top}`
|
||||
)
|
||||
}
|
||||
node.style.line(line)
|
||||
node._lines.push(line)
|
||||
style && style(line, node)
|
||||
})
|
||||
// 从根节点出发的水平线
|
||||
let nodeHalfTop = node.top + node.height / 2
|
||||
let offset = node.height / 2
|
||||
let line = this.draw.path()
|
||||
line.plot(
|
||||
`M ${node.left + node.width},${nodeHalfTop} L ${
|
||||
maxx - offset / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
|
||||
},${nodeHalfTop}`
|
||||
)
|
||||
node.style.line(line)
|
||||
node._lines.push(line)
|
||||
style && style(line, node)
|
||||
} else {
|
||||
// 当前节点为非根节点
|
||||
let maxy = -Infinity
|
||||
let miny = Infinity
|
||||
let maxx = -Infinity
|
||||
let x = node.left + node.width * this.indent
|
||||
node.children.forEach((item, index) => {
|
||||
if (item.left > maxx) {
|
||||
maxx = item.left
|
||||
}
|
||||
let y = item.top + item.height / 2
|
||||
if (y > maxy) {
|
||||
maxy = y
|
||||
}
|
||||
if (y < miny) {
|
||||
miny = y
|
||||
}
|
||||
// 水平线
|
||||
if (node.layerIndex > 1) {
|
||||
let path = `M ${x},${y} L ${item.left},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
}
|
||||
})
|
||||
// 斜线
|
||||
if (len >= 0) {
|
||||
let line = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
let lineLength = maxx - node.left - node.width * this.indent
|
||||
lineLength = Math.max(lineLength, 0)
|
||||
let params = {
|
||||
node,
|
||||
line,
|
||||
top,
|
||||
x,
|
||||
lineLength,
|
||||
height,
|
||||
expandBtnSize,
|
||||
maxy,
|
||||
miny,
|
||||
ctx: this
|
||||
}
|
||||
if (this.checkIsTop(node)) {
|
||||
utils.top.renderLine(params)
|
||||
} else {
|
||||
utils.bottom.renderLine(params)
|
||||
}
|
||||
node.style.line(line)
|
||||
node._lines.push(line)
|
||||
style && style(line, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
let params = {
|
||||
node,
|
||||
btn,
|
||||
expandBtnSize,
|
||||
translateX,
|
||||
translateY,
|
||||
width,
|
||||
height
|
||||
}
|
||||
if (this.checkIsTop(node)) {
|
||||
utils.top.renderExpandBtn(params)
|
||||
} else {
|
||||
utils.bottom.renderExpandBtn(params)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default Fishbone
|
||||
369
simple-mind-map/src/layouts/FishboneBottom.js
Normal file
@@ -0,0 +1,369 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
import { CONSTANTS } from '../utils/constant'
|
||||
|
||||
const degToRad = deg => {
|
||||
return (Math.PI / 180) * deg
|
||||
}
|
||||
|
||||
// 下方鱼骨图
|
||||
class Fishbone extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据创建节点、计算根节点的位置,计算根节点的子节点的top值
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex, index) => {
|
||||
// 创建节点
|
||||
let newNode = this.createNode(node, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
// 三级及以下节点以上级方向为准
|
||||
if (parent._node.dir) {
|
||||
newNode.dir = parent._node.dir
|
||||
} else {
|
||||
// 节点生长方向
|
||||
newNode.dir =
|
||||
index % 2 === 0
|
||||
? CONSTANTS.TIMELINE_DIR.TOP
|
||||
: CONSTANTS.TIMELINE_DIR.BOTTOM
|
||||
}
|
||||
// 计算二级节点的top值
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top = parent._node.top + parent._node.height
|
||||
}
|
||||
}
|
||||
if (!node.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
null,
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex, index) => {
|
||||
if (node.isRoot) {
|
||||
let totalLeft = node.left + node.width
|
||||
node.children.forEach(item => {
|
||||
item.left = totalLeft
|
||||
totalLeft += item.width
|
||||
})
|
||||
}
|
||||
if (layerIndex === 1 && node.children) {
|
||||
// 遍历二级节点的子节点
|
||||
let startLeft = node.left + node.width * 0.5
|
||||
let totalTop =
|
||||
node.top +
|
||||
node.height +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
|
||||
node.children.forEach(item => {
|
||||
item.left = startLeft
|
||||
item.top =
|
||||
totalTop +
|
||||
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
totalTop +=
|
||||
item.height +
|
||||
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
if (layerIndex > 1 && node.children) {
|
||||
// 遍历三级及以下节点的子节点
|
||||
let startLeft = node.left + node.width * 0.5
|
||||
let totalTop =
|
||||
node.top -
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
node.children.forEach(item => {
|
||||
item.left = startLeft
|
||||
item.top = totalTop - item.height
|
||||
totalTop -=
|
||||
item.height +
|
||||
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
// 调整三级节点的top
|
||||
// if (layerIndex === 2 && len > 0) {
|
||||
// let totalHeight = node.children.reduce((h, item) => {
|
||||
// return h + item.height
|
||||
// }, 0)
|
||||
// this.updateBrothersTop(node, totalHeight)
|
||||
// }
|
||||
if (layerIndex > 2 && len > 0) {
|
||||
let totalHeight = node.children.reduce((h, item) => {
|
||||
return (
|
||||
h +
|
||||
item.height +
|
||||
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
)
|
||||
}, 0)
|
||||
this.updateBrothersTop(node, -totalHeight)
|
||||
}
|
||||
},
|
||||
(node, parent) => {
|
||||
// 将二级节点的子节点移到上方
|
||||
if (parent && parent.isRoot) {
|
||||
// 遍历二级节点的子节点
|
||||
let totalHeight = 0
|
||||
let totalHeight2 = 0
|
||||
node.children.forEach(item => {
|
||||
// 调整top
|
||||
let hasChildren = this.getNodeActChildrenLength(item) > 0
|
||||
let nodeTotalHeight = this.getNodeAreaHeight(item)
|
||||
let offset =
|
||||
hasChildren > 0
|
||||
? nodeTotalHeight -
|
||||
item.height -
|
||||
(hasChildren ? item.expandBtnSize : 0)
|
||||
: 0
|
||||
let _top = totalHeight + offset
|
||||
item.top += _top
|
||||
// 调整left
|
||||
let offsetLeft =
|
||||
(totalHeight2 + nodeTotalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
|
||||
item.left += offsetLeft
|
||||
totalHeight += offset
|
||||
totalHeight2 += nodeTotalHeight
|
||||
// 同步更新后代节点
|
||||
this.updateChildrenPro(item.children, {
|
||||
top: _top,
|
||||
left: offsetLeft
|
||||
})
|
||||
})
|
||||
}
|
||||
// 调整二级节点的子节点的left值
|
||||
if (node.isRoot) {
|
||||
let totalLeft = 0
|
||||
node.children.forEach(item => {
|
||||
item.left += totalLeft
|
||||
this.updateChildren(item.children, 'left', totalLeft)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
totalLeft += right - left
|
||||
})
|
||||
}
|
||||
},
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
getNodeAreaHeight(node) {
|
||||
let totalHeight = 0
|
||||
let loop = node => {
|
||||
totalHeight +=
|
||||
node.height +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
if (node.children.length) {
|
||||
node.children.forEach(item => {
|
||||
loop(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
loop(node)
|
||||
return totalHeight
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
updateBrothersLeft(node) {
|
||||
let childrenList = node.children
|
||||
let totalAddWidth = 0
|
||||
childrenList.forEach(item => {
|
||||
item.left += totalAddWidth
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', totalAddWidth)
|
||||
}
|
||||
// let areaWidth = this.getNodeAreaWidth(item)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
let areaWidth = right - left
|
||||
let difference = areaWidth - item.width
|
||||
if (difference > 0) {
|
||||
totalAddWidth += difference
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, node.layerIndex === 3 ? 0 : addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let len = node.children.length
|
||||
if (node.isRoot) {
|
||||
// 当前节点是根节点
|
||||
let prevBother = node
|
||||
// 根节点的子节点是和根节点同一水平线排列
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 = prevBother.left + prevBother.width
|
||||
let x2 = item.left
|
||||
let y = node.top + node.height / 2
|
||||
let path = `M ${x1},${y} L ${x2},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
prevBother = item
|
||||
})
|
||||
} else {
|
||||
// 当前节点为非根节点
|
||||
let maxy = -Infinity
|
||||
let miny = Infinity
|
||||
let maxx = -Infinity
|
||||
let x = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
if (item.left > maxx) {
|
||||
maxx = item.left
|
||||
}
|
||||
let y = item.top + item.height / 2
|
||||
if (y > maxy) {
|
||||
maxy = y
|
||||
}
|
||||
if (y < miny) {
|
||||
miny = y
|
||||
}
|
||||
// 水平线
|
||||
if (node.layerIndex > 1) {
|
||||
let path = `M ${x},${y} L ${item.left},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
}
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let line = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
let lineLength = maxx - node.left - node.width * 0.3
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
line.plot(
|
||||
`M ${x},${top + height} L ${x + lineLength},${
|
||||
top + height + Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
|
||||
}`
|
||||
)
|
||||
} else {
|
||||
line.plot(`M ${x},${top} L ${x},${miny}`)
|
||||
}
|
||||
node.style.line(line)
|
||||
node._lines.push(line)
|
||||
style && style(line, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
} else {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
-expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default Fishbone
|
||||
350
simple-mind-map/src/layouts/FishboneTop.js
Normal file
@@ -0,0 +1,350 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
import { CONSTANTS } from '../utils/constant'
|
||||
|
||||
const degToRad = deg => {
|
||||
return (Math.PI / 180) * deg
|
||||
}
|
||||
|
||||
// 上方鱼骨图
|
||||
class Fishbone extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据创建节点、计算根节点的位置,计算根节点的子节点的top值
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex, index) => {
|
||||
// 创建节点
|
||||
let newNode = this.createNode(node, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
// 三级及以下节点以上级方向为准
|
||||
if (parent._node.dir) {
|
||||
newNode.dir = parent._node.dir
|
||||
} else {
|
||||
// 节点生长方向
|
||||
newNode.dir =
|
||||
index % 2 === 0
|
||||
? CONSTANTS.TIMELINE_DIR.TOP
|
||||
: CONSTANTS.TIMELINE_DIR.BOTTOM
|
||||
}
|
||||
// 计算二级节点的top值
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top = parent._node.top - newNode.height
|
||||
}
|
||||
}
|
||||
if (!node.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
null,
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex, index) => {
|
||||
if (node.isRoot) {
|
||||
let totalLeft = node.left + node.width
|
||||
node.children.forEach(item => {
|
||||
item.left = totalLeft
|
||||
totalLeft += item.width
|
||||
})
|
||||
}
|
||||
if (layerIndex >= 1 && node.children) {
|
||||
// 遍历三级及以下节点的子节点
|
||||
let startLeft = node.left + node.width * 0.5
|
||||
let totalTop =
|
||||
node.top +
|
||||
node.height +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
node.children.forEach(item => {
|
||||
item.left = startLeft
|
||||
item.top += totalTop
|
||||
totalTop +=
|
||||
item.height +
|
||||
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
// 调整三级及以下节点的top
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let totalHeight = node.children.reduce((h, item) => {
|
||||
return (
|
||||
h +
|
||||
item.height +
|
||||
(this.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
)
|
||||
}, 0)
|
||||
this.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
(node, parent) => {
|
||||
// 将二级节点的子节点移到上方
|
||||
if (parent && parent.isRoot) {
|
||||
// 遍历二级节点的子节点
|
||||
let totalHeight = 0
|
||||
node.children.forEach(item => {
|
||||
// 调整top
|
||||
let nodeTotalHeight = this.getNodeAreaHeight(item)
|
||||
let _top = item.top
|
||||
item.top =
|
||||
node.top - (item.top - node.top) - nodeTotalHeight + node.height
|
||||
// 调整left
|
||||
let offsetLeft =
|
||||
(nodeTotalHeight + totalHeight) / Math.tan(degToRad(this.mindMap.opt.fishboneDeg))
|
||||
item.left += offsetLeft
|
||||
totalHeight += nodeTotalHeight
|
||||
// 同步更新后代节点
|
||||
this.updateChildrenPro(item.children, {
|
||||
top: item.top - _top,
|
||||
left: offsetLeft
|
||||
})
|
||||
})
|
||||
}
|
||||
// 调整二级节点的子节点的left值
|
||||
if (node.isRoot) {
|
||||
let totalLeft = 0
|
||||
node.children.forEach(item => {
|
||||
item.left += totalLeft
|
||||
this.updateChildren(item.children, 'left', totalLeft)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
totalLeft += right - left
|
||||
})
|
||||
}
|
||||
},
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
getNodeAreaHeight(node) {
|
||||
let totalHeight = 0
|
||||
let loop = node => {
|
||||
totalHeight +=
|
||||
node.height +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
if (node.children.length) {
|
||||
node.children.forEach(item => {
|
||||
loop(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
loop(node)
|
||||
return totalHeight
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
updateBrothersLeft(node) {
|
||||
let childrenList = node.children
|
||||
let totalAddWidth = 0
|
||||
childrenList.forEach(item => {
|
||||
item.left += totalAddWidth
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', totalAddWidth)
|
||||
}
|
||||
// let areaWidth = this.getNodeAreaWidth(item)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
let areaWidth = right - left
|
||||
let difference = areaWidth - item.width
|
||||
if (difference > 0) {
|
||||
totalAddWidth += difference
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
let len = node.children.length
|
||||
if (node.isRoot) {
|
||||
// 当前节点是根节点
|
||||
let prevBother = node
|
||||
// 根节点的子节点是和根节点同一水平线排列
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 = prevBother.left + prevBother.width
|
||||
let x2 = item.left
|
||||
let y = node.top + node.height / 2
|
||||
let path = `M ${x1},${y} L ${x2},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
prevBother = item
|
||||
})
|
||||
} else {
|
||||
// 当前节点为非根节点
|
||||
let maxy = -Infinity
|
||||
let miny = Infinity
|
||||
let maxx = -Infinity
|
||||
let x = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
if (item.left > maxx) {
|
||||
maxx = item.left
|
||||
}
|
||||
let y = item.top + item.height / 2
|
||||
if (y > maxy) {
|
||||
maxy = y
|
||||
}
|
||||
if (y < miny) {
|
||||
miny = y
|
||||
}
|
||||
// 水平线
|
||||
if (node.layerIndex > 1) {
|
||||
let path = `M ${x},${y} L ${item.left},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
}
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let line = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
let lineLength = maxx - node.left - node.width * 0.3
|
||||
if (
|
||||
node.parent &&
|
||||
node.parent.isRoot &&
|
||||
node.dir === CONSTANTS.TIMELINE_DIR.TOP
|
||||
) {
|
||||
line.plot(
|
||||
`M ${x},${top} L ${x + lineLength},${
|
||||
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
|
||||
}`
|
||||
)
|
||||
} else {
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
line.plot(
|
||||
`M ${x},${top} L ${x + lineLength},${
|
||||
top - Math.tan(degToRad(this.mindMap.opt.fishboneDeg)) * lineLength
|
||||
}`
|
||||
)
|
||||
} else {
|
||||
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
|
||||
}
|
||||
}
|
||||
node.style.line(line)
|
||||
node._lines.push(line)
|
||||
style && style(line, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
-expandBtnSize / 2 - translateY
|
||||
)
|
||||
} else {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default Fishbone
|
||||
@@ -2,16 +2,13 @@ import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 逻辑结构图
|
||||
|
||||
class LogicalStructure extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
@@ -31,7 +28,6 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
@@ -67,7 +63,6 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的top
|
||||
|
||||
computedTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -94,7 +89,6 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 调整节点top
|
||||
|
||||
adjustTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -118,7 +112,6 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 更新兄弟节点的top
|
||||
|
||||
updateBrothers(node, addHeight) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
@@ -150,7 +143,6 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'curve') {
|
||||
this.renderLineCurve(node, lines, style)
|
||||
@@ -162,12 +154,14 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
let s1 = (marginX - expandBtnSize) * 0.6
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
@@ -192,12 +186,14 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
@@ -218,12 +214,14 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 曲线风格连线
|
||||
|
||||
renderLineCurve(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
@@ -249,7 +247,6 @@ class LogicalStructure extends Base {
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
@@ -257,14 +254,19 @@ class LogicalStructure extends Base {
|
||||
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? height / 2
|
||||
: 0
|
||||
// 位置没有变化则返回
|
||||
let _x = width
|
||||
let _y = height / 2 + nodeUseLineStyleOffset
|
||||
if (_x === translateX && _y === translateY) {
|
||||
return
|
||||
}
|
||||
btn.translate(
|
||||
width - translateX,
|
||||
height / 2 - translateY + nodeUseLineStyleOffset
|
||||
_x - translateX,
|
||||
_y - translateY
|
||||
)
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
|
||||
@@ -2,7 +2,6 @@ import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
|
||||
// 思维导图
|
||||
|
||||
class MindMap extends Base {
|
||||
// 构造函数
|
||||
// 在逻辑结构图的基础上增加一个变量来记录生长方向,向左还是向右,同时在计算left的时候根据方向来计算、调整top时只考虑同方向的节点即可
|
||||
@@ -11,7 +10,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
@@ -31,7 +29,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
@@ -96,7 +93,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的top
|
||||
|
||||
computedTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -129,7 +125,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 调整节点top
|
||||
|
||||
adjustTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -152,7 +147,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 更新兄弟节点的top
|
||||
|
||||
updateBrothers(node, leftAddHeight, rightAddHeight) {
|
||||
if (node.parent) {
|
||||
// 过滤出和自己同方向的节点
|
||||
@@ -188,7 +182,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'curve') {
|
||||
this.renderLineCurve(node, lines, style)
|
||||
@@ -200,12 +193,14 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
let s1 = (marginX - expandBtnSize) * 0.6
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
@@ -238,12 +233,14 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
@@ -273,12 +270,14 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 曲线风格连线
|
||||
|
||||
renderLineCurve(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let nodeUseLineStyle = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 =
|
||||
@@ -286,7 +285,7 @@ class MindMap extends Base {
|
||||
? left + width / 2
|
||||
: item.dir === 'left'
|
||||
? left - expandBtnSize
|
||||
: left + width + 20
|
||||
: left + width + expandBtnSize
|
||||
let y1 = top + height / 2
|
||||
let x2 = item.dir === 'left' ? item.left + item.width : item.left
|
||||
let y2 = item.top + item.height / 2
|
||||
@@ -313,7 +312,6 @@ class MindMap extends Base {
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
@@ -321,13 +319,18 @@ class MindMap extends Base {
|
||||
let nodeUseLineStyleOffset = this.mindMap.themeConfig.nodeUseLineStyle
|
||||
? height / 2
|
||||
: 0
|
||||
let x = (node.dir === 'left' ? 0 - expandBtnSize : width) - translateX
|
||||
let y = height / 2 - translateY + nodeUseLineStyleOffset
|
||||
// 位置没有变化则返回
|
||||
let _x = (node.dir === 'left' ? 0 - expandBtnSize : width)
|
||||
let _y = height / 2 + nodeUseLineStyleOffset
|
||||
if (_x === translateX && _y === translateY) {
|
||||
return
|
||||
}
|
||||
let x = _x - translateX
|
||||
let y = _y - translateY
|
||||
btn.translate(x, y)
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let isLeft = node.dir === 'left'
|
||||
let {
|
||||
|
||||
@@ -5,13 +5,11 @@ import { walk, asyncRun } from '../utils'
|
||||
// 和逻辑结构图基本一样,只是方向变成向下生长,所以先计算节点的top,后计算节点的left、最后调整节点的left即可
|
||||
class OrganizationStructure extends Base {
|
||||
// 构造函数
|
||||
|
||||
constructor(opt = {}) {
|
||||
super(opt)
|
||||
}
|
||||
|
||||
// 布局
|
||||
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
@@ -31,7 +29,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 遍历数据计算节点的left、width、height
|
||||
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
@@ -67,7 +64,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left
|
||||
|
||||
computedLeftValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -94,7 +90,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 调整节点left
|
||||
|
||||
adjustLeftValue() {
|
||||
walk(
|
||||
this.root,
|
||||
@@ -118,7 +113,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 更新兄弟节点的left
|
||||
|
||||
updateBrothers(node, addWidth) {
|
||||
if (node.parent) {
|
||||
let childrenList = node.parent.children
|
||||
@@ -150,7 +144,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
|
||||
renderLine(node, lines, style, lineStyle) {
|
||||
if (lineStyle === 'direct') {
|
||||
this.renderLineDirect(node, lines, style)
|
||||
@@ -160,7 +153,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 直连风格
|
||||
|
||||
renderLineDirect(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
@@ -182,12 +174,14 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 直线风格连线
|
||||
|
||||
renderLineStraight(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize, isRoot } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let x1 = left + width / 2
|
||||
let y1 = top + height
|
||||
let marginX = this.getMarginX(node.layerIndex + 1)
|
||||
@@ -232,7 +226,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize } = node
|
||||
let { translateX, translateY } = btn.transform()
|
||||
@@ -243,7 +236,6 @@ class OrganizationStructure extends Base {
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
bottom,
|
||||
|
||||
341
simple-mind-map/src/layouts/Timeline.js
Normal file
@@ -0,0 +1,341 @@
|
||||
import Base from './Base'
|
||||
import { walk, asyncRun } from '../utils'
|
||||
import { CONSTANTS } from '../utils/constant'
|
||||
|
||||
// 时间轴
|
||||
class Timeline extends Base {
|
||||
// 构造函数
|
||||
constructor(opt = {}, layout) {
|
||||
super(opt)
|
||||
this.layout = layout
|
||||
}
|
||||
|
||||
// 布局
|
||||
doLayout(callback) {
|
||||
let task = [
|
||||
() => {
|
||||
this.computedBaseValue()
|
||||
},
|
||||
() => {
|
||||
this.computedLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
this.adjustLeftTopValue()
|
||||
},
|
||||
() => {
|
||||
callback(this.root)
|
||||
}
|
||||
]
|
||||
asyncRun(task)
|
||||
}
|
||||
|
||||
// 遍历数据创建节点、计算根节点的位置,计算根节点的子节点的top值
|
||||
computedBaseValue() {
|
||||
walk(
|
||||
this.renderer.renderTree,
|
||||
null,
|
||||
(cur, parent, isRoot, layerIndex, index) => {
|
||||
let newNode = this.createNode(cur, parent, isRoot, layerIndex)
|
||||
// 根节点定位在画布中心位置
|
||||
if (isRoot) {
|
||||
this.setNodeCenter(newNode)
|
||||
} else {
|
||||
// 非根节点
|
||||
// 时间轴2类型需要交替显示
|
||||
if (this.layout === CONSTANTS.LAYOUT.TIMELINE2) {
|
||||
// 三级及以下节点以上级为准
|
||||
if (parent._node.dir) {
|
||||
newNode.dir = parent._node.dir
|
||||
} else {
|
||||
// 节点生长方向
|
||||
newNode.dir =
|
||||
index % 2 === 0
|
||||
? CONSTANTS.TIMELINE_DIR.BOTTOM
|
||||
: CONSTANTS.TIMELINE_DIR.TOP
|
||||
}
|
||||
} else {
|
||||
newNode.dir = ''
|
||||
}
|
||||
if (parent._node.isRoot) {
|
||||
newNode.top =
|
||||
parent._node.top +
|
||||
(cur._node.height > parent._node.height
|
||||
? -(cur._node.height - parent._node.height) / 2
|
||||
: (parent._node.height - cur._node.height) / 2)
|
||||
}
|
||||
}
|
||||
if (!cur.data.expand) {
|
||||
return true
|
||||
}
|
||||
},
|
||||
null,
|
||||
true,
|
||||
0
|
||||
)
|
||||
}
|
||||
|
||||
// 遍历节点树计算节点的left、top
|
||||
computedLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex, index) => {
|
||||
if (
|
||||
node.nodeData.data.expand &&
|
||||
node.children &&
|
||||
node.children.length
|
||||
) {
|
||||
let marginX = this.getMarginX(layerIndex + 1)
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
if (isRoot) {
|
||||
let left = node.left + node.width
|
||||
let totalLeft = left + marginX
|
||||
node.children.forEach(cur => {
|
||||
cur.left = totalLeft
|
||||
totalLeft += cur.width + marginX
|
||||
})
|
||||
} else {
|
||||
let totalTop =
|
||||
node.top +
|
||||
node.height +
|
||||
marginY +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
node.children.forEach(cur => {
|
||||
cur.left = node.left + node.width * 0.5
|
||||
cur.top = totalTop
|
||||
totalTop +=
|
||||
cur.height +
|
||||
marginY +
|
||||
(this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 调整节点left、top
|
||||
adjustLeftTopValue() {
|
||||
walk(
|
||||
this.root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (!node.nodeData.data.expand) {
|
||||
return
|
||||
}
|
||||
// 调整left
|
||||
if (node.isRoot) {
|
||||
this.updateBrothersLeft(node)
|
||||
}
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let marginY = this.getMarginY(layerIndex + 1)
|
||||
let totalHeight =
|
||||
node.children.reduce((h, item) => {
|
||||
return (
|
||||
h +
|
||||
item.height +
|
||||
(this.getNodeActChildrenLength(item) > 0
|
||||
? item.expandBtnSize
|
||||
: 0)
|
||||
)
|
||||
}, 0) +
|
||||
len * marginY
|
||||
this.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
if (
|
||||
parent &&
|
||||
parent.isRoot &&
|
||||
node.dir === CONSTANTS.TIMELINE_DIR.TOP
|
||||
) {
|
||||
// 遍历二级节点的子节点
|
||||
node.children.forEach(item => {
|
||||
let totalHeight = this.getNodeAreaHeight(item)
|
||||
let _top = item.top
|
||||
item.top =
|
||||
node.top - (item.top - node.top) - totalHeight + node.height
|
||||
this.updateChildren(item.children, 'top', item.top - _top)
|
||||
})
|
||||
}
|
||||
},
|
||||
true
|
||||
)
|
||||
}
|
||||
|
||||
// 递归计算节点的宽度
|
||||
getNodeAreaHeight(node) {
|
||||
let totalHeight = 0
|
||||
let loop = node => {
|
||||
totalHeight +=
|
||||
node.height +
|
||||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0) +
|
||||
this.getMarginY(node.layerIndex)
|
||||
if (node.children.length) {
|
||||
node.children.forEach(item => {
|
||||
loop(item)
|
||||
})
|
||||
}
|
||||
}
|
||||
loop(node)
|
||||
return totalHeight
|
||||
}
|
||||
|
||||
// 调整兄弟节点的left
|
||||
updateBrothersLeft(node) {
|
||||
let childrenList = node.children
|
||||
let totalAddWidth = 0
|
||||
childrenList.forEach(item => {
|
||||
item.left += totalAddWidth
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'left', totalAddWidth)
|
||||
}
|
||||
// let areaWidth = this.getNodeAreaWidth(item)
|
||||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||||
let areaWidth = right - left
|
||||
let difference = areaWidth - item.width
|
||||
if (difference > 0) {
|
||||
totalAddWidth += difference
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 调整兄弟节点的top
|
||||
updateBrothersTop(node, addHeight) {
|
||||
if (node.parent && !node.parent.isRoot) {
|
||||
let childrenList = node.parent.children
|
||||
let index = childrenList.findIndex(item => {
|
||||
return item === node
|
||||
})
|
||||
childrenList.forEach((item, _index) => {
|
||||
if (item.hasCustomPosition()) {
|
||||
// 适配自定义位置
|
||||
return
|
||||
}
|
||||
let _offset = 0
|
||||
// 下面的节点往下移
|
||||
if (_index > index) {
|
||||
_offset = addHeight
|
||||
}
|
||||
item.top += _offset
|
||||
// 同步更新子节点的位置
|
||||
if (item.children && item.children.length) {
|
||||
this.updateChildren(item.children, 'top', _offset)
|
||||
}
|
||||
})
|
||||
// 更新父节点的位置
|
||||
this.updateBrothersTop(node.parent, addHeight)
|
||||
}
|
||||
}
|
||||
|
||||
// 绘制连线,连接该节点到其子节点
|
||||
renderLine(node, lines, style) {
|
||||
if (node.children.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let { left, top, width, height, expandBtnSize } = node
|
||||
if (!this.mindMap.opt.alwaysShowExpandBtn) {
|
||||
expandBtnSize = 0
|
||||
}
|
||||
let len = node.children.length
|
||||
if (node.isRoot) {
|
||||
// 当前节点是根节点
|
||||
let prevBother = node
|
||||
// 根节点的子节点是和根节点同一水平线排列
|
||||
node.children.forEach((item, index) => {
|
||||
let x1 = prevBother.left + prevBother.width
|
||||
let x2 = item.left
|
||||
let y = node.top + node.height / 2
|
||||
let path = `M ${x1},${y} L ${x2},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
prevBother = item
|
||||
})
|
||||
} else {
|
||||
// 当前节点为非根节点
|
||||
let maxy = -Infinity
|
||||
let miny = Infinity
|
||||
let x = node.left + node.width * 0.3
|
||||
node.children.forEach((item, index) => {
|
||||
let y = item.top + item.height / 2
|
||||
if (y > maxy) {
|
||||
maxy = y
|
||||
}
|
||||
if (y < miny) {
|
||||
miny = y
|
||||
}
|
||||
// 水平线
|
||||
let path = `M ${x},${y} L ${item.left},${y}`
|
||||
lines[index].plot(path)
|
||||
style && style(lines[index], item)
|
||||
})
|
||||
// 竖线
|
||||
if (len > 0) {
|
||||
let line = this.draw.path()
|
||||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||||
if (
|
||||
node.parent &&
|
||||
node.parent.isRoot &&
|
||||
node.dir === CONSTANTS.TIMELINE_DIR.TOP
|
||||
) {
|
||||
line.plot(`M ${x},${top} L ${x},${miny}`)
|
||||
} else {
|
||||
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
|
||||
}
|
||||
node.style.line(line)
|
||||
node._lines.push(line)
|
||||
style && style(line, node)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 渲染按钮
|
||||
renderExpandBtn(node, btn) {
|
||||
let { width, height, expandBtnSize, isRoot } = node
|
||||
if (!isRoot) {
|
||||
let { translateX, translateY } = btn.transform()
|
||||
if (
|
||||
node.parent &&
|
||||
node.parent.isRoot &&
|
||||
node.dir === CONSTANTS.TIMELINE_DIR.TOP
|
||||
) {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
-expandBtnSize / 2 - translateY
|
||||
)
|
||||
} else {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
renderGeneralization(node, gLine, gNode) {
|
||||
let {
|
||||
top,
|
||||
bottom,
|
||||
right,
|
||||
generalizationLineMargin,
|
||||
generalizationNodeMargin
|
||||
} = this.getNodeBoundaries(node, 'h')
|
||||
let x1 = right + generalizationLineMargin
|
||||
let y1 = top
|
||||
let x2 = right + generalizationLineMargin
|
||||
let y2 = bottom
|
||||
let cx = x1 + 20
|
||||
let cy = y1 + (y2 - y1) / 2
|
||||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||||
gLine.plot(path)
|
||||
gNode.left = right + generalizationNodeMargin
|
||||
gNode.top = top + (bottom - top - gNode.height) / 2
|
||||
}
|
||||
}
|
||||
|
||||
export default Timeline
|
||||
216
simple-mind-map/src/layouts/fishboneUtils.js
Normal file
@@ -0,0 +1,216 @@
|
||||
import { degToRad } from '../utils/'
|
||||
|
||||
export default {
|
||||
top: {
|
||||
renderExpandBtn({
|
||||
node,
|
||||
btn,
|
||||
expandBtnSize,
|
||||
translateX,
|
||||
translateY,
|
||||
width,
|
||||
height
|
||||
}) {
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
-expandBtnSize / 2 - translateY
|
||||
)
|
||||
} else {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
},
|
||||
renderLine({
|
||||
node,
|
||||
line,
|
||||
top,
|
||||
x,
|
||||
lineLength,
|
||||
height,
|
||||
expandBtnSize,
|
||||
maxy,
|
||||
ctx
|
||||
}) {
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
line.plot(
|
||||
`M ${x},${top} L ${x + lineLength},${
|
||||
top - Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
|
||||
}`
|
||||
)
|
||||
} else {
|
||||
line.plot(`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`)
|
||||
}
|
||||
},
|
||||
computedLeftTopValue({ layerIndex, node, ctx }) {
|
||||
if (layerIndex >= 1 && node.children) {
|
||||
// 遍历三级及以下节点的子节点
|
||||
let startLeft = node.left + node.width * ctx.childIndent
|
||||
let totalTop =
|
||||
node.top +
|
||||
node.height +
|
||||
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
node.children.forEach(item => {
|
||||
item.left = startLeft
|
||||
item.top += totalTop
|
||||
totalTop +=
|
||||
item.height +
|
||||
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
},
|
||||
adjustLeftTopValueBefore({ node, parent, ctx }) {
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
// 调整三级及以下节点的top
|
||||
if (parent && !parent.isRoot && len > 0) {
|
||||
let totalHeight = node.children.reduce((h, item) => {
|
||||
return (
|
||||
h +
|
||||
item.height +
|
||||
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
)
|
||||
}, 0)
|
||||
ctx.updateBrothersTop(node, totalHeight)
|
||||
}
|
||||
},
|
||||
adjustLeftTopValueAfter({ parent, node, ctx }) {
|
||||
// 将二级节点的子节点移到上方
|
||||
if (parent && parent.isRoot) {
|
||||
// 遍历二级节点的子节点
|
||||
let totalHeight = node.expandBtnSize
|
||||
node.children.forEach(item => {
|
||||
// 调整top
|
||||
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
|
||||
let _top = item.top
|
||||
let _left = item.left
|
||||
item.top =
|
||||
node.top - (item.top - node.top) - nodeTotalHeight + node.height
|
||||
// 调整left
|
||||
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
|
||||
totalHeight += nodeTotalHeight
|
||||
// 同步更新后代节点
|
||||
ctx.updateChildrenPro(item.children, {
|
||||
top: item.top - _top,
|
||||
left: item.left - _left
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
},
|
||||
bottom: {
|
||||
renderExpandBtn({
|
||||
node,
|
||||
btn,
|
||||
expandBtnSize,
|
||||
translateX,
|
||||
translateY,
|
||||
width,
|
||||
height
|
||||
}) {
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
height + expandBtnSize / 2 - translateY
|
||||
)
|
||||
} else {
|
||||
btn.translate(
|
||||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||||
-expandBtnSize / 2 - translateY
|
||||
)
|
||||
}
|
||||
},
|
||||
renderLine({ node, line, top, x, lineLength, height, miny, ctx }) {
|
||||
if (node.parent && node.parent.isRoot) {
|
||||
line.plot(
|
||||
`M ${x},${top + height} L ${x + lineLength},${
|
||||
top + height + Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg)) * lineLength
|
||||
}`
|
||||
)
|
||||
} else {
|
||||
line.plot(`M ${x},${top} L ${x},${miny}`)
|
||||
}
|
||||
},
|
||||
computedLeftTopValue({ layerIndex, node, ctx }) {
|
||||
if (layerIndex === 1 && node.children) {
|
||||
// 遍历二级节点的子节点
|
||||
let startLeft = node.left + node.width * ctx.childIndent
|
||||
let totalTop =
|
||||
node.top +
|
||||
node.height +
|
||||
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
|
||||
node.children.forEach(item => {
|
||||
item.left = startLeft
|
||||
item.top =
|
||||
totalTop +
|
||||
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
totalTop +=
|
||||
item.height +
|
||||
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
if (layerIndex > 1 && node.children) {
|
||||
// 遍历三级及以下节点的子节点
|
||||
let startLeft = node.left + node.width * ctx.childIndent
|
||||
let totalTop =
|
||||
node.top -
|
||||
(ctx.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||||
node.children.forEach(item => {
|
||||
item.left = startLeft
|
||||
item.top = totalTop - item.height
|
||||
totalTop -=
|
||||
item.height +
|
||||
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
})
|
||||
}
|
||||
},
|
||||
adjustLeftTopValueBefore({ node, ctx, layerIndex }) {
|
||||
// 调整top
|
||||
let len = node.children.length
|
||||
if (layerIndex > 2 && len > 0) {
|
||||
let totalHeight = node.children.reduce((h, item) => {
|
||||
return (
|
||||
h +
|
||||
item.height +
|
||||
(ctx.getNodeActChildrenLength(item) > 0 ? item.expandBtnSize : 0)
|
||||
)
|
||||
}, 0)
|
||||
ctx.updateBrothersTop(node, -totalHeight)
|
||||
}
|
||||
},
|
||||
adjustLeftTopValueAfter({ parent, node, ctx }) {
|
||||
// 将二级节点的子节点移到上方
|
||||
if (parent && parent.isRoot) {
|
||||
// 遍历二级节点的子节点
|
||||
let totalHeight = 0
|
||||
let totalHeight2 = node.expandBtnSize
|
||||
node.children.forEach(item => {
|
||||
// 调整top
|
||||
let hasChildren = ctx.getNodeActChildrenLength(item) > 0
|
||||
let nodeTotalHeight = ctx.getNodeAreaHeight(item)
|
||||
let offset =
|
||||
hasChildren > 0
|
||||
? nodeTotalHeight -
|
||||
item.height -
|
||||
(hasChildren ? item.expandBtnSize : 0)
|
||||
: 0
|
||||
let _top = totalHeight + offset
|
||||
let _left = item.left
|
||||
item.top += _top
|
||||
// 调整left
|
||||
item.left = node.left + node.width * ctx.indent + (nodeTotalHeight + totalHeight2) / Math.tan(degToRad(ctx.mindMap.opt.fishboneDeg))
|
||||
totalHeight += offset
|
||||
totalHeight2 += nodeTotalHeight
|
||||
// 同步更新后代节点
|
||||
ctx.updateChildrenPro(item.children, {
|
||||
top: _top,
|
||||
left: item.left - _left
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
simple-mind-map/src/parse/markdown.js
Normal file
@@ -0,0 +1,7 @@
|
||||
import { transformToMarkdown } from './toMarkdown'
|
||||
import { transformMarkdownTo } from './markdownTo'
|
||||
|
||||
export default {
|
||||
transformToMarkdown,
|
||||
transformMarkdownTo
|
||||
}
|
||||
98
simple-mind-map/src/parse/markdownTo.js
Normal file
@@ -0,0 +1,98 @@
|
||||
import { fromMarkdown } from 'mdast-util-from-markdown'
|
||||
|
||||
// 处理list的情况
|
||||
const handleList = node => {
|
||||
let list = []
|
||||
let walk = (arr, newArr) => {
|
||||
for (let i = 0; i < arr.length; i++) {
|
||||
let cur = arr[i]
|
||||
let node = {}
|
||||
node.data = {
|
||||
// 节点内容
|
||||
text: cur.children[0].children[0].value
|
||||
}
|
||||
node.children = []
|
||||
newArr.push(node)
|
||||
if (cur.children.length > 1) {
|
||||
for (let j = 1; j < cur.children.length; j++) {
|
||||
let cur2 = cur.children[j]
|
||||
if (cur2.type === 'list') {
|
||||
walk(cur2.children, node.children)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
walk(node.children, list)
|
||||
return list
|
||||
}
|
||||
|
||||
// 将markdown转换成节点树
|
||||
export const transformMarkdownTo = async md => {
|
||||
const tree = fromMarkdown(md)
|
||||
let root = {
|
||||
children: []
|
||||
}
|
||||
let childrenQueue = [root.children]
|
||||
let currentChildren = root.children
|
||||
let depthQueue = [-1]
|
||||
let currentDepth = -1
|
||||
for (let i = 0; i < tree.children.length; i++) {
|
||||
let cur = tree.children[i]
|
||||
if (cur.type === 'heading') {
|
||||
if (!cur.children[0]) continue
|
||||
// 创建新节点
|
||||
let node = {}
|
||||
node.data = {
|
||||
// 节点内容
|
||||
text: cur.children[0].value
|
||||
}
|
||||
node.children = []
|
||||
// 如果当前的层级大于上一个节点的层级,那么是其子节点
|
||||
if (cur.depth > currentDepth) {
|
||||
// 添加到上一个节点的子节点列表里
|
||||
currentChildren.push(node)
|
||||
// 更新当前栈和数据
|
||||
childrenQueue.push(node.children)
|
||||
currentChildren = node.children
|
||||
depthQueue.push(cur.depth)
|
||||
currentDepth = cur.depth
|
||||
} else if (cur.depth === currentDepth) {
|
||||
// 如果当前层级等于上一个节点的层级,说明它们是同级节点
|
||||
// 将上一个节点出栈
|
||||
childrenQueue.pop()
|
||||
currentChildren = childrenQueue[childrenQueue.length - 1]
|
||||
depthQueue.pop()
|
||||
currentDepth = depthQueue[depthQueue.length - 1]
|
||||
// 追加到上上个节点的子节点列表里
|
||||
currentChildren.push(node)
|
||||
// 更新当前栈和数据
|
||||
childrenQueue.push(node.children)
|
||||
currentChildren = node.children
|
||||
depthQueue.push(cur.depth)
|
||||
currentDepth = cur.depth
|
||||
} else {
|
||||
// 如果当前层级小于上一个节点的层级,那么一直出栈,直到遇到比当前层级小的节点
|
||||
while (depthQueue.length) {
|
||||
childrenQueue.pop()
|
||||
currentChildren = childrenQueue[childrenQueue.length - 1]
|
||||
depthQueue.pop()
|
||||
currentDepth = depthQueue[depthQueue.length - 1]
|
||||
if (currentDepth < cur.depth) {
|
||||
// 追加到该节点的子节点列表里
|
||||
currentChildren.push(node)
|
||||
// 更新当前栈和数据
|
||||
childrenQueue.push(node.children)
|
||||
currentChildren = node.children
|
||||
depthQueue.push(cur.depth)
|
||||
currentDepth = cur.depth
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (cur.type === 'list') {
|
||||
currentChildren.push(...handleList(cur))
|
||||
}
|
||||
}
|
||||
return root.children[0]
|
||||
}
|
||||
53
simple-mind-map/src/parse/toMarkdown.js
Normal file
@@ -0,0 +1,53 @@
|
||||
import { walk } from '../utils'
|
||||
|
||||
let el = null
|
||||
const getText = str => {
|
||||
if (!el) {
|
||||
el = document.createElement('div')
|
||||
}
|
||||
el.innerHTML = str
|
||||
return el.textContent
|
||||
}
|
||||
|
||||
const getTitleMark = level => {
|
||||
return new Array(level).fill('#').join('')
|
||||
}
|
||||
|
||||
const getIndentMark = level => {
|
||||
return new Array(level - 6).fill(' ').join('') + '*'
|
||||
}
|
||||
|
||||
// 转换成markdown格式
|
||||
export const transformToMarkdown = root => {
|
||||
let content = ''
|
||||
walk(
|
||||
root,
|
||||
null,
|
||||
(node, parent, isRoot, layerIndex) => {
|
||||
let level = layerIndex + 1
|
||||
let text = node.data.richText ? getText(node.data.text) : node.data.text
|
||||
if (level <= 6) {
|
||||
content += getTitleMark(level)
|
||||
} else {
|
||||
content += getIndentMark(level)
|
||||
}
|
||||
content += ' ' + text
|
||||
// 概要
|
||||
let generalization = node.data.generalization
|
||||
if (generalization && generalization.text) {
|
||||
let generalizationText = generalization.richText
|
||||
? getText(generalization.text)
|
||||
: generalization.text
|
||||
content += `[${generalizationText}]`
|
||||
}
|
||||
content += '\n\n'
|
||||
// 备注
|
||||
if (node.data.note) {
|
||||
content += node.data.note + '\n\n'
|
||||
}
|
||||
},
|
||||
() => {},
|
||||
true
|
||||
)
|
||||
return content
|
||||
}
|
||||
@@ -279,9 +279,9 @@ export const nodeIconList = [
|
||||
]
|
||||
|
||||
// 获取nodeIconList icon内容
|
||||
const getNodeIconListIcon = name => {
|
||||
const getNodeIconListIcon = (name, extendIconList = []) => {
|
||||
let arr = name.split('_')
|
||||
let typeData = nodeIconList.find(item => {
|
||||
let typeData = [...nodeIconList, ...extendIconList].find(item => {
|
||||
return item.type === arr[0]
|
||||
})
|
||||
return typeData.list.find(item => {
|
||||
|
||||
57
simple-mind-map/src/themes/blackGold.js
Normal file
@@ -0,0 +1,57 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 黑金
|
||||
export default merge(defaultTheme, {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(18, 20, 20)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(205, 186, 156)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(245, 224, 191)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(255, 208, 124)',
|
||||
color: 'rgb(111, 61, 6)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: '#fff',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(66, 57, 46)',
|
||||
color: 'rgb(225, 201, 158)',
|
||||
borderColor: 'rgb(245, 224, 191)',
|
||||
borderWidth: 2,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 208, 124)'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(231, 203, 155)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 208, 124)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(56, 45, 34)',
|
||||
borderColor: 'rgb(104, 84, 61)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(242, 216, 176)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 208, 124)'
|
||||
}
|
||||
}
|
||||
})
|
||||
58
simple-mind-map/src/themes/blackHumour.js
Normal file
@@ -0,0 +1,58 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 黑色幽默
|
||||
export default merge(defaultTheme, {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(27, 31, 34)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(75, 81, 78)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(255, 119, 34)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(36, 179, 96)',
|
||||
color: '#fff',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(254, 199, 13)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(254, 199, 13)',
|
||||
color: 'rgb(0, 0, 0)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(36, 179, 96)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(204, 204, 204)',
|
||||
active: {
|
||||
borderColor: 'rgb(254, 199, 13)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(27, 31, 34)',
|
||||
borderColor: 'rgb(255, 119, 34)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(204, 204, 204)',
|
||||
active: {
|
||||
borderColor: 'rgb(36, 179, 96)'
|
||||
}
|
||||
}
|
||||
})
|
||||
55
simple-mind-map/src/themes/coffee.js
Normal file
@@ -0,0 +1,55 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 咖啡
|
||||
export default merge(defaultTheme, {
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(173, 123, 91)',
|
||||
lineWidth: 4,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 4,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(173, 123, 91)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(202, 117, 79)',
|
||||
color: '#fff',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 123, 91)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(245, 231, 216)',
|
||||
color: 'rgb(125, 86, 42)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 123, 91)'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(96, 71, 47)',
|
||||
active: {
|
||||
borderColor: 'rgb(173, 123, 91)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(255, 249, 239)',
|
||||
borderColor: 'rgb(173, 123, 91)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(122, 83, 44)',
|
||||
active: {
|
||||
borderColor: 'rgb(202, 117, 79)'
|
||||
}
|
||||
}
|
||||
})
|
||||
55
simple-mind-map/src/themes/courseGreen.js
Normal file
@@ -0,0 +1,55 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 课程绿
|
||||
export default merge(defaultTheme, {
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(113, 195, 169)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(113, 195, 169)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(16, 160, 121)',
|
||||
color: '#fff',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 91, 12)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(240, 252, 249)',
|
||||
color: 'rgb(50, 113, 96)',
|
||||
borderColor: 'rgb(113, 195, 169)',
|
||||
borderWidth: 2,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 91, 12)'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(10, 59, 43)',
|
||||
active: {
|
||||
borderColor: 'rgb(173, 91, 12)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(246, 238, 211)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
color: 'rgb(173, 91, 12)',
|
||||
active: {
|
||||
borderColor: 'rgb(113, 195, 169)'
|
||||
}
|
||||
}
|
||||
})
|
||||
@@ -142,14 +142,10 @@ export default {
|
||||
// 简单来说,会改变节点大小的都不支持在激活时设置,为了性能考虑,节点切换激活态时不会重新计算节点大小
|
||||
export const supportActiveStyle = [
|
||||
'fillColor',
|
||||
'color',
|
||||
'fontWeight',
|
||||
'fontStyle',
|
||||
'borderColor',
|
||||
'borderWidth',
|
||||
'borderDasharray',
|
||||
'borderRadius',
|
||||
'textDecoration'
|
||||
'borderRadius'
|
||||
]
|
||||
|
||||
export const lineStyleProps = ['lineColor', 'lineDasharray', 'lineWidth']
|
||||
|
||||
@@ -20,6 +20,13 @@ import vitalityOrange from './vitalityOrange'
|
||||
import greenLeaf from './greenLeaf'
|
||||
import dark2 from './dark2'
|
||||
import skyGreen from './skyGreen'
|
||||
import simpleBlack from './simpleBlack'
|
||||
import courseGreen from './courseGreen'
|
||||
import coffee from './coffee'
|
||||
import redSpirit from './redSpirit'
|
||||
import blackHumour from './blackHumour'
|
||||
import lateNightOffice from './lateNightOffice'
|
||||
import blackGold from './blackGold'
|
||||
|
||||
export default {
|
||||
default: defaultTheme,
|
||||
@@ -43,5 +50,12 @@ export default {
|
||||
vitalityOrange,
|
||||
greenLeaf,
|
||||
dark2,
|
||||
skyGreen
|
||||
skyGreen,
|
||||
simpleBlack,
|
||||
courseGreen,
|
||||
coffee,
|
||||
redSpirit,
|
||||
blackHumour,
|
||||
lateNightOffice,
|
||||
blackGold
|
||||
}
|
||||
|
||||
58
simple-mind-map/src/themes/lateNightOffice.js
Normal file
@@ -0,0 +1,58 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 深夜办公室
|
||||
export default merge(defaultTheme, {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(32, 37, 49)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(137, 167, 196)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(255, 119, 34)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(23, 153, 243)',
|
||||
color: 'rgb(255, 255, 255)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 119, 34)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(70, 78, 94)',
|
||||
color: 'rgb(209, 210, 210)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 119, 34)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(204, 204, 204)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 119, 34)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(255, 119, 34)',
|
||||
borderColor: '',
|
||||
borderWidth: 2,
|
||||
color: '#fff',
|
||||
active: {
|
||||
borderColor: 'rgb(23, 153, 243)'
|
||||
}
|
||||
}
|
||||
})
|
||||
57
simple-mind-map/src/themes/redSpirit.js
Normal file
@@ -0,0 +1,57 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 红色精神
|
||||
export default merge(defaultTheme, {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(255, 238, 228)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(230, 138, 131)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(222, 101, 85)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(207, 44, 44)',
|
||||
color: 'rgb(255, 233, 157)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 233, 157)',
|
||||
borderWidth: 3
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(255, 255, 255)',
|
||||
color: 'rgb(211, 58, 21)',
|
||||
borderColor: 'rgb(222, 101, 85)',
|
||||
borderWidth: 2,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 233, 157)'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(144, 71, 43)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 233, 157)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(255, 247, 211)',
|
||||
borderColor: 'rgb(255, 202, 162)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(187, 101, 69)',
|
||||
active: {
|
||||
borderColor: 'rgb(222, 101, 85)'
|
||||
}
|
||||
}
|
||||
})
|
||||
54
simple-mind-map/src/themes/simpleBlack.js
Normal file
@@ -0,0 +1,54 @@
|
||||
import defaultTheme from './default'
|
||||
import merge from 'deepmerge'
|
||||
|
||||
// 简约黑
|
||||
export default merge(defaultTheme, {
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(34, 34, 34)',
|
||||
lineWidth: 4,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 4,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(34, 34, 34)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: '#fff',
|
||||
color: 'rgb(34, 34, 34)',
|
||||
borderColor: 'rgb(34, 34, 34)',
|
||||
borderWidth: 3,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: '#a13600'
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(241, 246, 248)',
|
||||
color: 'rgb(34, 34, 34)',
|
||||
borderColor: 'rgb(34, 34, 34)',
|
||||
borderWidth: 3,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: '#a13600'
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(34, 34, 34)',
|
||||
active: {
|
||||
borderColor: '#a13600'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'transparent',
|
||||
borderColor: 'rgb(34, 34, 34)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(34, 34, 34)',
|
||||
active: {
|
||||
borderColor: '#a13600'
|
||||
}
|
||||
}
|
||||
})
|
||||
182
simple-mind-map/src/utils/associativeLineUtils.js
Normal file
@@ -0,0 +1,182 @@
|
||||
// 获取目标节点在起始节点的目标数组中的索引
|
||||
export const getAssociativeLineTargetIndex = (node, toNode) => {
|
||||
return node.nodeData.data.associativeLineTargets.findIndex(item => {
|
||||
return item === toNode.nodeData.data.id
|
||||
})
|
||||
}
|
||||
|
||||
// 计算贝塞尔曲线的控制点
|
||||
export const computeCubicBezierPathPoints = (x1, y1, x2, y2) => {
|
||||
let cx1 = x1 + (x2 - x1) / 2
|
||||
let cy1 = y1
|
||||
let cx2 = cx1
|
||||
let cy2 = y2
|
||||
if (Math.abs(x1 - x2) <= 5) {
|
||||
cx1 = x1 + (y2 - y1) / 2
|
||||
cx2 = cx1
|
||||
}
|
||||
return [
|
||||
{
|
||||
x: cx1,
|
||||
y: cy1
|
||||
},
|
||||
{
|
||||
x: cx2,
|
||||
y: cy2
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
// 拼接贝塞尔曲线路径
|
||||
export const joinCubicBezierPath = (startPoint, endPoint, point1, point2) => {
|
||||
return `M ${startPoint.x},${startPoint.y} C ${point1.x},${point1.y} ${point2.x},${point2.y} ${endPoint.x},${endPoint.y}`
|
||||
}
|
||||
|
||||
// 获取节点的位置信息
|
||||
const getNodeRect = node => {
|
||||
let { left, top, width, height } = node
|
||||
return {
|
||||
right: left + width,
|
||||
bottom: top + height,
|
||||
left,
|
||||
top
|
||||
}
|
||||
}
|
||||
|
||||
// 三次贝塞尔曲线
|
||||
export const cubicBezierPath = (x1, y1, x2, y2) => {
|
||||
let points = computeCubicBezierPathPoints(x1, y1, x2, y2)
|
||||
return joinCubicBezierPath(
|
||||
{ x: x1, y: y1 },
|
||||
{ x: x2, y: y2 },
|
||||
points[0],
|
||||
points[1]
|
||||
)
|
||||
}
|
||||
|
||||
// 获取节点的连接点
|
||||
export const getNodePoint = (node, dir = 'right') => {
|
||||
let { left, top, width, height } = node
|
||||
switch (dir) {
|
||||
case 'left':
|
||||
return {
|
||||
x: left,
|
||||
y: top + height / 2
|
||||
}
|
||||
case 'right':
|
||||
return {
|
||||
x: left + width,
|
||||
y: top + height / 2
|
||||
}
|
||||
case 'top':
|
||||
return {
|
||||
x: left + width / 2,
|
||||
y: top
|
||||
}
|
||||
case 'bottom':
|
||||
return {
|
||||
x: left + width / 2,
|
||||
y: top + height
|
||||
}
|
||||
default:
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// 根据两个节点的位置计算节点的连接点
|
||||
export const computeNodePoints = (fromNode, toNode) => {
|
||||
let fromRect = getNodeRect(fromNode)
|
||||
let fromCx = (fromRect.right + fromRect.left) / 2
|
||||
let fromCy = (fromRect.bottom + fromRect.top) / 2
|
||||
let toRect = getNodeRect(toNode)
|
||||
let toCx = (toRect.right + toRect.left) / 2
|
||||
let toCy = (toRect.bottom + toRect.top) / 2
|
||||
// 中心点坐标的差值
|
||||
let offsetX = toCx - fromCx
|
||||
let offsetY = toCy - fromCy
|
||||
if (offsetX === 0 && offsetY === 0) return
|
||||
let fromDir = ''
|
||||
let toDir = ''
|
||||
if (offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY) {
|
||||
// left
|
||||
fromDir = 'left'
|
||||
toDir = 'right'
|
||||
} else if (offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY) {
|
||||
// right
|
||||
fromDir = 'right'
|
||||
toDir = 'left'
|
||||
} else if (offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX) {
|
||||
// up
|
||||
fromDir = 'top'
|
||||
toDir = 'bottom'
|
||||
} else if (offsetY > 0 && -offsetY < offsetX && offsetY > offsetX) {
|
||||
// down
|
||||
fromDir = 'bottom'
|
||||
toDir = 'top'
|
||||
}
|
||||
return [getNodePoint(fromNode, fromDir), getNodePoint(toNode, toDir)]
|
||||
}
|
||||
|
||||
// 获取节点的关联线路径
|
||||
export const getNodeLinePath = (startPoint, endPoint, node, toNode) => {
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
// 控制点
|
||||
let controlPoints = []
|
||||
let associativeLineTargetControlOffsets =
|
||||
node.nodeData.data.associativeLineTargetControlOffsets
|
||||
if (
|
||||
associativeLineTargetControlOffsets &&
|
||||
associativeLineTargetControlOffsets[targetIndex]
|
||||
) {
|
||||
// 节点保存了控制点差值
|
||||
let offsets = associativeLineTargetControlOffsets[targetIndex]
|
||||
controlPoints = [
|
||||
{
|
||||
x: startPoint.x + offsets[0].x,
|
||||
y: startPoint.y + offsets[0].y
|
||||
},
|
||||
{
|
||||
x: endPoint.x + offsets[1].x,
|
||||
y: endPoint.y + offsets[1].y
|
||||
}
|
||||
]
|
||||
} else {
|
||||
// 没有保存控制点则生成默认的
|
||||
controlPoints = computeCubicBezierPathPoints(
|
||||
startPoint.x,
|
||||
startPoint.y,
|
||||
endPoint.x,
|
||||
endPoint.y
|
||||
)
|
||||
}
|
||||
// 根据控制点拼接贝塞尔曲线路径
|
||||
return {
|
||||
path: joinCubicBezierPath(
|
||||
startPoint,
|
||||
endPoint,
|
||||
controlPoints[0],
|
||||
controlPoints[1]
|
||||
),
|
||||
controlPoints
|
||||
}
|
||||
}
|
||||
|
||||
// 获取默认的控制点差值
|
||||
export const getDefaultControlPointOffsets = (startPoint, endPoint) => {
|
||||
let controlPoints = computeCubicBezierPathPoints(
|
||||
startPoint.x,
|
||||
startPoint.y,
|
||||
endPoint.x,
|
||||
endPoint.y
|
||||
)
|
||||
return [
|
||||
{
|
||||
x: controlPoints[0].x - startPoint.x,
|
||||
y: controlPoints[0].y - startPoint.y
|
||||
},
|
||||
{
|
||||
x: controlPoints[1].x - endPoint.x,
|
||||
y: controlPoints[1].y - endPoint.y
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -22,32 +22,6 @@ export const tagColorList = [
|
||||
}
|
||||
]
|
||||
|
||||
// 布局结构列表
|
||||
export const layoutList = [
|
||||
{
|
||||
name: '逻辑结构图',
|
||||
value: 'logicalStructure',
|
||||
},
|
||||
{
|
||||
name: '思维导图',
|
||||
value: 'mindMap',
|
||||
},
|
||||
{
|
||||
name: '组织结构图',
|
||||
value: 'organizationStructure',
|
||||
},
|
||||
{
|
||||
name: '目录组织图',
|
||||
value: 'catalogOrganization',
|
||||
}
|
||||
]
|
||||
export const layoutValueList = [
|
||||
'logicalStructure',
|
||||
'mindMap',
|
||||
'catalogOrganization',
|
||||
'organizationStructure'
|
||||
]
|
||||
|
||||
// 主题列表
|
||||
export const themeList = [
|
||||
{
|
||||
@@ -137,5 +111,139 @@ export const themeList = [
|
||||
{
|
||||
name: '浪漫紫',
|
||||
value: 'romanticPurple',
|
||||
},
|
||||
{
|
||||
name: '简约黑',
|
||||
value: 'simpleBlack',
|
||||
},
|
||||
{
|
||||
name: '课程绿',
|
||||
value: 'courseGreen',
|
||||
},
|
||||
{
|
||||
name: '咖啡',
|
||||
value: 'coffee',
|
||||
},
|
||||
{
|
||||
name: '红色精神',
|
||||
value: 'redSpirit',
|
||||
},
|
||||
{
|
||||
name: '黑色幽默',
|
||||
value: 'blackHumour',
|
||||
},
|
||||
{
|
||||
name: '深夜办公室',
|
||||
value: 'lateNightOffice',
|
||||
},
|
||||
{
|
||||
name: '黑金',
|
||||
value: 'blackGold',
|
||||
}
|
||||
]
|
||||
|
||||
// 常量
|
||||
export const CONSTANTS = {
|
||||
CHANGE_THEME: 'changeTheme',
|
||||
TRANSFORM_TO_NORMAL_NODE: 'transformAllNodesToNormalNode',
|
||||
MODE: {
|
||||
READONLY: 'readonly',
|
||||
EDIT: 'edit'
|
||||
},
|
||||
LAYOUT: {
|
||||
LOGICAL_STRUCTURE: 'logicalStructure',
|
||||
MIND_MAP: 'mindMap',
|
||||
ORGANIZATION_STRUCTURE: 'organizationStructure',
|
||||
CATALOG_ORGANIZATION: 'catalogOrganization',
|
||||
TIMELINE: 'timeline',
|
||||
TIMELINE2: 'timeline2',
|
||||
FISHBONE: 'fishbone'
|
||||
},
|
||||
DIR: {
|
||||
UP: 'up',
|
||||
LEFT: 'left',
|
||||
DOWN: 'down',
|
||||
RIGHT: 'right'
|
||||
},
|
||||
KEY_DIR: {
|
||||
LEFT: 'Left',
|
||||
UP: 'Up',
|
||||
RIGHT: 'Right',
|
||||
DOWN: 'Down'
|
||||
},
|
||||
SHAPE: {
|
||||
RECTANGLE: 'rectangle',
|
||||
DIAMOND: 'diamond',
|
||||
PARALLELOGRAM: 'parallelogram',
|
||||
ROUNDED_RECTANGLE: 'roundedRectangle',
|
||||
OCTAGONAL_RECTANGLE: 'octagonalRectangle',
|
||||
OUTER_TRIANGULAR_RECTANGLE: 'outerTriangularRectangle',
|
||||
INNER_TRIANGULAR_RECTANGLE: 'innerTriangularRectangle',
|
||||
ELLIPSE: 'ellipse',
|
||||
CIRCLE: 'circle'
|
||||
},
|
||||
MOUSE_WHEEL_ACTION: {
|
||||
ZOOM: 'zoom',
|
||||
MOVE: 'move'
|
||||
},
|
||||
INIT_ROOT_NODE_POSITION: {
|
||||
LEFT: 'left',
|
||||
TOP: 'top',
|
||||
RIGHT: 'right',
|
||||
BOTTOM: 'bottom',
|
||||
CENTER: 'center'
|
||||
},
|
||||
TIMELINE_DIR: {
|
||||
TOP: 'top',
|
||||
BOTTOM: 'bottom'
|
||||
}
|
||||
}
|
||||
|
||||
export const initRootNodePositionMap = {
|
||||
[CONSTANTS.INIT_ROOT_NODE_POSITION.LEFT]: 0,
|
||||
[CONSTANTS.INIT_ROOT_NODE_POSITION.TOP]: 0,
|
||||
[CONSTANTS.INIT_ROOT_NODE_POSITION.RIGHT]: 1,
|
||||
[CONSTANTS.INIT_ROOT_NODE_POSITION.BOTTOM]: 1,
|
||||
[CONSTANTS.INIT_ROOT_NODE_POSITION.CENTER]: 0.5,
|
||||
}
|
||||
|
||||
// 布局结构列表
|
||||
export const layoutList = [
|
||||
{
|
||||
name: '逻辑结构图',
|
||||
value: CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
|
||||
},
|
||||
{
|
||||
name: '思维导图',
|
||||
value: CONSTANTS.LAYOUT.MIND_MAP,
|
||||
},
|
||||
{
|
||||
name: '组织结构图',
|
||||
value: CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE,
|
||||
},
|
||||
{
|
||||
name: '目录组织图',
|
||||
value: CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
|
||||
},
|
||||
{
|
||||
name: '时间轴',
|
||||
value: CONSTANTS.LAYOUT.TIMELINE,
|
||||
},
|
||||
{
|
||||
name: '时间轴2',
|
||||
value: CONSTANTS.LAYOUT.TIMELINE2,
|
||||
},
|
||||
{
|
||||
name: '鱼骨图',
|
||||
value: CONSTANTS.LAYOUT.FISHBONE,
|
||||
}
|
||||
]
|
||||
export const layoutValueList = [
|
||||
CONSTANTS.LAYOUT.LOGICAL_STRUCTURE,
|
||||
CONSTANTS.LAYOUT.MIND_MAP,
|
||||
CONSTANTS.LAYOUT.CATALOG_ORGANIZATION,
|
||||
CONSTANTS.LAYOUT.ORGANIZATION_STRUCTURE,
|
||||
CONSTANTS.LAYOUT.TIMELINE,
|
||||
CONSTANTS.LAYOUT.TIMELINE2,
|
||||
CONSTANTS.LAYOUT.FISHBONE
|
||||
]
|
||||
@@ -122,29 +122,33 @@ export const simpleDeepClone = data => {
|
||||
}
|
||||
|
||||
// 复制渲染树数据
|
||||
export const copyRenderTree = (tree, root) => {
|
||||
export const copyRenderTree = (tree, root, removeActiveState = false) => {
|
||||
tree.data = simpleDeepClone(root.data)
|
||||
tree.children = []
|
||||
if (root.children && root.children.length > 0) {
|
||||
root.children.forEach((item, index) => {
|
||||
tree.children[index] = copyRenderTree({}, item)
|
||||
})
|
||||
}
|
||||
return tree
|
||||
}
|
||||
|
||||
// 复制节点树数据
|
||||
export const copyNodeTree = (tree, root, removeActiveState = false) => {
|
||||
tree.data = simpleDeepClone(root.nodeData ? root.nodeData.data : root.data)
|
||||
// 去除节点id,因为节点id不能重复
|
||||
if (tree.data.id) delete tree.data.id
|
||||
if (removeActiveState) {
|
||||
tree.data.isActive = false
|
||||
}
|
||||
tree.children = []
|
||||
if (root.children && root.children.length > 0) {
|
||||
root.children.forEach((item, index) => {
|
||||
tree.children[index] = copyNodeTree({}, item, removeActiveState)
|
||||
tree.children[index] = copyRenderTree({}, item, removeActiveState)
|
||||
})
|
||||
}
|
||||
return tree
|
||||
}
|
||||
|
||||
// 复制节点树数据
|
||||
export const copyNodeTree = (tree, root, removeActiveState = false, keepId = false) => {
|
||||
tree.data = simpleDeepClone(root.nodeData ? root.nodeData.data : root.data)
|
||||
// 去除节点id,因为节点id不能重复
|
||||
if (tree.data.id && !keepId) delete tree.data.id
|
||||
if (tree.data.uid) delete tree.data.uid
|
||||
if (removeActiveState) {
|
||||
tree.data.isActive = false
|
||||
}
|
||||
tree.children = []
|
||||
if (root.children && root.children.length > 0) {
|
||||
root.children.forEach((item, index) => {
|
||||
tree.children[index] = copyNodeTree({}, item, removeActiveState, keepId)
|
||||
})
|
||||
} else if (
|
||||
root.nodeData &&
|
||||
@@ -152,7 +156,7 @@ export const copyNodeTree = (tree, root, removeActiveState = false) => {
|
||||
root.nodeData.children.length > 0
|
||||
) {
|
||||
root.nodeData.children.forEach((item, index) => {
|
||||
tree.children[index] = copyNodeTree({}, item, removeActiveState)
|
||||
tree.children[index] = copyNodeTree({}, item, removeActiveState, keepId)
|
||||
})
|
||||
}
|
||||
return tree
|
||||
@@ -267,4 +271,89 @@ export const measureText = (text, { italic, bold, fontSize, fontFamily }) => {
|
||||
// 拼接font字符串
|
||||
export const joinFontStr = ({ italic, bold, fontSize, fontFamily }) => {
|
||||
return `${italic ? 'italic ' : ''} ${bold ? 'bold ' : ''} ${fontSize}px ${fontFamily} `
|
||||
}
|
||||
|
||||
// 在下一个事件循环里执行任务
|
||||
export const nextTick = function (fn, ctx) {
|
||||
let pending = false
|
||||
let timerFunc = null
|
||||
let handle = () => {
|
||||
pending = false
|
||||
ctx ? fn.call(ctx) : fn()
|
||||
}
|
||||
// 支持MutationObserver接口的话使用MutationObserver
|
||||
if (typeof MutationObserver !== 'undefined') {
|
||||
let counter = 1
|
||||
let observer = new MutationObserver(handle)
|
||||
let textNode = document.createTextNode(counter)
|
||||
observer.observe(textNode, {
|
||||
characterData: true // 设为 true 表示监视指定目标节点或子节点树中节点所包含的字符数据的变化
|
||||
})
|
||||
timerFunc = function () {
|
||||
counter = (counter + 1) % 2 // counter会在0和1两者循环变化
|
||||
textNode.data = counter // 节点变化会触发回调handle,
|
||||
}
|
||||
} else {
|
||||
// 否则使用定时器
|
||||
timerFunc = setTimeout
|
||||
}
|
||||
return function () {
|
||||
if (pending) return
|
||||
pending = true
|
||||
timerFunc(handle, 0)
|
||||
}
|
||||
}
|
||||
|
||||
// 检查节点是否超出画布
|
||||
export const checkNodeOuter = (mindMap, node) => {
|
||||
let elRect = mindMap.elRect
|
||||
let { scaleX, scaleY, translateX, translateY } = mindMap.draw.transform()
|
||||
let { left, top, width, height } = node
|
||||
let right = (left + width) * scaleX + translateX
|
||||
let bottom = (top + height) * scaleY + translateY
|
||||
left = left * scaleX + translateX
|
||||
top = top * scaleY + translateY
|
||||
let offsetLeft = 0
|
||||
let offsetTop = 0
|
||||
if (left < 0) {
|
||||
offsetLeft = -left
|
||||
}
|
||||
if (right > elRect.width) {
|
||||
offsetLeft = -(right - elRect.width)
|
||||
}
|
||||
if (top < 0) {
|
||||
offsetTop = -top
|
||||
}
|
||||
if (bottom > elRect.height) {
|
||||
offsetTop = -(bottom - elRect.height)
|
||||
}
|
||||
return {
|
||||
isOuter: offsetLeft !== 0 || offsetTop !== 0,
|
||||
offsetLeft,
|
||||
offsetTop
|
||||
}
|
||||
}
|
||||
|
||||
// 提取html字符串里的纯文本
|
||||
let getTextFromHtmlEl = null
|
||||
export const getTextFromHtml = (html) => {
|
||||
if (!getTextFromHtmlEl) {
|
||||
getTextFromHtmlEl = document.createElement('div')
|
||||
}
|
||||
getTextFromHtmlEl.innerHTML = html
|
||||
return getTextFromHtmlEl.textContent
|
||||
}
|
||||
|
||||
// 将blob转成data:url
|
||||
export const readBlob = (blob) => {
|
||||
return new Promise((resolve, reject) => {
|
||||
let reader = new FileReader()
|
||||
reader.onload = (evt) => {
|
||||
resolve(evt.target.result)
|
||||
}
|
||||
reader.onerror = (err) => {
|
||||
reject(err)
|
||||
}
|
||||
reader.readAsDataURL(blob)
|
||||
})
|
||||
}
|
||||
56
simple-mind-map/src/utils/nodeCommandWraps.js
Normal file
@@ -0,0 +1,56 @@
|
||||
// 设置数据
|
||||
function setData(data = {}) {
|
||||
this.mindMap.execCommand('SET_NODE_DATA', this, data)
|
||||
}
|
||||
|
||||
// 设置文本
|
||||
function setText(text, richText) {
|
||||
this.mindMap.execCommand('SET_NODE_TEXT', this, text, richText)
|
||||
}
|
||||
|
||||
// 设置图片
|
||||
function setImage(imgData) {
|
||||
this.mindMap.execCommand('SET_NODE_IMAGE', this, imgData)
|
||||
}
|
||||
|
||||
// 设置图标
|
||||
function setIcon(icons) {
|
||||
this.mindMap.execCommand('SET_NODE_ICON', this, icons)
|
||||
}
|
||||
|
||||
// 设置超链接
|
||||
function setHyperlink(link, title) {
|
||||
this.mindMap.execCommand('SET_NODE_HYPERLINK', this, link, title)
|
||||
}
|
||||
|
||||
// 设置备注
|
||||
function setNote(note) {
|
||||
this.mindMap.execCommand('SET_NODE_NOTE', this, note)
|
||||
}
|
||||
|
||||
// 设置标签
|
||||
function setTag(tag) {
|
||||
this.mindMap.execCommand('SET_NODE_TAG', this, tag)
|
||||
}
|
||||
|
||||
// 设置形状
|
||||
function setShape(shape) {
|
||||
this.mindMap.execCommand('SET_NODE_SHAPE', this, shape)
|
||||
}
|
||||
|
||||
// 修改某个样式
|
||||
function setStyle(prop, value, isActive) {
|
||||
this.mindMap.execCommand('SET_NODE_STYLE', this, prop, value, isActive)
|
||||
}
|
||||
|
||||
export default {
|
||||
setData,
|
||||
setText,
|
||||
setImage,
|
||||
setIcon,
|
||||
setHyperlink,
|
||||
setNote,
|
||||
setTag,
|
||||
setShape,
|
||||
setStyle
|
||||
}
|
||||
282
simple-mind-map/src/utils/nodeCreateContents.js
Normal file
@@ -0,0 +1,282 @@
|
||||
import { measureText, resizeImgSize, getTextFromHtml } from '../utils'
|
||||
import { Image, SVG, A, G, Rect, Text, ForeignObject } from '@svgdotjs/svg.js'
|
||||
import iconsSvg from '../svg/icons'
|
||||
import { CONSTANTS } from './constant'
|
||||
|
||||
// 创建图片节点
|
||||
function createImgNode() {
|
||||
let img = this.nodeData.data.image
|
||||
if (!img) {
|
||||
return
|
||||
}
|
||||
let imgSize = this.getImgShowSize()
|
||||
let node = new Image().load(img).size(...imgSize)
|
||||
if (this.nodeData.data.imageTitle) {
|
||||
node.attr('title', this.nodeData.data.imageTitle)
|
||||
}
|
||||
node.on('dblclick', e => {
|
||||
this.mindMap.emit('node_img_dblclick', this, e)
|
||||
})
|
||||
return {
|
||||
node,
|
||||
width: imgSize[0],
|
||||
height: imgSize[1]
|
||||
}
|
||||
}
|
||||
|
||||
// 获取图片显示宽高
|
||||
function getImgShowSize() {
|
||||
return resizeImgSize(
|
||||
this.nodeData.data.imageSize.width,
|
||||
this.nodeData.data.imageSize.height,
|
||||
this.mindMap.themeConfig.imgMaxWidth,
|
||||
this.mindMap.themeConfig.imgMaxHeight
|
||||
)
|
||||
}
|
||||
|
||||
// 创建icon节点
|
||||
function createIconNode() {
|
||||
let _data = this.nodeData.data
|
||||
if (!_data.icon || _data.icon.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let iconSize = this.mindMap.themeConfig.iconSize
|
||||
return _data.icon.map(item => {
|
||||
let src = iconsSvg.getNodeIconListIcon(item, this.mindMap.opt.iconList || [])
|
||||
let node = null
|
||||
// svg图标
|
||||
if (/^<svg/.test(src)) {
|
||||
node = SVG(src)
|
||||
} else {
|
||||
// 图片图标
|
||||
node = new Image().load(src)
|
||||
}
|
||||
node.size(iconSize, iconSize)
|
||||
return {
|
||||
node,
|
||||
width: iconSize,
|
||||
height: iconSize
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 创建富文本节点
|
||||
function createRichTextNode() {
|
||||
let g = new G()
|
||||
// 重新设置富文本节点内容
|
||||
if (this.nodeData.data.resetRichText || [CONSTANTS.CHANGE_THEME].includes(this.mindMap.renderer.renderSource)) {
|
||||
delete this.nodeData.data.resetRichText
|
||||
let text = getTextFromHtml(this.nodeData.data.text)
|
||||
this.nodeData.data.text = `<p><span style="${this.style.createStyleText()}">${text}</span></p>`
|
||||
}
|
||||
let html = `<div>${this.nodeData.data.text}</div>`
|
||||
let div = document.createElement('div')
|
||||
div.innerHTML = html
|
||||
div.style.cssText = `position: fixed; left: -999999px;`
|
||||
let el = div.children[0]
|
||||
el.classList.add('smm-richtext-node-wrap')
|
||||
el.setAttribute('xmlns', 'http://www.w3.org/1999/xhtml')
|
||||
el.style.maxWidth = this.mindMap.opt.textAutoWrapWidth + 'px'
|
||||
this.mindMap.el.appendChild(div)
|
||||
let { width, height } = el.getBoundingClientRect()
|
||||
width = Math.ceil(width)
|
||||
height = Math.ceil(height)
|
||||
g.attr('data-width', width)
|
||||
g.attr('data-height', height)
|
||||
html = div.innerHTML
|
||||
this.mindMap.el.removeChild(div)
|
||||
let foreignObject = new ForeignObject()
|
||||
foreignObject.width(width)
|
||||
foreignObject.height(height)
|
||||
foreignObject.add(SVG(html))
|
||||
g.add(foreignObject)
|
||||
return {
|
||||
node: g,
|
||||
width,
|
||||
height
|
||||
}
|
||||
}
|
||||
|
||||
// 创建文本节点
|
||||
function createTextNode() {
|
||||
if (this.nodeData.data.richText) {
|
||||
return this.createRichTextNode()
|
||||
}
|
||||
let g = new G()
|
||||
let fontSize = this.getStyle('fontSize', false, this.nodeData.data.isActive)
|
||||
let lineHeight = this.getStyle(
|
||||
'lineHeight',
|
||||
false,
|
||||
this.nodeData.data.isActive
|
||||
)
|
||||
// 文本超长自动换行
|
||||
let textStyle = this.style.getTextFontStyle()
|
||||
let textArr = this.nodeData.data.text.split(/\n/gim)
|
||||
let maxWidth = this.mindMap.opt.textAutoWrapWidth
|
||||
let isMultiLine = false
|
||||
textArr.forEach((item, index) => {
|
||||
let arr = item.split('')
|
||||
let lines = []
|
||||
let line = []
|
||||
while (arr.length) {
|
||||
let str = arr.shift()
|
||||
let text = [...line, str].join('')
|
||||
if (measureText(text, textStyle).width <= maxWidth) {
|
||||
line.push(str)
|
||||
} else {
|
||||
lines.push(line.join(''))
|
||||
line = [str]
|
||||
}
|
||||
}
|
||||
if (line.length > 0) {
|
||||
lines.push(line.join(''))
|
||||
}
|
||||
if (lines.length > 1) {
|
||||
isMultiLine = true
|
||||
}
|
||||
textArr[index] = lines.join('\n')
|
||||
})
|
||||
textArr = textArr.join('\n').split(/\n/gim)
|
||||
textArr.forEach((item, index) => {
|
||||
let node = new Text().text(item)
|
||||
this.style.text(node)
|
||||
node.y(fontSize * lineHeight * index)
|
||||
g.add(node)
|
||||
})
|
||||
let { width, height } = g.bbox()
|
||||
width = Math.ceil(width)
|
||||
height = Math.ceil(height)
|
||||
g.attr('data-width', width)
|
||||
g.attr('data-height', height)
|
||||
g.attr('data-ismultiLine', isMultiLine || textArr.length > 1)
|
||||
return {
|
||||
node: g,
|
||||
width,
|
||||
height
|
||||
}
|
||||
}
|
||||
|
||||
// 创建超链接节点
|
||||
function createHyperlinkNode() {
|
||||
let { hyperlink, hyperlinkTitle } = this.nodeData.data
|
||||
if (!hyperlink) {
|
||||
return
|
||||
}
|
||||
let iconSize = this.mindMap.themeConfig.iconSize
|
||||
let node = new SVG()
|
||||
// 超链接节点
|
||||
let a = new A().to(hyperlink).target('_blank')
|
||||
a.node.addEventListener('click', e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
if (hyperlinkTitle) {
|
||||
a.attr('title', hyperlinkTitle)
|
||||
}
|
||||
// 添加一个透明的层,作为鼠标区域
|
||||
a.rect(iconSize, iconSize).fill({ color: 'transparent' })
|
||||
// 超链接图标
|
||||
let iconNode = SVG(iconsSvg.hyperlink).size(iconSize, iconSize)
|
||||
this.style.iconNode(iconNode)
|
||||
a.add(iconNode)
|
||||
node.add(a)
|
||||
return {
|
||||
node,
|
||||
width: iconSize,
|
||||
height: iconSize
|
||||
}
|
||||
}
|
||||
|
||||
// 创建标签节点
|
||||
function createTagNode() {
|
||||
let tagData = this.nodeData.data.tag
|
||||
if (!tagData || tagData.length <= 0) {
|
||||
return []
|
||||
}
|
||||
let nodes = []
|
||||
tagData.slice(0, this.mindMap.opt.maxTag).forEach((item, index) => {
|
||||
let tag = new G()
|
||||
// 标签文本
|
||||
let text = new Text().text(item).x(8).cy(10)
|
||||
this.style.tagText(text, index)
|
||||
let { width } = text.bbox()
|
||||
// 标签矩形
|
||||
let rect = new Rect().size(width + 16, 20)
|
||||
this.style.tagRect(rect, index)
|
||||
tag.add(rect).add(text)
|
||||
nodes.push({
|
||||
node: tag,
|
||||
width: width + 16,
|
||||
height: 20
|
||||
})
|
||||
})
|
||||
return nodes
|
||||
}
|
||||
|
||||
// 创建备注节点
|
||||
function createNoteNode() {
|
||||
if (!this.nodeData.data.note) {
|
||||
return null
|
||||
}
|
||||
let iconSize = this.mindMap.themeConfig.iconSize
|
||||
let node = new SVG().attr('cursor', 'pointer')
|
||||
// 透明的层,用来作为鼠标区域
|
||||
node.add(new Rect().size(iconSize, iconSize).fill({ color: 'transparent' }))
|
||||
// 备注图标
|
||||
let iconNode = SVG(iconsSvg.note).size(iconSize, iconSize)
|
||||
this.style.iconNode(iconNode)
|
||||
node.add(iconNode)
|
||||
// 备注tooltip
|
||||
if (!this.mindMap.opt.customNoteContentShow) {
|
||||
if (!this.noteEl) {
|
||||
this.noteEl = document.createElement('div')
|
||||
this.noteEl.style.cssText = `
|
||||
position: absolute;
|
||||
padding: 10px;
|
||||
border-radius: 5px;
|
||||
box-shadow: 0 2px 5px rgb(0 0 0 / 10%);
|
||||
display: none;
|
||||
background-color: #fff;
|
||||
z-index: ${ this.mindMap.opt.nodeNoteTooltipZIndex }
|
||||
`
|
||||
document.body.appendChild(this.noteEl)
|
||||
}
|
||||
this.noteEl.innerText = this.nodeData.data.note
|
||||
}
|
||||
node.on('mouseover', () => {
|
||||
let { left, top } = node.node.getBoundingClientRect()
|
||||
if (!this.mindMap.opt.customNoteContentShow) {
|
||||
this.noteEl.style.left = left + 'px'
|
||||
this.noteEl.style.top = top + iconSize + 'px'
|
||||
this.noteEl.style.display = 'block'
|
||||
} else {
|
||||
this.mindMap.opt.customNoteContentShow.show(
|
||||
this.nodeData.data.note,
|
||||
left,
|
||||
top + iconSize
|
||||
)
|
||||
}
|
||||
})
|
||||
node.on('mouseout', () => {
|
||||
if (!this.mindMap.opt.customNoteContentShow) {
|
||||
this.noteEl.style.display = 'none'
|
||||
} else {
|
||||
this.mindMap.opt.customNoteContentShow.hide()
|
||||
}
|
||||
})
|
||||
return {
|
||||
node,
|
||||
width: iconSize,
|
||||
height: iconSize
|
||||
}
|
||||
}
|
||||
|
||||
export default {
|
||||
createImgNode,
|
||||
getImgShowSize,
|
||||
createIconNode,
|
||||
createRichTextNode,
|
||||
createTextNode,
|
||||
createHyperlinkNode,
|
||||
createTagNode,
|
||||
createNoteNode
|
||||
}
|
||||
142
simple-mind-map/src/utils/nodeExpandBtn.js
Normal file
@@ -0,0 +1,142 @@
|
||||
import btnsSvg from '../svg/btns'
|
||||
import { SVG, Circle, G } from '@svgdotjs/svg.js'
|
||||
|
||||
// 创建展开收起按钮的内容节点
|
||||
function createExpandNodeContent() {
|
||||
if (this._openExpandNode) {
|
||||
return
|
||||
}
|
||||
let { open, close } = this.mindMap.opt.expandBtnIcon || {}
|
||||
// 展开的节点
|
||||
this._openExpandNode = SVG(open || btnsSvg.open).size(
|
||||
this.expandBtnSize,
|
||||
this.expandBtnSize
|
||||
)
|
||||
this._openExpandNode.x(0).y(-this.expandBtnSize / 2)
|
||||
// 收起的节点
|
||||
this._closeExpandNode = SVG(close || btnsSvg.close).size(
|
||||
this.expandBtnSize,
|
||||
this.expandBtnSize
|
||||
)
|
||||
this._closeExpandNode.x(0).y(-this.expandBtnSize / 2)
|
||||
// 填充节点
|
||||
this._fillExpandNode = new Circle().size(this.expandBtnSize)
|
||||
this._fillExpandNode.x(0).y(-this.expandBtnSize / 2)
|
||||
// 设置样式
|
||||
this.style.iconBtn(
|
||||
this._openExpandNode,
|
||||
this._closeExpandNode,
|
||||
this._fillExpandNode
|
||||
)
|
||||
}
|
||||
|
||||
// 创建或更新展开收缩按钮内容
|
||||
function updateExpandBtnNode() {
|
||||
let { expand } = this.nodeData.data
|
||||
// 如果本次和上次的展开状态一样则返回
|
||||
if (expand === this._lastExpandBtnType) return
|
||||
if (this._expandBtn) {
|
||||
this._expandBtn.clear()
|
||||
}
|
||||
this.createExpandNodeContent()
|
||||
let node
|
||||
if (expand === false) {
|
||||
node = this._openExpandNode
|
||||
this._lastExpandBtnType = false
|
||||
} else {
|
||||
node = this._closeExpandNode
|
||||
this._lastExpandBtnType = true
|
||||
}
|
||||
if (this._expandBtn) this._expandBtn.add(this._fillExpandNode).add(node)
|
||||
}
|
||||
|
||||
// 更新展开收缩按钮位置
|
||||
function updateExpandBtnPos() {
|
||||
if (!this._expandBtn) {
|
||||
return
|
||||
}
|
||||
this.renderer.layout.renderExpandBtn(this, this._expandBtn)
|
||||
}
|
||||
|
||||
// 创建展开收缩按钮
|
||||
function renderExpandBtn() {
|
||||
if (
|
||||
!this.nodeData.children ||
|
||||
this.nodeData.children.length <= 0 ||
|
||||
this.isRoot
|
||||
) {
|
||||
return
|
||||
}
|
||||
if (this._expandBtn) {
|
||||
this.group.add(this._expandBtn)
|
||||
} else {
|
||||
this._expandBtn = new G()
|
||||
this._expandBtn.on('mouseover', e => {
|
||||
e.stopPropagation()
|
||||
this._expandBtn.css({
|
||||
cursor: 'pointer'
|
||||
})
|
||||
})
|
||||
this._expandBtn.on('mouseout', e => {
|
||||
e.stopPropagation()
|
||||
this._expandBtn.css({
|
||||
cursor: 'auto'
|
||||
})
|
||||
})
|
||||
this._expandBtn.on('click', e => {
|
||||
e.stopPropagation()
|
||||
// 展开收缩
|
||||
this.mindMap.execCommand(
|
||||
'SET_NODE_EXPAND',
|
||||
this,
|
||||
!this.nodeData.data.expand
|
||||
)
|
||||
this.mindMap.emit('expand_btn_click', this)
|
||||
})
|
||||
this._expandBtn.on('dblclick', e => {
|
||||
e.stopPropagation()
|
||||
})
|
||||
this.group.add(this._expandBtn)
|
||||
}
|
||||
this._showExpandBtn = true
|
||||
this.updateExpandBtnNode()
|
||||
this.updateExpandBtnPos()
|
||||
}
|
||||
|
||||
// 移除展开收缩按钮
|
||||
function removeExpandBtn() {
|
||||
if (this._expandBtn && this._showExpandBtn) {
|
||||
this._expandBtn.remove()
|
||||
this._showExpandBtn = false
|
||||
}
|
||||
}
|
||||
|
||||
// 显示展开收起按钮
|
||||
function showExpandBtn() {
|
||||
if (this.mindMap.opt.alwaysShowExpandBtn) return
|
||||
setTimeout(() => {
|
||||
this.renderExpandBtn()
|
||||
}, 0)
|
||||
}
|
||||
|
||||
// 隐藏展开收起按钮
|
||||
function hideExpandBtn() {
|
||||
if (this.mindMap.opt.alwaysShowExpandBtn || this._isMouseenter) return
|
||||
// 非激活状态且展开状态鼠标移出才隐藏按钮
|
||||
let { isActive, expand } = this.nodeData.data
|
||||
if (!isActive && expand) {
|
||||
setTimeout(() => {
|
||||
this.removeExpandBtn()
|
||||
}, 0)
|
||||
}
|
||||
}
|
||||
|
||||
export default {
|
||||
createExpandNodeContent,
|
||||
updateExpandBtnNode,
|
||||
updateExpandBtnPos,
|
||||
renderExpandBtn,
|
||||
removeExpandBtn,
|
||||
showExpandBtn,
|
||||
hideExpandBtn
|
||||
}
|
||||
115
simple-mind-map/src/utils/nodeGeneralization.js
Normal file
@@ -0,0 +1,115 @@
|
||||
import Node from '../Node'
|
||||
|
||||
// 检查是否存在概要
|
||||
function checkHasGeneralization () {
|
||||
return !!this.nodeData.data.generalization
|
||||
}
|
||||
|
||||
// 创建概要节点
|
||||
function createGeneralizationNode () {
|
||||
if (this.isGeneralization || !this.checkHasGeneralization()) {
|
||||
return
|
||||
}
|
||||
if (!this._generalizationLine) {
|
||||
this._generalizationLine = this.draw.path()
|
||||
}
|
||||
if (!this._generalizationNode) {
|
||||
this._generalizationNode = new Node({
|
||||
data: {
|
||||
data: this.nodeData.data.generalization
|
||||
},
|
||||
uid: this.mindMap.uid++,
|
||||
renderer: this.renderer,
|
||||
mindMap: this.mindMap,
|
||||
draw: this.draw,
|
||||
isGeneralization: true
|
||||
})
|
||||
this._generalizationNodeWidth = this._generalizationNode.width
|
||||
this._generalizationNodeHeight = this._generalizationNode.height
|
||||
this._generalizationNode.generalizationBelongNode = this
|
||||
if (this.nodeData.data.generalization.isActive) {
|
||||
this.renderer.addActiveNode(this._generalizationNode)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 更新概要节点
|
||||
function updateGeneralization () {
|
||||
this.removeGeneralization()
|
||||
this.createGeneralizationNode()
|
||||
}
|
||||
|
||||
// 渲染概要节点
|
||||
function renderGeneralization () {
|
||||
if (this.isGeneralization) {
|
||||
return
|
||||
}
|
||||
if (!this.checkHasGeneralization()) {
|
||||
this.removeGeneralization()
|
||||
this._generalizationNodeWidth = 0
|
||||
this._generalizationNodeHeight = 0
|
||||
return
|
||||
}
|
||||
if (this.nodeData.data.expand === false) {
|
||||
this.removeGeneralization()
|
||||
return
|
||||
}
|
||||
this.createGeneralizationNode()
|
||||
this.renderer.layout.renderGeneralization(
|
||||
this,
|
||||
this._generalizationLine,
|
||||
this._generalizationNode
|
||||
)
|
||||
this.style.generalizationLine(this._generalizationLine)
|
||||
this._generalizationNode.render()
|
||||
}
|
||||
|
||||
// 删除概要节点
|
||||
function removeGeneralization () {
|
||||
if (this._generalizationLine) {
|
||||
this._generalizationLine.remove()
|
||||
this._generalizationLine = null
|
||||
}
|
||||
if (this._generalizationNode) {
|
||||
// 删除概要节点时要同步从激活节点里删除
|
||||
this.renderer.removeActiveNode(this._generalizationNode)
|
||||
this._generalizationNode.remove()
|
||||
this._generalizationNode = null
|
||||
}
|
||||
// hack修复当激活一个节点时创建概要,然后立即激活创建的概要节点后会重复创建概要节点并且无法删除的问题
|
||||
if (this.generalizationBelongNode) {
|
||||
this.draw
|
||||
.find('.generalization_' + this.generalizationBelongNode.uid)
|
||||
.remove()
|
||||
}
|
||||
}
|
||||
|
||||
// 隐藏概要节点
|
||||
function hideGeneralization () {
|
||||
if (this._generalizationLine) {
|
||||
this._generalizationLine.hide()
|
||||
}
|
||||
if (this._generalizationNode) {
|
||||
this._generalizationNode.hide()
|
||||
}
|
||||
}
|
||||
|
||||
// 显示概要节点
|
||||
function showGeneralization () {
|
||||
if (this._generalizationLine) {
|
||||
this._generalizationLine.show()
|
||||
}
|
||||
if (this._generalizationNode) {
|
||||
this._generalizationNode.show()
|
||||
}
|
||||
}
|
||||
|
||||
export default {
|
||||
checkHasGeneralization,
|
||||
createGeneralizationNode,
|
||||
updateGeneralization,
|
||||
renderGeneralization,
|
||||
removeGeneralization,
|
||||
hideGeneralization,
|
||||
showGeneralization
|
||||
}
|
||||
576
web/package-lock.json
generated
@@ -25,6 +25,7 @@
|
||||
"@vue/cli-service": "^4.5.0",
|
||||
"babel-eslint": "^10.1.0",
|
||||
"chokidar": "^3.5.3",
|
||||
"esbuild": "^0.17.15",
|
||||
"eslint": "^6.7.2",
|
||||
"eslint-plugin-vue": "^6.2.2",
|
||||
"less": "^3.12.2",
|
||||
@@ -1717,6 +1718,358 @@
|
||||
"node": ">=6.9.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/android-arm": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/android-arm/-/android-arm-0.17.15.tgz",
|
||||
"integrity": "sha512-sRSOVlLawAktpMvDyJIkdLI/c/kdRTOqo8t6ImVxg8yT7LQDUYV5Rp2FKeEosLr6ZCja9UjYAzyRSxGteSJPYg==",
|
||||
"cpu": [
|
||||
"arm"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"android"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/android-arm64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/android-arm64/-/android-arm64-0.17.15.tgz",
|
||||
"integrity": "sha512-0kOB6Y7Br3KDVgHeg8PRcvfLkq+AccreK///B4Z6fNZGr/tNHX0z2VywCc7PTeWp+bPvjA5WMvNXltHw5QjAIA==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"android"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/android-x64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/android-x64/-/android-x64-0.17.15.tgz",
|
||||
"integrity": "sha512-MzDqnNajQZ63YkaUWVl9uuhcWyEyh69HGpMIrf+acR4otMkfLJ4sUCxqwbCyPGicE9dVlrysI3lMcDBjGiBBcQ==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"android"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/darwin-arm64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/darwin-arm64/-/darwin-arm64-0.17.15.tgz",
|
||||
"integrity": "sha512-7siLjBc88Z4+6qkMDxPT2juf2e8SJxmsbNVKFY2ifWCDT72v5YJz9arlvBw5oB4W/e61H1+HDB/jnu8nNg0rLA==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"darwin"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/darwin-x64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/darwin-x64/-/darwin-x64-0.17.15.tgz",
|
||||
"integrity": "sha512-NbImBas2rXwYI52BOKTW342Tm3LTeVlaOQ4QPZ7XuWNKiO226DisFk/RyPk3T0CKZkKMuU69yOvlapJEmax7cg==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"darwin"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/freebsd-arm64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/freebsd-arm64/-/freebsd-arm64-0.17.15.tgz",
|
||||
"integrity": "sha512-Xk9xMDjBVG6CfgoqlVczHAdJnCs0/oeFOspFap5NkYAmRCT2qTn1vJWA2f419iMtsHSLm+O8B6SLV/HlY5cYKg==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"freebsd"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/freebsd-x64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/freebsd-x64/-/freebsd-x64-0.17.15.tgz",
|
||||
"integrity": "sha512-3TWAnnEOdclvb2pnfsTWtdwthPfOz7qAfcwDLcfZyGJwm1SRZIMOeB5FODVhnM93mFSPsHB9b/PmxNNbSnd0RQ==",
|
||||
"cpu": [
|
||||
"x64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"freebsd"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/linux-arm": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/linux-arm/-/linux-arm-0.17.15.tgz",
|
||||
"integrity": "sha512-MLTgiXWEMAMr8nmS9Gigx43zPRmEfeBfGCwxFQEMgJ5MC53QKajaclW6XDPjwJvhbebv+RzK05TQjvH3/aM4Xw==",
|
||||
"cpu": [
|
||||
"arm"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/linux-arm64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/linux-arm64/-/linux-arm64-0.17.15.tgz",
|
||||
"integrity": "sha512-T0MVnYw9KT6b83/SqyznTs/3Jg2ODWrZfNccg11XjDehIved2oQfrX/wVuev9N936BpMRaTR9I1J0tdGgUgpJA==",
|
||||
"cpu": [
|
||||
"arm64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/linux-ia32": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/linux-ia32/-/linux-ia32-0.17.15.tgz",
|
||||
"integrity": "sha512-wp02sHs015T23zsQtU4Cj57WiteiuASHlD7rXjKUyAGYzlOKDAjqK6bk5dMi2QEl/KVOcsjwL36kD+WW7vJt8Q==",
|
||||
"cpu": [
|
||||
"ia32"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/linux-loong64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/linux-loong64/-/linux-loong64-0.17.15.tgz",
|
||||
"integrity": "sha512-k7FsUJjGGSxwnBmMh8d7IbObWu+sF/qbwc+xKZkBe/lTAF16RqxRCnNHA7QTd3oS2AfGBAnHlXL67shV5bBThQ==",
|
||||
"cpu": [
|
||||
"loong64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/linux-mips64el": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/linux-mips64el/-/linux-mips64el-0.17.15.tgz",
|
||||
"integrity": "sha512-ZLWk6czDdog+Q9kE/Jfbilu24vEe/iW/Sj2d8EVsmiixQ1rM2RKH2n36qfxK4e8tVcaXkvuV3mU5zTZviE+NVQ==",
|
||||
"cpu": [
|
||||
"mips64el"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/@esbuild/linux-ppc64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/linux-ppc64/-/linux-ppc64-0.17.15.tgz",
|
||||
"integrity": "sha512-mY6dPkIRAiFHRsGfOYZC8Q9rmr8vOBZBme0/j15zFUKM99d4ILY4WpOC7i/LqoY+RE7KaMaSfvY8CqjJtuO4xg==",
|
||||
"cpu": [
|
||||
"ppc64"
|
||||
],
|
||||
"dev": true,
|
||||
"optional": true,
|
||||
"os": [
|
||||
"linux"
|
||||
],
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
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|
||||
"resolved": "https://registry.npmjs.org/@esbuild/win32-ia32/-/win32-ia32-0.17.15.tgz",
|
||||
"integrity": "sha512-Muz/+uGgheShKGqSVS1KsHtCyEzcdOn/W/Xbh6H91Etm+wiIfwZaBn1W58MeGtfI8WA961YMHFYTthBdQs4t+w==",
|
||||
"dev": true,
|
||||
"optional": true
|
||||
},
|
||||
"@esbuild/win32-x64": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/@esbuild/win32-x64/-/win32-x64-0.17.15.tgz",
|
||||
"integrity": "sha512-DjDa9ywLUUmjhV2Y9wUTIF+1XsmuFGvZoCmOWkli1XcNAh5t25cc7fgsCx4Zi/Uurep3TTLyDiKATgGEg61pkA==",
|
||||
"dev": true,
|
||||
"optional": true
|
||||
},
|
||||
"@hapi/address": {
|
||||
"version": "2.1.4",
|
||||
"resolved": "https://registry.npmjs.org/@hapi/address/-/address-2.1.4.tgz",
|
||||
@@ -17906,7 +18450,6 @@
|
||||
"integrity": "sha512-VCNRiAt2P/bLo09rYt3DLe6xXUMlhJwrvU18Ddd/lYJgC7s8+wvhgYs+MTx4OiAXdu58drGwSBO9SPx7C6J82Q==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"@babel/core": "^7.11.0",
|
||||
"@babel/helper-compilation-targets": "^7.9.6",
|
||||
"@babel/helper-module-imports": "^7.8.3",
|
||||
"@babel/plugin-proposal-class-properties": "^7.8.3",
|
||||
@@ -17919,7 +18462,6 @@
|
||||
"@vue/babel-plugin-jsx": "^1.0.3",
|
||||
"@vue/babel-preset-jsx": "^1.2.4",
|
||||
"babel-plugin-dynamic-import-node": "^2.3.3",
|
||||
"core-js": "^3.6.5",
|
||||
"core-js-compat": "^3.6.5",
|
||||
"semver": "^6.1.0"
|
||||
}
|
||||
@@ -21106,6 +21648,36 @@
|
||||
"is-symbol": "^1.0.2"
|
||||
}
|
||||
},
|
||||
"esbuild": {
|
||||
"version": "0.17.15",
|
||||
"resolved": "https://registry.npmjs.org/esbuild/-/esbuild-0.17.15.tgz",
|
||||
"integrity": "sha512-LBUV2VsUIc/iD9ME75qhT4aJj0r75abCVS0jakhFzOtR7TQsqQA5w0tZ+KTKnwl3kXE0MhskNdHDh/I5aCR1Zw==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"@esbuild/android-arm": "0.17.15",
|
||||
"@esbuild/android-arm64": "0.17.15",
|
||||
"@esbuild/android-x64": "0.17.15",
|
||||
"@esbuild/darwin-arm64": "0.17.15",
|
||||
"@esbuild/darwin-x64": "0.17.15",
|
||||
"@esbuild/freebsd-arm64": "0.17.15",
|
||||
"@esbuild/freebsd-x64": "0.17.15",
|
||||
"@esbuild/linux-arm": "0.17.15",
|
||||
"@esbuild/linux-arm64": "0.17.15",
|
||||
"@esbuild/linux-ia32": "0.17.15",
|
||||
"@esbuild/linux-loong64": "0.17.15",
|
||||
"@esbuild/linux-mips64el": "0.17.15",
|
||||
"@esbuild/linux-ppc64": "0.17.15",
|
||||
"@esbuild/linux-riscv64": "0.17.15",
|
||||
"@esbuild/linux-s390x": "0.17.15",
|
||||
"@esbuild/linux-x64": "0.17.15",
|
||||
"@esbuild/netbsd-x64": "0.17.15",
|
||||
"@esbuild/openbsd-x64": "0.17.15",
|
||||
"@esbuild/sunos-x64": "0.17.15",
|
||||
"@esbuild/win32-arm64": "0.17.15",
|
||||
"@esbuild/win32-ia32": "0.17.15",
|
||||
"@esbuild/win32-x64": "0.17.15"
|
||||
}
|
||||
},
|
||||
"escalade": {
|
||||
"version": "3.1.1",
|
||||
"resolved": "https://registry.npmjs.org/escalade/-/escalade-3.1.1.tgz",
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
"serve": "vue-cli-service serve",
|
||||
"build": "vue-cli-service build && node ../copy.js",
|
||||
"lint": "vue-cli-service lint",
|
||||
"buildLibrary": "vue-cli-service build --target lib --name simpleMindMap ../simple-mind-map/full.js --dest ../simple-mind-map/dist",
|
||||
"buildLibrary": "vue-cli-service build --target lib --name simpleMindMap ../simple-mind-map/full.js --dest ../simple-mind-map/dist && esbuild ../simple-mind-map/full.js --bundle --external:buffer --format=esm --outfile=../simple-mind-map/dist/simpleMindMap.esm.js",
|
||||
"format": "prettier --write src/* src/*/* src/*/*/* src/*/*/*/*",
|
||||
"buildDoc": "node ./scripts/buildDoc.js",
|
||||
"autoBuildDoc": "node ./scripts/autoBuildDoc.js"
|
||||
@@ -29,6 +29,7 @@
|
||||
"@vue/cli-service": "^4.5.0",
|
||||
"babel-eslint": "^10.1.0",
|
||||
"chokidar": "^3.5.3",
|
||||
"esbuild": "^0.17.15",
|
||||
"eslint": "^6.7.2",
|
||||
"eslint-plugin-vue": "^6.2.2",
|
||||
"less": "^3.12.2",
|
||||
|
||||
@@ -2,6 +2,8 @@ const path = require('path')
|
||||
const fs = require('fs')
|
||||
const hljs = require('highlight.js')
|
||||
const md = require('markdown-it')({
|
||||
html: true,
|
||||
xhtmlOut: true,
|
||||
highlight: function(str, lang) {
|
||||
if (lang && hljs.getLanguage(lang)) {
|
||||
try {
|
||||
|
||||
BIN
web/src/assets/.DS_Store
vendored
BIN
web/src/assets/avatar/Think.jpg
Normal file
|
After Width: | Height: | Size: 13 KiB |
@@ -1,8 +1,8 @@
|
||||
@font-face {
|
||||
font-family: "iconfont"; /* Project id 2479351 */
|
||||
src: url('iconfont.woff2?t=1678955183884') format('woff2'),
|
||||
url('iconfont.woff?t=1678955183884') format('woff'),
|
||||
url('iconfont.ttf?t=1678955183884') format('truetype');
|
||||
src: url('iconfont.woff2?t=1679621707211') format('woff2'),
|
||||
url('iconfont.woff?t=1679621707211') format('woff'),
|
||||
url('iconfont.ttf?t=1679621707211') format('truetype');
|
||||
}
|
||||
|
||||
.iconfont {
|
||||
@@ -13,6 +13,30 @@
|
||||
-moz-osx-font-smoothing: grayscale;
|
||||
}
|
||||
|
||||
.iconwenjian:before {
|
||||
content: "\e607";
|
||||
}
|
||||
|
||||
.iconpdf:before {
|
||||
content: "\e740";
|
||||
}
|
||||
|
||||
.iconPNG:before {
|
||||
content: "\ec18";
|
||||
}
|
||||
|
||||
.iconSVG:before {
|
||||
content: "\e621";
|
||||
}
|
||||
|
||||
.iconmarkdown:before {
|
||||
content: "\ec04";
|
||||
}
|
||||
|
||||
.iconjson:before {
|
||||
content: "\ea42";
|
||||
}
|
||||
|
||||
.iconlianjiexian:before {
|
||||
content: "\e75b";
|
||||
}
|
||||
|
||||
BIN
web/src/assets/img/alipay.jpg
Normal file
|
After Width: | Height: | Size: 32 KiB |
BIN
web/src/assets/img/fishbone.jpg
Normal file
|
After Width: | Height: | Size: 23 KiB |
BIN
web/src/assets/img/iconList.jpg
Normal file
|
After Width: | Height: | Size: 34 KiB |
BIN
web/src/assets/img/timeline.jpg
Normal file
|
After Width: | Height: | Size: 26 KiB |
BIN
web/src/assets/img/timeline2.jpg
Normal file
|
After Width: | Height: | Size: 26 KiB |
BIN
web/src/assets/img/wechat.jpg
Normal file
|
After Width: | Height: | Size: 131 KiB |
@@ -3,7 +3,10 @@ export const layoutImgMap = {
|
||||
logicalStructure: require('../assets/img/logicalStructure.jpg'),
|
||||
mindMap: require('../assets/img/mindMap.jpg'),
|
||||
organizationStructure: require('../assets/img/organizationStructure.jpg'),
|
||||
catalogOrganization: require('../assets/img/catalogOrganization.jpg')
|
||||
catalogOrganization: require('../assets/img/catalogOrganization.jpg'),
|
||||
timeline: require('../assets/img/timeline.jpg'),
|
||||
timeline2: require('../assets/img/timeline2.jpg'),
|
||||
fishbone: require('../assets/img/fishbone.jpg'),
|
||||
}
|
||||
|
||||
// 主题图片映射
|
||||
|
||||
@@ -369,3 +369,43 @@ export const sidebarTriggerList = [
|
||||
icon: 'iconjianpan'
|
||||
}
|
||||
]
|
||||
|
||||
// 下载类型列表
|
||||
export const downTypeList = [
|
||||
{
|
||||
name: 'Dedicated file',
|
||||
type: 'smm',
|
||||
icon: 'iconwenjian',
|
||||
desc: 'Available for import'
|
||||
},
|
||||
{
|
||||
name: 'JSON',
|
||||
type: 'json',
|
||||
icon: 'iconjson',
|
||||
desc: 'Popular data exchange formats, Available for import'
|
||||
},
|
||||
{
|
||||
name: 'Image',
|
||||
type: 'png',
|
||||
icon: 'iconPNG',
|
||||
desc: 'Suitable for viewing and sharing'
|
||||
},
|
||||
{
|
||||
name: 'SVG',
|
||||
type: 'svg',
|
||||
icon: 'iconSVG',
|
||||
desc: 'Scalable Vector Graphics'
|
||||
},
|
||||
{
|
||||
name: 'PDF',
|
||||
type: 'pdf',
|
||||
icon: 'iconpdf',
|
||||
desc: 'Suitable for printing'
|
||||
},
|
||||
{
|
||||
name: 'Markdown',
|
||||
type: 'md',
|
||||
icon: 'iconmarkdown',
|
||||
desc: 'Easy for other software to open'
|
||||
}
|
||||
]
|
||||
64
web/src/config/icon.js
Normal file
@@ -15,7 +15,8 @@ import {
|
||||
shortcutKeyList as shortcutKeyListZh,
|
||||
shapeList as shapeListZh,
|
||||
sidebarTriggerList as sidebarTriggerListZh,
|
||||
backgroundSizeList as backgroundSizeListZh
|
||||
backgroundSizeList as backgroundSizeListZh,
|
||||
downTypeList as downTypeListZh
|
||||
} from './zh'
|
||||
import {
|
||||
fontFamilyList as fontFamilyListEn,
|
||||
@@ -26,7 +27,8 @@ import {
|
||||
shortcutKeyList as shortcutKeyListEn,
|
||||
shapeList as shapeListEn,
|
||||
sidebarTriggerList as sidebarTriggerListEn,
|
||||
backgroundSizeList as backgroundSizeListEn
|
||||
backgroundSizeList as backgroundSizeListEn,
|
||||
downTypeList as downTypeListEn
|
||||
} from './en'
|
||||
|
||||
const fontFamilyList = {
|
||||
@@ -74,6 +76,11 @@ const sidebarTriggerList = {
|
||||
en: sidebarTriggerListEn
|
||||
}
|
||||
|
||||
const downTypeList = {
|
||||
zh: downTypeListZh,
|
||||
en: downTypeListEn
|
||||
}
|
||||
|
||||
export {
|
||||
fontSizeList,
|
||||
lineHeightList,
|
||||
@@ -91,5 +98,6 @@ export {
|
||||
backgroundSizeList,
|
||||
shortcutKeyList,
|
||||
shapeList,
|
||||
sidebarTriggerList
|
||||
sidebarTriggerList,
|
||||
downTypeList
|
||||
}
|
||||
|
||||
@@ -441,3 +441,43 @@ export const sidebarTriggerList = [
|
||||
icon: 'iconjianpan'
|
||||
}
|
||||
]
|
||||
|
||||
// 下载类型列表
|
||||
export const downTypeList = [
|
||||
{
|
||||
name: '专有文件',
|
||||
type: 'smm',
|
||||
icon: 'iconwenjian',
|
||||
desc: '可用于导入'
|
||||
},
|
||||
{
|
||||
name: 'JSON',
|
||||
type: 'json',
|
||||
icon: 'iconjson',
|
||||
desc: '流行的数据交换格式,可用于导入'
|
||||
},
|
||||
{
|
||||
name: '图片',
|
||||
type: 'png',
|
||||
icon: 'iconPNG',
|
||||
desc: '适合查看分享'
|
||||
},
|
||||
{
|
||||
name: 'SVG',
|
||||
type: 'svg',
|
||||
icon: 'iconSVG',
|
||||
desc: '可缩放矢量图形'
|
||||
},
|
||||
{
|
||||
name: 'PDF',
|
||||
type: 'pdf',
|
||||
icon: 'iconpdf',
|
||||
desc: '适合打印'
|
||||
},
|
||||
{
|
||||
name: 'Markdown',
|
||||
type: 'md',
|
||||
icon: 'iconmarkdown',
|
||||
desc: '便于其他软件打开'
|
||||
}
|
||||
]
|
||||
@@ -1,55 +0,0 @@
|
||||
// 黑金
|
||||
export default {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(18, 20, 20)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(205, 186, 156)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(245, 224, 191)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(255, 208, 124)',
|
||||
color: 'rgb(111, 61, 6)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: '#fff',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(66, 57, 46)',
|
||||
color: 'rgb(225, 201, 158)',
|
||||
borderColor: 'rgb(245, 224, 191)',
|
||||
borderWidth: 2,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 208, 124)',
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(231, 203, 155)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 208, 124)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(56, 45, 34)',
|
||||
borderColor: 'rgb(104, 84, 61)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(242, 216, 176)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 208, 124)'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
// 黑色幽默
|
||||
export default {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(27, 31, 34)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(75, 81, 78)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(255, 119, 34)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(36, 179, 96)',
|
||||
color: '#fff',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(254, 199, 13)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(254, 199, 13)',
|
||||
color: 'rgb(0, 0, 0)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(36, 179, 96)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(204, 204, 204)',
|
||||
active: {
|
||||
borderColor: 'rgb(254, 199, 13)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(27, 31, 34)',
|
||||
borderColor: 'rgb(255, 119, 34)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(204, 204, 204)',
|
||||
active: {
|
||||
borderColor: 'rgb(36, 179, 96)'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
// 咖啡
|
||||
export default {
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(173, 123, 91)',
|
||||
lineWidth: 4,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 4,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(173, 123, 91)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(202, 117, 79)',
|
||||
color: '#fff',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 123, 91)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(245, 231, 216)',
|
||||
color: 'rgb(125, 86, 42)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 123, 91)',
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(96, 71, 47)',
|
||||
active: {
|
||||
borderColor: 'rgb(173, 123, 91)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(255, 249, 239)',
|
||||
borderColor: 'rgb(173, 123, 91)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(122, 83, 44)',
|
||||
active: {
|
||||
borderColor: 'rgb(202, 117, 79)'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
// 课程绿
|
||||
export default {
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(113, 195, 169)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(113, 195, 169)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(16, 160, 121)',
|
||||
color: '#fff',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 91, 12)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(240, 252, 249)',
|
||||
color: 'rgb(50, 113, 96)',
|
||||
borderColor: 'rgb(113, 195, 169)',
|
||||
borderWidth: 2,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(173, 91, 12)',
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(10, 59, 43)',
|
||||
active: {
|
||||
borderColor: 'rgb(173, 91, 12)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(246, 238, 211)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
color: 'rgb(173, 91, 12)',
|
||||
active: {
|
||||
borderColor: 'rgb(113, 195, 169)'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,9 @@
|
||||
import simpleBlack from './simpleBlack'
|
||||
import courseGreen from './courseGreen'
|
||||
import coffee from './coffee'
|
||||
import redSpirit from './redSpirit'
|
||||
import blackHumour from './blackHumour'
|
||||
import lateNightOffice from './lateNightOffice'
|
||||
import blackGold from './blackGold'
|
||||
|
||||
export default [
|
||||
{
|
||||
name: '简约黑',
|
||||
value: 'simpleBlack',
|
||||
theme: simpleBlack
|
||||
},
|
||||
{
|
||||
name: '课程绿',
|
||||
value: 'courseGreen',
|
||||
theme: courseGreen
|
||||
},
|
||||
{
|
||||
name: '咖啡',
|
||||
value: 'coffee',
|
||||
theme: coffee
|
||||
},
|
||||
{
|
||||
name: '红色精神',
|
||||
value: 'redSpirit',
|
||||
theme: redSpirit
|
||||
},
|
||||
{
|
||||
name: '黑色幽默',
|
||||
value: 'blackHumour',
|
||||
theme: blackHumour
|
||||
},
|
||||
{
|
||||
name: '深夜办公室',
|
||||
value: 'lateNightOffice',
|
||||
theme: lateNightOffice
|
||||
},
|
||||
{
|
||||
name: '黑金',
|
||||
value: 'blackGold',
|
||||
theme: blackGold
|
||||
}
|
||||
]
|
||||
@@ -1,56 +0,0 @@
|
||||
// 深夜办公室
|
||||
export default {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(32, 37, 49)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(137, 167, 196)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(255, 119, 34)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(23, 153, 243)',
|
||||
color: 'rgb(255, 255, 255)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 119, 34)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(70, 78, 94)',
|
||||
color: 'rgb(209, 210, 210)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 119, 34)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(204, 204, 204)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 119, 34)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(255, 119, 34)',
|
||||
borderColor: '',
|
||||
borderWidth: 2,
|
||||
color: '#fff',
|
||||
active: {
|
||||
borderColor: 'rgb(23, 153, 243)'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
// 红色精神
|
||||
export default {
|
||||
// 背景颜色
|
||||
backgroundColor: 'rgb(255, 238, 228)',
|
||||
// 连线的颜色
|
||||
lineColor: 'rgb(230, 138, 131)',
|
||||
lineWidth: 3,
|
||||
// 概要连线的粗细
|
||||
generalizationLineWidth: 3,
|
||||
// 概要连线的颜色
|
||||
generalizationLineColor: 'rgb(222, 101, 85)',
|
||||
// 根节点样式
|
||||
root: {
|
||||
fillColor: 'rgb(207, 44, 44)',
|
||||
color: 'rgb(255, 233, 157)',
|
||||
borderColor: '',
|
||||
borderWidth: 0,
|
||||
fontSize: 24,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 233, 157)',
|
||||
borderWidth: 3,
|
||||
}
|
||||
},
|
||||
// 二级节点样式
|
||||
second: {
|
||||
fillColor: 'rgb(255, 255, 255)',
|
||||
color: 'rgb(211, 58, 21)',
|
||||
borderColor: 'rgb(222, 101, 85)',
|
||||
borderWidth: 2,
|
||||
fontSize: 18,
|
||||
active: {
|
||||
borderColor: 'rgb(255, 233, 157)',
|
||||
}
|
||||
},
|
||||
// 三级及以下节点样式
|
||||
node: {
|
||||
fontSize: 14,
|
||||
color: 'rgb(144, 71, 43)',
|
||||
active: {
|
||||
borderColor: 'rgb(255, 233, 157)'
|
||||
}
|
||||
},
|
||||
// 概要节点样式
|
||||
generalization: {
|
||||
fontSize: 14,
|
||||
fillColor: 'rgb(255, 247, 211)',
|
||||
borderColor: 'rgb(255, 202, 162)',
|
||||
borderWidth: 2,
|
||||
color: 'rgb(187, 101, 69)',
|
||||
active: {
|
||||
borderColor: 'rgb(222, 101, 85)'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,13 +88,16 @@ export default {
|
||||
imageFile: 'Image file',
|
||||
svgFile: 'svg file',
|
||||
pdfFile: 'pdf file',
|
||||
markdownFile: 'markdown file',
|
||||
tips: 'tips: .smm and .json file can be import',
|
||||
domToImage: 'Whether to convert rich text nodes in svg into pictures',
|
||||
isTransparent: 'Background is transparent',
|
||||
pngTips: 'tips: Exporting pictures in rich text mode is time-consuming. It is recommended to export to svg format',
|
||||
svgTips: 'tips: Exporting pictures in rich text mode is time-consuming',
|
||||
transformingDomToImages: 'Converting nodes: ',
|
||||
notifyTitle: 'Info',
|
||||
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser'
|
||||
notifyMessage: 'If the download is not triggered, check whether it is blocked by the browser',
|
||||
paddingX: 'Padding x',
|
||||
paddingY: 'Padding y'
|
||||
},
|
||||
fullscreen: {
|
||||
fullscreenShow: 'Full screen show',
|
||||
@@ -103,7 +106,7 @@ export default {
|
||||
import: {
|
||||
title: 'Import',
|
||||
selectFile: 'Select file',
|
||||
supportFile: 'Support .smm、.json、.xmind、.xlsx file'
|
||||
supportFile: 'Support .smm、.json、.xmind、.xlsx、.md file'
|
||||
},
|
||||
navigatorToolbar: {
|
||||
openMiniMap: 'Open mini map',
|
||||
|
||||
@@ -88,13 +88,16 @@ export default {
|
||||
imageFile: '图片文件',
|
||||
svgFile: 'svg文件',
|
||||
pdfFile: 'pdf文件',
|
||||
markdownFile: 'markdown文件',
|
||||
tips: 'tips:.smm和.json文件可用于导入',
|
||||
domToImage: '是否将svg中富文本节点转换成图片',
|
||||
isTransparent: '背景是否透明',
|
||||
pngTips: 'tips:富文本模式导出图片非常耗时,建议导出为svg格式',
|
||||
svgTips: 'tips:富文本模式导出图片非常耗时',
|
||||
transformingDomToImages: '正在转换节点:',
|
||||
notifyTitle: '消息',
|
||||
notifyMessage: '如果没有触发下载,请检查是否被浏览器拦截了'
|
||||
notifyMessage: '如果没有触发下载,请检查是否被浏览器拦截了',
|
||||
paddingX: '水平内边距',
|
||||
paddingY: '垂直内边距'
|
||||
},
|
||||
fullscreen: {
|
||||
fullscreenShow: '全屏查看',
|
||||
@@ -103,7 +106,7 @@ export default {
|
||||
import: {
|
||||
title: '导入',
|
||||
selectFile: '选取文件',
|
||||
supportFile: '支持.smm、.json、.xmind、.xlsx文件'
|
||||
supportFile: '支持.smm、.json、.xmind、.xlsx、.md文件'
|
||||
},
|
||||
navigatorToolbar: {
|
||||
openMiniMap: '开启小地图',
|
||||
|
||||
@@ -92,6 +92,10 @@ export default {
|
||||
margin: 10px 0;
|
||||
}
|
||||
|
||||
h4 {
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
p {
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,10 @@ let langList = [
|
||||
path: 'en'
|
||||
}
|
||||
]
|
||||
let StartList = ['introduction', 'start', 'translate', 'changelog']
|
||||
let StartList = ['introduction', 'start', 'deploy', 'translate', 'changelog']
|
||||
let CourseList = new Array(19).fill(0).map((_, index) => {
|
||||
return 'course' + (index + 1)
|
||||
})
|
||||
let APIList = [
|
||||
'constructor',
|
||||
'node',
|
||||
@@ -28,6 +31,7 @@ let APIList = [
|
||||
'watermark',
|
||||
'associativeLine',
|
||||
'xmind',
|
||||
'markdown',
|
||||
'utils'
|
||||
]
|
||||
|
||||
@@ -58,6 +62,10 @@ export default {
|
||||
groupName: '开始',
|
||||
list: createList('zh', StartList)
|
||||
},
|
||||
{
|
||||
groupName: '教程',
|
||||
list: createList('zh', CourseList)
|
||||
},
|
||||
{
|
||||
groupName: 'API',
|
||||
list: createList('zh', APIList)
|
||||
@@ -68,6 +76,10 @@ export default {
|
||||
groupName: 'Start',
|
||||
list: createList('en', StartList)
|
||||
},
|
||||
{
|
||||
groupName: 'Course',
|
||||
list: createList('zh', CourseList)
|
||||
},
|
||||
{
|
||||
groupName: 'API',
|
||||
list: createList('en', APIList)
|
||||
|
||||
@@ -2,9 +2,11 @@
|
||||
|
||||
> v0.4.5+
|
||||
|
||||
> The function of adjusting associated line control points is supported from v0.4.6+
|
||||
|
||||
This plugin is used to support the addition of associative lines.
|
||||
|
||||
The plugin currently has relatively simple functions, and does not support modifying the control points of association lines or adding text to association lines.
|
||||
The plugin is currently not fully functional, and does not support adding text to association lines.
|
||||
|
||||
## Register
|
||||
|
||||
|
||||
@@ -4,8 +4,11 @@
|
||||
<blockquote>
|
||||
<p>v0.4.5+</p>
|
||||
</blockquote>
|
||||
<blockquote>
|
||||
<p>The function of adjusting associated line control points is supported from v0.4.6+</p>
|
||||
</blockquote>
|
||||
<p>This plugin is used to support the addition of associative lines.</p>
|
||||
<p>The plugin currently has relatively simple functions, and does not support modifying the control points of association lines or adding text to association lines.</p>
|
||||
<p>The plugin is currently not fully functional, and does not support adding text to association lines.</p>
|
||||
<h2>Register</h2>
|
||||
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">'simple-mind-map'</span>
|
||||
<span class="hljs-keyword">import</span> AssociativeLine <span class="hljs-keyword">from</span> <span class="hljs-string">'simple-mind-map/src/AssociativeLine.js'</span>
|
||||
|
||||
@@ -1,5 +1,123 @@
|
||||
# Changelog
|
||||
|
||||
## 0.5.9
|
||||
|
||||
Change: Unified export method format, using `FileReader` instead of `URL.createObjectURL` to convert `blob` data.
|
||||
|
||||
## 0.5.8
|
||||
|
||||
optimization: 1.The position setting is not triggered when the node position does not change. 2.The unfolding and folding status does not change and does not trigger button updates.
|
||||
|
||||
New: 1.The default setting is to move the mouse over the node to display the expand and collapse buttons. 2.Support the list of icons that can be inserted into extended nodes.
|
||||
|
||||
## 0.5.7
|
||||
|
||||
Breaking change:In rich text mode, exporting png has been changed to using html2canvas to convert the entire svg, greatly improving the export speed. However, html2canvas has a bug where the text color inline with the dom node in the foreignObject element cannot be recognized. Therefore, the text color of the exported node is fixed. However, compared to the previously unavailable state of the export, it can at least be exported quickly and smoothly.
|
||||
|
||||
optimization: Optimize the rich text node editing experience.
|
||||
|
||||
New: In rich text mode, importing data, initializing data, and switching theme scene node styles support following theme changes.
|
||||
|
||||
## 0.5.6
|
||||
|
||||
Fix: 1.Fix the issue of node position disorder during fast and multiple renderings in a short period of time. 2.Fix the issue of dragging the canvas while the node is being edited, causing the edit box and node to separate.
|
||||
|
||||
New: 1.Add a maximum history limit.
|
||||
|
||||
## 0.5.5-fix.1
|
||||
|
||||
Fix: 1.Fix the issue where the edit box is also outside the canvas when editing nodes outside the canvas. 2.After modifying the structure, reset the transformation to prevent the problem of sudden position changes during the first drag after switching the structure during scaling.
|
||||
|
||||
optimization: 1.When multiple nodes are selected, as long as there is a cross between the node and the selection area, it is considered selected.
|
||||
|
||||
## 0.5.5-fix.2
|
||||
|
||||
Fix: 1.Fix mini map error.
|
||||
|
||||
## 0.5.5
|
||||
|
||||
New: 1.Supports configuring the padding when exporting to PNG, SVG, or PDF. 2.Support the configuration of z-index for node text editing boxes and node comment floating layer elements. 3.Support clicking on areas outside the canvas to end node editing status.
|
||||
|
||||
## 0.5.4
|
||||
|
||||
New: 1.Add new themes. 2.Added timeline and fishbone structure.
|
||||
|
||||
Fix: 1.Fix the conflict issue between node right-click and canvas right-click. 2.Fix the bug that the line segment is not hidden when dragging nodes such as organizational chart and directory organization chart.
|
||||
|
||||
optimization: 1.Optimize the layout of organizational chart. 2.Optimize the layout of the directory organization chart.
|
||||
|
||||
## 0.5.4-fix.1
|
||||
|
||||
optimization: 1.Optimize fishbone layout.
|
||||
|
||||
## 0.5.3
|
||||
|
||||
Fix: 1.Fixed the issue of setting the text style when multiple nodes were selected in rich text mode, which would change the text of all selected nodes to the text of the last selected node.
|
||||
|
||||
New: 1.Support setting the position of the initial central node.
|
||||
|
||||
### 0.5.3-fix.1
|
||||
|
||||
Fix: 1.Fix the issue where setting the position of the initial central node does not take effect.
|
||||
|
||||
### 0.5.3-fix.2
|
||||
|
||||
Fix: 1.Fix the issue of not displaying images in nodes when exporting as images.
|
||||
|
||||
## 0.5.2
|
||||
|
||||
Fix: 1.Remove `uid` from exported `JSON` data; 2.Clear the node cache pool when re rendering.
|
||||
|
||||
## 0.5.1
|
||||
|
||||
optimization: 1.Only respond to shortcut key events when the mouse is inside the canvas
|
||||
|
||||
Fix: 1.Fix the issue of incorrect node position during fast operation
|
||||
|
||||
## 0.5.0
|
||||
|
||||
This version is mainly about code level changes and optimization, with the core goal of improving rendering performance and reducing stuck issues.
|
||||
|
||||
New: 1.Support custom expansion and collapse node icons and colors;
|
||||
|
||||
optimization: 1.Optimize rendering logic, set the theme, move forward and backward, and other operations no longer require full rendering;
|
||||
|
||||
2.Optimize node drag logic, and fix the problem of being unable to drag between two nodes;
|
||||
|
||||
3.Collapse all nodes adds logic to return to the center point;
|
||||
|
||||
4.Fix the problem of nodes flying and scrambling caused by triggering rendering multiple times in a short time;
|
||||
|
||||
5.Optimize the experience of node editing;
|
||||
|
||||
Fix: 1.Fix the issue where the setData method does not trigger history;
|
||||
|
||||
modify: Starting from version 0.5.0, considering performance issues, the node activation state can only modify shape related styles:
|
||||
|
||||
```js
|
||||
[
|
||||
'fillColor',
|
||||
'borderColor',
|
||||
'borderWidth',
|
||||
'borderDasharray',
|
||||
'borderRadius'
|
||||
]
|
||||
```
|
||||
|
||||
## 0.4.7
|
||||
|
||||
optimization: 1.During rich text editing, when initially focusing, all are no longer selected by default; 2.When editing rich text, use the node fill color as the background color to avoid being invisible when the node color is white. 3.Node activation state switching no longer triggers history. 4.Triggering history multiple times in a short time will only add the last data. 5.Optimize the addition of historical records. When there is a rollback, delete the historical data after the current pointer when adding a new record again.
|
||||
|
||||
New: 1.Support for importing and exporting Markdown format files. 2.Support for configuring initial text when inserting nodes. 3.Expand the commands for inserting and deleting nodes to support specifying nodes.
|
||||
|
||||
## 0.4.6
|
||||
|
||||
New: 1.Associated lines support adjusting control points.
|
||||
|
||||
optimization: 1.When adding historical data, filter data that has not changed compared to the previous time.
|
||||
|
||||
Fix: 1.Fixed a conflict between the direction keys and the navigation function of the direction keys during node editing. 2.Fixed the issue of node id loss when dragging a mobile node, which can cause associated lines to be lost.
|
||||
|
||||
## 0.4.5
|
||||
|
||||
New: 1.Supports associative lines. 2.You can also drag the canvas by holding down the root node. 3. Hold down the ctrl key to adjust multiple selected nodes.
|
||||
|
||||
@@ -1,6 +1,72 @@
|
||||
<template>
|
||||
<div>
|
||||
<h1>Changelog</h1>
|
||||
<h2>0.5.9</h2>
|
||||
<p>Change: Unified export method format, using <code>FileReader</code> instead of <code>URL.createObjectURL</code> to convert <code>blob</code> data.</p>
|
||||
<h2>0.5.8</h2>
|
||||
<p>optimization: 1.The position setting is not triggered when the node position does not change. 2.The unfolding and folding status does not change and does not trigger button updates.</p>
|
||||
<p>New: 1.The default setting is to move the mouse over the node to display the expand and collapse buttons. 2.Support the list of icons that can be inserted into extended nodes.</p>
|
||||
<h2>0.5.7</h2>
|
||||
<p>Breaking change:In rich text mode, exporting png has been changed to using html2canvas to convert the entire svg, greatly improving the export speed. However, html2canvas has a bug where the text color inline with the dom node in the foreignObject element cannot be recognized. Therefore, the text color of the exported node is fixed. However, compared to the previously unavailable state of the export, it can at least be exported quickly and smoothly.</p>
|
||||
<p>optimization: Optimize the rich text node editing experience.</p>
|
||||
<p>New: In rich text mode, importing data, initializing data, and switching theme scene node styles support following theme changes.</p>
|
||||
<h2>0.5.6</h2>
|
||||
<p>Fix: 1.Fix the issue of node position disorder during fast and multiple renderings in a short period of time. 2.Fix the issue of dragging the canvas while the node is being edited, causing the edit box and node to separate.</p>
|
||||
<p>New: 1.Add a maximum history limit.</p>
|
||||
<h2>0.5.5-fix.1</h2>
|
||||
<p>Fix: 1.Fix the issue where the edit box is also outside the canvas when editing nodes outside the canvas. 2.After modifying the structure, reset the transformation to prevent the problem of sudden position changes during the first drag after switching the structure during scaling.</p>
|
||||
<p>optimization: 1.When multiple nodes are selected, as long as there is a cross between the node and the selection area, it is considered selected.</p>
|
||||
<h2>0.5.5-fix.2</h2>
|
||||
<p>Fix: 1.Fix mini map error.</p>
|
||||
<h2>0.5.5</h2>
|
||||
<p>New: 1.Supports configuring the padding when exporting to PNG, SVG, or PDF. 2.Support the configuration of z-index for node text editing boxes and node comment floating layer elements. 3.Support clicking on areas outside the canvas to end node editing status.</p>
|
||||
<h2>0.5.4</h2>
|
||||
<p>New: 1.Add new themes. 2.Added timeline and fishbone structure.</p>
|
||||
<p>Fix: 1.Fix the conflict issue between node right-click and canvas right-click. 2.Fix the bug that the line segment is not hidden when dragging nodes such as organizational chart and directory organization chart.</p>
|
||||
<p>optimization: 1.Optimize the layout of organizational chart. 2.Optimize the layout of the directory organization chart.</p>
|
||||
<h2>0.5.4-fix.1</h2>
|
||||
<p>optimization: 1.Optimize fishbone layout.</p>
|
||||
<h2>0.5.3</h2>
|
||||
<p>Fix: 1.Fixed the issue of setting the text style when multiple nodes were selected in rich text mode, which would change the text of all selected nodes to the text of the last selected node.</p>
|
||||
<p>New: 1.Support setting the position of the initial central node.</p>
|
||||
<h3>0.5.3-fix.1</h3>
|
||||
<p>Fix: 1.Fix the issue where setting the position of the initial central node does not take effect.</p>
|
||||
<h3>0.5.3-fix.2</h3>
|
||||
<p>Fix: 1.Fix the issue of not displaying images in nodes when exporting as images.</p>
|
||||
<h2>0.5.2</h2>
|
||||
<p>Fix: 1.Remove <code>uid</code> from exported <code>JSON</code> data; 2.Clear the node cache pool when re rendering.</p>
|
||||
<h2>0.5.1</h2>
|
||||
<p>optimization: 1.Only respond to shortcut key events when the mouse is inside the canvas</p>
|
||||
<p>Fix: 1.Fix the issue of incorrect node position during fast operation</p>
|
||||
<h2>0.5.0</h2>
|
||||
<p>This version is mainly about code level changes and optimization, with the core goal of improving rendering performance and reducing stuck issues.</p>
|
||||
<p>New: 1.Support custom expansion and collapse node icons and colors;</p>
|
||||
<p>optimization: 1.Optimize rendering logic, set the theme, move forward and backward, and other operations no longer require full rendering;</p>
|
||||
<pre><code> 2.Optimize node drag logic, and fix the problem of being unable to drag between two nodes;
|
||||
|
||||
3.Collapse all nodes adds logic to return to the center point;
|
||||
|
||||
4.Fix the problem of nodes flying and scrambling caused by triggering rendering multiple times in a short time;
|
||||
|
||||
5.Optimize the experience of node editing;
|
||||
</code></pre>
|
||||
<p>Fix: 1.Fix the issue where the setData method does not trigger history;</p>
|
||||
<p>modify: Starting from version 0.5.0, considering performance issues, the node activation state can only modify shape related styles:</p>
|
||||
<pre class="hljs"><code>[
|
||||
<span class="hljs-string">'fillColor'</span>,
|
||||
<span class="hljs-string">'borderColor'</span>,
|
||||
<span class="hljs-string">'borderWidth'</span>,
|
||||
<span class="hljs-string">'borderDasharray'</span>,
|
||||
<span class="hljs-string">'borderRadius'</span>
|
||||
]
|
||||
</code></pre>
|
||||
<h2>0.4.7</h2>
|
||||
<p>optimization: 1.During rich text editing, when initially focusing, all are no longer selected by default; 2.When editing rich text, use the node fill color as the background color to avoid being invisible when the node color is white. 3.Node activation state switching no longer triggers history. 4.Triggering history multiple times in a short time will only add the last data. 5.Optimize the addition of historical records. When there is a rollback, delete the historical data after the current pointer when adding a new record again.</p>
|
||||
<p>New: 1.Support for importing and exporting Markdown format files. 2.Support for configuring initial text when inserting nodes. 3.Expand the commands for inserting and deleting nodes to support specifying nodes.</p>
|
||||
<h2>0.4.6</h2>
|
||||
<p>New: 1.Associated lines support adjusting control points.</p>
|
||||
<p>optimization: 1.When adding historical data, filter data that has not changed compared to the previous time.</p>
|
||||
<p>Fix: 1.Fixed a conflict between the direction keys and the navigation function of the direction keys during node editing. 2.Fixed the issue of node id loss when dragging a mobile node, which can cause associated lines to be lost.</p>
|
||||
<h2>0.4.5</h2>
|
||||
<p>New: 1.Supports associative lines. 2.You can also drag the canvas by holding down the root node. 3. Hold down the ctrl key to adjust multiple selected nodes.</p>
|
||||
<h2>0.4.4</h2>
|
||||
|
||||
@@ -26,8 +26,9 @@ const mindMap = new MindMap({
|
||||
| -------------------------------- | ------- | ---------------- | ------------------------------------------------------------ | -------- |
|
||||
| el | Element | | Container element, must be a DOM element | Yes |
|
||||
| data | Object | {} | Mind map data, refer to: https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js | |
|
||||
| layout | String | logicalStructure | Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram) | |
|
||||
| theme | String | default | Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4 (v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple | |
|
||||
| layout | String | logicalStructure | Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)、timeline(v0.5.4+, timeline)、timeline2(v0.5.4+, up down alternating timeline)、fishbone(v0.5.4+, fishbone diagram) | |
|
||||
| fishboneDeg(v0.5.4+) | Number | 45 | Set the diagonal angle of the fishbone structure diagram | |
|
||||
| theme | String | default | Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4(v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple, simpleBlack(v0.5.4+), courseGreen(v0.5.4+), coffee(v0.5.4+), redSpirit(v0.5.4+), blackHumour(v0.5.4+), lateNightOffice(v0.5.4+), blackGold(v0.5.4+) | |
|
||||
| themeConfig | Object | {} | Theme configuration, will be merged with the selected theme, available fields refer to: https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/themes/default.js | |
|
||||
| scaleRatio | Number | 0.1 | The incremental scaling ratio | |
|
||||
| maxTag | Number | 5 | The maximum number of tags displayed in the node, any additional tags will be discarded | |
|
||||
@@ -44,6 +45,22 @@ const mindMap = new MindMap({
|
||||
| customHandleMousewheel(v0.4.3+) | Function | null | User-defined mouse wheel event processing can pass a function, and the callback parameter is the event object | |
|
||||
| mousewheelAction(v0.4.3+) | String | zoom | The behavior of the mouse wheel, `zoom`(Zoom in and out)、`move`(Move up and down). If `customHandleMousewheel` passes a custom function, this property will not take effect | |
|
||||
| mousewheelMoveStep(v0.4.3+) | Number | 100 | When the `mousewheelAction` is set to `move`, you can use this attribute to control the step length of the view movement when the mouse scrolls. The unit is `px` | |
|
||||
| defaultInsertSecondLevelNodeText(v0.4.7+) | String | 二级节点 | Text of the default inserted secondary node | |
|
||||
| defaultInsertBelowSecondLevelNodeText(v0.4.7+) | String | 分支主题 | Text for nodes below the second level inserted by default | |
|
||||
| expandBtnStyle(v0.5.0+) | Object | { color: '#808080', fill: '#fff' } | Expand the color of the stow button | |
|
||||
| expandBtnIcon(v0.5.0+) | Object | { open: '', close: '' } | Customize the icon of the expand/collapse button, and you can transfer the svg string of the icon | |
|
||||
| enableShortcutOnlyWhenMouseInSvg(v0.5.1+) | Boolean | true | Only respond to shortcut key events when the mouse is inside the canvas | |
|
||||
| enableNodeTransitionMove(v0.5.1+) | Boolean | true | Whether to enable node animation transition | |
|
||||
| nodeTransitionMoveDuration(v0.5.1+) | Number | 300 | If node animation transition is enabled, the transition time can be set using this attribute, in milliseconds | |
|
||||
| initRootNodePosition(v0.5.3+) | Array | null | The position of the initial root node can be passed as an array, default is `['center', 'center']`, Represents the root node at the center of the canvas, In addition to `center`, keywords can also be set to `left`, `top`, `right`, and `bottom`, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as `['40%', '60%']`, Represents a horizontal position at `40%` of the canvas width, and a vertical position at `60%` of the canvas height | |
|
||||
| exportPaddingX(v0.5.5+) | Number | 10 | Horizontal padding of graphics when exporting PNG, SVG, and PDF | |
|
||||
| exportPaddingY(v0.5.5+) | Number | 10 | Vertical padding of graphics when exporting PNG, SVG, and PDF | |
|
||||
| nodeTextEditZIndex(v0.5.5+) | Number | 3000 | | z-index of node text edit box elements |
|
||||
| nodeNoteTooltipZIndex(v0.5.5+) | Number | 3000 | z-index of floating layer elements in node comments | |
|
||||
| isEndNodeTextEditOnClickOuter(v0.5.5+) | Boolean | true | Whether to end the editing status of node text when clicking on an area outside the canvas | |
|
||||
| maxHistoryCount(v0.5.6+) | Number | 1000 | | Maximum number of history records |
|
||||
| alwaysShowExpandBtn(v0.5.8+) | Boolean | false | Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default | |
|
||||
| iconList(v0.5.8+) | Array | [] | The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the "Icon Configuration" table below for the detailed structure of the object | |
|
||||
|
||||
### Watermark config
|
||||
|
||||
@@ -55,6 +72,14 @@ const mindMap = new MindMap({
|
||||
| angle | Number | 30 | Tilt angle of watermark, range: [0, 90] |
|
||||
| textStyle | Object | {color: '#999', opacity: 0.5, fontSize: 14} | Watermark text style |
|
||||
|
||||
### Icon Configuration
|
||||
|
||||
| Field Name | Type | Default Value | Description |
|
||||
| ----------- | ------ | ------------------------------------------- | ------------------------------------------------------------ |
|
||||
| name | String | | The name of the icon group |
|
||||
| type | String | | Values for icon grouping |
|
||||
| list | Array | | A list of icons under grouping, with each item in the array being an object, `{ name: '', icon: '' }`,`name`represents the name of the icon, `icon`represents the icon, Can be an `svg` icon, such as `<svg ...><path></path></svg>`, also can be a image `url`, or `base64` icon, such as `data:image/png;base64,...` |
|
||||
|
||||
## Static methods
|
||||
|
||||
### defineTheme(name, config)
|
||||
@@ -114,10 +139,14 @@ List of all currently registered plugins.
|
||||
|
||||
## Instance methods
|
||||
|
||||
### getSvgData()
|
||||
### getSvgData({ paddingX = 0, paddingY = 0 })
|
||||
|
||||
> v0.3.0+
|
||||
|
||||
`paddingX`: Padding x
|
||||
|
||||
`paddingY`: Padding y
|
||||
|
||||
Get the `svg` data and return an object. The detailed structure is as follows:
|
||||
|
||||
```js
|
||||
@@ -196,6 +225,8 @@ Listen to an event. Event list:
|
||||
| node_dragging(v0.4.5+) | Triggered when a node is dragged | node(The currently dragged node) |
|
||||
| node_dragend(v0.4.5+) | Triggered when the node is dragged and ends | |
|
||||
| associative_line_click(v0.4.5+) | Triggered when an associated line is clicked | path(Connector node)、clickPath(Invisible click line node)、node(Start node)、toNode(Target node) |
|
||||
| svg_mouseenter(v0.5.1+) | Triggered when the mouse moves into the SVG canvas | e(event object) |
|
||||
| svg_mouseleave(v0.5.1+) | Triggered when the mouse moves out of the SVG canvas | e(event object) |
|
||||
|
||||
### emit(event, ...args)
|
||||
|
||||
@@ -269,11 +300,11 @@ redo. All commands are as follows:
|
||||
| SELECT_ALL | Select all | |
|
||||
| BACK | Go back a specified number of steps | step (the number of steps to go back, default is 1) |
|
||||
| FORWARD | Go forward a specified number of steps | step (the number of steps to go forward, default is 1) |
|
||||
| INSERT_NODE | Insert a sibling node, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective | |
|
||||
| INSERT_CHILD_NODE | Insert a child node, the active node will be the operation node | |
|
||||
| INSERT_NODE | Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effective | openEdit(v0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is `true`) 、 appointNodes(v0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array)、 appointData(Optional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to [https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js) ) |
|
||||
| INSERT_CHILD_NODE | Insert a child node, the active node or appoint node will be the operation node | openEdit(v0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is `true`)、 appointNodes(v0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array)、 appointData(Optional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to [https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js) ) |
|
||||
| UP_NODE | Move node up, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective. Using this command on the root node or the first node in the list will be invalid | |
|
||||
| DOWN_NODE | Move node down, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective. Using this command on the root node or the last node in the list will be invalid | |
|
||||
| REMOVE_NODE | Remove node, the active node will be the operation node | |
|
||||
| REMOVE_NODE | Remove node, the active node or appoint node will be the operation node | appointNodes(v0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array) |
|
||||
| PASTE_NODE | Paste node to a node, the active node will be the operation node | data (the node data to paste, usually obtained through the renderer.copyNode() and renderer.cutNode() methods) |
|
||||
| SET_NODE_STYLE | Modify node style | node (the node to set the style of), prop (style property), value (style property value), isActive (boolean, whether the style being set is for the active state) |
|
||||
| SET_NODE_ACTIVE | Set whether the node is active | node (the node to set), active (boolean, whether to activate) |
|
||||
@@ -338,6 +369,18 @@ smm (essentially also json)
|
||||
`fileName`: (v0.1.6+) the name of the exported file, default is `思维导图` (mind
|
||||
map).
|
||||
|
||||
If it is exported as `png`, the fourth parameter can be passed:
|
||||
|
||||
`transparent`: v0.5.7+, `Boolean`, default is `false`, Specify whether the background of the exported image is transparent
|
||||
|
||||
If it is exported as `svg`, the fourth parameter can be passed:
|
||||
|
||||
`plusCssText`: Additional `CSS` style. If there is a `dom` node in `svg`, you can pass in some styles specific to the node through this parameter
|
||||
|
||||
If it is exported as `json` or `smm`, the fourth parameter can be passed:
|
||||
|
||||
`withConfig`: `Boolean`, default is `true`, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported
|
||||
|
||||
### toPos(x, y)
|
||||
|
||||
> v0.1.5+
|
||||
|
||||
@@ -46,14 +46,21 @@
|
||||
<td>layout</td>
|
||||
<td>String</td>
|
||||
<td>logicalStructure</td>
|
||||
<td>Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)</td>
|
||||
<td>Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)、timeline(v0.5.4+, timeline)、timeline2(v0.5.4+, up down alternating timeline)、fishbone(v0.5.4+, fishbone diagram)</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>fishboneDeg(v0.5.4+)</td>
|
||||
<td>Number</td>
|
||||
<td>45</td>
|
||||
<td>Set the diagonal angle of the fishbone structure diagram</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>theme</td>
|
||||
<td>String</td>
|
||||
<td>default</td>
|
||||
<td>Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4 (v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple</td>
|
||||
<td>Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4(v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple, simpleBlack(v0.5.4+), courseGreen(v0.5.4+), coffee(v0.5.4+), redSpirit(v0.5.4+), blackHumour(v0.5.4+), lateNightOffice(v0.5.4+), blackGold(v0.5.4+)</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -168,6 +175,118 @@
|
||||
<td>When the <code>mousewheelAction</code> is set to <code>move</code>, you can use this attribute to control the step length of the view movement when the mouse scrolls. The unit is <code>px</code></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>defaultInsertSecondLevelNodeText(v0.4.7+)</td>
|
||||
<td>String</td>
|
||||
<td>二级节点</td>
|
||||
<td>Text of the default inserted secondary node</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>defaultInsertBelowSecondLevelNodeText(v0.4.7+)</td>
|
||||
<td>String</td>
|
||||
<td>分支主题</td>
|
||||
<td>Text for nodes below the second level inserted by default</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>expandBtnStyle(v0.5.0+)</td>
|
||||
<td>Object</td>
|
||||
<td>{ color: '#808080', fill: '#fff' }</td>
|
||||
<td>Expand the color of the stow button</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>expandBtnIcon(v0.5.0+)</td>
|
||||
<td>Object</td>
|
||||
<td>{ open: '', close: '' }</td>
|
||||
<td>Customize the icon of the expand/collapse button, and you can transfer the svg string of the icon</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>enableShortcutOnlyWhenMouseInSvg(v0.5.1+)</td>
|
||||
<td>Boolean</td>
|
||||
<td>true</td>
|
||||
<td>Only respond to shortcut key events when the mouse is inside the canvas</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>enableNodeTransitionMove(v0.5.1+)</td>
|
||||
<td>Boolean</td>
|
||||
<td>true</td>
|
||||
<td>Whether to enable node animation transition</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>nodeTransitionMoveDuration(v0.5.1+)</td>
|
||||
<td>Number</td>
|
||||
<td>300</td>
|
||||
<td>If node animation transition is enabled, the transition time can be set using this attribute, in milliseconds</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>initRootNodePosition(v0.5.3+)</td>
|
||||
<td>Array</td>
|
||||
<td>null</td>
|
||||
<td>The position of the initial root node can be passed as an array, default is <code>['center', 'center']</code>, Represents the root node at the center of the canvas, In addition to <code>center</code>, keywords can also be set to <code>left</code>, <code>top</code>, <code>right</code>, and <code>bottom</code>, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as <code>['40%', '60%']</code>, Represents a horizontal position at <code>40%</code> of the canvas width, and a vertical position at <code>60%</code> of the canvas height</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>exportPaddingX(v0.5.5+)</td>
|
||||
<td>Number</td>
|
||||
<td>10</td>
|
||||
<td>Horizontal padding of graphics when exporting PNG, SVG, and PDF</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>exportPaddingY(v0.5.5+)</td>
|
||||
<td>Number</td>
|
||||
<td>10</td>
|
||||
<td>Vertical padding of graphics when exporting PNG, SVG, and PDF</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>nodeTextEditZIndex(v0.5.5+)</td>
|
||||
<td>Number</td>
|
||||
<td>3000</td>
|
||||
<td></td>
|
||||
<td>z-index of node text edit box elements</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>nodeNoteTooltipZIndex(v0.5.5+)</td>
|
||||
<td>Number</td>
|
||||
<td>3000</td>
|
||||
<td>z-index of floating layer elements in node comments</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>isEndNodeTextEditOnClickOuter(v0.5.5+)</td>
|
||||
<td>Boolean</td>
|
||||
<td>true</td>
|
||||
<td>Whether to end the editing status of node text when clicking on an area outside the canvas</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>maxHistoryCount(v0.5.6+)</td>
|
||||
<td>Number</td>
|
||||
<td>1000</td>
|
||||
<td></td>
|
||||
<td>Maximum number of history records</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>alwaysShowExpandBtn(v0.5.8+)</td>
|
||||
<td>Boolean</td>
|
||||
<td>false</td>
|
||||
<td>Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>iconList(v0.5.8+)</td>
|
||||
<td>Array</td>
|
||||
<td>[]</td>
|
||||
<td>The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the "Icon Configuration" table below for the detailed structure of the object</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3>Watermark config</h3>
|
||||
@@ -213,6 +332,37 @@
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3>Icon Configuration</h3>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Field Name</th>
|
||||
<th>Type</th>
|
||||
<th>Default Value</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>name</td>
|
||||
<td>String</td>
|
||||
<td></td>
|
||||
<td>The name of the icon group</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>type</td>
|
||||
<td>String</td>
|
||||
<td></td>
|
||||
<td>Values for icon grouping</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>list</td>
|
||||
<td>Array</td>
|
||||
<td></td>
|
||||
<td>A list of icons under grouping, with each item in the array being an object, <code>{ name: '', icon: '' }</code>,<code>name</code>represents the name of the icon, <code>icon</code>represents the icon, Can be an <code>svg</code> icon, such as <code><svg ...><path></path></svg></code>, also can be a image <code>url</code>, or <code>base64</code> icon, such as <code>data:image/png;base64,...</code></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h2>Static methods</h2>
|
||||
<h3>defineTheme(name, config)</h3>
|
||||
<blockquote>
|
||||
@@ -256,10 +406,12 @@ mindMap.setTheme(<span class="hljs-string">'Theme name'</span>)
|
||||
</blockquote>
|
||||
<p>List of all currently registered plugins.</p>
|
||||
<h2>Instance methods</h2>
|
||||
<h3>getSvgData()</h3>
|
||||
<h3>getSvgData({ paddingX = 0, paddingY = 0 })</h3>
|
||||
<blockquote>
|
||||
<p>v0.3.0+</p>
|
||||
</blockquote>
|
||||
<p><code>paddingX</code>: Padding x</p>
|
||||
<p><code>paddingY</code>: Padding y</p>
|
||||
<p>Get the <code>svg</code> data and return an object. The detailed structure is as follows:</p>
|
||||
<pre class="hljs"><code>{
|
||||
svg, <span class="hljs-comment">// Element, the overall svg element of the mind map graphics, including: svg (canvas container), g (actual mind map group)</span>
|
||||
@@ -462,6 +614,16 @@ poor performance and should be used sparingly.</p>
|
||||
<td>Triggered when an associated line is clicked</td>
|
||||
<td>path(Connector node)、clickPath(Invisible click line node)、node(Start node)、toNode(Target node)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>svg_mouseenter(v0.5.1+)</td>
|
||||
<td>Triggered when the mouse moves into the SVG canvas</td>
|
||||
<td>e(event object)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>svg_mouseleave(v0.5.1+)</td>
|
||||
<td>Triggered when the mouse moves out of the SVG canvas</td>
|
||||
<td>e(event object)</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h3>emit(event, ...args)</h3>
|
||||
@@ -530,13 +692,13 @@ redo. All commands are as follows:</p>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>INSERT_NODE</td>
|
||||
<td>Insert a sibling node, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective</td>
|
||||
<td></td>
|
||||
<td>Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effective</td>
|
||||
<td>openEdit(v0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is <code>true</code>) 、 appointNodes(v0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array)、 appointData(Optional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to <a href="https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js">https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js</a> )</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>INSERT_CHILD_NODE</td>
|
||||
<td>Insert a child node, the active node will be the operation node</td>
|
||||
<td></td>
|
||||
<td>Insert a child node, the active node or appoint node will be the operation node</td>
|
||||
<td>openEdit(v0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is <code>true</code>)、 appointNodes(v0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array)、 appointData(Optional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to <a href="https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js">https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/example/exampleData.js</a> )</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>UP_NODE</td>
|
||||
@@ -550,8 +712,8 @@ redo. All commands are as follows:</p>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>REMOVE_NODE</td>
|
||||
<td>Remove node, the active node will be the operation node</td>
|
||||
<td></td>
|
||||
<td>Remove node, the active node or appoint node will be the operation node</td>
|
||||
<td>appointNodes(v0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>PASTE_NODE</td>
|
||||
@@ -699,6 +861,12 @@ smm (essentially also json)</p>
|
||||
<code>false</code></p>
|
||||
<p><code>fileName</code>: (v0.1.6+) the name of the exported file, default is <code>思维导图</code> (mind
|
||||
map).</p>
|
||||
<p>If it is exported as <code>png</code>, the fourth parameter can be passed:</p>
|
||||
<p><code>transparent</code>: v0.5.7+, <code>Boolean</code>, default is <code>false</code>, Specify whether the background of the exported image is transparent</p>
|
||||
<p>If it is exported as <code>svg</code>, the fourth parameter can be passed:</p>
|
||||
<p><code>plusCssText</code>: Additional <code>CSS</code> style. If there is a <code>dom</code> node in <code>svg</code>, you can pass in some styles specific to the node through this parameter</p>
|
||||
<p>If it is exported as <code>json</code> or <code>smm</code>, the fourth parameter can be passed:</p>
|
||||
<p><code>withConfig</code>: <code>Boolean</code>, default is <code>true</code>, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported</p>
|
||||
<h3>toPos(x, y)</h3>
|
||||
<blockquote>
|
||||
<p>v0.1.5+</p>
|
||||
|
||||
1
web/src/pages/Doc/en/deploy/index.md
Normal file
@@ -0,0 +1 @@
|
||||
# Deploy
|
||||
@@ -15,17 +15,40 @@ After registration and instantiation of `MindMap`, the instance can be obtained
|
||||
|
||||
## Methods
|
||||
|
||||
### png()
|
||||
All exported methods are asynchronous and return an instance of `Promise`. You can use the `then` method to obtain data, or use the `async await` function to obtain:
|
||||
|
||||
Exports as `png`, an async method that returns image data, `data:url` data which
|
||||
can be downloaded or displayed.
|
||||
```js
|
||||
mindMap.doExport.png().then((data) => {
|
||||
// ...
|
||||
})
|
||||
|
||||
### svg(name, domToImage = false, plusCssText)
|
||||
const export = async () => {
|
||||
let data = await mindMap.doExport.png()
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
The returned data is in the format of `data:URL`. You can create an `a` tag to trigger the download:
|
||||
|
||||
```js
|
||||
let a = document.createElement('a')
|
||||
a.href = 'xxx.png'// .png、.svg、.pdf、.md、.json、.smm
|
||||
a.download = 'xxx'
|
||||
a.click()
|
||||
```
|
||||
|
||||
### png(name, transparent = false)
|
||||
|
||||
- `name`: Name, optional
|
||||
|
||||
- `transparent`: v0.5.7+, Specify whether the background of the exported image is transparent
|
||||
|
||||
Exports as `png`.
|
||||
|
||||
### svg(name, plusCssText)
|
||||
|
||||
- `name`:`svg` title
|
||||
|
||||
- `domToImage`:v0.4.0+, When node rich text editing is enabled, you can use this parameter to specify whether to convert the `dom` node in the `svg` into a picture
|
||||
|
||||
- `plusCssText`:v0.4.0+, When node rich text editing is enabled and `domToImage` passes `false`, additional `css` styles can be added. If there is a `dom` node in `svg`, you can set some styles for the node through this parameter, such as:
|
||||
|
||||
```js
|
||||
@@ -40,22 +63,7 @@ svg(
|
||||
)
|
||||
```
|
||||
|
||||
Exports as `svg`, an async method that returns `svg` data, `data:url` data which
|
||||
can be downloaded or displayed.
|
||||
|
||||
### getSvgData(domToImage)
|
||||
|
||||
- `domToImage`:v0.4.0+, If node rich text is enabled, you can use this parameter to specify whether to convert the `DOM` node embedded in `svg` into a picture.
|
||||
|
||||
Gets `svg` data, an async method that returns an object:
|
||||
|
||||
```js
|
||||
{
|
||||
node; // svg object
|
||||
str; // svg string, if rich text editing is enabled and domToImage is set to true, the dom node in the svg character returned by this value will be converted into the form of an image
|
||||
nodeWithDomToImg// v0.4.0+,The svg object after the DOM node is converted to an image has a value only when rich text editing is enabled and domToImage is set to true, otherwise null
|
||||
}
|
||||
```
|
||||
Exports as `svg`.
|
||||
|
||||
### pdf(name)
|
||||
|
||||
@@ -63,7 +71,7 @@ Gets `svg` data, an async method that returns an object:
|
||||
|
||||
`name`:File name
|
||||
|
||||
Export as `pdf`
|
||||
Export as `pdf`. Unlike other export methods, this method does not return data and directly triggers the download.
|
||||
|
||||
### json(name, withConfig)
|
||||
|
||||
@@ -71,4 +79,21 @@ Export as `pdf`
|
||||
|
||||
`withConfig``:Boolean`, default `true`, Whether the data contains configuration, otherwise it is pure mind map node data
|
||||
|
||||
Return `json` data, `data:url` type, you can download it yourself
|
||||
Return `json` data.
|
||||
|
||||
### md()
|
||||
|
||||
> v0.4.7+
|
||||
|
||||
Export as `markdown` file.
|
||||
|
||||
### getSvgData()
|
||||
|
||||
Gets `svg` data, an async method that returns an object:
|
||||
|
||||
```js
|
||||
{
|
||||
node // svg node
|
||||
str // svg string
|
||||
}
|
||||
```
|
||||
@@ -10,18 +10,38 @@ MindMap.usePlugin(Export)
|
||||
</code></pre>
|
||||
<p>After registration and instantiation of <code>MindMap</code>, the instance can be obtained through <code>mindMap.doExport</code>.</p>
|
||||
<h2>Methods</h2>
|
||||
<h3>png()</h3>
|
||||
<p>Exports as <code>png</code>, an async method that returns image data, <code>data:url</code> data which
|
||||
can be downloaded or displayed.</p>
|
||||
<h3>svg(name, domToImage = false, plusCssText)</h3>
|
||||
<p>All exported methods are asynchronous and return an instance of <code>Promise</code>. You can use the <code>then</code> method to obtain data, or use the <code>async await</code> function to obtain:</p>
|
||||
<pre class="hljs"><code>mindMap.doExport.png().then(<span class="hljs-function">(<span class="hljs-params">data</span>) =></span> {
|
||||
<span class="hljs-comment">// ...</span>
|
||||
})
|
||||
|
||||
<span class="hljs-keyword">const</span> <span class="hljs-keyword">export</span> = <span class="hljs-keyword">async</span> () => {
|
||||
<span class="hljs-keyword">let</span> data = <span class="hljs-keyword">await</span> mindMap.doExport.png()
|
||||
<span class="hljs-comment">// ...</span>
|
||||
}
|
||||
</code></pre>
|
||||
<p>The returned data is in the format of <code>data:URL</code>. You can create an <code>a</code> tag to trigger the download:</p>
|
||||
<pre class="hljs"><code><span class="hljs-keyword">let</span> a = <span class="hljs-built_in">document</span>.createElement(<span class="hljs-string">'a'</span>)
|
||||
a.href = <span class="hljs-string">'xxx.png'</span><span class="hljs-comment">// .png、.svg、.pdf、.md、.json、.smm</span>
|
||||
a.download = <span class="hljs-string">'xxx'</span>
|
||||
a.click()
|
||||
</code></pre>
|
||||
<h3>png(name, transparent = false)</h3>
|
||||
<ul>
|
||||
<li>
|
||||
<p><code>name</code>: Name, optional</p>
|
||||
</li>
|
||||
<li>
|
||||
<p><code>transparent</code>: v0.5.7+, Specify whether the background of the exported image is transparent</p>
|
||||
</li>
|
||||
</ul>
|
||||
<p>Exports as <code>png</code>.</p>
|
||||
<h3>svg(name, plusCssText)</h3>
|
||||
<ul>
|
||||
<li>
|
||||
<p><code>name</code>:<code>svg</code> title</p>
|
||||
</li>
|
||||
<li>
|
||||
<p><code>domToImage</code>:v0.4.0+, When node rich text editing is enabled, you can use this parameter to specify whether to convert the <code>dom</code> node in the <code>svg</code> into a picture</p>
|
||||
</li>
|
||||
<li>
|
||||
<p><code>plusCssText</code>:v0.4.0+, When node rich text editing is enabled and <code>domToImage</code> passes <code>false</code>, additional <code>css</code> styles can be added. If there is a <code>dom</code> node in <code>svg</code>, you can set some styles for the node through this parameter, such as:</p>
|
||||
</li>
|
||||
</ul>
|
||||
@@ -35,29 +55,29 @@ can be downloaded or displayed.</p>
|
||||
}`</span>
|
||||
)
|
||||
</code></pre>
|
||||
<p>Exports as <code>svg</code>, an async method that returns <code>svg</code> data, <code>data:url</code> data which
|
||||
can be downloaded or displayed.</p>
|
||||
<h3>getSvgData(domToImage)</h3>
|
||||
<ul>
|
||||
<li><code>domToImage</code>:v0.4.0+, If node rich text is enabled, you can use this parameter to specify whether to convert the <code>DOM</code> node embedded in <code>svg</code> into a picture.</li>
|
||||
</ul>
|
||||
<p>Gets <code>svg</code> data, an async method that returns an object:</p>
|
||||
<pre class="hljs"><code>{
|
||||
node; <span class="hljs-comment">// svg object</span>
|
||||
str; <span class="hljs-comment">// svg string, if rich text editing is enabled and domToImage is set to true, the dom node in the svg character returned by this value will be converted into the form of an image</span>
|
||||
nodeWithDomToImg<span class="hljs-comment">// v0.4.0+,The svg object after the DOM node is converted to an image has a value only when rich text editing is enabled and domToImage is set to true, otherwise null</span>
|
||||
}
|
||||
</code></pre>
|
||||
<p>Exports as <code>svg</code>.</p>
|
||||
<h3>pdf(name)</h3>
|
||||
<blockquote>
|
||||
<p>v0.2.1+</p>
|
||||
</blockquote>
|
||||
<p><code>name</code>:File name</p>
|
||||
<p>Export as <code>pdf</code></p>
|
||||
<p>Export as <code>pdf</code>. Unlike other export methods, this method does not return data and directly triggers the download.</p>
|
||||
<h3>json(name, withConfig)</h3>
|
||||
<p><code>name</code>:It is temporarily useless, just pass an empty string</p>
|
||||
<p><code>withConfig``:Boolean</code>, default <code>true</code>, Whether the data contains configuration, otherwise it is pure mind map node data</p>
|
||||
<p>Return <code>json</code> data, <code>data:url</code> type, you can download it yourself</p>
|
||||
<p>Return <code>json</code> data.</p>
|
||||
<h3>md()</h3>
|
||||
<blockquote>
|
||||
<p>v0.4.7+</p>
|
||||
</blockquote>
|
||||
<p>Export as <code>markdown</code> file.</p>
|
||||
<h3>getSvgData()</h3>
|
||||
<p>Gets <code>svg</code> data, an async method that returns an object:</p>
|
||||
<pre class="hljs"><code>{
|
||||
node <span class="hljs-comment">// svg node</span>
|
||||
str <span class="hljs-comment">// svg string</span>
|
||||
}
|
||||
</code></pre>
|
||||
|
||||
</div>
|
||||
</template>
|
||||
|
||||
@@ -1,12 +1,14 @@
|
||||
# Introduction
|
||||
|
||||
`simple-mind-map` is a simple and powerful web mind map library, not dependent on any specific framework.
|
||||
`simple-mind-map` is a simple and powerful web mind map library, not dependent on any specific framework. Can help you quickly develop mind mapping products.
|
||||
|
||||
> If you just want to use mind mapping, you can also use the demo of this project as a regular online mind mapping tool. Click on the 【Online Demo】 in the upper right corner to start using it.
|
||||
|
||||
## Features
|
||||
|
||||
- [x] Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume
|
||||
- [x] Supports four types of structures: logical structure diagrams, mind maps,
|
||||
organizational structure diagrams, and directory organization diagrams
|
||||
- [x] Supports six types of structures: logical structure diagrams, mind maps,
|
||||
organizational structure diagrams, directory organization diagrams, timeline, and fishbone diagrams
|
||||
- [x] Built-in multiple themes and allows for highly customized styles, and support register new themes
|
||||
- [x] Supports shortcuts
|
||||
- [x] Node content supports images, icons, hyperlinks, notes, tags, and
|
||||
@@ -16,15 +18,15 @@
|
||||
- [x] Supports right-click and Ctrl + left-click to select multiple items
|
||||
- [x] Supports free dragging and dragging to adjust nodes
|
||||
- [x] Supports various node shapes
|
||||
- [x] Supports export to json, png, svg, pdf, and import from json, xmind
|
||||
- [x] Supports export to json, png, svg, pdf markdown, and import from json, xmind, markdown
|
||||
- [x] Supports mini map、support watermark
|
||||
- [x] Supports associative lines
|
||||
|
||||
## Table of Contents
|
||||
## Repository Catalog Introduction
|
||||
|
||||
1.`simple-mind-map`
|
||||
|
||||
This is a mind map tool library that is framework-agnostic and can be used with
|
||||
This is a mind map library that is framework-agnostic and can be used with
|
||||
frameworks such as Vue and React, or without a framework.
|
||||
|
||||
2.`web`
|
||||
@@ -63,9 +65,11 @@ The folder containing the packaged resources for the `web` folder.
|
||||
|
||||
## Special Note
|
||||
|
||||
This project is rough and has not been thoroughly tested, its features are not
|
||||
yet fully developed, and there are some performance issues, especially when the number of nodes is large. It is only for
|
||||
learning and reference purposes and please use it carefully for actual projects.
|
||||
This project can be used for learning and reference. Please deeply experience whether it can meet your needs when using it for actual projects.
|
||||
|
||||
This project may not have fully tested every function point, so there may be bugs. In addition, when the number of nodes is very large, there may be some performance issues. Because everyone can accept different levels of congestion, you can test the maximum number of nodes yourself.
|
||||
|
||||
If you have suggestions or find bugs, you can submit [issues](https://github.com/wanglin2/mind-map/issues) here.
|
||||
|
||||
The built-in themes and icons in the project come from:
|
||||
|
||||
@@ -75,6 +79,46 @@ The built-in themes and icons in the project come from:
|
||||
|
||||
Respect the copyright, and do not use the theme and icons directly for commercial projects.
|
||||
|
||||
## Why not?
|
||||
|
||||
1.[Zhixi](https://www.zhixi.com/)
|
||||
|
||||
Zhixi is a free mind mapping product that supports multi end synchronization. The UI design is beautiful and the features are complete, but it is not open source, so it can only be used as a user and cannot be used in your project.
|
||||
|
||||
There are many other online mind mapping products similar to Zhixi, such as [GitMind](https://gitmind.cn/)、[MindLine](http://www.mindline.cn/)、[MinMeister](https://www.mindmeister.com/zh)、[Mubu](https://mubu.com/) and so on, There are many searches on search engines, but these products either require fees or are developed by small companies, and their stability and sustainability cannot be guaranteed. Of course, the most crucial thing is that they are not open-source.
|
||||
|
||||
2.[kityminder-core](https://github.com/fex-team/kityminder-core)
|
||||
|
||||
`kityminder-core` is an open source brain mapping tool developed by Baidu. It has powerful functions and good performance, but it is no longer maintained. Therefore, the code is relatively old, and the interface beauty is relatively ordinary. In addition, bugs can only be fixed by yourself, and the functions can only be developed by yourself. It has high requirements for front-end development capabilities.
|
||||
|
||||
3.[jsmind](https://github.com/hizzgdev/jsmind)、[Mind-elixir](https://github.com/ssshooter/mind-elixir-core)、[my-mind](https://github.com/ondras/my-mind)、[blink-mind](https://github.com/awehook/blink-mind)、[remind](https://github.com/luvsic3/remind)、[vue3-mindmap](https://github.com/hellowuxin/vue3-mindmap)、[ZMindMap](https://github.com/zyascend/ZMindMap)...
|
||||
|
||||
These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.
|
||||
|
||||
In summary, in open-source mind maps, it is difficult to find a better choice than `simple-mind-map`. Of course, `simple-mind-map` is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, `simple-mind-map` has always been in a fast iteration process, and we welcome you to join and improve it together.
|
||||
|
||||
## Browser Compatibility
|
||||
|
||||
We recommend using the latest version of the `Chrome` browser.
|
||||
|
||||
Limited testing situation:
|
||||
|
||||
Normal operation: `360` extreme speed browser(v13.5.2036.0)、`opera` browser(v71.0.3770.284)。
|
||||
|
||||
Abnormal operation: `Firefox`(v98.0.2), Node content cannot be displayed in rich text mode. If you want to support the `Firefox` browser, please use non rich text mode.
|
||||
|
||||
Unsupported: `IE` browser.
|
||||
|
||||
## License
|
||||
|
||||
[MIT](https://opensource.org/licenses/MIT)
|
||||
[MIT](https://opensource.org/licenses/MIT)
|
||||
|
||||
## Invite the author to a cup of coffee
|
||||
|
||||
Open source is not easy. If this project is helpful to you, you can invite the author to have a cup of coffee~
|
||||
|
||||
> Please note the 【mind map】 for transfer. Your avatar and name will appear below.
|
||||
|
||||
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
|
||||
|
||||
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
|
||||
@@ -1,43 +1,46 @@
|
||||
<template>
|
||||
<div>
|
||||
<h1>Introduction</h1>
|
||||
<p><code>simple-mind-map</code> is a simple and powerful web mind map library, not dependent on any specific framework.</p>
|
||||
<p><code>simple-mind-map</code> is a simple and powerful web mind map library, not dependent on any specific framework. Can help you quickly develop mind mapping products.</p>
|
||||
<blockquote>
|
||||
<p>If you just want to use mind mapping, you can also use the demo of this project as a regular online mind mapping tool. Click on the 【Online Demo】 in the upper right corner to start using it.</p>
|
||||
</blockquote>
|
||||
<h2>Features</h2>
|
||||
<ul>
|
||||
<li><input type="checkbox" id="checkbox36" checked="true"><label for="checkbox36">Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume</label></li>
|
||||
<li><input type="checkbox" id="checkbox37" checked="true"><label for="checkbox37">Supports four types of structures: logical structure diagrams, mind maps,</label>
|
||||
organizational structure diagrams, and directory organization diagrams</li>
|
||||
<li><input type="checkbox" id="checkbox38" checked="true"><label for="checkbox38">Built-in multiple themes and allows for highly customized styles, and support register new themes</label></li>
|
||||
<li><input type="checkbox" id="checkbox39" checked="true"><label for="checkbox39">Supports shortcuts</label></li>
|
||||
<li><input type="checkbox" id="checkbox40" checked="true"><label for="checkbox40">Node content supports images, icons, hyperlinks, notes, tags, and</label>
|
||||
<li><input type="checkbox" id="checkbox216" checked="true" /><label for="checkbox216">Plugin architecture. In addition to core functions, other functions are provided as plugins, which can be used as needed to reduce the overall volume</label></li>
|
||||
<li><input type="checkbox" id="checkbox217" checked="true" /><label for="checkbox217">Supports six types of structures: logical structure diagrams, mind maps,</label>
|
||||
organizational structure diagrams, directory organization diagrams, timeline, and fishbone diagrams</li>
|
||||
<li><input type="checkbox" id="checkbox218" checked="true" /><label for="checkbox218">Built-in multiple themes and allows for highly customized styles, and support register new themes</label></li>
|
||||
<li><input type="checkbox" id="checkbox219" checked="true" /><label for="checkbox219">Supports shortcuts</label></li>
|
||||
<li><input type="checkbox" id="checkbox220" checked="true" /><label for="checkbox220">Node content supports images, icons, hyperlinks, notes, tags, and</label>
|
||||
summaries</li>
|
||||
<li><input type="checkbox" id="checkbox41" checked="true"><label for="checkbox41">Supports forward and backward navigation</label></li>
|
||||
<li><input type="checkbox" id="checkbox42" checked="true"><label for="checkbox42">Supports dragging and scaling</label></li>
|
||||
<li><input type="checkbox" id="checkbox43" checked="true"><label for="checkbox43">Supports right-click and Ctrl + left-click to select multiple items</label></li>
|
||||
<li><input type="checkbox" id="checkbox44" checked="true"><label for="checkbox44">Supports free dragging and dragging to adjust nodes</label></li>
|
||||
<li><input type="checkbox" id="checkbox45" checked="true"><label for="checkbox45">Supports various node shapes</label></li>
|
||||
<li><input type="checkbox" id="checkbox46" checked="true"><label for="checkbox46">Supports export to json, png, svg, pdf, and import from json, xmind</label></li>
|
||||
<li><input type="checkbox" id="checkbox47" checked="true"><label for="checkbox47">Supports mini map、support watermark</label></li>
|
||||
<li><input type="checkbox" id="checkbox48" checked="true"><label for="checkbox48">Supports associative lines</label></li>
|
||||
<li><input type="checkbox" id="checkbox221" checked="true" /><label for="checkbox221">Supports forward and backward navigation</label></li>
|
||||
<li><input type="checkbox" id="checkbox222" checked="true" /><label for="checkbox222">Supports dragging and scaling</label></li>
|
||||
<li><input type="checkbox" id="checkbox223" checked="true" /><label for="checkbox223">Supports right-click and Ctrl + left-click to select multiple items</label></li>
|
||||
<li><input type="checkbox" id="checkbox224" checked="true" /><label for="checkbox224">Supports free dragging and dragging to adjust nodes</label></li>
|
||||
<li><input type="checkbox" id="checkbox225" checked="true" /><label for="checkbox225">Supports various node shapes</label></li>
|
||||
<li><input type="checkbox" id="checkbox226" checked="true" /><label for="checkbox226">Supports export to json, png, svg, pdf markdown, and import from json, xmind, markdown</label></li>
|
||||
<li><input type="checkbox" id="checkbox227" checked="true" /><label for="checkbox227">Supports mini map、support watermark</label></li>
|
||||
<li><input type="checkbox" id="checkbox228" checked="true" /><label for="checkbox228">Supports associative lines</label></li>
|
||||
</ul>
|
||||
<h2>Table of Contents</h2>
|
||||
<h2>Repository Catalog Introduction</h2>
|
||||
<p>1.<code>simple-mind-map</code></p>
|
||||
<p>This is a mind map tool library that is framework-agnostic and can be used with
|
||||
<p>This is a mind map library that is framework-agnostic and can be used with
|
||||
frameworks such as Vue and React, or without a framework.</p>
|
||||
<p>2.<code>web</code></p>
|
||||
<p>This is an online mind map built using the <code>simple-mind-map</code> library and based
|
||||
on <code>Vue2.x</code> and <code>ElementUI</code>. Features include:</p>
|
||||
<ul>
|
||||
<li><input type="checkbox" id="checkbox49" checked="true"><label for="checkbox49">Toolbar, which supports inserting and deleting nodes, and editing node</label>
|
||||
<li><input type="checkbox" id="checkbox229" checked="true" /><label for="checkbox229">Toolbar, which supports inserting and deleting nodes, and editing node</label>
|
||||
images, icons, hyperlinks, notes, tags, and summaries</li>
|
||||
<li><input type="checkbox" id="checkbox50" checked="true"><label for="checkbox50">Sidebar, with panels for basic style settings, node style settings,</label>
|
||||
<li><input type="checkbox" id="checkbox230" checked="true" /><label for="checkbox230">Sidebar, with panels for basic style settings, node style settings,</label>
|
||||
outline, theme selection, and structure selection</li>
|
||||
<li><input type="checkbox" id="checkbox51" checked="true"><label for="checkbox51">Import and export functionality; data is saved in the browser's local</label>
|
||||
<li><input type="checkbox" id="checkbox231" checked="true" /><label for="checkbox231">Import and export functionality; data is saved in the browser's local</label>
|
||||
storage by default, but it also supports creating, opening, and editing
|
||||
local files on the computer directly</li>
|
||||
<li><input type="checkbox" id="checkbox52" checked="true"><label for="checkbox52">Right-click menu, which supports operations such as expanding, collapsing,</label>
|
||||
<li><input type="checkbox" id="checkbox232" checked="true" /><label for="checkbox232">Right-click menu, which supports operations such as expanding, collapsing,</label>
|
||||
and organizing layout</li>
|
||||
<li><input type="checkbox" id="checkbox53" checked="true"><label for="checkbox53">Bottom bar, which supports node and word count statistics, switching</label>
|
||||
<li><input type="checkbox" id="checkbox233" checked="true" /><label for="checkbox233">Bottom bar, which supports node and word count statistics, switching</label>
|
||||
between edit and read-only modes, zooming in and out, and switching to
|
||||
full screen, support mini map</li>
|
||||
</ul>
|
||||
@@ -50,16 +53,37 @@ full screen, support mini map</li>
|
||||
<p><a href="https://juejin.cn/post/7199666255883927612">When you press the direction key, how does the TV find the next focus</a></p>
|
||||
<p><a href="https://juejin.cn/post/7204854015463538744">How to simulate the background image style of css in canvas</a></p>
|
||||
<h2>Special Note</h2>
|
||||
<p>This project is rough and has not been thoroughly tested, its features are not
|
||||
yet fully developed, and there are some performance issues, especially when the number of nodes is large. It is only for
|
||||
learning and reference purposes and please use it carefully for actual projects.</p>
|
||||
<p>This project can be used for learning and reference. Please deeply experience whether it can meet your needs when using it for actual projects.</p>
|
||||
<p>This project may not have fully tested every function point, so there may be bugs. In addition, when the number of nodes is very large, there may be some performance issues. Because everyone can accept different levels of congestion, you can test the maximum number of nodes yourself.</p>
|
||||
<p>If you have suggestions or find bugs, you can submit <a href="https://github.com/wanglin2/mind-map/issues">issues</a> here.</p>
|
||||
<p>The built-in themes and icons in the project come from:</p>
|
||||
<p><a href="https://naotu.baidu.com/">Baidu Mind Map</a></p>
|
||||
<p><a href="https://www.zhixi.com/">Zhixi Mind Map</a></p>
|
||||
<p>Respect the copyright, and do not use the theme and icons directly for commercial projects.</p>
|
||||
<h2>Why not?</h2>
|
||||
<p>1.<a href="https://www.zhixi.com/">Zhixi</a></p>
|
||||
<p>Zhixi is a free mind mapping product that supports multi end synchronization. The UI design is beautiful and the features are complete, but it is not open source, so it can only be used as a user and cannot be used in your project.</p>
|
||||
<p>There are many other online mind mapping products similar to Zhixi, such as <a href="https://gitmind.cn/">GitMind</a>、<a href="http://www.mindline.cn/">MindLine</a>、<a href="https://www.mindmeister.com/zh">MinMeister</a>、<a href="https://mubu.com/">Mubu</a> and so on, There are many searches on search engines, but these products either require fees or are developed by small companies, and their stability and sustainability cannot be guaranteed. Of course, the most crucial thing is that they are not open-source.</p>
|
||||
<p>2.<a href="https://github.com/fex-team/kityminder-core">kityminder-core</a></p>
|
||||
<p><code>kityminder-core</code> is an open source brain mapping tool developed by Baidu. It has powerful functions and good performance, but it is no longer maintained. Therefore, the code is relatively old, and the interface beauty is relatively ordinary. In addition, bugs can only be fixed by yourself, and the functions can only be developed by yourself. It has high requirements for front-end development capabilities.</p>
|
||||
<p>3.<a href="https://github.com/hizzgdev/jsmind">jsmind</a>、<a href="https://github.com/ssshooter/mind-elixir-core">Mind-elixir</a>、<a href="https://github.com/ondras/my-mind">my-mind</a>、<a href="https://github.com/awehook/blink-mind">blink-mind</a>、<a href="https://github.com/luvsic3/remind">remind</a>、<a href="https://github.com/hellowuxin/vue3-mindmap">vue3-mindmap</a>、<a href="https://github.com/zyascend/ZMindMap">ZMindMap</a>...</p>
|
||||
<p>These open-source mind maps are also good, each with its own characteristics, but they also have certain drawbacks, such as stopping updates, average interface aesthetics, less functionality, relying on a certain framework, and so on.</p>
|
||||
<p>In summary, in open-source mind maps, it is difficult to find a better choice than <code>simple-mind-map</code>. Of course, <code>simple-mind-map</code> is far from being the best, and it also has many shortcomings, as you saw in the previous [special note]. However, <code>simple-mind-map</code> has always been in a fast iteration process, and we welcome you to join and improve it together.</p>
|
||||
<h2>Browser Compatibility</h2>
|
||||
<p>We recommend using the latest version of the <code>Chrome</code> browser.</p>
|
||||
<p>Limited testing situation:</p>
|
||||
<p>Normal operation: <code>360</code> extreme speed browser(v13.5.2036.0)、<code>opera</code> browser(v71.0.3770.284)。</p>
|
||||
<p>Abnormal operation: <code>Firefox</code>(v98.0.2), Node content cannot be displayed in rich text mode. If you want to support the <code>Firefox</code> browser, please use non rich text mode.</p>
|
||||
<p>Unsupported: <code>IE</code> browser.</p>
|
||||
<h2>License</h2>
|
||||
<p><a href="https://opensource.org/licenses/MIT">MIT</a></p>
|
||||
|
||||
<h2>Invite the author to a cup of coffee</h2>
|
||||
<p>Open source is not easy. If this project is helpful to you, you can invite the author to have a cup of coffee~</p>
|
||||
<blockquote>
|
||||
<p>Please note the 【mind map】 for transfer. Your avatar and name will appear below.</p>
|
||||
</blockquote>
|
||||
<img src="../../../../assets/img/alipay.jpg" style="width: 300px" />
|
||||
<img src="../../../../assets/img/wechat.jpg" style="width: 300px" />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
|
||||
35
web/src/pages/Doc/en/markdown/index.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Markdown parse
|
||||
|
||||
> v0.4.7+
|
||||
|
||||
Provides methods for importing and exporting `Markdown` files.
|
||||
|
||||
## Import
|
||||
|
||||
```js
|
||||
import markdown from 'simple-mind-map/src/parse/markdown.js'
|
||||
```
|
||||
|
||||
If you are using the file in the format of `umd`, you can obtain it in the following way:
|
||||
|
||||
```html
|
||||
<script src="simple-mind-map/dist/simpleMindMap.umd.min.js"></script>
|
||||
```
|
||||
|
||||
```js
|
||||
simpleMindMap.markdown
|
||||
```
|
||||
|
||||
## Methods
|
||||
|
||||
### transformToMarkdown(data)
|
||||
|
||||
- `data`: Mind map data can be obtained using the `mindMap.getData()` method.
|
||||
|
||||
Convert mind map data into `Markdown` format data, and the returned data is a string.
|
||||
|
||||
### transformMarkdownTo(mdContent)
|
||||
|
||||
- `mdContent`: The `Markdown` data to convert, string type.
|
||||
|
||||
Convert the `Markdown` string into node tree data and return a `Promise` instance. You can use the `mindMap.setData()` method to render the converted data onto the canvas.
|
||||
39
web/src/pages/Doc/en/markdown/index.vue
Normal file
@@ -0,0 +1,39 @@
|
||||
<template>
|
||||
<div>
|
||||
<h1>Markdown parse</h1>
|
||||
<blockquote>
|
||||
<p>v0.4.7+</p>
|
||||
</blockquote>
|
||||
<p>Provides methods for importing and exporting <code>Markdown</code> files.</p>
|
||||
<h2>Import</h2>
|
||||
<pre class="hljs"><code><span class="hljs-keyword">import</span> markdown <span class="hljs-keyword">from</span> <span class="hljs-string">'simple-mind-map/src/parse/markdown.js'</span>
|
||||
</code></pre>
|
||||
<p>If you are using the file in the format of <code>umd</code>, you can obtain it in the following way:</p>
|
||||
<pre class="hljs"><code><span class="hljs-tag"><<span class="hljs-name">script</span> <span class="hljs-attr">src</span>=<span class="hljs-string">"simple-mind-map/dist/simpleMindMap.umd.min.js"</span>></span><span class="hljs-tag"></<span class="hljs-name">script</span>></span>
|
||||
</code></pre>
|
||||
<pre class="hljs"><code>simpleMindMap.markdown
|
||||
</code></pre>
|
||||
<h2>Methods</h2>
|
||||
<h3>transformToMarkdown(data)</h3>
|
||||
<ul>
|
||||
<li><code>data</code>: Mind map data can be obtained using the <code>mindMap.getData()</code> method.</li>
|
||||
</ul>
|
||||
<p>Convert mind map data into <code>Markdown</code> format data, and the returned data is a string.</p>
|
||||
<h3>transformMarkdownTo(mdContent)</h3>
|
||||
<ul>
|
||||
<li><code>mdContent</code>: The <code>Markdown</code> data to convert, string type.</li>
|
||||
</ul>
|
||||
<p>Convert the <code>Markdown</code> string into node tree data and return a <code>Promise</code> instance. You can use the <code>mindMap.setData()</code> method to render the converted data onto the canvas.</p>
|
||||
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
export default {
|
||||
|
||||
}
|
||||
</script>
|
||||
|
||||
<style>
|
||||
|
||||
</style>
|
||||
@@ -54,13 +54,13 @@ positioning, set border style, transition property (optional)
|
||||
|
||||
4.Listen for `data_change` and `view_data_change` events, and in this event call
|
||||
the `calculationMiniMap` method to get calculation data, then render `svgHTML`
|
||||
to the `miniMapContainer` element and set its style:
|
||||
to the `miniMapContainer` element and set `miniMapContainer` element style:
|
||||
|
||||
```js
|
||||
:style="{
|
||||
transform: `scale(${svgBoxScale})`,
|
||||
left: svgBoxLeft + 'px',
|
||||
top: svgBoxTop + 'px',
|
||||
transform: `scale(${miniMapBoxScale})`,
|
||||
left: miniMapBoxLeft + 'px',
|
||||
top: miniMapBoxTop + 'px',
|
||||
}"
|
||||
```
|
||||
|
||||
|
||||
@@ -39,11 +39,11 @@ absolute positioning</p>
|
||||
positioning, set border style, transition property (optional)</p>
|
||||
<p>4.Listen for <code>data_change</code> and <code>view_data_change</code> events, and in this event call
|
||||
the <code>calculationMiniMap</code> method to get calculation data, then render <code>svgHTML</code>
|
||||
to the <code>miniMapContainer</code> element and set its style:</p>
|
||||
to the <code>miniMapContainer</code> element and set <code>miniMapContainer</code> element style:</p>
|
||||
<pre class="hljs"><code>:style=<span class="hljs-string">"{
|
||||
transform: `scale(${svgBoxScale})`,
|
||||
left: svgBoxLeft + 'px',
|
||||
top: svgBoxTop + 'px',
|
||||
transform: `scale(${miniMapBoxScale})`,
|
||||
left: miniMapBoxLeft + 'px',
|
||||
top: miniMapBoxTop + 'px',
|
||||
}"</span>
|
||||
</code></pre>
|
||||
<p>5.Set the <code>viewBoxStyle</code> object as the style of the <code>viewBoxContainer</code> element</p>
|
||||
|
||||